Creating a Concrete Mandala in Substance Designer
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- เผยแพร่เมื่อ 16 ม.ค. 2025
- An intermediate walk-through, going over some of the techniques and thought processes involved in creating a seamless concrete mandala material, 100% procedurally, using Allegorithmic Substance Designer.
Based on my texture study from last month: www.artstation...
Allegorithmic Beginner Tutorials:
• Substance Designer Get...
Allegorithmic Intermediate-Advanced Tutorials:
• Creating a procedural ...
Website: blackhartfilms.com
Twitter: / blackhartfilms
Facebook: / blackhartfilmsofficial
Blender Market: blendermarket....
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Five years have passed from creating this video and it's still one of the most extremely useful on this topic! Thanks!
As an engineer, I have newfound respect for artists and their unique ability to see color/light interactions. Amazing work!
PLEASE DO MORE SUBSTANCE DESIGNER TUTORIALS. This is one of the most helpful and informative tutorials I've been able to find. I honestly feel like I leave the video knowing what to do and not just with a texture that I don't understand. Thank you!
Whatever people say about the quality of the main Allegorithmic Channel, many of their tuts, especially the stream live ones, are messy. The guy does a breakdown of a finished work, but doesn't click on all the nodes, doesn't show all the connections and worse, uses sbs of his own library without going in detail at all about how to do them. So you end up with an half finished job, a big headache and a lot of frustration.
This tutorial of yours I just began is sincerely amazing. The final result and the clear and well organized way you think and explain is a real pleasure. Thanks a lot for sharing so thouroughly and understandably your work. It's of BIG help for those of us who are still learning. This is by far the best Substance Tutorial I've seen so far. Gumroad, Lynda and Digital Tutors doesn't seem to have any better. So again : thanks ! :)
This is probably the best SD tutorial I have ever watched. I have been having trouble understanding how to get complex patterns in SD but this presentation is a demo of exactly what I needed. I had several aha! moments while watching. Thanks very much for this.
Thank you for creating free tutorials for the non-traditional game art students! So glad I found this channel. Trying to learn packages like zbrush and SD on my own and while the programs are costly, it's the the lack of free learning resources that makes it difficult to learn on your own.
I've been there; working with Blender for over 6 years now, self taught. Glad to be in a position to be able to give back like all those other creators who helped me get to where I am now.
This has been the best designer tutorial I have followed thank you! I was just about ready to give up on designer because I kept failing at it. The way you broke it down made something in my head finally click. I love the result :D Thank you!!
Bookmarks for myself:
17:31 Begin petals
20:23 Warp petals
23:16 Petal middle seam via Subtract
24:23 Fix Splatter Circular orientation
I watched this whole thing like an effing Hollywood movie. You're crazy pleasant to listen to and thank you so much for sharing such a valuable and well made video. I don't know what you're up to nowadays, but you certainly have some talent in the educational field. : )
Very detailed tutorial. Thank you for letting me stop fearing Substance Designer.
By watching this tutorial, my understanding of Substance Designer became clear.
You are great. Always pay attention to your updates.
Thank you for detailing every step . for someone new or from a different background this is really a survival guide and the ultimate crash course for designer techniques .
its priceless. the slickness and the passion of the devs. priceless. what is cheaper and better than soft? Piracy is NOT the answer if you
You really channel the spirit of Bob Ross in the way you talk!
This is such a great tutorial. Huge thanks for making this. Your explanations in every step are very concise and helpful.
This is so far the best Designer tutorial I've seen!!
really good walkthrough. i normally hate video guides but you did a great job. thanks a lot :)
Really great tutorial. I did not have a problem to realize the final effect with your help -step by step. Create it by myself and get these ideas how to make it, doesn't sound easy to me. thanks a lot for your help. and can't wait to see more of your work.
Very cool tutorial. Clear and efficient. Thank you for sharing !
this tutorials is really simple enough for the stupid ol' me to understand most of the tools used here, thanks!!
Please if you ever have a chance, do more tutorials like this one... This is hands down the best explained tutorial on Substance Designer i've seen on youtube next to those on Allegorithmic channel!
Anyway thank you for this, i would really enjoy to see more :)
One of the best tutorials I have ever seen, keep up the good work!
THANK YOU SO MUCH! This made me even more experienced with substance than I thought I was :)
Great tutorial. I got my hands on the Pluralsight substance designer fundamental course yesterday. We have substance painter and designer at school so I thought I'd look into it ahead of time. My approach to learning this software is to map up as many nodes (and different uses for each) as possible.
You taught me more in an hour than my professor did in a month (shame considering the amount of money I'm spending on college lol).
I was taking notes, so at the end, I learned how to use about 11 nodes, not to mention the tricks like the cracks, chips and using AO map as a grunge mask...very clever! Never woulda' thought of that.
Thank you for all the knowledge and wisdom you shared, subbed of course!
Man...I am only 16 minutes into this video and you got me even more interested in creating materials a bit more seriously :)...
Amazing! Thank you so much. Breaking down the various parts is so incredibly useful. I very much appreciate your time here.
Excellent tutorial! I felt like I was watching an Allegorithmic or Digital Tutors tutorial. Very organized and to the point. Fantastic work.
This is a great tutorial. Thank you for taking the time to make it. I really like your flow and how you are speaking through your process.
Fantastic tutorial. Descriptive and very didactic. Thanks for putting this piece for everyone to see, sir. Keep it up!
One of the best tutorials I've found for Designer! keep up the great work ;)
This was excellent on so many levels. I learned a lot from the way you built the texture. Thanks!
thank you very much for this great tutorial ! One of the best i've seen so far on Substance Designer.
One of the best, and well explained tutorials out there!
Thank you very much for sharing!
Cheers mate!
Started learning substance some time ago, this has been a great help, thanks!
TNice tutorials comnt from you is legendary. Uncomplicated like your video!!!
I learned so much from this nicely paced tutorial. Thanks so much and keep up the good work.
I learned a lot about how nodes connect . thank you!
oh wow...i thought developers themselves had pretty descent tutorials but this is way too awesome.
It's beautiful, cracks and everything looks so organic. can't believe its procedural!
You are a wizard... this is amazing! Thanks for sharing!
Excellent tutorial. Thank you for taking the time to make this.
This is incredible. Great clarity.
nice work man! keep it up~ best procedural tutorial i've seen so far!
Thank you for making this tutorial, I've done a few SD tutorials now and this has probably been the best one. Everything well explained and clear, I learnt a lot! :-)
Fantastic Tutorial. Please do more...
Thank you! one of the best SD tutorials!
Heres the outcome after watching: everydayrenders.com/portfolio-items/ruined/
This is the best presented and organized substance tutorial I have seen. thank you. I do have a request. I am trying to recreate the base template you started with. I am having trouble figuring out how you got three inputs into the pbr_base_material node. I realize it was saved from a previous graph but still cant find anything on the substance site to help me figure it out. I Apologize for sending the same request via you web site... hadn't thought to do it here.
thank you
Patrick Scoggin the 'base material' node is default to substance designer. I got a few questions about this; if you watch the beginning of my next video on creating 'hand painted' tiles I explain a little more in depth, but if you tap space-bar in substance designer and type 'base material' you get a node with a bunch of inputs you can toggle on and off; you can also learn more about the "base material" node on Allegorithmic's official channel here: th-cam.com/video/R839-TP3ZXY/w-d-xo.html
Thank you so much.... Im still looking for where to toggle on what I need but now I think I might find it.
thanks so much again
I got it... thank you again
Wonderful!!!! You really make a complicated thing into an easy way to understand. I've learned a lot from your video. Thanks a lot and look forward to watch your new video :)
Hey man, very clean, interesting and professional. Good sNice tutorialt.
My hat is off to you sir. Thankfully.
Excellent one, appreciated for your effort!!
thank you so much for this, i followed it step by step and loved the result!
thank you, excellent result and tutorial!
Glad it was useful! Would love to see your results :)
You are great Blackhart!
Thanks! It's a great tutorial! Easy, accessibly and beautiful work.
Thank you very much, very well explained, it helped me a lot. Greetings from Mexico
Awesome Tutorial...You're exceptionally talented...
Thank you very much! It is a great tutorial, very well explained and was interesting to listen to! Hope there going to be more tutorials like this :)
Really apreciate your efort in doing this, thank you!
AMAZING! Honestly inspire me whenever i open Designer
This is a great tutorial! Thanks for making this!
Such a great tutorial man. Thank you so much.
Amazing work
nice tutorial as it was very clear without handholding which is nice in most cases though i have no clue how to make the 3d view mesh to pop out as wee as yours or how to make it so clean as I have black lines on my edges
excellent demo/training ! thank you very much
Gran tutorial !! super claro. Muchas gracias por compartirlo !
it's looking pretty goooood.
Again these wizards are doing their magic.
Thank You for This Great Tutorial!!
TNice tutorials is video is amazing! thanks for posting.
Excellent tutorial, thanks!
Great tutorial,well explained!I learned a lot from it
Love your stuff! Big help!
I know I'm a late But this video Help me a lot Thank you whitehart God bless you
Thanks so much for sharing. I learned a ton from this! Cheers!
perfect tutorial man! keep it up!
This is awesome!!!! just awesome!!!! i dont knew what to tell else
Awesome Tutorial. Learned a great deal.
Что ж... это лучшее по данной тематике , если честно...
Thank you for this tutorial, it's incredibly helpful.
Thanks for tutorial!
thanks a lot!!! so nice reverb
This tutorial is great! Thank u
Great tutorial, man!
Amazing amazing tut, learned so much from this, thank you!
Great video mate! Nice process and very it's well explained. Keep up the good work thanks! :)
i dont even use subst designer but i watched full video. thx, great result
Amazing Tuto ! Thank you very much !! 👌👌
Drag the volu for the setuper track that you're recording into all the way down.
I would like to see that Mandala Cube in Pink Marble :) !
GREAT TUTORIAL... Cudos!
Fun tutorial thanks!
This was very useful! Thank you so much!
great stuff. I was really curious about creating patterns like this and you showed me how. thanks!
Great tutorial, thank you.
Very cool! Thank you for this lesson)))
Wonderful tutorials!! Thank you so muth.This is Very useful fo me.
This is amazing, thank you so much.
incredible and sick!, great tutorial man, I love how you make everything procedural fucking awesome!.
Very good tutorial, thank you!
I hope you'll make more tutorials like this one :)
thanks for that tutorial, I learned a lot!!!!