As a fellow Danger! Dark World enthusiastic, I can confidently say that this is a very solid list. I think Blackwing Zephyros, Danger! Response Team, and Card Destruction are very good cards to run at 1 in a deck like this. Zephyros can bounce back any of your danger cards for a second activation of their effect, same with Response Team, plus it is a good Ogopogo target to spin a danger card who's effect you want into a new card, and Card Destruction for obvious reasons. It can turn a 4 card hand into 7 cards, 2 destruction effects, and a special summon. Wish you the best of luck with future iterations of the deck!
ayeee Im your 1000th sub! Love the vid man and I made this deck too bc I love dark world. It would be cool to see some live commentary where you talk about your plays as they happen
Hey thanks for the support!! I've got lots of content planned for Dark World specifically. It's such a fun deck. I can definitely throw in some live commentary in there as well! Thanks again for the 1,000!
I'll be building this deck soon, hype! One thing I've seen a few people do with rank 4s is actually a Zoodiac package. Chakanine only requires 2 lv4s so you can make that as your base and then slam the rest of Zoodiac on top of it. Boarbow, attack, then either 4mat Zeus or Drident. I'm probably going to try playing with a more Link-heavy EDeck first just since it's what I have, but the fun part of this deck is that it's just material spam into imagination
I got a friend who's a fan of Dark World, and this Danger deck certainly sounds like something up his alley... main critique I have, though, is with the replays... it's not really demonstrating how flexible the build can be considering both replays ended with the Numeron Dragon OTK. if you do follow up with some revisions, an assortment of combos would be nice, maybe some duels against some AI decks that can stress test it (I know this one Mekk-Knight/Galaxy-Eyes AI deck in the World Legacy Gate in Solo Mode that's pretty good). that said, I'm making an effort to build this in Legacy of the Duelist: Link Evolution, so I'll likely find out for myself what works and what i can tweak to my liking before I commit points/gems in Master Duel.
xyz festival is over, but a card i recommend is card destruction. The whole hand discard triggers all the discard effects for your danger! and darkworld monsters
The first effect of the archetype "Danger!" is so very fucking stupid cuz the opponent doesn't really gets to randomly choose 1 card from the hand of the player who uses them, and instead the AI chooses it.
nice vid, quality youtuber for such a small channel. been trying out a burning abyss-PK deck in the event but can't really make it work, would be sick to see one that does
@@spellslingeryu-gi-oh5625 sick! keep these types of videos up and you'll soon have subs in the 10k:s.There's bigger youtubers out there with 100 times less quality in their videos. found your channel just before the initial comment and you've gained a sub!
Question, does a danger monster discard effect have to be used with its own effect, or does it go off if you discard it in any other way that isn't is own effect.
Just got into this deck and really really appreciate your insight and deck profile breakdown! Totally subscribed! Could you talk about the 'Entity' deck? I'm super interested in using them.
i love your videos mate, i am interesting in playing your deck profile but it seems like i cant manage to win "consistantly" so can you make some more videos about this deck profile doing some more replays in lets say more powerfull boards, anyway continue that way bro thank you for your dedication.
@@lpdante7168 which deck ? Banquet OTK you mean ? with dd dyna and traptrix ? if yes then just run between 10 or 13 cards in your extra and you are good or play a non using extra deck archetype like Dracos or monarchs personally i lost only once against them and it was my first ever time dueling against it since then i have 100% winrate
This is going to be a long comment sorry in advance, I'm going to go over the deck that I use which I mostly got from this channel and why I think it's better in my opinion. Firstly also you made a slight misplay in the first duel, you could have normal summoned snow then popped it back up to hand before using allure of darkness on the snow to guarantee the draglubion. That's not important anyway lol maybe you were afraid of nimiru which f's this deck up. Also if there are commenters learning this deck ALWAYS PICK SECOND. The way the rng works in this game is busted. The chances of discarding bigfoot with its own effect on the first turn is way higher than the 20% it should be for whatever reason, I've played 100s of games with this deck trust me, it's bugged, on the second turn your chances with the 6th card and without the bug is way higher, plus many of the cards dont do anything whilst going first if discarded eg grapha, bigfoot, the bird guy. Plus you can otk if going second which just gets you the fastest wins and the chance to win extra coins (through bonus of having an attack over 5000/9999) So always go second if you have a choice. Now it's time for the deck. Broww x3. Standard. Beige X1 only used to someone grapha or get the rank 4s Jackalope X2 Such an op card. Grapha X2 standard. You can run three just for the pop effect you wont be summoning more than 1 though Snow X 2 Again you could run 3, but sometimes it's a dead draw if it gets to the third or fourth turn so I run 2. Nessie X3 you have to run three it's such a powerful card, in any situation it will get you the danger that you need, if you have many cards in your hand get a bigfoot, if you have a small number of cards in hand and you want to special an 8 get Jack or Chubacabra, if you need to pop a backrow get bird guy. Bird Guy X3 standard Bigfoot X3 standard. Chubacabra X1 good monster reborn for dangers but is kind of annoying if you get him early game so I only run one because most duels in platnium league only lasts 3 or 4 turns anyway Mothman x1 another dark world dealings, I only run one, can be annoying if you're desperate for another card and you get him, he's better in the above deck because he has more monsters. Blackwing Zephros X1 - interesting card, can come in clutch if you accidentally summon a nessie or jack, can also be used for allure of darnkness fodder tbh Maxx C x1 - If I had more i'd consider playing it just to help get the otk because if you are going second and you draw this in your opening hand it's usually insane in the plat league because there are so many combo decks. Ash blossom x2 - Standard hand trap, messes up the opponents plays and stops their maxx c. knowing when best to use it is the hardest part. Ghost Belle x1 - honestly in here just to f over eldlitch and other annoying grave decks and if you end up discarding any of these cards to summon bigfoot who cares. Spells/Trap: Harpie feather duster - again just in here to otk eldlitch and can be useful against any trap heavy deck. Card Destruction - if you get this card and you're going second you basically just win, at least 3 card effects pop off and you get to pick up a new 5 cards, insane. Monster Reborn - chances are you'll accidentally send an 8 to the grave so it's good to have. Dragged Down x2 - in otk situations it's good to play this before making your 5th summon to stop nimiru, 3 is too much because in plat a lot of players use their entire hand so you cant always use it, it's also fine if it gets discarded for bigfoot and if you have jack just set it so it doesnt get in the way. Dark world dealings x3 - standard. obvious. Allure of darkness x 3 - it's a good card to have with broww/zephros in your opening hand, most of your wins are on turn 2/3 because the deck runs out of steam in the long run so it's good to just go through your deck as fast as possible Eradicator Epidemic Virus X1 - Again just to f up eldlitch which you see all the time in plat, call traps and watch them cry, easy third turn kill against an otherwise annoying meta deck. Infinite impermanence x2 - super good if you are going second and you can F them up with this card, whether you mess up their combo or just wait till your turn to negate their xyz/link monster cards especially the ones with monster effect negation. One thing you should note that even in plat league players are unfamiliar with these cards and will often waste their ash's on attempting to negate the danger cards, not realizing you can use them an unlimited amount of times lol Extra Deck: Rank 3's: Wind up Zenmaines - This card is a troll card, it's one of my favourite cards, there are better, but I just like it. Number 75 - this card is a negate at the cost of allowing both players to draw but if he's out on the field your opponent won't have another turn anyway, it's also good tech because you can use him to reload another number monster. Rank 4's: Abyss dweller - stomps hard on eldlitch lol Number 60 - such a powerful card, easy otk with this guy because he can just supercharge one of your monsters, or you can draw two and then discard and the discard triggers the danger/DW monsters effects. or he can just be a monster reborn if you need it for the otk, number 100 will be 13k with this guy on the field. Unreal broken card. Rank 7: Number 11 (Big Eye): I just run this card in my deck because there are 3 nessies and sometimes you special summon one by accident using its own effect and then you might as well have the option to monster reborn/chubacabra into another one to make big eye which can just steal a monster your opponent controls, preferably level 8/4 so you can use it to xyz,, though its a target effect. Rank 8s: Neo - Galaxy Eyes Photon Dragon. - This card slaps during the xyz festival, it takes all of your opponents xyz material away from them and you gain 500 attack per material sent to the graveyard by this effect and it starts at 4500, so if it takes 3 materials it goes up to 6500 attack and then can attack your opponent 3 times lmao it's just great for the event. Hieratic Sun dragon - This card just slaps any monsters that are protected from targeting basically, also good to just wipe boards and can put grapha in the grave for cost. Number 107 - If I'm being honest you'll mainly use this as fodder using draglubion's effect, but it can also come in clutch against access code talker if you're still alive after it attacked you. Number 62 - Again this card can be used as fodder for the draglubion summon and you need two extra number dragons if you want to activate draglubion's effect again when Hope is already on the field and has all its materials. It can also power up using xyz ranks so you can get over monsters easily, but your opponent only takes half damage so it can't really OTK. Number 23 - can attack directly then go into zeus also it negates anything that tries to stop it, kinda bad if the opponent uses two effects, that would stop it from attacking directly but at least you got two negates out of it. Number 38 (Hope). Sick card, you go into this on your first turn with draglubion steals a spell and negates it, makes so many people scoop lol Number 68: A cheap little late game card, basically has like 5k attack by turn 6 in most duels in platnium. Can detach and then he cant be destroyed, also you can slap then zeus Number 97 (Draglubion aka the star of the show.) HOW IS THIS CARD ONLY RARE, HE SPECIAL SUMMONS SO MANY MONSTERS AT WILL THIS CARD IS INSANE. you only need one but a case for two can be argued if you want the deck to be cheaper. Other Ranks: Number 100: If this card can attack it's basically game over for your opponent, even if he has a 3000 beater, if you have a rank 3 or above already summoned before the effect of 97 then he'll still go over it and deliver final blow. Insane card, this is a must have card I would say 90% of wins are with this one card. Zeus: Wow, this card is just good in any deck that has XYZ cards, just wipes the board clean and can do it on your opponents turn, only weakness is that it doesnt negate and can be targeted, grapha and bigfoot can instantly pop this card. So that's all of my deck, wow such a long comment hope you arent mad and actually bothered to read it. I noticed you have barely any ultra rares, what happened??? I got all of these cards for free just by logging in every day since the game came out, getting to platnium league, using secret packs smartly, using the bundles that were for some reason super charged for me (I got six UR in one bundle lol) Hoarding the free gems up to like 9k then buying in bulk which helped my RNG for some reason. Also I'm on PC maybe we got more free gems or better pack luck. I have 70+ Ultra Rares (including ones I cant dismantle that are crap) Also play all of solo mode, and then slap the solo mode every day for 20 gems ect. Play a small amount every single day, also cheese certain things like making a deck that does nothing but heal you because that's a secret mission. Basically just do the daily missions it adds up.
@@justbrandonokay Got you. Thanks for the write up. I gotta admit I like Danger with Kaiju more, but they are less consistent. Kaijus are just too good at getting rid of omni negates. I don't know if it's possible to incorporate them in this variant.
Is there anyway I could send you a deck list of mine and you help me maximize the potential ? It’s a very fun deck and if you wanted to make a profile on it that would be awesome!!
You should try adding lightning vortex and dark core in it, dark core especially cause being able to banish a card as well as discard is incredible value
@@unknownmlg4041 he is sayng that he needs to play trade-in, also i dont think those cards you mentioned are worth it, the only card that discard, and is worth playng is card destruction caose you can go plus 5 with it
@@ancientgalaxy7697 bro I get so much use out of dark core, you do understand the value of banishment right? And the discard is almost always a benefit
@@ancientgalaxy7697 also as far as the trade in part he should have specified lol I’m glad you picked that up though, I run a single trade in as well, but as my comment wasn’t about that I was confused
You need to add x2 Radian Kaiju for spot removal. There are a lot of cards this deck can't get around without it. Not to mention Radian plays into Allure. Also, no Response Team? Especially with the one Ogo? WHAT THE?!?!?
Thank you for 800 subscribers!!! Sub for Daily Master Duel content!
As a fellow Danger! Dark World enthusiastic, I can confidently say that this is a very solid list. I think Blackwing Zephyros, Danger! Response Team, and Card Destruction are very good cards to run at 1 in a deck like this. Zephyros can bounce back any of your danger cards for a second activation of their effect, same with Response Team, plus it is a good Ogopogo target to spin a danger card who's effect you want into a new card, and Card Destruction for obvious reasons. It can turn a 4 card hand into 7 cards, 2 destruction effects, and a special summon. Wish you the best of luck with future iterations of the deck!
awesome ideas
Man, you are so underrated. We need more content for danger/dark world deck like yours. Btw, great content as always, keep it up 👏
Thank you so much!!
Great video bro. Well put together. Keep up the good work.
ayeee Im your 1000th sub! Love the vid man and I made this deck too bc I love dark world. It would be cool to see some live commentary where you talk about your plays as they happen
Hey thanks for the support!! I've got lots of content planned for Dark World specifically. It's such a fun deck. I can definitely throw in some live commentary in there as well! Thanks again for the 1,000!
I'll be building this deck soon, hype!
One thing I've seen a few people do with rank 4s is actually a Zoodiac package. Chakanine only requires 2 lv4s so you can make that as your base and then slam the rest of Zoodiac on top of it. Boarbow, attack, then either 4mat Zeus or Drident.
I'm probably going to try playing with a more Link-heavy EDeck first just since it's what I have, but the fun part of this deck is that it's just material spam into imagination
I love this deck so much! I love you! Thank you! Thank you!
I got a friend who's a fan of Dark World, and this Danger deck certainly sounds like something up his alley...
main critique I have, though, is with the replays... it's not really demonstrating how flexible the build can be considering both replays ended with the Numeron Dragon OTK.
if you do follow up with some revisions, an assortment of combos would be nice, maybe some duels against some AI decks that can stress test it (I know this one Mekk-Knight/Galaxy-Eyes AI deck in the World Legacy Gate in Solo Mode that's pretty good). that said, I'm making an effort to build this in Legacy of the Duelist: Link Evolution, so I'll likely find out for myself what works and what i can tweak to my liking before I commit points/gems in Master Duel.
xyz festival is over, but a card i recommend is card destruction. The whole hand discard triggers all the discard effects for your danger! and darkworld monsters
thanks a lot, this video made my deck so much better, subbed btw
The first effect of the archetype "Danger!" is so very fucking stupid cuz the opponent doesn't really gets to randomly choose 1 card from the hand of the player who uses them, and instead the AI chooses it.
nice vid, quality youtuber for such a small channel. been trying out a burning abyss-PK deck in the event but can't really make it work, would be sick to see one that does
Thank you for the support! I'll see what if I can put something together!
@@spellslingeryu-gi-oh5625 sick! keep these types of videos up and you'll soon have subs in the 10k:s.There's bigger youtubers out there with 100 times less quality in their videos. found your channel just before the initial comment and you've gained a sub!
Bro… this deck is wild
Question, does a danger monster discard effect have to be used with its own effect, or does it go off if you discard it in any other way that isn't is own effect.
Just got into this deck and really really appreciate your insight and deck profile breakdown! Totally subscribed! Could you talk about the 'Entity' deck? I'm super interested in using them.
Yes another darkworld danger lover feels good feelsgoodman
Thanks for the video guide! Do you have any advice on what to do if you happen to end up going first?
i love your videos mate, i am interesting in playing your deck profile but it seems like i cant manage to win "consistantly" so can you make some more videos about this deck profile doing some more replays in lets say more powerfull boards, anyway continue that way bro thank you for your dedication.
This deck is untouchable. That stupid ha k deck with the traps and burns can win yes
@@lpdante7168 which deck ? Banquet OTK you mean ? with dd dyna and traptrix ?
if yes then just run between 10 or 13 cards in your extra and you are good or play a non using extra deck archetype like Dracos or monarchs personally i lost only once against them and it was my first ever time dueling against it since then i have 100% winrate
You can also run shaddol beast at 1 gives you a draw when sent to the gy but once per turn
Also Saryuga skull dread is really good for this deck too
Also why allure over into the void
Youve earned this sub!!!!!
Probably a dumb idea but could this work with Grass?
Thanks For Your Deck Sharing
What are all cards from this deck??
bro you deserve 1 million sup 👍👍
You're too kind, thank you!
2D World ( Danger Dark World) it's my favorite
Amazing
Awesome vid. i picked up a few of these danger cards so now i want to make a deck. whats the weakness of this deck?
This is going to be a long comment sorry in advance, I'm going to go over the deck that I use which I mostly got from this channel and why I think it's better in my opinion. Firstly also you made a slight misplay in the first duel, you could have normal summoned snow then popped it back up to hand before using allure of darkness on the snow to guarantee the draglubion. That's not important anyway lol maybe you were afraid of nimiru which f's this deck up. Also if there are commenters learning this deck ALWAYS PICK SECOND. The way the rng works in this game is busted. The chances of discarding bigfoot with its own effect on the first turn is way higher than the 20% it should be for whatever reason, I've played 100s of games with this deck trust me, it's bugged, on the second turn your chances with the 6th card and without the bug is way higher, plus many of the cards dont do anything whilst going first if discarded eg grapha, bigfoot, the bird guy. Plus you can otk if going second which just gets you the fastest wins and the chance to win extra coins (through bonus of having an attack over 5000/9999) So always go second if you have a choice.
Now it's time for the deck.
Broww x3. Standard.
Beige X1 only used to someone grapha or get the rank 4s
Jackalope X2 Such an op card.
Grapha X2 standard. You can run three just for the pop effect you wont be summoning more than 1 though
Snow X 2 Again you could run 3, but sometimes it's a dead draw if it gets to the third or fourth turn so I run 2.
Nessie X3 you have to run three it's such a powerful card, in any situation it will get you the danger that you need, if you have many cards in your hand get a bigfoot, if you have a small number of cards in hand and you want to special an 8 get Jack or Chubacabra, if you need to pop a backrow get bird guy.
Bird Guy X3 standard
Bigfoot X3 standard.
Chubacabra X1 good monster reborn for dangers but is kind of annoying if you get him early game so I only run one because most duels in platnium league only lasts 3 or 4 turns anyway
Mothman x1 another dark world dealings, I only run one, can be annoying if you're desperate for another card and you get him, he's better in the above deck because he has more monsters.
Blackwing Zephros X1 - interesting card, can come in clutch if you accidentally summon a nessie or jack, can also be used for allure of darnkness fodder tbh
Maxx C x1 - If I had more i'd consider playing it just to help get the otk because if you are going second and you draw this in your opening hand it's usually insane in the plat league because there are so many combo decks.
Ash blossom x2 - Standard hand trap, messes up the opponents plays and stops their maxx c. knowing when best to use it is the hardest part.
Ghost Belle x1 - honestly in here just to f over eldlitch and other annoying grave decks and if you end up discarding any of these cards to summon bigfoot who cares.
Spells/Trap:
Harpie feather duster - again just in here to otk eldlitch and can be useful against any trap heavy deck.
Card Destruction - if you get this card and you're going second you basically just win, at least 3 card effects pop off and you get to pick up a new 5 cards, insane.
Monster Reborn - chances are you'll accidentally send an 8 to the grave so it's good to have.
Dragged Down x2 - in otk situations it's good to play this before making your 5th summon to stop nimiru, 3 is too much because in plat a lot of players use their entire hand so you cant always use it, it's also fine if it gets discarded for bigfoot and if you have jack just set it so it doesnt get in the way.
Dark world dealings x3 - standard. obvious.
Allure of darkness x 3 - it's a good card to have with broww/zephros in your opening hand, most of your wins are on turn 2/3 because the deck runs out of steam in the long run so it's good to just go through your deck as fast as possible
Eradicator Epidemic Virus X1 - Again just to f up eldlitch which you see all the time in plat, call traps and watch them cry, easy third turn kill against an otherwise annoying meta deck.
Infinite impermanence x2 - super good if you are going second and you can F them up with this card, whether you mess up their combo or just wait till your turn to negate their xyz/link monster cards especially the ones with monster effect negation.
One thing you should note that even in plat league players are unfamiliar with these cards and will often waste their ash's on attempting to negate the danger cards, not realizing you can use them an unlimited amount of times lol
Extra Deck:
Rank 3's: Wind up Zenmaines - This card is a troll card, it's one of my favourite cards, there are better, but I just like it.
Number 75 - this card is a negate at the cost of allowing both players to draw but if he's out on the field your opponent won't have another turn anyway, it's also good tech because you can use him to reload another number monster.
Rank 4's: Abyss dweller - stomps hard on eldlitch lol
Number 60 - such a powerful card, easy otk with this guy because he can just supercharge one of your monsters, or you can draw two and then discard and the discard triggers the danger/DW monsters effects. or he can just be a monster reborn if you need it for the otk, number 100 will be 13k with this guy on the field. Unreal broken card.
Rank 7: Number 11 (Big Eye): I just run this card in my deck because there are 3 nessies and sometimes you special summon one by accident using its own effect and then you might as well have the option to monster reborn/chubacabra into another one to make big eye which can just steal a monster your opponent controls, preferably level 8/4 so you can use it to xyz,, though its a target effect.
Rank 8s: Neo - Galaxy Eyes Photon Dragon. - This card slaps during the xyz festival, it takes all of your opponents xyz material away from them and you gain 500 attack per material sent to the graveyard by this effect and it starts at 4500, so if it takes 3 materials it goes up to 6500 attack and then can attack your opponent 3 times lmao it's just great for the event.
Hieratic Sun dragon - This card just slaps any monsters that are protected from targeting basically, also good to just wipe boards and can put grapha in the grave for cost.
Number 107 - If I'm being honest you'll mainly use this as fodder using draglubion's effect, but it can also come in clutch against access code talker if you're still alive after it attacked you.
Number 62 - Again this card can be used as fodder for the draglubion summon and you need two extra number dragons if you want to activate draglubion's effect again when Hope is already on the field and has all its materials. It can also power up using xyz ranks so you can get over monsters easily, but your opponent only takes half damage so it can't really OTK.
Number 23 - can attack directly then go into zeus also it negates anything that tries to stop it, kinda bad if the opponent uses two effects, that would stop it from attacking directly but at least you got two negates out of it.
Number 38 (Hope). Sick card, you go into this on your first turn with draglubion steals a spell and negates it, makes so many people scoop lol
Number 68: A cheap little late game card, basically has like 5k attack by turn 6 in most duels in platnium. Can detach and then he cant be destroyed, also you can slap then zeus
Number 97 (Draglubion aka the star of the show.) HOW IS THIS CARD ONLY RARE, HE SPECIAL SUMMONS SO MANY MONSTERS AT WILL THIS CARD IS INSANE. you only need one but a case for two can be argued if you want the deck to be cheaper.
Other Ranks: Number 100: If this card can attack it's basically game over for your opponent, even if he has a 3000 beater, if you have a rank 3 or above already summoned before the effect of 97 then he'll still go over it and deliver final blow. Insane card, this is a must have card I would say 90% of wins are with this one card.
Zeus: Wow, this card is just good in any deck that has XYZ cards, just wipes the board clean and can do it on your opponents turn, only weakness is that it doesnt negate and can be targeted, grapha and bigfoot can instantly pop this card.
So that's all of my deck, wow such a long comment hope you arent mad and actually bothered to read it. I noticed you have barely any ultra rares, what happened??? I got all of these cards for free just by logging in every day since the game came out, getting to platnium league, using secret packs smartly, using the bundles that were for some reason super charged for me (I got six UR in one bundle lol) Hoarding the free gems up to like 9k then buying in bulk which helped my RNG for some reason. Also I'm on PC maybe we got more free gems or better pack luck. I have 70+ Ultra Rares (including ones I cant dismantle that are crap) Also play all of solo mode, and then slap the solo mode every day for 20 gems ect. Play a small amount every single day, also cheese certain things like making a deck that does nothing but heal you because that's a secret mission. Basically just do the daily missions it adds up.
Jackalope is limited to 2 in MD
@@th0r0shvener52 sorry that was a typo, it was a 41 card deck lol nothing else is changed
@@justbrandonokay Got you. Thanks for the write up. I gotta admit I like Danger with Kaiju more, but they are less consistent. Kaijus are just too good at getting rid of omni negates. I don't know if it's possible to incorporate them in this variant.
Is there anyway I could send you a deck list of mine and you help me maximize the potential ? It’s a very fun deck and if you wanted to make a profile on it that would be awesome!!
nice deck man !
Thank you!
I run danger cards with rapid-fire and dark room then more spells to ftk burn.
Seriously make more content. Not just meta decks please. These are amazing. Trains. Traptrix ect ect
I'll add those to the list! Thank you for the support!
@@spellslingeryu-gi-oh5625 love love love the content man keep it up
Why use foolish burial? What am i missing?
You should try adding lightning vortex and dark core in it, dark core especially cause being able to banish a card as well as discard is incredible value
Notice how many level 8s he is running
@@lpdante7168 uh okay? Lol I don’t understand are you just pointing it out or does that have relevance to my comment
@@unknownmlg4041 he is sayng that he needs to play trade-in, also i dont think those cards you mentioned are worth it, the only card that discard, and is worth playng is card destruction caose you can go plus 5 with it
@@ancientgalaxy7697 bro I get so much use out of dark core, you do understand the value of banishment right? And the discard is almost always a benefit
@@ancientgalaxy7697 also as far as the trade in part he should have specified lol I’m glad you picked that up though, I run a single trade in as well, but as my comment wasn’t about that I was confused
Thank you for activating maxx c
how this deck fights macro cosmos deck?
I have a danger dark world deck I try to incorporate the viruses in it tho. Eradicator , Devistation, Grinning, Full force
I would bump borrel and drop access code talker
People gotta stop calling this a Dark World deck, it's a Danger Deck with Dark World Support.
Or in other words 'Danger! Dark World'. I don't think anyone was claiming this to be a pure Dark World deck.
Consistent?
can this deck survive in plat?
I'ma run this with drag downs lmaooo
True Draco Deck Profile? 👁
You need to add x2 Radian Kaiju for spot removal. There are a lot of cards this deck can't get around without it. Not to mention Radian plays into Allure.
Also, no Response Team? Especially with the one Ogo? WHAT THE?!?!?
Live twin profile plz?
You got it!
Please for the love of god “dismantle extra cards” lol you have 16 of one of them ffs
Lol
lol the first opponent's name is panty demon lord
Deadass?
@@spellslingeryu-gi-oh5625 yeah パンツ大魔王
Lmao wild
@@spellslingeryu-gi-oh5625 I think it's from the anime "panty and stocking"
Subb 999 🤘
Sorry to say.... But this is not a good deck - compilation....
Huh
Well, what deck would you recommend?
I got a other Version that is more stable... With Beginning of the end, imperial order, solemn judgment
Zephyros and Apoullusa