@@piotreus5631 It would be global if you fought only against a single enemy, but you get horded and need to be attacking the enemy constantly in multiple locations.
@@rytold8471 yup they are a big investment. But once fully upgraded, they stun more than any other tower in the game and do so reliably (perfect against big enemies, even armored ones), and the scrap bomb can do some MASSIVE damage on impact: I use it to kill (especially swarms) more than I do to slow!
ngl i disagree about grim wraiths , they are the most reliable barracks in normal mode on veteran an impossible paladins win easily but on normal grim wraiths SHRED through enemies whilst paladins merely stall em their damage is insane once fully upgraded , i'd much rather have 6 dead enemies and 2 stalled ones than 3 perma stalled ones it's a difficulty thing for sure but either way , they are way better than they seem they seemed horrible at first to me too but after a few tries with them it became clear that they are CONSIDERABLY better than paladins on lower difficulties because one of the tower stalls. the other tower stalls AND kills. also whilst their HP is low , their armour is actually 60% , paladins only get 50% armour surprisingly , so uh , idk do with that as you will , that's just a fun fact even if not useful ALSO ALSO their teleportation ability is actually just , bad 90% of the time unless you actively force yourself to keep doing it over and over again to get the value , in most games you realistically would move it once or twice if at all unless you are forcing yourself to do that a lot i am REALLY surprised that you put demon pit that far above them purely because it suffers the exact same problem of "barrack that is considerably worse at stalling than usual" but that one is more funny so i guess you could be biased towards it , don't get me wrong , it's a good tower and potentially better but considering what you said about grim wraiths it just seems weird that you would put a tower that is even worse at stalling this far up (especially on veteran/impossible , there it cannot stall at all just like the grim wraiths) tricannon being above wrim wraiths is really weird as it suffers the fate of "useless on impossible" even more as it cannot kill even the weakest of enemies later on unless spammed i am seriously unsure as to what difficulty is this tier list for , because on normal , grim wraiths being seen as this bad is a crime as they can full on DESTROY so many enemies super fast but if it is impossible , then how is tricannon above ballista , which is actually like , very viable there due to the stun being such a powerful upgrade? idk walt , whilst i know it's just personal opinions , i just , don't see the reasons for a lot of these choices as they seem flaved , maybe you didn't give certain towers a chance
@@alechandro89 well I made my tier list playing only on impossible and veteran so I don't think grim reapers are that good as you say. 1- they're a barrack but are terrible holding enemies, imps do a better job because of spam and the same goes to damage bacause they explode dealing (area) damage, grim reapers damage can be useful against no armor enemies but against mini bosses (except rhino) They just die and barely do damage (and spitters destroy them very fast too) 2- well my Opinion is usually very different from the community, tricannon It ended up being useful for me even in impossible mode, his first ability can clear a large horde of enemies even flying ones but is overpriced. 3- well ballista is good but if you use it to kill a group of flying enemies well you'll get in trouble because she shoots too slow, the first skill is good but is only the last shoot stuns and dealt extra damage (and some times the enemie still lives and pass through) But the tier list is just my opinion, If it wasn't helpful to you then you don't need to listen to it, very simple, everyone has its own strategies and It end up that in my opinion certain towers are useless (grim reapers ha)
@@Daavas well you did kinda repeat my point in a sense here as i said yeah the grim wraiths are bad on impossible, on that i agree But the imps literally did in 1-2 hits later on in impossible , and their explosion damage outside of big boss is still not that big Also spitters destroy the rocket riders and paladins too yet no one really brings that up Rocket gunners and grim wraiths at least do something either way (rocket gunners shoot back and grim wraiths have their on death effect once upgraded) Amma not fight yer points overall since yeah , personal opinions , so yeah fair enough
@@alechandro89 ahhh paladins take a while to die from spitters with the second skill but 👍 And grim reapers are not bad on impossible they're just not that good, they're like an perfect tower to use against Overseer because of tp but for me if I want to use an barrack To deal damage I prefer to use the rocket gunners that remove the enemy's armor with shots instead of grim reapers second skill that does practically the same but only on death.
Why i feel that the dark army towers most of them are bad compared to the linirean towers
Grim's are the solution to a problem that doesn't exist and you're paying big for it.
idr exactly but isnt it 80 gold to basically made one (or even more if you have fast clicks) of your towers global range? count me in lmao its op
@@piotreus5631 It would be global if you fought only against a single enemy, but you get horded and need to be attacking the enemy constantly in multiple locations.
Disagree honestly about ballista.
@@mydogghost ok
They are decent when you invest a lot of gold into them, but not really at default level 4
@@rytold8471 yup they are a big investment. But once fully upgraded, they stun more than any other tower in the game and do so reliably (perfect against big enemies, even armored ones), and the scrap bomb can do some MASSIVE damage on impact: I use it to kill (especially swarms) more than I do to slow!
@@thorveim1174 I personally dont like them, I dont really need to stun with my set up of towers.
The Imps are so fun!! Their my favorite tower in this game :DD
In a way I'm pretty salty that I find them more fun than the Asterix And Obelix artillery.
Linirean ranking when
ngl i disagree about grim wraiths , they are the most reliable barracks in normal mode
on veteran an impossible paladins win easily
but on normal grim wraiths SHRED through enemies whilst paladins merely stall em
their damage is insane once fully upgraded , i'd much rather have 6 dead enemies and 2 stalled ones than 3 perma stalled ones
it's a difficulty thing for sure but either way , they are way better than they seem
they seemed horrible at first to me too but after a few tries with them it became clear that they are CONSIDERABLY better than paladins on lower difficulties because one of the tower stalls. the other tower stalls AND kills.
also whilst their HP is low , their armour is actually 60% , paladins only get 50% armour surprisingly , so uh , idk do with that as you will , that's just a fun fact even if not useful
ALSO ALSO their teleportation ability is actually just , bad 90% of the time unless you actively force yourself to keep doing it over and over again to get the value , in most games you realistically would move it once or twice if at all unless you are forcing yourself to do that a lot
i am REALLY surprised that you put demon pit that far above them purely because it suffers the exact same problem of "barrack that is considerably worse at stalling than usual" but that one is more funny so i guess you could be biased towards it , don't get me wrong , it's a good tower and potentially better but considering what you said about grim wraiths it just seems weird that you would put a tower that is even worse at stalling this far up (especially on veteran/impossible , there it cannot stall at all just like the grim wraiths)
tricannon being above wrim wraiths is really weird as it suffers the fate of "useless on impossible" even more as it cannot kill even the weakest of enemies later on unless spammed
i am seriously unsure as to what difficulty is this tier list for , because on normal , grim wraiths being seen as this bad is a crime as they can full on DESTROY so many enemies super fast
but if it is impossible , then how is tricannon above ballista , which is actually like , very viable there due to the stun being such a powerful upgrade?
idk walt , whilst i know it's just personal opinions , i just , don't see the reasons for a lot of these choices as they seem flaved , maybe you didn't give certain towers a chance
@@alechandro89 well I made my tier list playing only on impossible and veteran so I don't think grim reapers are that good as you say.
1- they're a barrack but are terrible holding enemies, imps do a better job because of spam and the same goes to damage bacause they explode dealing (area) damage, grim reapers damage can be useful against no armor enemies but against mini bosses (except rhino) They just die and barely do damage (and spitters destroy them very fast too)
2- well my Opinion is usually very different from the community, tricannon It ended up being useful for me even in impossible mode, his first ability can clear a large horde of enemies even flying ones but is overpriced.
3- well ballista is good but if you use it to kill a group of flying enemies well you'll get in trouble because she shoots too slow, the first skill is good but is only the last shoot stuns and dealt extra damage (and some times the enemie still lives and pass through)
But the tier list is just my opinion, If it wasn't helpful to you then you don't need to listen to it, very simple, everyone has its own strategies and It end up that in my opinion certain towers are useless (grim reapers ha)
@@Daavas well you did kinda repeat my point in a sense here as i said yeah the grim wraiths are bad on impossible, on that i agree
But the imps literally did in 1-2 hits later on in impossible , and their explosion damage outside of big boss is still not that big
Also spitters destroy the rocket riders and paladins too yet no one really brings that up
Rocket gunners and grim wraiths at least do something either way (rocket gunners shoot back and grim wraiths have their on death effect once upgraded)
Amma not fight yer points overall since yeah , personal opinions , so yeah fair enough
@@alechandro89 ahhh paladins take a while to die from spitters with the second skill but 👍
And grim reapers are not bad on impossible they're just not that good, they're like an perfect tower to use against Overseer because of tp but for me if I want to use an barrack To deal damage I prefer to use the rocket gunners that remove the enemy's armor with shots instead of grim reapers second skill that does practically the same but only on death.
Change the font bro btw nice video (easily)*