The kiting is good, but don't forget the attention deficit. If they a-move pikemen at you and you are spending all your apm to counter, they may be losing some resources, but they are gaining a minute or two of time where they can macro up or micro on a different front.
you shouldn't be able to a move the Mangudai with Halbs vs mongels though. They have very good hussar to meat shield infront for them and they have siege to just shreads them to pieces. Thats why if you let the Mongels with gold access and reached their full late game potential, you are just 90% screwed
i would even say that Mangudais were which made AOE2 become so popular, they were so nice to micro-management during 20 years, and also the Genghis Khan campaing captive lot of people, me included. And i know mostly would agree on this cuz Mongols felt so good to play, even it if weren't the best civ, and i cant imagine how would be the age of empires 2 without the Mangudai
"I would say that mangudais were *what* made AoE2 so popular" - "Which" is used when referring to a specific thing within a known set of variables. "What" is used when referring to the entirety of something. Since there is no known set of variables here, the correct word is "what" "They were so nice to micro- *manage*" - Management is a noun, and manage is a verb. You're using the word as a verb, so it's manage "And I know *most* would agree" - Mostly is an adjective, most is a pronoun. You're using the word as a pronoun here, so it's most "Even if it *wasn't* the best civ" - Were is plural, was is singular. You're referring to a singular thing here so it's was "I can't imagine how Age of Empires 2 *would be* without Mangudai" - This one's a little harder to explain without giving a full on English lecture, so I'm going to just simply say that "would be" always comes after "Age of Empires 2" in this sentence lol wish I could help more with this one, but English has a lot of really complicated nuances that are very difficult to explain and this is one of them lol Hopefully this helps with future English writing
Just played a 1v1 against a Mongol player as Bohemians on Gold Rush. And yes, Hussite wagons don't give a f about the Mangudai bonus. Seeing my mass of Wagons shred his mass of Mangudai won me the game. It is such a bait of a bonus sometimes. (Edit: accidentally called hussite wagons war wagons, which they technically are, since they are used in a war)
@@kartiksaraf4676 yeah gold rush should have more than enough gold for a full onager(even siege at some point though getting that much gold takes abit of time) + mangudai + hussar. Pretty much over for the bohemians especially since they are one of the few civs that can dodge bombard cannons with their onagers
I like how the japanese cav archer with its +2 bonus damage won first and at highest percentage of hp remaining. I would really like a video comparing cav archer bonuses
8:34 The heavy cav archer starts with +4 against spears, so they actually end up with +6. It's insane how powerful they can be in the late game, especially with a good civ bonus.
Mangudai used to be faster. They were relatively recently hit with a nerf of -0.05 speed to bring them in line with Cavalry Archers 🏇🏹. Which is an underrated nerf and made the Mongol late game noticeably worse. Especially with Mongols being so reliant on the Mangudai to make up for the their late game weaknesses.
Ram - Siege is the same difference as Elephant - Cavalry Elephants take bonus as both cavalry and elephants Rams take bonus as both rams and siege The Mangudai's bonus specifically targets siege armour
Could you do a video on Shotel Warriors? Love your content so much! You're the main the reason I have something of a build order and don't still build my houses up against the side of the TC XD
Attempt no. 11 of asking Spirit of the Law to make a civilisation overview like he did with Romans, but for other Romae ad Bellum civilizations, making it a series. Thanks for good work :D
Video request/idea: how about a rundown of the mini map, its features and functions and esspecially what the various colors mean or don’t mean and what is included in their color groups. I never really mastered everything about the mini map. I know relics are white, that’s about it. Could be interesting.
To all single player campaign players please check out "The Qin Dynasty" custom campaign. 5 scenarios chronicling the events that led to Chinas first Emperor. I'm also the author of "The Legend of William Wallace", "Dawn of the Maya - The Sons of Chak" and "A Khaleesi's Journey" for the GOT fans.
It might be easier to also include your “uploader name/account you used to upload the mod” - you know how you can just search for someone like “Zetnus” and all his stuff will come up? Basically that, but with your name. Would save people needing to try to remember each of the campaign names :D I screenshotted this so I can download them later today though!
Comparing the Mangudai and the Conquistador is like comparing the USS Iowa with the IJN Yamato. Like the Yamato, the Conquistador is tougher with more armor/hp and packs a stronger punch. However the Mangudai and Iowa have a faster rate of fire and can move more quickly with better accuracy at longer ranges
With how people talk about the Mangudai, I was expecting some crazy bonuses. What I saw was Mongol Horse Archers with Siege Bonus and halved frame delay. Definitely not flashy but I guess it’ll get the job done.
They used to have 0 frame delay, and back in conquerors Camels were much weaker, there were far fewer good cav archer civs (only huns were considered viable). Magyars didn't exist, Tatars didn't exist, Sipahi didn't exist for turks, Berbers didn't exist, Mamluks were much worse. Elite Skirm was a much more expensive tech, cav archers were more expensive I think Japanese were the only civ that got FU cav archers. In that environment, you can see why Mangudai were seen as the best. (They also had the best campaign, besides maybe Joan of Arc)
@@micahbonewell5994 Yeah totally agree. Apart from the campaign part. Best campaign in conquerors was Montezuma where you got a superman Jaguar warrior and in terms of story it was El cid. In AoK it was Barbarosa cause teutonic knights were epic.
The secret sauce is that siege is incredible and Manguadai beat the enemy siege, letting Mongol's good siege run rampant. If the mongols snipe your onagers and keep their own intact, you're gonna have a bad day.
9:30 this test does the Elite Conquistador dirty as hell. I have no idea why it's missing so many shots from 2 tiles away from the samurai, but it seems like a fluke (some sort of glitch), since its accuracy stat is 70%. In a real game they do not miss that much and have way more than 56 damage per minute
It has to be strong because historically they were feared. The no frame delay originally was a reference to the fact they good ride on horseback and fire arrows backwards whilst at full gallop. They are a great unit and should not be nerfed again.
good video, but you forgot, that the Mangudai has the highest upgrade costs at all with the highest amount of benefitting upgrades! It is one of the best units, but you have to pay a lot and it took a lot of time to be fully upgraded.
At 5:10 in the bottom right I literally thought I had a big fly on my screen and spend 10 minutes trying to find where it went only to realize it was a fucking boar poking its pixilated body into frame xwx
Re mangudai vs paladins, it needs to be emphasized that (i) large masses of mangudai still beat paladins and (ii) they are way better than heavy CA against paladins - the +1 attack makes a bigger difference here than vs samurai (5 vs 4 dmg, 25%, rather than 7 vs 6 dmg, 17%).
Mangudai were actually faster than regular Cavalry Archers until 2(?) years ago. they were 1.45 base speed aka the same speed as Camels. So you can find that information in a lotta places.
I haven't done the math, but I assume it's an average from that distance. Conquistadors have poor accuracy, so in the clip you can notice several shots missing. If Conquistadors hit all shots, the DPS would be much higher. With RNG involved (and increased distance), the DPS thus plummets.
Before looking, I knew you'd be talking about the conquistador. The number was calculated correctly (I double checked), but watching it back now it seems like it had an incredibly unlucky streak of missed shots during the 3 minute test I did. It's supposed to be 70% accurate, so we'd expect ~188 damage/min, not 56. I've noticed that sometimes the game glitches out and a unit will just keep missing a bunch of shots in a row for no reason. In the video you see him miss 17 shots in a row, which should have a 0.00000013% chance of happening in any given 17 shot streak if it wasn't bugged, so there's definitely something weird going on, and it's not the first time I've seen it happen. The conquistador should have ended up with 1.45 as their DPM/cost, so it's not great and the point about Mangudai I was making doesn't change, but you're right the Conquistador isn't as bad as it looks here, and should have been about average in that test.
@@SpiritOfTheLaw so just bad luck is it. I thought I remembered it being higher in the Conquistador video. And that checks out, maybe better luck for the next showing for Conquistadors.
@@meinebosma 0.00000013% is so statistically unlikely it's not "just bad luck" and it definitely needs properly investigating. It's also highly unlikely to only be effecting this test scenario so it might matter for real matches.
Question: If I’m a total noob and don’t know about all the counters, what’s the most effective unit I can spam which will do okay in almost all encounters?
So if you go with Cav-Archer in Castle age first, can you just mix e.g. 10 Mangudai and 20 Cav-Archers in one army, or does this make the micro awkward?
Keep in mind the minimum of 1 is only applied if a unit would end up doing 0 damage in the end. Mangudai can end up doing 4x as much if they happen to do 1 damage when armor is factored in (eg. scorpions at 7:26 which have 7 armor while mangudai/cav archers have 8 attack so it turns into 1+3 vs 1). Against a battering ram, though, their entire pierce attack is negated. Therefore, mangudai do just their 3 bonus damage whereas the cavalry archer's 0 is turned into 1, giving mangudai 3x the damage.
Mangudais were nerfed to the ground and are still the best UU. Back then they were unstoppable. It was just a joy to micro them back then. I remember the 4v4 team games among Tyrants, SY, VNS, Souomi, depend on how many mangudais each team can make.
A Mangudai walks into a bar, but there was no counter.
There is, though. Skirmishers.
Can you counter them with Elite Mangudais?
Best AoE2 joke
Aside from the Saracen team bonus, of course
@@chaosmike89th what is the joke?
This is gold! 🤣
I want to know the Top 10 LEAST Cost-Effective match-ups. In other words, I want to know the Top 10 worst fights you can take in AoE 2.
Rams Vs Villagers comes to mind
Well, basically Huskarl vs almost every ranged units and Teutonic Knight vs almost every melee except Leitis and Urumi Swordsman
Castle v bombard cannon.
@@robertlewis6915 the trebuchet is 50 res cheaper so castle vs treb is worse cost-effective wise!
@@LeicaFleury good point
At Spirit of the Cha-Cha, you’ll kite around your partner faster than an Eagle Warrior!
your partner: why cant you just dance like a normal person??
me: babe you dont understand im maximizing my dps (dances per second)
you'll be passed down quicker than the story of Cuauthemoc!
Mangudai fact: They are named after a specific Mongolian tribe, that Chinggis Khan incorporated into his army.
Mangudai killed the Karakitai! 😅
Yes, they then became their own class of army, which is the case for a lot of UU in the game too, as kipchaks, mamelukes, keshiks
@@jomolhari yes, interestingly all these units are on horseback and throw something
@@pikilic4481 keshiks don't throw anything..but get thrown gold at them for every kill :D
@@crownofglory1264 Keshiks actually have bows. It's on the model, but they don't use them.
5:20 boar on the top right shaking his head at the bad matchup of mangudai vs skirms
It's like watching tennis
The kiting is good, but don't forget the attention deficit. If they a-move pikemen at you and you are spending all your apm to counter, they may be losing some resources, but they are gaining a minute or two of time where they can macro up or micro on a different front.
you shouldn't be able to a move the Mangudai with Halbs vs mongels though. They have very good hussar to meat shield infront for them and they have siege to just shreads them to pieces. Thats why if you let the Mongels with gold access and reached their full late game potential, you are just 90% screwed
for Mangudai thats usually pretty easy since there is always a castle you can go and hide. much bigger problem for regular CA.
i would even say that Mangudais were which made AOE2 become so popular, they were so nice to micro-management during 20 years, and also the Genghis Khan campaing captive lot of people, me included. And i know mostly would agree on this cuz Mongols felt so good to play, even it if weren't the best civ, and i cant imagine how would be the age of empires 2 without the Mangudai
"I would say that mangudais were *what* made AoE2 so popular"
- "Which" is used when referring to a specific thing within a known set of variables. "What" is used when referring to the entirety of something. Since there is no known set of variables here, the correct word is "what"
"They were so nice to micro- *manage*"
- Management is a noun, and manage is a verb. You're using the word as a verb, so it's manage
"And I know *most* would agree"
- Mostly is an adjective, most is a pronoun. You're using the word as a pronoun here, so it's most
"Even if it *wasn't* the best civ"
- Were is plural, was is singular. You're referring to a singular thing here so it's was
"I can't imagine how Age of Empires 2 *would be* without Mangudai"
- This one's a little harder to explain without giving a full on English lecture, so I'm going to just simply say that "would be" always comes after "Age of Empires 2" in this sentence lol wish I could help more with this one, but English has a lot of really complicated nuances that are very difficult to explain and this is one of them lol
Hopefully this helps with future English writing
Just played a 1v1 against a Mongol player as Bohemians on Gold Rush. And yes, Hussite wagons don't give a f about the Mangudai bonus. Seeing my mass of Wagons shred his mass of Mangudai won me the game. It is such a bait of a bonus sometimes. (Edit: accidentally called hussite wagons war wagons, which they technically are, since they are used in a war)
No wonder you won, after cheating Korean units into the game.
@@gletscherminze9372 whoops, you guys know what i mean...
in Aoe3 Hussite war wagons are German units and called War Wagons :)
You're lucky he didn't go siege onagers. Drill onagers will rekt any bohemian composition
@@kartiksaraf4676 yeah gold rush should have more than enough gold for a full onager(even siege at some point though getting that much gold takes abit of time) + mangudai + hussar. Pretty much over for the bohemians especially since they are one of the few civs that can dodge bombard cannons with their onagers
The unit that necessitate giving the Mongols a useless second unique tech since it didn’t really need another one.
I wish mongols had drill in castle age
actually i ran in a case where lack of houses caused me trouble because enemy destroyed my houses. it think it is not too much useless.
Mongols review INCOMING
No shit Sherlock
@@TheSpiritedFendron no shit wattson no shit
Always waiting for what catchy website SOTL designed this time for his sponsor
How good are Mangudai?
Yes
I like how the japanese cav archer with its +2 bonus damage won first and at highest percentage of hp remaining. I would really like a video comparing cav archer bonuses
I've been waiting for the Mongols review redux!!
Revisited Mongol overview incoming!
Can we get a Turks one? I think it is one of the oldest and also a 2 parter.
i have like 5 years wating this 11
Not sure if you've had this one, but for a new Squarespace business: Grass Mowing: Spirit of the Lawn
Nice
8:34 The heavy cav archer starts with +4 against spears, so they actually end up with +6. It's insane how powerful they can be in the late game, especially with a good civ bonus.
How good is the Mangudai?
Yes.
Awesome video. Makes the final of Mistislav's scenario scarier
Remember when mangudai fired the arrow before actually firing the arrow? I miss the days mongols had 100% accurate mounted janissaries
Mangudai is the best.
The end.
Credits:
Directed by
Robert B. Weide
…
Directed by : Gengis Khan
Executive producer : Gengis Khan
Special thanks : Ornlu
@@victoriencharnot555 hahahaha ornlu
Who dares battle the Saracens?
it is so weird and strange how relaxing it is to watch your videos! cheers!
Opens TH-cam, sees a new SOTL video. Need I say more...
Mangudai used to be faster.
They were relatively recently hit with a nerf of -0.05 speed to bring them in line with Cavalry Archers 🏇🏹.
Which is an underrated nerf and made the Mongol late game noticeably worse. Especially with Mongols being so reliant on the Mangudai to make up for the their late game weaknesses.
You, SOTL, are the “Mangudai” of TH-cam. Amazing unit deserved this amazing vid! 👊
you have the best sponsorship transitions on youtube.
Asking a question already answered by the unit's name. Man, good aye.
I remember when Mangudai had no frame delay. Those were the days
I thought Siege Ram blocked 2 of the bonus damage with their +2 ram armour meaning Elite Mangudai would do 3 damage?
Interesting. Following for answer.
How much *ram* bonus damage do mangudai do? Only bonus damage I see is *siege weapon* and siege rams have +0 *siege weapon* armor
Ram - Siege is the same difference as Elephant - Cavalry
Elephants take bonus as both cavalry and elephants
Rams take bonus as both rams and siege
The Mangudai's bonus specifically targets siege armour
Could you do a video on Shotel Warriors?
Love your content so much! You're the main the reason I have something of a build order and don't still build my houses up against the side of the TC XD
ah yes...
MONGOLS, RUN FOR YOUR LIVES!!!
One has to factor in the Mangudai's fashion stats. Then it beats (Elite) Cavalry Archers and most other (unique) units! ;)
"How good are mangudai ?"
Yes.
@spirit-of-the-law
in the upcoming Mongols overview, please do the Khan academy intro like last time
Attempt no. 11 of asking Spirit of the Law to make a civilisation overview like he did with Romans, but for other Romae ad Bellum civilizations, making it a series. Thanks for good work :D
My favourite unit since I started playing AoE2 from 2000’s 😊
I need to see SOTL go to Mongolia to test his micro out against the wild animals there with some modern Mangudai
I never wanted to lose at least one of them in the first Attila the Hun misson, for one reason of them being a good unit.
I hope you'll bring back the "KHAAAAAAAN" shout in the updated overview
Spirit of the cha cha 🗣🗣🗣🔥🔥🔥
Spirit of the law, can you please tell us whats the name of the music you use at the beginning of your video?
I think its something generic from a music library because I've heard it in other videos and gotten Spirit of the Mental Whiplash
darude - sandstorm
It is his own song, search for SONG in his channel and you can find it.
The code for it: Edyj-qxOaqc
th-cam.com/video/Edyj-qxOaqc/w-d-xo.html
Hoping to see them vs Camel Archers
I didnt watch video yet But I know they are the best
Mangudai and Plumes were and still are my favourite units in AOE and I hope that never changes
I'd love to see a video on which civ you think has the best Kipchaks!
Congrats on the sponsorship!
ahhh the everlasting teutonic knight chasing a mangudai horde
Video request/idea: how about a rundown of the mini map, its features and functions and esspecially what the various colors mean or don’t mean and what is included in their color groups. I never really mastered everything about the mini map. I know relics are white, that’s about it. Could be interesting.
The Mongol overview better have another Khan academy or equivalent intro joke!
Short answer: Very good
To all single player campaign players please check out "The Qin Dynasty" custom campaign. 5 scenarios chronicling the events that led to Chinas first Emperor. I'm also the author of "The Legend of William Wallace", "Dawn of the Maya - The Sons of Chak" and "A Khaleesi's Journey" for the GOT fans.
It might be easier to also include your “uploader name/account you used to upload the mod” - you know how you can just search for someone like “Zetnus” and all his stuff will come up? Basically that, but with your name. Would save people needing to try to remember each of the campaign names :D
I screenshotted this so I can download them later today though!
Thanks for all the content. It really is what makes AoE2 so fantastic.
Sneebly42 is the Author name
@@LeftJoystick Sneebly42
TENGRI BLESS THE MANGUDAI!
The damage comparison shows the conq constantly missing which is surprising at that range.
Video ideas for you rank the hardest units to counter .
Comparing the Mangudai and the Conquistador is like comparing the USS Iowa with the IJN Yamato. Like the Yamato, the Conquistador is tougher with more armor/hp and packs a stronger punch. However the Mangudai and Iowa have a faster rate of fire and can move more quickly with better accuracy at longer ranges
Mongol civ update coming to TH-cam shortly.
With how people talk about the Mangudai, I was expecting some crazy bonuses. What I saw was Mongol Horse Archers with Siege Bonus and halved frame delay. Definitely not flashy but I guess it’ll get the job done.
They got nerfed after conquerors.
They used to have 0 frame delay, and back in conquerors Camels were much weaker, there were far fewer good cav archer civs (only huns were considered viable). Magyars didn't exist, Tatars didn't exist, Sipahi didn't exist for turks, Berbers didn't exist, Mamluks were much worse.
Elite Skirm was a much more expensive tech, cav archers were more expensive
I think Japanese were the only civ that got FU cav archers.
In that environment, you can see why Mangudai were seen as the best.
(They also had the best campaign, besides maybe Joan of Arc)
@@micahbonewell5994 Alright, everything makes much more sense now, thank you.
@@micahbonewell5994 Yeah totally agree. Apart from the campaign part. Best campaign in conquerors was Montezuma where you got a superman Jaguar warrior and in terms of story it was El cid. In AoK it was Barbarosa cause teutonic knights were epic.
The secret sauce is that siege is incredible and Manguadai beat the enemy siege, letting Mongol's good siege run rampant. If the mongols snipe your onagers and keep their own intact, you're gonna have a bad day.
9:30 this test does the Elite Conquistador dirty as hell. I have no idea why it's missing so many shots from 2 tiles away from the samurai, but it seems like a fluke (some sort of glitch), since its accuracy stat is 70%. In a real game they do not miss that much and have way more than 56 damage per minute
Mongols overview COMING!!!!
Please explain the ingame time compared to real time ❤
The internal game time moves at 1.5x faster than real world time. So every 1 minute in the real world is 1 minute 30 seconds in the game
@@lucas67898Its 1.5 for casual speed, 1.7 for normal speed and 2.0 for fast speed.
It has to be strong because historically they were feared. The no frame delay originally was a reference to the fact they good ride on horseback and fire arrows backwards whilst at full gallop. They are a great unit and should not be nerfed again.
good video, but you forgot, that the Mangudai has the highest upgrade costs at all with the highest amount of benefitting upgrades!
It is one of the best units, but you have to pay a lot and it took a lot of time to be fully upgraded.
The Mongols' greatest weapon is this Man'sgoodeye
At 5:10 in the bottom right I literally thought I had a big fly on my screen and spend 10 minutes trying to find where it went only to realize it was a fucking boar poking its pixilated body into frame xwx
Anyone else notice the conq missing every single shot starting at 9:24?
Re mangudai vs paladins, it needs to be emphasized that (i) large masses of mangudai still beat paladins and (ii) they are way better than heavy CA against paladins - the +1 attack makes a bigger difference here than vs samurai (5 vs 4 dmg, 25%, rather than 7 vs 6 dmg, 17%).
Mangudai were actually faster than regular Cavalry Archers until 2(?) years ago. they were 1.45 base speed aka the same speed as Camels. So you can find that information in a lotta places.
Is that 56 in damage per minute, 9:30 , correct?
I haven't done the math, but I assume it's an average from that distance. Conquistadors have poor accuracy, so in the clip you can notice several shots missing. If Conquistadors hit all shots, the DPS would be much higher. With RNG involved (and increased distance), the DPS thus plummets.
Before looking, I knew you'd be talking about the conquistador. The number was calculated correctly (I double checked), but watching it back now it seems like it had an incredibly unlucky streak of missed shots during the 3 minute test I did. It's supposed to be 70% accurate, so we'd expect ~188 damage/min, not 56. I've noticed that sometimes the game glitches out and a unit will just keep missing a bunch of shots in a row for no reason. In the video you see him miss 17 shots in a row, which should have a 0.00000013% chance of happening in any given 17 shot streak if it wasn't bugged, so there's definitely something weird going on, and it's not the first time I've seen it happen.
The conquistador should have ended up with 1.45 as their DPM/cost, so it's not great and the point about Mangudai I was making doesn't change, but you're right the Conquistador isn't as bad as it looks here, and should have been about average in that test.
@@SpiritOfTheLaw so just bad luck is it. I thought I remembered it being higher in the Conquistador video. And that checks out, maybe better luck for the next showing for Conquistadors.
@@meinebosma 0.00000013% is so statistically unlikely it's not "just bad luck" and it definitely needs properly investigating. It's also highly unlikely to only be effecting this test scenario so it might matter for real matches.
@@PirateMacDougall Having a bug in a test like that is still bad luck.
Mongols struggle against Elefants though.. missing helbadier really hurts there
Isn't the shooting animation of the mangudai strange when you compare it to the heavy cavalry one?
I'm just here for the squarespace bits 🤷♀️
Weren't mangudai the unit that shoots at the start of the animation not at the end?
Spirit of the la hire!!
Question: If I’m a total noob and don’t know about all the counters, what’s the most effective unit I can spam which will do okay in almost all encounters?
Easily the best inherent bonus of any archer unit in the game--Mangudai vs siege 1:56
Spirit of the law is a true entrepreneur
So if you go with Cav-Archer in Castle age first, can you just mix e.g. 10 Mangudai and 20 Cav-Archers in one army, or does this make the micro awkward?
When someone asks me how are the Mangudai, I say:
"Man, good! Aye!"
I was not emotionally prepared to be introduced to spirit of the Cha-Cha.
You didn't really cover how the eagle matchup changes in imperial age. Elite eagles move faster than castle age eagles.
At 8:58, shouldn’t Japanese CA show that it has attack bonus vs archers?
Before "Spirit of the Cha-Cha" I thought his side businesses were real.
Are these side hustles actual legitimate businesses? Or are they just fronts to help illustrate what Squarespace can do?
When are you gonna make a video about the Womangudai?
Funny, I never trained cavalry archers when playing as Mongols
I want to know more about CA
What about the briton longbows with their ridiculous range, could they serve as a counter?
Wouldn’t a +3 bonus damage into max Armor actually be an effectively 4x damage, not 3x? Base damage mitigated to 1 + 3 bonus damage?
If the armor exceeds your units damage but you have bonus damage, the regular damage is entirely negated and you end up only dealing the bonus damage.
spirit of the cha cha 11
2:02 If Mangudai do 4 damage (1+3 bonus) instead of just 1, wouldn't that mean they do quadruble the damage, not triple?
Keep in mind the minimum of 1 is only applied if a unit would end up doing 0 damage in the end.
Mangudai can end up doing 4x as much if they happen to do 1 damage when armor is factored in (eg. scorpions at 7:26 which have 7 armor while mangudai/cav archers have 8 attack so it turns into 1+3 vs 1). Against a battering ram, though, their entire pierce attack is negated. Therefore, mangudai do just their 3 bonus damage whereas the cavalry archer's 0 is turned into 1, giving mangudai 3x the damage.
Mongols and franks are theost playee civs so its a good idea to pick a civ that counters both
Im telling you, SOTL has a hidden bonus for puns
It's not a hidden bonus. It's one of his unique techs
The biggest question I have against them is whether my civs cavalry archers will be cost effective.
@@Progeusz- really ? Even with ballistics? Fire delay doesn't matter if everything hits right ?
Hello, what is the first song played in the background ? Thank you.
I counter your logic with SHINY CAPES!
I just saw the video, but i'm not 100 sure if as mongols should i go for CA or mangudai 11
8:34 doesnt the ehavy cavalry archer get +6 against spears? +4 base and another +2 from parthian tactics.
Mangudais were nerfed to the ground and are still the best UU. Back then they were unstoppable. It was just a joy to micro them back then. I remember the 4v4 team games among Tyrants, SY, VNS, Souomi, depend on how many mangudais each team can make.
Do the Teutons next please.
The damage per minute statistic feels wrong. My Aramai usually do not more than 10 damage per minute.....