Giving Certus the Deep Strike trait alone would solve a lot of his problems First, being able to pretty much start anywhere on the map helps him compensate for his awful 2 movement, with the added benefits of being able to start on high ground to boost his overwatch damage OR start in tall grass to activate his passive for reduced damage Besides, being a Deep Strike character with a ranged attack would make him infinitely more distinguished from the other snipers, and would also fit the theme of the character as eliminators are ambushers that strike from the shadows against high priority targets, so being able to have the first shot AND not being able to be attacked on his first turn would fit that camouflage trope amazingly well Best part of all this is that, even though this would make him 100x times better in PvP matches since he basically has a free first shot, he's so squishy that most of the time it'll just end up in a trade AND since he's a starting character everyone has access to him, it's not some legendary character that you need to invest $500 to get
For Thaumachus: In addition to shielding someone else, he needs to shield himself as well. And the shields would need something like a damage reflect to make attacking into those shielded characters a bit more painful.
Very true about Creed, I am using all Guard as my team (Except Archi because his demons needed to get as much guardsmen as possible) it's hardly Believable that Creed is legendary character. I had Ideas of rework for his abbilities. For example let there be 2 Guardsmen (and 3 With Kell) but let them Have Special Weapons that will hurt a lot more than lasguns (First 2 will be Plasma and Grenade launcher guardsmen) and with Kell summons a Bodyguard with Meltagun. And also give him passive Grand Strategist, It would allow Player to controll all summons manually (Not only Guardsmen) as long as Creed is alive and Give him a Piercing damage (Because it's hotshot pistols not regular Las) And this I think would make Creed truly legendary character he deserves to be.
Creed is supposed to be a god at strategy, he outmaneuvered a chaos god (Tzeench) who is known for being strategic. His active should let you reposition all of your units or as you stated have a passive that lets you control summons. Also his passive should endlessly generate basic guardsmen somehow to reflect him being a legendary unit and being a commander flavor wise.
Giving Certus the Deep Strike trait alone would solve a lot of his problems
First, being able to pretty much start anywhere on the map helps him compensate for his awful 2 movement, with the added benefits of being able to start on high ground to boost his overwatch damage OR start in tall grass to activate his passive for reduced damage
Besides, being a Deep Strike character with a ranged attack would make him infinitely more distinguished from the other snipers, and would also fit the theme of the character as eliminators are ambushers that strike from the shadows against high priority targets, so being able to have the first shot AND not being able to be attacked on his first turn would fit that camouflage trope amazingly well
Best part of all this is that, even though this would make him 100x times better in PvP matches since he basically has a free first shot, he's so squishy that most of the time it'll just end up in a trade AND since he's a starting character everyone has access to him, it's not some legendary character that you need to invest $500 to get
For Thaumachus: In addition to shielding someone else, he needs to shield himself as well. And the shields would need something like a damage reflect to make attacking into those shielded characters a bit more painful.
Very true about Creed, I am using all Guard as my team (Except Archi because his demons needed to get as much guardsmen as possible) it's hardly Believable that Creed is legendary character. I had Ideas of rework for his abbilities. For example let there be 2 Guardsmen (and 3 With Kell) but let them Have Special Weapons that will hurt a lot more than lasguns (First 2 will be Plasma and Grenade launcher guardsmen) and with Kell summons a Bodyguard with Meltagun. And also give him passive Grand Strategist, It would allow Player to controll all summons manually (Not only Guardsmen) as long as Creed is alive and Give him a Piercing damage (Because it's hotshot pistols not regular Las) And this I think would make Creed truly legendary character he deserves to be.
Oh man if he worked like that I might actually give a fuck about not having him.
Creed is supposed to be a god at strategy, he outmaneuvered a chaos god (Tzeench) who is known for being strategic.
His active should let you reposition all of your units or as you stated have a passive that lets you control summons.
Also his passive should endlessly generate basic guardsmen somehow to reflect him being a legendary unit and being a commander flavor wise.
I would say NJAL needs a buff, his passiv is near impossible to get anything from and The active is kinda weak
I really love your video man! You deserve far more than 185 subscribers!
His name is not Thutmose, it is Keith
Working my way through the videos on the channel and enjoying everything so far
Hi Draupnir Blackfire here great job keep up the hard work!
Give him 2+ armor and term trait
They should rework Pestillian to be the chaos preferred buffer, on the level of Eldryon. Also, Abaddon's passive should be buffed.