Fusion 360 - Align a Body to a Curved Surface - Jewelry Modeling

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  • เผยแพร่เมื่อ 19 ต.ค. 2024

ความคิดเห็น • 14

  • @connorcarter2327
    @connorcarter2327 2 ปีที่แล้ว

    Dear God, thank you lord for this tutorial! I come from a poly modelling background and this sort of thing is usually just a couple of buttons...I'm just happy this is at least doable in fusion, the struggle has been real up until this point.

  • @JuanAdam12
    @JuanAdam12 ปีที่แล้ว +1

    Matt, some feedback for you on this video and others like it where a very specific issue is being addressed: please consider showing the desired end result (in this case, the four prongs) so that the audience can follow the plot and understand what it is we’re trying to achieve and can even make guesses and predictions along the way. I had no idea what we were trying to accomplish here until the very end.
    Just my observation.
    Your body of work is so comprehensive and lasting that it deserves some honest feedback.

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  ปีที่แล้ว +1

      Thank you! I don't mind feedback or criticism! I welcome it. So many of the videos on here are just answering a question from a user and often times I do get a bit focused on it and forget to explain the whole thing. I will certainly keep that in mind when I do these sorts of videos!
      Thank You!

  • @TessierWork
    @TessierWork 2 ปีที่แล้ว

    Thanks for that tutorial. In my F1 375 project I eyeballed the position of rivet heads around the shape of the body. I will rewatch this video to fully understand everything and then try to use this technique to revisit my rivet head orientation to the body which is not a perfect arc. Hope I can make it work because it would give me a consistent normal orientation.

  • @ian6083
    @ian6083 2 ปีที่แล้ว

    This is one of the biggest features that fusion is missing, so thank you very much for sharing. AutoCAD should make this process into a tool, if possible.

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  2 ปีที่แล้ว

      Thanks, this was another user question getting answered. It is tricky and a tool would certainly help :)

  • @noe1077
    @noe1077 2 ปีที่แล้ว +1

    Thanks a lot - the second method is great 👍and a lot faster

  • @ikbo
    @ikbo ปีที่แล้ว

    I am little confused by your approach. Why don't you get the surface normal using the tool "axis perpendicular to point on a face". In your case the point would the projected points on the surface that you did at the beginning.

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  ปีที่แล้ว

      that is a great option. This video came from answering a viewers questions where the geometry of the ring and the gem holder were a bit different. In this case I could have certainly used that option after projecting points on some of the features. The original question was looking at a more complex shape were the center of the large gem was basically normal to the surface but all the surrounding ones were in a circular cone around it.

  • @Abc00001
    @Abc00001 2 ปีที่แล้ว

    Where I can contact you?

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  2 ปีที่แล้ว

      A B, you can email me at support@caducator.com I did recently setup an Instragram account @CADucation, but haven't done much with it yet.

  • @Abc00001
    @Abc00001 2 ปีที่แล้ว

    Do you have Instagram?