Heavy and Super Heavy AT - Bolt Action Unit Guide

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  • เผยแพร่เมื่อ 11 ก.ย. 2024

ความคิดเห็น • 16

  • @1982Clarkey
    @1982Clarkey 3 ปีที่แล้ว +8

    Love the series and they are definitely worth a watch. I like that you don't try to ram meta into the view and give a sensible opinion. Thankyou

  • @wifi_soldier5076
    @wifi_soldier5076 3 ปีที่แล้ว +16

    Another tank with a heavy anti-tank gun is the Soviet IS-2. It's a heavy anti-tank gun which can also fire as medium howitzer (3 inch template). Also on that note the the Soviet A-19 field gun artillery is a heavy anti-tank gun which can fire as a medium howitzer (3 inch).
    Also the Soviet BS-3 100mm is a heavy anti-tank gun but ir should be a super heavy anti-tank gun as it's the same gun used on the su-100.

    • @HollywoodWargaming
      @HollywoodWargaming  3 ปีที่แล้ว +4

      Ah yes the IS-2. Thanks for the Soviet Intel

    • @JaHail-oy6vq
      @JaHail-oy6vq 4 หลายเดือนก่อน

      The Pak44 128mm was a heavy anti-tank gun used during WWII. It had a velocity of 1080 m/s and contained a 40 kg explosive charge inside the APCBC shell. This charge could detonate after the fuse was hit, even if the shell did not somehow penetrate it's target. The APCBC-HE shell could still impact and cause serious damage. The Pak44 was mounted on the formidable Jagdtiger, which achieved a confirmed kill against a Sherman tank from a distance of 4.6 km, as far as I recall, in 1945.

  • @BioSyndrome
    @BioSyndrome 2 ปีที่แล้ว +5

    Yup I'm buying a tiger 2. Is it strong? Yes. Is it competitive? Nope. Is it getting fielded for fun? He'll yeah brother!

    • @JaHail-oy6vq
      @JaHail-oy6vq 4 หลายเดือนก่อน

      Tiger 2 placed in defensive posture can do some serious work tho.

  • @bryanknecht6860
    @bryanknecht6860 3 ปีที่แล้ว +3

    Cool! Next unit guide: K47 Walkers 😇

  • @Swrdfshtrmbns
    @Swrdfshtrmbns ปีที่แล้ว

    The 234/4 can get a heavy AT gun and it only costs 180pts. Its survivability onion is permanently set on "don't get hit" though.

  • @charlesrhoward
    @charlesrhoward 2 ปีที่แล้ว

    Fantastic guide

  • @mattcappelli5822
    @mattcappelli5822 3 ปีที่แล้ว +1

    Thanks for this series. It all makes sense. Question with the heavy and super heavy AT guns. Do they require a tow? Looks like some missions starts off with all the units having to roll to come on which makes the assumption they have to move onto the board. So do I need a tow to accomplish this? Or only if I want to move the piece after deployment?

    • @HollywoodWargaming
      @HollywoodWargaming  3 ปีที่แล้ว +1

      I will likely have to do a video solely on tows. One major issue with Super Heavies is that there’s few vehicles in each army that can tow them

    • @stevenbean297
      @stevenbean297 2 ปีที่แล้ว +2

      @@HollywoodWargaming but interestingly we Germans can tow our awesome FlaK 88s with super-cheap horse-drawn limbers!

    • @andersolsen3237
      @andersolsen3237 2 ปีที่แล้ว

      You do need a tow. Which is why if you have a heavy or super heavy, you would best use it in games where you can field some units during the set-up phase.

  • @frik422
    @frik422 2 ปีที่แล้ว +1

    bought the 88 but need to get some rules in order. Not much demos on how to play the 88. Questions. Will the Maultier be right to tow. Second If your flanked in a round can you swing your turret towards enemy to protect them from small arms fire.
    Third how dos the moving of the 88 work on the table say enemy mortar is zoning in on you and you need to move 2 inches do you need to use the tow, and how do that work.

    • @HollywoodWargaming
      @HollywoodWargaming  2 ปีที่แล้ว +2

      1. The Sdkfz 7 is the proper tow for the 88, though you can proxy the Mauliter as that and i’m sure your guest wouldn’t mind.
      2. Not sure if there’s any specific ruling on this in the rule book. But the 88 has 360° rotation so I believe it would count as being directional in its last fired arc.
      As for the tow I believe the weapon needs to be given either an advance or a down order to “hook up” to a tow. I rarely use tows myself so my memory is hazy and i don’t have the book nearby. I just remember that it’s quite clunky to relocate an artillery piece, and the 88 does need a tow to move.