IMPORTANT: Ugh, can't believe I missed that typo in the proxy... Critical Arm is supposed to be a 1 cost evo from Justimon, not 2. So he could have gone into Critical Arm before the final attack and used its [On Attack] to change back into Blitz Arm, unleashing the [On Evolve] again to pop the 2nd Impmon. Beelzemon would have still been able to make the Blast Mode play and destroy all 3 of Justi's remaining Security, but would have been cooler to see Justi go off full combo like that. As some of you might have guessed, this is the "Biggest Dreamer Revengers" video I hinted at. However, take note that the 'Revengers' is intentionally plural.... But as I said, not all the match videos I'm planning may be realised. Anyways, I'm a big fan of both Justimon and the D-Brigade individually, and that's perhaps why I don't like the idea of mixing both in the same deck. A hero of justice and a special force army, they're just so different character-wise! So while waiting for more Justimon support (aka completely overhauled Mono, Strike and another good Cyberdra), I've been trying to come up with my own decent way of playing the deck that isn't overly reliant on other subtype engines. And welp, this unorthodox build is what I've come up with for now. It's still a work in progress, but its performance so far in playtesting has honestly surprised me compared to more balanced builds. But yes, probably the craziest personal recipe I've featured on this channel so far. (Was hoping for Baalmon and Xros Wars Beelzemon to make an appearance too but eh, they're super situational - for Beelze decks, I love the SkullSata -> EX2 Beelze play too much).
I do hope Ex03 gives us some more Justimon love as well. Black could give a few cards towards it. But wow this was an interesting match. Justimon may be a tad situational but it needs less setup.
Critical Arm really does a lot for the guy, potentially giving you additional attacks, breaking more bodies on the opp field or even pseudo-Reboot depending on the situation
@@rustmarrow New to the game (I’ve been holding out until Ryo and Monodramon/Justimon cards were printed. It’s one of my favorite lines.); Could you explain a little more why Monodramon (and Fujinmon, Raijinmon, and Suijinmon) is currently passed on by so many Justimon decks?
@Evan Broadnax Mono has no inheritable, its Tamer search loses out to pure draw effects like Haguru's and not being Machine/Cyborg reduces its synergy with engine cards like Kazu. As for the 3 elementals, they simply dont add much value to Justi for the space taken. Committing to the different Justi arms brings out the decks potential more
@@rustmarrow That makes sense. Much appreciated 🙏🏽 It’s a shame given the obscurity of the line. It’s not like it’ll get new pieces with every release like an agumon or something of similar popularity would.
been curious for a little while now, but what program is that being used to simulate the matches. quite intresting if you want to do matches like that and not have to play against other people xD
IMPORTANT: Ugh, can't believe I missed that typo in the proxy... Critical Arm is supposed to be a 1 cost evo from Justimon, not 2. So he could have gone into Critical Arm before the final attack and used its [On Attack] to change back into Blitz Arm, unleashing the [On Evolve] again to pop the 2nd Impmon. Beelzemon would have still been able to make the Blast Mode play and destroy all 3 of Justi's remaining Security, but would have been cooler to see Justi go off full combo like that.
As some of you might have guessed, this is the "Biggest Dreamer Revengers" video I hinted at. However, take note that the 'Revengers' is intentionally plural.... But as I said, not all the match videos I'm planning may be realised. Anyways, I'm a big fan of both Justimon and the D-Brigade individually, and that's perhaps why I don't like the idea of mixing both in the same deck. A hero of justice and a special force army, they're just so different character-wise! So while waiting for more Justimon support (aka completely overhauled Mono, Strike and another good Cyberdra), I've been trying to come up with my own decent way of playing the deck that isn't overly reliant on other subtype engines. And welp, this unorthodox build is what I've come up with for now. It's still a work in progress, but its performance so far in playtesting has honestly surprised me compared to more balanced builds. But yes, probably the craziest personal recipe I've featured on this channel so far. (Was hoping for Baalmon and Xros Wars Beelzemon to make an appearance too but eh, they're super situational - for Beelze decks, I love the SkullSata -> EX2 Beelze play too much).
I like the idea of mixing Justi with D-Brigade but not doing this is good too.
Justimon RIDER KICK 🔥🔥🔥🔥🔥🔥. Revenge is so best served on a hot plate 😎😎.
Kind Regards AuraKnight
I do hope Ex03 gives us some more Justimon love as well. Black could give a few cards towards it.
But wow this was an interesting match. Justimon may be a tad situational but it needs less setup.
Critical Arm really does a lot for the guy, potentially giving you additional attacks, breaking more bodies on the opp field or even pseudo-Reboot depending on the situation
There is new justimon support coming it was revealed not too long ago
Good narration, good match
Awesome match
I bet you made that title from Justice Tachibana's catchphrase from Battle Spirits. Lol
I love your videos and legit stalk your next digimon vid. , eating and watching your vids =
Appreciate it! Glad you enjoy them HAHA
Great video, only want to say critical arm evolves at 1 cost from justimon, i know it doesn't chance the outcome.
UGH, thanks for spotting! Can't believe I missed that typo in the proxy...
With upcoming EX3, my D-Brigade deck might be usable again
why no ex2 monodramon?
Honestly doesnt do much for the deck
@@rustmarrow New to the game (I’ve been holding out until Ryo and Monodramon/Justimon cards were printed. It’s one of my favorite lines.); Could you explain a little more why Monodramon (and Fujinmon, Raijinmon, and Suijinmon) is currently passed on by so many Justimon decks?
@Evan Broadnax Mono has no inheritable, its Tamer search loses out to pure draw effects like Haguru's and not being Machine/Cyborg reduces its synergy with engine cards like Kazu. As for the 3 elementals, they simply dont add much value to Justi for the space taken. Committing to the different Justi arms brings out the decks potential more
@@rustmarrow That makes sense. Much appreciated 🙏🏽 It’s a shame given the obscurity of the line. It’s not like it’ll get new pieces with every release like an agumon or something of similar popularity would.
Ooof, many decks are running at least one Death-x, so I doubt this deck would be something you'd wanna create.
been curious for a little while now, but what program is that being used to simulate the matches. quite intresting if you want to do matches like that and not have to play against other people xD
Tabletop Simulator, should be on sale on Steam now and I highly recommend it!
D-Brigade may not be in the spotlight here, but I'm sure we'll see them storm the opposition soon enough once EX3 releases 😁
For SURE
Where do you play
Tabletop Simulator
Wait they fought before? when?
th-cam.com/video/QXKyK1aNwHs/w-d-xo.html
wheres that renamon rematch
Not making it yet, cos it could be affected by new cards from EX-03...
I’m pretty sure that you’re suppose to resolve mist memory boost entirely, the mill and the draw, before any mill targets trigger their effects
Do u play urself?
Yup
@@rustmarrow what program do u use?
@@argerewwerwertewt1296 Tabletop Simulator
I can imagine Justimon charging a Justice Punch at max output before smashing Beelzemon Blast Mode in the face, United States of Smash style.
Beelze 3 check why stop attacking
Extra checks can't deal the final blow
@@rustmarrow i get it now thanks
close fight but in reality most of the game beelzemon deck easily win alot game vs justimon deck...