Roblox's last hope being Deepwoken sounds miserable - Weekly updates bring crums - Every time an update drops, something breaks - Sad attempts at balancing - Lack of comunication from staff to players - Players take everything too personal (like down below, the copium is insane) And probably more, but players are blinded of all those because its one of the only games like that.
the second i heard the sentence "travelling in the game" i instantly felt the boredom of having to go from songseeker to fort merit every time i screw up a build ( and maybe erisia - trial of 1 aswell)
Honestly lol, it’s such a well made game with a bunch of different mechanics, I’d put it on par with deepwoken since it’s pretty original, unlike most of the games on Roblox nowadays
as someone who has beat arcane odyssey and has two elements i can say the game is hot garbage. unbalanced wonky combat that focuses on mashing and mana management opposed to actual skill based combat. especially with the block mechanic being nearly useless with the amount of status effects and chip damage. extremely unfun unless with friends
@@uppwardd The combat is wonky but saying it isn't skill based (and then saying blocking is useless) is straight up delusional lol. Now yes, there are some ludicrously overpowered builds and things you can do and those things need to be fixed (see volcano build, see size warriors, etc), but aside from very egregious number problems, the combat system on its own is very skill based.
Deepwoken is easily the most well made game on Roblox. Full stop, there are issues with the devs and such but it has COMPLETELY exceeded any level of quality that’s ever been on Roblox. The best Roblox games are ones that don’t feel like Roblox.
Yeah, when it comes to what it's going for it's the best I've seen on the platform. Level design, combat, build options, build variety, replayability etc. I'd easily pay $5 for the game to get 1000x the quality of the other games on the platform.
not really? wasn't there op combo's and alot of people just complaining with how unfair the combat is in general? which is just horrible for a perma death game,
@@matsman548 thats..still an issue, with it being so parry base it just lets someone with a higher framerate just have a far more likely chance of winning in general, by default
I played deepwoken on release, ganymede as my first slot (still proud of it even though its just luck), and remember sailing around just in awe of the world, that was until I decided to dock at a shoreline in a part considered upper erisia, and saw black feathers, walked into them and a giant owl spawned, freaked out and tried running away, but it did the wwe slam move on me and tried to barrel into me but fell into the water. will never forget that feeling. But, ever since pyrekeeper it's been on a slow decline for me. Every update feels like it loses more and more of what made it unique tbh.
@@asyozu1 do you not get it I'm talking about how there is a combo in the game that's brain dead and deal lethal amount of damage, over 50% that can use the fact that your device lagged for whatever reason ( your device can be too weak or it can be the wrong server region for you ) and you'd just die
@@maiquocanh3639 Okay thats cool and all but how is that deepwoken's problem? What are they supposed to do with the fact a player's device isnt good or their internet isnt good? They cant do anything about it that is entirely a personal issue
Fast travel does exist in the form of hive fountains, aside from those the fastest way in between Luminant's is the hive teleport system, can get from upper erisia to Star struck in like 30 seconds.
“There was no satisfaction, nor enjoyment to be derived” is how people have been feeling about Deepwoken for a good time now, but I’ll finish the video and reply accordingly.
@@amrmans2the game fell off really bad and somehow due to the black magic community's past of them being all incels and degens like they were in the first game. Which also made the community start gatekeeping the entire series theres a whole rabbit hole on the situation but its prolly not worth discovering due to how deep it is
Complete Guide For Gamers: If you have no friends play Deepwoken. If you have friends play Arcane Odyssey. If you don’t have a PC then play Pilgrammed. If you don’t like hard games play Voxlblade. If you like puzzle games play Isoball. If you like simulators play TDS. If you like complex fighting games play Black Magic. If you like simple fighting games play Phligting (IK I spelt that wrong). If you like tycoon games then don’t play a tycoon game. If you like obbies play tower world. If you like F2P games play Pilgrammed (again). If you like paid games play Deepwoken (again). If you like turn-based games play Blocktales. If you like shooters play any shooter because most of them are actually good. If you like not P2W shooters play Arsenal. If you like sandbox games then play MINECRAFT (It’s worth it).
After I came to Deepwoken, I felt like every other Roblox game I had already played was just not the same anymore; none of them could compare to what I experienced in Deepwoken. Maybe after hundreds of hours in the game, you might get bored but to new players it's a whole new world to Roblox platform nowadays.
@@theonetrollingpeoplei got bored after 1k hours anyways why do i feel like almost everyone here is meatriding deepwoken, yes it is good but it is NOT the best, NOT at all
Honestly in deepwoken there’s that wiping curve that u gotta get over, once u wipe at least 10 times in 1 day & start crashing out on everything around you, it’s pretty hard to wipe after that & u can usually max a build in a few hours
@@kaptainmason6057 they are pretty similiar though. if I were to describe it, deepwoken is sekiro combat being more dark souls-ified if you get what i mean, just like in ds you wait for the opening to attack the monster, but instead of rolling and managing your stamina you have got to land precise parries and dodges.
Me: Joins Deepwoken for the first time Me: Thinks it’s hard Me: Leaves Me: Hops on Deepwoken again Me: Gets to power 10 Me: Encounters a Voidwalker Me: Kills the voidwalker Me: Confused what is a voidwalker Me: (thinks it’s just an NPC) Me: Leaves again
Your criticism is flawed. Sekiro bosses are on a different calibre of difficulty to deepwoken mobs and bosses, sekiro and deepwoken are multiple gaps away from being the same difficulty. the deepwoken permadeath system is fine because deepwoken builds dont take less than 3 hours to make my brother, I believe your criticism in the game dosent come from the game's inherit flaws but your lack off skill especially for how many hours you suggested you had. Not only that, you also fought ENDGAME bosses with an early-mid game build, which was completley illogical. I understand that some bosses may not be so begginer friendly but ATLEAST max out your build before doing bosses and then complaining about how difficult they were. YOU FOUGHT FERRYMAN, A 4 MINUTE BOSS FOR 11 MINUTES AND DUKE A 6 MINUTE BOSS FOR 15 MINUTES 😭. 25:58 blood scourge isnt a once in a while type of bell if youre a pvp player its a great asset to have for ganks and if youre not a pvp player, theyre other essential bells. Something you got right was the travelling, kaido's boss design and how non begginer friendly deepwoken was.
Last hope is an exaggeration There are so many games like block tales, regretevator, fpes, phighting, abyss world, randomly generated droids, pressure, minus elevation, combat initiation, detriment, centaura and so much I'm too lazy to write
@@L1berat1on There likely are more games with actual quality but deepwokens just the only one I've played, I've heard lots of good stuff from abyss world, combat initiation, and centaura tho
@amrmans2 I'm just going to put random games that aren't slop here too. TUNNELER (Basically Portal) Hellreaver Arena (Basically DOOM but PvP?) Nexus I especially recommend these: Block Tales & Combat Initiation like the other guy says. I have more in mind but I'm not gonna stretch this any further. If you want a better front page try "better discovery".
@@amrmans2 Some more random games that aren't slop: TUNNELER (Basically Portal, this is a must play) Hellreaver Arena (Doom but PvP?) Nexus (Realistic Puzzle Game) Try these like the other guy said: Block Tales (This is also a must play) Combat Initiation Pressure (Inspired by Doors which was also Inspired by Rooms) Phighting For a better front page try "Better Discovery", I don't wanna stretch this out more than I already am because I have more in mind.
They should at this point, all theyve done is removed the risk of dying from the game. You honestly only wipe when you want to at this point, or if you're a depths ganker, which 90% of the community is afraid to fight in the depths. The game also literally created two different classes, PvE and pvp, which yes is a good idea but doesn't mix well with when you think about how pvp oriented this game is. People will just complain about pvp and PvE builds and why they lost etc.
@@redstaria963 old deepwoken was only fun cause we ain't know shit and it was fun to figure it out w friends and such, the game itself was actually much worse
If I told my younger self during the time of Deepwoken's public release I wouldn't believe how different it is now and that my expectations were way off. Though it isn't what I thought Deepwoken would've evolve into, Deepwoken is at its peak and definitely one of the best if not THE BEST game on Roblox.
bro deepwoken isnt even that difficult to fix tbh, most are just balance changes like: 1. turning down the graphics of some moves (relentless flames, blast spark shadow gun, twister kicks, emotion wave, blood cyclone, the grab move of bloodrend, some other blood moves that i dont know the name of. 2. changin certain moves/reworking them to have way less particles and "worse" graphics to fit the deepwoken style (new pyrekeeper looks so weird compared to the blocky design of the deepwoken world, old one didnt look as cool but fit way more and i liked that way more ngl) 3. stop adding legendary weapons, never add anymore, maybe even remove some, each attunement shoud only have like 1 or 2 legendary weapons at MAX like wraith claw, and hero blade of wind, gran sudaruska and frost hero blade, pyre keeper and flame hero blade, ignition deepcrusher and metal hero blade (finally add it dangit), storms eye and storm hero blade, the shadow rapier and shadow hero blade for shadowcast 4. make legendary weapons LEGENDARY, first of all, reduce the chances to even getting a legendary weapon to like 0.5% or 0.1% (1% for hero blades), i know thats absurdly rare but there LEGENDARY weapons remember? there nowadays treated like a stiletto bro, i got 8 crypts that i dont even really want. also add a unique boss for every single legendary weapon, minibosses for hero blades, and no, not just random ass npcs with erisia bandit ai with the legendary weapon that are killed in like 5 seconds, the bosses shoud be like the scion of ethiron, legendary long lost heroes of some sort, that are really difficult to kill, with unique attack patterns, unique music and so on, i dont really know the deepwoken lore that well so i wont give like boss idea suggestions. 5. add way more mobs, like ALOT more, theres currently no reason for you to kill certain mobs like: erisia bandits, stone golems, the black golems, mudskippers, the parasite mudskippers, brootlords, squibbos, and prolly more, other than for xp, but youre either at the hive farming threshers or killing bosses. some mobs shoud maybe even be reworked like: lionfish, broot lord (purple boss version), parasite mudskippers. 6. add way more land and a actual reason to explore, theres no point in some island nowadays, literlly, minityrsa is USELESS, expect the trial of one, erisia is also useless, nobody fights bandits, expect like freshies so rework the island or smth, and the duke is so useless its insane, no good loot, just anoying and painful, and difficult for most people, then we got songseeker, also just useless, theres nothing in songseeker other than shrine of order. ancient rotlands is just a joke, what even is this, it has actually no purpose, the area is tiny, theres not a single npc in it, theres nothing useful in it, and no the angel caves are just anyoing and useless, then we have that gun island, i forgot the name of it, it only has a thunder trainer and a big ass anoying canon that wont even insta kill you if your hit by it, you have a giant like 30 meter canon shoting little pebbles at me bro. 7. rework ethiron, just a running simulator, literlly 8. every single mantra shoud do below 40 damage at MAX, they shoud not be your main source of damage, expect mage builds, then the cap shoud be like 60 or so, and requires a talent from inteligence at 50 or so, mantras shoud only be a way for mixups, plenilune is a good demonstration, altough some moves do quite alot of damage, but youre mainly m1 in the game. thats about it in short: more islands, more mobs, rework certain islands, completely rework how rare legendary weapons are, and maybe even remove some, rework mantras (damage wise and some visual wise), and prolly something i forgot (i forgot to talk about enchants but just rework certain ones and make them like 1 or 0.5% rarity
@@YoichiTenkai Legendary bosses dropping legendary Loot would be a sick idea. Chaser and flareblood kamas was a good idea but the weird thing is the template for some of these drops are already there. Kaido could drop a ice legendary, ferryman the lightning ones, Duke the wind ones etc
I agree except for number 4 I think there should be rare stuff but not legendary and enchants because it’s not fun having to grind hours upon hours for one and everyone already has a bunch of enchants and legendary weapons
@@amrmans2 duke and kaido shoud get big buffs then, like duke being way more aggressive in the 2nd phase, kaido having improved ai a bit like a lionfish maybe, and ferryman shoud have double his damage and like an ult, all characters shoud get a like double damage buff and way more moves
Bro they can't add a metal hero blade cuz it's not Canon they were only 5 heros using the flame, frost, gale, lightning, shadow attunements (i think I'm right but if u find other wise then I guess I'm wrong, i dont know the deep lore like that 💀)
I feel like the rogue like and souls like style is what make deepwoken special and it’s not horrible since they didn’t make many bosses in the depth but instead in the over world and the light hook also saves you
Deepwoken can be seen like a very interesting and fun game from outside, that makes you buy it and try it. You enjoy it, feels pretty unique and FUN how you expected, but then you expend many hours in the game (100+, 500+, 1000+...) and then you realize that the game wasn't that that especial how you thought, it's monotonous, dull, empty, lifeless... Probably there're more things to describe how I felt about this game, but I think that's enough. After you expend a lot of hours in the game, it start to just be a build creator simulator, where the devs try too hard to make the game doesn't feel empty. Instead of trying to enjoy the game you fight to not DIE against the new content (or the things that you've never experienced like a new mob), making it feel that the risk is not worth the benefits, because that means you're going to try to get to point you where before (something that's probably going to take hours depending of your knowledge and free time). And let's talk about the pvp, its pretty enjoyable, but then can happen that your skill plateau and you start fighting people hella skilled or with cheesy builds, and you CAN'T find a way to win even if your build is decent, even till this day I haven't found a way to keep improving a pvp, maybe I was simply bad at the game who knows, but probably there's not much ways to improve being a solo player besides of Voidwalker (if that you even find a bounty that doesn't run or is simply bad a the game). Then at the end you try to become a pve player, but ends up being very meh, because the mobs aren't that special, since you had expend a lot of time in the game and you know all their patters, also the loot doesn't feel worth your time either if you're not going to do something special with it. Probably I can write this in a more concise way, but that's how I felt about my 500+ hours (I think) that I have in this game. I know that I'm not the unique one that feels the same way, but I also know that a lot of people feels the complete opposite and still enjoy the game besides the flaws, but whatever this are my thoughts and you have yours so there's no problem about it. Thanks for reading!
@ I think it’s reasonable to find the free, less serious, and less toxic game more entertaining than the paid, needlessly serious, and negative atmosphere filled game, even without playing the latter.
Me watching Deepwoken Gameplay: *_"I'd rather waste my life away in something like Mighty Omega knowing I'll never be the strongest, than ever play a game where my entire existence relies on RNG."_*
im glad you feel the same way about the permadeath aspect of the game, the permadeath is the reason i dont play deepwoken anymore because most of the time i wipe i die to something out of my control or to a pvp interaction that i didnt want
Deepwoken currently (pve wise) is 13x easier than it was in verse 1, dying to things out of your control is gonna happen a lot. That's why you train to become better. "A pvp interaction i didn't want" it's a game that mainly prides it self on its player vs player combat, of course you'll fight people when you don't want to. And most of the people who probably kill you did it for their own progression because that's the only way they could progress/get what they want.)
Deepwoken maybe Roblox's last hope, but we still have other *absolute* banger games, "Pizza game", "Phigting" or whatever it was called, HOURS, Decaying winter, and so on... Creativity's not lost, not yet. We can still change this sloppy, rng/Anime "games" that had been coming out, yes. There is good games. Yes, there are games that maybe good and that take the anime genre for what it is, but for the majority of the platform, it's the same sloppy, trend-filled games, like take for example tower defense simulator, yes it's a TD, it has it in it's name, but it's actually good and it doesn't have as much rng as, for example: Anime Denfenders, Vanguards, Last stand and so on, yes, there can be a "good" anime tower defense game, but for that you don't need your units to be locked down in a GAMBLING SIMULATOR, that's going to generate a early-on gambling addiction on children. As for the other stuff, i reccomend gems such as the one's i stated before, and counting on: Phantom forcers, Combat initiation, Block Tales, games that actually have substance, and maybe Fisch, but that concludes my horribly written rant about games, i hope those who'm read it had a nice time hearing a stranger's opinions. Do not take anything to offense, most of this is truth and facts, due to people actually calling the devs of the games i mentioned being trash, over and over.
Honestly i like the permadeath because otherwise everyone who has played for more then 100 hours would have the most op build with literaly all the best items and the best weapons, which would not give new people a chance to learn combat at all.
I’d argue Block Tales is also saving roblox to be honest, one of the best RPG games on roblox currently and it isn’t even finished yet. Deepwoken is helping roblox show creativity, but at the same time the players kind of ruin it.
I’ve been playing deep for like 2 years. The main reason I really like the game is because they update weekly. There’s always something new to get and new to do. There’s a new legendary weapon almost every week and people complain about them being “unbalanced or useless” but they most likely get buffed or nerfed in a few weeks. I’d say deepwoken is a must play for people who enjoy combat games. If you have the robux, might as well buy it.
deepwoken is a good game sure but it is NOT robloxs last hope theres SO MANY good games but theyre just lacking players great games like PHIGHTING!, Block Tales, Decaying Winter and more Deepwoken is a fantastic game tho also 4:49 there is fast travel in form of Hive fountains everywhere around the map
I think what he means by “last hope” is popularity. All the games you have mentioned all fail to scrap together even 2k players, with block tales being the exception. Block Tales, while still being popular, is no where near as continuously played as deepwoken. Thus by “last hope” means only game to have a shot at good games being popular. This is speculation, dont take this as what he actually thinks
I hate deepwoken, devs promised their faithful community (rogue lineage playerbase) a hardcore game that probably wouldn't have been for everybody, with simple and hard pvp like rogue, not the same type of combat just the same hardcore feel, then they showed this to us through deepwoken testing phase directs and leaks, dropped the game without saying a word about how different it would be so I spent money on a game that was completely different than what they advertised, essentially a scam. I hate that they abandoned rogue to make this game, and promised us this new hardcore game, while abandoning their entire community that known them for that type of game especially when its actually what they advertised to us. chill before anyone comes for me, deepwoken IS a very well made game obviously coming from some of the best devs of on roblox I just think its easy to see where im coming from when you see how they lied to their already established community, and turnt it into a flashy big aoe unavoidable move meta roblox game.
It’s still a hardcore game but only for new players rogue lineage is hard because of PvP progression and terrible community while deepwoken is hardcore for the pve with once you learn and master pve there’s barely any threats
I mean rogue basically gave ptsd to ppl, personally im not doing all that. Deepwoken is hard but not "will cry in agony and regret your purchase" hard. And don't tell me that deep is too easy now ofcourse its easy when you are 600 hours in and you played before all of the qol updates.
@@PenguinsAreFunny Deepwoken is just not anything they promised us rogue players, it's not about how hard the game is and pve and what-not, rogue pve is not hardcore and its pvp isn't hard just risky I simply mean that the very simple easy to learn hard to master combat is like barebones fighting and the skills just add a little bit of spice most classes in rogue have to get face to face with each other and use game sense to win, its hardcore combat, no insanely flashy multi hitting skills. all im saying is, if you look at pre release deep the combat videos and directs they showed us were much different and appealed to more of the rogue lineage type side of gameplay and combat style. regardless of if you wanted that or not or if you were even apart of the rogue community or not, they showed us something completely different than what they released and we did not know this in the slightest until we bought and entered the game that everything was different. I think its ok to see where im coming from when I say I just feel thrown out by the devs because they specifically changed the game to appeal to a wider audience, it makes sense I really get that, but they could have at least shown us their changes and been more transparent.
What I love about Deepwoken is its PVE, PVP, and especially the map there is so many things to explore. And I love the way the game is hardcore getting your slot wiped by 2 deaths
I have never seen someone explain why I love and hate this game as well as you have. Great video, funny as hell, you earned yourself a sub my friend. Keep doing you and God bless my friend!
Honestly I disagree, mainly because looking at deepwokens impact, it just brought alot more budget parry based combat games, rather than actual innovation. Personally, I think Blocktales will be the savior of roblox if it can maintain its popularity on full release, the game perfectly shows what will happen if you decide to actually care about gameplay. W video nonetheless
i thought deepwoken DID bring actual innovation? if you were to say it brought more budget parry based combat games, then it showed innovation that really showed out in the game catalog for people to take some inspiration because it appealed to them enough to replicate game mechanics after it, even though most of the games created are dumb and made with not a lot of thought and somehow unoriginal. And THATS if you base deepwoken’s innovation by COMBAT MECHANIC impact, which i think deepwoken has many many more notable innovative game mechanics/features than just its combat. As for block tales like you said I really like that game and im glad you brought it up, it’s a great game thats actually already very popular, there’s just tons of idle people like me waiting for the next update after clearing all dungeons, getting all cards/secrets and making another hardcore save slot. I hope they work on further replayability on release cuz i wanna keep playing it with more things to obtain
@@its1664 Yeah but my issue with deepwoken IS the fact that its innovation is the combat, this combat is being used in horrible games (with exceptions) that completely disregard every other aspect and think the combat will make the game good. I think deepwoken excels when it comes to the map and exploration aspect, and it hurts to see such potential for good games be wasted on bandit beaters that have parry based combat. Deepwoken is a star amongst the games it brought to reality, which sucks knowing there are devs who could do better but refuse to. (Mainly, because of robloxs' monetization methods)
@@LocalKara 👍 yeah i agree. And just because deepwoken is a root factor for bandit beating parry based games doesn’t mean they should get traced; along with its horrible qualities, over to deepwoken, therefore you should eye at deepwoken because of it. Personally, parry based games are at-least not one dimensional like a standard blox fruits click to win bandit beating combat. You could say it’s a teeny tiny step in a better direction. So yes, lots of games have devolved in soul and evolved in corporate way of thinking/inspiration
@@its1664 100%, theres such a small amount of games on this platform with passion to make them good that eventually they get stale. its sad knowing the potential roblox games have, and games like deep, blocktales, Phighting, etc, have to be a beacon of hope for roblox. 👍
deepwoken's combat is literally just reworked TFTV's combat system 😭 parry based games were around roblox since 2018 my guy (they were just underground)
finally, a video where the creator goes on a rant on the games issues, and ACTUALLY explains the major flaws and issues instead of ranting about chime of conflict
try blocktales, an absolutely brilliant game to play solo, also the meat metaphore doesn't make sense, have you ever heard of meatbrottchen? or sushi maybe, both are great and have raw meat in them, and you know that you don't really season steak? all it takes is some salt and it's amazing
@cTerra checked it out some time ago, idk seems like another blox fruits like slop game. Maybe I'll give it another chance. And if you didn't, go play Blocktales
@@cTerra i mean its a glorified bandit beater that is simply another uninteresting slop game on roblox but because its better than all the other slop on roblox it will get praise but id rather play a real well made game
Ive sunken too much of my life into blox fruits and to finally hear an update is still coming and to actually see whats coming out i can only pray for a miracle
I agree with most everything except being mad that deepwoken is a souls like perma death. I think that's what makes deepwoken so unique and fun to me because losing a fight actually matters and winning a fight feels amazing.
as much as i hate to admit it, deep is in its worst state rn. the devs are lazy fucks and they just add shit all to meet their friday deadline. Most things are released bugged or unfinished, meanwhile conquest probably isnt even close to dropping and rag is working on his stupid cursed gear game or whatever. They abandoned rogue for deep, they'll probably do the same with deep and leave it for cursed gear
Honestly i like the way deepwoken is the perma death system adds stakes to every battle and without death lore wouldnt make any sense and all challenging things like diluvian mechanism or layer 2 or even hell mode would become meaningless you didn't really include the really important part i feel like which is testing different possibilities in builds for example i mean you did mention different paths but i didn't see you mention anything about different talents and being creative with builds and ngl deepwoken is best enjoyed with friends also trying different origins is fun since it changes the way you plan the game and also gives you benefits Edit: Sorry if i made any spelling mistakes english aint my main language
@@Aron_en Dw about the language thing. Your comment was mostly coherent and well put together with some good points. The permadeath system does undoubtedly add stakes and excitement to the game coupled with how many mechanics in game are built upon this feature it is integral and intended. I just dislike the implementation of difficult combat with the games death system. It's draining to me.
@@amrmans2 That's a fair point but instead of removing that feature maybe play a different game? Not everyone is going to enjoy every game, this is a rogue lite game, try a different genre if you don't enjoy perma-death.
deepwoken is a mess with its pvp last time i heard and that its unfair which is horrible for a perma-death game, yes in concept a game like deepwoken can be good, but it with what i've heard it just isn't
I think the thing that would REALLY revive roblox is the revival of the HORRIR genre on roblox and bring it back to its peak. Someone NEEDS to make a golden child of horror games like how blocktales is with the community rn. Something that isn’t just a rip off the mimic but something completely new and authentic
Bec they're poor(like me) like bro why make gam payed when on platform where all games were free like there no reason to do that Ah yes anti cheat so they won't create new account we'll if someone can afford deep women and cheat in it then why would they care about spending more 400 rob us like that doesn't make sense@@its1664
deepwoken is good but like theres way better games than deepwolen that dont have to be payed for and ima be fr the deepwoken glaze is kinda big in this video, stop meatriding it smh
WHAT OTHER ROBLOX GAMES ARE BETTER PAID OR NOT?? this shit is 2 DOLLARS unless you are literally a newborn child with no money to your name you can buy it no matter your financial decision. You can find 2 dollars on the street in like 5 minutes
Deep woken glaze is crazy there is good games still out there that aren’t micro transaction scams that don’t require some really powerful computer to run and actually takes itself seriously
@@wertzupok1113 I can name several games better than Deepwoken, like Blackout: Revival, Phantom Forces, Frontlines, Parkour Reborn, Combat Warriors, Bathalzar, Deadline, Wild West, and more. These games excel in their own ways, even if they’re in different genres. People who dislike Deepwoken are often the ones who’ve played a wider variety of games that deliver things Deepwoken lacks, like proper tutorials, smoother combat, better animations, and more polished VFX. The divide comes down to expectations: newer generation players expect more from modern games like Deepwoken, but it doesn’t always meet those expectations. That’s why opinions are so split.
blackout is a crim copy, phantom forces is worse call of duty, frontlines is literllay a showcase, parkour reborn might aswell not be a game, combat warriors is a cash grab, balthazar is combat warriors but worse, never heard of deadline but i dont need to play it to know that its trash, the wild west is worse red dead redemption 2 . deepwoken is not only completly original and unique it also has amazing combat, an amazing world, infinite replayability and pretty intresting lore. sure it doesnt have a good tutorial but that doesnt make the actual game worse. also deepwokens animations and VFX are pretty decent??
@@wertzupok1113 1. The descriptive you are giving clearly states that you have new-gen high end perspectives and expectations for roblox games, as i was mentioning in my frist reply. Phantom forces isnt meant to be call of duty, it was made in some of the worst development ages in roblox yet its one of the most looked upon gun systems in roblox dev history. +It seems as if you have even HIGHER expectations for alpha/early access games such as parkour reborn. I agree that combat warriors turned into a cash grab but the combat system was one of the first of its kind on roblox. (Blackout is LEAGUES better than crim especially since its first adaptation was around the same time as crim, and was overhauled into a small community gem. This is also taking into consideration that crim is a bigger cash grab than any of the games i listed) 2. Deepwoken is DECENT at best, you said it yourself. Combat is decet, VFX and anims and decent... But the "infinite replayability" is a HUGGEE overshot, deepwoken gets dry at high power and limits new save slots through a PAYWALL, meaning if i want a different start with different end results i would either have to pay robux or reset my current slot. (I wont even get into how EXPENSIVE the race reset is just for ONE SPIN... especially since i already payed to even access the game in the first place.) -
@@wertzupok1113 if we use your logic then deepwoken is just worse sekiro. Making comparisons and calling something a worse version of x isn't a proper argument. Also saying that you've never played deadline but then state you don't need to play it to know it's trash is also not a proper argument. PF also isn't inspired by cod it's inspired by Battlefield so you don't even know what you're talking about.
the thing with your biggest criticism, after playing for a few days the combat becomes much easier and after I've played for 2 years I literally never wipe unless I want to or I'm jumped by 3 dudes in depths
since you seemed to be imrpessed by deepwoken soundtrack, I am begging you, LOOK AT PHIGHTING'S SOUNDTRACK, IT IS ACTUALLY SO GOOD, FULL OF PASSION (yes I like PHIGHTING)
yes the game is really good, unfortunately it is beginning to be influenced by the very things that are ruining the platform. As the weeklies go by, more and more anime slop and untested content is being added, and powercreep is currently a massive issue as well, with new content being better than anything else in the game 9 times out of 10. I really hope the devs can take a step back and focus on what made the game originally good; a relatively balanced, parry-based pvp system, depth, exploration, pve, and lore. edit: this is the first time someone has pointed out the horrible middle-point deepwoken finds itself stuck between in regards to souls-likes and rogue-likes, I've never seen someone put that issue into words so succinctly, good job man
honestly for me, deepwoken is a game that can mainly only be enjoyed if you either A - play with a friend B - look everything up C - play it for the challenge instead of the content D - hate yourself
i feel bad for the friend that played with you edit: i cant believe youve been carried through layer 2, all the respect that i've been building up is currently thrown in the trash can, after this video i truly dont wanna see any video of yours ever again.
as a Roblox player who joined in 2017 (can I call myself an OG), I miss stop it slender, Swordburst 2, those admin games with walls of gear, and basically old Roblox.
You know what I hate about this, the players who disagree just say “Use the wiki so you don’t die randomly” what if I don’t want to use the wiki? What if I wanna discover stuff on my own, and the main reason, what if I don’t want to spend most of time not looking at the game but at a screen that tells me what to do. At that point just read a book or something…
you shouldn’t anyways… the game is designed in a way u discover stuff on your own and it’s all deliberate. U only look at wikis when ur absolutely lost in direction
Deepwoken is really not the only hope for like multiple reasons why it’s not a the only hope gankers, freshie killers, depths jumpers, made for people who are actually skilled with parring or could actually cook u
Thanks for playing our Feet Hangout! I was never expected to see my game in this Video 😂
💀
insane
FEET WHAAA
sigma
Maybe you should advertise is more.
Replace "Deepwoken" with "Deepwoken Z" and the title will be an automatic banger trust
what is deepwoken z
@@Witherald AHHHH WITHERALD YOUR ANIMATION IS INCREDIBLE TYSM
@@elcanomarioOnYT it's the animation that was in the beginning
NAHH THE LEGENDARY WITHERALD
HI witherald
-Bought deepwoken
-Got to power 5
-Some random voidwalker snaps my neck in two
-never plays again
voidwalkers cant even hunt someone who has never been to power 10
@@_Jotop then idk
@@_Jotop what are you smoking? Power 5 puts you on the bounty board for voidwalkers to hunt
@@arandomcrusader8822If a player reaches level 10 for the FIRST time then they can he hunted, afterwards the level requiremente is halved.
@@_JotopI still get hunted like a dog even as a freshie when I go to lower erista, blood thirsty demons I tell ya
Roblox's last hope being Deepwoken sounds miserable
- Weekly updates bring crums
- Every time an update drops, something breaks
- Sad attempts at balancing
- Lack of comunication from staff to players
- Players take everything too personal (like down below, the copium is insane)
And probably more, but players are blinded of all those because its one of the only games like that.
fr
Very much so!!
yea, surely the peak blox fruits guns update ( nobody asked for ) will save roblox
compare a game like deepwoken rn, u definitely the type to hate on anything popular
@@budi9573 im talking from experience, mister quijote defender-of-the-poor
the second i heard the sentence "travelling in the game" i instantly felt the boredom of having to go from songseeker to fort merit every time i screw up a build ( and maybe erisia - trial of 1 aswell)
just go depths brah
depths...
bruh guys I meant rerolling talents for the ones I need pre shrine of order
@ImperialGaian so go depths all the shrines are there in one place
@@ImperialGaian bro go diver origin its way better you level up faster and its literally just pve
Deepwoken is like a wagyu steak but the devs are putting dollar store ketchup and Miracle Whip on it
PLEASE do not sleep on Arcane Odyssey. It’s heavily work in progress, with its story probably being only 20% done, but the game is PHENOMENAL (imo)
Real
Honestly lol, it’s such a well made game with a bunch of different mechanics, I’d put it on par with deepwoken since it’s pretty original, unlike most of the games on Roblox nowadays
yeah its amazing i played it for a bit, very unique
as someone who has beat arcane odyssey and has two elements i can say the game is hot garbage. unbalanced wonky combat that focuses on mashing and mana management opposed to actual skill based combat. especially with the block mechanic being nearly useless with the amount of status effects and chip damage. extremely unfun unless with friends
@@uppwardd The combat is wonky but saying it isn't skill based (and then saying blocking is useless) is straight up delusional lol.
Now yes, there are some ludicrously overpowered builds and things you can do and those things need to be fixed (see volcano build, see size warriors, etc), but aside from very egregious number problems, the combat system on its own is very skill based.
Only read the title, will watch the video but I instantly gotta say deepwoken is NOT roblox's last hope.
then what is it?
and dont say rell seas 💀💀💀
@@spucithegamer1445 clearly none of the games that most people are saying, cause roblox is still perfectly fine
@@spucithegamer1445 arcane odyssey
@@OnlySayori >13 users being restricted from chat, roblox almost getting banned in another country:
Deepwoken is easily the most well made game on Roblox. Full stop, there are issues with the devs and such but it has COMPLETELY exceeded any level of quality that’s ever been on Roblox. The best Roblox games are ones that don’t feel like Roblox.
Yeah, when it comes to what it's going for it's the best I've seen on the platform. Level design, combat, build options, build variety, replayability etc. I'd easily pay $5 for the game to get 1000x the quality of the other games on the platform.
er yeah haha no issues with the devs yeah
jesus christ if only we get better devs
not really? wasn't there op combo's and alot of people just complaining with how unfair the combat is in general? which is just horrible for a perma death game,
@OnlySayori wym op combo's? The game's parrying and venting systems rarely lets you pull off any OP combo's
@@matsman548 thats..still an issue, with it being so parry base it just lets someone with a higher framerate just have a far more likely chance of winning in general, by default
I played deepwoken on release, ganymede as my first slot (still proud of it even though its just luck), and remember sailing around just in awe of the world, that was until I decided to dock at a shoreline in a part considered upper erisia, and saw black feathers, walked into them and a giant owl spawned, freaked out and tried running away, but it did the wwe slam move on me and tried to barrel into me but fell into the water. will never forget that feeling. But, ever since pyrekeeper it's been on a slow decline for me. Every update feels like it loses more and more of what made it unique tbh.
We love pure keeper
MY FIRST SLOT WAS ALSO GANYMEDE 🥳🥳🥳
literally had an identical experience, it's like they decided to take a complete turn in the direction the game was going
ganymede and all
Maestro Evengarde Rest bossfight was the last good update IMO.
"deepwoken is roblox's last hope" mf after they got hit with a one shot combo because their device lagged for 0.2 second:
not really deepwoken's fault, roblox servers and client are shit
@@asyozu1 do you not get it I'm talking about how there is a combo in the game that's brain dead and deal lethal amount of damage, over 50% that can use the fact that your device lagged for whatever reason ( your device can be too weak or it can be the wrong server region for you ) and you'd just die
@@maiquocanh3639 Okay thats cool and all but how is that deepwoken's problem? What are they supposed to do with the fact a player's device isnt good or their internet isnt good? They cant do anything about it that is entirely a personal issue
Fast travel does exist in the form of hive fountains, aside from those the fastest way in between Luminant's is the hive teleport system, can get from upper erisia to Star struck in like 30 seconds.
“There was no satisfaction, nor enjoyment to be derived” is how people have been feeling about Deepwoken for a good time now, but I’ll finish the video and reply accordingly.
He didn’t even get to the parts most people criticize and he still wasn’t the hugest fan, nothing to be said but I’m happy he gave it a try at least.
1:33 ayyo nah thats not deepwoken, that's *BLACK MAGIC 2: PHANTOM'S CAUSATUM*
@@ikanberapi2189 I played black magic awhile back and barely remember it, was a good combat game from what I remember
@@amrmans2 you should play phighting, criminally underrated roblox game thats too good for this platform
words cannot do it justice
@@amrmans2the game fell off really bad and somehow due to the black magic community's past of them being all incels and degens like they were in the first game. Which also made the community start gatekeeping the entire series theres a whole rabbit hole on the situation but its prolly not worth discovering due to how deep it is
@@midless_mindless eh the game was just boring cause when you're in neutral the combat sucks ass
@@flappyflap2693 I LOOOOVE WAITING FOR SOMEONE TO TRY AND ATTACK ME AS REVENANT ONLY TO GET HIT BY MY H.AC😍😍😍😍😍😍😍
Complete Guide For Gamers:
If you have no friends play Deepwoken.
If you have friends play Arcane Odyssey.
If you don’t have a PC then play Pilgrammed.
If you don’t like hard games play Voxlblade.
If you like puzzle games play Isoball.
If you like simulators play TDS.
If you like complex fighting games play Black Magic.
If you like simple fighting games play Phligting (IK I spelt that wrong).
If you like tycoon games then don’t play a tycoon game.
If you like obbies play tower world.
If you like F2P games play Pilgrammed (again).
If you like paid games play Deepwoken (again).
If you like turn-based games play Blocktales.
If you like shooters play any shooter because most of them are actually good.
If you like not P2W shooters play Arsenal.
If you like sandbox games then play MINECRAFT (It’s worth it).
thank you for reminding me of blocktales
tower world🤣🙏
get yo cringe ass back to 2018
blud mentioned tower world but not JTOH
@FermaalGaming tower world is better than jtoh imo.
After I came to Deepwoken, I felt like every other Roblox game I had already played was just not the same anymore; none of them could compare to what I experienced in Deepwoken. Maybe after hundreds of hours in the game, you might get bored but to new players it's a whole new world to Roblox platform nowadays.
arcane odyssey?
@@theonetrollingpeoplei got bored after 1k hours
anyways why do i feel like almost everyone here is meatriding deepwoken, yes it is good but it is NOT the best, NOT at all
@@cTerra i agree wth is this glaze
@@cTerrait’s good but like they acting like it’s game of the year when it’s just bloxfruits+elden ring imo
@@cTerra then what’s the best? Arcane odyssey with 2015 combat systems
Honestly in deepwoken there’s that wiping curve that u gotta get over, once u wipe at least 10 times in 1 day & start crashing out on everything around you, it’s pretty hard to wipe after that & u can usually max a build in a few hours
roblox is cooked but deep is NOT the solution 😭
also no way this guy jus compared deepwoken combat to sekiro
Bro compared a Roblox game to a game that got the goty award😭 (Ik those votes are very rigged but still)
...thats what its combat was inspired off of.
@@SpeddyTheFirst6969 its inspired but no where near similar
@@kaptainmason6057 they are pretty similiar though. if I were to describe it, deepwoken is sekiro combat being more dark souls-ified if you get what i mean, just like in ds you wait for the opening to attack the monster, but instead of rolling and managing your stamina you have got to land precise parries and dodges.
@@govnolep deep pvp is spamming mantras to blind ur opponent
Me: Joins Deepwoken for the first time
Me: Thinks it’s hard
Me: Leaves
Me: Hops on Deepwoken again
Me: Gets to power 10
Me: Encounters a Voidwalker
Me: Kills the voidwalker
Me: Confused what is a voidwalker
Me: (thinks it’s just an NPC)
Me: Leaves again
get yo ass back to 2018
Bro maxed out the glazing skill.
If deepwoken is our last hope we are so cooked 🙏😭 I'm not paying for a dark souls copypaste
deepwoken in my opinion is much harder than dark souls
DEEPWOKEN DEEPWOKEN DEEPWOKEN
I calls us all..
Bobby is want to touch you 🤤🤤
DDDDDDDDDDEEEEEEEEEPPPPPPPPPWWWWWWOOOOOOOOKKĶKKKKKKEEEEEEEENNNNN
Your criticism is flawed. Sekiro bosses are on a different calibre of difficulty to deepwoken mobs and bosses, sekiro and deepwoken are multiple gaps away from being the same difficulty. the deepwoken permadeath system is fine because deepwoken builds dont take less than 3 hours to make my brother, I believe your criticism in the game dosent come from the game's inherit flaws but your lack off skill especially for how many hours you suggested you had. Not only that, you also fought ENDGAME bosses with an early-mid game build, which was completley illogical. I understand that some bosses may not be so begginer friendly but ATLEAST max out your build before doing bosses and then complaining about how difficult they were. YOU FOUGHT FERRYMAN, A 4 MINUTE BOSS FOR 11 MINUTES AND DUKE A 6 MINUTE BOSS FOR 15 MINUTES 😭. 25:58 blood scourge isnt a once in a while type of bell if youre a pvp player its a great asset to have for ganks and if youre not a pvp player, theyre other essential bells. Something you got right was the travelling, kaido's boss design and how non begginer friendly deepwoken was.
oh yeah and lack of content, im not saying deepwoken is perfect, but youre looking at the wrong problems my man 😭
Give credits to Witherland for the animation at 1:36 btw. Great video overall!
@@wetgelatin3693 Ya its at the bottom right at the start of the animation around
1:30. Thanks for the support.
Crazy how Deepwoken is still updating to this day. Fixing every single unbalanced stuff in it. And also adding newer stuff in the middle of hotfixes.
Last hope is an exaggeration There are so many games like block tales, regretevator, fpes, phighting, abyss world, randomly generated droids, pressure, minus elevation, combat initiation, detriment, centaura and so much I'm too lazy to write
@@L1berat1on There likely are more games with actual quality but deepwokens just the only one I've played, I've heard lots of good stuff from abyss world, combat initiation, and centaura tho
This guy has good taste !!
@amrmans2 I'm just going to put random games that aren't slop here too.
TUNNELER (Basically Portal)
Hellreaver Arena (Basically DOOM but PvP?)
Nexus
I especially recommend these: Block Tales & Combat Initiation like the other guy says.
I have more in mind but I'm not gonna stretch this any further. If you want a better front page try "better discovery".
@@amrmans2 Some more random games that aren't slop:
TUNNELER (Basically Portal, this is a must play)
Hellreaver Arena (Doom but PvP?)
Nexus (Realistic Puzzle Game)
Try these like the other guy said:
Block Tales (This is also a must play)
Combat Initiation
Pressure (Inspired by Doors which was also Inspired by Rooms)
Phighting
For a better front page try "Better Discovery", I don't wanna stretch this out more than I already am because I have more in mind.
Centaura is like the only one you mentioned that isn't complete shit
is it just me or is the animation IN SYNC WITH THE MUSIC WHICH IS HELLA SICK
this guy practically said they should get rid of the permadeath feature (all u need to do is parry and youu wont die)
They should at this point, all theyve done is removed the risk of dying from the game. You honestly only wipe when you want to at this point, or if you're a depths ganker, which 90% of the community is afraid to fight in the depths. The game also literally created two different classes, PvE and pvp, which yes is a good idea but doesn't mix well with when you think about how pvp oriented this game is. People will just complain about pvp and PvE builds and why they lost etc.
@@redstaria963 budydy og deepwoklen was worst with luck and perma death gives the game purpose ur just a boosted mut
@@redstaria963yeah no old deep was so much worse we taking what we have for granted
@@redstaria963 old deepwoken was only fun cause we ain't know shit and it was fun to figure it out w friends and such, the game itself was actually much worse
@@redstaria963 "verse 1 was better" mfs when they realise how ass it was to make good builds without gripping people for luck
if this is roblox's last hope then i fear because deepwoken is a horrible game
wild take
0:47 yo we dont wanna see that
If I told my younger self during the time of Deepwoken's public release I wouldn't believe how different it is now and that my expectations were way off. Though it isn't what I thought Deepwoken would've evolve into, Deepwoken is at its peak and definitely one of the best if not THE BEST game on Roblox.
bro deepwoken isnt even that difficult to fix tbh, most are just balance changes like:
1. turning down the graphics of some moves (relentless flames, blast spark shadow gun, twister kicks, emotion wave, blood cyclone, the grab move of bloodrend, some other blood moves that i dont know the name of.
2. changin certain moves/reworking them to have way less particles and "worse" graphics to fit the deepwoken style (new pyrekeeper looks so weird compared to the blocky design of the deepwoken world, old one didnt look as cool but fit way more and i liked that way more ngl)
3. stop adding legendary weapons, never add anymore, maybe even remove some, each attunement shoud only have like 1 or 2 legendary weapons at MAX like wraith claw, and hero blade of wind, gran sudaruska and frost hero blade, pyre keeper and flame hero blade, ignition deepcrusher and metal hero blade (finally add it dangit), storms eye and storm hero blade, the shadow rapier and shadow hero blade for shadowcast
4. make legendary weapons LEGENDARY, first of all, reduce the chances to even getting a legendary weapon to like 0.5% or 0.1% (1% for hero blades), i know thats absurdly rare but there LEGENDARY weapons remember? there nowadays treated like a stiletto bro, i got 8 crypts that i dont even really want. also add a unique boss for every single legendary weapon, minibosses for hero blades, and no, not just random ass npcs with erisia bandit ai with the legendary weapon that are killed in like 5 seconds, the bosses shoud be like the scion of ethiron, legendary long lost heroes of some sort, that are really difficult to kill, with unique attack patterns, unique music and so on, i dont really know the deepwoken lore that well so i wont give like boss idea suggestions.
5. add way more mobs, like ALOT more, theres currently no reason for you to kill certain mobs like: erisia bandits, stone golems, the black golems, mudskippers, the parasite mudskippers, brootlords, squibbos, and prolly more, other than for xp, but youre either at the hive farming threshers or killing bosses. some mobs shoud maybe even be reworked like: lionfish, broot lord (purple boss version), parasite mudskippers.
6. add way more land and a actual reason to explore, theres no point in some island nowadays, literlly, minityrsa is USELESS, expect the trial of one, erisia is also useless, nobody fights bandits, expect like freshies so rework the island or smth, and the duke is so useless its insane, no good loot, just anoying and painful, and difficult for most people, then we got songseeker, also just useless, theres nothing in songseeker other than shrine of order. ancient rotlands is just a joke, what even is this, it has actually no purpose, the area is tiny, theres not a single npc in it, theres nothing useful in it, and no the angel caves are just anyoing and useless, then we have that gun island, i forgot the name of it, it only has a thunder trainer and a big ass anoying canon that wont even insta kill you if your hit by it, you have a giant like 30 meter canon shoting little pebbles at me bro.
7. rework ethiron, just a running simulator, literlly
8. every single mantra shoud do below 40 damage at MAX, they shoud not be your main source of damage, expect mage builds, then the cap shoud be like 60 or so, and requires a talent from inteligence at 50 or so, mantras shoud only be a way for mixups, plenilune is a good demonstration, altough some moves do quite alot of damage, but youre mainly m1 in the game.
thats about it in short:
more islands, more mobs, rework certain islands, completely rework how rare legendary weapons are, and maybe even remove some, rework mantras (damage wise and some visual wise), and prolly something i forgot
(i forgot to talk about enchants but just rework certain ones and make them like 1 or 0.5% rarity
@@YoichiTenkai Legendary bosses dropping legendary Loot would be a sick idea. Chaser and flareblood kamas was a good idea but the weird thing is the template for some of these drops are already there. Kaido could drop a ice legendary, ferryman the lightning ones, Duke the wind ones etc
I agree except for number 4 I think there should be rare stuff but not legendary and enchants because it’s not fun having to grind hours upon hours for one and everyone already has a bunch of enchants and legendary weapons
@@amrmans2 Kaido drips a wyrmtooth petras anchor, ferryman drops stormseye and duke drops curved blade
@@amrmans2 duke and kaido shoud get big buffs then, like duke being way more aggressive in the 2nd phase, kaido having improved ai a bit like a lionfish maybe, and ferryman shoud have double his damage and like an ult, all characters shoud get a like double damage buff and way more moves
Bro they can't add a metal hero blade cuz it's not Canon they were only 5 heros using the flame, frost, gale, lightning, shadow attunements (i think I'm right but if u find other wise then I guess I'm wrong, i dont know the deep lore like that 💀)
I feel like the rogue like and souls like style is what make deepwoken special and it’s not horrible since they didn’t make many bosses in the depth but instead in the over world and the light hook also saves you
holy glaze 😭🙏
oh my glorious king deepwoken… 😢 where do i even begin…
Deepwoken can be seen like a very interesting and fun game from outside, that makes you buy it and try it. You enjoy it, feels pretty unique and FUN how you expected, but then you expend many hours in the game (100+, 500+, 1000+...) and then you realize that the game wasn't that that especial how you thought, it's monotonous, dull, empty, lifeless... Probably there're more things to describe how I felt about this game, but I think that's enough. After you expend a lot of hours in the game, it start to just be a build creator simulator, where the devs try too hard to make the game doesn't feel empty. Instead of trying to enjoy the game you fight to not DIE against the new content (or the things that you've never experienced like a new mob), making it feel that the risk is not worth the benefits, because that means you're going to try to get to point you where before (something that's probably going to take hours depending of your knowledge and free time). And let's talk about the pvp, its pretty enjoyable, but then can happen that your skill plateau and you start fighting people hella skilled or with cheesy builds, and you CAN'T find a way to win even if your build is decent, even till this day I haven't found a way to keep improving a pvp, maybe I was simply bad at the game who knows, but probably there's not much ways to improve being a solo player besides of Voidwalker (if that you even find a bounty that doesn't run or is simply bad a the game). Then at the end you try to become a pve player, but ends up being very meh, because the mobs aren't that special, since you had expend a lot of time in the game and you know all their patters, also the loot doesn't feel worth your time either if you're not going to do something special with it.
Probably I can write this in a more concise way, but that's how I felt about my 500+ hours (I think) that I have in this game. I know that I'm not the unique one that feels the same way, but I also know that a lot of people feels the complete opposite and still enjoy the game besides the flaws, but whatever this are my thoughts and you have yours so there's no problem about it. Thanks for reading!
- sees deepwoken
- ignores it
- plays pilgrammed instead
- has more fun in pilgrammed than I ever would in deepwoken
Agreed
Pilgrammed only has content for about a week and pvp is mid but i played it on release and its fun but boring
@@xobx_3265 less content or not, atleast you can actually progress in pilgrammed. 😭
unlike a certain paid game,,., cough cough,…,
how do u even compare the two if u didn't even play deep??😔😔😔
@ I think it’s reasonable to find the free, less serious, and less toxic game more entertaining than the paid, needlessly serious, and negative atmosphere filled game, even without playing the latter.
Me watching Deepwoken Gameplay:
*_"I'd rather waste my life away in something like Mighty Omega knowing I'll never be the strongest, than ever play a game where my entire existence relies on RNG."_*
Bro lost me at "talents, parries, feints, mantras, vents" Then with the cherry on top broski said "wiping makes the game bad" ☠
im glad you feel the same way about the permadeath aspect of the game, the permadeath is the reason i dont play deepwoken anymore because most of the time i wipe i die to something out of my control or to a pvp interaction that i didnt want
Deepwoken currently (pve wise) is 13x easier than it was in verse 1, dying to things out of your control is gonna happen a lot. That's why you train to become better.
"A pvp interaction i didn't want" it's a game that mainly prides it self on its player vs player combat, of course you'll fight people when you don't want to. And most of the people who probably kill you did it for their own progression because that's the only way they could progress/get what they want.)
complaining about perma death is insane when its nit hard to lvl baCK up
@@keromyherothey are talking about the depths dude, try powering up there and see how far that will get you
@@why4474 yeah i mean if youre not good why are you down there
Deepwoken maybe Roblox's last hope, but we still have other *absolute* banger games, "Pizza game", "Phigting" or whatever it was called, HOURS, Decaying winter, and so on... Creativity's not lost, not yet. We can still change this sloppy, rng/Anime "games" that had been coming out, yes. There is good games. Yes, there are games that maybe good and that take the anime genre for what it is, but for the majority of the platform, it's the same sloppy, trend-filled games, like take for example tower defense simulator, yes it's a TD, it has it in it's name, but it's actually good and it doesn't have as much rng as, for example: Anime Denfenders, Vanguards, Last stand and so on, yes, there can be a "good" anime tower defense game, but for that you don't need your units to be locked down in a GAMBLING SIMULATOR, that's going to generate a early-on gambling addiction on children.
As for the other stuff, i reccomend gems such as the one's i stated before, and counting on: Phantom forcers, Combat initiation, Block Tales, games that actually have substance, and maybe Fisch, but that concludes my horribly written rant about games, i hope those who'm read it had a nice time hearing a stranger's opinions. Do not take anything to offense, most of this is truth and facts, due to people actually calling the devs of the games i mentioned being trash, over and over.
Last stand is garbage no idea how people like it
Hours is fucking dead but I heard that the dev is making a steam version of it 👀
Honestly i like the permadeath because otherwise everyone who has played for more then 100 hours would have the most op build with literaly all the best items and the best weapons, which would not give new people a chance to learn combat at all.
I’d argue Block Tales is also saving roblox to be honest, one of the best RPG games on roblox currently and it isn’t even finished yet. Deepwoken is helping roblox show creativity, but at the same time the players kind of ruin it.
no
@ Wdym “No”, Block tales is an insane rpg with a so far better story than deepwoken.
@SpunkyFloof nah
@ Go play it, then you can continue talking
@SpunkyFloof nah already did not going through that again
I’ve been playing deep for like 2 years. The main reason I really like the game is because they update weekly. There’s always something new to get and new to do. There’s a new legendary weapon almost every week and people complain about them being “unbalanced or useless” but they most likely get buffed or nerfed in a few weeks. I’d say deepwoken is a must play for people who enjoy combat games. If you have the robux, might as well buy it.
Could you help me how to play this game properly?
I just got this game recently and im not enjoying the process of constant dying
deepwoken is a good game sure but it is NOT robloxs last hope theres SO MANY good games but theyre just lacking players
great games like PHIGHTING!, Block Tales, Decaying Winter and more
Deepwoken is a fantastic game tho
also 4:49 there is fast travel in form of Hive fountains everywhere around the map
I think what he means by “last hope” is popularity. All the games you have mentioned all fail to scrap together even 2k players, with block tales being the exception. Block Tales, while still being popular, is no where near as continuously played as deepwoken. Thus by “last hope” means only game to have a shot at good games being popular.
This is speculation, dont take this as what he actually thinks
@@why4474 yknow... i might be a dumbass now that you explain it this way...
bro has not heard of pilgrammed
I hate deepwoken, devs promised their faithful community (rogue lineage playerbase) a hardcore game that probably wouldn't have been for everybody, with simple and hard pvp like rogue, not the same type of combat just the same hardcore feel, then they showed this to us through deepwoken testing phase directs and leaks, dropped the game without saying a word about how different it would be so I spent money on a game that was completely different than what they advertised, essentially a scam. I hate that they abandoned rogue to make this game, and promised us this new hardcore game, while abandoning their entire community that known them for that type of game especially when its actually what they advertised to us. chill before anyone comes for me, deepwoken IS a very well made game obviously coming from some of the best devs of on roblox I just think its easy to see where im coming from when you see how they lied to their already established community, and turnt it into a flashy big aoe unavoidable move meta roblox game.
again I know deepwoken is a very well made game with good devs incase you decided to come for me without reading the whole thing.
Huh
It’s still a hardcore game but only for new players rogue lineage is hard because of PvP progression and terrible community while deepwoken is hardcore for the pve with once you learn and master pve there’s barely any threats
I mean rogue basically gave ptsd to ppl, personally im not doing all that. Deepwoken is hard but not "will cry in agony and regret your purchase" hard.
And don't tell me that deep is too easy now ofcourse its easy when you are 600 hours in and you played before all of the qol updates.
@@PenguinsAreFunny Deepwoken is just not anything they promised us rogue players, it's not about how hard the game is and pve and what-not, rogue pve is not hardcore and its pvp isn't hard just risky I simply mean that the very simple easy to learn hard to master combat is like barebones fighting and the skills just add a little bit of spice most classes in rogue have to get face to face with each other and use game sense to win, its hardcore combat, no insanely flashy multi hitting skills. all im saying is, if you look at pre release deep the combat videos and directs they showed us were much different and appealed to more of the rogue lineage type side of gameplay and combat style. regardless of if you wanted that or not or if you were even apart of the rogue community or not, they showed us something completely different than what they released and we did not know this in the slightest until we bought and entered the game that everything was different. I think its ok to see where im coming from when I say I just feel thrown out by the devs because they specifically changed the game to appeal to a wider audience, it makes sense I really get that, but they could have at least shown us their changes and been more transparent.
What I love about Deepwoken is its PVE, PVP, and especially the map there is so many things to explore. And I love the way the game is hardcore getting your slot wiped by 2 deaths
I have never seen someone explain why I love and hate this game as well as you have. Great video, funny as hell, you earned yourself a sub my friend. Keep doing you and God bless my friend!
@@bloodigit Thank You so much for the support, I will do my absolute be to make better content in the future 🙏
The onboarding experience of Deepowoken is it's main issue. Almost any other issue it has is tied to it.
Honestly I disagree, mainly because looking at deepwokens impact, it just brought alot more budget parry based combat games, rather than actual innovation. Personally, I think Blocktales will be the savior of roblox if it can maintain its popularity on full release, the game perfectly shows what will happen if you decide to actually care about gameplay. W video nonetheless
i thought deepwoken DID bring actual innovation? if you were to say it brought more budget parry based combat games, then it showed innovation that really showed out in the game catalog for people to take some inspiration because it appealed to them enough to replicate game mechanics after it, even though most of the games created are dumb and made with not a lot of thought and somehow unoriginal. And THATS if you base deepwoken’s innovation by COMBAT MECHANIC impact, which i think deepwoken has many many more notable innovative game mechanics/features than just its combat.
As for block tales like you said I really like that game and im glad you brought it up, it’s a great game thats actually already very popular, there’s just tons of idle people like me waiting for the next update after clearing all dungeons, getting all cards/secrets and making another hardcore save slot. I hope they work on further replayability on release cuz i wanna keep playing it with more things to obtain
@@its1664 Yeah but my issue with deepwoken IS the fact that its innovation is the combat, this combat is being used in horrible games (with exceptions) that completely disregard every other aspect and think the combat will make the game good.
I think deepwoken excels when it comes to the map and exploration aspect, and it hurts to see such potential for good games be wasted on bandit beaters that have parry based combat. Deepwoken is a star amongst the games it brought to reality, which sucks knowing there are devs who could do better but refuse to. (Mainly, because of robloxs' monetization methods)
@@LocalKara 👍 yeah i agree. And just because deepwoken is a root factor for bandit beating parry based games doesn’t mean they should get traced; along with its horrible qualities, over to deepwoken, therefore you should eye at deepwoken because of it. Personally, parry based games are at-least not one dimensional like a standard blox fruits click to win bandit beating combat. You could say it’s a teeny tiny step in a better direction. So yes, lots of games have devolved in soul and evolved in corporate way of thinking/inspiration
@@its1664 100%, theres such a small amount of games on this platform with passion to make them good that eventually they get stale. its sad knowing the potential roblox games have, and games like deep, blocktales, Phighting, etc, have to be a beacon of hope for roblox. 👍
deepwoken's combat is literally just reworked TFTV's combat system 😭 parry based games were around roblox since 2018 my guy (they were just underground)
finally, a video where the creator goes on a rant on the games issues, and ACTUALLY explains the major flaws and issues instead of ranting about chime of conflict
try blocktales, an absolutely brilliant game to play solo, also the meat metaphore doesn't make sense, have you ever heard of meatbrottchen? or sushi maybe, both are great and have raw meat in them, and you know that you don't really season steak? all it takes is some salt and it's amazing
Arcane Odyssey's honest reaction :
@cTerra checked it out some time ago, idk seems like another blox fruits like slop game. Maybe I'll give it another chance. And if you didn't, go play Blocktales
@panpawe5474 you actually said it was like blox fruits? holy shit i thought the block tales players have a brain
@cTerra I thought it was like that when I played it, it was 1am and I half dead so I don't remember anything lol
@@cTerra i mean its a glorified bandit beater that is simply another uninteresting slop game on roblox but because its better than all the other slop on roblox it will get praise but id rather play a real well made game
Ive sunken too much of my life into blox fruits and to finally hear an update is still coming and to actually see whats coming out
i can only pray for a miracle
Don’t worry we have sussy prison line
roblox is saved 🙏
god bless sussy prison line 🙏
that shit solos everything bro 🙏
Bloodrend before fighting ferryman is crazywork
if deepwoken is roblox last hope roblox is cooked ngl, deepwoken is falling off recently
It was mid since the beginning and honestly i never enjoyed playing it
true fr, almost everyone here are meatriding deepwoken while ignoring all other good games
@@cTerrathere isnt a game that will "save roblox". every player has their game choices and types.
@@Duxty_1 you replied to the wrong person
deepwokens been falling off since verse 2, it shifted from a nice balanced quality/quantity to quantity going through the roof
I agree with most everything except being mad that deepwoken is a souls like perma death. I think that's what makes deepwoken so unique and fun to me because losing a fight actually matters and winning a fight feels amazing.
as much as i hate to admit it, deep is in its worst state rn. the devs are lazy fucks and they just add shit all to meet their friday deadline. Most things are released bugged or unfinished, meanwhile conquest probably isnt even close to dropping and rag is working on his stupid cursed gear game or whatever. They abandoned rogue for deep, they'll probably do the same with deep and leave it for cursed gear
we still get new classes like every 6 months and hopefully they add Uber ronin or something
Ngl when I saw rag I was genuinely surprised because people call me rag for short what a wonderful coincidence
@@goobersmiths only because Grimmkind decided to say back and work on Rogue, he’s basically a one man studio working on rogue
I feel honored that the project I'm working on is featured, but it's not my part :sob:
Honestly i like the way deepwoken is the perma death system adds stakes to every battle and without death lore wouldnt make any sense and all challenging things like diluvian mechanism or layer 2 or even hell mode would become meaningless you didn't really include the really important part i feel like which is testing different possibilities in builds for example i mean you did mention different paths but i didn't see you mention anything about different talents and being creative with builds and ngl deepwoken is best enjoyed with friends also trying different origins is fun since it changes the way you plan the game and also gives you benefits
Edit: Sorry if i made any spelling mistakes english aint my main language
@@Aron_en Dw about the language thing. Your comment was mostly coherent and well put together with some good points.
The permadeath system does undoubtedly add stakes and excitement to the game coupled with how many mechanics in game are built upon this feature it is integral and intended. I just dislike the implementation of difficult combat with the games death system. It's draining to me.
@@amrmans2 That's a fair point but instead of removing that feature maybe play a different game? Not everyone is going to enjoy every game, this is a rogue lite game, try a different genre if you don't enjoy perma-death.
@@amrmans2 the point of the game is perma death if you remove perma death its no longer deepwoken, in my opinion
@@saeko2212easiest fix: remove permadeath for pvp, gg. Instantly stops being hated.
glad sorcery is coming out in 2 days to somewhat fix this drought
deepwoken is a mess with its pvp last time i heard and that its unfair which is horrible for a perma-death game, yes in concept a game like deepwoken can be good, but it with what i've heard it just isn't
I think the thing that would REALLY revive roblox is the revival of the HORRIR genre on roblox and bring it back to its peak. Someone NEEDS to make a golden child of horror games like how blocktales is with the community rn. Something that isn’t just a rip off the mimic but something completely new and authentic
roblox is literally chilling u can remove deepwoken and it wont even change 😭
ong these kids would not care abt deep and rogue 😂
@@its1664rogue is still the best game on roblox
Bec they're poor(like me) like bro why make gam payed when on platform where all games were free like there no reason to do that
Ah yes anti cheat so they won't create new account we'll if someone can afford deep women and cheat in it then why would they care about spending more 400 rob us like that doesn't make sense@@its1664
deepwoken is good but like theres way better games than deepwolen that dont have to be payed for and ima be fr the deepwoken glaze is kinda big in this video, stop meatriding it smh
WHAT OTHER ROBLOX GAMES ARE BETTER PAID OR NOT??
this shit is 2 DOLLARS unless you are literally a newborn child with no money to your name you can buy it no matter your financial decision. You can find 2 dollars on the street in like 5 minutes
What about arcane oddesey
Odyssey* and yh, you're right. What about AO?
@Roufous its also a good game
shits ass
title got me like "is this man serious?"
"As a solo player" weird way of saying i have no friends
Get off his shit
Deep woken glaze is crazy there is good games still out there that aren’t micro transaction scams that don’t require some really powerful computer to run and actually takes itself seriously
deepwoken is ok the community is ass tho
I just wished the game was mysterious and didn't release a rushed legendary weapon in weeklies
Roblox is screwed, then.
The title reveals the glaze that this video has to offer. 10/10 meatride
tell me one game on roblox thats better than deepwoken. RIGHT NOW!
@@wertzupok1113 I can name several games better than Deepwoken, like Blackout: Revival, Phantom Forces, Frontlines, Parkour Reborn, Combat Warriors, Bathalzar, Deadline, Wild West, and more. These games excel in their own ways, even if they’re in different genres.
People who dislike Deepwoken are often the ones who’ve played a wider variety of games that deliver things Deepwoken lacks, like proper tutorials, smoother combat, better animations, and more polished VFX. The divide comes down to expectations: newer generation players expect more from modern games like Deepwoken, but it doesn’t always meet those expectations. That’s why opinions are so split.
blackout is a crim copy, phantom forces is worse call of duty, frontlines is literllay a showcase, parkour reborn might aswell not be a game, combat warriors is a cash grab, balthazar is combat warriors but worse, never heard of deadline but i dont need to play it to know that its trash, the wild west is worse red dead redemption 2 .
deepwoken is not only completly original and unique it also has amazing combat, an amazing world, infinite replayability and pretty intresting lore.
sure it doesnt have a good tutorial but that doesnt make the actual game worse.
also deepwokens animations and VFX are pretty decent??
@@wertzupok1113
1.
The descriptive you are giving clearly states that you have new-gen high end perspectives and expectations for roblox games, as i was mentioning in my frist reply.
Phantom forces isnt meant to be call of duty, it was made in some of the worst development ages in roblox yet its one of the most looked upon gun systems in roblox dev history.
+It seems as if you have even HIGHER expectations for alpha/early access games such as parkour reborn.
I agree that combat warriors turned into a cash grab but the combat system was one of the first of its kind on roblox.
(Blackout is LEAGUES better than crim especially since its first adaptation was around the same time as crim, and was overhauled into a small community gem. This is also taking into consideration that crim is a bigger cash grab than any of the games i listed)
2.
Deepwoken is DECENT at best, you said it yourself.
Combat is decet,
VFX and anims and decent...
But the "infinite replayability" is a HUGGEE overshot, deepwoken gets dry at high power and limits new save slots through a PAYWALL, meaning if i want a different start with different end results i would either have to pay robux or reset my current slot.
(I wont even get into how EXPENSIVE the race reset is just for ONE SPIN... especially since i already payed to even access the game in the first place.)
-
@@wertzupok1113 if we use your logic then deepwoken is just worse sekiro. Making comparisons and calling something a worse version of x isn't a proper argument. Also saying that you've never played deadline but then state you don't need to play it to know it's trash is also not a proper argument. PF also isn't inspired by cod it's inspired by Battlefield so you don't even know what you're talking about.
There are underrated games such as...
Decaying winter
that's sound right! We all wait global update.... it in active dev... prepare agents.
Guts & Blackpowder.
rell seas. also deepwoken is kinda meh for me now bc conquest isnt out
the thing with your biggest criticism, after playing for a few days the combat becomes much easier and after I've played for 2 years I literally never wipe unless I want to or I'm jumped by 3 dudes in depths
since you seemed to be imrpessed by deepwoken soundtrack, I am begging you, LOOK AT PHIGHTING'S SOUNDTRACK, IT IS ACTUALLY SO GOOD, FULL OF PASSION (yes I like PHIGHTING)
Arcane Odyssey in the corner:
little to no creativity in builds game
@ tf is a builds game?
@@Ataraslime mb that wasnt clear, let me rephrase. There are no creativity in making builds in the game
@@Ataraslime Bland combat, mashing buttons jumpjjump blox fruits 2.0-
@@damn3341 what is bland about the combat. Tell me.
hidden roblox games that is not updated anymore/updated once in a blue moon are unironically very fun
the glazing is unmatched.. 30 minutes?! 💀
ong
he says a bunch of things that are bad about the game how is this glazing?
@@saeko2212 "roblox's last hope" 💀
Bro forgot Yaiba, rell seas, hwx, pocket anime will be coming
If these games ass I'm putting this as the pin of shame 👍
The glaze is crazy
"add fast travel" Legendary bells:
7:01 "we need to beat the major end game boss" whos gonna tell him about ethiron?
same vibe as byakuya telling ichigo to save soul society
Deepwoken is the only game that activates my adrenaline while fighting anything, i have no idea how they managed to do it but, it goes crazy
yes the game is really good, unfortunately it is beginning to be influenced by the very things that are ruining the platform. As the weeklies go by, more and more anime slop and untested content is being added, and powercreep is currently a massive issue as well, with new content being better than anything else in the game 9 times out of 10. I really hope the devs can take a step back and focus on what made the game originally good; a relatively balanced, parry-based pvp system, depth, exploration, pve, and lore.
edit: this is the first time someone has pointed out the horrible middle-point deepwoken finds itself stuck between in regards to souls-likes and rogue-likes, I've never seen someone put that issue into words so succinctly, good job man
IF THIS IS THE END OF ROBLOX, I AM GLAD TO HAVE GONE ON THIS ARCANE ODYSSEY IN THIS WORLD OF MAGIC WITH YOU ALL! GLORY TO OUR ARCANE ADVENTURES!
honestly for me, deepwoken is a game that can mainly only be enjoyed if you either
A - play with a friend
B - look everything up
C - play it for the challenge instead of the content
D - hate yourself
"last hope", never heard of rell seas then
been playing for 8 years and deepwoken is now the only thing worth playing
i feel bad for the friend that played with you
edit: i cant believe youve been carried through layer 2, all the respect that i've been building up is currently thrown in the trash can, after this video i truly dont wanna see any video of yours ever again.
sick ass intro I was not expecting it to go that hard
And now it suffers from people who just spawn kill new players for grips...repeatedly.
Great video but deepwoken is by far NOWHERE CLOSE to being Roblox’s last hope
NINJA is also a lot of fun and I do recommend it to anyone who can get tester or when it releases
as a Roblox player who joined in 2017 (can I call myself an OG), I miss stop it slender, Swordburst 2, those admin games with walls of gear, and basically old Roblox.
You know what I hate about this, the players who disagree just say “Use the wiki so you don’t die randomly” what if I don’t want to use the wiki? What if I wanna discover stuff on my own, and the main reason, what if I don’t want to spend most of time not looking at the game but at a screen that tells me what to do. At that point just read a book or something…
you shouldn’t anyways… the game is designed in a way u discover stuff on your own and it’s all deliberate. U only look at wikis when ur absolutely lost in direction
Deepwoken is really not the only hope for like multiple reasons why it’s not a the only hope gankers, freshie killers, depths jumpers, made for people who are actually skilled with parring or could actually cook u