Have you found a way how to migrate the AI foolder in the city sample with navigation graph system and profile tags to another project ? I have trying to do that but no sucess.
This is great for my project - however, they don't show up in the Sequence render. Also the characters disappear (only leaving the wireframe capsule). Have you had luck rendering? Any suggestions?
when i import character blue print i see empty or just head !
How can I change the clothing options? I need to make them wearing medieval style clothing
Have you found a way how to migrate the AI foolder in the city sample with navigation graph system and profile tags to another project ? I have trying to do that but no sucess.
This is great for my project - however, they don't show up in the Sequence render. Also the characters disappear (only leaving the wireframe capsule). Have you had luck rendering? Any suggestions?
Any way to make the hair appear better
Great walkthrough! Have you tried to upload Different Mocap to the city characters ? Live link?
Have tried LiveLink but not getting working results - still working on it
The pigmentation kinda looks like AO that was built with a beard
Yep, five o'clock shadow comes by default
when I drag it into the sequencer, the animation is gone! how to add the animation to the sequencer to render it?
Hi, in general, UE ignores any animation attached to a character and just uses those that you add to an animation track that you create in sequencer
how to scale the size of the character more then 3, because seems to be the max in scale index option.
that size does not fit my project
Scale everything else down?
@@tejw2012 , i have hundreds of object in a city placed beside each other in a complicated way can't scale them down or everything will be messed up
That Great, how to render to mp4 movie..?
Hello! Do you know how to add marketplace animations to these crowd characters?
not enough your tutorial clear.
"There are currently two options, male and female..."
Yeah... what else is there?