Ignited Freddy : There’s A Widow Behind The Office If Ignited Freddy Appears At The Window You Need To Close The Blinds For A Few Seconds Option 2 : If He Ignited Freddy Appears At The Doors You Need To Shine Your Flashlight At Him Ignited Bonnie : If He Appears At The Doors He’ll Try To Punch The Doors Quickly Close The Door He’s At To Stop Him Option 2 : If He Appears On The Cameras Click On To Other Camera Or Get Off The Monitor To Avoid Him Breaking The Cameras For The Rest Of The Night Ignited Chica : She’ll Be In The Closet If You See Her You Need To Stare At Her For A Few Seconds Option 2 : If She Appears In The Office You Need To Find Her Cupcakes On The Cameras There’ll Be Three When You Find The 3 Cupcakes Shine Them With Your Flashlight To Make Ignited Chica Go Away You Only Have 10 Seconds To Do This Ignited Foxy : If He Appears Under The Desk He’ll Then Stand Up Quickly Flip The Monitor Up To Avoid Him Option 2 : When You Hear Heavy Breathing You Need To Find Him On The Cameras When You Find Him You Need To Stare At Him For A Second I’m Only Doing The 4 Main Animatronics
Idea for nightmare foxy: You will hear him run down your left or right hall, flash that door to stop his approach. If you flash the wrong door, flip up the cameras after his sound cue has stopped OR don't deal with him in time, he will enter your room. After this, a new camera will appear in your system, check it to see nightmare foxy's progress and use the camera's button to close the closet door if he's gotten too far so he doesn't kill you. The closet door takes no power and will rapidly push nightmare foxy back, but has to be held down to work. If you can see his eyes staring into the camera, do NOT close the closet door. Instead flip down the monitor or switch cameras to prevent him from killing you.
did you all forget about springbonnie, like fredbear could be a character, springbonnie only had a 8-bit form before, but that didn't stop fredbear right? so it could still be possible
Here are some ideas for characters you didn't mention Paper Pals: They will randomly appear at any entrance in the office. Paper Freddy will appear at the doors, Paper Bonnie at the ducts, and Paper Buddy at the vents. They prevent you from closing that entrance until you either flick your cameras up or put on the Freddy Mask Phone Dude: He will randomly call like Phone Guy. If you fail to mute the call, he will talk for a couple of seconds, increase the noise a tiny bit, and cover part of your screen with a random item that appears at Fazbear Frights. Jack-O-Bonnie: If the temperature exceeds 100 degrees, he will start materializing on a random camera, indicated by a fire sound effect. Either look at his camera or turn on the A/C to get rid of him. Dark Springtrap: He will randomly move between the cameras, vents, and ducts. Use an audio lure or close the correct duct if he is in the ducts, close the correct vent snare if he is in the vents, and close the right door when he reaches the office. Security Puppet: When you buy the Death Coin, the Security Puppet will start randomly moving through the cameras, in the general direction of your office. Use the global music box to cause it to go back to the Death Coin/Plush cam (Where it starts) Prize King: He will stay in your office the entire night. You can click him a total of 10 times per night. He will either do nothing, increase your power by 0.1-1%, Decrease the temperature to 60-75 degrees, Decrease the noise bar, or jumpscare you (Has a chance to on the 9th click and guaranteed on the 10th click) The Clowns (Both Lemonade and Fruit Punch Clown): They will randomly appear on any camera. Being on the camera for a second will cause them to jumpscare you (Like Helpy) Candy Cadet: You have to give him his Ai level amount of Faz-Coins by 6 am or he will kill you Pan Stan: He is with Trash and the Gang. He will randomly appear in your office, blocking a random portion of your screen. Bonus: Setting Springtrap to 1 ai and death coining him (When he is peaking out of the vent) will cause a Spring Bonnie jumpscare, like Fredbear
I found one a TON of people forgot. adventure endo-0.1 got scrapped. (source = ucn wiki) mechanic idea: "For every 25% of the usage bar filled, Endo will disable a random security system for half an in-game hour. This could range from disabling a single camera to shutting the entire duct or vent system."
Funtime Freddy is my favorite character in the entire series and it was so disappointing he was put in the game in the background as an office object that is similar to the deer like head object without the wooden board behind his head, he could’ve been added as a special character like Lolbit or bonnet. But I guess Scott was just lazy to come up with a mechanic for him.
@@Blazingburn-c1h interestingly, every animatronic in ultra custom night is actually impossible as black light Freddy 1b kills you before the night begins! On top of that, there are so many different mechanics to keep track of (the pizzeria has 4 floors!) it is basically impossible for a human and maybe even for a bot. Even so, it’s free on gamejolt and a blast to play! It even has a sort of campaign/story mode and extra little minigames like a Bonnie rhythm game! It’s totally fun and i absolutely recommend installing it.
I’m not a massive fan of phantom chica having the same mechanic as phantom bb so hear me out, phantom chica appears on the camera backstage (or where toy Freddy is) she can appear on the monitor with toy Freddy and if she appears you need to switch camera on the monitor for toy Freddy, (the monitor will just be active without mr Huggs and even if toy Freddy isn’t active) or she will jumpscare you I think this links more to fnaf 3 and can be a pain with toy Freddy’s mechanic
@SpringLockFilms maybe it interrupts his game, so if you don’t do it quick enough, he will jumpscare you, for not fixing it, or turning it back on quickly enough that he gets bored, but if you do such, toy Freddy will give you some extra time before he jumpscares you as thanks.
I have an idea For Funtime Freddy & Bon Bon: Funtime Freddy appears after 30 seconds when night begins & will go to your left door from the prize counter, after he’s right outside your door, Bon Bon will enter your room and work similar to Bonnet, but instead he goes to the right side of your room, if you don’t tap on his nose in time, he kills you, but if you do, 2 things can happen: Funtime Freddy will either go back to prize counter, or will enter your office and his face palettes will be open. For next 4 seconds he will ask to close his face palettes (which is done by tapping on his both left & right cheek) if you don’t do that in 4 seconds, he remains in your office for the night just BB in FNaF 2, he also disables your Faz coins which means that you will probably die to plush animatronics. These 2 things have their own A.I. system BTW! After you clicked on Bon Bon’s nose, the game will pick a number from 1-20. If the number is lower or equals to the line number (which is 10 until 4 A.M.) Funtime Freddy returns to prize counter. But if it’s Higher, Funtime Freddy, enters your office and does what he does. After 4 A.M. the line number is reduced to 7 (which means that at 4 A.M. and on, Funtime Freddy has a 65% percent chance to enter your office, instead of leaving) (He will then appear after every in-game hour) Post script: I changed my mind about this mechanic above, because Faz coins aren’t that useful outside of Rockstar Freddy which can still sometimes glitch out and fall asleep. So JerakaiGamez, you had a good idea of keeping his SL mechanic
Jack o Bonnie idea: when he appears in the office he makes the temperature go up. You need to turn on the fan to get him to go away. (He doesn’t jump scare you, although he does work well with Jack o chica)
I actually thought of this and I am actually pretty proud of what I came up with for withered foxy. Every time you'll flip the cameras down he will have a chance appear on your left side (as to not mess with nightmare bb) and you'll need to quickly flash him quickly. Pretty basic mechanic, but that's where phantom foxy comes into play: his mechanic will be the exact same but if you use your flashlight instead of going away he'll jumpscare you, letting the door animatronics come in. (althoug you could close the doors if quick enough) So the way withered and phantom foxy would work is as a sort of duo; where you gotta quickly use the flashlight on withered foxy but also not mistake phantom foxy for him.
I say we add Scott Cawthon into the game and his mechanic is that when it's 5 AM you have to turn on everything in the office or else he will crash your game and delete the file. It could make things a little more difficult.
Ideas for animatronic mechanics Jack-o-Bonnie: He appears in the office when it reaches over 100°. If it reaches the max temperature of 120°, he will jumpscare you within a set time frame (this lowers depending on his level; 5 seconds on level 1 and 3 on level 20) Use the fan to send him away. Yenndo: He works the same as Bonnie and Chica in FNAF 1. He will progress toward your office from the Prize corner or the Parts and Services room. Prize corner means he will go to the left hall, Parts and Services means right hall. When you hear a scraping metal noise and see his face in one if the doorways, close the door he appears in before he attacks. Bidybab & Electrobab will work the same. They will take power when they appear in the Prize corner. Only one will appear at a time so power doesn't get instantly deleted. You can lower their chance of spawning with the global music box. That is, if we're not adding any new rooms. To nerf Yenndo, there will be a centeral area with tables, a stage that Freddy will spawn on, and a wardrobe. Nightmare Foxy could use this wardrobe. There could also be a power room that branches off of Parts and Services. Electrobab, Bidybab, and Endo 1 will appear. This can also replace Yenndo's Parts and Services spawn.
I added the closet because the FNAF 4 office's closet is a bit obscured. The wardrobe can be used in a more empty part of the office (this occasionally changes based on the office you are using)
5:14 there is actually a mechanic for w freddy that I prefer more. How it works is that when he enters the office, you have a limited time to put on the mask, or else he makes your flashlight way worse and wildly inconsistent. This way you have incentive to drive him away other than "not to die"
7:22 Don't know if this was intentional or simply a coincidence, but this is the exact mechanic for Phantom Tails in the UCN themed fan game, Five Nights at Sonic's: Maniac Mania
this was a really good video I like how you also thought about how this would affect 50/20! I also really appreciate how you linked the renders you used, so many fnaf tubers don't do that so it's really nice to see :D
Some of these characters got added in a mod expansion called UCN Expanded, complete with their own mechanics and increasing the already difficult 50/20 mode. Great video btw!
From my lore takes; Golden Freddy or Cassidy would be the one operating UCN on afton. I dont think he'll make himself an animatronic so yeah. But if he WAS added. Then his mechanic would be different than his mechanic in fnaf 1 or the same Different: Hallucinations from fnaf 1 start to appear on your screen, interrupting you. Making you have a blurry sight for a while. Then Golden Freddy will appear on your office then you need to flip your camera to make him disappear. Same: Self-Explanatory, The Freddy Poster would turn into the Golden Freddy Poster and Golden freddy would be activated, If you didnt flip the camera then you're dead. Extra: Rarely spawns at the same time fnaf 2 golden freddy spawns For Mister Endo Bendo, he wasnt added for being a background character and just an endo. His mechanic is either you're idea or this mechanic i like more. Mechanic #2: If all of the masks become sentient and start to look at the camera, it means Endo Bendo is starting to attack, once endo looks at the camera. You have to close the door on him immediately once hes gone in the backstage. This is just like fnaf 1 foxy. Extra: Endo will not run at the same time foxy is. Withered Freddy would be to boring. So he aint going in. :sad me insert:, So the mechanic would NOT be from the ducts imo. Its either the same mechanic as all of the withereds and toys, ORR- Mechanic #2: Withered Freddy would be entering from the doors, if you use the flashlight on him. He'll back away, making him leave. But if he enters the office, the flashlight will just make it worse and if you use it, withered freddy would destroy it and kill you. Using the mask is a RNG chance. Its either he gets confused or he notices. (Optional) Withered Foxy wasn't added, maybe because golden freddy didnt like him. I guess? Anyway- his mechanic would be the same in fnaf 2 or different. Different: He'll exit the backstage and he can either: enter the doors, enter through the ducts, or enter through the vents. If he enters through the doors, use the flashlight. If he enters through the ducts, use either one of the buttons for the ducts (which i forgot) to stall him and let him exit. For him entering the vents. BB would be first than withered foxy 99% of the time. So if you see BB, close the vent. Then your same for now, just use the flashlight Shadow Freddy wouldn't be added for just.. i don't know, don't know what was scott thinking. His mechanic for me is interesting. Mechanic: He'll be in the backstage for sometime. Not able to be seen. Once he is active, you can see him. With his glow eyes and teeth. Once you look at him for too long, then he'll make you not able to use the cameras and start to glitch your screen. To stop this, use the mask for 15 seconds or more. Depending on how the game likes you. Same with Endo 01 for Endo 02, he was just a background character. Although he would be cooler then endo 01. Anyways, for the mechanic. Theres either the music box mechanic or the vent mechanic. Music box mechanic: Endo 02 would enter from the music box. Once it the music box gets low. He'll either change the music for it. Or make you unable to use the global music box. You'll hear that change and you'll come to it when you know. If you wind it up, then endo 02 would disappear and go back to the backstage. Vent mechanic: He'll enter from the vent. If you try to close the vent on him. He'll break it. Making other characters enter. To prevent this, use the flashlight to push him back. Then he'll leave.
@@jerakaigamez i'll be real it was a silly insult, sorry actual criticism of the video: i don't know why you didn't seem to bother checking if anyone else has done this idea before. it would have been really interesting to look into how ultracn and ucn expanded did their ideas, compared to your concepts. especially from a game design perspective. (UCN Deluxe also already has that second golden freddy idea fully implemented in it's Chaos 4 mode. I haven't beaten it [I suck at UCND lol] but it would be nice to mention, although it's much more niche so i wouldn't be surprised if you didn't even know ucnd existed) speaking of from a game design perspective, the concepts seem also feel a bit half baked and not really thought through. surprisingly, most characters in UCN have a purpose for being there (outside of trash and the gang), and they all do something different while still being manageable even with many animatronics on. while i like some of your concepts, some of them just feel pointless and already do something that other ucn characters do better. your first golden freddy idea is just an easier rockstar bonnie. if it also had a chance to spawn on dropping cams, that would just make it either constantly show up, or never spawn at all. i think it MAYBE can work, in a more balanced game, but also i think rockstar bonnie does the "find something in cams" concept a lot better already, and toy freddy and puppet do the "things i have to constantly manage and check" concept better too. your second golden freddy concept is actually really good. it's so good that again it's already in UCN deluxe lol. it would make the current 50/20 strat like 5x harder, but i don't think scott cawthon was designing around that either way, and you still can definitely manage it. and in intended route it works great. no problems there, parallel thinking is a thing yeah and it would have been cool to acknowledge it, but again yeah UCN deluxe is pretty niche so i'm not surprised you missed it. you should totally play it tho endo 1 is weird. ballora already fills the cameras with static, so it'd get confused with that. and like you said, it contributes literally nothing to 50/20 runs because you never are on cams anyway. intentionally designing an animatronic's mechanic so that it literally doesn't matter is... weird? i feel? in intended route, it's just another thing on the checklist. it's fine, but not really that engaging or interesting. it's really hard to suggest alternatives because ucn's core design is already so full of every concept that you can reasonably do, it gets super messed up. i think something cool would have been to make something with silent ventilation, though, as that's super underutilized. i would have made it so if he leaves the backstage, you have to turn sv on to make him turn back. accompany him leaving with a sound cue, or something. having to activate a utility in reaction of something would make office gameplay more interesting, i feel. you can keep the static too when he leaves your withered freddy concept is interesting, but doesn't really fit the character imo. if i was scott i would have given that to toy bonnie and chica, to be honest! and just made withered freddy and withered bonnie the ones that show up randomly. either that, or i would make withered freddy be similar to freddy, but on the right side. right door is pretty underutilized, only really being used for ballora and maybe nightmares (idr which one). i get that cam 2 is pretty cramped, though withered foxy just doesn't really work because of nightmare bb, yeah. it sounds like an rng nightmare, especially if you can't get nmbb to stand up in time so you can flash both him and foxy (cuz that's the only way to flash bb safely). ucn doesn't need more rng. it's also really unintuitive that you'd have to do this. the idea of having to flash something in the room constantly is already taken by phantom freddy, though. and nightmare freddy in a way. imo add him to a camera and make it so you have to spam flashlight him in there. that'd require having to add a flashlight to all the cameras but it's another thing in the intended camera cycle. it's not the best idea but you can't really do anything with him in the office that's not already done. shadow freddy, no notes. it's fine, honestly better than shadow bonnie it'll make it so you have to guess where the deathcoin is in the dc sequence, but also that's really funny so i like it. endo 2... having to use the ac to push him back is interesting, i like that. but his punishment doesn't really matter at all? even for intended route, you don't really change the vents, you use the heater for the duct animatronics iirc. idk just make him kill you phantom foxy works. no notes, would make it so you can't just sit on the left the entire time. what's the downside to being jumpscared by him, though? imo it should be something like raise temp a bunch and maybe noise phantom chica and puppet just. don't matter at all. like you said. phantom bb and mangle actually do something different, bb only spawns on the cam system and gets despawned if you swap cameras, while mangle spawns on any system but despawns when you change systems. so this is a very easy fix, just make each of the phantoms target a different area. puppet can appear on all three systems with a long kill timer (have her slowly fade in, maybe), but only be removed when closing the cameras (ie: swapping systems or cameras doesnt remove her). phantom chica can appear in the ducts and vents and you need to swap to the cam system to despawn her. this makes you have to focus on what phantom is on a lot more than you do rn. phantom bb/mangle from ucn recode actually do something similar to my puppet concept, which is where i got the idea from nightmare foxy appearing in only one office is just... a very obviously horrible idea. don't know why you decided to go with this. i actually like the concept too, just make him spawn in all of the offices. and finally for SL, can they really be imported directly into ucn? i mean funtime freddy totally can, dunno why scott didn't do that. the zap characters probably work, too, altho they're arguably redundant due to reset ventilation existing. but yendo is basically already golden freddy, and the other bidybab thing already kinda exists from characters like molten freddy and ennard and afton. for bidybab, could be cool to have something where you have to close the vent door like 3 seconds after a sound cue. yendo can just not exist idrc wow i typed a lot. TLDR: you could have really thought more about these concepts, and could probably have mentioned how ultracn and ucn extended did it. i kinda expected more from you
Really interesting watch, I love some of the mechanics he came up with ngl for them lol, nice how he tried to make them relate to each animatronic's appearances in their own game.
Imagine a sequel to UCN, where it includes ONLY the missing characters And i also had another thought, wouldn't it been cool if everytime you change office layouts, it also changes the animatronics way of killing you. For example, if you put the original layout, Phantom chica attacks threw the cams. But if you put on the fnaf three office, she appears on the arcade infront of you, and that's how she attacks you from then on intell you change office layouts.
While Withered Freddy appearing from the Ducts is certainly an interesting idea, I feel like it still kinda blends in with the other mask animatronics. I actually thought of something like this before, so here's my idea: "Withered Freddy only enters the office when you flip down the monitor. Put on the mask!" Yeah its still pretty basic, but it somewhat resembles FNaF 2 more with how it works. You could also combine this with changing W. Golden Freddy's mechanic to only using the monitor, so when lifting down the monitor you gotta check quick if either W. Golden Freddy or W. Freddy are there and react accordingly.
Here's my (I think awesome) idea for Endo 02 : Endo02 will be sitting with the Puppet in the box just like in FNaF 2. They'll change from time to time and you'll be signalized about it from the plushie on the right side of your desk (Just like Foxy-Bonnie duo). If The Puppet plushie is on the desk, the music box decreases every second as normal and you have to wind it up to prevent Puppet from escaping and killing you from the right hall, but the winding up will be 3 times faster to fit the game better. When Endo02 plushie is on the desk, The music box doesn't decrease but if you try to wind it up or change the music then Endo02 will escape and kill you after a few seconds from the side vent. You can still wind it up with Global Music Box to prevent trap moments. If you haven't noticed I tried to both : -Implement everything Endo02 has to offer from the second game. (Leaving the box, crawling through the vent) -Make the overall music box mechanic way less annoying and hated. -Make both The Puppet, Endo02 and Chica synergize with each other well. -The fact that The Puppet and Endo02 sit in one box is cute. :33333
We need a part 2 to this videos going over missing animatronics - Paper Pals - Springbonnie - Phone Dude - Jack-O-Bonnie - Adventure Endo 01 - Candy Cadet - Secuirty Puppet
1:40 "it wouldn't make sense to add a second version of withered freddy me: there 2 williams springtrap and scraptrap, circus baby and scrapbaby and THERE 2 PUPPETS (Lefty)
It’s funny how I had the same idea for a potential Classic Golden Freddy mechanic as you did, that blew my mind! I wish the plush animatronics weren’t so tedious on 20 AI, as it basically forces you to only use one camera. 50/20 mode could be way more interesting than just “AFK after 1AM and click a button occasionally while praying Toy Freddy doesn’t maul you”. It’d be better if the plushies required 10 coins on 20 AI. Same goes with Funtime Foxy. I’d have his mechanic be less punishing. Instead of Insta-killing you if you aren’t at his stage, I’d have him have a movement opportunity when you miss a showtime (taking two movements to leave). It’d add a lot more freedom to the mode.
That would make funtime foxy way too easy to deal with tho. Unless you make that higher the AI = more chance of a Showtime each hour+ M.O (at 20, he would have Showtimes every hour with a 100% chance to move), he would be potencially obsolete RNG character
@ to be honest, what makes the plushies so annoying is that getting coins in the first place is too luck-reliant and you have to get 60 coins just for them.
I agree with the idea you had each office having custome mechanics and think Phantom Chica's mechanic should be in the FNAF office with the arcade screen. If she appears on it, you have to find the shadow cupcake on one of the cameras.
I’m really glad Scott didn’t put chicks magic rainbow in that just has a 1 in 20 chacne( or 2 or 3 depending on the level of difficulty) and they just apear more frequently the higher the value. And if you click them they have a (ai value) out of 20 chacne to insta kill you
Dude, I love this!!! Very creative video, although there were some missing animatronics that most people in the comments already talked about, lol I feel like you should expand on that idea of each room having a unique animatronic, 'cuz that's a really cool idea, but you only showed with fnaf 4 lol I'd love to see a modded version with these added animatronics with more or less the same mechanics you suggested
Here are some of my ideas (didn’t make one for all of the ones I felt he had a good mechanic for) Withered Freddy: identical to Freddy but on the right door, can’t be cam stalled and when he reaches the door if you don’t close it within 5 seconds of him reaching the door he will enter the office, from there he will require the player to wear the mask at all times while not on cams or his kill timer will rapidly drain and he’ll kill you Withered foxy: upon spawning the infamous hallway sound starts playing and he’ll appear on cam 1 or 2 once he appears there you must use a new camera light system and hold it on him for a bit to get rid of him he can only spawn once per hour and the time it takes for him to leave is cumulative Bidybab and electrobab: will attempt to get in through your side vent if bidybab gets in she’ll force in any other animatronic in that’s being office or cam stalled and electrobab will steal 10% of your power if he gets in rather than being there visually they will play a respective voice line when they enter the vent and don’t need the cams pulled up to attack or spawn in the vent
I have an idea of my own. The Shadows Shadow Bonnie: Shadow Bonnie will appear on a random camera far away from you. However, overtime he will jump slowly from camera to camera until he’s in your office where he WILL do the intention of crashing your game. Fortunely, you can avert this game over by clicking on him in the far, dark corners of the cameras. You’ll know when you’ve caught him when he gives a little giggle that sounds like Cassidy’s laugh. Once you click him he WILL go BACK to his original position at the beginning of the night although he WILL try and mess with you like blocking your cameras which you’d need to flip SLOWLY in order to get rid of him. Shadow Freddy: More of the same thing but now Shadow Freddy will give a more normal, echoey Freddy laugh than Shadow Bonnie. Also Shadow Freddy will rapidly approach your office instead of slowly like Shadow Bonnie. Shadow Freddy DOES NOT have patience and will get more tricky and unpredictable for as long as the night goes on. To get rid of him you’d need to be fast with the cameras because he will blackout your camera if you stay on him for too long unlike the polar OPPOSITE of Shadow Bonnie. The two of them are bound to be up to some no good mischief. I’ve been thinking of the fact that I want to see the shadows as more of an actual higher threat than just an easter egg because I feel like they deserve more. Also, they are labeled as The Shadows as 2 characters so you CANNOT get Shadow Freddy and NOT Shadow Bonnie. ALSO it would be cool if the shadows had a Mono-chrome mode that turns everything static and gray to distract your vision and look cool.
some voicelines for the characters after jumpscaring you classic golden freddy: *the same garbled gibberish from the fnaf 1 night 5 phone call* or with a very rare chance to hear a kid's voice whispering "it's me..." endo 01: you thought i was someone else? yeah, i get that a lot (or) i wish i got to be on the stage, i'm just stuck as backup! withered freddy: i may be a bit past my prime, but i can still fit in those ducts like the rest of them! (or) that flashlight may work on the fox but not me! withered foxy: yarr, you thought you could trick me with that mask, but i know who you are, ya slimy seadog! (or) i've been left in the parts and service room for so long, they should call me the silver fox! yarharharhar! nightmare foxy: i was gonna take you to davy jones' locker, but it looks like this place is much worse! (or) this ain't davy jones' locker, it's the locker of the one you shouldn't have killed... funtime freddy: good job bonbon, you definitely made this guy soil himself! (or) hey bonbon! i don't think this is the birthday boy, it's just another victim! yenndo: you thought it was gonna be golden freddy, but it was me, yenndo! bidybab: i told you i was going to get inside... and here i am
My Ideal Idea’s For These Missing Characters. Golden Freddy: If You See Him On The Freddy Poster Camera You Have To Change It Back To Normal Freddy Withered Foxy: If You See Him Run Towards Your Office You Have to Shut The Door and Turn on the heater to back him up Withered Freddy: If You See Him On the right side of your door You Have To Put on the mask Phantom Foxy: if you see him on the left Side Of Your Office You Have To Turn off the fan and Flash Him Nightmare Foxy: if you see his eyes in The Left Door You have to shut it and Change the music Funtime Freddy: If You See BonBon You have to tap him otherwise Funtime Freddy Will come Shadow Freddy: if you see him on the vent cams then you have to change cams and shut the vent
For Phantom Puppet, my idea was that she would appear in a random camera and move around the cameras constantly. She would block part of your vision on said camera meaning that it would be harder to see the animatronics, or to hit the ventilation reset button for example.
Golden Freddy will appear on whatever camera you're looking at, but only if you've been in the office for too long. You must quickly switch the camera or system to avoid his jumpscare. His AI level determines how much time you have to react. Endo-01 will be inactive in the Parts & Service room until you run out of power. His ai level will determine when he attacks. (He is like power outage Freddy) Withered Freddy will make his way to your office from the east or west hall. Close the door to send him back. If he is let in, you must put on the mask to ward him off. He is more strict than bonnie and will insta-kill you if he's in your office while you've run out of power. Withered Foxy will wait outside one of the halls to attack. When you hear his running, you must react quickly and shut whichever side he's coming from. (He's just another reaction time animatronic like Ballora and Afton) Shadow Freddy will appear in the vent system. If his face is on an unsealed vent node, sealing that vent will cause you to automatically run out of power. He only appears for a short amount of time, though. Endo-02 will be in the vent system. If the puppet is active, he will move faster the more the music box is unwound. Regardless, the GMB can be used to slow him down. He goes down the left or middle path, but never the right. Phantom Chica will appear only on the duct system. Staring at her for too long will cause her to jumpscare you and temporarily turn off and disable audio lures. Phantom Foxy will appear in your office. You must react quickly and shine the light to make him disappear. If he jumpscares you, power will temporarily drain faster. Phantom Puppet will be in the kitchen. Overwinding the music box will cause him to do an attack similar to FNAF 3. This will cause lots of noise and speed up ventilation errors. However, this can only happen once per night. Nightmare Foxy will force your monitor down with a paralyzing jumpscare if you're on your monitor for too long. While this won't kill you, it will leave you vulnerable to other threats waiting for you in the office. Jack-O-Bonnie will be like Jack-O-Chica, except he will be in your office and will only disappear if you have the AC on until he disappears. Funtime Freddy would have the same mechanic as in SL except he can't switch closets. Plus, it will make Lefty less lonely. For Yenndo, he can be like the Bonnie for Foxy. If he's in your office, you must avoid checking Funtime Foxy, or he will either jumpscare you or permanently disable all the cameras. Bidybab will always take the fastest route to your office through the vents (left side). When you hear her crawling, you must make sure the vent door is closed before opening the monitor to avoid her jumpscare. Electrobab is faster than Bidybab, but can go down any vent path. She works the same as Bidybab, except if she gets in your office, she will drain power until you shock her with the zap button. Minireenas 1 can just be like UCN Minireenas, except they block the cameras instead.
I want to preface my comment by the fact I am no coder, so idk if these would be possible but I had a few ideas as I was watching and wanted to share with you. 1) For OG golden freddy/fredbear/yellow bear/etc I had a similar thing to your first, but my idea was a poster could show up on some amount of cameras and if you saw it in there without clicking it you could get jump scared, like phantom BB/Chicka, but it would not necessarily be something you need to seek out like funtime foxy's showtime. 2) for (at least) Endo 02, I thought of calling back to his original game where he can occasionally appear in the vents, but instead of being a threat, he could help the player by basically blocking other vent animatronics till he went away, how often he would get in there idk but I thought it could be fun to have another player helping npc like rockstar foxy. After that I felt like your ideas were very solid and could be neat additions to the roster.
I have an idea for shadow freddy, he'll appear where W. Golden Freddy spawns, but you have to use your flashlight to get rid of him, not your mask. For Phantom Chica, you should have to click on her cupcake, which will be on the same cam that she is on. Electrobab would not be part of the roster, instead, you'd have a bidybab in your office, which would occasionally turn into an electrobab, with a sound cue and would need to be shocked. (Also, it wouldn't be able to be stalled) (No Minireena 1 or Yenndo.)
I have some ideas from a game called fnaf mashup multiplayer on Roblox here they are: Endo: he will walk to the office, if he gets there don’t use the mask, you can also block him in the doors as he appears in the halls. If you put on the mask he will kill you. Shadow Freddy: he will walk trough the halls flash him if you see him, if he gets in, he will jumpscare you but won’t scare you, instead he will blurr your screen, if he jump scared you 3 times you ded. N. Foxy: similar to your mechanic, he will be in the closet in pirate cove, if his head peeks out, flash him, but if there’s a flashing light above the closet, don’t flash him else he will break the cameras, if you don’t flash him when the light isnt flickering and you haven’t flashed him he will kill you. Endo 02: kinda like toy Bonnie and toy chica, use the mask when he appears in the office, tho he can also go to the kitchen and uncharge the music box, if he’s there use the global music box to make him Theres alot of remake mechs too but for me theres alot, so if you wanna check it out yourself ig, anyways yeah those are some mech ideas
this is a very rough breakdown of how the ai of the aninatronics in the video might work done by someone who has never touched code in his life please tell me if i made something horrendously bad golden freddy:has an ai in 40 chance to spawn every hour when he spawns you click the poster [ai÷2] times and he goes away for the second idea it could work by having a chance to spawn either golden freddy or withered golden freddy similar to how bonnie and foxy work chances would likely be ai value plus a random number not sure what it would be though endo 01:endo 01 would have a stage progression very similar to how nightmare freddy works in fnaf 4 or how phantom freddy works in ucn, while your in the cameras every second endo 01 will add [ai÷2+1] to the counter,when it reaches 500 static appears on the camera the static gets worse every 100 points untill endo kills you at 1000 looking at his camera will remove 100 points per second if your not in the cameras 20 points are removed every 3 seconds withered freddy:same ai as most duct animatronics but he ignores vent snares and audio lures when he reaches your office he appears out the duct opening in your office and kills you if you dont have the mask on after 4 seconds withered foxy:mostly the same as freddy but will leave if the flashlight is on him after 4 seconds shadow freddy:not much to add over the video as xor or deedee spawns them in and he mostly has visual differences endo 02: same ai as other duct animatronics at about halfway through the duct system endo 02 will start moving backwards if the ac is on he will break the duct opening for [ai+2] seconds no need for extra ai for the fnaf 3 phantoms the ai would basically be the exact same as in fnaf 3 with no notable differences that havent been said in the video nightmare foxy:stage based progression very similar to endo 01 he will add his ai value to the counter every second and appears at 500 points with a 4 second kill timer sister location animatronics have the same ai as sister location nothing interesting there
It’s honestly kinda sad that these animatronics weren’t added into UCN because the mechanics you made for them are really creative. Keep up the good work.😊
You missed a character (no not jack o bonnie) Yendo Unlike other characters in sl custom night he cant be translated into ucn the same because he affects oxygen which isnt a mechanic in ucn I think hed appear in the office the same as he does in sl but if you ignore him and dont flip up the camera he jumpscares you but doesnt kill you and always cuases a ventilation error
He could just cause a ventilation error? Like when your screen goes dark and you have to reset ventilation, and then jumpscares you if you take too long to reset it. This is functionally the same as SLCN but without the oxygen meter
I think a better idea for withered foxy is he crawls through either the vents or the ducts and doesnt appear on the motion sensor Then if he enters youre office hell appear in a random position after you flip down your cameras and youll have to hold your flashlight on him until he dissapears He could be hiding in different places like in a doorway, peeking out from behind the desk, hiding behind rockstar freddy if hes active So youd have to look for him And if the heater is on it prevents him from moving through the ducts and/or vents but once hes able to attack again he gets faster the more the heater is used I think hed start sitting up against the wall in the room with toy freddy, and when hes gone it means hes in the vents or ducts, it gives that camera a use for when toy freddys not there and makes it easy to keep an eye on him when toy freddy is there
Great video but here are things that I would fix: Withered Freddy: He will appear in your office, if he does boop his nose 2 times. If you fail to do so or click more than 2… you die Withered Foxy: the exact same thing in fnaf 2, but just flash him for 3-5 seconds then open and close cameras Phantom foxy: Will replace phantom Freddy at a random time, if he jumpscares you he will disable your flashlight Phantom Chica: if you stay on a camera for too long, she will appear and disable cameras Phantom puppet: just make the jumpscare 10 seconds long Jack-o-Bonnie: if you office is over 100 degrees, he will disable the heater or A/C, if you don’t make the office colder you die The reason why the withered s I mentioned have nothing to do with ducts is because only the fnaf 6 animatronics fit (a little bias but whatever)
Might as well give my takes on what the sister location gang could have in terms of mechanics, I feel there’s missed potential with these guys. Funtime Freddy: FF starts at the back of the pizzaria but will start moving towards your office in response to noise. In order to make him return to his stage you must purchase bon bon’s tape from the prize counter. However, he won’t move if you look at him in the cameras thus allowing you to hold off on purchasing the tape until absolutely necessary. Bon bon: Starts out in the office at a random point in the night and will slowly peak out from behind the desk. You have to quickly click on him, move too slowly and he’ll retreat under the desk. If he fully peaks out or it’s been a full in-game minute he’ll Jumpscare you. Yendo: Yendo will act as golden Freddy, randomly appearing in your office. You must quickly put on the mask/ flip the camera or he will jumpscare you and disable your ability to reset ventilation, forcing you to play the game blind. Bitty Bab: Playing off your nightmare foxy door mechanic: Bitty Bab will be stowed in the crawl space below the control panel. When it starts to shake you must hold left click on it until the shaking stops or you’ll get jumpscared. Electro-Bab: will occasionally appear in any one of the cameras,he’ll make his presence known by making the lights in the office blink rapidly. You must find him and click on him to administer a controlled shock. Minirinas 1: minirinas will start climbing you at random points all throughout the night. You must pull them off your body and fling them away, otherwise they’ll jumpscare you. If you have the global music box on they’ll climb faster. Finally some bonus Office exclusive enemies because I really dig the idea: Candy Cadet: appears in the default office. will give you something random when you feed it a faz coin. It could be something good like more power, heat-proofing, more coins, ect. It, however, can give you terrible prizes as well. Ranging from a worthless piece of candy, an entire story that increases the noise level of the office, or a new animatronic being added to the night. Phantom Chica: works similarly to Rockstar Freddy. At the start of the night she will appear on one of the arcade cabinets in the fnaf 3 office. She will slowly build aggression based on her AI level and kill you when reaching max aggression. You must feed the machine faz coins throughout the night to keep her aggression levels low.
Imagine if DJ Music man appeared and you had to fend him off or he'll put one of his hands on a door and disable that for a bit or until a certain condition is met.
Alternative idea for Shadow Freddy: Shadow Freddy has an AI/20 chance to spawn at a random critical camera (i.e pirates cove, Show stage, prize counter etc.) on the hour. He stays around for 10 seconds and then vanishes until the next hour comes. If you look at his camera for 3 full consecutive seconds he will jump scare you (flipping down the monitor resets the timer). Shadow Freddy may only stick around for 10 seconds normally, but he will not leave if you are looking at his camera. So if you are looking at his camera after 9 seconds has passed, you will be jump scared at 12 seconds if you do not switch cameras or flip down the monitor. Shadow Freddy sticks around for 19 seconds total of unobserved time. So everyone you see him on camera, it pauses his disappear timer.
4:27 well technically pizzeria simulator has more if you count just by Animatronic Number and not by Active Threats But i understand this is being pedantic
I always wanted Funtime Freddy in ucn. My idea on his mechanic is that if you see him on cams you HAVE to stay in cams for 5 secs or you will be killed. He will only show up if NO doors/vents are closed. Same as phantom foxy, my take is that he should be outside of a door and you can see his eyes, if you shut/don’t shut the doors he will jump at you causing noise and the door is deactivated. He can be stoped by not looking at that door
"FNaF 2 has the most characters of any game today... except the one we're covering here." FNaF Pizza Simulator FNaF World (If you count it) Even if you don't include characters that aren't original to the game FNaF Help Wanted (1 & 2.... if you count them) FNaF AR...... if you wanna count it.....
For nightmare foxy, i’d make him a vent animatronic and his mechanic would be the same as dread foxy in the ucn fangame “crawlspace”. Nightmare foxy would emter the vents and crawl through them quickly, depending on which route he goes you would have to shut the according door in the vents.
I have better mechanic for the phantoms. Foxy : when he appear in your office you have to go on the cam or he will jumpscare you blackout the screen for 10 second. Chica : To confuse you,when she appear on a camera don't raise it or she will jumpscare you like classic bonnie. Phantom shadow freddy (easter egg) : he will appear in the extreme left of the office, if you watch him to long he will jumpscare you and reverse your keyboard.
I really like all these mechanics!! They all fit very well, wish UCN had more time to fit every single character in there. If they make another UCN in the next few years id hope theyd add everyone they missed and more
Here’s a better idea for Withered Freddy. If there’s ever a middle doorway in UCN, he’ll peek out and if you’re not on the cameras, he’ll run over to get you, but using the mask will scare him away. A better idea for Withered Foxy is that if there’s a middle doorway, he’ll appear randomly and you have keep your flashlight on until he goes away. Also if you get jumpscared by the withereds, they should talk like how Withereds Bonnie and Chica.
I have a few ideas for some of these guys Endo 01: Will randomly block the screen watching Toy Freddy play his game, each AI level ups how long he'll be there Withered Freddy: Acts like Freddy but inverted, so Goes faster in the AC and is in the right hall Withered Foxy: Will stand in your office, flash him 3 times to scare him off, DO NOT PUT ON THE MASK Phantom Puppet: Will appear on the kitchen cam and raise the noise meter, click him to scare him away Minireena 1: Will rapidly drain power, click on her to shoo her off (Appears in the same places as Helpy)
I feel like Purple Guy should count as a character since Phone Guy does. For his mechanic, possibly intercepting the OMC minigame? Like, every now and then instead of OMC, a purple minigame will show up with "Press C to SAVETHEM" or something, and if the player is spamming C to try and catch OMC on instinct, the screen will go black with a "you can't." and then the night abruptly ends
@ True, but the idea is to punish people who spam C to get rid of OMC - like when OMC’s minigame shows up, if you press C when the cursor isn’t actually over the fish, it’ll change to Purple Guy’s minigame and kill you if you press it again without correct timing (thus blocking spamming)
So, if nightmare foxy is a specific office character, than I have a few ideas for the other offices Standard office: Fnaf 1 Golden Freddy, the left hall corner poster is on the wall of the office, if it changes to golden freddy, honk the nose and he'll go away Fnaf SL office: Bidy-babs, like the freddles, they will appear around the SL office, if three manage to appear, they kill you, you get rid of them by clicking on them Fnaf 3 office: Phantom Chica, similar to normal UCN, she can appear on any of the arcade machines in the office, hover your mouse over her and you will be jumpscared, get rid of her by going back into the cameras, or just simply avoid her for long enough
I have an idea for Funtime Freddy, if he appears in one of the halls and has Bon-bon, close the appropriate door, but if he doesn’t have Bon-bon, close the opposite door before Bon-bon gets you.
I think that instead of nightmare foxy only being in the fnaf 4 bedroom office, he should work similarly to how he do in fnaf 4. He would approach the office from either side with sound cues, and if you look to the other side of the office or don’t close the door fast enough, he gets into the office. Maybe he hides under the table or smth. You would need to check on him similarly to scrap baby and flash him with the flashlight if his expression changes or smth similar.
random character idea i came up with: ok not really a character but a modifier: selfish DD: she will try and steal the death coin. she will not spawn if the death coin is used by the time she is supposed to spawn. if the death coin is in the prize corner, DD will slowly make her way to it. if you buy it while DD is in any camera EXCEPT the prize corner, DD will enter your office. if you buy the death coin while DD is in the prize corner, she will jumpscare you and end the night. if you have the death coin when DD spawns, she will appear on your office and sing a song. if she finishes that song before you use the death coin, you lose the death coin and DD just goes away. You can make her go away by using the death coin. While DD is in your office (from you buying the death coin): she has a chance to start singing a song, which will cause noise, but while she is doing so your office will be cooled down from her propeller hat. and the song she sings would be: "uh oh, how unfortunate! uh-oh, how unfortunate! i know how much you like to fight... so i'll remove the death coin from this night.
Here are my ideas for the Sister location animatronics : For Funtime Freddy, I thought of a double mecanic. The first one is the same as the custom night in Sister Location, he will appear in the hallways cameras and will throw Bonbon at the player. If he says "Bonbon go get him", Bonbon will attack from the side where Funtime Freddy is. If he says "Get ready for a surprise", Bonbon will attack from the opposite side. And the way to stop Bonbon is closing the door. For the second mecanic, I'd imagine something like Freddy's mecanic where Funtime Freddy is coming closer to the doors from time to time and to make him go back, we have to play a Bonbon audio like in the second night from Sister Location, closing the door won't make him go away. For Yenndo, I don't think putting the same mecanic as Golden Freddy like in Sister Location is a good idea, especially if there's already at least one Golden Freddy in the game. So, here's what I think of: if he appears on your office, the power level will decrease a lot faster, a control chock button will appear too and we'll have to press it to make Yenndo go away. For Bidybab, maybe put him in the vent system and when he talks we close the vent. For Electrobab, he will be in the same vent as Balloon Boy and JJ, but only his eyes will glow, we'll have to close the vent's door, otherwise he'll come to the office, the power level will decrease faster and he won't go away. And lastly, for Minireena 1, I thought of them crawling in the desk in front of us and we'll have to touch them to make them fall, otherwise they'll come to our face and when there's like, three of them in our face, we'll get jumpscare.
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Thanks for all the support and for 23K!
What was your favorite idea?
you made a mistake minnirnas are in UCN but they can only be actvated by dee dee
What about the freddles?
I Had An Idea Of What If UCN Included Characters From The Joy Of Creation
Ignited Freddy : There’s A Widow Behind The Office If Ignited Freddy Appears At The Window You Need To Close The Blinds For A Few Seconds
Option 2 : If He Ignited Freddy Appears At The Doors You Need To Shine Your Flashlight At Him
Ignited Bonnie : If He Appears At The Doors He’ll Try To Punch The Doors Quickly Close The Door He’s At To Stop Him
Option 2 : If He Appears On The Cameras Click On To Other Camera Or Get Off The Monitor To Avoid Him Breaking The Cameras For The Rest Of The Night
Ignited Chica : She’ll Be In The Closet If You See Her You Need To Stare At Her For A Few Seconds
Option 2 : If She Appears In The Office You Need To Find Her Cupcakes On The Cameras There’ll Be Three When You Find The 3 Cupcakes Shine Them With Your Flashlight To Make Ignited Chica Go Away You Only Have 10 Seconds To Do This
Ignited Foxy : If He Appears Under The Desk He’ll Then Stand Up Quickly Flip The Monitor Up To Avoid Him
Option 2 : When You Hear Heavy Breathing You Need To Find Him On The Cameras When You Find Him You Need To Stare At Him For A Second
I’m Only Doing The 4 Main Animatronics
Idea for nightmare foxy:
You will hear him run down your left or right hall, flash that door to stop his approach. If you flash the wrong door, flip up the cameras after his sound cue has stopped OR don't deal with him in time, he will enter your room. After this, a new camera will appear in your system, check it to see nightmare foxy's progress and use the camera's button to close the closet door if he's gotten too far so he doesn't kill you. The closet door takes no power and will rapidly push nightmare foxy back, but has to be held down to work. If you can see his eyes staring into the camera, do NOT close the closet door. Instead flip down the monitor or switch cameras to prevent him from killing you.
""What If UCN Included Their Missing Characters?"
Ultra Custom Night:
Lol
"hold my freddy plush"
I was boutta comment that bro
THE MICROWAVE?????? 😭😭
hold my exotic butters
doesnt it also have the most obscure characters like fnaf custom night freddy and normal freddy being different characters?
“FNaF 4 only has one character missing!”
Now you’re just taunting Jack-O-Bonnie
I know i forgot them
and plushtrap cuz he is the same as nightmare bb
did you all forget about springbonnie,
like fredbear could be a character,
springbonnie only had a 8-bit form before,
but that didn't stop fredbear right?
so it could still be possible
Nightmare cupcake sitting in the corner cryin rn
@@jerakaigamez you also forgot pan stan from trash gang and yes he isnt in the game
Here are some ideas for characters you didn't mention
Paper Pals: They will randomly appear at any entrance in the office. Paper Freddy will appear at the doors, Paper Bonnie at the ducts, and Paper Buddy at the vents. They prevent you from closing that entrance until you either flick your cameras up or put on the Freddy Mask
Phone Dude: He will randomly call like Phone Guy. If you fail to mute the call, he will talk for a couple of seconds, increase the noise a tiny bit, and cover part of your screen with a random item that appears at Fazbear Frights.
Jack-O-Bonnie: If the temperature exceeds 100 degrees, he will start materializing on a random camera, indicated by a fire sound effect. Either look at his camera or turn on the A/C to get rid of him.
Dark Springtrap: He will randomly move between the cameras, vents, and ducts. Use an audio lure or close the correct duct if he is in the ducts, close the correct vent snare if he is in the vents, and close the right door when he reaches the office.
Security Puppet: When you buy the Death Coin, the Security Puppet will start randomly moving through the cameras, in the general direction of your office. Use the global music box to cause it to go back to the Death Coin/Plush cam (Where it starts)
Prize King: He will stay in your office the entire night. You can click him a total of 10 times per night. He will either do nothing, increase your power by 0.1-1%, Decrease the temperature to 60-75 degrees, Decrease the noise bar, or jumpscare you (Has a chance to on the 9th click and guaranteed on the 10th click)
The Clowns (Both Lemonade and Fruit Punch Clown): They will randomly appear on any camera. Being on the camera for a second will cause them to jumpscare you (Like Helpy)
Candy Cadet: You have to give him his Ai level amount of Faz-Coins by 6 am or he will kill you
Pan Stan: He is with Trash and the Gang. He will randomly appear in your office, blocking a random portion of your screen.
Bonus:
Setting Springtrap to 1 ai and death coining him (When he is peaking out of the vent) will cause a Spring Bonnie jumpscare, like Fredbear
Very epic
Oh yeah! He forgot about Jack-O-Bonnie. I'll edit my comment to include him as well.
@@jerakaigamez just came into comments to say you totally forgot Jack o bonnie
@shadowmoth9158 lol ty ty I didn't know
I found one a TON of people forgot. adventure endo-0.1 got scrapped. (source = ucn wiki) mechanic idea: "For every 25% of the usage bar filled, Endo will disable a random security system for half an in-game hour. This could range from disabling a single camera to shutting the entire duct or vent system."
I love how fnaf 1, 2, 3, and SL are all music and fnaf 4 is just "WAS THAT THE BITE OF EIGHTY-SE-"
Lmao yeah fnaf 4 does have much music
@@jerakaigamezMenu theme:
@@jerakaigamez Westminster Chimes:
fnaf 4 just gets memed on
@@jerakaigamezFNAF 4 should’ve been the other clip: “Ok so the first night is never usually that bad in any of the games- *screamer sound*”
funtime freddy being left out is so baffling for how iconic he is
Ikr
And Funtime Foxy was missing in Special Delivery.
Funtime Freddy is my favorite character in the entire series and it was so disappointing he was put in the game in the background as an office object that is similar to the deer like head object without the wooden board behind his head, he could’ve been added as a special character like Lolbit or bonnet. But I guess Scott was just lazy to come up with a mechanic for him.
@ŚhayneĖlaine which is wierd cause his sister location mechanic could have easily worked
@@jerakaigamez It worked in Ultra Custom Night
Quick reminder that FREDDY FAZBEAR dosent have a voice in the game, but NO 1 CRATE does.
Thats because No 1 Crate mogs Freddy 1000%
But no 1 crate the goat
@@bitstimandwesker8896 no 1 crate best waifu, don't slander her
@@skrub_king translation to regular English:
That’s because No. 1 crater is so much better than Freddy
Freddy fazbear was supposed to be voiced by kellen goff but it was scrapped, and instead we got his voice from AR
Imagine going against every single FNAF animatronic at once, with all 20 difficulty 💀
It’s a real thing. Ultra Custom Night. It has, like, 700 characters or something.
@ dang
@@Blazingburn-c1h interestingly, every animatronic in ultra custom night is actually impossible as black light Freddy 1b kills you before the night begins! On top of that, there are so many different mechanics to keep track of (the pizzeria has 4 floors!) it is basically impossible for a human and maybe even for a bot. Even so, it’s free on gamejolt and a blast to play! It even has a sort of campaign/story mode and extra little minigames like a Bonnie rhythm game! It’s totally fun and i absolutely recommend installing it.
@@Awesomesauceuser I think I’ve heard of that game lol, that’s wild though
@ it’s a fever dream lol you’ve gotta try it
I’m not a massive fan of phantom chica having the same mechanic as phantom bb so hear me out, phantom chica appears on the camera backstage (or where toy Freddy is) she can appear on the monitor with toy Freddy and if she appears you need to switch camera on the monitor for toy Freddy, (the monitor will just be active without mr Huggs and even if toy Freddy isn’t active) or she will jumpscare you I think this links more to fnaf 3 and can be a pain with toy Freddy’s mechanic
@@SpringLockFilms damn based tbh
@SpringLockFilms maybe it interrupts his game, so if you don’t do it quick enough, he will jumpscare you, for not fixing it, or turning it back on quickly enough that he gets bored, but if you do such, toy Freddy will give you some extra time before he jumpscares you as thanks.
Bro really said "i dont want another phantom bb let's give him to toy Freddy instead"
true
@@thechargedfoxie456yt2 exactly bruh 🙏
I have an idea For Funtime Freddy & Bon Bon:
Funtime Freddy appears after 30 seconds when night begins & will go to your left door from the prize counter, after he’s right outside your door, Bon Bon will enter your room and work similar to Bonnet, but instead he goes to the right side of your room, if you don’t tap on his nose in time, he kills you, but if you do, 2 things can happen: Funtime Freddy will either go back to prize counter, or will enter your office and his face palettes will be open. For next 4 seconds he will ask to close his face palettes (which is done by tapping on his both left & right cheek) if you don’t do that in 4 seconds, he remains in your office for the night just BB in FNaF 2, he also disables your Faz coins which means that you will probably die to plush animatronics. These 2 things have their own A.I. system BTW! After you clicked on Bon Bon’s nose, the game will pick a number from 1-20. If the number is lower or equals to the line number (which is 10 until 4 A.M.) Funtime Freddy returns to prize counter. But if it’s Higher, Funtime Freddy, enters your office and does what he does. After 4 A.M. the line number is reduced to 7 (which means that at 4 A.M. and on, Funtime Freddy has a 65% percent chance to enter your office, instead of leaving)
(He will then appear after every in-game hour)
Post script: I changed my mind about this mechanic above, because Faz coins aren’t that useful outside of Rockstar Freddy which can still sometimes glitch out and fall asleep. So JerakaiGamez, you had a good idea of keeping his SL mechanic
Jack o Bonnie idea: when he appears in the office he makes the temperature go up. You need to turn on the fan to get him to go away. (He doesn’t jump scare you, although he does work well with Jack o chica)
I like this
Yipee🎉
I actually thought of this and I am actually pretty proud of what I came up with for withered foxy.
Every time you'll flip the cameras down he will have a chance appear on your left side (as to not mess with nightmare bb) and you'll need to quickly flash him quickly. Pretty basic mechanic, but that's where phantom foxy comes into play: his mechanic will be the exact same but if you use your flashlight instead of going away he'll jumpscare you, letting the door animatronics come in. (althoug you could close the doors if quick enough) So the way withered and phantom foxy would work is as a sort of duo; where you gotta quickly use the flashlight on withered foxy but also not mistake phantom foxy for him.
nice
This is such an epic concept! 🤩
his ultra custom night mechanic is cooler
@Temmie4Life What Is It? (Haven't played It)
@Chaotic_Overlord its ucn but 10x bigger
I say we add Scott Cawthon into the game and his mechanic is that when it's 5 AM you have to turn on everything in the office or else he will crash your game and delete the file. It could make things a little more difficult.
Ideas for animatronic mechanics
Jack-o-Bonnie: He appears in the office when it reaches over 100°. If it reaches the max temperature of 120°, he will jumpscare you within a set time frame (this lowers depending on his level; 5 seconds on level 1 and 3 on level 20) Use the fan to send him away.
Yenndo: He works the same as Bonnie and Chica in FNAF 1. He will progress toward your office from the Prize corner or the Parts and Services room. Prize corner means he will go to the left hall, Parts and Services means right hall. When you hear a scraping metal noise and see his face in one if the doorways, close the door he appears in before he attacks.
Bidybab & Electrobab will work the same. They will take power when they appear in the Prize corner. Only one will appear at a time so power doesn't get instantly deleted. You can lower their chance of spawning with the global music box.
That is, if we're not adding any new rooms. To nerf Yenndo, there will be a centeral area with tables, a stage that Freddy will spawn on, and a wardrobe. Nightmare Foxy could use this wardrobe. There could also be a power room that branches off of Parts and Services. Electrobab, Bidybab, and Endo 1 will appear. This can also replace Yenndo's Parts and Services spawn.
Nice
I added the closet because the FNAF 4 office's closet is a bit obscured. The wardrobe can be used in a more empty part of the office (this occasionally changes based on the office you are using)
5:14 there is actually a mechanic for w freddy that I prefer more. How it works is that when he enters the office, you have a limited time to put on the mask, or else he makes your flashlight way worse and wildly inconsistent. This way you have incentive to drive him away other than "not to die"
The idea is inspired by fnaf 2 reimagined where whithered freddy messes with lighting, but with my own little tweaks.
ahh thats cool
7:22
Don't know if this was intentional or simply a coincidence, but this is the exact mechanic for Phantom Tails in the UCN themed fan game, Five Nights at Sonic's: Maniac Mania
Wow no idea what that is but cool
PEAK MENTIONED 🗣️
FNAS Maniac Mania mentioned
"Nightmare Foxy is the only animatronic in fnaf 4 not in ucn"
Jack-O Bonnie:
Yes....I realised
this was a really good video I like how you also thought about how this would affect 50/20! I also really appreciate how you linked the renders you used, so many fnaf tubers don't do that so it's really nice to see :D
no problem! glad you enjoyed!
Some of these characters got added in a mod expansion called UCN Expanded, complete with their own mechanics and increasing the already difficult 50/20 mode. Great video btw!
That's really cool to know! Glad u enjoyed the video!
Underrated video, you should definitely havre more views, keep up the good work!
Appreciate it!
WHERE IS JACK-O-BONNIE
@@emriver150 exactly
I eat him sorrgy
I FORGOT BRUHHHH
@@jerakaigamez You can do what They did for Ultra custom night where if the heat gets too high you just die as he slowly fades in.
@loren6102 Isnt that just jack o chica
I want a UCN fan game where instead of every animatronic having special mechanics they just act the exact same as they do in their games
That could be cool
From my lore takes; Golden Freddy or Cassidy would be the one operating UCN on afton. I dont think he'll make himself an animatronic so yeah. But if he WAS added. Then his mechanic would be different than his mechanic in fnaf 1 or the same
Different: Hallucinations from fnaf 1 start to appear on your screen, interrupting you. Making you have a blurry sight for a while. Then Golden Freddy will appear on your office then you need to flip your camera to make him disappear.
Same: Self-Explanatory, The Freddy Poster would turn into the Golden Freddy Poster and Golden freddy would be activated, If you didnt flip the camera then you're dead.
Extra: Rarely spawns at the same time fnaf 2 golden freddy spawns
For Mister Endo Bendo, he wasnt added for being a background character and just an endo. His mechanic is either you're idea or this mechanic i like more.
Mechanic #2: If all of the masks become sentient and start to look at the camera, it means Endo Bendo is starting to attack, once endo looks at the camera. You have to close the door on him immediately once hes gone in the backstage. This is just like fnaf 1 foxy.
Extra: Endo will not run at the same time foxy is.
Withered Freddy would be to boring. So he aint going in. :sad me insert:, So the mechanic would NOT be from the ducts imo. Its either the same mechanic as all of the withereds and toys, ORR-
Mechanic #2: Withered Freddy would be entering from the doors, if you use the flashlight on him. He'll back away, making him leave. But if he enters the office, the flashlight will just make it worse and if you use it, withered freddy would destroy it and kill you. Using the mask is a RNG chance. Its either he gets confused or he notices. (Optional)
Withered Foxy wasn't added, maybe because golden freddy didnt like him. I guess? Anyway- his mechanic would be the same in fnaf 2 or different.
Different: He'll exit the backstage and he can either: enter the doors, enter through the ducts, or enter through the vents. If he enters through the doors, use the flashlight. If he enters through the ducts, use either one of the buttons for the ducts (which i forgot) to stall him and let him exit. For him entering the vents. BB would be first than withered foxy 99% of the time. So if you see BB, close the vent. Then your same for now, just use the flashlight
Shadow Freddy wouldn't be added for just.. i don't know, don't know what was scott thinking. His mechanic for me is interesting.
Mechanic: He'll be in the backstage for sometime. Not able to be seen. Once he is active, you can see him. With his glow eyes and teeth. Once you look at him for too long, then he'll make you not able to use the cameras and start to glitch your screen. To stop this, use the mask for 15 seconds or more. Depending on how the game likes you.
Same with Endo 01 for Endo 02, he was just a background character. Although he would be cooler then endo 01. Anyways, for the mechanic. Theres either the music box mechanic or the vent mechanic.
Music box mechanic: Endo 02 would enter from the music box. Once it the music box gets low. He'll either change the music for it. Or make you unable to use the global music box. You'll hear that change and you'll come to it when you know. If you wind it up, then endo 02 would disappear and go back to the backstage.
Vent mechanic: He'll enter from the vent. If you try to close the vent on him. He'll break it. Making other characters enter. To prevent this, use the flashlight to push him back. Then he'll leave.
i love the extremely minimal effort and research put into this video its so cool
Lol I dont know if this is a compliment or an insult so uhhhhh....thanks?
@@jerakaigamez i'll be real it was a silly insult, sorry
actual criticism of the video:
i don't know why you didn't seem to bother checking if anyone else has done this idea before. it would have been really interesting to look into how ultracn and ucn expanded did their ideas, compared to your concepts. especially from a game design perspective. (UCN Deluxe also already has that second golden freddy idea fully implemented in it's Chaos 4 mode. I haven't beaten it [I suck at UCND lol] but it would be nice to mention, although it's much more niche so i wouldn't be surprised if you didn't even know ucnd existed)
speaking of from a game design perspective, the concepts seem also feel a bit half baked and not really thought through. surprisingly, most characters in UCN have a purpose for being there (outside of trash and the gang), and they all do something different while still being manageable even with many animatronics on. while i like some of your concepts, some of them just feel pointless and already do something that other ucn characters do better.
your first golden freddy idea is just an easier rockstar bonnie. if it also had a chance to spawn on dropping cams, that would just make it either constantly show up, or never spawn at all. i think it MAYBE can work, in a more balanced game, but also i think rockstar bonnie does the "find something in cams" concept a lot better already, and toy freddy and puppet do the "things i have to constantly manage and check" concept better too.
your second golden freddy concept is actually really good. it's so good that again it's already in UCN deluxe lol. it would make the current 50/20 strat like 5x harder, but i don't think scott cawthon was designing around that either way, and you still can definitely manage it. and in intended route it works great. no problems there, parallel thinking is a thing yeah and it would have been cool to acknowledge it, but again yeah UCN deluxe is pretty niche so i'm not surprised you missed it. you should totally play it tho
endo 1 is weird. ballora already fills the cameras with static, so it'd get confused with that. and like you said, it contributes literally nothing to 50/20 runs because you never are on cams anyway. intentionally designing an animatronic's mechanic so that it literally doesn't matter is... weird? i feel? in intended route, it's just another thing on the checklist. it's fine, but not really that engaging or interesting.
it's really hard to suggest alternatives because ucn's core design is already so full of every concept that you can reasonably do, it gets super messed up. i think something cool would have been to make something with silent ventilation, though, as that's super underutilized. i would have made it so if he leaves the backstage, you have to turn sv on to make him turn back. accompany him leaving with a sound cue, or something. having to activate a utility in reaction of something would make office gameplay more interesting, i feel. you can keep the static too when he leaves
your withered freddy concept is interesting, but doesn't really fit the character imo. if i was scott i would have given that to toy bonnie and chica, to be honest! and just made withered freddy and withered bonnie the ones that show up randomly. either that, or i would make withered freddy be similar to freddy, but on the right side. right door is pretty underutilized, only really being used for ballora and maybe nightmares (idr which one). i get that cam 2 is pretty cramped, though
withered foxy just doesn't really work because of nightmare bb, yeah. it sounds like an rng nightmare, especially if you can't get nmbb to stand up in time so you can flash both him and foxy (cuz that's the only way to flash bb safely). ucn doesn't need more rng. it's also really unintuitive that you'd have to do this. the idea of having to flash something in the room constantly is already taken by phantom freddy, though. and nightmare freddy in a way. imo add him to a camera and make it so you have to spam flashlight him in there. that'd require having to add a flashlight to all the cameras but it's another thing in the intended camera cycle. it's not the best idea but you can't really do anything with him in the office that's not already done.
shadow freddy, no notes. it's fine, honestly better than shadow bonnie it'll make it so you have to guess where the deathcoin is in the dc sequence, but also that's really funny so i like it.
endo 2... having to use the ac to push him back is interesting, i like that. but his punishment doesn't really matter at all? even for intended route, you don't really change the vents, you use the heater for the duct animatronics iirc. idk just make him kill you
phantom foxy works. no notes, would make it so you can't just sit on the left the entire time. what's the downside to being jumpscared by him, though? imo it should be something like raise temp a bunch and maybe noise
phantom chica and puppet just. don't matter at all. like you said. phantom bb and mangle actually do something different, bb only spawns on the cam system and gets despawned if you swap cameras, while mangle spawns on any system but despawns when you change systems. so this is a very easy fix, just make each of the phantoms target a different area. puppet can appear on all three systems with a long kill timer (have her slowly fade in, maybe), but only be removed when closing the cameras (ie: swapping systems or cameras doesnt remove her). phantom chica can appear in the ducts and vents and you need to swap to the cam system to despawn her. this makes you have to focus on what phantom is on a lot more than you do rn. phantom bb/mangle from ucn recode actually do something similar to my puppet concept, which is where i got the idea from
nightmare foxy appearing in only one office is just... a very obviously horrible idea. don't know why you decided to go with this. i actually like the concept too, just make him spawn in all of the offices.
and finally for SL, can they really be imported directly into ucn?
i mean funtime freddy totally can, dunno why scott didn't do that. the zap characters probably work, too, altho they're arguably redundant due to reset ventilation existing. but yendo is basically already golden freddy, and the other bidybab thing already kinda exists from characters like molten freddy and ennard and afton. for bidybab, could be cool to have something where you have to close the vent door like 3 seconds after a sound cue. yendo can just not exist idrc
wow i typed a lot.
TLDR: you could have really thought more about these concepts, and could probably have mentioned how ultracn and ucn extended did it. i kinda expected more from you
I love the ideas of including more uses for the ducts!
Me too
Massive shout out to this video having full captions, always worth praising
Ultra Custom Night Moment.
Yup
Yeah
Really interesting watch, I love some of the mechanics he came up with ngl for them lol, nice how he tried to make them relate to each animatronic's appearances in their own game.
W glad u enjoyed
Imagine a sequel to UCN, where it includes ONLY the missing characters
And i also had another thought, wouldn't it been cool if everytime you change office layouts, it also changes the animatronics way of killing you. For example, if you put the original layout, Phantom chica attacks threw the cams. But if you put on the fnaf three office, she appears on the arcade infront of you, and that's how she attacks you from then on intell you change office layouts.
cool stuff
@ArmyFox-z5z indeed there is one ocn aka omega custom night:virtual nightmare I can provide it's link if ya wat
I feel like golden Freddy would be a distraction similar to fnaf 1 where “It’s me” flashes around
could be cool
While Withered Freddy appearing from the Ducts is certainly an interesting idea, I feel like it still kinda blends in with the other mask animatronics. I actually thought of something like this before, so here's my idea:
"Withered Freddy only enters the office when you flip down the monitor. Put on the mask!"
Yeah its still pretty basic, but it somewhat resembles FNaF 2 more with how it works. You could also combine this with changing W. Golden Freddy's mechanic to only using the monitor, so when lifting down the monitor you gotta check quick if either W. Golden Freddy or W. Freddy are there and react accordingly.
nice
Here's my (I think awesome) idea for Endo 02 :
Endo02 will be sitting with the Puppet in the box just like in FNaF 2. They'll change from time to time and you'll be signalized about it from the plushie on the right side of your desk (Just like Foxy-Bonnie duo). If The Puppet plushie is on the desk, the music box decreases every second as normal and you have to wind it up to prevent Puppet from escaping and killing you from the right hall, but the winding up will be 3 times faster to fit the game better. When Endo02 plushie is on the desk, The music box doesn't decrease but if you try to wind it up or change the music then Endo02 will escape and kill you after a few seconds from the side vent. You can still wind it up with Global Music Box to prevent trap moments.
If you haven't noticed I tried to both :
-Implement everything Endo02 has to offer from the second game. (Leaving the box, crawling through the vent)
-Make the overall music box mechanic way less annoying and hated.
-Make both The Puppet, Endo02 and Chica synergize with each other well.
-The fact that The Puppet and Endo02 sit in one box is cute. :33333
We need a part 2 to this videos going over missing animatronics
- Paper Pals
- Springbonnie
- Phone Dude
- Jack-O-Bonnie
- Adventure Endo 01
- Candy Cadet
- Secuirty Puppet
Possibly
Maybe Crumpled Freddy suit. It's just Shadow Freddy again, but like Yellow Bear and Golden Freddy are not much different too, so
“You forget some animatronics”
Golden Freddy: thanks for reminding me
1:40 "it wouldn't make sense to add a second version of withered freddy me: there 2 williams springtrap and scraptrap, circus baby and scrapbaby and THERE 2 PUPPETS (Lefty)
dont forget ennard which is before they got split to scrapbaby and molten freddy
Really nice video! I had same questions for these animatronics, and you made ideas real, thanks
no probs
It’s funny how I had the same idea for a potential Classic Golden Freddy mechanic as you did, that blew my mind!
I wish the plush animatronics weren’t so tedious on 20 AI, as it basically forces you to only use one camera. 50/20 mode could be way more interesting than just “AFK after 1AM and click a button occasionally while praying Toy Freddy doesn’t maul you”. It’d be better if the plushies required 10 coins on 20 AI. Same goes with Funtime Foxy. I’d have his mechanic be less punishing. Instead of Insta-killing you if you aren’t at his stage, I’d have him have a movement opportunity when you miss a showtime (taking two movements to leave). It’d add a lot more freedom to the mode.
@@endstoneninja3845 based af
That would make funtime foxy way too easy to deal with tho. Unless you make that higher the AI = more chance of a Showtime each hour+ M.O (at 20, he would have Showtimes every hour with a 100% chance to move), he would be potencially obsolete RNG character
Also, the plushy gang dificulty comes from the higher price by ai, so i don't think i would change the price too much
@ yeah, I find it weird how Funtime Foxy basically doesn’t have AI at all. Funtime Foxy should be a threat but not too unfair or too easy.
@ to be honest, what makes the plushies so annoying is that getting coins in the first place is too luck-reliant and you have to get 60 coins just for them.
I agree with the idea you had each office having custome mechanics and think Phantom Chica's mechanic should be in the FNAF office with the arcade screen. If she appears on it, you have to find the shadow cupcake on one of the cameras.
nice idea
I’m really glad Scott didn’t put chicks magic rainbow in that just has a 1 in 20 chacne( or 2 or 3 depending on the level of difficulty) and they just apear more frequently the higher the value. And if you click them they have a (ai value) out of 20 chacne to insta kill you
OMG IMAGINE!
W video I wonder why there arent these characters in ucn. You deserve subscribe form me
epic
We need to get these modded into ucn
Based
@@Xachpro5475 there's something similar with Ultra Custom Night, but this fangame have like 800 characters
@@purblubescramble-prll 869
Dude, I love this!!! Very creative video, although there were some missing animatronics that most people in the comments already talked about, lol
I feel like you should expand on that idea of each room having a unique animatronic, 'cuz that's a really cool idea, but you only showed with fnaf 4 lol
I'd love to see a modded version with these added animatronics with more or less the same mechanics you suggested
Glad you enjoyed
Thumbnail is top five images you werent supposed to see
Lolll
Here are some of my ideas (didn’t make one for all of the ones I felt he had a good mechanic for)
Withered Freddy: identical to Freddy but on the right door, can’t be cam stalled and when he reaches the door if you don’t close it within 5 seconds of him reaching the door he will enter the office, from there he will require the player to wear the mask at all times while not on cams or his kill timer will rapidly drain and he’ll kill you
Withered foxy: upon spawning the infamous hallway sound starts playing and he’ll appear on cam 1 or 2 once he appears there you must use a new camera light system and hold it on him for a bit to get rid of him he can only spawn once per hour and the time it takes for him to leave is cumulative
Bidybab and electrobab: will attempt to get in through your side vent if bidybab gets in she’ll force in any other animatronic in that’s being office or cam stalled and electrobab will steal 10% of your power if he gets in rather than being there visually they will play a respective voice line when they enter the vent and don’t need the cams pulled up to attack or spawn in the vent
As a Pan Stan fan I am deeply disappointed you didn't include him
I apologise for this betrayal
Me when no pan Stan 😭😭😭😭😭
I have an idea of my own.
The Shadows
Shadow Bonnie: Shadow Bonnie will appear on a random camera far away from you. However, overtime he will jump slowly from camera to camera until he’s in your office where he WILL do the intention of crashing your game. Fortunely, you can avert this game over by clicking on him in the far, dark corners of the cameras. You’ll know when you’ve caught him when he gives a little giggle that sounds like Cassidy’s laugh. Once you click him he WILL go BACK to his original position at the beginning of the night although he WILL try and mess with you like blocking your cameras which you’d need to flip SLOWLY in order to get rid of him.
Shadow Freddy:
More of the same thing but now Shadow Freddy will give a more normal, echoey Freddy laugh than Shadow Bonnie. Also Shadow Freddy will rapidly approach your office instead of slowly like Shadow Bonnie. Shadow Freddy DOES NOT have patience and will get more tricky and unpredictable for as long as the night goes on. To get rid of him you’d need to be fast with the cameras because he will blackout your camera if you stay on him for too long unlike the polar OPPOSITE of Shadow Bonnie. The two of them are bound to be up to some no good mischief.
I’ve been thinking of the fact that I want to see the shadows as more of an actual higher threat than just an easter egg because I feel like they deserve more. Also, they are labeled as The Shadows as 2 characters so you CANNOT get Shadow Freddy and NOT Shadow Bonnie. ALSO it would be cool if the shadows had a Mono-chrome mode that turns everything static and gray to distract your vision and look cool.
its so cool you made a fnaf video im such a big fan of it
Yayyyy
some voicelines for the characters after jumpscaring you
classic golden freddy: *the same garbled gibberish from the fnaf 1 night 5 phone call* or with a very rare chance to hear a kid's voice whispering "it's me..."
endo 01: you thought i was someone else? yeah, i get that a lot (or) i wish i got to be on the stage, i'm just stuck as backup!
withered freddy: i may be a bit past my prime, but i can still fit in those ducts like the rest of them! (or) that flashlight may work on the fox but not me!
withered foxy: yarr, you thought you could trick me with that mask, but i know who you are, ya slimy seadog! (or) i've been left in the parts and service room for so long, they should call me the silver fox! yarharharhar!
nightmare foxy: i was gonna take you to davy jones' locker, but it looks like this place is much worse! (or) this ain't davy jones' locker, it's the locker of the one you shouldn't have killed...
funtime freddy: good job bonbon, you definitely made this guy soil himself! (or) hey bonbon! i don't think this is the birthday boy, it's just another victim!
yenndo: you thought it was gonna be golden freddy, but it was me, yenndo!
bidybab: i told you i was going to get inside... and here i am
No fnaf world gave me depression
Yo nice vid bro. Glad to see it do well
Appreciate it
@@jerakaigamezno probs
:)
3:01 that’s exactly what’s done in ucn deluxe with chaos 4, it’s really cool
Awesome
My Ideal Idea’s For These Missing Characters.
Golden Freddy: If You See Him On The Freddy Poster Camera You Have To Change It Back To Normal Freddy
Withered Foxy: If You See Him Run Towards Your Office You Have to Shut The Door and Turn on the heater to back him up
Withered Freddy: If You See Him On the right side of your door You Have To Put on the mask
Phantom Foxy: if you see him on the left Side Of Your Office You Have To Turn off the fan and Flash Him
Nightmare Foxy: if you see his eyes in The Left Door You have to shut it and Change the music
Funtime Freddy: If You See BonBon You have to tap him otherwise Funtime Freddy Will come
Shadow Freddy: if you see him on the vent cams then you have to change cams and shut the vent
nice
8:06 forget the jack-o bonnie! :/
@noname3284 :/
For Phantom Puppet, my idea was that she would appear in a random camera and move around the cameras constantly. She would block part of your vision on said camera meaning that it would be harder to see the animatronics, or to hit the ventilation reset button for example.
Golden Freddy will appear on whatever camera you're looking at, but only if you've been in the office for too long. You must quickly switch the camera or system to avoid his jumpscare. His AI level determines how much time you have to react.
Endo-01 will be inactive in the Parts & Service room until you run out of power. His ai level will determine when he attacks. (He is like power outage Freddy)
Withered Freddy will make his way to your office from the east or west hall. Close the door to send him back. If he is let in, you must put on the mask to ward him off. He is more strict than bonnie and will insta-kill you if he's in your office while you've run out of power.
Withered Foxy will wait outside one of the halls to attack. When you hear his running, you must react quickly and shut whichever side he's coming from. (He's just another reaction time animatronic like Ballora and Afton)
Shadow Freddy will appear in the vent system. If his face is on an unsealed vent node, sealing that vent will cause you to automatically run out of power. He only appears for a short amount of time, though.
Endo-02 will be in the vent system. If the puppet is active, he will move faster the more the music box is unwound. Regardless, the GMB can be used to slow him down. He goes down the left or middle path, but never the right.
Phantom Chica will appear only on the duct system. Staring at her for too long will cause her to jumpscare you and temporarily turn off and disable audio lures.
Phantom Foxy will appear in your office. You must react quickly and shine the light to make him disappear. If he jumpscares you, power will temporarily drain faster.
Phantom Puppet will be in the kitchen. Overwinding the music box will cause him to do an attack similar to FNAF 3. This will cause lots of noise and speed up ventilation errors. However, this can only happen once per night.
Nightmare Foxy will force your monitor down with a paralyzing jumpscare if you're on your monitor for too long. While this won't kill you, it will leave you vulnerable to other threats waiting for you in the office.
Jack-O-Bonnie will be like Jack-O-Chica, except he will be in your office and will only disappear if you have the AC on until he disappears.
Funtime Freddy would have the same mechanic as in SL except he can't switch closets. Plus, it will make Lefty less lonely.
For Yenndo, he can be like the Bonnie for Foxy. If he's in your office, you must avoid checking Funtime Foxy, or he will either jumpscare you or permanently disable all the cameras.
Bidybab will always take the fastest route to your office through the vents (left side). When you hear her crawling, you must make sure the vent door is closed before opening the monitor to avoid her jumpscare.
Electrobab is faster than Bidybab, but can go down any vent path. She works the same as Bidybab, except if she gets in your office, she will drain power until you shock her with the zap button.
Minireenas 1 can just be like UCN Minireenas, except they block the cameras instead.
I'm proud of this, though I'm curious about your thoughts on it.
These are better then what the video ofers tbh,good job
@@Lucas.pcport85 Thank you! I might change Shadow Freddy or Yenndo, but only if I am recommended a better or more fitting mechanic.
Based
I want to preface my comment by the fact I am no coder, so idk if these would be possible but I had a few ideas as I was watching and wanted to share with you.
1) For OG golden freddy/fredbear/yellow bear/etc I had a similar thing to your first, but my idea was a poster could show up on some amount of cameras and if you saw it in there without clicking it you could get jump scared, like phantom BB/Chicka, but it would not necessarily be something you need to seek out like funtime foxy's showtime.
2) for (at least) Endo 02, I thought of calling back to his original game where he can occasionally appear in the vents, but instead of being a threat, he could help the player by basically blocking other vent animatronics till he went away, how often he would get in there idk but I thought it could be fun to have another player helping npc like rockstar foxy.
After that I felt like your ideas were very solid and could be neat additions to the roster.
Nice stuff pretty cool i like the endo one
the endo could also stop bb and jj so you cant get fazcoins for a tradeoff
@@jerakaigamez oooh interesting. Also thanks, glad you liked my ideas 😁
I have an idea for shadow freddy, he'll appear where W. Golden Freddy spawns, but you have to use your flashlight to get rid of him, not your mask.
For Phantom Chica, you should have to click on her cupcake, which will be on the same cam that she is on.
Electrobab would not be part of the roster, instead, you'd have a bidybab in your office, which would occasionally turn into an electrobab, with a sound cue and would need to be shocked. (Also, it wouldn't be able to be stalled)
(No Minireena 1 or Yenndo.)
Not bad ideas i like
I have some ideas from a game called fnaf mashup multiplayer on Roblox here they are:
Endo: he will walk to the office, if he gets there don’t use the mask, you can also block him in the doors as he appears in the halls. If you put on the mask he will kill you.
Shadow Freddy: he will walk trough the halls flash him if you see him, if he gets in, he will jumpscare you but won’t scare you, instead he will blurr your screen, if he jump scared you 3 times you ded.
N. Foxy: similar to your mechanic, he will be in the closet in pirate cove, if his head peeks out, flash him, but if there’s a flashing light above the closet, don’t flash him else he will break the cameras, if you don’t flash him when the light isnt flickering and you haven’t flashed him he will kill you.
Endo 02: kinda like toy Bonnie and toy chica, use the mask when he appears in the office, tho he can also go to the kitchen and uncharge the music box, if he’s there use the global music box to make him
Theres alot of remake mechs too but for me theres alot, so if you wanna check it out yourself ig, anyways yeah those are some mech ideas
nice
this is a very rough breakdown of how the ai of the aninatronics in the video might work done by someone who has never touched code in his life please tell me if i made something horrendously bad
golden freddy:has an ai in 40 chance to spawn every hour when he spawns you click the poster [ai÷2] times and he goes away
for the second idea it could work by having a chance to spawn either golden freddy or withered golden freddy similar to how bonnie and foxy work chances would likely be ai value plus a random number not sure what it would be though
endo 01:endo 01 would have a stage progression very similar to how nightmare freddy works in fnaf 4 or how phantom freddy works in ucn, while your in the cameras every second endo 01 will add [ai÷2+1] to the counter,when it reaches 500 static appears on the camera the static gets worse every 100 points untill endo kills you at 1000 looking at his camera will remove 100 points per second if your not in the cameras 20 points are removed every 3 seconds
withered freddy:same ai as most duct animatronics but he ignores vent snares and audio lures when he reaches your office he appears out the duct opening in your office and kills you if you dont have the mask on after 4 seconds
withered foxy:mostly the same as freddy but will leave if the flashlight is on him after 4 seconds
shadow freddy:not much to add over the video as xor or deedee spawns them in and he mostly has visual differences
endo 02: same ai as other duct animatronics at about halfway through the duct system endo 02 will start moving backwards if the ac is on he will break the duct opening for [ai+2] seconds
no need for extra ai for the fnaf 3 phantoms the ai would basically be the exact same as in fnaf 3 with no notable differences that havent been said in the video
nightmare foxy:stage based progression very similar to endo 01 he will add his ai value to the counter every second and appears at 500 points with a 4 second kill timer
sister location animatronics have the same ai as sister location nothing interesting there
Very cool
It’s honestly kinda sad that these animatronics weren’t added into UCN because the mechanics you made for them are really creative. Keep up the good work.😊
You missed a character (no not jack o bonnie)
Yendo
Unlike other characters in sl custom night he cant be translated into ucn the same because he affects oxygen which isnt a mechanic in ucn
I think hed appear in the office the same as he does in sl but if you ignore him and dont flip up the camera he jumpscares you but doesnt kill you and always cuases a ventilation error
He could just cause a ventilation error? Like when your screen goes dark and you have to reset ventilation, and then jumpscares you if you take too long to reset it. This is functionally the same as SLCN but without the oxygen meter
@@testerwulf3357 yea but that already happens randomly and it doesn't feel like it's own mechanic
I think a better idea for withered foxy is he crawls through either the vents or the ducts and doesnt appear on the motion sensor
Then if he enters youre office hell appear in a random position after you flip down your cameras and youll have to hold your flashlight on him until he dissapears
He could be hiding in different places like in a doorway, peeking out from behind the desk, hiding behind rockstar freddy if hes active
So youd have to look for him
And if the heater is on it prevents him from moving through the ducts and/or vents but once hes able to attack again he gets faster the more the heater is used
I think hed start sitting up against the wall in the room with toy freddy, and when hes gone it means hes in the vents or ducts, it gives that camera a use for when toy freddys not there and makes it easy to keep an eye on him when toy freddy is there
Not a bad idea
Chat, does he know...
I don't.
Those who know
?
@ Ultra Custom Night
@@BlazeFangYTultra custom night is extremely bloated and doesnt pertain to the rules of this video
You should’ve made it to where if you get jumpscared by ANY phantom you need to repair the ventilation system
Makes your 50*/20 mode even more spicy
Goated video
Appreciate it!
Great video but here are things that I would fix:
Withered Freddy: He will appear in your office, if he does boop his nose 2 times. If you fail to do so or click more than 2… you die
Withered Foxy: the exact same thing in fnaf 2, but just flash him for 3-5 seconds then open and close cameras
Phantom foxy: Will replace phantom Freddy at a random time, if he jumpscares you he will disable your flashlight
Phantom Chica: if you stay on a camera for too long, she will appear and disable cameras
Phantom puppet: just make the jumpscare 10 seconds long
Jack-o-Bonnie: if you office is over 100 degrees, he will disable the heater or A/C, if you don’t make the office colder you die
The reason why the withered s I mentioned have nothing to do with ducts is because only the fnaf 6 animatronics fit (a little bias but whatever)
Interesting ideas
Technically, Security Breach has MORE threats, but they don't attack.
first 6 games
@jerakaigamez No, SB has HUNDREDS OF STAFF BOTS compared to the first 6 games combined.
no like im only covering the first 6 in the video
@jerakaigamez I may be wrong, but I think they are mentioning this due to how you worded saying that Fnaf 2 has the most threats to date minus UCN.
@@jefferyfeistel3843 I don't understand.
Might as well give my takes on what the sister location gang could have in terms of mechanics, I feel there’s missed potential with these guys.
Funtime Freddy: FF starts at the back of the pizzaria but will start moving towards your office in response to noise. In order to make him return to his stage you must purchase bon bon’s tape from the prize counter. However, he won’t move if you look at him in the cameras thus allowing you to hold off on purchasing the tape until absolutely necessary.
Bon bon: Starts out in the office at a random point in the night and will slowly peak out from behind the desk. You have to quickly click on him, move too slowly and he’ll retreat under the desk. If he fully peaks out or it’s been a full in-game minute he’ll Jumpscare you.
Yendo: Yendo will act as golden Freddy, randomly appearing in your office. You must quickly put on the mask/ flip the camera or he will jumpscare you and disable your ability to reset ventilation, forcing you to play the game blind.
Bitty Bab: Playing off your nightmare foxy door mechanic: Bitty Bab will be stowed in the crawl space below the control panel. When it starts to shake you must hold left click on it until the shaking stops or you’ll get jumpscared.
Electro-Bab: will occasionally appear in any one of the cameras,he’ll make his presence known by making the lights in the office blink rapidly. You must find him and click on him to administer a controlled shock.
Minirinas 1: minirinas will start climbing you at random points all throughout the night. You must pull them off your body and fling them away, otherwise they’ll jumpscare you. If you have the global music box on they’ll climb faster.
Finally some bonus Office exclusive enemies because I really dig the idea:
Candy Cadet: appears in the default office. will give you something random when you feed it a faz coin. It could be something good like more power, heat-proofing, more coins, ect. It, however, can give you terrible prizes as well. Ranging from a worthless piece of candy, an entire story that increases the noise level of the office, or a new animatronic being added to the night.
Phantom Chica: works similarly to Rockstar Freddy. At the start of the night she will appear on one of the arcade cabinets in the fnaf 3 office. She will slowly build aggression based on her AI level and kill you when reaching max aggression. You must feed the machine faz coins throughout the night to keep her aggression levels low.
interesting ideas very cool and glad you like the office exclusive idea
i needed them to add funtime freddy 🙏
@@dragon_games87 same especially because they added minireenas,lolbit bonette and not him😭
And Yenndo
Yes
Imagine if DJ Music man appeared and you had to fend him off or he'll put one of his hands on a door and disable that for a bit or until a certain condition is met.
could be cool
Cool video
Thanks
Alternative idea for Shadow Freddy:
Shadow Freddy has an AI/20 chance to spawn at a random critical camera (i.e pirates cove, Show stage, prize counter etc.) on the hour.
He stays around for 10 seconds and then vanishes until the next hour comes.
If you look at his camera for 3 full consecutive seconds he will jump scare you (flipping down the monitor resets the timer).
Shadow Freddy may only stick around for 10 seconds normally, but he will not leave if you are looking at his camera. So if you are looking at his camera after 9 seconds has passed, you will be jump scared at 12 seconds if you do not switch cameras or flip down the monitor.
Shadow Freddy sticks around for 19 seconds total of unobserved time. So everyone you see him on camera, it pauses his disappear timer.
interesting idea
4:27 well technically pizzeria simulator has more if you count just by Animatronic Number and not by Active Threats
But i understand this is being pedantic
5:40 foxy and bb have always been the dream team duo
Even now
10:04 man what about my girl Bonnet??
She appears in the game, Dee Dee secret character
I always wanted Funtime Freddy in ucn. My idea on his mechanic is that if you see him on cams you HAVE to stay in cams for 5 secs or you will be killed. He will only show up if NO doors/vents are closed.
Same as phantom foxy, my take is that he should be outside of a door and you can see his eyes, if you shut/don’t shut the doors he will jump at you causing noise and the door is deactivated. He can be stoped by not looking at that door
"FNaF 2 has the most characters of any game today... except the one we're covering here."
FNaF Pizza Simulator
FNaF World (If you count it) Even if you don't include characters that aren't original to the game
FNaF Help Wanted (1 & 2.... if you count them)
FNaF AR...... if you wanna count it.....
Lmao shhhhhhh Pizza sim doesn't count and the others aren't part of the list
For nightmare foxy, i’d make him a vent animatronic and his mechanic would be the same as dread foxy in the ucn fangame “crawlspace”. Nightmare foxy would emter the vents and crawl through them quickly, depending on which route he goes you would have to shut the according door in the vents.
4:23 FNAF World: _Hold my beer._
I have better mechanic for the phantoms.
Foxy : when he appear in your office you have to go on the cam or he will jumpscare you blackout the screen for 10 second.
Chica : To confuse you,when she appear on a camera don't raise it or she will jumpscare you like classic bonnie.
Phantom shadow freddy (easter egg) : he will appear in the extreme left of the office, if you watch him to long he will jumpscare you and reverse your keyboard.
interesting although i think the shadow freddy one is a bit weird
@@jerakaigamez That because he appear in the left in fnaf 3 but this time he will jumpscare you.
Search "Crumpled freddy suit"
8:11 Jack o bonnie isn't in the game
I indeed forgot
@jerakaigamez that is okay
This concept of having unused animatronics here is pretty creative actually
Yes
@jerakaigamez i forgot to make the whole comment on accident
2:32 fun fact: rockstar bonnie doesn't spawn randomly. but only on 13 second intervals. the same goes for withered bonnie
indeed
@@jerakaigamez just felt the need to correct ya there
lol i knew it i just didnt wanna mention it
I really like all these mechanics!!
They all fit very well, wish UCN had more time to fit every single character in there.
If they make another UCN in the next few years id hope theyd add everyone they missed and more
@@GeneGerald925 damn straight and glad u liked my ideas
I payed for this and sadly there were 50 characters in the game
But UCN is free...
Well unless you're playing a port
@ I play on mobile for UCN
Thats sad
Here’s a better idea for Withered Freddy. If there’s ever a middle doorway in UCN, he’ll peek out and if you’re not on the cameras, he’ll run over to get you, but using the mask will scare him away. A better idea for Withered Foxy is that if there’s a middle doorway, he’ll appear randomly and you have keep your flashlight on until he goes away. Also if you get jumpscared by the withereds, they should talk like how Withereds Bonnie and Chica.
could be cool
W
W
@ W
TBF, I wanna make a fan game out of this cuz of this video, so thank you. XD
I'll be sure to credit you IF I legit get the chance to create it. ^^
Go for it! That would be awesome!
@@jerakaigamez Might change the ideas for Nightmare Foxy and the forgotten Jack-O Bonnie btw. XD
@@natedog73gaming fair
forst comment AND first view
Nice
I love the shadows 😍
i do too
"Fnaf 4 is only missing one character!" Jack-O Bonnie: Do You See Me Fuckin Laughin My Gamer?
I have a few ideas for some of these guys
Endo 01: Will randomly block the screen watching Toy Freddy play his game, each AI level ups how long he'll be there
Withered Freddy: Acts like Freddy but inverted, so Goes faster in the AC and is in the right hall
Withered Foxy: Will stand in your office, flash him 3 times to scare him off, DO NOT PUT ON THE MASK
Phantom Puppet: Will appear on the kitchen cam and raise the noise meter, click him to scare him away
Minireena 1: Will rapidly drain power, click on her to shoo her off (Appears in the same places as Helpy)
All 119 fnaf world characters are FUMING rn.
lmao
I feel like Purple Guy should count as a character since Phone Guy does. For his mechanic, possibly intercepting the OMC minigame? Like, every now and then instead of OMC, a purple minigame will show up with "Press C to SAVETHEM" or something, and if the player is spamming C to try and catch OMC on instinct, the screen will go black with a "you can't." and then the night abruptly ends
that could be cool although maybe P since its purple guy
@ True, but the idea is to punish people who spam C to get rid of OMC - like when OMC’s minigame shows up, if you press C when the cursor isn’t actually over the fish, it’ll change to Purple Guy’s minigame and kill you if you press it again without correct timing (thus blocking spamming)
So, if nightmare foxy is a specific office character, than I have a few ideas for the other offices
Standard office: Fnaf 1 Golden Freddy, the left hall corner poster is on the wall of the office, if it changes to golden freddy, honk the nose and he'll go away
Fnaf SL office: Bidy-babs, like the freddles, they will appear around the SL office, if three manage to appear, they kill you, you get rid of them by clicking on them
Fnaf 3 office: Phantom Chica, similar to normal UCN, she can appear on any of the arcade machines in the office, hover your mouse over her and you will be jumpscared, get rid of her by going back into the cameras, or just simply avoid her for long enough
I have an idea for Funtime Freddy, if he appears in one of the halls and has Bon-bon, close the appropriate door, but if he doesn’t have Bon-bon, close the opposite door before Bon-bon gets you.
nice idea
I think that instead of nightmare foxy only being in the fnaf 4 bedroom office, he should work similarly to how he do in fnaf 4. He would approach the office from either side with sound cues, and if you look to the other side of the office or don’t close the door fast enough, he gets into the office. Maybe he hides under the table or smth. You would need to check on him similarly to scrap baby and flash him with the flashlight if his expression changes or smth similar.
that’s a really good idea!
the mechanic with whiterd foxy is perfect! He one more time will be the best duo wit ballon boy, but the scarier one...
random character idea i came up with:
ok not really a character but a modifier:
selfish DD:
she will try and steal the death coin. she will not spawn if the death coin is used by the time she is supposed to spawn.
if the death coin is in the prize corner, DD will slowly make her way to it. if you buy it while DD is in any camera EXCEPT the prize corner, DD will enter your office. if you buy the death coin while DD is in the prize corner, she will jumpscare you and end the night.
if you have the death coin when DD spawns, she will appear on your office and sing a song. if she finishes that song before you use the death coin, you lose the death coin and DD just goes away. You can make her go away by using the death coin.
While DD is in your office (from you buying the death coin):
she has a chance to start singing a song, which will cause noise, but while she is doing so your office will be cooled down from her propeller hat.
and the song she sings would be: "uh oh, how unfortunate! uh-oh, how unfortunate! i know how much you like to fight... so i'll remove the death coin from this night.
Here are my ideas for the Sister location animatronics :
For Funtime Freddy, I thought of a double mecanic. The first one is the same as the custom night in Sister Location, he will appear in the hallways cameras and will throw Bonbon at the player. If he says "Bonbon go get him", Bonbon will attack from the side where Funtime Freddy is. If he says "Get ready for a surprise", Bonbon will attack from the opposite side. And the way to stop Bonbon is closing the door. For the second mecanic, I'd imagine something like Freddy's mecanic where Funtime Freddy is coming closer to the doors from time to time and to make him go back, we have to play a Bonbon audio like in the second night from Sister Location, closing the door won't make him go away.
For Yenndo, I don't think putting the same mecanic as Golden Freddy like in Sister Location is a good idea, especially if there's already at least one Golden Freddy in the game. So, here's what I think of: if he appears on your office, the power level will decrease a lot faster, a control chock button will appear too and we'll have to press it to make Yenndo go away.
For Bidybab, maybe put him in the vent system and when he talks we close the vent.
For Electrobab, he will be in the same vent as Balloon Boy and JJ, but only his eyes will glow, we'll have to close the vent's door, otherwise he'll come to the office, the power level will decrease faster and he won't go away.
And lastly, for Minireena 1, I thought of them crawling in the desk in front of us and we'll have to touch them to make them fall, otherwise they'll come to our face and when there's like, three of them in our face, we'll get jumpscare.