THANK YOU! I am in the group of Gaming Alexandria supporters so it's nice to hear a shout-out and get a nice surprise about this little amateur creation being dumped. This is one I've always wanted in my collection. I just adore creation/art games.
So that game was made entirely in this engine, and hasn’t been preserved anywhere else? That’s so fucking cool. Also, cool as the music editor is, it’s also the driver that soundtracked the bootlegs of Hummer Team, like Somari, Master Fighter 2, Kart Fighter, and the Famicom port of Super Mario World among other stuff (and Deblock.) So whenever I hear this game it gives me flashback to those ‘masterpieces’
I remember reading about this series in game magazines... Mario Paint but make your own shmup?! (like I think I remember seeing writeups about the SFC version) who wouldn't love something like that?! I did mess around a bit with the famicom version though don't think I got very far. Honestly I should've expected this episode to turn out the way it did. I know those Japanese folks have done some amazing stuff with these game creation tools, and it would obviously be a disservice to have to erase that work just to play with the editing software. also definitely going to have to find this particular ROM!
I think the way you got some games off these was sending them to Athena, which would put them into compilations, but not sure if they only did that with the SFC version.
What a small world we live in. : P You should also do a backup of your Silva Saga cart, because I refuse to believe that there is a TMS-SEGA header embedded into the ROM. I recently ripped apart the game... Funnily enough the music data what you can create with this game stores it into the EXRAM area, so it was a pain in the ass to manually relocate the 3-4 customs songs as part of PRG.
This is really neat. I'm familiar with the Gaming Alexandria website. I'm curious about how they copied the game off the cartridge. Also where on their website is the game stored?
THANK YOU! I am in the group of Gaming Alexandria supporters so it's nice to hear a shout-out and get a nice surprise about this little amateur creation being dumped.
This is one I've always wanted in my collection. I just adore creation/art games.
So if I understand this, all of the in-game graphics were created completely from scratch? That's pretty impressive!
Wow, great work connecting with Gaming Alexandria to dump this.
Can't wait to play this!
So that game was made entirely in this engine, and hasn’t been preserved anywhere else? That’s so fucking cool. Also, cool as the music editor is, it’s also the driver that soundtracked the bootlegs of Hummer Team, like Somari, Master Fighter 2, Kart Fighter, and the Famicom port of Super Mario World among other stuff (and Deblock.) So whenever I hear this game it gives me flashback to those ‘masterpieces’
Very cool! I love that it exists as this unique time capsule.
I remember reading about this series in game magazines... Mario Paint but make your own shmup?! (like I think I remember seeing writeups about the SFC version) who wouldn't love something like that?! I did mess around a bit with the famicom version though don't think I got very far.
Honestly I should've expected this episode to turn out the way it did. I know those Japanese folks have done some amazing stuff with these game creation tools, and it would obviously be a disservice to have to erase that work just to play with the editing software.
also definitely going to have to find this particular ROM!
Neat!
thanks for getting this dumped! always been curious about this series and playing a game a few people made way back with it is so cool
I think the way you got some games off these was sending them to Athena, which would put them into compilations, but not sure if they only did that with the SFC version.
Dezaemon Plus on the PS1 had a bunch of fan made games on it.
What a small world we live in. : P
You should also do a backup of your Silva Saga cart, because I refuse to believe that there is a TMS-SEGA header embedded into the ROM.
I recently ripped apart the game...
Funnily enough the music data what you can create with this game stores it into the EXRAM area, so it was a pain in the ass to manually relocate the 3-4 customs songs as part of PRG.
This is really neat. I'm familiar with the Gaming Alexandria website. I'm curious about how they copied the game off the cartridge. Also where on their website is the game stored?