Not the biggest fan of the force awakens but the opening scene with kylo ren stopping/'freezing' the blaster bolt and po mid shot was a cool use of force grip.
@@Alex-sv7vt i dont think so. Tutaminis allows the user to harmlessly absorb the energy into themselfs, stopping a blaster bolt mid air just suspends the energy, although that would mean robbing it of its momentum, therefore absorbing the energy that allows it to move, so you might be onto something. Projected Tutaminis?
@@Mate397 honestly? I’d look on TFA a lot more favorably if TLJ and TROS were good. The New Hope parallels just go with Lucas’ saying, “it’s like poetry, it rhymes”. If JJ had just been given full control over the trilogy it would’ve been better
The Force is a powerful ally, and one that could truly change the fate of billions in the Galaxy, which both the Jedi and Sith were able change destiny itself with this powerful ally.
Fun fact, Peter Cushing played Doctor Van Helsing alongside Lee in several Dracula movies. In a way Tarkin’s role in clone wars, though Cushing was only in the Og films, hunting Dooku is spiritual successor to their old rivalry on screen, to me at least. Oh, and the one bad lip reading song, It’s Not a Moon, has lyrics alluding to his career. They were also close friends.
I had a player that loved to get creative with the applications of simple force techniques. Especially force push. She loved not simply just using it like a blunt directional attack, but she would try to compress the air around her for the attack, to precisely attack body parts to cripple them, or to sever them with compressed blasts of air. Another liked using force whirlwind to not only gather up enemies, but to force the air away from the immediate area as a interrogation method. Needless to say they were both sith players
I am one of the sweatiest of sweaty star wars nerds and this video had me like a kid seeing star wars for the first time… from a certain point of view. Awesome vid! Explains so much i didnt know i wanted to really know!
Using one's imagination is also a skill (one that gets sold quite short, and is hardly at all ever mentioned as being a skill one can practice), with a lot of different subcategories to it, to boot. Here's an example: Did you know it's surprisingly tricky to imagine a character, and then come up with a custom voice (so the imagined character has their own voice) for them? Most likely what you'll do is use a voice you know, or the same voice you use for most em, or it's the usual "voice" you use when thinking. With enough practice at it, though, you can get to the point where familiar individual imagined characters have their own stable custom voices. Which is quite handy if you are in the habit of writing stories of any kind (nothing here that creative writing is a second skill of its own that needs working on to make use of a good imagination), as it makes life a heck of a lot easier when it comes to writing dialogue. That, and you can also host a tea party in your own head all by ones self if that's yer cup of tea.
that would lead to the deadliest war on Earth over some worthless matter like "is the prequel/sequel trash or not" between prequel and sequel fans, or Disney sw fans and legend/EU fans.
You could be amazed at just how something so basic, whether it is is simply perceived to be or actually is, goes into damn near everything. One of the best ways to examine this here on Earth is in several martial arts, particularly those that are regularly used in combat, as simplicity is typically favored. This will be a long one, so bear with me if you are interested in the example I am going to give. In the first martial art I practiced, American karate (which is a simplified and militarized variant of traditional karate and was created by American GIs who trained in Okinawa after WW2), there are only a handful of basic hand strikes (the punch is just one of them) and kicks. Because I want to emphasize how the basics can greatly enhance power, I will focus on the kicks. There are five basic kicks taught in American karate, and three of them are seen much more than the other two. One of the other two hardly gets used or seen outside of formal classes and testing, but it will still be included. The first is the front kick, which is fairly self-explanatory. It utilizes quickly swinging your lower leg forward, typically in a vertical strike. If you are barefoot, you flex your toes back like you are wearing high heels and strike with the ball of your foot - if you hit with your bare toes, you run a real risk of breaking at least one of your toes and quite possibly all of them. If you are wearing rather solid footwear (such as boots), then you can strike with your toes. You essentially point at the intended target with the knee of the leg that will be doing the kicking. The crane kick from the original Karate Kid movie, the one he uses to win the match at the end, is a slight variant of the front kick. It is easily one of the fastest kicks you can throw, and it can be one of the strongest as well, though how strong it is depends on how often you follow Leg Day. Hip and knee strength play a huge part in impact force here. That said, it usually exposes your body and makes it a sizable target. It is best used when the only thing you need to worry about at that moment is the attacker directly in front of you. The second is the back kick. In terms of movement, it bears some similarity to the front kick, but it can only use either the hip or the knee, depending on the variant, whereas the front kick can use both. Few martial arts train in throwing attacks in the direction your back faces and with good reason. Throwing an attack without seeing where you want to strike is a great way to miss and expose yourself to a counter. Yes, it is possible to attack directly behind you without ever looking, but that comes with great situational awareness and a sh^t-ton of practice, so it is too risky to do. Outside of practicing it, the place where you are likely to see it is in self-defense. It can be fast or strong, depending on the variant, but that lack of direct guiding sight generally makes them rare. The faster ones tend to be utilized more often, especially in surprise attacks from extremely close quarters, though these are still rare. Both the front kick and back kick are typically used in closer ranges, usually within arms length or so. The remaining kicks are typically extended out from the body, giving them arguably more range than any other technique. The third is the roundhouse kick, and it is one of the most often seen kicks. It tends to be the fastest of all kicks, as it utilizes most of the same motions as the front kick, which is already potentially fast, only with turning the leg sideways so that it swings horizontally rather than vertically and thus does not throw balance off as much. You strike with either the top of your foot (for contact sport only) or your shin (solid bone without a weak joint). As mentioned earlier, the swinging can make it extremely fast, and similarly to the front kick, it is possible for your roundhouse kick to basically move at highway speeds. This is not an exaggeration, as Bill Wallace - a.k.a. Superfoot - has regularly had his roundhouse kicks clock over 60 mph, so you can imagine how devastating they can be on impact. While the roundhouse kick focuses more on speed, the fourth kick, the side kick, focuses more on power. The side kick utilizes all of your leg's muscles, so the strongest kicks tend to be side kicks (so do not skip Leg Day ever if you want this). While the roundhouse kick can be equated to a sword slash, the side kick is more like a sword thrust. The general motions of a side kick are very similar to those that go into jumping, hence why it can be the strongest, just with the initial setup of aiming at your target/opponent. The fifth kick is the hook kick, which is kind of a weird one. The reason why is because it is a quasi-hybrid between the side kick and the roundhouse kick. Think of it as having missed with your thrown side kick, and in order to still have a chance of striking without needing to bring it back and throw another kick, you instead throw a reverse roundhouse kick, essentially swinging your leg back in rather than swinging it out. With the hook kick, you strike with the bottom of your foot - ideally the heel - and it can potentially be a nasty surprise to your opponent. It can be fast and similarly powerful, but the power comes less from your leg muscles due the usually extremely short distance (though muscle strength still helps) and instead more from the bone in your foot (hence why the heel is the ideal part to hit with). For all kicks except for the back kick, how high you can raise the knee of the kicking leg determines how high you can throw the kick, and the strength and flexibility needed to kick high comes from regular practice and trying to inch your limits ever higher. This all takes time and repeated practice, so do not expect fast results in this regard, not even if you are already limber enough for it. All kicks are some form of these kicks, and the names given by each martial art and style do not change this. Crane kick, crescent kick, donkey kick, heel kick - whatever the name of the kick is and the martial art and style it is from, it is a variant of one of the five listed kicks. If you master any one of these, they can be incredibly efficient and quite possibly the most powerful techniques to have and use, and their specific and comparatively more complex variants can become similarly powerful. This is all no different from the many forms of Force telekinesis. This is also why you hear so many give some form of "never neglect the basics."
One of my ttrpg players cheesed a boss fight with telekinesis. Rolled their check, crit, ripped a tree out of the ground, and bludgeoned their opponent to death with it.
The best is a relative term best for combat then telekinesis it can be used in a variety of ways best for attack lightning best for defense force defense or something similar best all around telekinesis you can use it to increase physical aspects and you can use it to both attack and defend
Force Speed and Telekinesis. Speed is everything in a fight, telekinesis allows for free control of an object. Usually the simplest stuff tends to be the most overpowered stuff if you know how to use it
Now this is truly one sought after and addictive power across the spans of the Multiverse, Star Wars among them. Especially if I want to play with fools and foes and then SLAM THEM HARD ON THE WALLS, ROOFS, AND GROUND!!!
@@ZoeMalDoran I know in one of the force unleashed games you can grab the E web blaster cannons and use them to shoot stuff but that's a video game so not as canonical
@@gamercore5216 Yeah the grey paladins or is this a different group? But I'm talking using the force to grip a blaster and use it remotely like they do a saber
Combined with Force precognition, Jedi would be catastrophically deadly snipers and non-line-of-sight (NLOS) artillery gunners. They would just have to culturally incorporate more aggressive weapons into their arsenals.
@@ABadassDragon Yes I've yet to achieve such absolute destruction in any other game other than mass effect but that's kinda cheating or it's not as fun at least. I've been playing it since I was 9 so 2012 it's always been one of my favorites.
Always been a fan of the og choke but I’m thinking that crush. If I were a Sith Lord I’d be going around popping rebels or insubordinates like I’m frieza popping off a bunch of krillins lol
When you think about it, free control of an object is by far the most op thing you could do. For anyone who watched Naruto, you know just how op Pain was with just simple pulls and pushes. With enough pulling force concetrated in a single point, you could just keep adding mass to that point until itself developed enough mass to sphereify and gain enough mass to start producing noticable gravity to pull other stuff to itself. Planetary devastation
1:27 No he didn't, he just redirected it to not crush him (which he wouldn't have if he didn't leap off the platform)... in the most annoying sequence of The Force Unleashed.
A variant of Force Grip that is known as Force Freeze/Force Stasis. Though my fan made character for the _Star Wars_ reality show for the silver screen is not strong enough to use telekinesis, he is strong enough to use Mental techniques, which I’m acutely knowledgeable about IRL…
Hello! Force Stun is not a variant of Force Grip. it's actually a power that falls under Alter Mind techniques :) It absolutely exists, just isn't related to Tutaminis! hope that helps. And your character sounds cool :)
Yeah. My character, based on the synopsis of _Star Wars_ staff who’re venting about disgruntled fans during convention season, @@Alex-sv7vt. Apparently, much like the reality series _Who Wants to Be a Superhero?_ , hardcore fans are supposed to make & play their own characters. All characters are technically descendants of a Galactic Imperial force to invade a galaxy far far away, enslaved aliens included, thus you can probably see a Hutt in Imperial Stormtrooper armor or something, maybe even piloting an Imperial X-Wing…
Starkiller did not yoink a star destroyer out of air lol the destroyer was already crashing down he simply redirected its path and slowed down its descent he never pulled it down the destroyers engines where destroyed and inoperable preventing it from using back up thrusters to slow its fall hence starkiller slowing it down and redirected it though i dont know why he did it in the first place its been a while since i read the novel but while its true starkiller is immensely powerful so much so he is able to redirect and pull a star destroyer although with great strain he never pulled it down
Starkiller does not pull a Star Destroyer out of orbit. He blows up the spacedock with the ore cannon and a nearly-completed Star Destroyer starts to fall towards him. He has to use the Force to redirect its flight-path so it doesn't crash onto him or the Rogue Shadow. That's not the same as pulling it out of orbit with the Force... and yes, I am aware that how active the Star Destroyer is in that sequence depends on which platform you played the game on, but the novelization trumps them all, and in the novelization, it happened how I said
Interestingly, based on how Vader going after Kento Merric is depicted in the novelization, the PS2 game seems to be more accurate to it than the Xbox 360 version
@@an-animal-lover yeah, and PS2 version had the Destroyer already falling when Starkiller moved it... though the novelization doesn't have fights against sith ghosts in the Jedi Temple ruins like the PS2 version
Jedi Master: Will be starting your training with Force Push today. Jedi Padawan: Aww come on, master, I want to learn some of the more cool and impressive moves. Jedi Master: You have to learn the basics first my young Padawan.
@@michaelandreipalon359 Then there the equivalent of Eda, skipping over the basics to get into the really advanced stuff. "Basics are so basic." Also, love that new pfp. The entire sequence in the rain is my favorite part about that. :)
Leia must have used force orb to survive in space temporarily while she used force pull to get back to her ship in the sequels. That's why the scene didn't look crazy to me. They just did a poor job setting up the basis for it to moviegoers that didn't watch the Clone Wars or read the novels.
Thank you so much for just calling it Telekinesis, and not 17 "different Force abilities". Also, Starkiller did *not yank it out of orbit, he just guided while it crash landed.*
That's a retcon, it was originally intended to be him pulling it out of the sky but they realised that was too OP so they retconed it in the book version. 100% star wars has a good video about it which explains it better.
You clearly missed the intro before he got more elaborated with the powers. Just like how it'd be with doing any work, using Force powers doesn't come free. Anything more than lifting small objects for more than a few moments become more & more mentally taxing, & more so when said powers used over great distances or large objects, or just said powers requiring a lotta focus. With that said, the simple reason why you don't see Force powers being spammed in combat often, is because most Force users simply don't have the mental stamina or even the capacity to do so.
@@FalconWindblader I'm pretty sure that a lightsaber is not that heavy, and if you were fighting a force willder they would be very close to you so you won't need to worry about distance either. I was never say that it wouldn't be difficult, I'm just saying that if you had had a better chance of without being injerd you should take it
@@shawnpage6333 If a Jedi already has a problem getting themselves out of a fight in one piece, using telekinetic tricks that wouldn't tax the mind would be as useful as throwing a paper cup (not even filled with hot stuff, just an empty cup) at the assailant. from what you said, you're suggesting stuff like saber throws. doing something like that requires a hell lotta precision & mental focus, regardless of how light the weapon is, just to ensure that the running Jedi won't lose their blade afterward. regardless if the attack would actually work, the opponent could just put up a barrier, or hell, just swat the incoming blade aside, all of which are moves that use far less effort. the Jedi in trouble wouldn't have a better chance at getting out in one piece. they won't simply either spend precious seconds they could run away with doing useless stuff, or worse, wear themselves further pulling tricks that have little chance of working. powers like Force Jump & Force Speed, which are non-telekinetic stuff, would be more useless in surviving such a situation.
On that last power mentioned (Force Flight), why is it that we don't this really often? Like, imagine how cool, and useful it would be to literally turn into Superman, and just fly anywhere on a planet you need to go? Imagine if Lightsaber combat could be done this way, like, 3-D duels, rather than boring, lame, redundant, unoriginal, feet-always-on-the-ground 2-D duels? Imagine how many new Lightsaber Combat styles could be invented that centers on this type of combat?
Uses way too much energy to be practical, but it should definetly be more used in smaller bursts. Same with Force Speed, being faster than your opponent is everything in a fight
Simple analogy. The same amount of battery charge that could get an RC car running for hours can't even keep a drone in the air for more than 30 minutes. I'm rather annoyed that you people keep ignoring mental stamina & energy expenditure when it comes to use of Force powers, despite the fact being stressed all the time during such discussions.
No, Dark Side version basically makes the opposing force poop their pants in fear. It can also be used to create an illusion of having 10000 star destroyers in orbit
It might be possible. I did some research on that some time back. I read somewhere that the Russians in the old Soviet Union experimented with it. I recall some old film of some Russian woman rolling small objects across a table. I made a few attempts myself years ago. Look up telekinesis. You might find interesting stuff.
Respect for your SW knowledge, but this is exactly why you shouldn't speak out of turn about a fandom you don't seem to know. Force Blast is more like a Kamehameha, NOT a Spirit Bomb. A Spirit Bomb is made up of energy from OTHER PEOPLE, Kamehameha is made of gathered energy from your own Ki. Nice try, but swing and a BIG wiff on this one. ;)
8:08 Ventress: "Be careful not to choke on your aspirations, Jedi."
Anakin: "That's a good quote. I'll use that later."
Yay😮💨
Who knew Vader had a sense of humour until they heard that line
Good one!
Not the biggest fan of the force awakens but the opening scene with kylo ren stopping/'freezing' the blaster bolt and po mid shot was a cool use of force grip.
Yea... shame the character was utter garbage after that and the movie was a pale replica of New Hope.
actuallly! Freezing the blaster bolt would likely be considered as Tutaminis more than force grip.
@@Alex-sv7vt i dont think so. Tutaminis allows the user to harmlessly absorb the energy into themselfs, stopping a blaster bolt mid air just suspends the energy, although that would mean robbing it of its momentum, therefore absorbing the energy that allows it to move, so you might be onto something. Projected Tutaminis?
@@Mate397 honestly? I’d look on TFA a lot more favorably if TLJ and TROS were good. The New Hope parallels just go with Lucas’ saying, “it’s like poetry, it rhymes”. If JJ had just been given full control over the trilogy it would’ve been better
No it was ghey
The Force is a powerful ally, and one that could truly change the fate of billions in the Galaxy, which both the Jedi and Sith were able change destiny itself with this powerful ally.
Whenever an enemy *Force* the Jedi or Sith to a corner, they get *Pushed* back.
11:30 Count Dooku doing the Dracula entrance which is fitting as Sir Christopher Lee played as Count Dracula.
It's also his jump animation in Battlefront II 2005, I think.
Fun fact, Peter Cushing played Doctor Van Helsing alongside Lee in several Dracula movies. In a way Tarkin’s role in clone wars, though Cushing was only in the Og films, hunting Dooku is spiritual successor to their old rivalry on screen, to me at least. Oh, and the one bad lip reading song, It’s Not a Moon, has lyrics alluding to his career.
They were also close friends.
In battle, the telekinetic powers I’d most often use are Force push, pull, throw, whirlwind, grip and shield
Just another example of how the Force is connected both in universe and out universe.
I had a player that loved to get creative with the applications of simple force techniques. Especially force push. She loved not simply just using it like a blunt directional attack, but she would try to compress the air around her for the attack, to precisely attack body parts to cripple them, or to sever them with compressed blasts of air. Another liked using force whirlwind to not only gather up enemies, but to force the air away from the immediate area as a interrogation method. Needless to say they were both sith players
I am one of the sweatiest of sweaty star wars nerds and this video had me like a kid seeing star wars for the first time… from a certain point of view. Awesome vid! Explains so much i didnt know i wanted to really know!
This is one of those things that gets confused by game-mechanics. Imagination magic is ironically hard for people to imagine clearly.
Using one's imagination is also a skill (one that gets sold quite short, and is hardly at all ever mentioned as being a skill one can practice), with a lot of different subcategories to it, to boot. Here's an example: Did you know it's surprisingly tricky to imagine a character, and then come up with a custom voice (so the imagined character has their own voice) for them? Most likely what you'll do is use a voice you know, or the same voice you use for most em, or it's the usual "voice" you use when thinking. With enough practice at it, though, you can get to the point where familiar individual imagined characters have their own stable custom voices. Which is quite handy if you are in the habit of writing stories of any kind (nothing here that creative writing is a second skill of its own that needs working on to make use of a good imagination), as it makes life a heck of a lot easier when it comes to writing dialogue. That, and you can also host a tea party in your own head all by ones self if that's yer cup of tea.
I love how Starkiller has a combo where he uses the lightsaber as a baseball bat and using Force push with a swing sends out a massive wave of energy.
I’m always happy to see Starkiller get his honorable mention. Whether it be the original or the clone
Also it seems like it could be very handy when fighting massive waves of battle droidsor stormtroopers
I remember playing Force Unleashed on the Wii.
I used to play entire levels just using Force push. It entertained me far too much.
And also Saber Throw, against the jetpack trooper buggers.
I wish we all star wars fans can use the force
that would lead to the deadliest war on Earth over some worthless matter like "is the prequel/sequel trash or not" between prequel and sequel fans, or Disney sw fans and legend/EU fans.
You could be amazed at just how something so basic, whether it is is simply perceived to be or actually is, goes into damn near everything. One of the best ways to examine this here on Earth is in several martial arts, particularly those that are regularly used in combat, as simplicity is typically favored. This will be a long one, so bear with me if you are interested in the example I am going to give.
In the first martial art I practiced, American karate (which is a simplified and militarized variant of traditional karate and was created by American GIs who trained in Okinawa after WW2), there are only a handful of basic hand strikes (the punch is just one of them) and kicks. Because I want to emphasize how the basics can greatly enhance power, I will focus on the kicks.
There are five basic kicks taught in American karate, and three of them are seen much more than the other two. One of the other two hardly gets used or seen outside of formal classes and testing, but it will still be included.
The first is the front kick, which is fairly self-explanatory. It utilizes quickly swinging your lower leg forward, typically in a vertical strike. If you are barefoot, you flex your toes back like you are wearing high heels and strike with the ball of your foot - if you hit with your bare toes, you run a real risk of breaking at least one of your toes and quite possibly all of them. If you are wearing rather solid footwear (such as boots), then you can strike with your toes. You essentially point at the intended target with the knee of the leg that will be doing the kicking. The crane kick from the original Karate Kid movie, the one he uses to win the match at the end, is a slight variant of the front kick. It is easily one of the fastest kicks you can throw, and it can be one of the strongest as well, though how strong it is depends on how often you follow Leg Day. Hip and knee strength play a huge part in impact force here. That said, it usually exposes your body and makes it a sizable target. It is best used when the only thing you need to worry about at that moment is the attacker directly in front of you.
The second is the back kick. In terms of movement, it bears some similarity to the front kick, but it can only use either the hip or the knee, depending on the variant, whereas the front kick can use both. Few martial arts train in throwing attacks in the direction your back faces and with good reason. Throwing an attack without seeing where you want to strike is a great way to miss and expose yourself to a counter. Yes, it is possible to attack directly behind you without ever looking, but that comes with great situational awareness and a sh^t-ton of practice, so it is too risky to do. Outside of practicing it, the place where you are likely to see it is in self-defense. It can be fast or strong, depending on the variant, but that lack of direct guiding sight generally makes them rare. The faster ones tend to be utilized more often, especially in surprise attacks from extremely close quarters, though these are still rare.
Both the front kick and back kick are typically used in closer ranges, usually within arms length or so. The remaining kicks are typically extended out from the body, giving them arguably more range than any other technique.
The third is the roundhouse kick, and it is one of the most often seen kicks. It tends to be the fastest of all kicks, as it utilizes most of the same motions as the front kick, which is already potentially fast, only with turning the leg sideways so that it swings horizontally rather than vertically and thus does not throw balance off as much. You strike with either the top of your foot (for contact sport only) or your shin (solid bone without a weak joint). As mentioned earlier, the swinging can make it extremely fast, and similarly to the front kick, it is possible for your roundhouse kick to basically move at highway speeds. This is not an exaggeration, as Bill Wallace - a.k.a. Superfoot - has regularly had his roundhouse kicks clock over 60 mph, so you can imagine how devastating they can be on impact.
While the roundhouse kick focuses more on speed, the fourth kick, the side kick, focuses more on power. The side kick utilizes all of your leg's muscles, so the strongest kicks tend to be side kicks (so do not skip Leg Day ever if you want this). While the roundhouse kick can be equated to a sword slash, the side kick is more like a sword thrust. The general motions of a side kick are very similar to those that go into jumping, hence why it can be the strongest, just with the initial setup of aiming at your target/opponent.
The fifth kick is the hook kick, which is kind of a weird one. The reason why is because it is a quasi-hybrid between the side kick and the roundhouse kick. Think of it as having missed with your thrown side kick, and in order to still have a chance of striking without needing to bring it back and throw another kick, you instead throw a reverse roundhouse kick, essentially swinging your leg back in rather than swinging it out. With the hook kick, you strike with the bottom of your foot - ideally the heel - and it can potentially be a nasty surprise to your opponent. It can be fast and similarly powerful, but the power comes less from your leg muscles due the usually extremely short distance (though muscle strength still helps) and instead more from the bone in your foot (hence why the heel is the ideal part to hit with).
For all kicks except for the back kick, how high you can raise the knee of the kicking leg determines how high you can throw the kick, and the strength and flexibility needed to kick high comes from regular practice and trying to inch your limits ever higher. This all takes time and repeated practice, so do not expect fast results in this regard, not even if you are already limber enough for it.
All kicks are some form of these kicks, and the names given by each martial art and style do not change this. Crane kick, crescent kick, donkey kick, heel kick - whatever the name of the kick is and the martial art and style it is from, it is a variant of one of the five listed kicks. If you master any one of these, they can be incredibly efficient and quite possibly the most powerful techniques to have and use, and their specific and comparatively more complex variants can become similarly powerful.
This is all no different from the many forms of Force telekinesis. This is also why you hear so many give some form of "never neglect the basics."
9:05 good use of another property for a great example
Geetsly's: It is totally okay to use Force Crush on the droids.
Also Geetsly's: Droids are sentient beings like other organics as well.
he's coherent.
That's the beauty and flaw of equal rights. Everyone has to be given the same treatment, even if it's the wrong kind.
Excellent video
One of my ttrpg players cheesed a boss fight with telekinesis. Rolled their check, crit, ripped a tree out of the ground, and bludgeoned their opponent to death with it.
Nice
We got a "yeet" & a "yoink" all in the same video! Thank you Geetsly's!
Video Idea: Which Force Power is the Best
This video, Force Heal, or Force Lightning.
The best is a relative term best for combat then telekinesis it can be used in a variety of ways best for attack lightning best for defense force defense or something similar best all around telekinesis you can use it to increase physical aspects and you can use it to both attack and defend
Not to spoil anything, but stay tuned!
Force Speed and Telekinesis. Speed is everything in a fight, telekinesis allows for free control of an object. Usually the simplest stuff tends to be the most overpowered stuff if you know how to use it
Now this is truly one sought after and addictive power across the spans of the Multiverse, Star Wars among them.
Especially if I want to play with fools and foes and then SLAM THEM HARD ON THE WALLS, ROOFS, AND GROUND!!!
Don't forget compressing them till they turn into jelly
I'm surprised we never see a jedi use the force to manipulate a blaster. Just have it flying around shooting things.
That may have happened once in the books, but don't quote me on it
@@ZoeMalDoran I know in one of the force unleashed games you can grab the E web blaster cannons and use them to shoot stuff but that's a video game so not as canonical
There was an entire sub-faction of the order that focused on force enhanced blasters rather than lightsabers
@@gamercore5216 Yeah the grey paladins or is this a different group? But I'm talking using the force to grip a blaster and use it remotely like they do a saber
Combined with Force precognition, Jedi would be catastrophically deadly snipers and non-line-of-sight (NLOS) artillery gunners. They would just have to culturally incorporate more aggressive weapons into their arsenals.
Force blast is also force repulse in the force unleashed and in 1 it's greyish blue and in 2 it's blueish purple which makes more sense
Straight up vaporizes stormtroopers when fully upgraded
@@ABadassDragon Yes I've yet to achieve such absolute destruction in any other game other than mass effect but that's kinda cheating or it's not as fun at least. I've been playing it since I was 9 so 2012 it's always been one of my favorites.
Best combo in Kotor 1 and 2: Stasis field and Force wave. The enemies can’t even get close to you.
Always been a fan of the og choke but I’m thinking that crush. If I were a Sith Lord I’d be going around popping rebels or insubordinates like I’m frieza popping off a bunch of krillins lol
Jedi: do not use your force powers for bad
Vader: used telekinesis to kill his own officers
Well Vader wasn't a Jedi, was he?
@@an-animal-lover he used to be a Jedi called Anakin Skywalker
Some of these abilities remind me of Airbenders in Avatar
When you think about it, free control of an object is by far the most op thing you could do. For anyone who watched Naruto, you know just how op Pain was with just simple pulls and pushes. With enough pulling force concetrated in a single point, you could just keep adding mass to that point until itself developed enough mass to sphereify and gain enough mass to start producing noticable gravity to pull other stuff to itself. Planetary devastation
He "pushed" the village away😅
1:27 No he didn't, he just redirected it to not crush him (which he wouldn't have if he didn't leap off the platform)... in the most annoying sequence of The Force Unleashed.
A variant of Force Grip that is known as Force Freeze/Force Stasis. Though my fan made character for the _Star Wars_ reality show for the silver screen is not strong enough to use telekinesis, he is strong enough to use Mental techniques, which I’m acutely knowledgeable about IRL…
Hello! Force Stun is not a variant of Force Grip. it's actually a power that falls under Alter Mind techniques :) It absolutely exists, just isn't related to Tutaminis! hope that helps.
And your character sounds cool :)
Yeah. My character, based on the synopsis of _Star Wars_ staff who’re venting about disgruntled fans during convention season, @@Alex-sv7vt. Apparently, much like the reality series _Who Wants to Be a Superhero?_ , hardcore fans are supposed to make & play their own characters. All characters are technically descendants of a Galactic Imperial force to invade a galaxy far far away, enslaved aliens included, thus you can probably see a Hutt in Imperial Stormtrooper armor or something, maybe even piloting an Imperial X-Wing…
Vader was channeling Starkiller energy in the Disney Obi Wan series.
Starkiller did not yoink a star destroyer out of air lol the destroyer was already crashing down he simply redirected its path and slowed down its descent he never pulled it down the destroyers engines where destroyed and inoperable preventing it from using back up thrusters to slow its fall hence starkiller slowing it down and redirected it though i dont know why he did it in the first place its been a while since i read the novel but while its true starkiller is immensely powerful so much so he is able to redirect and pull a star destroyer although with great strain he never pulled it down
Oh good, I'm not the only one who chose to correct that
I like Starkiller but he is so Overrated when we talk about his strenght
i won't lie, if I had telekenetic powers, then I would use them as Qui-Gonn did when Watto threw the Chance Cube.
Cha-CHING! 💰💰💰
Ever seen Lord Wrath and Darth Marr blow small holes into droids with Force push while fighting in Swtor? Yea imagine that on TV lol.
Am surprised that not only are we seeing the usual Star Wars content, but also Dragon Ball Z content here.
A surprise to be sure, but a welcome one
Starkiller does not pull a Star Destroyer out of orbit. He blows up the spacedock with the ore cannon and a nearly-completed Star Destroyer starts to fall towards him. He has to use the Force to redirect its flight-path so it doesn't crash onto him or the Rogue Shadow. That's not the same as pulling it out of orbit with the Force... and yes, I am aware that how active the Star Destroyer is in that sequence depends on which platform you played the game on, but the novelization trumps them all, and in the novelization, it happened how I said
Interestingly, based on how Vader going after Kento Merric is depicted in the novelization, the PS2 game seems to be more accurate to it than the Xbox 360 version
@@an-animal-lover yeah, and PS2 version had the Destroyer already falling when Starkiller moved it... though the novelization doesn't have fights against sith ghosts in the Jedi Temple ruins like the PS2 version
Jedi Master: Will be starting your training with Force Push today.
Jedi Padawan: Aww come on, master, I want to learn some of the more cool and impressive moves.
Jedi Master: You have to learn the basics first my young Padawan.
And what happens if some of them are so good at advanced skills, they actually can't master the basic ones?
@@michaelandreipalon359 Then there the equivalent of Eda, skipping over the basics to get into the really advanced stuff. "Basics are so basic."
Also, love that new pfp. The entire sequence in the rain is my favorite part about that. :)
I was thinking Star Butterfly there.
Appreciated, but... what sequence? I actually got it recently because of the recent teaser trailer.
@@michaelandreipalon359 Oh you didn't see it yet. Sorry, my bad. I won't spoil you, but let's just say there is something great coming in Season 3.
*stops watching some Beast Wars* Let me guess, *more leaks?*
What about Force Tickle?
Allmighty Push.
And just like that, with 2 uttered words, a town was wiped of the face of the earth
Do a video on star wars gundarts and their roll in the galaxy.
Leia must have used force orb to survive in space temporarily while she used force pull to get back to her ship in the sequels. That's why the scene didn't look crazy to me. They just did a poor job setting up the basis for it to moviegoers that didn't watch the Clone Wars or read the novels.
Thank you so much for just calling it Telekinesis, and not 17 "different Force abilities".
Also, Starkiller did *not yank it out of orbit, he just guided while it crash landed.*
That's a retcon, it was originally intended to be him pulling it out of the sky but they realised that was too OP so they retconed it in the book version. 100% star wars has a good video about it which explains it better.
@@indianhacker9062 No, it's clearly in the game. He does not pull it out of the sky, he guides it while it's crash landing.
@@MikefromTexas1 look at his hands. He holds it and then suddenly yeets it down.
@@indianhacker9062 He guides it. Then gives one last yank so it falls straight.
He does not pull a Star Destroyer out of orbit.
Sweet 👍
Just imagine a Jedi signin off from the Order and become a giggolo, the wonders that lad will do with telekinesis.
Do a video of the history and abilities of Darkside alchemy.
Why didn't more people use telekinetic combat in star wars after all the user of this could stay out of harms way when they do it
You clearly missed the intro before he got more elaborated with the powers. Just like how it'd be with doing any work, using Force powers doesn't come free. Anything more than lifting small objects for more than a few moments become more & more mentally taxing, & more so when said powers used over great distances or large objects, or just said powers requiring a lotta focus. With that said, the simple reason why you don't see Force powers being spammed in combat often, is because most Force users simply don't have the mental stamina or even the capacity to do so.
@@FalconWindblader I'm pretty sure that a lightsaber is not that heavy, and if you were fighting a force willder they would be very close to you so you won't need to worry about distance either. I was never say that it wouldn't be difficult, I'm just saying that if you had had a better chance of without being injerd you should take it
@@shawnpage6333 If a Jedi already has a problem getting themselves out of a fight in one piece, using telekinetic tricks that wouldn't tax the mind would be as useful as throwing a paper cup (not even filled with hot stuff, just an empty cup) at the assailant. from what you said, you're suggesting stuff like saber throws. doing something like that requires a hell lotta precision & mental focus, regardless of how light the weapon is, just to ensure that the running Jedi won't lose their blade afterward. regardless if the attack would actually work, the opponent could just put up a barrier, or hell, just swat the incoming blade aside, all of which are moves that use far less effort. the Jedi in trouble wouldn't have a better chance at getting out in one piece. they won't simply either spend precious seconds they could run away with doing useless stuff, or worse, wear themselves further pulling tricks that have little chance of working. powers like Force Jump & Force Speed, which are non-telekinetic stuff, would be more useless in surviving such a situation.
Force freeze? Is that a light or dark move
Frieza was a Sith lord confirmed. He was always referred to as "Lord Frieza"
His name was Krillin, he was my friend!
If I were Sith I'd use pyrokenisis then push their ashes away
The best and highest use of Force telekinesis is to get food out of vending machines without paying for it.
The Senate LOVES the force.
On that last power mentioned (Force Flight), why is it that we don't this really often? Like, imagine how cool, and useful it would be to literally turn into Superman, and just fly anywhere on a planet you need to go? Imagine if Lightsaber combat could be done this way, like, 3-D duels, rather than boring, lame, redundant, unoriginal, feet-always-on-the-ground 2-D duels? Imagine how many new Lightsaber Combat styles could be invented that centers on this type of combat?
Uses way too much energy to be practical, but it should definetly be more used in smaller bursts.
Same with Force Speed, being faster than your opponent is everything in a fight
Simple analogy. The same amount of battery charge that could get an RC car running for hours can't even keep a drone in the air for more than 30 minutes. I'm rather annoyed that you people keep ignoring mental stamina & energy expenditure when it comes to use of Force powers, despite the fact being stressed all the time during such discussions.
One of the 1st...
Is Battle Meditation exclusive to the Light Side?
Absolutely not! Go check our video on the Dread Masters out :)
No, Dark Side version basically makes the opposing force poop their pants in fear. It can also be used to create an illusion of having 10000 star destroyers in orbit
No, it's just used differently depending which side the user is on
My favorite canon force power will always be Kylo Ren's Force Chain-Snatch.
"Chain-Snatch"?
@@an-animal-lover its not what u think from a certain dialect
@@zenseizure1409 I mean what are you talking about when you say force chain-snatch?
@@an-animal-lover the dyad scene with the necklace
@@an-animal-lover rise of Skywalker
Why isn't it called _Force Yeet_ ?
I assume there's no way to develop these TK abilities in real life... 🤔
I wish. The Force Whirlwind sounds like it'd be super fun to use on people
It might be possible. I did some research on that some time back. I read somewhere that the Russians in the old Soviet Union experimented with it. I recall some old film of some Russian woman rolling small objects across a table. I made a few attempts myself years ago. Look up telekinesis. You might find interesting stuff.
Heh, Freeza as a Sith Lord is TERRIFYING.
Me: (darth traya flashbacks.)
Force whirlwind needs to be a way to interogate npc's in a Jedi game.
I would have such fun with that ability
7:31 bruh what Kanye doin?
Respect for your SW knowledge, but this is exactly why you shouldn't speak out of turn about a fandom you don't seem to know. Force Blast is more like a Kamehameha, NOT a Spirit Bomb. A Spirit Bomb is made up of energy from OTHER PEOPLE, Kamehameha is made of gathered energy from your own Ki. Nice try, but swing and a BIG wiff on this one. ;)