TF2: The Official Medic Weapons Tier List

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  • เผยแพร่เมื่อ 31 ธ.ค. 2024

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  • @Spiffyo
    @Spiffyo 3 ปีที่แล้ว +678

    Vita-Saw retains 15% for each hit period, so if you get 3 swings but only have 27% Uber, you keep all of it. Old Vita-Saw did that(so you'd saving 1% for every 5% during your last life), current one gives all the uber that swing accounts for.

    • @WAtheAnum
      @WAtheAnum 3 ปีที่แล้ว +15

      the math on this thing is different. you dont keep 27% if you *HAVE* 27% you keep, if we still go with the 3 swings which would be 45%, 45% of your 27% - *which is ~12,15%.* If you dont believe me, play with it.
      EDIT: ok this got fixed in some later comments. *this comment here is wrong and you dont need to tell me that 4 times, thanks.* read the later comments it all clears up...

    • @Quickstein
      @Quickstein 3 ปีที่แล้ว +33

      No, the old Vita-Saw just let you retain up to a flat 20% Uber on death just for the mere act of clicking on it in your inventory. If you had 19% then died, you kept all of it. The "new" Vita-Saw makes that safety net stronger in exchange for it now being a reward for clicking on nearby enemy gamers with it instead (1 organ you keep up to 15% Uber, 4 organs you keep up to 60% uber).

    • @Spiffyo
      @Spiffyo 3 ปีที่แล้ว +22

      @WAtheAnum So a brief test verified that I got 18% uber and one organ pre-death, and had 15% post death. Another without suicide still let me keep 15% of my uber. So no, you will keep 27% of uber if you have 3 organs.

    • @Spiffyo
      @Spiffyo 3 ปีที่แล้ว +3

      @@Quickstein Didn't know since I never had 20% post-mortem unless I was at 100%.

    • @vajas6656
      @vajas6656 3 ปีที่แล้ว +4

      Thank i was so cringing inside the whole time ;(

  • @ThatD1spynser
    @ThatD1spynser 3 ปีที่แล้ว +418

    Fun fact: the mercs, or atleast heavy, will change facial expression when injured, badly injured, or full health

    • @ToonLinkGotT
      @ToonLinkGotT 3 ปีที่แล้ว +9

      what about pyro

    • @lonelyshpee7873
      @lonelyshpee7873 3 ปีที่แล้ว +98

      Pretty sure this applies to everyone except Pyro

    • @ThatD1spynser
      @ThatD1spynser 3 ปีที่แล้ว

      Yes

    • @zizo5349
      @zizo5349 3 ปีที่แล้ว +75

      the engineer also frowns once a building goes down

    • @flicker6741
      @flicker6741 3 ปีที่แล้ว +50

      @@zizo5349 as an engineer main, I confess that's what's happen to engineer's face and my face either >:(

  • @StickMaster500
    @StickMaster500 3 ปีที่แล้ว +681

    The Vaccinator just turns the majority of weapons into mere peashooters that it just makes Medic into a soulless demon… well he did sell his soul to the devil in the TF2 comics so it does make perfectly sense.

    • @fawful7457
      @fawful7457 3 ปีที่แล้ว +7

      Spy and Demoknight are the best *fuck you* weapons to the Vaccinator.

    • @JesseIsBetterThanYou
      @JesseIsBetterThanYou 3 ปีที่แล้ว +47

      the vaccinator rebalance topic is interesting because I think medic needs a weapon like the vaccinator to keep the class interesting for people like me who've played medic for a long time, but it's just ridiculous. Finding the point where it's not broken but still rewarding to use is pretty finicky as well, because I've heard people wanting to simultaneously double the charge time and reduce the shield resistance to 30%, and I just have to think to myself "do you want the medic meta to be even more fucking limited than it already is?"
      If the vaccinator was nerfed into being unusable, I'd probably play a lot less medic because even though it's broken, it's the least brainless way to play medic. I want to see more rebalance ideas (that aren't just salt fueled +50% time to charge and -45% resistance lol) that keep this weapon interesting, so I hope zesty can make a good follow-up to this if he ever has any ideas about it.

    • @JrdnKritz
      @JrdnKritz 3 ปีที่แล้ว +2

      @@JesseIsBetterThanYou yea i agree with you the vaccinator rebalancing idea is indeed interesting and eventhough i love playing with the vaccinator because its fun i also dislike playing against it too because the amount of damage they can absorb is ludicrous and yea i agree with that , the main problem isnt really about the damage resistance but rather how fast you can get it and how ridiculously spammable it is and i find that to be the main issue here rather than the damage resistance
      My balancing idea is that you will have 3 charges so that you will probably need more time to build and less vac spam and an initial build rate of 0% or maybe 10% but the more you heal the more the build up rate is and it is up to the base 66% faster charge rate so that you need to have some time to build this thing up and not have charge ready effectively instantly , maybe also lower the duration to maybe like 2.25 seconds or 2 seconds
      So yea , here is my balancing idea for the vac , i also dont want to see it nerfed into the ground but at the same time i dont want it to be broken because this concept is really cool but the execution well...... yea

    • @Halvos12
      @Halvos12 3 ปีที่แล้ว +7

      I don't know maybe it's just me playing hybrid knight with the only acceptable melee weapon, a stock bottle. I pretty much never have issues with vacc medics, no one seems to be ready for the guy with a bottle to suddenly wize part you and beat your medic to death, usually a one-shot with a crit.

    • @Jpeg.g
      @Jpeg.g 3 ปีที่แล้ว +1

      Pyro: evil laugh

  • @patrickgardner2204
    @patrickgardner2204 3 ปีที่แล้ว +479

    The ammount of trust zesty has in teammates is amazing, imo 90% of the time, you are the only person who's gonna defend you as medic.

    • @roman108
      @roman108 3 ปีที่แล้ว +27

      Only for that trust to go in vain when playing casual pubs, as most teammates are braindead in there and incompetent lol

    • @patrickgardner2204
      @patrickgardner2204 3 ปีที่แล้ว +1

      @@roman108 yup.

    • @galegopaulista4564
      @galegopaulista4564 3 ปีที่แล้ว +9

      If you're writing that because of his argument for the amputator, let me say that as someone who uses that weapon very often, you don't really need to always have someone defending you. I usually just stay behind my team, basically using them as a meatshield, while I spam the taunt, and as long as you check for possible spies before, that works very well.

    • @patrickgardner2204
      @patrickgardner2204 3 ปีที่แล้ว +3

      @@galegopaulista4564 I mean in general, he trusts his pockets soooo much more than he should

    • @reviewerofcomments
      @reviewerofcomments 3 ปีที่แล้ว +12

      @@roman108 i relate to this so much as a medic main, one time I ubered a heavy at the *PERFECT* time for a rush, the cart was almost at the end, and this was the final stretch. He ended up wasting my ubercharge shooting at a fucking sniper on a tower when an enemy heavy killed the rest of my fucking team. I'm a F2P player so I couldn't yell profanities at him

  • @turquoise6336
    @turquoise6336 3 ปีที่แล้ว +185

    I wish the Vacc wasn't as annoying to fight. I really like the active and interactive playstyle it promotes. Makes healing more challenging.

  • @maximilianoferrer6841
    @maximilianoferrer6841 3 ปีที่แล้ว +614

    As a Vac medic, there’s nothing more satisfying than denying a sniper a quickscope with just one bullet bubble.

    • @fred862
      @fred862 3 ปีที่แล้ว +73

      Yeah, i basically "main" the vaccinator too and i feel a bit guilty about it now that i watched this video, but it is still funny as shit using it and denying the kritz push of the overconfident enemy Soldier and his medic GF
      Speaking of balancing the weapon, i think reducing the ubers from 4 to 2 will be enough, because if you reduce the resistances or the crits block it becomes useless

    • @John-merman
      @John-merman 2 ปีที่แล้ว +5

      not only that it could block virtually all taunt kills (aside from the swords)

    • @Master_Brutus
      @Master_Brutus 2 ปีที่แล้ว +1

      For real

    • @ringoreddo308
      @ringoreddo308 2 ปีที่แล้ว +17

      "Sometimes, I pop the bubble so hard, I rip the charges!"

    • @zichenghan7585
      @zichenghan7585 ปีที่แล้ว

      Except for the satisfaction of killing a vac medic

  • @mr.tatortot6469
    @mr.tatortot6469 3 ปีที่แล้ว +306

    If there was one thing I would change about the crossbow is ammo; it literally takes longer to empty its ammo pool than the gas passer recharges at 67.25 seconds (1.75 second reload * 39 ammo pool) which means that you have over a minute to find ammo which basically means you have infinite ammo. The crossbows healing output can be sustained indefinitely so reduce the ammo pool to like 15 or 10.

    • @everythingmust
      @everythingmust 3 ปีที่แล้ว +1

      How is that op

    • @mr.tatortot6469
      @mr.tatortot6469 3 ปีที่แล้ว +46

      @@everythingmust was I ever stating it was op?

    • @everythingmust
      @everythingmust 3 ปีที่แล้ว +1

      @@mr.tatortot6469 I mean that it isn’t that good that even thought it has a big ammo pool since it’s a projectile weapon and is harder to connect hits with so the only real reason to lower the ammo pool is to make the damage higher

    • @privatepessleneck
      @privatepessleneck 3 ปีที่แล้ว +24

      @@everythingmust though you could compare it to sniper rifles how they have a high ammo pool, lots of spare ammo means you can hang out in a safe, favorable spot and throw shots for long period before you have to go find ammo. Combine that with how the crossbow does more damage at longer range, honestly the crossbow is concerningly similar to the scorch shot as it gives you a lot of good things with no real downside.

    • @Expired_Twinkie23
      @Expired_Twinkie23 3 ปีที่แล้ว

      @@privatepessleneck the downside ia a different type of weapon that takes more skill to use

  • @Banana-ko8we
    @Banana-ko8we 3 ปีที่แล้ว +341

    For a second there I thought this was going to be “How it feels to play medic”

    • @lewidp958
      @lewidp958 3 ปีที่แล้ว +28

      Don't do that don't give me hope

    • @venomouswyverns8819
      @venomouswyverns8819 3 ปีที่แล้ว +5

      one day

    • @BrunedBisk
      @BrunedBisk 3 ปีที่แล้ว +31

      When "How it Feels to play Medic in TF2" comes out, the Heavy Update will drop

    • @BrunedBisk
      @BrunedBisk 3 ปีที่แล้ว +9

      @Soldier [TF2] OR, We force valve to release the Heavy Update so we get Lazy's vid faster

    • @vinnythewebsurfer
      @vinnythewebsurfer 3 ปีที่แล้ว

      Sigh…

  • @sunbae-nim
    @sunbae-nim 3 ปีที่แล้ว +187

    The Amputator is my favourite melee ever I've hard used it for years, but meta-slaves whinged me into the ubersaw.
    I still love this thing though

    • @bruschetta7711
      @bruschetta7711 3 ปีที่แล้ว +10

      I would make it so you have faster movement speed while it's active, it woukd make slightly more viable since you are still not actively healing your team and taunting stops you regardless

    • @ludwigiapilosa508
      @ludwigiapilosa508 3 ปีที่แล้ว +7

      I use the Amputator exclusively.

    • @misterproject8
      @misterproject8 3 ปีที่แล้ว +4

      Wow, I honestly thought it healed for a lot less than it actually does. I'll definitely give it another go.

    • @ryanphillips4123
      @ryanphillips4123 3 ปีที่แล้ว +10

      The Amputator is my favorite medic melee as well

    • @dkskcjfjswwwwwws413
      @dkskcjfjswwwwwws413 3 ปีที่แล้ว +7

      Make the self heal bonus passive and increase uber gain from AOE. now its good

  • @DemoSin
    @DemoSin 3 ปีที่แล้ว +27

    Vita Saw is the literal "guess i'll die" weapon, you don't try to survive, you try to bounce back faster once you come back

    • @luthfihar3211
      @luthfihar3211 3 ปีที่แล้ว

      it really is a weapon that reward you to dive bomb to the opponent chasing you to get a few hits in

    • @DemoSin
      @DemoSin 3 ปีที่แล้ว

      @@luthfihar3211 So how is it diferent to the Ubersaw?

    • @luthfihar3211
      @luthfihar3211 3 ปีที่แล้ว

      @@DemoSin ubersaw give you a chance to get full uber and run away, the vitasaw give you a last chance to keep some of your uber, basically vita saw medics charge in expecting they wont survive, while ubersaw medics charge in expecting to get full uber and escape

    • @DemoSin
      @DemoSin 3 ปีที่แล้ว

      @@luthfihar3211 well with both of them you go face first into the enemy but yes, with the vita saw you go knowing you won't get out alive

  • @magoichi75
    @magoichi75 3 ปีที่แล้ว +224

    I can already taste the medic mains salt.

    • @AngrySeal8232
      @AngrySeal8232 3 ปีที่แล้ว +21

      *Angry Meems!

    • @mengie1877
      @mengie1877 3 ปีที่แล้ว +17

      Ah yes, opinions! My old nemesis!

    • @youraveragemedicmain8434
      @youraveragemedicmain8434 3 ปีที่แล้ว +3

      Wait how-

    • @bruschetta7711
      @bruschetta7711 3 ปีที่แล้ว +4

      I came here expecting lots of broken OP tiers...

    • @remuvs
      @remuvs 3 ปีที่แล้ว +19

      My only disagreements is Kritz-C and Overdose-A. I think they're both mid-high B-tier, but I can see Zesty's justification and it's definitely a game of preference with those two.

  • @OlaftheGreat
    @OlaftheGreat 3 ปีที่แล้ว +48

    Everyone else: "NO YOU CAN'T USE THE SYRINGE GUNS YOU CAN ONLY USE THE CRUSADER'S CROSSBOW"
    Me: "haha overdose go brrrrrrrrr"

    • @OGXenos
      @OGXenos 2 ปีที่แล้ว +2

      "Our Medic just died again trying to Battle Medic god dammit"

  • @obamahostile4073
    @obamahostile4073 3 ปีที่แล้ว +59

    The duality of YT, recommending videos from less than 1 min ago, and then boom, 12 years old video of that german or russian kid idk smashing his keyboard

    • @dav786
      @dav786 3 ปีที่แล้ว

      Cool

    • @society1876
      @society1876 3 ปีที่แล้ว +1

      did you know that video was actually staged?

    • @obamahostile4073
      @obamahostile4073 3 ปีที่แล้ว

      @@society1876 sorry, who ?

  • @TheOnlyZath
    @TheOnlyZath 3 ปีที่แล้ว +17

    A nice QOL change I've always wanted for the Amputator was to make it a looping taunt. This would both keep up a constant stream of healing and allow you to cancel it at any time, but still leave you vulnerable because you're in a looping taunt and entering/exiting it does take some time

  • @Mr_Rykes
    @Mr_Rykes 3 ปีที่แล้ว +44

    21:25 mentions a beer “if anyone was curious” as if he didn’t just say his fanbase was children 10 seconds ago.

    • @ultr4nima
      @ultr4nima 3 ปีที่แล้ว +4

      early onset alcoholism!

  • @incorporealnuance
    @incorporealnuance 3 ปีที่แล้ว +147

    I suggested this elsewhere, but the way to fix the vita-saw: make it like the eyelander. Plus 5 max heath per organ. That's it, done.

    • @-_-murilo2865
      @-_-murilo2865 3 ปีที่แล้ว +16

      That's a little boring, but I wouldn't be able to come up with anything better either

    • @KalavinkaK
      @KalavinkaK 3 ปีที่แล้ว +30

      This but with health regen, and each hit steals life to heal you.

    • @crissis3263
      @crissis3263 3 ปีที่แล้ว +7

      Also Vita-Saw and über-saw should swap penalties.

    • @Intrafacial86
      @Intrafacial86 3 ปีที่แล้ว +3

      I had a similar idea, where it had a penalty of -25hp but you could take up to 5 organs at +15hp and +5% move speed per organ. It would also share the headsteal mechanic with the eyelander, airstrike, bazaar bargain, etc., as well as a taunt kill like the ubersaw that would get multiple organs on kill.
      Medic would start with 125hp at 107% speed. At max 5 organs, he’d have 200hp and move as fast as a scout.

    • @desuvult8463
      @desuvult8463 3 ปีที่แล้ว +1

      why would you give medic a mechanic that forces him to go for melee kills, i dont see how that would make it any better

  • @bucket321
    @bucket321 3 ปีที่แล้ว +20

    Being able to contribute something to the team in 6 seconds instead of having to wait about 40 seconds or more and potentially dying to random crits and snipers losing all that progress just speaks so much about Vaccinator

  • @WooHooLadttv
    @WooHooLadttv 3 ปีที่แล้ว +82

    Vacc that has two ubers. Gimmick is you can flick a team with no penalty, for -40% + no crit damage from all sources for 1 second. Would be good with close together team pushes as you can flick unlimited targets. Would be the first "uber the team" medigun.

    • @adriansrsa90
      @adriansrsa90 3 ปีที่แล้ว

      why is sprite cranberry man in comments

    • @DaQuestioningCrustacean
      @DaQuestioningCrustacean 2 ปีที่แล้ว +1

      Quick fix: am I a joke to u?

    • @mariustan9275
      @mariustan9275 ปีที่แล้ว

      I think this is too punishing. Only 1 second? For 2 charges? Come on, make it at least 1.5. Also wdym flick a team? And at least 3 charges. If you are going to nerf this thing, you don't need to nerf ALL its stats. You can reduce one thing and I think it would be more balanced. Either reduce the number of charges you have (nah) charge rate (nah) or resistances (yes) .

  • @bluejay7058
    @bluejay7058 3 ปีที่แล้ว +4

    "okay fine, I'll stop using the vaccinator to give the other team a fair chance."
    My team just runs in and dies, bots join the server, and pubstompers wake up from their mandatory sleep schedule to stomp more people.
    Fuckin nevermind I guess.

  • @galegopaulista4564
    @galegopaulista4564 3 ปีที่แล้ว +26

    Finally someone who also thinks that the amputator is really underrated. It's almost always my go to medic melee in casual. To be honest, its main problem for me is that almost every time I pull it out in casual, people don't stop yelling at me for not using the ubersaw.

  • @vibe3063
    @vibe3063 3 ปีที่แล้ว +73

    Ah yes, my favorite loudout, the crossbow,quickfix,and the uber saw because I'm a generic medic main.

    • @BrunedBisk
      @BrunedBisk 3 ปีที่แล้ว +8

      Quick-Fix>Kritzkrieg>Uber>Vaccinator

    • @solgerWhyIsThereAnAtItLooksBad
      @solgerWhyIsThereAnAtItLooksBad 3 ปีที่แล้ว +21

      Don’t most of them consider the quick fix slightly worse than normal?

    • @BrunedBisk
      @BrunedBisk 3 ปีที่แล้ว +3

      Crossbow>Overdose>Blutsager>Stock

    • @BrunedBisk
      @BrunedBisk 3 ปีที่แล้ว +2

      Ubersaw>Vitasaw>Solemn Vow>Stock

    • @BrunedBisk
      @BrunedBisk 3 ปีที่แล้ว +5

      @@solgerWhyIsThereAnAtItLooksBad It is very well balanced, faster charge, weaker Uber, its just stock Uber is so Damn Powerful

  • @chessgaming9942
    @chessgaming9942 3 ปีที่แล้ว +24

    I apologize on behalf of all vacc medics. We are sorry for our crimes against tf2 balance.

    • @superultrasomethings
      @superultrasomethings ปีที่แล้ว

      lolno, its a skill check for a medic that isnt just playing like a wm1 pyro that heals, and its a team check for the enemy gamers, vacc has been reworked for a number of times already, it used to be just the medigun a med picked if he didnt want to die (healed med upon heal target taking the properly selected damage type(+ a miniscule amount of uber for the OGs who paid attention)), it stomps pubs bc no one has friends tbh; a heavy, a pyro, and a demo/soldier that knows how to AIM AT ALL/ AT THE MEDIC might as well mean that you get a 60% dmg reduction from ranged damage for 2.5 seconds at full uber, it doesnt sound like bs then. But a 12v12 with a 4 stack on the enemy team doesnt mean much because its casual.

  • @nicholasho1595
    @nicholasho1595 3 ปีที่แล้ว +120

    Reducing the damage on the Ubersaw would ironically buff it. Since it builds Uber per hit instead of per kill, you're potentially getting more Uber per single target. I'd say nerfing the Uber build to 20% is fine, but I love the Ubersaw so much that I don't want to see it nerfed.

    • @JesseIsBetterThanYou
      @JesseIsBetterThanYou 3 ปีที่แล้ว +26

      ngl, this might be one of the cases where a no random crits nerf actually works. If you want to use the ubersaw, you're going to have to kill them with a single swing, or survive a sustained fight with a slower melee weapon. If you can't just run in, get a random crit and free 25% uber, then you're either going to die with the uber you got or walk away with more uber by actually killing them. It'd significantly increase the risk involved in pubs where your opponent almost always has a stronger weapon and a melee weapon that can probably random crit, and in some cases increase the reward even more if you land multiple saws rather than killing them in a single shot.

    • @Woodland_Adventures
      @Woodland_Adventures 3 ปีที่แล้ว +2

      Perhaps lower it's damage, and change it to like every 120 damage dealt you get 20% more uber, instead of uber gained on hit?
      But then random critical hits would make it overpowered, so let's make it so it can't random crit?

    • @JesseIsBetterThanYou
      @JesseIsBetterThanYou 3 ปีที่แล้ว +1

      @@Woodland_Adventures that's an increase from 4 hits to gain full uber to 10... I'm fine with increasing the number of hits to get full uber, giving it some other nerf, or outright redesigning this weapon, but that's a +150% increase from its current state, I don't think anyone would use it after a change like that

    • @dkskcjfjswwwwwws413
      @dkskcjfjswwwwwws413 3 ปีที่แล้ว

      25% uber on hit, -10% uber build rate on user
      Now its balanced

    • @JesseIsBetterThanYou
      @JesseIsBetterThanYou 3 ปีที่แล้ว +4

      ​@@dkskcjfjswwwwwws413 that would just encourage battle medic, and it would be a general handicap to a medic playing with his team since he wouldn't have as many opportunities to get an ubersaw swing, I definitely think it shouldn't have a stat like that. 5% Less uber per hit and no random crits is fine for me

  • @solgerWhyIsThereAnAtItLooksBad
    @solgerWhyIsThereAnAtItLooksBad 3 ปีที่แล้ว +58

    IMO the Solemn Vow is just as good as the Ubersaw since 25% Uber is really fucking good, but most of the time you use it you end up loosing all of it to dying anyways. And even if it isn’t that good it is a direct upgrade from stock and thus most certainly not on the same tier

    • @shipu302
      @shipu302 3 ปีที่แล้ว +11

      "Just as good as the Ubersaw" may be a bit of a stretch, but I agree that it's very underrated. It's my go to Medic melee.

    • @mylles1112
      @mylles1112 3 ปีที่แล้ว

      I need this weapon so badly

    • @josephg1125
      @josephg1125 3 ปีที่แล้ว +10

      Its meta in competitive since no competent players gonna let you ubersaw them anyway

    • @yumm186
      @yumm186 2 ปีที่แล้ว

      Solemn vow isn't a straight upgrade anymore, they nerfed the swingspeed (not a big change but isn't one of the two direct upgrades anymore)

    • @solgerWhyIsThereAnAtItLooksBad
      @solgerWhyIsThereAnAtItLooksBad 2 ปีที่แล้ว

      @@yumm186 i said direct upgrade as 10% is completely negligible and doesnt change anything

  • @ItsMe-uq6el
    @ItsMe-uq6el 3 ปีที่แล้ว +17

    Man, that intermission is really heartwarming. Thank you for today video!

  • @BorntoOrnn
    @BorntoOrnn 3 ปีที่แล้ว +6

    About The Amputator, I think it would only need a small addition, something I'm borrowing from Lucio in Overwatch, which would to highlight the area that is affected by the taunt, so that other players know where to stand to get the heals and so the medic can also better position himself.

  • @icetide9411
    @icetide9411 3 ปีที่แล้ว +18

    The Amputator is insanely good with defending corners. For example, the main entrance of Doublecross. You can heal everyone around the corner while you aren't able to be hit.

    • @luthfihar3211
      @luthfihar3211 3 ปีที่แล้ว +2

      bad water 3rd point is also extremely good

    • @lyell63
      @lyell63 3 ปีที่แล้ว

      I love amputator medics. I love targets that don't move when they get bombed around a corner, stabbed.
      I also love that they are too occupied taunting to build uber properly

    • @John_Smith_Dumfugg
      @John_Smith_Dumfugg 3 ปีที่แล้ว +5

      The 3 spies on the enemy team: _allow us to introduce ourselves_

    • @vivelespatat2670
      @vivelespatat2670 2 ปีที่แล้ว +1

      @@John_Smith_Dumfugg the 4 spies and the 5 snipers on the enemy team

  • @thecorruptedbit5585
    @thecorruptedbit5585 3 ปีที่แล้ว +77

    How in the hell do you put the stock bonesaw on the same level as the solemn vow? The SV is awesome in casual, it lets you decide if you should run away or punish your attacker. It's so much more useful than stock at the very least

    • @crissis3263
      @crissis3263 3 ปีที่แล้ว +10

      SV should also allow your patient to see enemy health

    • @thatguybrody4819
      @thatguybrody4819 3 ปีที่แล้ว +6

      in my experience the solemn vow is an upside when they are farther away. but once they are right in your face knowing their health doesn't matter when you know you can't outdamage them and the swingspeed of the bonesaw can really make a difference.

    • @JoNarDLoLz
      @JoNarDLoLz 3 ปีที่แล้ว

      @@crissis3263 wait it does?

    • @crissis3263
      @crissis3263 3 ปีที่แล้ว +3

      @@JoNarDLoLz *should.
      sorry my bad

    • @Chromeberd
      @Chromeberd 7 หลายเดือนก่อน

      The problem is that in higher level play, and as a medic, you're probably already aware of the enemies health and already have a decent idea of what it is depending on the damage you witnessed.

  • @Cthulhunoms
    @Cthulhunoms 3 ปีที่แล้ว +66

    I agree on the Ubersaw nerf. It's way too good to do what it does and not have a heftier penalty. I would honestly add no random critical hits along with the % drop to 20 and now we're talking reasonable.

    • @OMalleyTheMaggot
      @OMalleyTheMaggot 3 ปีที่แล้ว +6

      Why not just alter the stock melee so we don't have to constantly balance melee weapons so they are on-par with options that were bad to begin with?
      This goes for every class except for spy engie and demo. It gets annoying to constantly have to contend with this idea that all the melee weapons aren't allowed to be objectively better than stock when 80% of the time stock melee was an objectively garbage option from the start.
      Yeah, the ubersaw is objectively better than stock. But it's clearly not OP and noone in their right mind thinks it is. SO BUFF STOCK.

    • @Gonnluv
      @Gonnluv 3 ปีที่แล้ว +2

      15% uber per swing wouldn't be significant, 25% is too good.
      20% is really the sweetspot

    • @society1876
      @society1876 3 ปีที่แล้ว

      @UCEDY5IBin3uaQZTNgXMoZCw no. the ubersaw is better than every. single. medic. meele. by a long shot, you want to use the vita saw? why not just use the uber saw if you're gonna risk that much for less uber? also here's a health penalty because FUCK YOU, want to use the amputator? you better get good with that crossbow aim otherwise whoops you have absolutely no self defense! unless you dont use the crossbow, but the crossbow is omega op why wouldnt you use it. you want to use the solemn vow? unless you're playing fucking valve comp (because community comp has banned like half of the fuckin' weapons in the game) good luck killing anything but the spy that was gonna die anyways as the weakest class in the game. yeah thats why the ubersaw is overpowered, theres these other meeles with stupid downsides and upsides that dont matter but the ubersaw is so much simpler. swing SLIGHTLY slower, 25% uber on hit, guaranteed critical hits. nerf the ubersaw volvo pls pls pls pls pls

    • @danielsurvivor1372
      @danielsurvivor1372 3 ปีที่แล้ว

      Way slower swing speed would be a good nerf.
      I remember as medic with stock cross sign fighting a ubersaw medic... And I lost, Ubersaw should VERY rarely win melee fights, so even slower swing speed would be fine

    • @dkskcjfjswwwwwws413
      @dkskcjfjswwwwwws413 3 ปีที่แล้ว +2

      @@OMalleyTheMaggot the uber saw is really op though. a f2p spy can give you half uber, 75% if he cloaks.

  • @lukewind13
    @lukewind13 3 ปีที่แล้ว +22

    No, thank you zesty. you manage to make a knowlegeable and thoughtfull arguement on your choices yet still make it entertaining. a very rare trait.

    • @ilusoriob
      @ilusoriob 3 ปีที่แล้ว +1

      But his main argument about his main criticism, the vaccinator, is just... wrong. If you go full invulnerability, you have 2.5 seconds of it.

  • @purplehaze2358
    @purplehaze2358 3 ปีที่แล้ว +8

    I genuinely think medic needs more items. The class barely has any, and it doesn’t help that every melee and syringe gun is completely invalidated by the existence of the crossbow and ubersaw, lowering the effective selection even more.

    • @Gofaw
      @Gofaw 3 ปีที่แล้ว +1

      The solemn vow is better than the ubersaw

    • @purplehaze2358
      @purplehaze2358 3 ปีที่แล้ว

      @@Gofaw Pffft

  • @xeanderman6688
    @xeanderman6688 3 ปีที่แล้ว +3

    Medic main here (a fairly decent one, I might say)
    One thing about vaccinator's possible nerf I've had in my mind - the amount of resistance would depend on how much Uber you had charged up - it would always grant full crit resistance, but the amount of normal damage resistance would have to scale up via the amount of bubbles you have ready. Once you use the Uber, you instantly use all the bubbles and gain scaled damage resistance. However, I've never thought about the time, if they'd better keep the 2.5 seconds or increase it too, depending on the number of charges = less bubbles with less damage resistance and less time vs. more bubbles stocked up for more damage resistance and longer Uber time

  • @ThatD1spynser
    @ThatD1spynser 3 ปีที่แล้ว +12

    The vita saw can save up to 60 percent of uber, not percent of your uber percentage, just to clarify

  • @redkniferk9526
    @redkniferk9526 3 ปีที่แล้ว +6

    THANK YOU ZESTY! The over-dose is amazing! And something Iv'e figured out through experimenting is that is in fact had a hidden upside of better accuracy! It does not curve down as much which makes it easier to aim at and kill others.

  • @scrapyarddragon
    @scrapyarddragon 3 ปีที่แล้ว +3

    I remember when everyone said the vaccinator was terrible because of how complicated it was to use, and I went "wow, you guys are weak, I'm going to learn how to use this thing and do great" and I did and I find it hilarious that only now everyone is complaining about it. I was using it before it was cool dangit. I honestly like it BECAUSE using it is more involved. juggling the extra mechanic of resistance switching is fun, since its one extra thing to do. hate me if you want but I love the thing.

    • @CoolSs
      @CoolSs 3 ปีที่แล้ว

      i spent over 100h to get good at it . and i love it for the same reasons you talked about . don't forget the Vac tech with the crossbow is even higher skill .

  • @TheMooGoesCow1
    @TheMooGoesCow1 3 ปีที่แล้ว +9

    For some reason I love the amputator, I think it's one of the most underrated weapons in the game.

  • @killrcupcake2994
    @killrcupcake2994 3 ปีที่แล้ว +24

    This soothes the pain of lazypurple quitting when he only had medic left to do in his feel to play series

    • @thaliddell
      @thaliddell 3 ปีที่แล้ว

      What happened to LazyPurple?

    • @8bits143
      @8bits143 3 ปีที่แล้ว +1

      wait what, he quit? When?

    • @dankmemes8254
      @dankmemes8254 3 ปีที่แล้ว

      Wait what?

    • @killrcupcake2994
      @killrcupcake2994 3 ปีที่แล้ว +4

      Maybe he's taking very very very very long to do it idk y'all

    • @society1876
      @society1876 3 ปีที่แล้ว +6

      @@thaliddell he got ligma.

  • @hoonterofhoonters6588
    @hoonterofhoonters6588 3 ปีที่แล้ว +6

    I like the vaccinator because it makes demoknight into a legitimate option and because it makes snipers cry. The melee fights that I've seen break out when both sides have the vaccinator are hilarious. I know that it has a serious negative effect on the game, but I don't want to to get fixed until certain other issues are addressed first.
    I think that the ubersaw should have a slow deploy speed and a movement penalty. You can't switch it out, land a hit and bale anymore. You have to think before you use it and there's a risk in doing so. The high reward is unchanged though.

  • @snifflysara3065
    @snifflysara3065 3 ปีที่แล้ว +3

    While syringe guns aren't preferred, especially stock, I really just like the design of stock and the overdose. The clear casing showing all the syringes that you refill, the overdose's quirky design with the medkit just haphazardly attached along with the tubing. I still love the Crossbow design and such, but the syringe guns I feel tie more into Medic's chaotic and violent nature.

  • @OlaftheGreat
    @OlaftheGreat ปีที่แล้ว +2

    The reason Medic has so many terrible weapons is pretty much because they're not the Crossbow and Ubersaw

  • @NFGUN1T
    @NFGUN1T 3 ปีที่แล้ว +8

    You forgot to say 2 things about self healing:
    *Quickfix* : You can fully heal yourself when your use the charge.
    *Kritzkrieg* : You can heal yourself a bit with your perform the Oktoberfest taunt (which heals for 11 hp in 4 seconds).

    • @MsMollieMac
      @MsMollieMac 3 ปีที่แล้ว +5

      The Oktoberfest isn't really notable except for 1 situation; afterburn after ending a fight with a pyro. Aside from that, standing still for that long feels like a death sentence.

    • @NFGUN1T
      @NFGUN1T 3 ปีที่แล้ว +2

      @@MsMollieMac
      Sure it's rare to use it wisely but sometimes it's the difference between death and life.

  • @cyr0nova
    @cyr0nova 3 ปีที่แล้ว +8

    Apparently unpopular opinion about the Vaccinator: I've personally never found it to be much of a problem. I feel like the only reason people hate the Vaccinator so much is due to bots basically forcing you to use it, therefore more people become better with it, and being harder to kill. If the bot crisis never happened, the Vaccinator would be almost perfectly balanced. A steep as hell learning curve for a major reward at the end.
    The ONLY change I would personally make to it would be to not allow multiple resistances to be popped at the same time. Say you pop an explosive resistance, but then you have a Scout or Heavy shooting at you, so you switch to bullet resist. Even if that 2.5 seconds for the Vacc bubble wasn't up, that previous explosion resistance is now gone, leaving you open to either a Soldier or Demoman to come and wreck house. Plus, this enables Soldiers and Pyros to only have one of their possible damage sources ignored at any given time, allowing them to use the other without issue.

  • @bakubladers
    @bakubladers 3 ปีที่แล้ว +3

    I fucking love the Vaccinator because of how fun it is to use compared to stock medi-guns and ubers.
    I only feel a little bad about it being as broken as it is.

  • @MrK-bw5oh
    @MrK-bw5oh 3 ปีที่แล้ว +3

    Zesty:
    "I like this..."
    *Crossbow*
    "But this is brilliant."
    *Escape Plan for Medic*

  • @temmssmdisnas
    @temmssmdisnas 3 ปีที่แล้ว +21

    18:45 A damage penalty would honestly be a buff for the Ubersaw since you could milk more uber from an opponent. Maybe something like a movement penalty while it's out would be more fitting?

    • @josephg1125
      @josephg1125 3 ปีที่แล้ว +13

      If an enemy lets you ubersaw them that many times they deserve to be penalized

    • @YN_Productions
      @YN_Productions 3 ปีที่แล้ว +3

      I agree, but maybe the fix is mark for death while active? Then using it is a real gamble.

    • @dkskcjfjswwwwwws413
      @dkskcjfjswwwwwws413 3 ปีที่แล้ว +2

      -10% uber build rate on user

    • @vivelespatat2670
      @vivelespatat2670 2 ปีที่แล้ว

      - 149 hp on wearer

    • @mariustan9275
      @mariustan9275 ปีที่แล้ว

      @@dkskcjfjswwwwwws413 yes

  • @ChipDrewPog
    @ChipDrewPog ปีที่แล้ว +1

    Honestly the only thing I'd do to the vac is to just cut out the fourth bubble entirely, now you're down to 3 bubbles each of which charge in increments of 33% Uber rather than 25% and chaining them together would make the Uber last half a second shorter than other Ubers rather than the current 2 seconds longer, but allow all bubbles to be popped at once for a RTD-Powerplay style resistance where you have a bubble for all 3 damage types but for a very short window.
    In addition I'd also lower the uber build rather by a mere 1% so it builds 66% faster and when the target is at full health it gets cut down to 33%, this last change is nothing meaningful but most certainly welcome.

  • @thebosstre
    @thebosstre 3 ปีที่แล้ว +59

    Medic mains will say knowin how to use the vac feels so rewarding : )

    • @mengie1877
      @mengie1877 3 ปีที่แล้ว +11

      Medic main here. Yes lol

    • @ArbitraryOutcome
      @ArbitraryOutcome 3 ปีที่แล้ว +9

      Heard people have used the Vaccinator to fuck over cheaters which sounds hilarious, really.

    • @thebosstre
      @thebosstre 3 ปีที่แล้ว +2

      @@ArbitraryOutcome demoknight vac best combo

    • @Quickstein
      @Quickstein 3 ปีที่แล้ว +3

      @@mengie1877 fellow medic main here. Can confirm.

    • @dankmachine
      @dankmachine 3 ปีที่แล้ว +7

      Medic mains be the only one saying it’s well balanced and not OP (including me lol)

  • @KalavinkaK
    @KalavinkaK 3 ปีที่แล้ว +1

    **Vaccinator**
    I would increase the passive resistance from the vaccinator to 25% and decrease the uber resistance to 50%.
    **Vit-a-saw:**
    Each hit takes an organ, increases health regen by +2 up to 5 times. Or just straight up heals you on hit, or heals an ally on hit at the expense of your health.

  • @GogiRegion
    @GogiRegion 3 ปีที่แล้ว +4

    I love the Solemn Vow on certain loadouts (not stock or Krits, since Ubersaw is better on those), and part of it is that it’s super fun to just be able to see that someone is low health and crossbow them with that reverse falloff. And on Quick Fix or Vaccinator, knowing when the enemy Medic is about to Über can be extra useful. I’d give it B tier instead of C tier.

    • @lyell63
      @lyell63 3 ปีที่แล้ว

      Solemn vow is amazing on any medi gun. The info alone it gives makes it on par with ubersaw. Zesty does not play much medic if he thinks solemn vow os worse than amputator or quick fix is better than kritz.
      Solemn vow is essential for good kritz since you need to know when the enemy has uber so you can pop kritz without getting completely negated by uber.
      Also ubersaw on kritz is not really worth it.

  • @Jackikins
    @Jackikins ปีที่แล้ว +1

    I'm glad to see a fellow Overdose enjoyer. 15% less damage is only 1 damage less per syringe. That extra movement speed is great of being aggressive and throws people's tracking off. The usefulness when you gotta get to people who need to be topped up for healing at ranges and around corners? I adore the Overdose.

  • @vincentsissom4180
    @vincentsissom4180 3 ปีที่แล้ว +5

    For a nerf for the Vaccinator, I would have a cooldown on activating Uber. Like, not long, just 2 seconds, but it would give a window for the opposing team to take down your Heal target.

    • @dogwalter3655
      @dogwalter3655 3 ปีที่แล้ว +2

      Agreed. It would also make it fall in line with the total Uber time for the other mediguns

    • @ilusoriob
      @ilusoriob 3 ปีที่แล้ว +4

      "Not long" for almost the same time a bubble lasts? Nah.

    • @caleb_artzs2533
      @caleb_artzs2533 3 ปีที่แล้ว

      @@ilusoriob Yeah agreed.
      2 seconds is to long.

    • @DannyCheezits
      @DannyCheezits ปีที่แล้ว

      @@caleb_artzs2533 i think 2 seconds is fine if the cooldown is for 1 target but you can spam on multiple. It'd force medics to not pocket 1 guy (which is the most annoying use of it) and instead rely on giving well timed well planned resistances to multiple people at the same time with the downside that once theyre on vacc cooldown they dont have overheal or a resistance meaning theyre a much easier kill in the long term

  • @Jpeg.g
    @Jpeg.g 3 ปีที่แล้ว +1

    Vaccinator: broken (needs rework)
    Pyro: im bout to end this mans whole career

    • @josephg1125
      @josephg1125 3 ปีที่แล้ว +2

      No team with half a brain is going to let a pyro get close to you

  • @littlespec424
    @littlespec424 3 ปีที่แล้ว +8

    You said that you read the comment section so I just want to say, how are you doing?
    Edit: I just realized you forgot to point out the the kritzcreage can heal yourself when you taunt. This can be useful if you escaped from a pyro that set you on fire and there's no med kit or other medic nearby. I know it's really situational but I still think it deserves to be pointed out.

  • @tonyawwwno3364
    @tonyawwwno3364 3 ปีที่แล้ว +1

    *points at crossbow*
    This is brilliant.
    *Gestures to overdose*
    ... But I like this.

  • @helton1812
    @helton1812 3 ปีที่แล้ว +22

    Incorrect, the syringe gun is A tier

    • @P3bbl3ssS
      @P3bbl3ssS 3 ปีที่แล้ว +1

      You mean s tier (I'm kidding btw)

    • @helton1812
      @helton1812 3 ปีที่แล้ว +1

      @@Soapromancer also it fuckin MELTS every class if you have crits

    • @JrdnKritz
      @JrdnKritz 3 ปีที่แล้ว +1

      @@Soapromancer nah lol , its (S+)ock

    • @o-dreng8778
      @o-dreng8778 5 หลายเดือนก่อน

      Lmao

    • @George-ph6ey
      @George-ph6ey 4 หลายเดือนก่อน

      IF you hit, else it is awful

  • @OlaftheGreat
    @OlaftheGreat ปีที่แล้ว +1

    I like using the Vaccinator when there's this one dipshit conch box soldier dive bombing spawn and somehow dominating half my team

  • @putridmoldyman306
    @putridmoldyman306 3 ปีที่แล้ว +19

    Vac being able to hinder bots for the minor downside of you actually needing to play competently to fight against it really isn't that bad

  • @danielsurvivor1372
    @danielsurvivor1372 3 ปีที่แล้ว +2

    Competitive Players 🤝 Casual Players 🤝 Hating Vaccinator.

  • @hydrasent563
    @hydrasent563 2 ปีที่แล้ว +4

    I think the vita saw is pretty decent. The thing is, when you pull out your melee to defend yourself, you're probably at risk of dying anyways, so you can at least try to save some uber for your next life

    • @OGXenos
      @OGXenos 2 ปีที่แล้ว +3

      The problem is if you pull it out just before you die, you're pulling it out too late. You might at max get two organs, which is such a miniscule amount of Uber saved it wasn't worth it over the +25% and potential full survival of the Ubersaw or long-life utility of the Amputator. In order to get max use out of the Vita Saw, you need a LOT of organs, which means a lot of melee, and going for melee with Medic regularly with only 140 HP is practically suicidal behavior.

  • @kokosmaelk
    @kokosmaelk 3 ปีที่แล้ว +2

    Loving the content Zesty, it truly is appreciated how much you are willing to just speak your mind and the honesty in the intermission sections of these videos is greatly appreciated also thank you editor

  • @Goomenstein
    @Goomenstein 3 ปีที่แล้ว +15

    As someone who plays vac med a lot, I prefer to call it a knowledge check that many pub players just don't pass :)

  • @spoicyfish
    @spoicyfish 3 ปีที่แล้ว +1

    Vaccinator is a skill based medi gun. It's difficult to cycle bubbles on people. Respect the bubbles it may be annoying to play against but so does any other player who's good with a weapon.

    • @timtamthemememan5094
      @timtamthemememan5094 3 ปีที่แล้ว

      I mean yes but there's not many other guns in TF2 that can functionally just remove classes from viability as the vaccinator. For as little healing as it takes to build Uber, you can cycle blast and bullet bubbles to turn 8 out of the nine classes (excluding hue long heater heavy) from being able to kill you. The last one is left with either charging you suicidally or doing a pittance of damage from afair with a projectile weapon, unless they land 2 shots in a row.
      In my opinion vaccinator needs less Uber build up (certainly doesn't need the faster Uber buildup considering you don't have to wait the full 40 seconds) and maybe a side- nerf of more flame based weapons for other classes. I.e. incendiary grenade launcher rounds for demo

    • @spoicyfish
      @spoicyfish 3 ปีที่แล้ว

      @@timtamthemememan5094 the vaccinator has a clear indicator of when it's healing someone you know what you're doing when you decide to confront the vac. Scouts can pepper and force bubbles with chip damage or using the cleaver which can't be resisted along with the wrap assassin (their speed let's them bail when needed too), Soldiers dps, range, and mobility allows him to pressure the medic into wasting bubbles as well along with being able to jump out whenever, Pyro flamethrowers actively reduce the amount of resistance and healing along with the third degree and axtinguisher being heavy counters to vac (ability to m2 when you're retreating is good along with the close quarters playstyle Pyro already has), Demo to my knowledge has the capability to shred vacs with stickies and pipes with traps being able to still one shot the medic with enough stickies (demoknight is a melee class so that works too), heavy shouldn't even be trying to fight a vac and if he's caught out of position he'll die which can happen with anything jumping a heavy (fists of steel and gru are good for rushing the med or pocket if you're desperate), Engi's sentry can shred through med pops and even use the wrangler to just fight back the combo (the sentry rockets and bullets make it devastating too), Sniper forces medics to preemptively pop bubbles to cross sight lines which wastes their capabilities (more or less jarate bushwaka can kill med), spy has the enforcer or literally any knife. Along with this the amount of focus fire is active in pubs and comp is plentiful the vac thrives on forcing players into fights they can't win. If the med can juggle bubbles in a fight that's mastery over the medigun not brainless damage sponging like other weapons that's why f2ps usually drop it for being so different and hard to master. Plus a medigun like this makes medic really fun to play I've used it for a while and carrying with it feels earned not cheap.

  • @MooseGuy
    @MooseGuy 3 ปีที่แล้ว +4

    don’t mind me, I’m a just a solemn vow med seething and coping with c tier

  • @22burnsie
    @22burnsie 3 ปีที่แล้ว +1

    4:30 me with my strange 3rd degree feel the exact same way

  • @MrMrStacho
    @MrMrStacho ปีที่แล้ว +3

    With the Amputator you are rewarded for good positioning and timing. Absolutely his best melee other than the Ubersaw.

  • @TheBestPybro
    @TheBestPybro 3 ปีที่แล้ว +2

    I only pull out the VAC to fuck over the unstoppable crit-demo combo

  • @42dusk45
    @42dusk45 3 ปีที่แล้ว +4

    I always use the amputator thanks to the extra regeneration and aoe healing when taking cover when low on health

  • @YugiMomo
    @YugiMomo 3 ปีที่แล้ว +1

    Part of solemn vows value when used in competitive is that you also see other medics Uber charge in addition to everyone's health, which can allow you to not only call appropriate focus fires but also instead of maybe guessing the other teams Uber within a rough range, you have exact knowledge. Sometimes a medic could have been spamming crossbows for a bit or they aren't building efficiently, and so instead of playing it safe you can capitalize off those Uber advantages with certainty as opposed to accidentally taking a bad exchange. And also yeah people are generally tracking damage but if the other medic is crossbowing people you might not catch everyone that got healed so you can focus down the people who haven't been bowed yet

  • @jakeup0118
    @jakeup0118 3 ปีที่แล้ว +6

    Just this man ranting for the longest time about the vaccinator just makes me want to use it more. ( yes I am a medic main and the vaccinator is my second most used medigun )

  • @BlazingShadowSword
    @BlazingShadowSword 3 ปีที่แล้ว +1

    The Blutsauger works for those scouts that are expecting you to have the crossbow and miss. They run at you juking for the single shot then run at you in a straight line, but I have the blutsauger and am recovering health more rapidly than they expect and they die because they were running in a straight line.
    Also it works if you use the gravity the syringes are subjected to as a way to spam at enemies to recover some health when you are behind cover.

  • @GigioBagigio1
    @GigioBagigio1 3 ปีที่แล้ว +13

    Well zesty, thanks to you for the great content, hope you stay safe

  • @mrpallas9402
    @mrpallas9402 3 ปีที่แล้ว +1

    pyro flames also reduce the crit immunity on a Vac bubble as well meaning the phlog can kill a vac medic relatively well even with a fire damage resistance.

  • @Fatsaver
    @Fatsaver 3 ปีที่แล้ว +3

    You should make a video about the Vaccinator alone and tell us how much you hate it lmao

  • @PinkMawile
    @PinkMawile 3 ปีที่แล้ว +1

    I often find the mirror movement effect of the Quick Fix a bad thing more often than not. I'll be topping people off, one of them rocket jumps and then I end up flying randomly and get murdered.

  • @mr.boxhead4075
    @mr.boxhead4075 3 ปีที่แล้ว +3

    Man yells about life beam for 8 minutes

  • @Caragoner
    @Caragoner 3 ปีที่แล้ว +1

    Kritz's need to be in a voice call is negated by something called the V key. It magically lets you tell your team right in their ear youre about to right click

  • @his_purpose3
    @his_purpose3 2 ปีที่แล้ว +3

    I wanna see the ubersaw nerfed so medics actually use more than just one melee that so heavily outclasses all the others. Give it a draw/holster speed penalty and have it only be like 15 uber per hit, not 25.

    • @joeyjonquantaviusjr9927
      @joeyjonquantaviusjr9927 2 ปีที่แล้ว +1

      Just make it marked for death for 5 seconds after pulling it out. Discourages people to just run at others with it, and makes it really last resort, or a big risk

  • @vincentsissom4180
    @vincentsissom4180 3 ปีที่แล้ว +1

    Also, if you see this comment before the Engineer stream, I have been working on a rework for the Wrangler, and here is the changes:
    1. Make you take no damage from your sentry while active. This gives mobile Engineer a buff, and with my nerfs, it would need it.
    2. If the Sentry is hit, you lose metal, based on how much damage the Barrier stops. And if you have no metal, Barrier is disabled. This gives the Wrangler counter play, and uses resources from the Engineer.
    3. If you hit the Engineer while it's active, disable the sentry and Barrier for a short time. Like 1 damage disables both for .03 seconds. This gives the enemy some choices on which to target.
    4. No metal from dispensers while active. This hurts turtle Engineers mostly.
    5. If the Engineer dies, or changes weapon, remove the Barrier and disable the Sentry for 3 seconds.
    Hope you see these changes.

    • @mariustan9275
      @mariustan9275 ปีที่แล้ว

      This... actually sounds like some cool changes. The idea of using metal as sort of wrangler "health" is a really cool idea.

  • @SuperGamerNinja1
    @SuperGamerNinja1 3 ปีที่แล้ว +6

    No, no, no
    Do NOT decrease the damage on the Ubersaw
    Why give the Medic more potential swings to gain uber?
    Reduce the amount of uber gain, that's it

  • @VagueCastle649
    @VagueCastle649 3 ปีที่แล้ว +1

    Vita saw is great for giving the enemy team with snowball weapons (e.g eyelander, bazzar bargain) an extra head(s) for activating the weapon's main upside.

  • @poisonousiodine1769
    @poisonousiodine1769 3 ปีที่แล้ว +7

    A good way to nerf the vaccinator would be to only allow one type of bubble at a time. As for making it easier for new players I have no clue

    • @licemere9899
      @licemere9899 3 ปีที่แล้ว

      Alsoooo maaaaybe no charge gain while bubble is active. Maybe.

  • @homesinc
    @homesinc 3 ปีที่แล้ว +2

    My proposed change for the vita-saw is to make the übercharge retention active not after death and instead after the use of übercharge, with a slight effectiveness nerf.
    Change organs from 15% -> 10%
    So after 4 organs you get 40% über after using up an übercharge.
    It makes it a nice side grade to the ubersaw on the condition you can stay alive.

    • @SkyeBlueLily
      @SkyeBlueLily 3 ปีที่แล้ว

      that vitasaw in combination with the vaccinator would be busted lmao

    • @homesinc
      @homesinc 3 ปีที่แล้ว

      make it so it only returns a % of the uber used so 1 organ on a vacc uber is 2.5% returned

  • @Jessie_Helms
    @Jessie_Helms 3 ปีที่แล้ว +12

    Medic main:
    I wonder if reducing the Vax resistance to something like 50% and slightly increasing the amount of time it takes to get a bubble but making the bubbles last slightly longer so it isn’t just a complete and total Valve Nerf™ could be a good option.

    • @crissis3263
      @crissis3263 3 ปีที่แล้ว +2

      i think the "+67% übercharge rate" is actually the problem

    • @RebbyEviolite
      @RebbyEviolite 3 ปีที่แล้ว

      50% down from 75% is actually too strong of a nerf. (1/4 -> 1/2). At which point you might as well just use anything else.
      The problem is more on just how you can just fuck literally anyone over in 1v1 for free.

    • @jasperhammarstrom4059
      @jasperhammarstrom4059 3 ปีที่แล้ว +1

      A good start would probably be to make it not charge while you’re ubering someone

    • @Jessie_Helms
      @Jessie_Helms 3 ปีที่แล้ว +1

      @@Soapromancer imo that just doubles down on the weakness and doesn’t actually do anything to nerf it in the situations people dislike it

  • @iddsmedingus
    @iddsmedingus 3 ปีที่แล้ว +2

    I like the Vaccinator since it's the anti-medicgf tool, it's hilarious to watch.

  • @FiestaGaomon
    @FiestaGaomon 3 ปีที่แล้ว +10

    But Thank you for talking about the Dragon Fury, I've been getting kicked from MvM for using Dragon Fury. It does DMG for days, and it's perfectly balanced. If it could krit I'd be overpowered imo, but genuinely thank you for talking about my favorite flamethrower! I WANT A STRANGE DRAGON FURY!!!!

  • @whensomethingcriesagain
    @whensomethingcriesagain 2 ปีที่แล้ว +1

    The Vax is a super interesting weapon, and I've got a real love/hate relationship with it. I love the general design of it and the way it works for the most part, but it's still ridiculously overpowered. I think the only thing you could do to fix it is to slow the rate at which it can build uber down IMMENSELY, building 4 bubbles with the Vax should be as slow as the Stock Uber, or at most the speed of the Quick Fix.
    Also the Kritzkrieg is my favorite Medi Gun to use, and the communication problem is easily dealt with using in game voice chat nine times out of ten.

  • @baconlord484
    @baconlord484 3 ปีที่แล้ว +6

    All of the medic's primaries should be lowered 1 tier just because the crossbow exists. Its that good.

  • @necroticsynthesis4958
    @necroticsynthesis4958 3 ปีที่แล้ว +1

    I think an interesting change to the Vita-Saw would be removing the Uber keeping and instead allowing it to "siphon" health from a target and store it to be injected later for a short bonus to your passive healing rate, upping it to say, an additional 4-6 HP for ~5 seconds? With a cooldown on usage (or just straight up collection) of the next burst of health. You are trading 10 HP for the chance to save your ass from afterburn, or a bit of health to help you run away.
    Which is a really convoluted way of saying "I want Medic to shoot heroin"

  • @wuhoh5277
    @wuhoh5277 3 ปีที่แล้ว +5

    ayy i've been waiting for this

  • @SpinosaurusStudios_
    @SpinosaurusStudios_ 3 ปีที่แล้ว +1

    Speaking of good medic videos, there’s also a video that I forgot whats it called, a collab of meet the medic, one of those medic ytp collabs. Yeah that’s a good one for the anniversary.

  • @qbert8695
    @qbert8695 ปีที่แล้ว +4

    I would never stop using Vaccinator and laughing at anyone who cries about how broken this weapon is. Why people never complain about how broken Soldier and Demo as classes are in the right hands? The Vaccinator it THE ONLY weapon in the game that reliably shuts down the incoming rocket / sticky spam. Valve, never listen this guy and never nerf this weapon.

    • @licemere9899
      @licemere9899 ปีที่แล้ว +2

      Well, you can die when a single soldier/demo spams explosives, but you have many options to avoid them. Soldier or demo never were op (and ofc broken) even if they are the most versatile and mobile "killing" classes. And "the rights hands" that can pull off some crazy shit with fr market gardener or pipe direct aiming ect should deserve the victory, and it's called "high skill ceiling". And "higher" skill in an ideal case should beat "lesser"
      But vaccinator grants buffs comparable to a 2 seconds uber, but 4 times quicker and more disposal. It's just more powerful than stock while not asking for more skill really

  • @mellomanic6767
    @mellomanic6767 3 ปีที่แล้ว +1

    I know the amputator doesn't really need a change but it would make me happy if its' downside was swapped with the ubersaw's. ubersaw would still be stronger but it would feel a lot better to use the amputator.
    also it would be cool if there was a medic secondary similar to the crossbow that worked more like the huntsman, where you have to charge it to do more healing from a distance, like it would have scaling projectile speed and healing based on charge, and the healing and damage would be consistent rather than based on distance.

  • @modinamo1947
    @modinamo1947 3 ปีที่แล้ว +3

    My favorite is
    - CRUSADER CROSSBOW
    - Quick Fix
    - Ubersaw

  • @archie6276
    @archie6276 2 ปีที่แล้ว +1

    I love using the stock syringe gun since it's a middle ground between the blutsogher and the overdose. I helps you survive, regen and deal decent damage. And the overdose's tracking doesn't click with me

  • @yesteryears
    @yesteryears 3 ปีที่แล้ว +5

    ayyy ive been waiting for this

  • @spoongebubbles9380
    @spoongebubbles9380 3 ปีที่แล้ว +1

    You can decently negate a Vacc med with the Sydney sleeper, the minicrits allow you to do almost normal damage to the uber duo. I like doing this as it makes sniper more of the support class he was intended to be.

  • @coldfire-blitz3122
    @coldfire-blitz3122 3 ปีที่แล้ว +4

    The opening minute: Zesty is an anti-vaxxer confirmed

  • @ardyh8789
    @ardyh8789 3 ปีที่แล้ว +2

    Vita really is closer to high-d to low-c. It's a really good melee for when your team can't seem to help keep you alive.

    • @lyell63
      @lyell63 3 ปีที่แล้ว +3

      Vita saw is shit. Less health and a downside you can't use unless you: build uber, get melee hits and die... As medic...
      Ubersaw is only good because it rewards last ditch efforts (i.e. getting a saw in at 75 or more uber) with an escape or sometimes a saw for 25% if you survive. Vita in comparison makes you die more because you get less health on the class that is the highest in the priority killing list

  • @leonardo9259
    @leonardo9259 3 ปีที่แล้ว +3

    NERF THE CROSSBOW
    NERF THE CROSSBOW
    NERF THE CROSSBOW

    • @leonardo9259
      @leonardo9259 3 ปีที่แล้ว +1

      and make the Ubersaw give 20% instead of 25%

  • @Vexonia_Music
    @Vexonia_Music 3 ปีที่แล้ว +1

    What Team Fortress 2 Classic does with the Uberspritze is pretty much the ubersaw, but you have less health, and is thus a more balanced option overall.