Five Nights at Fredbear's Family Diner 2: Remake - I beat the Dark Charges Challenge! (First Victor)

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  • เผยแพร่เมื่อ 6 ม.ค. 2025

ความคิดเห็น • 23

  • @AurusTeam
    @AurusTeam ปีที่แล้ว +8

    Definitely, I dare to say that you are the first user of all those who have played, who has passed the maximum challenge Dark Charges, the first to win the Dark Charger in the same way. So you will have a place in the next DLC of the game, I would recommend you to play the Post Game off-camera to avoid spoiling the rest as it brings a lot of content, it's amazing to see how well you have achieved it 💚💚💚

    • @rykan27
      @rykan27  ปีที่แล้ว +1

      Thanks for the kind words and the confirmation! I honestly can not believe I get a mention in the game somewhere for this, thanks so much! One thing I should mention, I never unlocked anything in the files for the Post-Game. I used RAR to open the game and nothing appeared after beating this mode. If you are aware of this or have an explanation on how it is meant to unlock, that would be great. Thanks!

    • @rykan27
      @rykan27  ปีที่แล้ว +2

      Nevermind the Post-Game, got it working!

    • @AurusTeam
      @AurusTeam ปีที่แล้ว +4

      @@rykan27 Were you able to play it? If so, what did you think? (without saying spoiler to the community obviously xddd)

    • @rykan27
      @rykan27  ปีที่แล้ว +2

      @@AurusTeam I managed to play it but I did not understand wheather or not I completed it. Some of the menu stars and symbols changed colour but nothing else happened. I do like it, though, as it feels very mysterious and feels like you are slowly reaching the end. I hope these are not spoilers, sorry if they are.

    • @floreszarateangelemiliano8658
      @floreszarateangelemiliano8658 ปีที่แล้ว +2

      6:38, is that a acceleracers reference, when the driver have the accelecharger after beat a realm race?

  • @soumeshak3288
    @soumeshak3288 ปีที่แล้ว +1

    one month late to this masterpiece

  • @Bladetheblackdragon
    @Bladetheblackdragon ปีที่แล้ว +1

    Five nights at Fredbears family diner 3 confirmed a storage warehouse and we still have a 4th one Five nights at Freddy's family diner 4 demons awakening

  • @joquisgamer
    @joquisgamer ปีที่แล้ว +2

    hey dude, could you give some tips for this mode? there are times where sugar appears in my hallway with toy bonnie and bb, others where i need to use the mask or put toy freddy code or deal with old springbonnie and fredbear and in the end either mangle or ennard kill me

    • @rykan27
      @rykan27  ปีที่แล้ว +1

      This mode is about speed and quick decision making. Characters do not pause during other attacks but everyone gives you more time than you think, you just have to act fast and efficiently. As an example from myself I had a run where I got Sugar to my right door and forgot to deal with him. After dying to him, I realised how long they give to react even when at the door which was at least 15-20 seconds.
      As for attack combos in the office, I will use Old Springbonnie/Old Fredbear and Mangle within the vent as an example.
      If Old Springbonnie/Fredbear enter and you feel Mangle or someone else is in the vent, quckly check and deal with them and then deal with Old Springbonnie/Fredbear after. There is quite a bit of time to do this but just to be safe, do it fast as you might be a little bit slow trying to deal with Old Springbonnie/Fredbear.
      Even though I may not have explained other combos by themself, that would take way too long but try to adapt the examples above and use them with the other character's mechanics. If you need anything more I am happy to deliver.
      Hope this helps and I wish you best of luck!

  • @xavierhartley5082
    @xavierhartley5082 ปีที่แล้ว +2

    How do these guys work?
    P.s have you checked the game folder and are those noises at the end of the cutscene Morse code?

    • @KravityGECK
      @KravityGECK ปีที่แล้ว +1

      Those noises are an SSTV image, and I decoded it. i.imgur.com/QSST1yD.png Some kinda face in the darkness.

    • @rykan27
      @rykan27  ปีที่แล้ว +2

      This game can be very confusing when you start but becomes understandable after some trial-and-error.
      Toy Fredbear: Has two ways of attacking and will randomly choose between the two or do the same one multiple times in a row. He will sometimes enter the kitchen (Cam 3) and attempt to break the pipes. When you hear air screeching, go to the kitchen camera and shine the light on him until he leaves.
      His other attack is quite confusing. He will sometimes travel down the hallway to your right door (Cam 5). When he is there a blue button will appear and pressing it will show part of a 4-digit code. Remember the code overtime as he will make the previous number disappear after moving. You also have a limited time to catch him with the blue button before he moves, meaning you will miss part of the code. Once he is not visible in the camera he is at the right door. Go to the 'CODE' tab of the monitor and input the code to reset his AI.
      Toy Springbonnie: Like Toy Fredbear, has two ways of attacking and will choose between the two. He will sometimes attempt to go through the left-side vent, being visible with the flashlight on Cam 3. Once they leave the camera or you see them in the respective vent, click on the monitor to the left of the desk and activate the ventilation with the fan icon to drive them off. This goes for other characters as well and the ventilation will break with prolonged use.
      His other attack is very easy to counter. He will sometimes attack from your hallway and will be visible in Cam 6 before reaching it. Once he leaves Cam 6 or you see him in your hallway, put on the mask to lure him in and he will leave afterwards.
      Prototype Mangle: Stays in Cam 4 and slowly activates. Once out, will do one of two things:
      Go straight for the right-side vent, click on the monitor and activate the ventilation in their respective vent to make them retreat;
      Take Toy Springbonnie's route and head for the office through the hallway. You will hear their garbled static when they are in the hallway. Once they enter, hover your mouse in-between their eyes to stare at them and reset them back to Cam 4.
      Original Puppet: Stays in Cam 4 inside the music box. You have four locks on your camera when viewing Cam 4. Click on the arrow to bring their status up by one and keep him in the box. Once all locks go out, he will escape and end your run shortly after.
      Old Fredbear and Old Springbonnie: These will attempt to enter your office from the hallway and will act the same as each other. Once either of them enter the office, use the monitor to your left and switch to the 'L AI' tab. When there, you have to look at the blue bar (the animatronic's) and change your yellow bar using the arrows to match your bar the opposite theirs. So if the blue bar is half full, make yours half as well. If the blue bar is full leave yours empty and vice-versa for other combos. I can explain further if needed for these two as I hear a lot of people struggling with this mechanic.
      Old Original BB: He will sneakliy enter the middle vent only being visible Cam 7 before entering. If you see him in the middle vent through the desk monitor, play the audio with the sound button to scare him off. If he gets in, he will stare and laugh for a moment before having you meet the inevitable.
      Original Fredbear: Will occasionally appear and do one of three things:
      Appear in the hallway as a floating head. When you notice him there shine your light (hold) until he fades away;
      Appear in-front of you inside the office. Put on the mask before he attacks and he will leave;
      Start making garbled noises and appear in any of the cameras, along with a danger icon flashing signifying his presence. Find him on the cameras and stare at him until he fully fades away. He can kill you whilst you are looking at him and if that happens, that means you left him there for too long.
      Sugar the Cat: Will spawn in Cam 2 with a sound cue and a while after make another sound cue, completely different from the initial sound. If it is a harsh, low retro-like sound, use the red button. If you hear an echoey, zombie-like exhale, use the green button. When you use a button, he will advance down a camera. He will go from Cam 2 to Cam 5 and then your right office doorway. Once he reaches your office, shine your light (hold) until he disappears. Not using the buttons when needed, using the wrong ones or leaving him at the door too long will result in death.
      Ennard: A new monitor will appear on your desk when active and will show the view of two vents. Ennard will attempt to attack from said vents, slowly crawling closer to the camera view. Once he is at his closest (his faceplates open) close the corresponding vent to reset him. The vent lock has a brief cooldown and very bad to use when not needed as it can easily lead to a swift death.
      Sorry for the terrible delay, I have got quite a lot of comments asking for help and it is piling up. Nevertheless, I hope this helps!

    • @JAMESJACKSONANDJADEPOWESONSIVA
      @JAMESJACKSONANDJADEPOWESONSIVA ปีที่แล้ว +2

      @@rykan27 WHAT MUSIC IN A GAMEPLAY HELP ME?!

    • @rykan27
      @rykan27  ปีที่แล้ว +2

      @@JAMESJACKSONANDJADEPOWESONSIVA I am unsure, unfortunately. If I ever find its origin or name, I will tell you.