I remember i used to be obsessed over car crash simulations, when i bought beamng.drive i was happy, now i even upgraded my PCs graphics card to run even better
played the hell out of Carmageddon 2. My parents took it away but I told them I wanted to listen to the Iron Maiden soundtrack so I got it back :D Imagine that, Iron Maiden soundtrack in a videogame.
@Skol dos Tio It's clear you know nothing about rigs of rods. It pre dates Beamng by 8 years and was developed by the same team. For a 2005 game it has very realistic soft body physics but graphics leave a lot to be desired. Car wise it has a ton of downloadable vehicles and maps, some more realistic-looking than others. Also, what's up with that "lego game" shit? I know the graphics are bad, but they're not THAT bad.
EA "had" some serious development on DirectX 9 games back then, basically Pushing DirectX 9 to its limit. Games like Burnout Paradise and NFS Hot Pursuit 2010. But what's the drawbacks? Despite those two titles have Beautiful Damage they can't add customisation except Paint and Color. Mainly because of DirectX 9 limitations itself and the "would-be" Bloated game size if they did add customisation.
Dunno how on God's green earth the devs of Burnout Paradise managed to get those really good crash physics on such limited hardware in 2008. Carmageddon seems even more impressive in retrospect.
@@nopegaming2117 In my opinion, the older racing games are actually a whole lot more fun than tge newer ones. I once played Ford Racing Off-road for the Wii for 5 days thinking about playing Forza Horizon 4, but chose not to because I just had so much fun using the wheel and keeping my truck under control. As a plus, I can imagine kids who had those games growing up and when they came home from school they just wanted to play those games.
@@Maddiedoggie Wait, BeamNG Drive has been availible for purchase for almost 5 years, and it's still early access, and gets updates, and has a decent sized community, with a mod hub.
Yes Doors popping off not because of physics but because they're programmed too at a certain point - same applies to hood, tires, etc. The entire frame of the car started crushing in like a can during every impact, which is no where near realistic. BeamNG seems to be the only one with accurate crash effects to this day. Where the front collapses in as it should during an impact, the cabin tends to begin to fold if the impact is too great or the vehicle is of an older design. Newer designed vehicles in BeamNG have more solid cabins and more controlled crushing, as more modern vehicles have. BeamNG tends to show you just how fragile vehicles are at 100kph, whereas nearly all other games make it seem like cars are bouncy and indestructible.
Burnout has hardbody phisics that's why it runs well with lots on screen (Hardbody mean that to cars are very strong in a crash and only brake to a chassis) Beamng has soft body that is why low end computers can't handle it PLUS the cars have more phisics going on when you drive them (Softbody means the then can be deformed and broken indefinitely and and much less strong in a crash)
Well said friend; I don't think most people understand why BeamNG is still the most realistic vehicle simulator to date and it just keeps getting better and better with each new release they put out! Hopefully, mainstream games like the GTA series will catch up to it one day soon :-)
If you say that, then that means you've never played BeamNG Drive. Go try that simulator and you will be utterly amazed as it blows Burnout Paradise way, way out of the water in terms of car crash physics realism :-)
@@automojo2622 im an player of both games. Does beamng have CAR SCRATCHES? yes it deforms cars very well but lack of detail makes it looking like an ordinary car game. Graphics are not that good compare to paradise (remaster) which has shaders , more contrast , lots of shadows , motion blur/blur , and anti ailasing , Sparks fly , and more debris. The crash slow mo camera of the whole car deforming and everything falling apart is the best ,
@@basstrap6818 Effects are not what were're talking about here; we are talking pure physics simulation/realism and BeamNG is unmatched in this realm so far. Also, even that remaster version of Burnout did not bring any new physics to the table and as for the actual car model details, recent versions of BeamNG blows it away still with fully detailed engines and interior models that any version of Burnout Paradise can't hold a candle to.
@@automojo2622 yes but beamng cars are too soft , i mean a wall crash in 40kph breaks the whole front , and burnout has the best crunching physics , just looking at your car deform and burnout has more parts and debris and also scratches , if youre talking about physics realism , then wheres the scratches in beamng? Beam ng only deforms cars but doesnt add the realistic effect of sparks and debris and smoke Also Dont say beamng is the best BURNOUT is an *ARCADE STYLE RACING GAME* BEAMNG is an *Simulation game*
First games were funny physics some later games had amazing and brutal crash physics and the recent games have not so good physics like nascar heat 2 or f1 2017 with really low attention to crashes the only somewhat recent game that is great is bemang drive with amazing crashes never seen before
Yeah, most mainstream racing games today focus heavily on graphics and don't put much effort into the crash physics unfortunately. I can't wait until the day we have a game possessing both graphics/handling like Forza 7 and crash physics like BeamNG in a single game; which is totally possible, just needs to be done. I think it won't be long until we see something like that though, especially if the graphics and handling keep getting better in BeamNG, could make it there soon :-)
AutoMojo I hope that game does come quick note i think the reason why most racing games have bad crashes is because of brands on the cars and companies don’t like seeing their product destroyed
That’s how the windows are in real life too. All windows except the front shatter. The windshield has a plastic protection layer which prevents it from shattering though, which keeps occupants safe inside. So beamng is realistic in that way.
Stuntman for PS2 had INCREDIBLE crash physics for the time. Sadly though it was early 2000s(2002) so it didn’t make it into this list when compared to other games from 2008/2009.
1:16 Carmageddon 2 was a legendary release in 1998. Each map is an open world/sandbox with unlimited freedom to experience the gory mechanics and realistic car physics. Outside the forgotten gem Interstate '76, there is still no game that match Carma 2 amount of fun and freedom
BeamNG drive has actually improved their crash physics. So they’re better than before
Imagine in 6 years how realistic it will be
Yeah, im playing the actual version and its better
I remember i used to be obsessed over car crash simulations, when i bought beamng.drive i was happy, now i even upgraded my PCs graphics card to run even better
I love the game
Ddont forget about their modding community
I've had this profile picture for an entire decade and this thumbnail really caught me off guard
Where does that picture came from anyway
@@wowarmy8154 Promotional art for Burnout Paradise (2008)
That’s insane
@Ian Barnett Burnout is actually turning 19 this year. Burnout Paradise is 12 years old though.
@@mazda9624 wow dude!
Gta 4 had somegood car damage for it being a gta game
famously anonymous Oi poopy green
Yeah I agree
Yeah.
Yeah
Wow seriosusly?
Carmagedon has really good physics for an old game
played the hell out of Carmageddon 2. My parents took it away but I told them I wanted to listen to the Iron Maiden soundtrack so I got it back :D Imagine that, Iron Maiden soundtrack in a videogame.
I agree disagree
Agreed
It's ahead of its time!
Yup
burnout paradise part gave me a big wave of nostalgia
Ikr I loved that game
Rip my soul
@@ezc462 i agree i have the game on my ps4
I had the demo on my Xbox.
It’s fun
Well those 1998 games are like our today's android games!
Yeah
no its more like the 2000s games
@@izan8886 uhhh. Its you're opinion.
@@daniidelreyhave you ever played a mobile game before that was created recently like the past 5 years?
@@izan8886 no bc I didnt have a smartphone
Driver 1 and Flatout 2 is missing
BeamNG Drive still the best for crashes
Wreakfest is better
GasMasksandstuff06 but beamng has better physics
SPACEMAN247 PUG4 insert spikey car tire glitch here
Beamng has the best soft body physics.
Frosted Microwave thats not a thing anymore unless you download a really bad bootleg mod
1:42 Footage of the Christene repairing itself
Uno reverse card
Yup
That was me
I just watched that film like 4 days ago! Great classic
It’s Mr Lone Wolf I saw it too
1:05 they had no seatbelts
And the girl has a great ass
@@Samurasa. nigga
@@Samurasa. nigga
It wasn’t illegal back then
Why is everyone saying n word
Rigs of Rods, (The father of Beamng drive game), GTA 4, Racedriver Grid.
@Skol dos Tio It's clear you know nothing about rigs of rods. It pre dates Beamng by 8 years and was developed by the same team. For a 2005 game it has very realistic soft body physics but graphics leave a lot to be desired. Car wise it has a ton of downloadable vehicles and maps, some more realistic-looking than others. Also, what's up with that "lego game" shit? I know the graphics are bad, but they're not THAT bad.
@Skol dos Tio th-cam.com/video/V7EGlQWGvKA/w-d-xo.html
@Skol dos Tio lol ur talking about brick rigs
Gta 5
Rigs of rods is my discount beamng since my pc sucks
The BeamNG.drive might have been more realistic, I still love the crashes from Burnout Paradise. I can never be bored watching the car crashes.😍
Same,
I Play It, I Destroy, I Love The Game
Burnout 3 is pretty damn fun doing the road rage!!!
Beamng better though
I think beamNG is the best one out there to this day
@@David_Theisen burnout 3 was my all-time favorite game i use to play that game alot on my Playstation 2
Burnout: Paradise was awesome. I'm typically not a fan of racing games, but this one was well done. Spent many hours playing it.
3:12
Mate that crash looked like it came out of a action movie or something, damn
EA "had" some serious development on DirectX 9 games back then, basically Pushing DirectX 9 to its limit. Games like Burnout Paradise and NFS Hot Pursuit 2010. But what's the drawbacks? Despite those two titles have Beautiful Damage they can't add customisation except Paint and Color. Mainly because of DirectX 9 limitations itself and the "would-be" Bloated game size if they did add customisation.
The second game's physics was actually excellent
The burnout crash cut scenes are so satisfying
1:43 Christine!!!
Burnout Paradise with that crash physics was WAY ahead for its time.
Same with Rigs of Rods
carmageddon 2 was the best ever, so glad you mention it
Burnout Paradise has quite an amazing physics
1:42
Christine! What are you doing here?!
The amount of times I played Burnout Paradise at my Grandads when it came out was awesome. The game still holds up incredibly well today.
and the crashing physics are decent for console
Burnout Paradise sure has some damn interesting crashes
1:14
the damage looks pretty good for a '98 game
though one thing is certain. BeamNG will never have the same wreck end the same way twice.
Honestly, burnout paradise has some great graphics for a 2008 game.
3:57 car: See ya later.
4:02 Change of plans meet me at the service.
1:30 still better than GTAV damage system.
But not better then GTA 4
Get rekt
@@justsomerandomgamer2102 yes is better
3:44 It's so satisfying 😍😍
On my opinion carmageddon 2 was WAY ahead of its time when it comes to crash physics.
Dunno how on God's green earth the devs of Burnout Paradise managed to get those really good crash physics on such limited hardware in 2008. Carmageddon seems even more impressive in retrospect.
Carmagedon has 200 mb, I had to uninstall almost everything because my HD capacity was 1 gb. Now I'm feeling old.
The Ferrari horse is inverted when steering left in outrun lol
Never noticed thst before,thank you
1:43 oh yeah *CHRISTINE EVIL CAR* easter egg
I think beamng can be a bit over the top sometimes, the metal feels too soft
The game has soft physics that's why maybe
@@dioxide39 i know, its pretty obvious. I just dont like it, that doesnt mean its bad, its just my opinion👍
@@寂しくて助けてください nah its cool
Well it’s a video game. You can’t really expect it to be perfect.
@@mandyhenderson7883 fair point
Carmageddon looks suprisingly good for 98.
Burnout Paradise is still an awesome game in 2020
Nothing beats the crashing satisfaction of burnout series
3:27 Don't you mean of all time?
Agreed. I can tell some clips are older versions of the game with older sounds
@@nopegaming2117 In my opinion, the older racing games are actually a whole lot more fun than tge newer ones. I once played Ford Racing Off-road for the Wii for 5 days thinking about playing Forza Horizon 4, but chose not to because I just had so much fun using the wheel and keeping my truck under control. As a plus, I can imagine kids who had those games growing up and when they came home from school they just wanted to play those games.
I would say that beam would be outdated in the future, but it's still in early access.
@@Maddiedoggie Wait, BeamNG Drive has been availible for purchase for almost 5 years, and it's still early access, and gets updates, and has a decent sized community, with a mod hub.
@@BentleyTypeR 5 years yes , but there a always the techdemo which was the origional which has been around since 2013
Burnout paradise wrecks are like movie scenes without explosions
I remember burnout paradise had a mode to create the most amount of damage, was my favorite.
My game is better than yours.
@@nikobellic5655 gg niko is here
Also gta 4 has very great details
When you press s ?
1:43 *SHOW ME* ❤
1:43 OH SHIT ITS CHRISTINE!
I love that film
Ngl Carmaggedon looks excellent for its age
When I saw the thumbnail, I seriously thought that was a wrecked model/die-cast car then I read the title
It’s like nobody remembers rigs of rods but me
It is now 2019 and that red Cherokee is still falling.
deathwrench custom parts for hot rods, rat rods gavril
2020 now
I have burnout paradise
Its a Red Gavril D-Series. I mean Roamer. Not Cherokee
*Ford Explorer
1:43 best repair.
3:11 i hear song
It’s Paradise City from Guns N Roses if you’re asking! 🤗
Carmageddon 2 has surprisingly good car crash physics for a game made in the 1990s
Missing MotorStorm ! That game had amazing crash physics
Beamng ??
@@daniidelrey party ruiner...
@@Enders1 idc
@@daniidelrey sure lmao
@@Enders1 wdym? I mean BeamNG is Fantastic. I play it literally everyday.
i hope we one day get a racing game where the sponcers aren't afraid to have their cars crash
0:56 why on earth is the tire sound so fitting to the music?
Wreckfest could have been a good addition to this list!
Am I the only one who thinks that Burnout Paradise’s crash physics are the most satisfying?
No your not the only one
Yes
Doors popping off not because of physics but because they're programmed too at a certain point - same applies to hood, tires, etc. The entire frame of the car started crushing in like a can during every impact, which is no where near realistic.
BeamNG seems to be the only one with accurate crash effects to this day. Where the front collapses in as it should during an impact, the cabin tends to begin to fold if the impact is too great or the vehicle is of an older design. Newer designed vehicles in BeamNG have more solid cabins and more controlled crushing, as more modern vehicles have.
BeamNG tends to show you just how fragile vehicles are at 100kph, whereas nearly all other games make it seem like cars are bouncy and indestructible.
Yes bmngdrive is a best
Bournout paradise still one of my favs. Played that game soooo much
Bmngdrive is a best!!!
Carmaggedon 2 is basically BeamNg.Drive in the 90s
Burnout paradise is such an amazing game yet so underrated
Its not underrated its old
Burnout has hardbody phisics that's why it runs well with lots on screen
(Hardbody mean that to cars are very strong in a crash and only brake to a chassis)
Beamng has soft body that is why low end computers can't handle it PLUS the cars have more phisics going on when you drive them
(Softbody means the then can be deformed and broken indefinitely and and much less strong in a crash)
Well said friend; I don't think most people understand why BeamNG is still the most realistic vehicle simulator to date and it just keeps getting better and better with each new release they put out! Hopefully, mainstream games like the GTA series will catch up to it one day soon :-)
1:12 it is like beamng drive lol
It is pretty good for its age
I like that you added Christine..
1:05 pause at the right moment🤣🤣🤣
lol
Nice ass
Nobody:
Car crash at 1980's: *SPIN*
Come on everyone let’s be honest
Mine carts have the crash physics
CozmicPlayz Minecraft *you really like minecraft don’t you?*
Carmageddon 2 has better car physics then GTA V.
1:42 show me
The burnout series is in my opinion the best car crash racing series.
Beamng Drive is by far the best realistic car crashing game in the universe. That’s my opinion
At 0:37 did anyone notice the Ferrari's logo moving
my fabulous wow favorite game 🤩🤩🤩😃 3:27
That carmagesdon has potential
Burnout paradise has the best car crash physics. Period
If you say that, then that means you've never played BeamNG Drive. Go try that simulator and you will be utterly amazed as it blows Burnout Paradise way, way out of the water in terms of car crash physics realism :-)
@@automojo2622 im an player of both games. Does beamng have CAR SCRATCHES? yes it deforms cars very well but lack of detail makes it looking like an ordinary car game. Graphics are not that good compare to paradise (remaster) which has shaders , more contrast , lots of shadows , motion blur/blur , and anti ailasing , Sparks fly , and more debris. The crash slow mo camera of the whole car deforming and everything falling apart is the best ,
@@basstrap6818 Effects are not what were're talking about here; we are talking pure physics simulation/realism and BeamNG is unmatched in this realm so far. Also, even that remaster version of Burnout did not bring any new physics to the table and as for the actual car model details, recent versions of BeamNG blows it away still with fully detailed engines and interior models that any version of Burnout Paradise can't hold a candle to.
@@automojo2622 yes but beamng cars are too soft , i mean a wall crash in 40kph breaks the whole front , and burnout has the best crunching physics , just looking at your car deform and burnout has more parts and debris and also scratches , if youre talking about physics realism , then wheres the scratches in beamng?
Beam ng only deforms cars but doesnt add the realistic effect of sparks and debris and smoke
Also
Dont say beamng is the best
BURNOUT is an *ARCADE STYLE RACING GAME*
BEAMNG is an *Simulation game*
@@automojo2622 lets just say they are the best in crashes
Theres no 1st or ranking , theyre both cool.
You missed Interstate’ 76! Much better than Carmageddon.
Two fantastic games for this time
Anyone remember flatout ultimate carnage
I still play 2 and Uc
Xzocker Pro u my friend are a legend👍👍👍👍
1:31 that looks like every mobile racing game madd on unity and im impressed
First games were funny physics some later games had amazing and brutal crash physics and the recent games have not so good physics like nascar heat 2 or f1 2017 with really low attention to crashes the only somewhat recent game that is great is bemang drive with amazing crashes never seen before
Yeah, most mainstream racing games today focus heavily on graphics and don't put much effort into the crash physics unfortunately. I can't wait until the day we have a game possessing both graphics/handling like Forza 7 and crash physics like BeamNG in a single game; which is totally possible, just needs to be done. I think it won't be long until we see something like that though, especially if the graphics and handling keep getting better in BeamNG, could make it there soon :-)
AutoMojo I hope that game does come quick note i think the reason why most racing games have bad crashes is because of brands on the cars and companies don’t like seeing their product destroyed
Well the beamng team said that anyone who wants to make a racing game can use the crash physics from their game to put in that persons game.
Because licensed manufacturers don’t want their cars to deform
@@automojo2622 Wreckfest
One of the biggest mistakes in BeamNG drive: the front window doesn't break. But I think burnout paradise is more realistic for me
That’s how the windows are in real life too. All windows except the front shatter. The windshield has a plastic protection layer which prevents it from shattering though, which keeps occupants safe inside. So beamng is realistic in that way.
Nice vid, but where's Flatout 2?
Read previous comments to answer that question...
The Flatout games were so fun!! In the first one I REALLY enjoyed the high jump!!! LOL I’d play as 2 players!! It was so fun!!
Wreckfest has good physics as well, and it was first released in 2016
2:15 WTF??? THIS GRAPHICS IN 2000???
Its 2008, not 2000 year.
@@Victor_2000s but still old :P
Flatout Uc has also good graphics, maybe better than Burnout
Stuntman for PS2 had INCREDIBLE crash physics for the time. Sadly though it was early 2000s(2002) so it didn’t make it into this list when compared to other games from 2008/2009.
Fun Fact: My Pc Cant handle this game [True]
Edit: tf i got 3 like because my pc only worlking on 12 fps?
What is special aboiy having three likes?
idk man i only saying fun fact
carmageddon 2 was simply astonishing
1:01 tu du du du du, du du
Someone heard it?
Lool I like the way in outrun when you change directions turning, the Ferrari badge changes the way it faces 😂
Beamng drive is my favorite
Marcus Soriano same 500h on steam
Played since alpha
Carmaggeddon 2 had such amazing physics and it runs on any computer
GTA IV
1998 carmagedon has better crash physics that you can get in 2020 IOS games, I ask why we don’t get this
BeamNG.drive the best
You are right my frienf
A video i was looking for and YT Helped me with recomendations
*Wasted!*
This is what I choose to watch at 2am when I should be asleep lol
BeamNG.drive with full graphics: Hey.
Honorable mentions in the 2000' : Motorstorm Pacific Rift
in the 2010' : Wreckfest
This made me think: emagine how long it took to code real life
Carmageddon 2 is based, that game was the BeamNG of the 90s. And it could run on a 166 MHZ Pentium. That's some real magic there
Hey theres a really good game called rigs of rods its free and really fun for an old game
1:15 This game looks better than any 2020 phone game
1:16 Carmageddon 2 was a legendary release in 1998. Each map is an open world/sandbox with unlimited freedom to experience the gory mechanics and realistic car physics. Outside the forgotten gem Interstate '76, there is still no game that match Carma 2 amount of fun and freedom
i want more games with this physics,its really better than fighting/rpg mobile games