Putting a TNT block on a block and standing on those two does not count as standing on a block, it doesn't crack. And you can mine the TNT block with high end resources. You can stay out of reach for a very long time like that
a few things: tnt takes blocks which is fixed with you saying you can just mine the tnt, but when it has to explode you're in a pretty bad spot and your opponent could punish you trying to escape even if you use a minecart from all that iron you got. But what are you supposed to do when they start hitting you and the tnt with projectiles? You might have to stop mining and stuff so is it even worth it?
I noticed in the online battlefield training room stage if you hit the tnt switch with up tilt on a platform it won't hurt you but if you dont move and let it explode it'll hurt you Idk if that means anything
@@coldramen2638 you can stand on tnt an mine and when someone approaches just down smash then air dodge. The down smash should send the tnt upward a bit cause its a fire attack thus allowing a very small window to air dodge. Doing it right allows tnt to go boom with you being unscathed.
I'm actually thinking of picking up Steve which I never thought I would ever do because he's just so fun, unique, and complex but not too complex to the point where it's almost impossible to learn him.
oh he'll be complex soon, even characters you would think would be simple like ganondorf have set ups for side b and things and this character has all sorts of things in just over a day. In a month I think this character will be insane in the hands of smart players like dabuz
Minecart is insane. If you stay in it and hit shield, you can jump out and it will then continue forward with the grab hitbox. Super tough to deal with.
This character looks like melee all over again with just the sheer amount of unintentional tech he can do. Like, on FD you use your shovel to mine, right? Well, if you put TNT under you and mine that, you use your pickaxe instead, so if your shovel breaks, you get a second option. Who even thinks of stuff like that?! You can wavebounce your down-B's auto cancel animation with no materials for free fake-outs! This character, man. Limitless.
Fun Fact: You don't have to hold shield to make the crafting table. All you have to do is hit Shield + B in an instant and it'll be right there and you aren't vulnerable for those 7 frames. You're welcome!
Something cool about steve is that if you have diamond and your sword breaks you can craft a new weaker sword while maintaining diamond for everything else. Therefore your non gold or diamond sword can work like a sour spot to lead into combos with diamond pickaxe
I haven't seen anyone mention this (I haven't seen the other vid about neutral b), but if you keep holding b while standing on the block you created, you'll immediately replace the block when it breaks
I did some labbing and I personally think some of his weakest matchups are going to be Isabelle/villager. On top of the potential offstage bullying they can do, pocket also grabs a BUNCH of Steve's moves. Some of them that I can remember are, Lava Minecart TNT Anvil Which are some of Steve's potential good moves for ledge trapping, or just straight up a whole powerful smash attack that they can use at any time (I am not sure if the power increases based on how long Steve had charged it for). This gives the AC duo a shield break option (anvil if positioned correctly), an extremely fast and strong 2nd d-smash (lava), ANOTHER ledge trap option (TNT), and a technically throwable grab/another projectile. Just my opinion though.
Apparently Steve can also effectively Blank(Plank with Blocks) due to his Utilt and Upsmash. This character looks absurdly strong. His frame data is among the best in game, Diamonds are Arsense, and his combo game is really good. Low top tier is my prediction
things I've found: 1. if you do a smash attack on a block the block breaking cancels the end lag (down smash is very good for this (crazy shield pressure)) 2. combo: jab, fair (spike) combo loops (can probably be DI'd away but can be ended with down smash (after spike) as a mixup), 35% ish start 3. combo: minecart, jump out, minecart hits again, fair (works better if started in the air), low %'s 4. placing blocks has low lag, ex: up-tilt, place block, up-tilt can combo (not very useful, but could be used for other stuff) 5. attacks activate pressure plates for down b: down smash, d-tilt, dair ...probably some more I'm forgetting...
Great guide! Steve is such a fun and wacky character, I really wanna get good at him! Really gotta try some of those TNT tricks, hahaha. I wasn't aware the Powered up Side-B required Gold; I had always thought it required redstone! Good to know! 😄
After death if you lose diamond and since you get gold before diamond, couldn’t you respawn hurry and craft a gold weapon? Then block out with a ground block and then mine faster for materials?
Not sure if it's worth putting in to the next video but, there is a instant shield break done with neutral B and dair. Anvil has multiple versions on damage done. Putting it on the block activates both versions causing over 40% or shield break. Looking forward to seeing some Steve play from you bro!
If you flick the control stick down for half a second after the firework goes off you can get significtantly more vertical height. Try it in training room. If you do it normally you shouldn't be able to get higher then 10. If you flick the control stick down you can get up to 11.
"the steve guide is finally here" he is just out 2 days take your time it will probably be outdated and new stuff will be discovered like every few minutes
I think Steve highlights an issue in smash the most. Look at Kirby the most advanced mechanic he has is his down b. Donkey Kong’s whole moveset is him flinging his body or arms in a direction. Meanwhile steve had all the stages redesigned for him. I say some of the simpler characters need an update in the next smash game. Cause the last couple characters when comparing characters like Mario to Terry is like comparing the wheel to the iPhone. I just say give them a fresh coat of paint and update the moves to reflect some of the new games. Cause Mario Pikachu Ness and Yoshi haven’t gotten a move update in so long. Not specifically those characters but you get the point.
I'm not sure if it affects things since I've not done any testing myself, but the downsmash at ladge seems more complicated than specific hurtboxes. If you're far enough from ledge, the first hit will stay on the platform, and the "spreading" second hit stays level with the platform. However, if you're at the very edge, it looks like the initial hit falls for a moment, then the "spreading" hit is lower as well. It might be different for 2-framing since it's a difference between dropping lava right on them and hoping for it to spread to them, though I don't know the exact hitboxes and matchups.
11:39 "a consequence that you do have to payHowever the move is still very good-" Said it so fast with contrasting energy that I thought it was an edit cut.
What I do when I have diamond late percent is do what I can without crafting anything until I die. I just keep racking up damage until I die even without tools, then I'll get diamond invincibility when I die
Question, is it possible to place a block in the upper left or right corner of the grid in which blocks can be placed, then to double-jump before landing on it and using an anvil, then to mine the anvil from up there to get enough materials to repeat that indefinitely? And, if so, is there a character that can be made unable to ever reach Steve? It would need to be patched if so.
8:36 My goodness I can tell they are going to nerf that hitbox. His up smash is all about catching people in the air, not having it be nearly as long and big as all his other attacks. The kill power is godly inaccurate, too.
Ridley main here. So downsmash doesn't work on Ridley? Interesting. He has a VERY low ledge hang so a lot of moves actually end up missing him at ledge that hit most characters. He's not good for testing things like that.
Did anyone else notice the easter egg? If you fall from a large enough height you can hear the fall damage sound effect from Minecraft
yea thats true, I though I damaged my self
lol
Yeaaaa I noticed no one ever points that out anymore haha I heard it the second day and almost lost it 😂
I wish it did like 0.1 damage to your or something that'd be funny
I thought I was hearing things thank you for the reassurance
Steve seems fair and SQUARE...
. . .
Dads: give this man a reward
(laugh track)
i’ll never forgive you for this
Cube*
Steve really be playing with Keep Inventory on smh
He is playing a mixture because he loses his tools and goes back to wood when he dies
He keeps materials in an invisible ender chest
He needs to be banned from smash tournaments.
@@SandsBros shhhh
Steve, the true periodic table
At 0%: Down tilt to grab and then the “0-death combo”
EDIT: it’s another way to do the kill but more rude.
At 0% you can even down tilt to down tilt to grab so the fair spikes better with more % but its di dependant on the first down tilt
Thank you for putting in the time and effort to give us such a detailed guide!
Every steve online: Side B and Down Air
also
B L O C K
My Steve in training room: haha up tilt up air for 80% go brr
My Steve online: projectile command grab lol
frame 4 overhead in smash : does not matter
frame 4 overhead in any fighting game : dead game
“ALEX WE NEED TO CRAFT”
😂
Putting a TNT block on a block and standing on those two does not count as standing on a block, it doesn't crack. And you can mine the TNT block with high end resources. You can stay out of reach for a very long time like that
a few things: tnt takes blocks which is fixed with you saying you can just mine the tnt, but when it has to explode you're in a pretty bad spot and your opponent could punish you trying to escape even if you use a minecart from all that iron you got. But what are you supposed to do when they start hitting you and the tnt with projectiles? You might have to stop mining and stuff so is it even worth it?
I noticed in the online battlefield training room stage if you hit the tnt switch with up tilt on a platform it won't hurt you but if you dont move and let it explode it'll hurt you
Idk if that means anything
@@coldramen2638 you can stand on tnt an mine and when someone approaches just down smash then air dodge. The down smash should send the tnt upward a bit cause its a fire attack thus allowing a very small window to air dodge. Doing it right allows tnt to go boom with you being unscathed.
@@coldramen2638 yeah but the tnt cost dirt so if you fail your not losing much. (You will be using wood if you dont have enough dirt.
Special notes:
If Steve destroys his own mine cart.
He gets his iron back, it has 7 HP.
Iswtg every steve player plays different you can really be super creative with this character
yes and I like characters that can be expressive and have many mix ups
I'm actually thinking of picking up Steve which I never thought I would ever do because he's just so fun, unique, and complex but not too complex to the point where it's almost impossible to learn him.
not too complex YET
oh he'll be complex soon, even characters you would think would be simple like ganondorf have set ups for side b and things and this character has all sorts of things in just over a day. In a month I think this character will be insane in the hands of smart players like dabuz
@@coldramen2638 have you seen the lagless b reverse hes gonna be nuts
M2K has really come into his own with his videos. Emanating his own flavor of confidence. Keep up the great work!
16:36 "i don't know if i rec- i don't think i recomm- i personally don't recommend doing that"
All my fellow Mac mains punching the air right now
I respect you for your determination through all the problems your character faces
@@coldramen2638 We were hoping for buffs and Sakurai said no but we will fight for every win just the same
Pissed that mac keeps getting snubbed
12:06 This grab is actually one of the best in the game if you set it up with a block!
i dont even play smash but i enjoyed the whole 50min tutorial/guide. now thats good YT
Minecart is insane. If you stay in it and hit shield, you can jump out and it will then continue forward with the grab hitbox. Super tough to deal with.
it takes a while after getting out for the grab hitbox to start so it's not as bad as you make it sound but it's still hard to punish
This character looks like melee all over again with just the sheer amount of unintentional tech he can do. Like, on FD you use your shovel to mine, right? Well, if you put TNT under you and mine that, you use your pickaxe instead, so if your shovel breaks, you get a second option.
Who even thinks of stuff like that?! You can wavebounce your down-B's auto cancel animation with no materials for free fake-outs! This character, man. Limitless.
Ikr you can literally use tnt and activate it with downsmash then air dodge and you take no damage
@@flix6206 I feel like the TNT should have a 'check' hitbox like Hero's kamikaze, so the attack will be fair.
Fun Fact: You don't have to hold shield to make the crafting table. All you have to do is hit Shield + B in an instant and it'll be right there and you aren't vulnerable for those 7 frames. You're welcome!
I really hope you see this. Ridley has a top 5 ledge hang so it wont work on him, ganon, maybe sonic, or ike.
Something cool about steve is that if you have diamond and your sword breaks you can craft a new weaker sword while maintaining diamond for everything else. Therefore your non gold or diamond sword can work like a sour spot to lead into combos with diamond pickaxe
that applies for every material/tool
I think the 2 things I truly can't master yet is Fixing my direction when doing Elytra and canceling the Anvil.
I haven't seen anyone mention this (I haven't seen the other vid about neutral b), but if you keep holding b while standing on the block you created, you'll immediately replace the block when it breaks
Except when too far from ledge, where the blocks break faster
2nd day of Steve
M2K: i've put in alot of time into learning this character
I did some labbing and I personally think some of his weakest matchups are going to be Isabelle/villager. On top of the potential offstage bullying they can do, pocket also grabs a BUNCH of Steve's moves. Some of them that I can remember are,
Lava
Minecart
TNT
Anvil
Which are some of Steve's potential good moves for ledge trapping, or just straight up a whole powerful smash attack that they can use at any time (I am not sure if the power increases based on how long Steve had charged it for). This gives the AC duo a shield break option (anvil if positioned correctly), an extremely fast and strong 2nd d-smash (lava), ANOTHER ledge trap option (TNT), and a technically throwable grab/another projectile. Just my opinion though.
Another tough one is Hero but you can adapt by just not camping lol
Wait a minute, this video should take atleast five hours max
especially with the fact there is much, much more combos that what it has been shown in the video
hi again
“At least”, “max”
?
@@doxazo5512 Heh. In other news, save up to 15% or more when switching to Geico!
@@Xrelent and free for the first 3 months
Ridley is supposedly the least vulnerable ledge-grab. His hands don't extend his hurtbox, for whatever reason.
I have never been so absorbed with a fighter until now.
Comprehensive Steve guide:
Step 1: throw opponent offstage with tether grab.
Step 2: block of ledge by placing blocks.
Step 3: profit
A Steve main needs to be a master of his Craft.
Apparently Steve can also effectively Blank(Plank with Blocks) due to his Utilt and Upsmash.
This character looks absurdly strong. His frame data is among the best in game, Diamonds are Arsense, and his combo game is really good. Low top tier is my prediction
I agree
2 years later, he is now considered top 10 in the game
Been a fan of M2K since Melee. This guy is an encyclopedia.
top notch guide
I see whatchu did there 😑😆
M2K YOU ROCK
D-tilt can also combo into itself and into grab i think
I only do two downtilts for heavies and fastfallers. The spreadsheets for this character are gonna be insane once Steve discord goes wild
Steve was crafted worlds better than I ever imagined. He mined his way into my blocks immediately.
Great guide. Quite complex character to learn.
I don't even play smash but I still sat through this entire video because of how interesting your explanations are. Thanks for the video man
Keep it up! I absolutely love your breakdowns of DLC characters 😄
things I've found:
1. if you do a smash attack on a block the block breaking cancels the end lag (down smash is very good for this (crazy shield pressure))
2. combo: jab, fair (spike) combo loops (can probably be DI'd away but can be ended with down smash (after spike) as a mixup), 35% ish start
3. combo: minecart, jump out, minecart hits again, fair (works better if started in the air), low %'s
4. placing blocks has low lag, ex: up-tilt, place block, up-tilt can combo (not very useful, but could be used for other stuff)
5. attacks activate pressure plates for down b: down smash, d-tilt, dair
...probably some more I'm forgetting...
if youre directly on the ledge and d-smash the lava will drop a bit for 2-framing
Great guide! Steve is such a fun and wacky character, I really wanna get good at him! Really gotta try some of those TNT tricks, hahaha.
I wasn't aware the Powered up Side-B required Gold; I had always thought it required redstone! Good to know! 😄
Me paying close attention even though I don't even play Smash
Hello m2k and MVG squad.
How Sakurai hasn't hired this man yet is beyond me.
I like the work and detail mew2king put into this
After death if you lose diamond and since you get gold before diamond, couldn’t you respawn hurry and craft a gold weapon? Then block out with a ground block and then mine faster for materials?
Really well made m2k
Not sure if it's worth putting in to the next video but, there is a instant shield break done with neutral B and dair. Anvil has multiple versions on damage done. Putting it on the block activates both versions causing over 40% or shield break. Looking forward to seeing some Steve play from you bro!
great vid m2k; thanks for all this work mate!
If you flick the control stick down for half a second after the firework goes off you can get significtantly more vertical height. Try it in training room. If you do it normally you shouldn't be able to get higher then 10. If you flick the control stick down you can get up to 11.
16:15 why you got keep inviontory on?
Great work man! Thanks for all of the hard work!
38:20 that's because Ridley has one of the best edge hangs in the game :)
The Flint n steel reminds me of ness PK-Fire in Super Smash Flash 2.
thank you mew2king
"the steve guide is finally here" he is just out 2 days take your time it will probably be outdated and new stuff will be discovered like every few minutes
50 minutes worth watching
This character is about to BE the meta. Gonna have to main Steve just to keep up. SS tier
I think Steve highlights an issue in smash the most. Look at Kirby the most advanced mechanic he has is his down b. Donkey Kong’s whole moveset is him flinging his body or arms in a direction. Meanwhile steve had all the stages redesigned for him. I say some of the simpler characters need an update in the next smash game. Cause the last couple characters when comparing characters like Mario to Terry is like comparing the wheel to the iPhone. I just say give them a fresh coat of paint and update the moves to reflect some of the new games. Cause Mario Pikachu Ness and Yoshi haven’t gotten a move update in so long. Not specifically those characters but you get the point.
You can use magma cancelling to cancel the up smash end lag.
Keep inventory is on
"It's finally here" he came out 2 days ago.
Made me holler when he said it
Seems too early to have a legitimate guide on steve literally just came out a day ago
Thank you Jason "Mew2King" Zimmerman
I'm not sure if it affects things since I've not done any testing myself, but the downsmash at ladge seems more complicated than specific hurtboxes. If you're far enough from ledge, the first hit will stay on the platform, and the "spreading" second hit stays level with the platform. However, if you're at the very edge, it looks like the initial hit falls for a moment, then the "spreading" hit is lower as well.
It might be different for 2-framing since it's a difference between dropping lava right on them and hoping for it to spread to them, though I don't know the exact hitboxes and matchups.
This is like a Thesis for Steve.
Can’t wait to see combo vids of people using a no anvil d throw connecting with stuff like gold weapons comboing
imagine up tilt block combos into up smash on heavies.
11:39 "a consequence that you do have to payHowever the move is still very good-"
Said it so fast with contrasting energy that I thought it was an edit cut.
Such a great video 💪💪
Mew2King putting in work
Breaking Blocks
Awesome video!
Great guide!! Thanks!
deepest charcter
I would love for Minecraft and Smash to matchup again and add a Villager character. Bruh imagine throwing emeralds at people XD
The down tilt can jab block but I don't understand how
Yo thanks for the guide man!
nice minecraft gameplay
Smh you didn’t even include the part about Steve’s firework crossbow
Lol he didn't even mention enchantments.
this guys like the tweaked out devin townsend of video games or something
Damn I thought I was the only one that knew about the bomb down smash thing LOL
Thanks M2K 👍🏽
I don't have the brain power to properly utilize Steve.
I don’t either but idc I’m learning Steve because he looks so damn fun
@@decidueyefan3844 same
What I do when I have diamond late percent is do what I can without crafting anything until I die. I just keep racking up damage until I die even without tools, then I'll get diamond invincibility when I die
shield + B is the equivalent to jumping out of shield.
Good guide
Question, is it possible to place a block in the upper left or right corner of the grid in which blocks can be placed, then to double-jump before landing on it and using an anvil, then to mine the anvil from up there to get enough materials to repeat that indefinitely? And, if so, is there a character that can be made unable to ever reach Steve? It would need to be patched if so.
Anvil has a hitbox tho so it would eat the block, TNT would be better
@@attn. Tnt needs to explode before you place another, while Anvil, despite the hitbox, CAN land on blocks without damaging them, I've seen it happen.
yeah this actually could be a problem
Poor Doc and Lil mac
Never would I thought gold would be useful other than using it in the nether
Thats sick yo
YES THANK YOUUU
Steveonetta finals incoming
Has anyone looked into mining tha tnt block you put down? Seems like you can get iron and stuff way quicker that way
8:36 My goodness I can tell they are going to nerf that hitbox. His up smash is all about catching people in the air, not having it be nearly as long and big as all his other attacks. The kill power is godly inaccurate, too.
Ridley main here. So downsmash doesn't work on Ridley? Interesting. He has a VERY low ledge hang so a lot of moves actually end up missing him at ledge that hit most characters. He's not good for testing things like that.
Where does he talk about the recovery?
Thx for the video👍👍
It is bad TNT can't be used on metal stages. I feel they may need to change stage pick meta.