I do believe this encounter was doable. But a lot of them forgot some of their abilities/spells. Mariah’s forgot she could give advantage with Silvery barbs. Later on Laura casts Shocking Grasp, which prevents reactions. But forgets and sticks right next to Otohan etc.
I agree in general but when the foe has fifty jillion attacks per round, those things easily get lost and the DM needs to keep track, too. Like Matt forgetting that Otohan should have had disadvantage to her attacks agains anyone but Ashton when within 15 feet of him.
I do agree they forgot some useful abilities... but I also think they would have been game-changing in any other encounter except this one. Imogen lost a whole turn because they forgot death saves happen at the beginning of your turn and I still don't think that would have made any real difference. Otohan gets up to 8 attacks, hits every time, can get advantage whenever she wants, can sense your party wherever they go, and can move anywhere on the map in the blink of an eye. Not to mention that after you reach a damage threshold, all damage against her is halved and her AC becomes 25, or her legendary resistances and actions. This is not the kind of enemy you walk away from without some kind of loss. Period.
@@madelyn1758 Whenever she was within 15 feet of Ashton, she should have been attacking with disadvantage plus Laudna’s Bane -d4. She should have been missing more.
@@DukeTrout Matt subtracted a d4 for Bane every time, and the cast kept him honest. She just has an insane attack modifier (i'd guess +14?) and her ability to knock them prone cancels out disadvantage. He also just happened to be rolling really well during that fight. A couple of misses in between the dozens and dozens of times she hit would not have averted FCG's sacrifice
@@madelyn1758 He wasn’t rolling the disadvantage when he should. They always freak out when someone gets double-Nat-20s but he didn’t when Otohan critted. So no disadvantage.
what i loved most of this episode was that while everyone was desperate, worried and/or pissed off, Travis was like "ok, i did a bad tactical decision. this was my fault." and yeah, Otohan was broken but dude, you're trying to balance a combat against seven high level characters and some of them are really op. this was always designed to be a hard combat. (and yes, her exalted state was really broken, hopefully we will see fearne and imogen get it at some point)
That exalted state shit pissed me off. She was level 12 ‘Legend of the Deep’ before she ever met this crew. There was never a sufficiently traumatic event while she was getting to that level before that Exalted her? Just a couple of hard hits from these guys did it tho. ‘I designed her for this’ yeah no shit.
@@lanasartlife How do you know what level she was at first encounter vs bh . She probably had a level 16 at ep 26. After that she could probably level up to level 17 , after episode 51 to 18 and to level 19 and 20 when she had fighting against every paladin army of Exandria. Sorry for grammatical mistakes (English isn’t my first language)
honestly bells hells could have taken her if they dumped all their damage before she could try her exalted form. but to do that... they needed more spell slots and action surges than what was available to them. Quite frankly, this was a bad time to get caught
Keep in mind that was without her Backpack. At Full strength she could One V One Ukatoa! He Overesitmated their strength and didn't take into the fact that they aren't going to to be fighting her at full strength and with all resources. She was Broken and I can't wait to see her Stat Block so everyone can call Matt out for making a character that was "Totally Beatable" BTW the Exalted thing was probally him giving her the Mythic trait!
I mean at the end of the day I trust the cast to talk this out afterwards and be like "ok was that too much or was it just right?" They agreed to make this campaign more deadly but I also trust Matt to check in on them to ask like what Marisha said on the most recent 4-sided dive, so if they think that was fine then you know thats that. Either way future main story boss fights gonna be crazy
It’s things like this that make me wonder if the events of campaign three were originally meant for a level 16-20 mighty nein, cause level 20 yasha and beau would maybe be a fair match against Otohan.
It’s good for low-level characters who are likely not going to be fighting enemies that have magical weapons (especially good for a blood-hunter that has to cause themselves harm in order to really deal damage). But I do agree that as the blood-hunter levels up, they should get resistance to magical melee damage.
This was such a horseshit encounter. It'd be one thing if the players went looking for this character but they were actively trying to get away. So he FORCED them to fight this encounter. These "critter" fans have their heads so far up Matt Mercer's ass they find any excuse they can to act like this was fine and he can do no wrong. Pfffff, I legit want to know what Matt was thinking here cause I see it he's got 3 reasons to force them to fight this encounter. 1. He's stupid and actually legit thought they could win using their abilities. 2. He's not stupid & knew this character would basically kill the party and planned on doing that. 3. He was TRYING to push some bullshit "deus ex machina" narrative story hook like Imogen's mom saves them at the last second or in this case, a "narrative" solution by FCG pulling a Data from Star Trek Nemesis. If you want to just tell a story, tell a fuckin story Matt, but don't purposely break the game, force your players into an unwinnable encounter just to force drama in your game. He's all crying at the end and all I could think was how it's such bullshit fake sadness cause HE'S the one that made an unbeatable encounter and forced Sam basically delete his character cause WTF else were the suppose to do Matt? I really hope some of the actual criticism makes it past his circle of yes men and he see's how dumb this was and how it rubbed casual viewers the wrong way. If a DM did this in a home game, I'd take them aside and say "If you plan on making unbeatable bad guys just to kill our characters, you need to tell me know cause I'm done if you are." F that shiz.
I do agree with you except how mad you are at Matt & the fans. That was uncalled for. It’s just a game. If any of the cast felt things were unfair they would voice it to him.
Shout out to "Aura of-!"
>Make a dc 20+ concentration save from needle, oh wait you can't
I do believe this encounter was doable. But a lot of them forgot some of their abilities/spells. Mariah’s forgot she could give advantage with Silvery barbs. Later on Laura casts Shocking Grasp, which prevents reactions. But forgets and sticks right next to Otohan etc.
I agree in general but when the foe has fifty jillion attacks per round, those things easily get lost and the DM needs to keep track, too. Like Matt forgetting that Otohan should have had disadvantage to her attacks agains anyone but Ashton when within 15 feet of him.
I do agree they forgot some useful abilities... but I also think they would have been game-changing in any other encounter except this one. Imogen lost a whole turn because they forgot death saves happen at the beginning of your turn and I still don't think that would have made any real difference. Otohan gets up to 8 attacks, hits every time, can get advantage whenever she wants, can sense your party wherever they go, and can move anywhere on the map in the blink of an eye. Not to mention that after you reach a damage threshold, all damage against her is halved and her AC becomes 25, or her legendary resistances and actions. This is not the kind of enemy you walk away from without some kind of loss. Period.
@@madelyn1758 Whenever she was within 15 feet of Ashton, she should have been attacking with disadvantage plus Laudna’s Bane -d4. She should have been missing more.
@@DukeTrout Matt subtracted a d4 for Bane every time, and the cast kept him honest. She just has an insane attack modifier (i'd guess +14?) and her ability to knock them prone cancels out disadvantage. He also just happened to be rolling really well during that fight. A couple of misses in between the dozens and dozens of times she hit would not have averted FCG's sacrifice
@@madelyn1758 He wasn’t rolling the disadvantage when he should. They always freak out when someone gets double-Nat-20s but he didn’t when Otohan critted. So no disadvantage.
what i loved most of this episode was that while everyone was desperate, worried and/or pissed off, Travis was like "ok, i did a bad tactical decision. this was my fault." and yeah, Otohan was broken but dude, you're trying to balance a combat against seven high level characters and some of them are really op. this was always designed to be a hard combat.
(and yes, her exalted state was really broken, hopefully we will see fearne and imogen get it at some point)
That exalted state shit pissed me off. She was level 12 ‘Legend of the Deep’ before she ever met this crew. There was never a sufficiently traumatic event while she was getting to that level before that Exalted her? Just a couple of hard hits from these guys did it tho. ‘I designed her for this’ yeah no shit.
@@lanasartlife How do you know what level she was at first encounter vs bh . She probably had a level 16 at ep 26. After that she could probably level up to level 17 , after episode 51 to 18 and to level 19 and 20 when she had fighting against every paladin army of Exandria. Sorry for grammatical mistakes (English isn’t my first language)
Otohan was pretty balanced until her second form . Restore an action surges and resistance to any damage it’s tough
honestly bells hells could have taken her if they dumped all their damage before she could try her exalted form. but to do that... they needed more spell slots and action surges than what was available to them. Quite frankly, this was a bad time to get caught
Keep in mind that was without her Backpack. At Full strength she could One V One Ukatoa!
He Overesitmated their strength and didn't take into the fact that they aren't going to to be fighting her at full strength and with all resources.
She was Broken and I can't wait to see her Stat Block so everyone can call Matt out for making a character that was "Totally Beatable"
BTW the Exalted thing was probally him giving her the Mythic trait!
That makes me wonder, in all the 3 campaign, wich player(s) have never had their character go below 0 hit points during a session ?
Liam & Sam ??
I think Matt overtuned Otohan a little bit but I do like the choice that was made in order to defeat her :D
I think Matt expected them to run.
I mean at the end of the day I trust the cast to talk this out afterwards and be like "ok was that too much or was it just right?" They agreed to make this campaign more deadly but I also trust Matt to check in on them to ask like what Marisha said on the most recent 4-sided dive, so if they think that was fine then you know thats that. Either way future main story boss fights gonna be crazy
I have been looking for clips from Thursday's session, and this is the first video i've seen since then.
Everyone needs a minute.
Tomorrow my friend, also as a dm i need to find Otahan’s stat block
@@aidanhendricksen4832 Right? Also, someone shout that Lord Eshteross is avenged.
From I’ve put together, Otohan could have given Vergil a solid fight
It’s things like this that make me wonder if the events of campaign three were originally meant for a level 16-20 mighty nein, cause level 20 yasha and beau would maybe be a fair match against Otohan.
She Baned! She Baned! 😂
"Oh baby, when she slew, she slew" - Ricky Martin inspired response
When you realize resistance to non magical damage is absolutely garbage
It’s good for low-level characters who are likely not going to be fighting enemies that have magical weapons (especially good for a blood-hunter that has to cause themselves harm in order to really deal damage). But I do agree that as the blood-hunter levels up, they should get resistance to magical melee damage.
@@anjelica948 blood hunters cant resist damage from their own hemocraft
@@aidanhendricksen4832 Yeah I know. It’s part of the point of the class, lol.
fAiR AnD BaLaNcEd cOmBaT
This was such a horseshit encounter. It'd be one thing if the players went looking for this character but they were actively trying to get away. So he FORCED them to fight this encounter. These "critter" fans have their heads so far up Matt Mercer's ass they find any excuse they can to act like this was fine and he can do no wrong. Pfffff, I legit want to know what Matt was thinking here cause I see it he's got 3 reasons to force them to fight this encounter. 1. He's stupid and actually legit thought they could win using their abilities. 2. He's not stupid & knew this character would basically kill the party and planned on doing that. 3. He was TRYING to push some bullshit "deus ex machina" narrative story hook like Imogen's mom saves them at the last second or in this case, a "narrative" solution by FCG pulling a Data from Star Trek Nemesis. If you want to just tell a story, tell a fuckin story Matt, but don't purposely break the game, force your players into an unwinnable encounter just to force drama in your game. He's all crying at the end and all I could think was how it's such bullshit fake sadness cause HE'S the one that made an unbeatable encounter and forced Sam basically delete his character cause WTF else were the suppose to do Matt? I really hope some of the actual criticism makes it past his circle of yes men and he see's how dumb this was and how it rubbed casual viewers the wrong way. If a DM did this in a home game, I'd take them aside and say "If you plan on making unbeatable bad guys just to kill our characters, you need to tell me know cause I'm done if you are." F that shiz.
Damn you need to cool off.
I've never seen so anger for nothing.
The entire campaign was like this and it's fine because they're enjoying themselves,were just looking through the window
I do agree with you except how mad you are at Matt & the fans. That was uncalled for. It’s just a game. If any of the cast felt things were unfair they would voice it to him.
Dude eat a snack or something and go outside for a while, its not healthy to be this angry at someone else's dnd game bud
How did you managed to watch so many dozen of hours of content when you have have apparently such a low opinion of the storyteller is beyond me.