Everything You've Wondered About Wonders
ฝัง
- เผยแพร่เมื่อ 11 ก.ย. 2024
- I'll try to answer various questions about AoE2 wonders that people have asked.
0:45 Wonder victory timer (conversion from "years" into real time)
1:35 Time to build a wonder with different villager numbers
2:20 Tips when making wonders
3:05 What if two wonders finish at the same time?
3:18 Wonder stats and armour
3:33 Repairing vs siege units
3:55 King of the Hill
4:57 Wonder Race
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Game: Age of Empires 2 HD with Forgotten Empires, African Kingdoms, and Rise the Rajas expansions
The length of Age of Empires years always was odd to me.
Like dang, does it really take villagers a few years just to hunt a single boar?
My head canon is that 1 villager is equivalent to many more
@Cosmic Soup I think he mean that if one villager are more than one, then one boar is like an entire group of Boar that the villagers kill to the last one, emptying an entire zone of boar wildlife
@@rovertronic So that means the villager you sent to collect gold made his children work in the mines
Spirit of the Law, your voice and style of speech remind me of Lockpicking Lawyer for some reason.
Yes!
@@tdpro3607 exactly what I have been wondering about!
And do you guys know Adam Neely?
A TH-camr who plays bass and does music theory.
He has a similar calmness and expertise coming from his voice.
@@apopheniapareidolia our subscription list may be identical
@@jonny__b haha. Marvelous. I am listening to your song "the brakeman".
Tell me, did you compose that song?
I'd really be curious, to compare our subscription lists.
Now let's crack this function
X is set, Y is binding, Z is loose, and... done.
2:06 - *looks at the corpses* "Many Bothans died to bring us this information"
I did not notice that, man spirit can be just like Hades :D
I'm dead. XD
How to forget when Leonidas said “this is Sparta!” And proceeded to wall the enemy scout
Fun fact: When they were still making aoe2 the devs considered having wonders provide bonuses for your civ.
that sounds like the Plenty God Power in Age of Mythology
That seems logical.
_Empire Earth_ as well.
Rise of Nations and the Asian civs from Age3 do that too.
Pretty sure Wonders do that in the DS game
back in the day I had palyed about 20 1v1 AoE2 matches, with the terrific record of 3 W 17 L. One of my victories came via "wonder construction" and I was super proud of myself. Next game I tried the same trick .. sent 1 builder to start building a wonder ... my opp simply sent 30, built the wonder first and defeated me easily :)
Oh ... memories :)
I don't even play AoE2 (well I haven't in like 15 years) but for some reason get excited to watch your videos...not sure how you do it, but I find them very enjoyable and entertaining even though objectively the information you give is boring and not relatable, I feel like you are my friend even though we've never met, how did you get so good at making videos? I am definitely taking notes for if I ever want to make my own video content, not for gaming but anything in general!
@@Sam-il3sqno it didnt. try 20
I know what you mean I mostly get back to this channel after a few months and start re watching a couple of his videos.
True true!
Buy the AoE2 definitive Editon for 20 bucks and you can go for it! Better graphics, more civilizations and more!
Cringe
I had a Game once with my friend that our game lasted for almost 2 hours. We almost exhausted every resources in the map and both of our bases are well built and impenetrable by our armies we race to build wonders to secure victory. That's the longest game I've ever been to.
Another Wonderful video!
d1nooo 000 Aaaiieeee, now my originally thought out joke won't get credit cuz you got here first
Saurya Sircar Notification Squad man...
Spirit of the law you forgot another game mode "Defend the wonder" just to let you know. Great video regardless.
Oops, totally forgot about that one.
It's fine I just wanted you to know for like a followup video perhaps, awesome content regardless.
Spirit Of The Law Please do another video on that, its kind of weird.
Layers and layers of castles! My family's greasy win of 2020
In Age of Mythology in a big FFA the player with the wonder got defeated and resigned, but his wonder was still around. So we did let the timer of the resigned player run out fighting each other and at the end.. well, either the player who had resigned won after all or just everyone lost. That's for the priests and oracles of AoM to decide.
I was hoping you'd talk about why the devs decided to incorporate wonder victories as a possible game mode. Like tying it in to real life examples where a group won a decisive victory by building certain buildings in an area, like in your Portuguese video where they build important forts to hold the area, or if a group won a 'cultural' war like the romans domesticating the goths by giving them land and money.
One topic I think would be very interesting: What happens with the game mechanics if a player constructs multiple wonders and/or demolishes multiple wonders from the same player.
You have not seen all of the 300 movie? Spoiler alert, your assumption was 100% correct ;)
Achillez at least as historically accurate as the movie
"We will take your hammers and stop you from building that wonder!"
"Molon labe."
*Mortal Kombat theme plays*
TONIGHT
WE BUILD
*A TEMPLE*
Nope, Spartans lost in battle of Thermopylae
Hey spirit! We would love to see you make civ overviews and math videos for Age Of Mythology and its expansions!
I love AOM as much as i love AOE2 so, i'd love to see your tactics, comments maths and grades for it. Also game's nature makes it very, very interesting to think about because every civ. is different than each other and every age gives unique options.
Anyway, i'd love to see you do it. And i'm pretty sure more people would like that too.
You can still use Attack Ground with siege in the Wonder Race though :-P.
Mangonel etc are disabled in this mode as far as i know
Thats new to me, I always played with all the units.
Maybe it got changed, I dont play that mode too often.
I remember being disappointed that I couldn't lend some stones to my 'friend' ..... from a mangonel
you can try to throw it towards them with the mangonel.. but from experience, the villagers are unable to catch it
You might need to throw smaller rocks. The stones that the mangonel hurls are too heavy.
I wonder about this video tho cuz if wonderful wonders can wonder but wandering wonders cannot then can wonderful wonders wander without wondering I wonder?
NX berry give this man a medal
I wonder how come a wonderful world wandering basteard like you, can write such a wonderful comment about a wonderful wonder, without wondering about other wonderful works that you can do, to make your wonderful life more wonderful, rather than wondering about a worthless wonder which is not as wonderful as our wonderful life.
@@karthickramesh4411 yeah right
my jedi mind is blown
I've actually never wondered anything about Wonders (other than how I can disable them as a winning condition), but this video sounded interesting.
After about a minute of watching this video I started to wish I could like it more than once
I was wondering what this video could be about. Than I realized it's SotL here we talking about, no wonder it's a great video !
No Treaty
No Wonders
Conquest only
Final Destination.
A good warrior can win in all scenarios.
But see, unlike in the Smash Bros version of the Meme, The AoE Version of the Meme is actually fun! :V (I'm only half joking. No Items, Only Fox, Final Destination is the absolute least fun way to play Smash. Only Slightly but not by much improved by removing the Only Fox part)
Hey man, just wanted to say thanks for all your videos and stuff. When I first clicked on one of your videos about the Japanese, it really broadened my understanding of the game and made me want to get into it. I used to play one of the "Age of Worlds" games or something before that until seeing your videos, since then have switched to AOE. I played it for a couple of years (when AOE2HD came out) but got into some school stuff and wasn't allowed on a computer for almost a year after that and moved to FPS games. I've always liked watching your videos and decided to subscribe recently. I'd love if you uploaded more videos of just raw gameplay, or even gameplay with non-live commentary, I just like the way you explain the ways your playing (even if I don't play much anymore), and just how interesting you make your videos.
Keep up the good work man!
You should do a let’s play through the campaigns, or maybe an abbreviated version showing your strategy and tactics as you do each scenario
Por que la descripción está en español y el video en inglés?
Very informative video. I think something that deserved to be mentioned is how many Petards you need to destroy one Wonder.
I have never played AOE but I still watch all of your videos. Incredibly interesting.
Truly a wonderful video.
Wonders, good to see that having more than 10 villagers actually works on wonders, but sometimes while I am playing campaigns, I usually have few villagers on wonder while the rest of my population is all over the map trying to defeat the ai.
I don't wonder anything about wnoders anymore thanks to ur wonderful video
If you convert the wonder victory times/years from minutes to seconds only it makes a lot more sense why they're like that.
Tiny / Small / Medium: 1000 s
Normal: 1500 s
Large: 1750 s
Giant: 2000 s
LudaKRIS: 2500 s
Thus every "year" is 5 seconds long. It takes 25 seconds to train a villager which would be 5 in-game years. In contrast it takes 30 s to train a knight (6 years), 60 s to build a galley (12 years), and 200 s to build a castle with one villager (40 years).
Damn. Dunno why you didn't get any response. Big fucking thonk right here.
Not being an ironic asshole either, I dig it.
When repairing a wonder, does it drain both wood, gold and stone?
Sonny Hamberg damn, that's a really good question
Yes, it does.
It drains both of them
Sonny Hamberg why don't you go on the game if your that curious
@@Kempshaw repairing all kind of buildings? Sh&t, I never notice that
Haha that wonder race picture!!! Awesome vid as usual mate!
You can lock in villagers by building in the enemy base while playing wonder race. If you are quick enough, you can also try to build close to the wonder to hinder the other player with using the max amount of villagers. This hurts your own economy though, so I don't know if it costs more than you can gain from it.
i thought wonder race was about walling off the other player's economies and villagers
What a WONDERFUL video!
This video is on the same level as an education video they show you in school and I am fine with that.
Heyo Spirit, been watching since the Korean overview and really loving the channel, I'm wondering (pun unintended), who has the best hand cannoneers? Cheaper Italians? Beefy Turks (not including the Janissary, obviously)? Faster firing Spanish? Long range Indians? Portugese with ballistics? Heck, you could throw in slingers if you want since the two units share a similar role. Of course, this would consider their effectiveness against all types of units, common strategies, and common army compositions, maybe putting a few pikemen in front. Keep up the good work and #gojaps!
It would be interesting to see in a full official video to be honest. I do realise he has a Top 5 Gunpowder Civs video but not one on settling which HC is the best.
My subjective rankings would be:
#1 - Turks: Higher HP lets them take an additional HC shot (as well as survive longer in general) and they can tech into them the fastest, alongside faster creation time (25% I believe)
#2 - Spanish: 18% faster firing lets them get their killing shot off (except against Turks) before everyone else, though that depends on if all 3 connect to their target. They can also pick up all their armour upgrades without a gold cost.
#3 - Italians: Cheaper Hand Cannons are an easy top-tier bonus as cost is one of the main limitations of gunpowder units (each HC is normally 45 F 50 G), as well as their cheaper advances through the Ages.
#4 - Portuguese: Ballistics for gunpowder has to count for something in a loose formation fight with units moving all around. Their HC are also for 15% less gold.
#5 - Indians: +1 range is a subjectively great tactical advantage, often letting them get a shot before others can close in. It can either mean nothing (since HC have 70% ish accuracy) or killing your opponent before they can get their third shot off. My reason for putting them at #5 is lack of other bonuses towards HC and how late this comes in.
What about defend the wonder. Whenever me and my mates played AOE lan and had an odd number of players we'd open with a couple of rounds of Defend the wonder on Mega-random, 4v3 and 3v2 works quite well on that game mode and it's quick like deathmatch but you also need to have a good eco game too. Totally underrated game mode which can be really fun and has some awesome by the skin of your teeth moments when you're fighting to the last second to keep the wonder up/bring it down.
This is great, I was wondering about this for ages.
*Wonderful* analysis.
The fact that you didn't include the intro slightly disturbed me.
I thought it was a little short for one
I can't wait for you to do the malay civ, they can be so overpowered on maps with any water involved. Endless swarms of food heavy units and even a bit of gold if you consider selling the food. They can even rival the goths if you play them right, since eventually the goths will run out of gold, while you can keep going strong.
My cousins and I greasy win last year came from building a wonder and surrounding it with castles and walls to protect against 3 hard computers... it was tough!
U earned your like for that spartans-persians analogy alone! :-))
Ever wondered what a wonder can wonder if a wonder can wonder about wonders?
Wonderseption
Coach, you drunk. Did you get into the Listerine again?
wonderful question
No
The answer to that question is, a wonder would wonder about wonders if a wonder could wonder about wonders
The dry humor in this video is fantastic
LOL had to thumbs up for the intro alone
Why can't you use wonders as the place to live in
Like houses
Some of the wonders are big like 3 or 4 castles but they don't produce anything so I don't really get it...
Such a wonderful video!
Keep up the good work SOTL
Master question:
What happens if you build a wonder and during the countdown (lets say 10years left) you build and complete a 2nd wonder. Then the 1st wonder gets destroyed.
Does the timer stay because of the "backup wonder" or reset because of its build time?
...If anyone knows, would be wonderful :)
I'm pretty sure it resets.
Maybe you get 2 counters
I once played a 1 v 1 Black Forest RM game.
We both ended up fortifiying the only chokepoint.
Despite teo hours, neither of us could push against the chokepoibt, so I built a wonder in a corner and won.
Khmer, Malay and Italian bonuses make them excellent options for Wonder Races.
That video has the highest amount of SOTL bad jokes/minute of all.
Wonderful video Spirit, thank you.
Love your videos, please keep the great work on
Such a wonderful video.
I need spirit of the law's signature song back, a cover, anything, I'm dying
8:20 when concerted in seconds, are 500 seconds. So basically 500 real life seconds are equal to 100 AOE2 years. Now 200 years (16:40) are 1000 years and the patterns goes on.
i wondered if you can convert a wonder, and how the AI reacts to a wonder
@Mongol Redemption allows the conversions of most buildings. Excluded buildings include town centers, wonders, castles and walls/gates. In other words, you cannot convert a wonder with a monk.
AI goes for the wonder if you make one, they will launch waves and waves of infantry, cavalry and siege units to take it down. Although this can be used against them and make death traps as defensive civilisations like Teutons.
AI also gangs up on you (Hence if they fail, everyone loses) and sometimes they just ignore each other units and focus on yours, so there can be 2-3 AI factions who should be hostile to each other marching to your defences.
Friendly AI will send reinforcements to your base and the wonder to protect it. Or it will utilize enemies distraction and will attack their cities.
cool
Although, strangely, you CAN convert a cathedral.
That start was really funny
Top-tier deadpan humor right up front. 👏
THAT'S WONDERFUL!!!
Basically the best civilisations for a wonder-victory are:
- The Spanish (20% bonus)
-Threadmill civs:
- Aztecs; Berbergs; Burgundians; Burmese: Celts: Inca's; Italians; Japanese; Koreans: Lithuanians: Magyars; Malians; Mayans; Portuguese; Saracens; Sicilians; Tatars; Teutons; Turks; Vietnamese.
Other factors:
Palmyrans (25% faster working villagers)
Byzantines (imperial age is 33% cheaper)
Goths +10 popultion cap.
I dont know which outweights what more, but would love to see a "Best civ for winning with a wonder" Breakdown!
Two spirit of the law videos in a week
Nice video SPIRIT but...Omg, 4:31 , ty for showing the exact moment of when I lost the monument bro XD I was orange btw, if only I had have 1 more halb in there for 3 more secs... would´ve been the "Legend of Angelot" 11 gg!
4:50 I saw a T90 video which was king of the hill but a custom scenario where dead vills became demo ships and they dealt 1 damage to the monument if they detonated close to it when attacking an enemy. Now I realise that this obviously was a custom map but I think it might be worth researching?
post the link or the video title coward lol
A building with no use except the space it takes and a dubious win condition ?
...
I am going to wall with wonders now ! Quick SotL, calculate how many villagers I need to wall my 40x50 town as fast as possible !
From another SotL video: It takes between 9-12 petards to take down a wonder and its very resource efficient at 3.33 ratio.
I also did not see all the 300 movies but No. 37 is pretty good.
This is wonderful
What a wonderful video.
Wonder race is a testament to how much greatest humanity could achieve very quickly without war.
Who are the best civs when it comes to wonder? Who can advance & build fastest and who has wonder-related bonuses? Those are some things I would have liked to hear about.
Wonderful video!
I wish there were a bonus to wonders like in Rise of Nations (iirc). Certain wonder gives the owner a certain passive buff, e.g. att, def, food, wood, gold, etc... I think there are 2 wonders in AoE2 do that. The castle from Dracula mission (Forgotten empires) gives 3 paladins periodically. And Portuguese (I think) wonder shoots arrows.
actually in my experience when two players finish the wonder at the same time, the one that started earlier is given preference.
Came here after I got played by a wonder win in a big stalemate during a 4v4. Wasted a bunch of time pushing an abandoned base. we trolled it hard but you live and learn ig
Have you ever wondered about wondering about wondering about wonders that’s wonderful
5:05 What if u make some Siege units attack the "terrain"? You can basically damage them as an ally.
No
I have a question... Do wonders work on AoE2: Definitive Edition? I have played a couple of games now and when I finish constructing the wonder I don't get the countdown timer... Why does that happen? Do I have to change the settings of the match or something? Thank you.
What happens when the counter reaches zero in King of the hill, but the player holding the monument already resinged minutes ago? Does everybody lose?
A few days ago [TyRanT] TheViper played a king of the hill game where they also had a king which is not meant to lose. And one guy just spammed elephants and took control of the wonder. Then others killed his king and he was defeated. However since they could not kill those elephants in the middle fast enough, all the other players also lost the game due to the time limit. It had no winners. That was interesting.
Isn't there some mechanic that the owner of wonder regularly gets few extra resources? I think T90 mentioned it in one of the videos as a point why it is good to capture it at the start.
Great Channel, hey how about a video about mega-random? I love playing on that setting! a video about Regicide strategies would be nice too,
Thank you so much, I used to play AoE when I was 8 but it’s been eight years since I played and the game change so much. Thanks to your videos I won my first multiplayer! Keep on rocking!!!!
i'm going to see la Giralda in Seville this summer! wouhou! 1:30
If you're locked as allies in that wonder building game mode, couldn't you still go into your allies' bases and build walls, houses, etc to mess to their eco, slow or block their wonder, etc?
Wonderful video
what a wonderful video
I love this guy
in age of empires online(celestia project)there are maps that you have to build the wonder before 25 mins,so you have to gold age rush then build the shit and defend it,that with 3 huge enemy bases one on each corner of the map and you have also to take down 3 of their castles
That was a wonderful video
i've never wondered anything about wonders...but ok, lets watch it
You see the resign after 3 days joke is funny. Because now there was a game that lasted a week
One thing - the Byzantines have the +HP through the ages. Set this vs say a Viking on wonder race, who's wonder is 4800hp. Even if the Byzantine starts X amount of time earlier - the Viking might or even will win the game. Are the HP of the buildings effecting the build-time?
I'd be interested to know why they decide that Spanish vils should only get a 20% buff specifically for wonders. Like, I don't understand the significance of building it quicker as much as actually defending it?
WONDERful video ty 0w0
I live ~25km away from the wonder of the Teutons, the Maria Laach Abbey. :D
What happen if you invent Treadmill Crane while your villagers are building wonder, or any other building?