Inquis still stuns. It will just works like stasis instead of like bombardier. Bedlam will activate faster as he won't be prevented from activating for 4 seconds.
Cultist got a huge buff but im disappointed with such a little buff to BD..I think he needs more.. he can't hang at all with the bigger decks unfortunately and he can't even hang with a untalented demon when it hits 40 merges which shouldn't happen
Fantastic... my best and most leved up deck (inquisitor) gets obliterated to oblivion rendering it useless... GG. i guess i wont be playing as often now.
@@M0Kiiii why i need to understand? I dont need to really, and Inquisitor was already nerfed hard when the Ronin talent was modified last patch. Now not only they remove the stun effect of the lvl 15 talent, which was the entire purpose of it, they also nerf the base damage and the shield mechanic. Inquisitor was rather dead the month before it got talents, now its most likely they bring it down agian 🤷♂️
I enjoy your content as usual. However, I think your videos where you read a bunch like this are best when you show on screen or in the description where the info comes from.
It didn't honestly need any nerf. The shield was easy to play around. Inquis was already fairly weak, so losing stun is huge! What's even the point of upgrade past 11, now? Ronin is trash, and the right 13 is only useful in light. The max talent has zero value if it doesn't stun.
@@cameronno6039 yeah I mean I don't want any nerfes either. its my only maxed unit. but I'm saying if they were gonna nerf it in anyway I assumed it would just be the shield. nerfing the dmg and the last talent is gonna make it unplayable past like 6200 trophies. They are just appeasing those who cry about it being broken. Even though in the notes they said minitour and meteor are the best deck. I don't see why they decided well lets nerf inquis to the ground.
@@BKshankab because they got all the money from players and want to force us to move to the next unit before they need it also. These aren't intended to be balancing an bring except their budget.
If your gonna nerf the strongest card (inq) then you better nerf the clocks too or else clock is unstoppable against lvl 15 zues with heroic item he gets maxed out clocks for free and I never beat him with pre nerf inq no chance after this update
I said this in your comments arguing with someone saying that rock spell is op against a deck with one talent. Inquiz has been a legendary around from the beginning of the game. It was always good for people who spend a some money in the game. It made players feel they got something from what they spent. Now all the players spent money to level inquiz to max and now no cash flow is coming in so nerfs are given and buffs on other units. At super high whale game play, inquiz isn’t in the meta. Cultist will be buffed then nerfed and then Blade dancer will have her shine, or another legendary unit will come into the game. So now everyone will stop whining about that rock spell since their one talent deck got nerfed into the ground.
Garrett:there are legendary card no one uses Like uhh Me:stasis right Garrett:Like uhh Me:stasis cmon Garret:i dont know cant think of something right now Me:throw the desk from the window.
Hex, spirit master, frost, and bruiser at the hero tavern be like, Bros, we're never gonna see the battlefield ngl, stasis is still the king of slow though
Yea! When people pay for something, it should always transform to something else. Or it should always be like a car, immediate depreciated value despite advertisement! 🙄
Am I the only one thinking boreas need to get a buff? He is the weakest "DPS" unit and his talents are average at most, with the changes for grindstone they are pushing him down even more. maybe they should just rework him idk
@@GAMEbytheBEACH losing the shield is a HUGE nerf. She basically becomes barely payable as darkness. RONIN was already absolute trash once they removed the speed boost.
Cultist will not be op. The talents added to him makes him inherently flawed at high tier play. He always required position support abd space (11 to fully be powered). But now also requires greater mana resources (takes more mana to power up then 5 mana levels by 3x), and is now extremely weak to positioning or unit nukes. One hit on the center 3 units by a chessmaster or warlock crumbles your whole setup. plus hes now more luck dependant as you have to sacrafice cultists to power him up AND have 11 out quickly. Too many hoops for a mediocre end result.
That's the point of the buff. And there's no "mana power up". And they also understood how heavily luck based it is, which is why sacrificing gives you mana back from the cultist in the corners. Also, with the increase in damage, and the fact that both talents still buff up the cultist, on top of the buffs they're giving him, cultist is gonna be insane. I don't understand anything that you're saying because they literally just fixed cultist.
Inquiz without stun from hammer of faith blows my mind a little!
To be fair... it works way better with KoL than KoD 😕
it still stun but it wont stun bosses from using their abilities
Doesn’t blow my mind as much as another trapper nerf, and sword not getting a nerf
It will still stun!!! It just doesn't stop boss abilities. Which will not affect as much as think because Inq has a shield.
Cultist really needs this buff, they nerfed it to hard
Inquis still stuns. It will just works like stasis instead of like bombardier. Bedlam will activate faster as he won't be prevented from activating for 4 seconds.
Still feel that is a massive nerf!
Cultist got a huge buff but im disappointed with such a little buff to BD..I think he needs more.. he can't hang at all with the bigger decks unfortunately and he can't even hang with a untalented demon when it hits 40 merges which shouldn't happen
Fantastic... my best and most leved up deck (inquisitor) gets obliterated to oblivion rendering it useless... GG. i guess i wont be playing as often now.
Good. I'm tired of my high lvl cultist deck losing to low crit players with low lvl inquis. That card is stupid op
i mean u gotta understand that inquis was the one of the only decks people were abusing with talents. i really think inquis deserved that
@@mrlungs9819 if you dont know how to manage your cards, thats on you. Ive beat Inquisitor decks with Cultist on an even match more than once.
@@M0Kiiii why i need to understand? I dont need to really, and Inquisitor was already nerfed hard when the Ronin talent was modified last patch. Now not only they remove the stun effect of the lvl 15 talent, which was the entire purpose of it, they also nerf the base damage and the shield mechanic. Inquisitor was rather dead the month before it got talents, now its most likely they bring it down agian 🤷♂️
Aren't they only redusing damage of knight of darkness? So knight of light will be the same?
I enjoy your content as usual. However, I think your videos where you read a bunch like this are best when you show on screen or in the description where the info comes from.
I expected the Cultist atk speed buff but the right one gets buffed. still, the last talent is a major buff though
Inquis imo only needed the shield nerfed. I think nerfing the last talent is gonna make it way to weak to compete.
It didn't honestly need any nerf. The shield was easy to play around. Inquis was already fairly weak, so losing stun is huge! What's even the point of upgrade past 11, now? Ronin is trash, and the right 13 is only useful in light. The max talent has zero value if it doesn't stun.
@@cameronno6039 yeah I mean I don't want any nerfes either. its my only maxed unit. but I'm saying if they were gonna nerf it in anyway I assumed it would just be the shield. nerfing the dmg and the last talent is gonna make it unplayable past like 6200 trophies. They are just appeasing those who cry about it being broken. Even though in the notes they said minitour and meteor are the best deck. I don't see why they decided well lets nerf inquis to the ground.
@@BKshankab because they got all the money from players and want to force us to move to the next unit before they need it also. These aren't intended to be balancing an bring except their budget.
If your gonna nerf the strongest card (inq) then you better nerf the clocks too or else clock is unstoppable against lvl 15 zues with heroic item he gets maxed out clocks for free and I never beat him with pre nerf inq no chance after this update
When they will release this patch? Anybody knows
I said this in your comments arguing with someone saying that rock spell is op against a deck with one talent. Inquiz has been a legendary around from the beginning of the game. It was always good for people who spend a some money in the game. It made players feel they got something from what they spent. Now all the players spent money to level inquiz to max and now no cash flow is coming in so nerfs are given and buffs on other units. At super high whale game play, inquiz isn’t in the meta. Cultist will be buffed then nerfed and then Blade dancer will have her shine, or another legendary unit will come into the game. So now everyone will stop whining about that rock spell since their one talent deck got nerfed into the ground.
Inqs only need to nerf its shield. How bout nerf its shield to "No longer protects from Boss effect". Then you will see.
MoNk WiTh TaLents will be nerfed well why it's hard enough to get the striking talents and minitour sucks .
Garrett:there are legendary card no one uses Like uhh
Me:stasis right
Garrett:Like uhh
Me:stasis cmon
Garret:i dont know cant think of something right now
Me:throw the desk from the window.
Hex, spirit master, frost, and bruiser at the hero tavern be like, Bros, we're never gonna see the battlefield
ngl, stasis is still the king of slow though
I hate stasis too. Lol
Frost actually gets used a lot now with talents. The others, yeah lol
@Bob Li stasis is garbage. It's random, so most throws are useless. It doesn't lower defense. It has very limited utility, particularly at high level.
There are so many I couldn’t think of!
-10% on approving look for sword is sad
WHY ARE THEY NERFING IT FROM 900 TO 800 (RONEN TALENT ) .. this nerf was not needed
Tbh Cultist is weak it needed a buff ... Monkey King is the crypto night hopefully they fixed it
It's funny y'all be mad cause of the inq. Nerf that's why you spread out don't just max one card
Yea! When people pay for something, it should always transform to something else. Or it should always be like a car, immediate depreciated value despite advertisement! 🙄
Am I the only one thinking boreas need to get a buff? He is the weakest "DPS" unit and his talents are average at most, with the changes for grindstone they are pushing him down even more. maybe they should just rework him idk
What are they doing to inq
Burning her. It's honestly why I am unlikely to continue spending on the game.
Reducing the damage and taking away the stun from hammer of faith
@@GAMEbytheBEACH losing the shield is a HUGE nerf. She basically becomes barely payable as darkness. RONIN was already absolute trash once they removed the speed boost.
New meta 🥭?
Cultist will not be op. The talents added to him makes him inherently flawed at high tier play. He always required position support abd space (11 to fully be powered). But now also requires greater mana resources (takes more mana to power up then 5 mana levels by 3x), and is now extremely weak to positioning or unit nukes. One hit on the center 3 units by a chessmaster or warlock crumbles your whole setup. plus hes now more luck dependant as you have to sacrafice cultists to power him up AND have 11 out quickly. Too many hoops for a mediocre end result.
That's the point of the buff. And there's no "mana power up". And they also understood how heavily luck based it is, which is why sacrificing gives you mana back from the cultist in the corners. Also, with the increase in damage, and the fact that both talents still buff up the cultist, on top of the buffs they're giving him, cultist is gonna be insane. I don't understand anything that you're saying because they literally just fixed cultist.
@@kurtyboy3125 no it's not going to fix it ... all power comes from the 3 middle cards point blank
@@dee9144 well guess what? It fixed it.
First
Wooo!