Speedier Trees in Houdini: Botanically inspired production - does it work? | George Hulm | Paris...

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  • เผยแพร่เมื่อ 9 ก.ค. 2023
  • Reflecting on the state of foliage modelling after 3 years of R&D in Houdini. I will share my journey, workflow and hopefully some insights into the world of videogame plants, botanical research, simulation and UX design. I will also dive deep into the production pipeline that we have built at Applied Intuition, revealing the tips, tricks and nodes that went into building our "speedy" in-house tree creation tools.
    George Hulm began his career 15 years ago as an amateur level designer in the Unreal Tournament mod community. He got his first commercial break creating levels for the indie hit Overgrowth, and since then, has worked on projects of all shapes and sizes, picking up a variety of tools and skills along the way. Recently, in the role of lead technical artist, George helped HistoricVR ship their debut Steam title, GuildfordCastleVR. These days, he tackles creative and technical challenges alongside the talented team at Applied Intuition. George teaches technical art to masters students at Gloucester University and occasionally shares tutorials via his TH-cam channel - Undini.
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ความคิดเห็น • 17

  • @TheLizardKing752
    @TheLizardKing752 11 หลายเดือนก่อน +4

    So cool to see someone who also modded Unreal doing one of these presentations.

  • @PawelGrzelak
    @PawelGrzelak ปีที่แล้ว +4

    Very good presentation. I enjoy ppl who can dive deep into a single topic and keep interest in it.

  • @3D_GO
    @3D_GO ปีที่แล้ว +5

    You shouldn't have been nervous you are a good public speaker and did an excellent job of covering alot of material on a complex subject while highlighting both the challenges and successes of the project. Great stuff

  • @spectronaut420
    @spectronaut420 ปีที่แล้ว +3

    that Anastasia talk is great

  • @Zocress
    @Zocress ปีที่แล้ว +4

    Great talk, thank you for sharing your knowledge!

  • @OX_Tools
    @OX_Tools ปีที่แล้ว +3

    Excited for project Pegasus! Excellent presentation.

  • @zzzzzzz8473
    @zzzzzzz8473 ปีที่แล้ว +2

    fantastic ! looking forward to more tool breakdowns for pegasus

  • @user-se6fp7nn3v
    @user-se6fp7nn3v ปีที่แล้ว +3

    Loved the bruno joke

  • @junglingmitapfel2902
    @junglingmitapfel2902 ปีที่แล้ว +2

    Nice subject! I worked on this for my masters thesis :)

  • @nikolaykirchev9672
    @nikolaykirchev9672 ปีที่แล้ว +1

    Amazing!

  • @rattlesnake3d
    @rattlesnake3d ปีที่แล้ว +3

    labs trees 2!! yeii!!, great work :)

  • @Bazyzzy
    @Bazyzzy ปีที่แล้ว +1

    amazing talks, thanks!

  • @wnetster
    @wnetster ปีที่แล้ว +1

    TNX George!

  • @nicolaastanghe475
    @nicolaastanghe475 ปีที่แล้ว +1

    Beautifull.

  • @joantonio6331
    @joantonio6331 ปีที่แล้ว +2

    Speedier tree... I see what they did there

  • @suvigyamishra4604
    @suvigyamishra4604 11 หลายเดือนก่อน +3

    Speed Tree is offended with the title.