Finally added some sparks and smoke to blaster impacts against specific surfaces. Crazy how a few extra effects makes the combat feel infinitely better.
Too bad the enemy AI is still dumber than bricks. Combat shown looks visually impressive but functionally boring as hell (the latter being no different than vanilla Starfield).
@ the enemy ai has already been improved on and is being updated every version of genesis. they literally flank and suppress you... And the most common complaint of the modlist is how difficult it is with the smarter AI + realistic damage. Go storm a Trandoshan base with over 50 of them and post a video of how you died 10 times
Thank you, for your continued development on this modpack, it's been such a blast to watch it expand! I know you are waiting for animation mods before you plan to add lightsabers, but would you consider adding support for the existing ones for those of us that are impatient..? They don't seem to be working right for me when I try to add them myself, the damage numbers becomes all sorts of messed up..
@@QseftJohn enemy bases have slowly been getting expanded every update. for example I added 26 new imperial mining sites like the one showcased at the end of this video
it's a bit of a compound knowledge type of thing. for very basic modding and understanding how the game works, i'd download xedit from their discord and analyze some mods and how they work. i also have volunteer projects in my discord if u wanna help out there. youll get help and guidance with those
Probably the largest and most comprehensive Starfield modding project to date, honestly congrats for maintaining support for the list despite Starfield's general shortcomings. The total lore swap is the craziest part to me. Similar projects that would insert Game of Thrones into Skyrim, as an example, came nowhere near the progress and dedication you guys have. Maybe it's partially a product of nobody caring for the canon Starfield lore that makes this particular modlist so appealing. Either way, excited for the progress. Out of curiosity, is there any reason I can't find the list through the main Wabbajack website? At present, your project is hard to find if you aren't already aware of its existence.
@@SlightlyFizzled the install process is a bit complicated compared to other modlists so I wanted everything centralized to the website so people come to my discord for help instead of the wabbajack discord
@@DeityVengy To be fair I prolly should have led with good job on your mod collection. In version . 6.?, the ADS was out of whack with bullet impact and I was wondering if that got sorted? That is all.
@@DeityVengy Does it work in 1st person? All your videos are in third person. 1st person ADS was wonky in v6 forcing me to play in third to which is why I set your collection aside until you got it fixed. Not trying to be pushy but, I would like to immerse myself in a Star Wars Universe. If I have to play in third person then I'll pass.
idk what vanilla Starfield you played that was anything like this. We have an entire page of changes that improve on the core aspects of the game + alot more in the upcoming patch notes on the discord. No need to be so butthurt that there's no first person support. Minority opinion. genesismodlist.com/core-gameplay-changes/
Finally added some sparks and smoke to blaster impacts against specific surfaces. Crazy how a few extra effects makes the combat feel infinitely better.
It really does. I'm excited to see how much more real it's all getting.
Too bad the enemy AI is still dumber than bricks. Combat shown looks visually impressive but functionally boring as hell (the latter being no different than vanilla Starfield).
@ the enemy ai has already been improved on and is being updated every version of genesis. they literally flank and suppress you... And the most common complaint of the modlist is how difficult it is with the smarter AI + realistic damage. Go storm a Trandoshan base with over 50 of them and post a video of how you died 10 times
Hi is this mod on console?
Bro, i cant believe i was blessed with this popping up in my recommended videos. Fantastic work my guy.
Thank you, for your continued development on this modpack, it's been such a blast to watch it expand! I know you are waiting for animation mods before you plan to add lightsabers, but would you consider adding support for the existing ones for those of us that are impatient..? They don't seem to be working right for me when I try to add them myself, the damage numbers becomes all sorts of messed up..
@@Imthisdude yeah I'm adding lightsabers in V8
I Star Wars-ed mine and I'm just so OP I don't know what happened.
Keep on keepin on bro! Thanks for all the effort
That actually looks pretty dope
Bethesda owes this man 30%
Awesome work bro.
Looks so cool
Genesis looks so amazing i wish it was possible for game pass also a non shattered space version would be great
Oh thank the gods
Or actually thank you
I was worried we'd be shooting color nerf darts
Looking great. Do you plan on changing from the Starfield UI at all?
I know ui mods were big in skyrim.
@@putrid2529 eventually yeah. a little outside of my skillset tho
Once the main towns have been modified, it there a plan to modify and add additional enemy bases? There are so little variation in the vanilla game.
@@QseftJohn enemy bases have slowly been getting expanded every update. for example I added 26 new imperial mining sites like the one showcased at the end of this video
Only good modpack for starfield, and one of the better modpacks in general for any game! huge shout out to this guy
F*ck it, I’m actually buying Starfield for this.
wait till 7.2!
@ Is there a release date?
@@keulron2290 prolly early February
@@DeityVengy I’ll be keeping my eyes peeled then. Thank you!
Awesome!
Absolutely stunning as always. I have loved watching the progress. Good to see you back turning a good game into a legendary one ❤.
you're the only reason starfield is still relevant lol
This is the way
This is so impressive and great. If I were to beginning making mods where would I start? Again great mods and thanks.
it's a bit of a compound knowledge type of thing. for very basic modding and understanding how the game works, i'd download xedit from their discord and analyze some mods and how they work. i also have volunteer projects in my discord if u wanna help out there. youll get help and guidance with those
@@DeityVengy thanks for the reply.
Probably the largest and most comprehensive Starfield modding project to date, honestly congrats for maintaining support for the list despite Starfield's general shortcomings. The total lore swap is the craziest part to me. Similar projects that would insert Game of Thrones into Skyrim, as an example, came nowhere near the progress and dedication you guys have. Maybe it's partially a product of nobody caring for the canon Starfield lore that makes this particular modlist so appealing. Either way, excited for the progress. Out of curiosity, is there any reason I can't find the list through the main Wabbajack website? At present, your project is hard to find if you aren't already aware of its existence.
@@SlightlyFizzled the install process is a bit complicated compared to other modlists so I wanted everything centralized to the website so people come to my discord for help instead of the wabbajack discord
This has no right to be as good as it is, but damn it looks amazing
Anybody recognize the first fight music? Is it from a Star Wars game?
The first one I don't recognize, but the second is the battle music from Kotor.
its from a star wars game but forgot which. my music mod has a notepad if u go download it individually with a list of all songs used and their links
How do you get the pulse rifle?
it's part of crozzbow's latest blaster mod update but isn't balanced for genesis yet. will come with 7.2
You fix ADS yet?
what's wrong with ADS
@@DeityVengy To be fair I prolly should have led with good job on your mod collection. In version . 6.?, the ADS was out of whack with bullet impact and I was wondering if that got sorted? That is all.
Well, did you?
@ in v7 we got a weapon rework so the lasers are much smaller hitbox yeah
@@DeityVengy Does it work in 1st person?
All your videos are in third person. 1st person ADS was wonky in v6 forcing me to play in third to which is why I set your collection aside until you got it fixed. Not trying to be pushy but, I would like to immerse myself in a Star Wars Universe. If I have to play in third person then I'll pass.
Don't get too excited guys, he's going to charge you for it.
Why wouldn’t he? What’s the problem with working on something and getting paid for your time. If you don’t want it don’t pay for it.
@arthurlayao3465 not everything needs a price tag dick head. Just because you'd sell your own ass doesn't mean everybody needs to pay for everything
Time to wake up People
This just looks like the same bland Starfield gameplay with a shiny coat of paint. No first person support = skip.
idk what vanilla Starfield you played that was anything like this. We have an entire page of changes that improve on the core aspects of the game + alot more in the upcoming patch notes on the discord. No need to be so butthurt that there's no first person support. Minority opinion.
genesismodlist.com/core-gameplay-changes/