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Very good job 👍👍
Thank you very much
been following along from the first episode , love the outcome I'm getting!! Quick question , I have ALOT of my own blueprint coding for this project, would it hurt/damage it if I switch it to C++ like you recommend at the end of the video?
Go ahead. There should be no issues as such.
Feel free to join the discord server if you face any issues and need help. :)
@@unrealnoob72 thank you so much , I shall procced with C++ part of the series. really digging what you've created , was just what my game needs.
awesome!!!
noooooo, NOT C++!!!
😅😅
@@unrealnoob72 thats fine... i guess one day i must learn...
That is true. If you have issues. You can ping me in discord
@@unrealnoob72 ok, bye the way i love this series. no one else has a freeflow combat series... i suggest adding dodging moves
I have those planned. Probably after the stun part(beatdown) that i am doing atm.
Very good job 👍👍
Thank you very much
been following along from the first episode , love the outcome I'm getting!! Quick question , I have ALOT of my own blueprint coding for this project, would it hurt/damage it if I switch it to C++ like you recommend at the end of the video?
Go ahead. There should be no issues as such.
Feel free to join the discord server if you face any issues and need help. :)
@@unrealnoob72 thank you so much , I shall procced with C++ part of the series. really digging what you've created , was just what my game needs.
awesome!!!
noooooo, NOT C++!!!
😅😅
@@unrealnoob72 thats fine... i guess one day i must learn...
That is true. If you have issues. You can ping me in discord
@@unrealnoob72 ok, bye the way i love this series. no one else has a freeflow combat series... i suggest adding dodging moves
I have those planned. Probably after the stun part(beatdown) that i am doing atm.