IMMORTAL SLEDGEHAMMER BLOB and MAX RANGE TANKS - Mechabellum Gameplay

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  • เผยแพร่เมื่อ 22 พ.ค. 2024
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ความคิดเห็น • 30

  • @CobStrategy
    @CobStrategy  24 วันที่ผ่านมา +2

    "Wait, can't he just buy a Melting Point and then- Wait... Oh no..." Share your own craziest games in the Discord and we might check it out!
    MECHA DISCORD - discord.gg/5UFmpdckzm
    SUB HERE for more - th-cam.com/users/CobGames

    • @xCoNa14
      @xCoNa14 23 วันที่ผ่านมา

      MP and emp MM counter linked tanks pretty well, but not together 😂

  • @mutedmaestra
    @mutedmaestra 23 วันที่ผ่านมา +14

    That one lone tank that was consistently driving into the middle by himself towards the end of the first game. Either the bravest pilot I've ever seen, or the most foolish.
    Either way, he's got balls of steel. Godspeed, you funky little dude.

    • @Chromodar
      @Chromodar 23 วันที่ผ่านมา +1

      "Hive mind schmive mind, I'M GOING SOLO!"

    • @Isvoor
      @Isvoor 22 วันที่ผ่านมา +2

      Sledge in name, Steel Ball in heart.

  • @pompmaker_1
    @pompmaker_1 24 วันที่ผ่านมา +16

    Lobotomite is my good friend, amazed to see his game pop up in a video after he sent me screenshots of it (he was the one who submitted the replay)

  • @Santisima_Trinidad
    @Santisima_Trinidad 24 วันที่ผ่านมา +3

    Damage sharing memes are fun
    There were some very wierd plays going on in that game though. Don't know what red and blue were thinking, there builds were all over the place. But Yakul also didn't pick up armour enhancement, which would have made those tanks actually immortal. Adsorption module on the fortress was also a strange choice.
    Still, in a friendship war, the angrier side wins, and so lobotomites mech rage won out.

  • @kubzos
    @kubzos 21 วันที่ผ่านมา +2

    14:36 rare mickey mouse possession

  • @aaron8977
    @aaron8977 23 วันที่ผ่านมา +3

    Point taken. If you get rushed by damage sharing; melting point plus any electromag is a bad idea 🤣

  • @Dearos
    @Dearos 23 วันที่ผ่านมา +3

    From what i saw the damage sharing is bugged as it looks like it sometimes still counts the destroyed models too. You can see it at 26:23 the connections from the destroyed ones connect to the moving units and are still jumping around to the nearest tanks where they connect. One one point the Melter also fires for a while on a single tank but it takes barely any damage despite being eletroshocked.
    There are a few more situations where tanks are shocked but still take barely any damage, and the others none but it still has connections to dead tanks

  • @TomLeys
    @TomLeys 23 วันที่ผ่านมา +7

    Fun replay! Match ends on first to 5K points. Only goes to round 10 if no-one has reached it.
    I liked your confusion throughout on who the winner would be. It was funny.
    Great meme build, thanks for the replays.

    • @CobStrategy
      @CobStrategy  22 วันที่ผ่านมา

      I'm just glad it didn't toast the replay, jumping back and forth like that 😁

  • @ewoot8511
    @ewoot8511 24 วันที่ผ่านมา +4

    (i'm at 4:40) You mentioned you don't know how much supply is left to be spend. When you hover over the players icon on the right, you can see the amount of supply they have left to spend, it's in the top right corner of that little window.

    • @CobStrategy
      @CobStrategy  22 วันที่ผ่านมา

      That helps a LOT! Cheers!

  • @Tyrgalon
    @Tyrgalon 19 วันที่ผ่านมา

    I still have armour enhancement on my carry sledges.
    I feel like it helps them to stay alive and get that xp you want, counters the reduced hp from extended range and it counters things that are usually good against sledges like storm callers and makes them invulnerable to chaff.

  • @Ben_R4mZ
    @Ben_R4mZ 22 วันที่ผ่านมา

    To your point on how to cover games like this, I feel like Starcraft II is more popular in 1v1 since its easier for the caster to tell the audience whats going on.
    To achieve the same level with 4 players is super hard wspecially ij a game like this, and pausing every time something hapoens to analyze it would take ages.

  • @Neo_Was_Taken
    @Neo_Was_Taken 23 วันที่ผ่านมา

    i think the confusing part is the shift in camera view. when green went from top to bottom I gave up lookin at the sides cause i'd have to remember when you swaped and what happened after and before and stuff. so yeah even if you switch who you spectate, dont switch the view around.
    edit. and i just saw you switch back the view XDDDDD no wonder its confusing.

  • @Niveama468
    @Niveama468 23 วันที่ผ่านมา

    For the production nerf, I think they just need to add maybe one more use to them to get it to an ok place.

  • @xCoNa14
    @xCoNa14 23 วันที่ผ่านมา

    There are literally more bugs in this game than mechs 😅
    Yet, people always swear they've never seen bugs 😂

  • @deccard7106
    @deccard7106 23 วันที่ผ่านมา

    Hurray for Octagon Map!

  • @Curuniro
    @Curuniro 23 วันที่ผ่านมา

    I once had tanks like that almost outhealing my level 3 warfactory xD

  • @aaron8977
    @aaron8977 23 วันที่ผ่านมา

    I’ve never had a game end before round 10 unless someone gets to 5K points

  • @redgalaxy5199
    @redgalaxy5199 23 วันที่ผ่านมา

    Long live the damage sharing tech!

  • @thewyliecoyote3918
    @thewyliecoyote3918 23 วันที่ผ่านมา

    So what happens when you add amp core and super heavy armour on tanks with damage sharing? Does it accumulate?

  • @4WindSushi
    @4WindSushi 12 วันที่ผ่านมา

    wait wait wait, no focus on everything machines go brrrrr eho cares
    for focus?? but yeah its easy to
    miss some things that happen

  • @IndustrialisedMeditation
    @IndustrialisedMeditation 23 วันที่ผ่านมา

    We love sledgies

  • @flaccidactyl804
    @flaccidactyl804 19 วันที่ผ่านมา

    The game ends early because of Data Error bug.

  • @Tylexijade
    @Tylexijade 24 วันที่ผ่านมา

    Cob fight me!

  • @empi2597
    @empi2597 23 วันที่ผ่านมา +1

    Dude, stop rambling about that uh i gotta recast... its supremely annoying.

    • @CobStrategy
      @CobStrategy  22 วันที่ผ่านมา

      I mean, the video already happened, so a bit hard to stop that retroactively 😅