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Some more good ones: Classified: France '44, Wartales, Hard West 1/2, Fort Triumph, Invisible Inc., Stirring Abyss, King Arthur: Knight's Tale Encased, UnderRail, ATOM RPG, The Lamplighters League, Wantless, The Iron Oath.
thanks mate, if i may, The last spell,The Dungeon Of Naheulbeuk: The Amulet Of Chaos, rebel cops, reverse colapse,Urtuk: The Desolation, banner of the maid,triangle strategy ,chroma squad, fae tactics, regalia and fell seal.
One oldie but goldie is Fallout Tactics. Simply love that game. No idea, why it never got a remake.... Also to mention are Vigilantes and UFO - Afterlight and UFO - Aftershock. Not the usual turn-based but pretty great for that time.
Although very different in style (2D chibi) Reverse Collapse Code Name Bakery is a great game for any XCOM fan, i strongly recommend it, dont let the looks of the game fool you, it is a rough challenge thru and thru
A bit different approach, but interesting is Frozen Synapse. A turn based tactical game with high detail level of control over the individuals. It has minimalistic graphics, but a great soundtrack, deep tactics, a campaign with story missions, duel multiplayer mode, and difficult to master. PS: Part Two also released as successor. Notably there are not so many players available in Multiplayer.
Capes has a LOT going against it. Played the demo back before learning about certain things tied to it, but even back then it felt bitter, cliche and uninspired. There was a lack of creativity from the utility of powers (am in a Mutants and Masterminds server, every single person there could be more creative with those powers, no exaggeration) down to the name of ‘The Company’. Hope he didn’t give it a look.
some luv for Trouble shooters its a amazing game , i just wish it had some sort of randomization to play it again ... also in the TBS tactics i highly recommend Cyber knights and rogue police both missing from this list.
@@alukata9763 drop rates for all legends were significantly boosted before i finished the game a while back.and they added some ultra high end crafting if you want to farm components.
@@TheAzureGhost figured. Was just wondering about OP talking about lack of randomization. Equipment drops and some mobs are randomized if i remember correctly... i've been grinding starlight junction a lot during early access when it was highest mission.
@@alukata9763 I think they ment randomization in the mission structure so youdon't play the same fights with only slight enemy changes again in the next playthrough.
The problem with most of these is that it just isn't the same. Personally want a more exotic theme, where you're constantly researching new, high-tech/otherworldly equipment to improve your soldiers gear and efficiency of your base (plus customising your troops appearance and abillities), it's what made the Xcom reboot and 2 so memorable, that you DID need to improve your arsenal if you ever hoped to stand a chance. Xenonauts 2 does this well, Chimera Squad still has the Xcom feel even if it's more of a 'hero turn-based strategy' and Battletech requires you to build superior mechs with superior loadouts from what you can salvage, so reckon those are probably some of the best. Phoenix Point feels like a missed opportunity, Mechanicus is great but considering what the Tech Prieses and their forces are, you're not technically researching so much as being given permission to field superior units/use better equipment and advancing your various Magos through the ranks. And while I'm sure Daemonhunters is a great game, beyond the levelling system there doesn't feel like you can do much in the way of equipment, though admittedly I never got too far into the game so could be entirely wrong.
A lot of critics seem to boil XCom down to just the "tactical layer", but, as @Lord_Numpty points out, it's not just that. In fact, the thing that really makes XCom "shine" more than all of the other tactics games is that it is comprised of several multi-layered systems, all of which blend seamlessly with each other and really give you a genuine feeling of managing a huge, sprawling enterprise, all of which can crumble if you make the wrong call, have a bad mission, or mess up the timing on a rumor/resource drop--because everything is connected. There's resource gathering/management, base and facility building, technology research and reverse engineering, item/tech building and upgrading, covert mission and reward management, soldier perk/skill development, squad composition development and planning, geo-scape "triaging" and selection of items/rumors/continent bonuses to pursue, area contact and radio tower building/supply income management, dark event countering, retaliation and guerilla op "timing", soldier bond management, weapon mods, shivs, sparks, mec troopers, gene mods, etc. ... all of which is punctuated by a crazy variety of procedurally driven tactical battles/missions ... which, in truth, are the intermittent tactical engagements that all the other stuff "funnels down into". And that's just the vanilla game. With mods, XCom EU/EW and XCom2 WoTC are still unsurpassed "gems" in the gaming industry, largely because they're so immersive, both intellectually and cinematically. It's worth noting that, in the XCom series, the story isn't overbearing as it is in many other games, which is a "genius move" that allows the player/commander to create the story as they play. This is why the player gets attached to their soldiers. The story serves as a backdrop, but the immersive management, cinematic battles, and high stakes "drive" toward the end game is what keeps the player fully invested. There's no contrived, heavy-handed narrative telling you what you should or shouldn't do beyond the handful of story missions/encounters that move the narrative forward: it's completely up to you whether you save humanity or fail, and how you do it--what time you take, what strategy you employ, etc.--is wide open.
Good compilation. I’ve played several of these games. I see Troubleshooter is highly regarded but I don’t like the Anime style aesthetic. Those twerpy bland faces with the big eyes and barely a nose.
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BUY GAMES CHEAPER HERE: www.instant-gaming.com/?igr=gamer-d216a05
How to use Instant Gaming to buy games:
1. Click my link above (and then create your own ID)
2. Search the game that you want on your preferred platforms
3. Do the payment and get your Activation Key
4. Use the key on your chosen platform
5. Done!
Congratz! You just saved a LOT of money!
GIVEAWAY LINK: www.instant-gaming.com/en/giveaway/joelrpg
Troubleshooter certainly deserves the #1 spot on the list.
thank you for considering Troubleshooter this is probably one of the most underrated strategy games i've ever had the pleasure to play
Some more good ones:
Classified: France '44, Wartales, Hard West 1/2, Fort Triumph, Invisible Inc., Stirring Abyss, King Arthur: Knight's Tale
Encased, UnderRail, ATOM RPG, The Lamplighters League, Wantless, The Iron Oath.
thanks mate, if i may, The last spell,The Dungeon Of Naheulbeuk: The Amulet Of Chaos, rebel cops, reverse colapse,Urtuk: The Desolation, banner of the maid,triangle strategy ,chroma squad, fae tactics, regalia and fell seal.
One oldie but goldie is Fallout Tactics. Simply love that game. No idea, why it never got a remake.... Also to mention are Vigilantes and UFO - Afterlight and UFO - Aftershock. Not the usual turn-based but pretty great for that time.
Thank you. Was going to say the same thing. Love you can get a tank in Tactics.
Troubleshooter is such an underrated game ! its Fantastic and you see the love for the game by the devs.
Great selection! Othercide is definitely my favorite on the list. Hard West 2 should be mantioned as well, I loved it.
Valkyria Chronicles is a classic but VC 4 is even better imo.
At least a must olay for those who enjoyed the first one.
Shout out to all my squad mates who own at least half of this list.
Although very different in style (2D chibi) Reverse Collapse Code Name Bakery is a great game for any XCOM fan, i strongly recommend it, dont let the looks of the game fool you, it is a rough challenge thru and thru
Had a great time with that game. One of my favorites this year.
to me one of the best games not on the list is Mordheim: City of the Damned. Brutally difficult and unforgiving but very fun
Gr8 video! Finaly someone who promised "xcom like" and delivered exactly this type o content 🤩
A bit different approach, but interesting is Frozen Synapse. A turn based tactical game with high detail level of control over the individuals. It has minimalistic graphics, but a great soundtrack, deep tactics, a campaign with story missions, duel multiplayer mode, and difficult to master.
PS: Part Two also released as successor. Notably there are not so many players available in Multiplayer.
phoenix point is an awesome especially after the last update that added a lot of free content and options.
also is the mod terror from the void, its like his own long war
i love phantom doctrine, hope they making more like the game
Have all games that was mentioned but Chaos Gate is best IMO + Rogue Trader.
great recomendations, thanks
Glad you enjoyed!
you forgot shadow tactics blades of the shogun
Hey Joel, great video! I wasn’t a big fan of it, but did you also check out Capes?
Capes has a LOT going against it. Played the demo back before learning about certain things tied to it, but even back then it felt bitter, cliche and uninspired. There was a lack of creativity from the utility of powers (am in a Mutants and Masterminds server, every single person there could be more creative with those powers, no exaggeration) down to the name of ‘The Company’. Hope he didn’t give it a look.
Also good is King Arthur: Knight's Tale
Troubleshooter No.1 for me
Redemption Reapers is the game its simple raw and awsome buy it
some luv for Trouble shooters its a amazing game , i just wish it had some sort of randomization to play it again ... also in the TBS tactics i highly recommend Cyber knights and rogue police both missing from this list.
Are legendary items (like Ryo's sword and armor, when you encounter him the first time) garantueed drops now?
@@alukata9763 drop rates for all legends were significantly boosted before i finished the game a while back.and they added some ultra high end crafting if you want to farm components.
@@alukata9763 not that i'm aware of, but you can replay story missions through the archive too in order to farm such special encounter enemies.
@@TheAzureGhost figured. Was just wondering about OP talking about lack of randomization.
Equipment drops and some mobs are randomized if i remember correctly...
i've been grinding starlight junction a lot during early access when it was highest mission.
@@alukata9763 I think they ment randomization in the mission structure so youdon't play the same fights with only slight enemy changes again in the next playthrough.
The original Chaos Gate from 1999.
Missma is hard
Again .... The same video over and over again ... Smart ass 😂
The problem with most of these is that it just isn't the same. Personally want a more exotic theme, where you're constantly researching new, high-tech/otherworldly equipment to improve your soldiers gear and efficiency of your base (plus customising your troops appearance and abillities), it's what made the Xcom reboot and 2 so memorable, that you DID need to improve your arsenal if you ever hoped to stand a chance. Xenonauts 2 does this well, Chimera Squad still has the Xcom feel even if it's more of a 'hero turn-based strategy' and Battletech requires you to build superior mechs with superior loadouts from what you can salvage, so reckon those are probably some of the best.
Phoenix Point feels like a missed opportunity, Mechanicus is great but considering what the Tech Prieses and their forces are, you're not technically researching so much as being given permission to field superior units/use better equipment and advancing your various Magos through the ranks. And while I'm sure Daemonhunters is a great game, beyond the levelling system there doesn't feel like you can do much in the way of equipment, though admittedly I never got too far into the game so could be entirely wrong.
A lot of critics seem to boil XCom down to just the "tactical layer", but, as @Lord_Numpty points out, it's not just that. In fact, the thing that really makes XCom "shine" more than all of the other tactics games is that it is comprised of several multi-layered systems, all of which blend seamlessly with each other and really give you a genuine feeling of managing a huge, sprawling enterprise, all of which can crumble if you make the wrong call, have a bad mission, or mess up the timing on a rumor/resource drop--because everything is connected.
There's resource gathering/management, base and facility building, technology research and reverse engineering, item/tech building and upgrading, covert mission and reward management, soldier perk/skill development, squad composition development and planning, geo-scape "triaging" and selection of items/rumors/continent bonuses to pursue, area contact and radio tower building/supply income management, dark event countering, retaliation and guerilla op "timing", soldier bond management, weapon mods, shivs, sparks, mec troopers, gene mods, etc. ... all of which is punctuated by a crazy variety of procedurally driven tactical battles/missions ... which, in truth, are the intermittent tactical engagements that all the other stuff "funnels down into". And that's just the vanilla game. With mods, XCom EU/EW and XCom2 WoTC are still unsurpassed "gems" in the gaming industry, largely because they're so immersive, both intellectually and cinematically.
It's worth noting that, in the XCom series, the story isn't overbearing as it is in many other games, which is a "genius move" that allows the player/commander to create the story as they play. This is why the player gets attached to their soldiers. The story serves as a backdrop, but the immersive management, cinematic battles, and high stakes "drive" toward the end game is what keeps the player fully invested. There's no contrived, heavy-handed narrative telling you what you should or shouldn't do beyond the handful of story missions/encounters that move the narrative forward: it's completely up to you whether you save humanity or fail, and how you do it--what time you take, what strategy you employ, etc.--is wide open.
Good compilation. I’ve played several of these games. I see Troubleshooter is highly regarded but I don’t like the Anime style aesthetic. Those twerpy bland faces with the big eyes and barely a nose.
where game: "ShowGunners"?????!!!!!
Thank you!
*first*
Every single one of them are trash.
Cap. There's at least 5 good ones there
Youre entitled to your own stupid opinion
Disagree but still funny😂
How very constructive🙄
is Xenonauts entry counts the sequel game that came out recently??? and is Valkyria Chronicles also counts the 4th game too?