BUILD IT WITH ME !! Simple Cargo SSTO Workhorse in KSP.
ฝัง
- เผยแพร่เมื่อ 25 ส.ค. 2024
- Build an SSTO with me! The old Star Boy craft that was DELETED by accident. The workhorse of the SSTO cargo transport fleet.
If you enjoyed this video, please leave a like and share this video to help support the channel. Thank you for watching.
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WIFE CHANNEL :
/ @darkethena
www.twitch.tv / darkethena
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GAME : Kerbal Space Program VERSION 1.12.5
MUSIC : Kerbal Space Program 1 and 2 in game music.
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FREQUENTLY ASKED QUESTIONS AND ANSWERS :
1. When do you upload videos? - I make videos as often as I can.
2. What do you do for a living? - I work a full time construction job plus any overtime I can get.
3. Where can I download the craft file? - No downloads as of yet. I don't have the time, but these videos are meant for you to be inspired to build your own crafts.
4. WHY isn't the video in ULTRA REALISTIC SUPER HIGH DEFINITION? Because unlike your rich ass that can afford a KILLER PC, I have to use what little money I have, to make sure that there's a roof over my head and food on the table before I can spend it on things like CPUs and GPUs.
Thank you.
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DLCs:
BREAKING GROUND & MAKING HISTORY EXPANSION
(NOT of the VANILLA game but still counts as STOCK and not a 3rd party MOD)
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MODS:
I USE CKAN for KSP VERSION 1.12.5
VOLUMETRIC CLOUDS by Blackrack (Makes pretty clouds and weather for all planets)
/ blackrack (Must buy it by joining here)
WATER FALL ( Makes rocket exhaust and sound better )
CHATTERER ( Kerbal radio ingame voices )
EASY VESSEL SWITCH (Press ALT and click on any craft)
CAMERA TOOLS (Cinematic stuff - Thumbnail Pictures )
KERBAL ENGINEER (Technical readouts)
SIMPLE CONSTRUCTION (NOT IN CKAN - building and mining for metals) www.curseforge...
TRAJECTORIES ( Shows flight path prediction )
ASTRONOMERS VISUAL PACK (Planets, Stars,)
ENVIRONMENTAL VISUAL ENHANCEMENTS ( City lights, Stars etc...)
PLANET SHINE (Light reflecting off of planet\moon onto your ship)
SCATTERER (Realistic water, Realistic sky\space lighting)
VESSEL MOVER (Move craft over planet surface quickly)
RCS BUILD AID (Helps with RCS thruster placement)
GALAXIES UNBOUND ( Adds additional solar systems)
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SYSTEM:
GPU: GeForce GTX 1650
- CPU: AMD Ryzen 9 3900X 12-Core Processor 3.80 GHz
- Memory: 32.00 GB RAM
- Resolution: 1920 x 1200 59Hz
- OS: Windows 10
THE CHANNEL:
This channel is about Kerbal Space Program and can consist of SSTO building tutorials and rocket building tutorials. Some times the videos contain bad language and adult humor but on a low level. In these videos no planet is safe as we can explore space together by landing on places like Duna and Jool and build large Duna colonies or orbital space stations. Also, Interplanetary SSTO builds seem to be a hot topic in the KSP community so I will be touching on those as well. I also build SSRT space craft. These are fun to build and easy to fly! Warships or space warships are one of my favorite things to make. Stock weapons can be very challenging and so when building them over time , you get to see the evolution of the designs. Same thing with the Warships. They get better and better with each new design.
Now , I know it's considered cheating but Kraken drives are a fun way to put things like warp drive ( like in Star Trek ) and or hyper drives ( like in Star Wars ) in your Kerbal space program game. These game mechanic loopholes are fun to figure out as you find out how they work and how to incorporate them into your star ship design.
Everything from Outposts on far away moons and Mining Stations around asteroids and comets, you name it I've ether built it or it's on my to do list! I still haven't really explored things like building SpaceX starship or any of the NASA spacecraft, and I think that's because it been done to many times. Recreations of spacecraft can be found almost everywhere on TH-cam now and so making yet another one seem redundant. Only if the spacecraft recreation is of one that I loved as a kid will I even attempt to build it. Like the Apollo Moon Lander, or the whole Apollo rocket! Now that rocket was cool!
Many people have ask me if I'm ever going to wear my Mandalorian helmet ever again for my videos. And , yes. when the time is right, and I get a new wabcam, I will be dawning the helmet once more!
Thank you everyone! ... This is the way.
#ssto #ksp #howto
Adding the nosecone makes the rapier look like it's aerospike derived. Very cool
This particular episode has so many hard-earned lessons packed into an itty-bitty nutshell it's like a gold mine.
this is the best SSTO tutorial i have seen yet, you actually talk about what you are doing and why, i LOVE it!
Dunno how I went years of watching KSP before discovering your channel. Showing some tricks that I haven't seen elsewhere until now like the rapier nosecones and reentry probe. Curious if you'll do any new "Build it with me" videos for a workhorse lander design for most planetary bodies and/or interplanetary hauler? But primarily commenting for the metrics
Workhorse Lander Design? Maybe. It depends on if I have time. Some projects are easier then others.
1:45 additional auto strut advice:
When you place your root part you should set its auto strut to heaviest.
When you attach parts to the root those parts auto strut should be set to root.
Next up is your moving parts like ailerons, wheels, landing gear, thrusters, these should all have it set to Heaviest.
And finally literally everything else should be attached to the grandparent part. I hope that clarifies how auto strut works
Even as a somewhat experienced KSP player, I still found this build-along to be very cool and somewhat helpful! Please keep on doing more of these! I love the look of the star boy, such a simple yet cool design
As someone who has followed your videos on ksp, studied ksp and lows of physiques and created all sorts of crafts myself in ksp it's fascinating how your content even on topics are still very entertaining and useful. Very slick video indeed. For future content ideas. Can you make a stock simple to understand bush plane. Recently I have looked into creating as small of a bush plane as I could using the small roster engine with rover wheels. It's a small project for one of your videos, something that won't take long, so if you have any spare time I would love and appreciate seeing a VAOS tutorial on bush planes and future builds/tutorials. If you see my comments thank you for reading it. Have a good day, space cult forever brother 👏
WOAH, I did not know about that dry COM feature of RCS Build Aid!!
C@m 😂😂😂
It's nice to see the return of Star Boy! I copied the original after watching your original Simple Cargo SSTO video, though for my game it has grown quite a bit into my enormous CargoMax series. Absolute workhorse of my game, built my space station and first interplanetary ship, and I even have a science variant with its own lander and lab. Thanks for making your SSTO tutorials, they're super helpful!
Wow. I just started KSP and found your channel. You are a legend. You know so much and you communicate that knowledge so well. Thank you!!❤🎉
Sorry to resurrect this but I had so free time this evening and decided to build this, exactly! and it works! Straight out of the box. Yay! Of courss seer it does. Well I didn’t add the reaction wheels but it doesn’t need them.
However, the aircraft wanders down the runway like it’s drunk very hard to keep it going in a straight line. And every thing in the cargo has drag and yes I checked, the doors were closed.
gremlins? Kraken? Bath tub gin in The cockpit?
nah just ksp being ksp. the wondering problem is wheel traction. make wheel traction highest in the back and medium high in front. And the drag is coming from the cargo part itself while the stuff in it is considered “stowed away” and has no drag. I could make a whole video on why the cargo bays in KSP make so much drag but I definitely don’t have time to type it out here. All in all, just normal game play physics.
@@vaos3712 yes! Of course that was right. It’s like I did a major brain dump when I started a new career mode. I’m getting old. Thanks for the help.
I love the tutorials on your channel. On my game I now have three different classes of ssto. Before I found your channel, I couldn't make a single spaceplane
I found your channel a few weeks ago and I freaking love it, you're entertaining dude. Can you design a SSTO with like everything on it or as much as you fit, I'd love to see that. And thanks for inspiring me to get back into KSP, I have 3k hrs and learned so much more from you.
A really good video for a simple SSTO. As ever, you’re a great designer who is seriously underrated on TH-cam :-)
Another good video hope to see more
i suspect the amount of drag an occupied node generates depends on the size difference of a connected node. a 1.25m nose cone would create the least, more with the 0.625m, and the most without any.
As the crowd chanted “SSTO- SSTO…” the x was born
To space with it, the best ship! thanks to you my endless work for ssto is done it's beautiful and perfect. Spent days dangling not knowing how an ssto should be. Keep it up i love this!! now my girl would never anymore feel bad of seeing my failures! beautiful!
5:32 YOU CAN MAKE IT SNAP TO NODES WITH THE ALT KEY?????????? I HAVE SPENT A RIDICULOUSLY LONG TIME IN TOTAL PLACING MY CAMERA IN STRANGE ORIENTATIONS JUST TO GET A NODE ATTATCHMENT AND I COULD HAVE JUST HELD DOWN ALT????? AHHHHHHHHHHHHHHHHHHHHHH
I don't know why, but you saying the exact title of the parts was funny when placing them was kinda funny ^^
Your re-entry prob system is so smart
5:35 I HAVE BEEN PLAYING THIS GAME WRONG FOR YEARS....
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA.
there's a neat setting that you can enable from the pause menu called "ambient light boost". i think it would help.
i was WAITNG for this video
wow i never seen that nose cone on the back of the engine before
When you said you said you could hold down the alt key to snap it on, my mind was blown, the number of times I've had to make a workaround to do that...
yeah that new parts manager in KSP 2 needs changing.
you should be a rocket scientist
Another great video!
Would you be interested in building an Eve SSTO in a future videos? Maybe add the challenge of 16 passengers or a large full tank for cargo?
That would be a long project.
@@vaos3712But very wanted! I would love a tutorial/what you did to make it work!
Also what is the best amount of nuclear engines/ton for a interplanetary ssto?
That’s crazy
adding the "demonic " nosecone
❤
Build a BOEING S-1C Winged Booster, BUT just lengthen it to convert it into a SSTO! 😱😁👍👍🇺🇲
Vaos why not add an APU (a wheezly with thrust turned down so it only generates electricity) to the third fuel tank on the tail?
That's where most passenger airplanes have there APU's anyways...
Hmm 🤔
can you build an external tank ring station with that SSTO. you couldf just launch a one or two tanks and cheat the assembled items into orbit.
It can't be, IT WAS 5 MINS AGO!?!😂
I always build my planes with empty tanks so I can see CoM. I wish Xbox supported mods, that RCS one seems useful
Halfway thru the vid and even I leaned a few pro tips lol. I didn’t know about the alt key being able to get rid of radial attachment, console player so….. but I also never thought of a re-entry probe core. Excellent.
16:10 you think the devs of KSP2 will listen to us about their UI design?
I would say, … no 😐
I love you videos and can you see if you can make a small version of the space shuttle
9:26 you installed a mod for an utility that already exist in the vanilla game? or you installed it for another function?
👀
There is a question though, that i havent gotten an answer to: How to cope with KSP burnout (it has been 6 months since i touched KSP)?
I play other games. Sometimes I stop playing games altogether. I’ll watch other KSP players or si-fy videos on youtube and think how I could make that craft way better or be inspired by it.
Then I’m re-inspired to play KSP again.
i tried to follow this to a tee, but i have no lift, and the nose constantly dips downwards even after 500 m/s
I highly recommend watching this on 2x playback speed.
why
Wait so you tell me you’re not supposed to land at 100 m/s 22:42 22:10
😅😂
Word of advice: Don't use the MK3 cargo ramp on SSTOs. It produces unnecessary drag.
I mean, I just got this thing to LKO with 1500 DeltaV...A refuel and I can get to Laythe...
P.S. Admittedly, with 2 extra Rapiers and a little massaging...
That cargo ramp hides a couple of Aerospikes or NERVs, quite nicely.
I don't know how or why, but every time I test one of your ssto builts there is a buttone of drag on my plane. And I follow your steps to the letter. Teach me sir how to limit the drag
Hello
i couldn't replicate it. Could you give us craft file
what mods do you use for the shaders?
I can never make anything out of the MK 3 part's, I just think it looks so ugly and nothing I make looks good.
I Was first, someone kiss me
Ew, no! 😂
no
Ok
I turn around and bend over in your general direction! 😱😝🤪🤣👍👍🇺🇲