Unity Game engine and Gimp. Make UI Buttons / Import them into Unity (Advanced Techniques/Tips).

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  • เผยแพร่เมื่อ 18 ก.ย. 2024

ความคิดเห็น • 9

  • @MistycznyArbuz2
    @MistycznyArbuz2 3 ปีที่แล้ว +2

    Thanks a lot man ! It's very good tutorial, You inspired me :D

  • @JuleSan_jk
    @JuleSan_jk 5 ปีที่แล้ว +1

    Thank you for this quick tip which is very usefull as your other videos, too! :D

  • @mello2472
    @mello2472 4 ปีที่แล้ว +1

    i like how its raining in the background.

  • @georgeoutters5657
    @georgeoutters5657 4 ปีที่แล้ว +1

    thx for the tutorial!

  • @youssefkassem4895
    @youssefkassem4895 4 ปีที่แล้ว +1

    the volume is so low, but great tutorial

    • @GamesEveryday
      @GamesEveryday  4 ปีที่แล้ว

      I am working on making better quality videos. Thank you so much for watching.

  • @waynehome4061
    @waynehome4061 4 ปีที่แล้ว +1

    Hi, I'm very new to Unity and making games so I decided to start with a basic 2d puzzle dice game. What I'm stuck on at the moment is to make my UI button let the player know if they have the correct answer to the puzzle when pressed. In the puzzle the player clicks on a sprite button to change the dice face from 1 to 6 and when they think they have the correct dice face number, they click on the UI "Done" button and if correct they go to the next level or if incorrect they repeat the level they are on. I don't know how to get the my "Done" button to do that?
    Any help will be appreciated. Thanks

    • @GamesEveryday
      @GamesEveryday  4 ปีที่แล้ว

      Yes, you can swap the Sprite with the button changer. I will make a video for that this week.

    • @waynehome4061
      @waynehome4061 4 ปีที่แล้ว

      @@GamesEveryday Ok, thanks, look forward to seeing that!