Squad has the best audio in gaming without a doubt. Thanks for uploading an updated video, they’re always adding new weapons so the videos become outdated every few months.
@@luger700Squad has a realistic base, but the dynamics of the weapon sounds are almost non-existent, which overall makes it sound pretty mediocre. Battlefield 3 (regardless of being an arcade game overall) does a much better job with weapon sounds in various environments, especially urban ones. On the other hand, Squad has the best explosion and effects in the entire gaming industry so far.
@@SomeOne-xm5mq They have dynamic audio on some maps like Black Coast. It needs to be added to every map though. Battlefield from Bad Company through V had really fantastic dynamic audio where weapons signatures altered based on where they were being fired. Also agree on the particle effects.
Ok, are we not gonna talk about how awesome that M16A2 is? Like seriously, It's nice to see it finally featured in an all weapons video for Squad. Newer guns are great, but sometimes you just can't beat the classics.
@@popupheadlights You got that right! There's just something about them that's so cool. Newer ARs may be better, but there's just something about mounting optics on the carry handle that's so cool. You just can't beat that classic charm.
@@kyles9937 oh yeah they’re amazing. I’m not sure if your in a country where you can buy firearms or if your old enough yet(not an insult I promise) but palmetto state armory is remaking m16a1,2 the colt xm177 and they’re awesome i just got the xm177
@@popupheadlights Yeah, I'm here in America, but I'm not old enough quite yet, and besides, I'm in college so I've got more important things to worry about. That is pretty cool though. Who knows, maybe at some point in the future I'll pick one of those up. Thanks for the info man! Awesome to hear you picked up an XM177! Those old school 'Nam era Carbines are awesome! Congratulations!
The AK-12 has the most satisfying firing sounds in this game for me. Even the firing animations for literally every gun has gotten an update so they feel a bit more realistic. Also, I think doing the Iraqi reload like that on the AMD-65 and PM md. 63 won't work because of their built-in vertical grips, which would actually get in the magazine's way.
About those gun showcase... What weapon you're like it? Mine are: Pistol: - Beretta M9 Series (Classic, but hard hitting 9mm pistol. And prefer the modern A3 or A4) - MP-443 (At least it was a 9mm pistol that capable fire +P+ 9mm 7N31 AP rounds. Wish the classic Beretta can withstand such rounds...) Rifle: - QBZ-95-1 (China exclusive 5.8mm* cartridge that have same or outstanding performance against 5.56 or 5.45mm cartridges. Unlike the others, standard 5.8mm ammunition are capable to penetrate light body armor at ease. Although modernizing the QBZ-95-1 isn't easy as others as the chassis is much older than modern, but the unique performance makes me my favorite one) * Fun fact: China 5.8mm design pattern was based on a scaled down 6mm intermediate calibre which resulted have a 6mm performance in a small calibre. - FAL pattern (Maybe because I want a classic .30cal rifle with capable to modernized. And the SA-58 seems to be capable to do so. While may heavier, at least it was much more hard hitting against the odds) LMG: QJB-95-1 LSW (Same as the QBZ, but much more firepower in a compact size. My preferred customize is replace the factory bipod into bayonet lug, and have extend handguard with rails so that capable to modify anything as well*) *They do have a variant that have only bayonet lug instead factory bipod. But this was specialized (factory) modify. Only seen in competition. HMG: - QJZ-89 (The China lightest HMG ever mass produce service weapon due to a false analysis against NSV HMG. Accuracy was decent, but because it was "lightweight" it does capable to carry the gun alone and can hip fire it if you dare to can withstand the recoil without exoskeleton assist) Launchers: - Carl-Gustav series (A 84mm recoilless rifled launcher that capable to precise hit light target at ease. As long it can snipe at long ranges...) - PF-89 (A heavy recoilless launcher that fire 120mm rocket that can reach further ranges and cause significant threat at any targets. Only problem is the weight, which the only solution is exoskeleton assist)
Now hold shift and move 1 meter to any direction to see what the shooting really is. The soldiers in the game feel like they are holding a weapon first time in their life.
THIS. As much as I welcome some changes in the weapon handling, the shooting...omg...Im just regular gamer who sometimes visits shooting ranges and I can hold gun better while firing than these soldiers in Squad
I love how you can tell which pistol is new and recently added and which ones are old by their reload animations. The old pistols have the OG animations while the new ones have that "Save the current mag and pull the slider" thing. They should standardise animations across the board but perhaps it's hard to access old files, then instead make it so that the more primitive factions have the old animations and modern factions have the new modern reload, would be a cool realistic detail as one side is trained and professional while the others are freedom fighting civilians or whatever you want to call 'em. 😅👍
yeah it's just the soldier checking if the magazine is ready to be used (if it wasn't it'd probably be broken, too dirty, or an empty magazine if he accidentally picked one up)
@@polskabalaclava Soldiers never do anything how its trained like in heat of battle. not even trigger discipline. This game however, displays correct drilled instances of what to do with your gun
@@Lord_Tomiak well the M4/M4a1 reload seems to be exactly how it should be, no unnecessary movements or being too casual, but some other guns have the issue of reloading like you’re at a shooting range.
@@carlosignaciohernandezlope505 the developers should b ashamed of themselves for misrepresenting the L85. They should’ve featured it imploding into subatomic particles once you overheat it.
Kinda makes sense when you consider the state of modern warfare. Rifles are just more practical for an infantry setting. During WWII, SMGs fulfilled the role of lightweight CQC for a squad of bolt action rifles (or in the case of the us, semi auto). Nowadays they usually find a place in Special forces such as swat or military. Acting As small, low caliber, CQC weapon for tight spaces (and for law enforcement I guess it's less likely to off your suspect). Which is the polar opposite for infantry And they are also made further redundant in an infantry setting by modular parts. Best example being when I was in basic our M4s had collapsible stocks for CQC
Are you live under the rock or something? SMGs been obsolete for quite some time now and an intermediate caliber rifle is pretty much can fulfill every infantry role in the battlefield if you need a short range weapon ,just get a shorter rifle, 5.56 and 5.45 are more powerfull and can still touch someone further out than a 9mm SMG like the mk18 and aks 74u
@@brandondesroches8955 yes this is a videogame, but this actually trying to replicate real life armies, and battle scenarios, i suggest you should try Call of Duty
I don't think theres enough buttons on a controller. At minimum you need movement, stance, aiming, weapon steadying, reloading, weapon select, 2 voice com buttons and a resighting weapons.
Slow and chill is not a good thing when there’s a dude 3 feet in front of you who’s about to mag dump you and your dude is just casually inspecting the magazine of his weapon to check the ammo or soemhting
If you play it slowly and tactically it isnt that bad, but i have to agree that most civilians would probably handle the guns better than the soldiers in squad
This game has a lot of cool guns, shame I never really got familiar with any of them. I kept having to play random factions with different loadouts. If I could have agency over my gear and go in as a PMC I think that'd be way better. It's a shame games with assets like this end up being so niche, just because they make themselves more difficult to enjoy. Arma was another one. If you wanna be PMC with the gear you want, you gotta mod,. that already filters out more than 90% of people.
Yeah unfortunately this is a common thing in tactical shooters, I agree they do tend to be a bit too lengthy. Same in Insurgency Sandstorm, Hell Let Loose, Squad and Squad 44 which used to be Post Scriptum and if not a few others. Looks good though, just odd when you think of it, sure doesn’t have to be super quick but I know I’d be loading my firearm a hell of a lot faster than that if I’m under fire in a fox hole. TDLR There’s no urgency to the reloads, especially in games like Insurgency Sandstorm.
@@polskabalaclava slugs, and there are definitely city environments that buckshot could thrive in, and or they can make more urban environments, I don’t think they have too do any of this but shotguns were most certainly used in the war on terror and I think is a damn shame to exclude.
Ah yes, the “casually reloading at the shooting range and not in an active combat zone” reloads that are painfully slow. And no I ain’t asking for overly shaky reloads like cod mw 2019, a bit of urgency to those reloads would be nice)
They’re reloading at about the speed you would see in combat. Unless you are clearing rooms there’s no real rush to reload and even then you would announce that you are loading and someone in your squad would cover your sector so you can reload. It’s not a race….
@@polskabalaclava Dude…have you even served? I was an infantryman and have done my fair share of weapons handling and reloading. It’s funny because when I was a boot and later when I had boots who thought that reloading fast equaled better they would fuck up more than the people who take their time. No one is saying to be slow but rushing causes failure. The only unrealistic part of these reloads are the having to look at the magazine before loading.
@@IanF0311 oh, well you could’ve mentioned that earlier, idk if you’ve been in any combat before but this is more from other countries combat footage I’ve seen online and they tend to reload with a lot more urgency compared to squad, I mean yeah the “looking at magazine” part is unnecessary but your soldier looks like he reloads at a shooting range, imo
"Ah yes let me look at my mag for a second" ahhh reloadS even some gun nerds that never had any prior military training or not even talking about combat expirience could do it faster with enough practice
*Sidearms*
0:00 M17
0:15 M9A1
0:29 L131A1
0:42 QSZ92
0:57 SOR-9
1:13 Browning Hi-Power
1:26 MP443
1:40 Mk3 Self Loading
1:53 Makarov
2:06 TT-33
*Rifles*
2:19 AS Val
2:36 C7A2
2:55 C8A3
3:14 FN FAL
3:32 G3A3
3:49 QBZ95-1
4:07 AK-12
4:27 AK-74M
4:46 AKM
5:04 AKMS
5:22 AKS-74
5:40 AKS-74U
5:59 AMD-65
6:16 PM _MD._ 63
6:33 G3A4
6:50 M16A4
7:10 L85A2
7:29 M4A1
7:46 M16A2
8:07 EF88
8:25 MPT-76
8:43 M27 IAR
9:01 HK51
9:18 L22A2
9:36 QBZ95B-1
*Submachine Guns*
9:55 SOR-109T
10:10 Vz.61 Skorpion
10:25 PPSH-41
*Machine Guns*
10:49 RPK
11:16 QJB95-LSW
11:43 RPK-74
12:02 RPK-74M
12:22 L86A2 LSW
12:43 M240B
13:07 C6A1
13:31 L7A2 GPMG
13:52 PMT-76
14:13 MAXIMI
14:40 C9A2
15:04 F89 MINIMI
15:30 M249
15:55 MG3
16:20 PKM
16:48 PKP
17:12 QJY88
17:37 RPD
*Marksman/Sniper Rifles*
18:04 SKS
18:23 QBU88
18:43 SVD
19:02 SVDM
19:19 G3SG1
19:39 HK417
19:59 KNT-76
20:19 L129A1
20:40 M38 DMR
21:01 M110 SASS
21:22 Mosin-Nagant M1891/30
21:49 Mosin-Nagant M1891/30 PU
22:11 SV-89M
22:39 C14 Timberwolf
*Mounted Heavy Machine Guns*
23:14 M2 Browning
23:43 DSHK
24:16 KORD
24:40 NSV
25:06 QJZ-89
*Emplacement Weapons*
25:36 Kornet
25:55 BGM-71 TOW
26:16 F2 Milan
26:31 HJ-8L
26:44 SPG-9
26:57 ZIS-3 76mm Gun
27:10 _Hell Cannon_
27:57 ZU-23 AA
28:24 UB-32 Rocket Artillery
*Rocket Launchers*
30:13 Carl Gustav M2
30:41 DZJ08
30:54 M3 MAAWS
31:10 M72 LAW
31:22 M136 AT4
31:33 MK153 Spotting Rifle
31:45 MK153 SMAW
32:04 NLAW
32:17 PF98
32:48 RPG-7
33:03 RPG-26
33:12 RPG-28
33:23 RPG-29
*Grenade Launchers*
33:41 MKE MGL
34:12 AK-40
34:24 FN FAL HEAT Rifle
34:36 GP-25
34:45 HK79
34:53 L132A2
35:04 M203
35:18 QLG-10
35:24 SL40
*Explosive Hand Grenades*
35:34 C13
35:44 DSS161
35:55 F1
36:04 L109A1
36:14 M67
36:24 RGD5
36:34 RK3 AT
*Timed Explosive / Remote IED*
36:42 TNT
36:53 M112 C4
37:05 TNT 600g
37:13 IED
Thank you
23:33 haha i love that toss
BE-GONE, BOX!
“YEET!”
THIS B!TCH EMPTY
this game’s animations were always very appealing to me
agreed, they're not overly intense like any other tacticool animations where the operator just seems to hate their guns
@@Xuffy0904but then a fast paced enemy comes in...
@@Xuffy0904they are opposite, they are painfully slow and casual like you’re at a shooting range
@@polskabalaclava you're at
@@Xuffy0904 at what
11:18 chinese bullpup sending bullet and shells to the enemy (yes the ejected shells fly that far irl)
Just helping out the friendly jets with some improvised chaff 😂
Squad has the best audio in gaming without a doubt.
Thanks for uploading an updated video, they’re always adding new weapons so the videos become outdated every few months.
Red orchestra, rising storm 1 and vietnam, Hell Let Loose, Squad 44, Insurgency 1 and 2, Killing floor 1 and 2, i can go on
@@martinmarianoalonso Hell Let Loose sounds pretty horrible compared to Squad and Squad 44. Can’t really speak to the others.
@@luger700I can and squad sounds the best out of them all
@@luger700Squad has a realistic base, but the dynamics of the weapon sounds are almost non-existent, which overall makes it sound pretty mediocre.
Battlefield 3 (regardless of being an arcade game overall) does a much better job with weapon sounds in various environments, especially urban ones.
On the other hand, Squad has the best explosion and effects in the entire gaming industry so far.
@@SomeOne-xm5mq They have dynamic audio on some maps like Black Coast. It needs to be added to every map though.
Battlefield from Bad Company through V had really fantastic dynamic audio where weapons signatures altered based on where they were being fired.
Also agree on the particle effects.
I only noticed now but they even got the detail for the little bit of gunpowder getting ejected with the spent casing.
Holy shit I never noticed! That's cool as fuck
What? All the gunpowder gets burnt inside the casing and only leaves the gun in the form of gasses and fire, you talking about the muzzle flash?
@@smartoheavy6022 Sometimes not all of the gunpowder is burnt, and some of it comes out along with with spent casing
This game's explosion effects are the best in the business by far
Every new mag has that quick "Tah-Dah" moment before going in
I mean describing it like that just makes it funny.
Its to check if mags full. Characters doesnt dump mags in squad.
@TheMulti313 No shit sherlock, but it's a funny way of seeing it
i think its to check if mags are facing the right way
That UB-32 reload is amazing
Unrealistic tho. U reload it from the back irl
Ok, are we not gonna talk about how awesome that M16A2 is? Like seriously, It's nice to see it finally featured in an all weapons video for Squad. Newer guns are great, but sometimes you just can't beat the classics.
Carry handle gang
@@popupheadlights You got that right! There's just something about them that's so cool. Newer ARs may be better, but there's just something about mounting optics on the carry handle that's so cool. You just can't beat that classic charm.
@@kyles9937 oh yeah they’re amazing. I’m not sure if your in a country where you can buy firearms or if your old enough yet(not an insult I promise) but palmetto state armory is remaking m16a1,2 the colt xm177 and they’re awesome i just got the xm177
@@popupheadlights Yeah, I'm here in America, but I'm not old enough quite yet, and besides, I'm in college so I've got more important things to worry about. That is pretty cool though. Who knows, maybe at some point in the future I'll pick one of those up. Thanks for the info man! Awesome to hear you picked up an XM177! Those old school 'Nam era Carbines are awesome! Congratulations!
Just can't or can you...
The AK-12 has the most satisfying firing sounds in this game for me.
Even the firing animations for literally every gun has gotten an update so they feel a bit more realistic.
Also, I think doing the Iraqi reload like that on the AMD-65 and PM md. 63 won't work because of their built-in vertical grips, which would actually get in the magazine's way.
I am in love with Squad and Squad 44’s weapon audio and animations, so damn good!
I like how middle east soldier's reload style on their own AK like AKM, AKMS and AKS 74 do Tactic Reload
ikr I love it
Iraqi reload
About those gun showcase...
What weapon you're like it?
Mine are:
Pistol:
- Beretta M9 Series (Classic, but hard hitting 9mm pistol. And prefer the modern A3 or A4)
- MP-443 (At least it was a 9mm pistol that capable fire +P+ 9mm 7N31 AP rounds. Wish the classic Beretta can withstand such rounds...)
Rifle:
- QBZ-95-1 (China exclusive 5.8mm* cartridge that have same or outstanding performance against 5.56 or 5.45mm cartridges. Unlike the others, standard 5.8mm ammunition are capable to penetrate light body armor at ease. Although modernizing the QBZ-95-1 isn't easy as others as the chassis is much older than modern, but the unique performance makes me my favorite one)
* Fun fact: China 5.8mm design pattern was based on a scaled down 6mm intermediate calibre which resulted have a 6mm performance in a small calibre.
- FAL pattern (Maybe because I want a classic .30cal rifle with capable to modernized. And the SA-58 seems to be capable to do so. While may heavier, at least it was much more hard hitting against the odds)
LMG:
QJB-95-1 LSW (Same as the QBZ, but much more firepower in a compact size. My preferred customize is replace the factory bipod into bayonet lug, and have extend handguard with rails so that capable to modify anything as well*)
*They do have a variant that have only bayonet lug instead factory bipod. But this was specialized (factory) modify. Only seen in competition.
HMG:
- QJZ-89 (The China lightest HMG ever mass produce service weapon due to a false analysis against NSV HMG. Accuracy was decent, but because it was "lightweight" it does capable to carry the gun alone and can hip fire it if you dare to can withstand the recoil without exoskeleton assist)
Launchers:
- Carl-Gustav series (A 84mm recoilless rifled launcher that capable to precise hit light target at ease. As long it can snipe at long ranges...)
- PF-89 (A heavy recoilless launcher that fire 120mm rocket that can reach further ranges and cause significant threat at any targets. Only problem is the weight, which the only solution is exoskeleton assist)
Interesting
Such a big list, you seem to really like firearms
More eastern type weapons and small amount of western ones.
@@leekaijit36 +10 social credit
2:57 put video at 0.25 speed and look at him hand with mag
Slow is smooth, smooth is fast, and you won’t mess up. Makes things easier when you’re under fire in a combat zone.
Now hold shift and move 1 meter to any direction to see what the shooting really is. The soldiers in the game feel like they are holding a weapon first time in their life.
Ikr, noodle arms.
Plus it feels like the buttstock is not against the shoulder
realistic to these nerds means paraplegic operator lmao
THIS. As much as I welcome some changes in the weapon handling, the shooting...omg...Im just regular gamer who sometimes visits shooting ranges and I can hold gun better while firing than these soldiers in Squad
@@Lord_Tomiak It's as mechanics don't only serve the purpose of being realistic. maybe they added it for other reasons, hmmmm.
Yup lol
16:37 lol they missed the holding down the scope before opening reloading
That seems to be a bug bc it used to be like that
I love how you can tell which pistol is new and recently added and which ones are old by their reload animations. The old pistols have the OG animations while the new ones have that "Save the current mag and pull the slider" thing. They should standardise animations across the board but perhaps it's hard to access old files, then instead make it so that the more primitive factions have the old animations and modern factions have the new modern reload, would be a cool realistic detail as one side is trained and professional while the others are freedom fighting civilians or whatever you want to call 'em. 😅👍
Every pistols reload like: "Hmmm magazine"
The soldier pre-checks whether there are cartridges in the store
yeah it's just the soldier checking if the magazine is ready to be used (if it wasn't it'd probably be broken, too dirty, or an empty magazine if he accidentally picked one up)
@@Goaty_1soldiers don’t do that irl when they’re in the middle of a fight
@@polskabalaclava Soldiers never do anything how its trained like in heat of battle. not even trigger discipline. This game however, displays correct drilled instances of what to do with your gun
@@Lord_Tomiak well the M4/M4a1 reload seems to be exactly how it should be, no unnecessary movements or being too casual, but some other guns have the issue of reloading like you’re at a shooting range.
7:23 cooliest reloading motion ever
How is this the only game that gets the gunshot sounds so right, even all of the tactical shooters dont come close, apart from imo ready or not
a game with a proper g3a3! yoo!
It seems he missed the EF88c and M4
Also the old F1 grenade, he only showed the one used by the ADF.
4:59 5:18 5:35 6:11 6:28 11:57 Wait!! They add a new "Iraqi AK reload" in the game. It's pretty cool but little bit stiff for animation.
@TheKlang7when did the owner of the comment mention about the Ak’s sounds?
They hold pistols like it’s an 80’s cop yelling “Freeze dirtbag!”
Gun sounds are 🎉👍
not realistic
that p320 didn’t explode
It didn’t go off on its own inside the holster.
ok...
Not realistic, the l85 didn't get stuck XD
@@carlosignaciohernandezlope505 the developers should b ashamed of themselves for misrepresenting the L85. They should’ve featured it imploding into subatomic particles once you overheat it.
@@carlosignaciohernandezlope505 urgh
Kinda weird how the game has so much weapon variety and yet it only has 3 smg's
Kinda makes sense when you consider the state of modern warfare. Rifles are just more practical for an infantry setting.
During WWII, SMGs fulfilled the role of lightweight CQC for a squad of bolt action rifles (or in the case of the us, semi auto).
Nowadays they usually find a place in Special forces such as swat or military. Acting As small, low caliber, CQC weapon for tight spaces (and for law enforcement I guess it's less likely to off your suspect). Which is the polar opposite for infantry
And they are also made further redundant in an infantry setting by modular parts. Best example being when I was in basic our M4s had collapsible stocks for CQC
Are you live under the rock or something? SMGs been obsolete for quite some time now and an intermediate caliber rifle is pretty much can fulfill every infantry role in the battlefield if you need a short range weapon ,just get a shorter rifle, 5.56 and 5.45 are more powerfull and can still touch someone further out than a 9mm SMG like the mk18 and aks 74u
@@bencetakacs7600 and yet it's a videogame. Variety is the spice of life tough guy
@@brandondesroches8955 yes this is a videogame, but this actually trying to replicate real life armies, and battle scenarios, i suggest you should try Call of Duty
@@brandondesroches8955 some people likes their french fries with salt only you know
Oh boy all those update just to make them closer to Project Reality , wait until they realize the closed alpha to v9 version is Project Reality
2:50 how did the selector quickly switched into Semi-Automatic?
2:58 uhh…
is the game worth it? Can we expect some intense actions?
Sometimes nothing happens for minutes, and sometimes it is the most intense shooter that you have ever played 50/50
I think you should grab it anyway it is the best shooter currently on the market
no 1911? damn I thought this gun is in every game that includes guns
Is now very declined. None of the militaries in game use it
Im curious why no tactical shooter has like a 5 degree tilt to the camera when aiming
Be cool if they brought this game to console
I don't think theres enough buttons on a controller. At minimum you need movement, stance, aiming, weapon steadying, reloading, weapon select, 2 voice com buttons and a resighting weapons.
And the console community would ruin this game tbh
@@mafty9601ahh im playing with a controller too its fine
smooth but not to shaky
Not sure if its possible, but I'd love to see these at night.
21:25 battlefield hardline ahh reload
Can you see the guy in Squad?
What’s up with using the charging handle on the C8 instead of just pressing the bolt release?
Variety i guess
Canadian military training manuals state the use of the charging handle instead of the bolt release
@@Chuc503 this is why canada is gay
I'm surprised they don't have an mp5 or aug, besides the f88.
There is an aug and an mp5 will be added with the new update
@@RustyBear epica
Mom, can we have AUG?
No, we have AUG at home
AUG at home: 8:08
This reloads remebers me of beyond the wire.
Beyond the wire was made by the same people who made squad
@@polskabalaclava Yes, it was.
Wow! They updated the reload animations and added some new military weapons, but they are so slow and chill.
Slow and chill is not a good thing when there’s a dude 3 feet in front of you who’s about to mag dump you and your dude is just casually inspecting the magazine of his weapon to check the ammo or soemhting
M4 RELOAD NEED AN UPDATE
18 fps😢
These are "new guy at the shooting range" kind of reloads. Not "fighting for survival" reloads.
Play this after insurgency sandstorm
8:09, that EF88 sounds a little too much like an HK416...
th-cam.com/video/dssGmlmyRkM/w-d-xo.html
Still faster than sandstorm :troll:
On pistols, the hammer doesn't move.
Wespons in this game have normal recoil or it's mod?
No, that’s how the recoil is, it’s that bad
If you play it slowly and tactically it isnt that bad, but i have to agree that most civilians would probably handle the guns better than the soldiers in squad
Ub32 was a 3 min reload 😂
This game has a lot of cool guns, shame I never really got familiar with any of them. I kept having to play random factions with different loadouts.
If I could have agency over my gear and go in as a PMC I think that'd be way better.
It's a shame games with assets like this end up being so niche, just because they make themselves more difficult to enjoy. Arma was another one. If you wanna be PMC with the gear you want, you gotta mod,. that already filters out more than 90% of people.
❤
I dont know why but I really hate the Iraqi AK tactical reload.
those are some slow as hell reloads
Skurwysyn spodziewa się szybkości ćpuna na mefedronie w milsimie ☠️
Yeah unfortunately this is a common thing in tactical shooters, I agree they do tend to be a bit too lengthy. Same in Insurgency Sandstorm, Hell Let Loose, Squad and Squad 44 which used to be Post Scriptum and if not a few others. Looks good though, just odd when you think of it, sure doesn’t have to be super quick but I know I’d be loading my firearm a hell of a lot faster than that if I’m under fire in a fox hole.
TDLR There’s no urgency to the reloads, especially in games like Insurgency Sandstorm.
This isn't Cod
Yes, but it's a realistic shooter, right?🌚 @@Randomly_Browsing
@@Ghost-bb7kd yes,this is a milsim game and not an arcade style game
When shotguns
Shotguns are useless in squads environment
@@polskabalaclava slugs, and there are definitely city environments that buckshot could thrive in, and or they can make more urban environments, I don’t think they have too do any of this but shotguns were most certainly used in the war on terror and I think is a damn shame to exclude.
@@dovassinofdova9311 shotguns are rarely even used by militaries outside of urban combat, they have no place in squad
@@polskabalaclava but they were used in the conflict depicted by squad
@@dovassinofdova9311 for like one map, fallujah, I still doubt they will include shotguns in the game
too bad the game is more about logistics rather than shooting stuff, because shooting looks really cool and satysfying in this game ...
It is about shooting stuff, some people just have to do the logistics part
If u havent played the game why do u assume its only about logistics
Did you actually call infantry Mosin-Nagant as sniper rifle? the heresy
Im pretty sure the Mosin Nagant was the standard issue rifle for the Russian Military during WW2 or 1
@@WindowsDooryes it was. Since 1891 to 1945
No revolver 😭😭😭
where is drum mag g3☠☠☠
i will upload reload animations
Ah yes, the “casually reloading at the shooting range and not in an active combat zone” reloads that are painfully slow.
And no I ain’t asking for overly shaky reloads like cod mw 2019, a bit of urgency to those reloads would be nice)
They’re reloading at about the speed you would see in combat. Unless you are clearing rooms there’s no real rush to reload and even then you would announce that you are loading and someone in your squad would cover your sector so you can reload. It’s not a race….
@@IanF0311 no they are not, you haven’t seen combat footage
@@polskabalaclava Dude…have you even served? I was an infantryman and have done my fair share of weapons handling and reloading. It’s funny because when I was a boot and later when I had boots who thought that reloading fast equaled better they would fuck up more than the people who take their time. No one is saying to be slow but rushing causes failure. The only unrealistic part of these reloads are the having to look at the magazine before loading.
@@IanF0311 oh, well you could’ve mentioned that earlier, idk if you’ve been in any combat before but this is more from other countries combat footage I’ve seen online and they tend to reload with a lot more urgency compared to squad, I mean yeah the “looking at magazine” part is unnecessary but your soldier looks like he reloads at a shooting range, imo
@@polskabalaclava you are insufferable
🤖
"Ah yes let me look at my mag for a second" ahhh reloadS
even some gun nerds that never had any prior military training or not even talking about combat expirience could do it faster with enough practice
Lol no one who is actually trained in real life reloads this slow, firefight or not.
yeah it's in the style of Project Reality, which also has slow reloads