MILVIZ FG-1D Corsair | Full Flight Review | Microsoft Flight Simulator
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- เผยแพร่เมื่อ 25 ส.ค. 2024
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In this video we carry out a full review of the MILVIZ FG-1D Corsair within Microsoft Flight Simulator.
We will take the aircraft from the island of Peleliu, westbound towards our carrier group. Enroute we will test out the aircraft systems and flight model, before our carrier landing.
Please note this video and all its contents / materials, is for entertainment / simulation purposes only.
PC Specs
ASUS B150M-A
Intel Core i7 6700K 4GHz
NVIDIA GeForce RTX 2080
32GB DDR4 2133MHz
Hardware
Thrustmaster HOTAS Warthog
Saitek Pro Flight rudder pedals
HP Reverb WMR headset
TrackIR5
Earthquake Shell Shoxx transducer
Enjoy the flight!
I got it two weeks ago, love it!! the sound and shaking while at idle!, great airplane
Awesome, happy to hear you’re enjoying it! Indeed, I think the Corsair has some of the best immersion of any aircraft in the sim to date.
Happy flying! : )
This a “TAKE MY MONEY!” Situation.
Hahaha. I hope you feel like your money was well invested then Andrew!
Have fun and all the best! : )
@@IntotheBlueSimulations They had me at Corsair! Milviz - what's not to like? I was weaned on "Blacksheep Squadron", and I have a picture of myself sitting in an F4U cockpit in SCUBA gear in about 100' of water off of Oahu. :-)
Haha, completely agree Andrew!
Somehow I’ve only become aware of “Black Sheep Squadron” since doing this review. I will certainly have to check it out!
It took me a second or two, wondering why in earth you would have been sat in a Corsair wearing Scuba gear ha. That must have been quite the dive! Amazing.
Cheers again, all the best : )
this is very impressive - clearly, you loved this plane and I can see why. I was not planning to get this as I already have the Spitfire - but now you have swayed me towards getting it. Thanks for the review - very interesting and great review- LOVE the fly by at the end!
Which one do you prefer?
Hi Chris,
Not sure if you were asking me or Mark? My 2 pennies anyway haha; It depends what you’re looking for really. . .
Corsair Pros:
- More comprehensive systems / modelling
- Better flight model (generally)
- Better sounds
- An all-round more comprehensive package
Spitfire Pros:
- Better modelling and texturing
- Cheaper
- Better flight modelling at low speed
Both aircraft are great fun, though the Corsair is definitely the more complete product currently. My heart would say Spitfire, but my head would say Corsair haha.
Sorry that’s a bit noncommittal, hope it helps though! : )
@@IntotheBlueSimulations thank you very much! :)
My pleasure Chris! Hope it’s of some help : )
Thanks as ever Mark!
Apologies for the hit on your wallet haha. I hope you’re enjoying the aircraft at least? Glad you enjoyed the flyby, the Corsair certainly sounds great as it goes by. I did the same with the Spit. I put the flyby in right at the end as a little “Easter egg” (very appropriate at the moment ha) for anyone who’s made it all the way through the vid ; )
Hope you had a nice Easter Mark.
All the best! : )
Thank you very much for this comprehensive review. Good to see Royal Navy and also NZ liveries are available out of the box. This is going into my hanger for sure. I’ve subscribed to your channel.
Thanks very much Snowy! Glad you found it useful. Yeah, I was happy to see some NZ and RN liveries as well. Hopefully the repainters will do their thing and give us a few more. Hope you enjoy the aircraft when you pick it up then!
Thanks for the sub as well. Much appreciated. Welcome aboard! : )
I finally purchased this one, (wasn’t having much joy in MSFS until I got an RTX 3070). This is so well implemented for VR! I am seriously impressed with how they have done it.
Awesome! Welcome to the VR skies : )
Yeah, the Corsair is lovely in VR. Just be prepared for the engine letting go on you. Gave me a right fright when I was testing it and didn’t know what to expect. The biggest jump-scare I’ve ever had in VR haha!
Happy flying!
To be Devil's Advocate regarding the stall behaviour: Milviz say on their website that this is "loosely based" on the FG-1D which was developed too late to see service in WWII, by which time much of the "Ensign Eliminator" behaviour had been resolved by an aerodynamic widget on the right wing which helped make the wings stall at the same time. That said, the stall does look overly friendly in the sim. You would expect a left-wing drop combined with a massive prop on a massive radial engine and full power to be a perfect recipe for a quick and terrifying death!
Thanks very much for the info Adam! I must confess to be rather uninformed on the subject and had thought that all Corsairs were created equal haha. I also didn't realise that MILVIZ had only "loosely" based their product on the FG-1D - interesting choice of words. . .
Well that all makes a little more sense then and to be fair, the Corsair can certainly still "bite" when it wants. Also, credit to MILVIZ, they have updated the aircraft a tonne since it was released and it's hugely improved since this review (even though it was already very good before).
Thanks as always! : )
This aircraft will be one hell of a beast once they release it for DCS
It’s coming to DCS as well is it? The MILVIZ version or another developer? Yeah, could certainly be good fun! I’m sure it’ll be even better in DCS! It’s rather lacking any adversaries at the moment in DCS though (no Zeros etc). .
Cheers
@@IntotheBlueSimulations Not MilViz but rather Leatherneck - the ones that currently produce the Mig-21 (an excellent module itself!). Corsair's quite far along in dev and has been shown flying a routine at the VFAT airshow. I honestly expected it out by now...but waiting is the name of the game with DCS modules...
Ah, ok. I’ll keep an eye out for that then! I saw a thumbnail for the VFAT flight on TH-cam, haven’t watched it yet, but I’ll check it out.
Haha, waiting often is the name of the game with DCS yes, but at least the modules are usually worth the wait! ; )
Cheers
Excellent review, thanks for taking the time to break down all these features! It seems that the most important issues were solved with Service Pack 1, including the supercharger (I would find it strange if it was difficult to model supercharging in a flight simulator, since it's a common functionality). The stall was tweaked later too. The weapons are available, but only when bought directly from Milviz, if someone wants that option. It will be interesting to compare to Magnitude 3 LLC's Corsair in DCS when it comes out! It's shown as 2022 but we know how it usually goes.
Thanks nofebak! My pleasure, glad you enjoyed it!
Yes, MILVIZ have done a tonne of work on the Corsair since release, it's quite impressive what they ultimately managed to accomplish with the aircraft and I would say it's still one of the most feature-complete products available within the sim. All that being said, I'd put my money on the DCS version being right up there, if not the better product, because. . . DCS haha. The wait may be a while as you say, but I'm sure it will be worth it.
Cheers and all the best! : )
We need a bf109 and stuka now.
BF109 would be great. A Zero as well now I guess haha.
Just bought the bird! Didn't take off yet, just watching your video first! Beautiful skies ahead! ;-)
Ah well cheers! I hope you enjoyed the video and indeed the Corsair as well!
The Corsair is a bit of a tricky beast on the takeoff, if you are having any issues with it, I did make a short tutorial that may be of help:
th-cam.com/video/NbOFpPNrhIU/w-d-xo.html
Thanks very much and happy flying! : )
I'm not into warbirds, but this is promising for my fav aircraft from milviz, the DHC-2 Beaver.
Hi Martin,
With the exception of the A2A Spit, I never really saw the point of warbirds in civilian sims until recently. Got to say though, I’ve been enjoying them! To each their own though of course. I’m certainly looking forward to any future products MILVIZ can bring to the sim, if the Corsair is indicative of their work. A DHC-2 would be great for sure : )
All the best!
@@IntotheBlueSimulations The main reason I'm eyeing one is to supplementy combat flight sim flying.
MSFS2020 has good enough visuals that I can do things like practice VFR navigation and flight ops on more than a few maps.
And, with no-one currently having a modern Pacific sim, this is about the only option for even attempting island hopping nav, especially pre-gps.
Well that’s it Harry, MSFS might be far from perfect, but it has a lot of utility when it comes to this sort of practice / training. This is exactly the kind of thing I enjoy doing in the warbirds, navigation exercises and such like. It’s a nice challenge and change of pace.
I’m somewhat the other way round; I spend most of my time in civilian sims, occasionally heading over to DCS when I have an itch I need to scratch haha.
The MSFS warbirds certainly aren’t up to DCS standards, but they still get the job done. The Corsair in particularly is very satisfying once you’re in the air.
Cheers, all the best : )
The thing about the Corsair's stall behavior was that a lot had to do with inexperienced pilots applying too much power too quickly when the aircraft approached a stall, rather than snapping into spins at combat power.
What surprises a lot of people about the F4U is that she was actually much more maneuverable than people expect for that much airplane. Especially with the flaps in combat position.
I've never been fond of engine overheats in flight sims. They almost universally are too stringent with the failure points.
Thanks for some interesting points there Ambaryerno.
The Corsair is not an aircraft I am all that familiar with myself; I was somewhat aware that it was a real handful at low speed, especially to the inexperienced pilot (as you allude to here). It is indeed very surprising to imagine the Corsair being maneuverable (though I have no doubt you're correct) - the thing does look like a bit of a flying tank haha. I would imagine it's all relative though, and like most American fighters, it wouldn't have been advisable to get into a turning fight with a Zero for example?
I know what you mean regarding failures in sims. Pretty much with the exception of A2A, failures are always modelled as being far too digital. That being said, I would always rather they were modelled than not; at least then it encourages the user to fly the aircraft accurately and you always have that nagging doubt in the back of your mind. . . I'm sure everyone holds a different opinion on that one though.
Cheers! : )
@@IntotheBlueSimulations Oh, certainly, you definitely wouldn't want to try to turn with a Zeke, (even the humble F4F was actually a quite agile little bird. She just had the misfortune of being compared to the Zero) but the Corsair had a lot of options in a fight. The roll rate was especially strong.
Finally a Milviz for the MSFS 2020
The Goshawk was Milviz too (in cooperation with IFT)
Correct : )
They did a really nice job with both! Bit odd that the Goshawk is much higher resolution than their “own” product though. . .
Hi Morgan,
Indeed! Well, their first self-published product anyway. It’s actually the first MILVIZ product I’ve owned, got to say, I’m very pleased with it : )
@@IntotheBlueSimulations the T-45C was done much later than the Corsair so there’s a definite difference.
@@ottovonbiscuit132 AFAIK MilViz provided the 3D model and IFT had to do the coding (MilViz gov't contract restrictions)
There is a carrier!? Well I'm sold
Actually, the carrier doesn’t come with the aircraft I’m afraid. The good news is the carrier itself is a freeware addon. The bad news is you will need an additional payware addon (I use HDS carrier module, but I believe there is a cheaper alternative out there as well) to get it working.
flightsim.to/file/4930/aircraft-carrier-uss-msfs-uk-mooring
Hope that helps : )
I bought the MV Corsair last week and overall it's a wonderful payware addition to MSFS. I am a huge Corsair nut and I appreciate the flight dynamics, diverse liveries, solid system dev/cockpit functionality and textures...However, I think it's a bit too touchy on takeoffs. No matter what techniques I employ, she wants to torque HARD LEFT at a certain power setting on the takeoff roll. All the right rudder input doesn't seem to matter. Maybe I am missing something but it seems like a weird little quirk of the model. Other than that it's definitely worth the money.
Hi Todd,
No, I don’t think you’re missing anything. I think it’s another shortfall with MSFS currently unfortunately. Most tailwheel aircraft seem to exhibit the same behaviour, especially if they have big torque-y engines. I have actually recently made a video covering this exact topic though. I find using the techniques that I cover, I can get pretty consistent takeoffs in the aircraft. Hope it helps : )
th-cam.com/video/NbOFpPNrhIU/w-d-xo.html
I don’t honk the techniques are true to life, more of a workaround, but it seems to get the job done. As you say, the aircraft is otherwise a really nice effort and does the Corsair a lot of justice! So hopefully you’ll be able to enjoy flying her all the more!
All the best
@@IntotheBlueSimulations Thank you for the wonderful reply! I will be clicking on that link as soon as I am done typing my response. Thank you for not making me feel it's all my fault, LOL!
My pleasure Todd!
Hope it was of use. Haha, definitely not all your fault. The sim seems to have the same issue with most tailwheel aircraft at the moment; where the swing just comes in rapidly and aggressively out of nowhere.
Hope those takeoffs are coming along nicely! : )
@@IntotheBlueSimulations That's good to know...I certainly have enough trouble with takeoffs and landings at times, I don't need the help from MSFS to be even worse! LOL!
Did you notice the changes in landing gear oleo compression as the external fuel tanks were added and removed? (about time 5:00)
Indeed, another nice little touch! : )
Im glad I wasn't the only one that saw that
A brilliantly produced video! Thank you.
Thank you very much Thomas, my pleasure! I’m glad you enjoyed it : )
All the best!
A really good review. The thoroughness and professionalism of the review are excellent - 100% the go-to place for them.
You seem to be keeping an almost instructor pilot/military cadence to the reviews- a real "thorough debrief" feel to them - but the music choices in other vids and comments you post have given evidence to a level of "fun"/personality that we haven't seen come through in reviews completely yet. Channel is growing well, looking forward to where it goes :)
Thank you very much indeed! It’s always incredibly rewarding to hear that people are enjoying and appreciating the content. Certainly a nice little motivational boost as well.
Haha yes, that’s probably true. I think quite a few people think the style is “put on”, that certainly isn’t the case. I find it easier to present in such a fashion, but I am aware it can perhaps be a little too “matter of fact” at times. I certainly try and mix up the style and variety of my content, I would like to do the same (to some degree) with my presentation style. I think / hope that will just continue to progress naturally though, along with the channel itself (when I watch some of my earlier vids, it sounds like I was sending myself to sleep haha).
I’ve really enjoyed creating the content and of course it’s a more rewarding experience when people enjoy watching it too! I’m genuinely looking forward to seeing where it goes as well. . .
Thanks very much once again, very much appreciated : )
All the best!
@@IntotheBlueSimulations No problem. As you said, it should progress naturally, and you seem a lot more relaxed than you did on the earlier vids and I think that comes across. A lot of the review should be "matter of fact" in terms of it-is-how-it-is, but it would be nice to get a bit more about what you really enjoy, it's always nice to see youtubers having fun or even struggling in challenging conditions. nice to see the "human-factor" behind the professionalism hehe :)
As for the Hurricane vid the other day, it's almost to the point where it's a history of the craft, not just a mach-run - and I very much like this aspect in those vids. I don't normally watch P3D vids these days but once I figured out what was going on in yours I click straight away now! I'd defo show those vids to my kids if they were learning about the BoB, as you give a really good feel for the craft. As I said, so much more than just a time-trial vid!
Totally understand. I do plan on doing a livestream or two at some point, so hopefully that will teach me to "let loose" a little with my commentary haha.
Well thanks very much again! The Mach Loop series is one I've really come to enjoy making actually. Obviously a bit of fun, more than a scientific process, but I've very much enjoyed learning a thing or two about each aircraft and understanding a little more about each ones strengths and weaknesses. Obviously the fidelity of the flight models varies wildly, but you can usually get some sense of the aircrafts "character". I enjoy adding the little history snippets in there as well, I think it rounds off the episodes a little more.
Haha, can't blame you for not being a big P3D enthusiast any more. I would have uninstalled it by now if it weren't for the Mach Loop series. It's really showing it's age now and V5.1 in particular, feels very haphazard and clunky. I'm actually recording some footage for another developer with V5 currently and I have to say it feels like going back to a dinosaur sim now haha.
Cheers and all the best : )
PS. Hopefully you'll enjoy the next Mach Loop run when it comes out, turned out to be quite an interesting flight! ; )
Another super review! Will be getting this one soon.
Thanks very much Jason! Hope you enjoy it. There’s actually a really nice and comprehensive update coming for it soon as well - I will probably try and feature it in another video : )
All the best and happy flying!
I believe the MSFS flight model will spin if you nose down a bit and start pumping the right rudder. Spins like a top. Thanks for the review! Just bought the Corsair, happy flying!
Thanks Michael!
Very much enjoyed reviewing this one. It just “feels” right (not necessarily referring to the flight model, just the aircraft / ambiance in general). If you have any troubles with the takeoff, I’ve made a tutorial video on that as well.
Hope you enjoy her! : )
PS, cheers. I’ll try your patented technique next time then! ; )
HDS Mod not required. Only Kinetic Asistant (also works for gliders) and freeware carriers from flightsimto
Ah, ok! I wasn’t aware of this addon. Thanks very much. That’s great info for future reference! : )
Great Video Review.. Took a break from simmimg for a few months so behind the power curve. I will be getting this and trying in VR ASAP.. Looks Amazing.
Thanks very much, glad you enjoyed it. Welcome back to the hobby! : )
Yeah, I guess it’s been a busy few months haha. The Corsair is a very solid effort from MILVIZ and I gather an update is just around the corner also. In VR it’s excellent. Just don’t do what I did and “test” the engine to breaking point. Biggest jump scare I’ve ever had in VR (I wasn’t expecting it at all) haha!
Hope you’re enjoying it if you’ve picked it up by now.
All the best!
38:08 I doubt that carrierlandings are an unmatched challenge.. there are so many fun things to land on, chicago or tokio helipads, the ruins of Sigiriya or landing a Bleriot on a NY skyscraper..
Ok, well maybe more specifically; it’s one of the most “realistic” landing challenges that you can have in the sim currently. To my mind it’s one of the more challenging things I’ve tried in the sim to date anyway : )
You forgot to mention: at the external view from te front, flying above about 270 knots, you can hear why she's called the whistling death 😉
Ahh, nice, I actually missed that myself! The sounds are great, even better if they got that in there as well. Did you catch the little flyby at the end? ; )
All the best
@@IntotheBlueSimulations yeah, did catch it, just nice sounds. Also nice landing on the carrier, should try it, too.
Cheers! Yeah, definitely got to give carrier landings a go. A real challenge! : )
Right on the way to the carrier by isle of wight xD
Haha, best of luck!
If it all goes wrong, at least there’s land nearby ; )
Great video, great analysis. Thanks.
Thanks very much Thomas, my pleasure! Glad you enjoyed it and found it useful.
All the best : )
i don't think you mentioned what mod the carrier group came from.
True Bernard! I somewhat forgot, as I mentioned it in my Goshawk video (but of course many won’t have seen that).
flightsim.to/file/4930/aircraft-carrier-uss-msfs-uk-mooring
It’s the same mod as previously, using the UK carrier group this time (just off the coast of Iceland if I recall - it was a long flight in the FG-1D! : P )
Again as a reminder to everyone, you’ll need the HDS carrier module as well to get it all working.
Cheers once again, all the best : )
👍my CC hates this bird😂 very well done review. Thank you very much. Must buy I think.
Take care
Haha, my CC hates flight simulation in general! : P
Thanks very much once again! Hope you enjoy the Corsair then. Happy flying! : )
Great review :) I have stood on that runway 😅
Thanks very much Trystan! Glad to hear you enjoyed it : )
Oh really? How did that come to happen then haha?
@@IntotheBlueSimulations I did a work contract to Palau for a month and had xmas day off. Took a boat with some friends down to Peleliu and looked at all the ww2 historical sites. Found a crashed Zero in the forrest. Quite a unique experience :) Still quite heavily mined in places on the island around Bloody Nose Ridge.
Wow! Yeah, that must have been quite the adventure! I imagine it must have been quite surreal coming across the Zero. Not sure I’d have been able to focus on it though, I’d be too busy worrying about the mines haha! XD
Very cool indeed. Thanks for sharing! : )
I’d like the Yak 55
Yeah, that could be good fun Steve! I prefer the 52 myself though ; )
Cheers
Looks great. But it seems that the wings fold and unfold a little faster than they do on the real aircraft. I would say it would be more correct if they moved about 20% slower.
Yeah, overall MILVIZ have done a really nice job with it!
Ok, interesting to know. Not something I know anything about personally. In fact, I’d even wondered whether the wing fold on the real aircraft was mechanical, or manual (as I believe the Wildcat was etc?). I presume it is mechanical then? Maybe MILVIZ will address the speed in future, but it sounds like it’s not a million miles off.
Cheers, all the best! : )
Could you please do a video on how to get fly past shots so i can practice airshows from public perspective...Like fSX had the hanger camera. Thanks
Hello Marcus,
There’s no way of currently doing that in MSFS, I’m afraid. I have to record the flight and then replay the recording, in order to get the external shots (using the drone cam); in short, there’s no way of doing this “on the fly”.
I hope that clarifies things a little. All the best!
Thanks, I don't speak a word of English, but I just figured out how to remove the fuel tanks from under the plane.
Thanks very much Paul. Isn’t it amazing that we can now all communicate with each other without even speaking the same language haha!
Glad the video was useful! : )
Flyby nice touch.
Hehe, thanks Kenny!
Yeah, I think it’s nice to put one in, it also helps give a better idea on the quality of the sounds (as most of us only ever really hear these aircraft on a flyby etc).
All the best! : )
Ps. Guess you made it to the end of the video then, awesome! ; )
What are the exterior engines sounds like at speed e.g passing someone on the ground - Does it have that classic Corsair note/tone? This would need to be there for me but it definitely one for the 99.9% likely to purchase category,
Ahh, you’ll have to watch riiight to the end of the video! ; )
(I put a little “Easter egg” in, right at the very end - overall though, it think it sounds pretty good!)
All the best : )
@@IntotheBlueSimulations was that in the game? Because if that flyby sound was from the game, I might want to get this, it’s so cool.
It was indeed Falcon. I flew / recorded the flyby and then played it back with the camera in position. It was all shot in the sim, default sounds etc. Overall the Corsair is definitely one of the better addons available for the sim : )
All the best!
When I tested stall behavior I found that with 20inches it was very easy to control, but at 40 inches with gear down you get considerably more of a wing drop when stalling and it is a bit more snappy. Perhaps because 40 inches allows a higher angle of attack as stall hits.
Also what is that carrier group addon?
Yeah, that would make sense. I’ve definitely had some much snappier wings drops on the approach, probably had more power on at the time as you say. . . A lot of it would caused by the extra torque etc from the engine at those power settings I would imagine. Overall I think the aircraft behaves quite realistically, I just think it’s a bit docile in the power off stall etc (as almost all MSFS aircraft tend to be).
Carrier you can find here (again just be advised that you will need a payware addon to get it working properly)
flightsim.to/file/4930/aircraft-carrier-uss-msfs-uk-mooring
All the best! : )
@@IntotheBlueSimulations Yeah the torque would certainly play a part in getting the airplane banking over at a higher power setting. One question/request --- would you be able to do some demonstration videos of Corsair landings on shore? Myself (and many others I'm sure) are struggling quite a bit with controlling the plane after a touch-down. It seems to take on it's own life half the time where rudder control seems to be arbitrary and eventually it ends up with either a wing-scrape, ground loop or just plain old "crashing into the trees next to runway". I can land the Waco and the FlyingIrons Spitfire just fine with minimal issues, but the Corsair just seems to be an animal of it's own... or I am missing some crucial element on how to do it.
Done! ; )
(Just uploaded a takeoff and landing guide for the Corsair). I agree, takeoffs can be a bit hectic, I actually find the landings relatively straightforward though. I’m wondering if you’re landing with the tail wheel unlocked? As you say, the rudder is as god as useless, but when the tailwheel is locked, the aircraft tends to behave like it’s on rails anyway. . .
Have a watch of the vid, see what you think. I’m happy to answer any more questions if you have any : )
Cheers
Just curious as to why MILVIZ chose to put Michelin brand tires on an aircraft built by Goodyear.
Haha, I was wondering the exact same thing Jeff! I wonder if it’s not accurate though. I presume during the war, branding become very much a secondary thing to the war effort. I guess Goodyear were too busy building planes, to be producing enough tyres. . . Interesting though.
If the sim doesn’t notice if the wing is folded or not, is it really calculating the flow over the wing as claimed by Asobo or is the model falling back to using the FSX modelling method using a single point of forces?
At the moment they are still using the old method m
Are they not using a bit of a mix at the moment? That was my understanding. I could be completely wrong though. . .
Cheers : )
I can’t answer your question 100% I’m afraid. My understanding was that they were using a bit of a mix of both methods at the moment, I could be wrong on that though. . .
It could be that Asobo have not modelled this correctly, or it could be that whilst the wing model is folding visually, it isn’t folding as far as the flight model is concerned. Just a thought, again not sure though. It’s obviously not ideal, but it doesn’t bother me too much personally.
Cheers, all the best : )
the visual model and the aerodynamic model are not the same.
It would seem that the aero model doesn't support folding wings (which is fine, all things considered), where it would support other aero changes like gear, flaps, spoilers, etc.
Would someone look into this model which is no longer flyable due to severely roll to the left on take off and landing.
Hi VH,
As you may have seen, there's a little bit of a chat going on about this, over on your other comment. When I get the chance, I'll try and record a short clip, demonstrating the takeoff / landing in the Corsair (I've found that it is still doable).
I'll try and get that done within the week or so. All the best : )
"well do a start up herte", 9 minutes later starts up
Well I guess it took me about 9 minutes to get the aircraft started up then ha. . .
Is that intolerably long then?
No. You did great. Not only do normal preflight checks and startups take a lot longer than a car, you are giving us a tour. That’s the whole point. This guy just had someone piss in his Cheerios.
Cheers man, appreciate it. I was being a bit facetious I must admit ha, but as I say, if it takes 9 minutes, it takes 9 minutes. I’m here to show you guys the product, not hit CTRL E. I think most people would rather I took my time and went into detail. I’m more than happy to receive constructive criticism, but I get the impression this wasn’t that. . . If I was bumbling around for 9 mins trying to find the starter, then fair enough, but I was just running through the checklist, so I’ve no idea how one can take issue with that.
Can’t please everyone though, that’s a lesson you learn very quickly on TH-cam haha. All the best! : )
Loving this thing, shame their launch stream made them look bad... lol Best way to take off in this thing seem to be just full power and dance, unlike the spitfire where you wanna baby it up! :D Its very nice! If it had not been for the TH-camrs like your self I would probably not have bought it due to the stream being so bad.
Haha, what happened on their stream then?
Agreed. This thing is very different to the Spit in many ways. Seems to need to be manhandled a lot more. As you say, the Spitfire needs a gentle touch. This thing, you basically want to gun the throttle and stamp on the rudder haha. I like it though, gives it a lot of character and I suspect the two aircraft were somewhat opposed like this.
Cheers, all the best! : )
@@IntotheBlueSimulations I didn't see it but I hear they had computer problems which led to the boss having to demo it and he didn't have a clue about MSFS etc so there was a lot of faffing about. Shit, as they say, happens!
Ahh, that is unfortunate haha.
As you say, these things always happen when you least want them too! XD
Cheers : )
Nice video! I think it looks good enough to purchase, though I'll reserve judgement on the "authenticity" of the liveries. I'm seeing some creative license with the weathering and a couple of the thumbnails in the livery selection screen seem to have creative colors. I really like some of the small details, like the placard on the tail wheel strut and the landing gear compressing as more fuel weight was added.
Thanks again Matthew!
Certainly I’ve been very happy with the product. It’s not perfect sure, but as you say, overall it has lots of nice little features and attention to detail. It seems like MILVIZ put a lot of effort in and I’m willing to give them the benefit of the doubt (based on the overall quality) that most missing features are sim limitations.
Once again, liveries are not something I know too much about myself I’m afraid. I maybe misspoke somewhat, but when I said “authentic”. I meant that they looked authentic, in terms of weathering, wear and tear etc (not fresh of the production line). I did make a specific choice on the livery for the video though; I found a real-world photo of the Corsair on Peleliu in (broadly) the same paint scheme. Thought you might appreciate that little detail ; )
Thanks very much for your input once again Matthew! All the best : )
Great review
Thanks Jason! Glad you enjoyed it : )
All the best
would you say Milviz aircrafts are complex, study level and advance pro?
Hello La Mar,
It really depends on one's definition of "study level" and also which specific MILVIZ addon were talking about. I wouldn’t call the Corsair “study level” per se, but it’s not far off in some respects; the addon certainly offers up a challenge and it is a very nice recreation of the aircraft overall (with more features than most other addons).
I hope that helps a little. All the best! : )
where do you got the aircraft carrier?
Hi Julian,
The carrier is available over on Flightsim.to (search “Superspud Carrier” and you should find it). The download was briefly taken offline, but I think the dev has put it back up again now.
I hope that helps. All the best! : )
hi! i very late to the party, but what is the name of the carrier group download?
Hi Chandler,
Well, as they say; better late than never! ; )
You can find the carrier here: flightsim.to/file/4930/aircraft-carrier-uss-msfs-uk-mooring
The carrier is freeware, however you will need a payware module (HDS carrier module or Kinetic Assistant) in order to have “working” launches / recovery (and even then, the implementation is rather crude I’m afraid). Hope that’s helps - all the best : )
Does the carrier group come with the plane?
It doesn’t, but the carrier group itself is freeware. You will however need a payware mod to simulate the arrester gear etc. Personally I wouldn’t invest in the mod right now, as it sounds as though there will be an official “Top Gun” mod coming to the sim soon anyway.
Hope that helps. All the best! : )
So thing bird does have autopilot?
I'm afraid not Gary. It's all hands-on flying in the Corsair.
All the best!
why prop blades pitch and trimmers animated in opposite dirrection in this corsair?
Yeah, the prop blades got mixed up somehow between the pre-release version and the final version. They we’re working fine just before release. The trims, I must admit I hadn’t spotted that one.
The aircraft was supposed to get an update not long after release (I know that MILVIZ were aware of the prop blades, so I would expect that to get fixed), but it seems to have been help up for one reason or another. . .
All the best : )
@@IntotheBlueSimulations well, i found only ailerons trims problems, cuz fly only inside cockpit, after all find in the forum, only rudder trims animated correct
Yeah. It’s a shame, but if MILVIZ already know about it on the forums, I’m fairly sure they’ll get it sorted with the next update : )
All the best!
@@IntotheBlueSimulations in any way is only elevator trims animated in wrong direction, and prop pitch almost all the time use around 50% so from cockpit whatever :) actually animate trims have no sense, if not animate ailerons and other dynamic surfaces moved by trims, now you can trim your aircraft at 200mph at 20k for example, look left and see neutral aileron position with moved trimmer, ideal way would be moved control surfaces by trims + virtual joy/rudders, that's would be cool
Yeah certainly not ideal, but I suspect it is something that will be addressed by MILVIZ in the future, including animating the trim tabs / controls themselves as you mention : )
All the best!
Great vid man, thanks! And love the plane too.
Would you say the Fuel Mixture works well versus Cylinder Head Temp? I have tried to raise CHT by leaning mixture but didn't seem to response well?
Thanks Diederik! Yeah the Corsair is great! Glad you enjoyed the video too.
Hmm, I can’t say it’s something I’ve looked at all that much honestly. When you say you aren’t seeing a temperature change, are we talking short term or long term? I’m not sure if perhaps you are trying to use the CHT gauge in the same way as an EGT gauge perhaps? If it is modelled correctly, you wouldn’t expect to see the CHT rise instantaneously with a change in mixture (unlike an EGT), there will be quite a bit more lag and it won’t cause such a drastic change.
It may well be that it’s not modelled correctly though. I know MILVIZ had to make some concessions due to the current SDK (like with the supercharger for example).
All the best : )
My father was an air mechanic "engines" in the fleet air arm in WW2. Im sure he would have commented on the engine blowing up like that...lol! Fleet air arm serviced all the carrier aircraft from the US as well as its own so he serviced all the big air cooled aircraft. Nice review and looks like Milviz have brought some features from DCS here. So which is best in MSFS...Spit or F4U?
Oh really David? Which carrier did he serve on (if you know)? Haha, yeah, I can’t imagine he’d have been too impressed with my engine management there then!
That’s very interesting. I knew the RN had some dealings with the US naval aircraft, but I didn’t realise it was to that extent.
That’s a tricky one! My heart says Spit, but my brain says Corsair haha. There’s no doubting that overall the Corsair is a more rounded product. Each have their own merits, but the Corsair is more comprehensive in most areas, it feels more complete.
but then again, it’s not a Spit. . . : P
@@IntotheBlueSimulations my dad served on HMS Illustrious and HMS Unicorn. They were classed as "escort" carriers to the main fleet, mostly US carriers in the Pacific theatre. Leyte gulf was a big one. The aircraft would be ferried to our carriers for repairs and maintenance, then returned to the main fleet. He was working on a Swordfish when a Grumman Martlet missed a trap and bounced into my dad's Swordfish, knocking him onto the gun deck 30 feet below the flight deck. Tough guys back then! Re the Spit, there's another Spit due for release soon, may be nice to compare that one? I just want a Lanc.....in 617 config...;)
Fascinating. I was wondering whether he might have crossed paths with my grandfather (though it sounds like probably not). He was also in the FAA, working engines. He got out to sea just as the war was over though. I’m not entirely sure of his service history, but I know he was on Indomitable for a while.
Funnily enough, he had quite a similar story. He had to dive off the side of the deck, with a Spit that had got its landing all wrong, careening towards him, even had a photo of it ha! As you say, a far cry from the world we live in today. . .
Yes, I should hopefully be getting the chance to try the upcoming Spitfire as well. I won’t be looking to do a direct comparison, but I’ll cover it as ever and let you guys make up your minds ; )
I would love a Lanc as well. You could do Dambusters again then haha! Another one I’m excited for, though I’ve no idea if the project will make it to fruition / how long it will be; I don’t know if you ever came across B17 The Mighty Eighth back in the day? It’s getting a remake and alongside the US side of operations they’ll be covering the British ops with the Lanc. If it’s done to the same standard as it’s predecessor, I’ll be very excited for its arrival!
Cheers David : )
@@IntotheBlueSimulations "Some dealing?" The Royal Navy used the Wildcat, which they called the Martlett. They used the F6f Hellcat, and they used the Grumman Avenger. They got the Corsair carrier qualified before the U.S. Navy. Some British carriers operating in the Pacific had nothing but American built airplanes aboard.
Well, maybe I misread David’s post, but I took it to read as “we serviced some of the US navy’s aircraft for them as well”.
I was aware the RN operated some US aircraft but as I say, I wasn’t aware it was to quite such an extent. . .
I knew we had operated the Corsair and the Martlet but I wasn’t aware we operated the Hellcat or the Avenger no (I will definitely look into that, as I’ve always liked the Hellcat).
Thanks for the info
One question, please : how do you slow down the aircraft? It's a ww2 bird, so there is no speed brake.
Thank you
The aircraft doesn’t have speed brakes, but it does have dive brakes. On the Corsair the “dive brakes” are actually just the main landing gear extending in flight. You can operate the dive brakes using the same key-bind / control as you would the speed brakes on any other aircraft.
Hope that helps. All the best! : )
@@IntotheBlueSimulations Thanks a lot
Does the arresting hook work ? I couldn't figure it out how it's working.
You’re welcome!
It doesn’t really “work” I’m afraid, as that functionality isn’t in the sim yet by default. You’ll need a 3rd party payware app to perform carrier launches and landings (either HDS Carrier module or Kinetic Assistant). I would hold off on getting any such app at the moment though, as there is a “Top Gun” sim update due soonish, which presumably will provide all of the necessary functionality.
All the best! : )
What about Vatsim, can it be used on Vatsim or is there a Radio at all in this Airplane ?
Hi Frank,
It wouldn’t really be an option for VATSIM I’m afraid. The radio is typical of the period, ie you can only switch between pre-selected channels and there’s no transponder on the aircraft.
Hope that helps : )
Does the autopilot work with this plane?
Hi Cairl,
Sorry for the slow reply, I wanted to test and make sure before getting back to you.
I'm afraid there is no autopilot on the aircraft and even having tried using key-binds, there appears to be no functionality there. All manual flying I'm afraid!
I hope that helps, all the best : )
Oil temp seems unusually high at startup. Other than that it seems like it may be my first purchase. 4th of April?
Indeed it does Jagh. I hadn’t really noticed before I must admit. . . CHT seems to work correctly, basically showing ambient, but oil temp gauge seems to bottom out around 50 degrees. I can’t remember honestly, but it “may” be that I had previously started the aircraft whilst recording something. I’ll have a check when I get a chance, although you may have purchased it already by now haha? Nice little Easter present to yourself!
Is the 4th of April a question (sorry, I don’t quite understand)?
Cheers, if you do pick it up, hope you enjoy it! : )
@@IntotheBlueSimulations I’ll have to try it out. I thought the release date was the 4th.
Ahhh, I see. No, release date was actually a few days ago. It’s out now anyway : )
All the best
Low resolution textures and low poly model... you can see the normal maps working double time. They are lucky with the MFS overall render engine that is really good. Otherwise... the external model is end of the road FSX level. And I understand FM is Warthunder level... Nice engine failure simulation... maybe they should have named it like that instead? :)))
Low resolution textures, yes, externally I agree. Low poly, I didn’t really feel that came across personally. I don’t fully understand rendering engines and how they work etc, but I can believe what you’re saying is true; as it seems even direct port-overs look significantly better in MSFS than their host sim.
Haha, I haven’t played War Thunder, but I’d be amazed if it’s anywhere near this bird! I think the flight model is very decent for the most part. It falls a bit flat at low speed, but basically every aircraft in the sim does at the minute unfortunately. . .
Overall I personally think that the aircraft is quality. It certainly doesn’t feel like a cheap port-over and I’ve really enjoyed my time with it.
Just my opinion though of course and I thank you for yours!
All the best : )
@@IntotheBlueSimulations
Warthunder is basically the very entry level in decency in FM... mostly a declaration from the devs that they actually make an effort but the game purpose does not justify such thing. As far as I understand MFS goes something like XP11 in FM... a bit more holistic approach and with limitations. DCS or Il-2 for example go into study and exhaustive mode (not always with good results though) . MFS FM is still a work in progress and basically any plane that is not directly supported by the engine should have its FM taken with a grain of salt by default. One of the best cases is the free H135 mod.
As for the model, yes you can see is low poly if you really look for it and once you see it you can't unseen it. If you want to see how it's done you can search for quick explanations of how normal mapping works and help games look far more detailed in geometry than they really are. Also you can think that there is not point in having decent looking textures on some parts but blurry on other parts... other reason than corner cutting with the sole purpose to have a product that induces the sensation to the buyer that it is something else than it really is.
For example the cables/pipes inside the cockpit... it is very cheap thing to add them yet they suggest to the casual viewer that there is actually more. Is smoke and mirrors. Little more (cheap) work where you can create the "suggestion" and that's it. You can see on the stick at around 7:30 the cheap 3d techniques used... balls and tubes glued together... not much of "real work"
Yeah, MSFS is trying to mix the X-Plane and the FSX methods as I understand it. I don’t really care how it’s done, so long as it works. So far, it still needs quite a lot of work! It’s pretty good under normal flight, but falls apart at the edges of the envelope. DCS has the best flight model of all the sims in my humble opinion.
Again I’m no modelling expert, I’m sure you would notice a lot of shortcuts and cheap tricks when you’re into this stuff. Presumably some of it is to balance FPS as well though? I know this is probably is probably a sacrilegious thing to say haha, but I don’t mind a shortcut or two if it looks the part. The cockpit piping for example, it does the job for me. It looks more than good enough to be convincing, in area I will rarely if ever be looking at. Just my opinion of course.
For me “feeling” is very important. Some products can tick all the boxes but just “feel” off I’m terms of ambiance etc. For me, the Corsair “feels” broadly right.
All the best : )
The parking brake / braking action should be fixed….. any movement of the aircraft with power at idle, and you put brakes on…… ya get a nose-over?!
Hi Bill,
Ah, that's unfortunate if such an issue has crept in (I haven't had the chance to fly the Corsair in a while myself, so wasn't aware). So any braking and the aircraft simply noses over - even with full backstick? Are you using an axis for braking, or simply an on / off toggle (the latter could produce issues I would imagine)?
Cheers, all the best!
I like it. Like owning your own airplane. Except much cheaper.
Haha, that’s it. It might be a shadow of the real thing, but it’s the closest most of us will ever get to setting foot in one and at least you can get the vaguest hint of what it might have been like to fly (and at an absolute fraction of the cost)! That’s one of the great things about simming, you can have all of these “aviation” experiences, that sadly most of us will just never be able to have in the real world : )
Any sensitivity setting advise?? For thrustmaster hottas?
Hi Miguel,
I’m using a Thrustmaster HOTAS as well. The only sensitivity setting I’ve changed within the sim is on the rudder. I use a -50 curve on the rudder, the rest is as per default.
You’re finding it a bit overly sensitive are you?
Why did the cowl and intercooler flaps jump back?
I don’t know if it’s true to life of the real aircraft (I suspect it is if MILVIZ modelled it), but it seems the lever is spring-loaded back to the neutral position, once the intercooler flaps have reached their full travel limit : )
Enough jets and War machines... where the heck are the classic turboprops?..
Id certainly like to see some more civilian aircraft myself as well! It’s almost becoming a combat flight simulator at this point haha. I’ve been enjoying the warbirds, but I think we have quite a few classes of aircraft that are underrepresented, turboprops being one of them.
There’s always the Nextgen EMB 110, or the Virtualcol Beech 99. . . hmmm. . . maybe not. . .
Cheers, all the best! : )
Great review!
Can you drop the tank(s) mid-flight?
Thanks again Davide! : )
Actually, that is one thing I meant to mention in the review, but forgot about. As far as I could figure out, you can’t drop the tanks unfortunately no. I tried looking in the manual for a procedure and couldn’t find one, but I think I did all the correct actions in the cockpit, with no visible effect on the tanks.
Does anyone know if the AI control works with this?
I don't know categorically Mr Jp, but I would hazard a guess that the answer is "no". The FG-1D is bit of a beast of an aircraft, with some rather unforgiving handling characteristics. I don't know what the AI pilot is like these days (it was pretty hopeless the last time I tried it), but I suspect it would trip up very quickly flying the Corsair.
I hope that helps a little. All the best! : )
Can the radio aerials be lowered on the carrier. They are in the sailing position. For take off and landing the aerials (antenna) were always lowered 90 degrees to be parallel to the deck.
Do you have reference pic of this?
Hi MILVIZ team!
I believe David is referring to the aerials of the carrier itself, rather than on the aircraft.
(I could have it wrong, but I presume you thought he was talking about the aircraft?)
All the best : )
Not as far as I’m aware David. There were a couple of other carriers in the group though, that had the aerials down. I chose this one however, as one of the other carriers wasn’t “popping in” until very last minute for some reason and so looked very odd in the vid, the other was a much more basic affair, just a deck - no island etc.
I must admit though, I didn’t realise they were aerial masts. I thought it looked unlike any pictures I’d seen, not to mention rather hazardous! I just thought that could be a typically British, bizarre design decision though haha.
@@Blackbirdsims the carrier has radio aerials in the errect (non recovery/launch) position. In the day, these were always lowered to be horizontal with the deck, for take off and recovery of aircraft.
@@davidh7280 thanks. Learned something new.
I can’t get the flaps to go down a notch with mouse
Hi Steven,
I haven’t actually tried with the mouse, Ive been using my joystick assignment. Just hypothesising though, have you tried the mouse scroll wheel?
i just got the plane but for some reason i dont have the loadout menu when you slide the middle board out. any help please!
Hi Jonathan,
Did you purchase the aircraft from the in-game Marketplace? I’m afraid Microsoft / Asobo don’t allow any weapons on “native” aircraft. Any product that offers weapons as an option, has to be purchased from a retailer outside of the sim, in order for them to work.
Sorry, that’s probably not what you were wanting to hear, but I hope it clears things up anyway.
All the best!
@@IntotheBlueSimulations no I bought it from the site that provides it
Hmm, ok, that’s strange. There are a few conditions you have to meet for the page to show up. Engine off, battery on (I think from memory), perhaps park brake on as well etc. Are you doing all of that? Does the map page show?
Cheers
@@IntotheBlueSimulations milviz.com
Ahhh, well there we go. Thanks for the info Jonathan. Hopefully they’ll get it fixed up soon then!
All the best : )
Hi I am back, I had semesters going couple of months but I'm back watched every vid I missed, as I am a warbird pilot (started with cub and have a lot of hours on spitfire ) I'll fly spitfire instead of Cherokee (some flights only). Cherokee has good aids to fly but these birds feel different.
Hey man, welcome back!
Hope the studies have been going well. Wow, that must have been a lot of vids to catch up with! : D
Yeah, well there’s no doubt a Spitfire is a little more exhilarating than a Cherokee haha. I presume you’re taking about the A2A Spitfire as well? That is one of, if not my favourite sim aircraft of all time!
Nice to see you back on the channel once again : )
@@IntotheBlueSimulations yes a2a spitfire, and again thanks for suggesting Cherokee I am enjoying it a lot , I can now land it in 15 kts crosswind without floating and bumping. I also learn from your videos
Nice! Glad you’re still enjoying the Cherokee, great work on the landings!
The A2A Spitfire is a very special aircraft, I’m really hoping we’ll see it in MSFS at some point.
All the best : )
where did you get that fleet scenery?
Hi MrSunlander,
The carrier fleet is part of a freeware scenery:
flightsim.to/file/4930/aircraft-carrier-uss-msfs-uk-mooring
It’s a nice scenery - places different types of carriers all over the world. For functioning catapults and arrester gear, you will need a payware app though unfortunately (HDS Carrier Module or Kinetic Assistant are the two that I’ve tried myself).
Hope that helps! All the best : )
I wonder how this would look in VR?
Yeah, looks great! : ) Gives you some appreciation for how tricky these things would have been to land as well!
@@IntotheBlueSimulations Since you play like me in VR, don't you feel that if your eyes (your gaze) are aligned with the glass in front of you, that the handle would be too low to be able to hold it in your hand.
I don't speak English so I don't know if the translation will be correct.
Actually, I was using head-tracking, not VR in this video Paul; but I have tried the aircraft in VR.
I agree, if you line up eye level with the glass then you do seem to be sat very high up. I’m not sure what the correct seating position in the aircraft actually is though, maybe the glass shouldn’t be directly aligned at eye level etc.
Thanks again. Best regards! : )
mach loop time?
Hello again Daniel!
I feel bad that I keep telling you; “at some point” hehe.
I’ll tell you what; I have 2 more aircraft already lined up for episodes 7 and 8, but you tell me which aircraft you’d most like to see in episode 9 and I’ll try and make it happen! ; )
All the best!
Thanks for your excellent job with this video .I try this Corsair and I appreciate it a lot .Y bought the add on from Miltech the aircraft carrieer GW Bush but I am disappointed because I fly only in VR a this add on doesn’t work in VR because the launcher doesn’t appear in VR
Can you tell what add on did you use in this video and his it fonctionnal in VR
Thanks a lot
Hi Laurent, thanks very much - my pleasure! Glad you’re enjoying the Corsair : )
I used a freeware carrier pack in this video: flightsim.to/file/4930/aircraft-carrier-uss-msfs-uk-mooring
The carriers are nice, there is a mix of historical and modern carriers placed all over the world. You will however need a 3rd-party app, if you want working arrestor gear / to be able to land using the tailhook; either Kinetic Assistant, or the HDS Carrier Module are what I have used in the past (overall Kinetic Assistant offers more flexibility). As to whether they function in VR, I’m afraid I don’t know; I don’t see why they wouldn’t, but perhaps best to check the product information etc.
Sorry I can’t be of a bit more help on that one. All the best!
What mod are you using for the carrier group?
Hi Joshua,
flightsim.to/file/4930/aircraft-carrier-uss-msfs-uk-mooring
This is the mod for the carrier group itself. You’ll need the HDS carrier module as well though the get things working. The specific carrier group I used is the UK carrier group, I believe located just off the coast of Iceland (if memory serves me correctly).
Hope that helps : )
@@IntotheBlueSimulations Thanks so much for the detailed reply. (And the review.) Keep up the good work!
My pleasure Joshua! Thanks very much : )
What do you use for track IR?
Hi,
Do you mean as in what settings, profile etc? I have my own custom profile. If you want to try it out, I’d be happy to send it your way. Just send me an email to intotheblueinbox@gmail.com. I’ll send it over when I get the chance.
Cheers, all the best!
@@IntotheBlueSimulations
Cool, was wondering what software/hardware, know there is a lot of different methods
Ahh, I see. Well in that case, yes! I’m using TrackIR for the head tracking : )
Cheers
@@IntotheBlueSimulations thanks! Assumed but was double checking! Looks really good!
No worries, glad you think so! Took a long time to get a profile I was properly happy with, but it works well now for the most part and importantly, I think it’s reasonably nice and smooth for vids : )
very impressive. and that landing. it was icecool. :D regarding the visuals I feel the tyres are blown up too much and I’m missing the smoke and the propeller wind effects. but I think these are all the limitations of the simulator itself.
Haha, thanks Péter! ; )
Ended up rather more off the centreline than I would have liked, but the aircraft wanted to lurch left when I “caught” the “wire”. Good enough though, didn’t break the plane haha!
Yeah, plumes of smoke would definitely add a bit more life to the aircraft, but as you say, I presume thats a sim limitation. MILVIZ have done such a nice job with the aircraft generally, that I’m willing to give them the benefit of the doubt that most missing items are sim limitations. . .
I’ll have to let some air out of the tyres before my next flight then : P
All the best!
If there should be significant upgrades to the resolution (aircraft and effects!) and the mentioned issues will get resolved it could be a top notch development in MSFS. I think many will have a problem with that pricepoint as it seems to be less complex then the CRJ at a similar price. (not to mention the available free projects that should keep prices moderate) - I think developers should look more to the segment of gamers, that are used to pay for ingame purchases up to medium amounts, but i am pretty sure the most of em will not spend 40 bucks on that one aircraft - if priced @ +- 25 bucks the return should be bigger if looking at the potential buyers within that market segment. THX for your review!
If we were doing "games" that would be fine. This isn't for you then. This is study level.
yeah 40 is way too much I wont be getting this at that price, I got the spitfire, and dont call this study level its a simulation, its simulation LEVEL!
Fair enough. I would never presume to tell someone whether the product is worth the money to them as an individual. $40 has a different perceived value from person to person. For me, whilst $40 isn’t cheap, I think the Corsair is worth the money, relative to the rest of the flight sim market. The way I see it, it’s basically the cost of a trip to the cinema (maybe two) more or less and I know I will get many more hours of entertainment from the product (than I will from the movie). To each their own though as I say.
Re whether it’s “study level”, “simulation level” etc. This is a term I use loosely, as everyone has their own definition of what it actually means anyway. I’m sure we’d differ. That’s the point of these videos though (at least in part). You can get a feel for how involved the product is and decide whether or not it’s right for you.
All the best
Thanks very much, my pleasure on the review!
As you will have seen in the video, personally I think the Corsair is already a great product. It does have a couple of issues / inop systems still, but MILVIZ are continuing to work on the aircraft. Their overall standard is high, so I believe they will sort out what’s left (within the bounds of what’s achievable in MSFS). I too would have liked to have seen some higher res paint schemes. Whether they come from MILVIZ or third party, I’m sure we will get some in the end.
I see where you’re coming from on the price to some extent, but the product is at a fairly typical price point for a flight sim addon (alas haha). Of course I would always love it if they were cheaper, but the price:quality ratio of the Corsair is certainly very competitive with other flight sim addons. As you mention, the Corsair certainly isn’t as complex as the CRJ, but of course the aircraft is inherently less complex generally. For what it’s worth, I would say that equal amounts of care, attention and depth have gone into the two products (and the Corsair actually has less issues “out of the box”) For sure they would sell more units at the $25 price point, but I’m sure MILVIZ have done their sums on that one. . . Also a Carenado product is generally around $20 and I would certainly say a MILVIZ product is more than “twice as good”. I can definitely understand why someone who’s more of a gamer would be put off by the price, but with some of the more complex flight sim addons, as much development goes into one product, as perhaps an entire game.
I’m certainly not trying to sell it to you haha and I wouldn’t presume to tell an individual whether the price is worth it for them. Of course $40 has a vastly different perceived value from one person to the next and it’s no small amount of money generally. I’m not always too happy spending my money on a virtual aircraft, it feels frivolous and I’m generally not willing to spend the PMDG / FSLABS sort of money I must admit. The way I look at it though, it’s a couple of trips to the cinema (at most) and I’ll probably get a lot more long term enjoyment out of it, than going to the movies. To each their own though of course!
Thanks for your input. I hope my viewpoint clarifies the other side of the argument a little : )
All the best
Why so much wide-angle distortion of the aircraft? Makes it look distorted and ugly.
Hi Ray,
I’ve had a few people ask the same thing. It’s certainly nothing intentional on my part. I just use the default sim settings for camera views and they do seem to give a bit of a “fisheye” effect. I have tried fiddling around a bit, but without too much success.
If you know a way to mitigate this effect, it would be great to know?
All the best
@@IntotheBlueSimulations -Use the + after backing up in the drone camera mode. Otherwise, use the scroll wheel to zoom in. As a pro-aircraft photographer. we ensure that we never distort the aircraft. And that includes me when in flight-sim. Experience tells me most people are uncomfortable with certain distortions. Mind you, sometimes distortion can put emphasis and positive slanton certain points - but rarely.
Ah, well if I may then Ray. . . I’m no pro, that’s for sure haha. What sort of zoom setting do you find generally works for you in the sim? (I haven’t bothered adjusting the defaults much, as I felt there want much point unless I knew the result was actually going to be more accurate). I would assume that it should be a “one size fits all” as far as the zoom parameter goes in the sim; so if you do have a specific % setting that you deem to be appropriate, that would be really helpful! : )
All the best!
@@IntotheBlueSimulations = As a photographer, I eliminate distortion by eye (Photoshop, affinity, etc). Bear with me - lenses over 85mm on a 35mm camera or equivalent show no or little distortion. Wide angle lenses are the cause (mind you, sometimes you want distortion to exagerate or place emphasis on something. In brief, in drone mode I click the math pad + at least twice, but my eye sometimes tells me I need a third click on the + (I rarely use the zoom slider). On te external view I roll the mouse center wheel at least twice. But that sometimes leaves me seeing so little that I switch to drone view where I can + all I want and move back to see what I want to see. This also compresses backgrounds which often add a dramatic effect and more detail. Try it ~ Any other questions, let me know. But use your eye. The tail of the chopper should look proportional to the nose, not much larger or smaller.
Ok, thanks very much for the advice Ray!
I’ve tried a couple of taps on the + key for my most recent vid. Hopefully they goes some way to reducing the distortion. I’ll keep playing around / adjusting in subsequent vids, see what works out best. . .
Thanks for your time, much appreciated : )
A full review should include how the model compares to the real thing. IMHO you say too little about this. See for example th-cam.com/video/jPq2TaA9lL8/w-d-xo.html
I don’t disagree with you on that. I’ve been a big fan of Wells’ channel for years now and he does that sort of thing better than anyone else I’ve come across, even going to the trouble of digging out old performance tables and correcting the aircrafts flight model etc (you probably know that already if you’re familiar with his videos).
The thing is, for him it’s clearly a passion and something he has a wealth of knowledge on. I don’t unfortunately and sadly it’s not feasible for me to learn about an aircraft in that sort of depth (I simply don’t have the time). I’d be willing to bet he’s spent most of his life building up his pool of knowledge on historical aircraft etc.
In an ideal world I’d love to offer up more historical comparison, but I’m afraid that’ll probably just remain a weakness of the channel / my content for the time being. I do try to at least demonstrate the aircraft, so that others can see for themselves how it behaves. Those “in the know” can hopefully get at least some idea from that.
Thanks for your opinion. All the best!
@@IntotheBlueSimulations If you are familiar with his channel you could have tested the same things he did, no research required.
Ugly textures. Bad Flight model .. the roll rates are all wrong on this plane.
Hi John,
I would agree that the texturing is not as high-resolution as one might hope for in a modern MSFS addon. Personally I don't find it ugly, just sub-optimal (we all have different tastes though).
As for the flight model, I shall have to take your word for it. I'm not all *that* familiar with the Corsair, that I could really offer an informed opinion. I generally liked how the aircraft flew though to be fair.
MILVIZ did actually carry out a pretty substantial overhaul of the aircraft a few months back. I don't believe they altered the texturing, but it may well be that the flight model was altered (certainly plenty of new features were added):
th-cam.com/video/vumlPUn2XUM/w-d-xo.html
Thank for your input. All the best! : )
Overpriced by $20 imo
I think $40 is a significant amount of money, no doubt about it. But I think $20 for the Corsair would be undervaluing it (based on other MSFS / sim products). A Carenado aircraft is $20, the Corsair is significantly better than those. The new EMB110 is even more money and again, looks to be done to a significantly lower standard overall.
Can’t say I like spending $40 on virtual entertainment either (I always feel guilty haha), but the way I see it, you can’t get much for $40 these days. It’s a trip, maybe two, to the cinema. I know I’ll get a lot more enjoyment and longevity out of this, than some lukewarm Hollywood remake.
I’m certainly not saying you’re wrong, your opinion is just as valid as mine. Just trying to play devils advocate a bit really. The Corsair is a good addon, it’s pricey, but it is quality (within the limits of what MSFS currently allows).
All the best : )
@@IntotheBlueSimulations Add-on aircraft are all overpriced right now and they give you no reason to fly them.... with exception of maybe the CRJ.
I agree that all of these fighter aircraft that we’re getting in the sim have a general lack of utility, but I guess that’s just up to the individual if that bothers them or not (personally I like flying them for the sake of flying them). Yes, the CRJ I think is very decent value for what it is! The rest, sure in one sense they may be overpriced (some more than others), but the developers aren’t go to sell many units and they of course are looking to turn a profit. Ultimately I think most things are “overpriced” these days. Inflation and stagnating wages has seen to that. But that’s a whole other conversation. . .
All the best once again