Great work ! your channel is really underrated. and there is even more tips I wanna share : 1- wiggle function will not generate the same values each time you use it and sometimes it could be a problem, to solve this you can use seedRandom function before your wiggle expression : seedRandom(x,true) ; wiggle(2, 50); x=its the seed and so u can put any number here , so if u put the same seed number in two wiggle functions that have the same freq and amp they will generate the same values. 2- you can add phase to your wiggle function which some times could be helpful : phase =effect("your slider control effect name")("Slider")*thisComp.frameDuration; wiggle(2, 50, 1, .5,time + phase); the 3rd and 4th values are default values you don't have to change them.
Thanks for including these! I believe the wiggle seed is auto-generated depending on the layer order, property and time in the sequence so setting the seed with seedRandom is a great way to keep your wiggles consistent! It's also useful even if you're not trying to match wiggles across multiple layers/properties because as you rearrange or add layers to your comp, your layer's index might change which will also change the wiggle's seed, so just to have more control over your wiggle and not have it change up on you, setting the seed can be helpful!
Thank you so so much both for these great, amazing tips and explanations! Had no idea I can control the wiggle with random seed! I have a question, what does the "phase" tip helps do exactly? I'm still a bit fresh with expressions so I couldn't figure out what it does just by reading the code. Could you please elaborate more? Does it serve as a delay to the wiggle? Like if two shapes have the same wiggle seeds but you want to delay them from each other a bit you use time+phase? Thank you so much once again 🙏
To say this is an excellent video tutorial would be an understatement. I make templates that I sell and I'm always looking to learn different ways to use Expression Controls. I will definatley be checking out all your video content on your channel. Thanks again!
OMG all those easter eggs that I find in all your videos. I've been using After Effects recently and needed a good refresh on some basics. I just found better, a new private teacher.
@3:54 you mention key-framing using sliders. However, when I've tried this over the years, it goes haywire between those keyframes. There's no easing like you showed. I've tried this on the position as well as the rotation and it's the same.
Same here. In fact the latest After Effects doesn't seem to allow for slider "keyframes" for wiggle. It's a huge issue since I need to pause the wiggle and continue but haven't found a reasonable solution.
Hi! excellent video by the way, but I have a problem, when I put keyframe to slowly increase frequency and amount, I noticed that in the transition time between one value to another, the wiggle effect going crazy and then stabilize when the keyframe is passed, how can I resolve?
It's art... text reveal/transition, what have you, is a thing of beauty... I'd watch that tut... just saying. Don't tell anyone, I downloaded this video... shshshshhshhshshshsh (ya no idea how u spell that)
Homie went and put so much quality into the tut. Made me feel like "okay this is going to be some good quality tips" n low n behold it was. Pleasure to watch and keep up the great work! Also check me out for less cool tuts. Cheers mate!
Hi, thank you for your tutorial. I am trying to write the code so while using wiggle the circle doesn't go out of the comp but covering most of the area. I take the conditions like the x and y must be between 0+radius and width/height-radius but it gets irresponsive or with error. Can you guide me or suggest where I can find the solution. I have two circles so the idea is to move them around randomly but if they get close, like length
Hey, you can try something like this: w = wiggle(5, 1000); padding = 200; xClamp = linear(w[0], -1000, 1000, 0 + padding, 1920 - padding); yClamp = linear(w[1], -1000, 1000, 0 + padding, 1080 - padding); [xClamp, yClamp] this assumes your comp is 1920x1080, you can adjust the padding to control how close it's allowed to get to the edges. Also if you change the wiggle amount, just make sure you also update the xClamp and yClamp expressions! edit: if you want more info/want to brush up on the linear() function, check out my video on interpolating expressions :)
for some reason my clip won't wiggle when i click on the ram preview, but it wiggles when it's been rendered. i used to be able to see it in the preview... any idea what could be wrong? 😓
Thank you very much for explanation, +1 subscriber ;-) Questions : - for smoothness, why don't you use 3rd and/or 4th parameters of wiggle expression ? = wiggle(freq, amp, octaves = 1, amp_mult = .5, t = time) the amplitude multiplicator isn't the same as smoothness ? - keyframe the AMPLITUDE is glitchy when decreasing it… it's better to decrease the amplitude. -> Because it's like time travelling fast or slow. Decreasing it when you where high amplitude (fast) means litterally going backward where should be, counting the value from the begining. Am i clear ? give it a try, you'll see.
Great work !
your channel is really underrated.
and there is even more tips I wanna share :
1- wiggle function will not generate the same values each time you use it and sometimes it could be a problem, to solve this you can use seedRandom function before your wiggle expression :
seedRandom(x,true)
;
wiggle(2, 50);
x=its the seed and so u can put any number here , so if u put the same seed number in two wiggle functions that have the same freq and amp they will generate the same values.
2- you can add phase to your wiggle function which some times could be helpful :
phase =effect("your slider control effect name")("Slider")*thisComp.frameDuration;
wiggle(2, 50, 1, .5,time + phase);
the 3rd and 4th values are default values you don't have to change them.
Thanks for including these! I believe the wiggle seed is auto-generated depending on the layer order, property and time in the sequence so setting the seed with seedRandom is a great way to keep your wiggles consistent! It's also useful even if you're not trying to match wiggles across multiple layers/properties because as you rearrange or add layers to your comp, your layer's index might change which will also change the wiggle's seed, so just to have more control over your wiggle and not have it change up on you, setting the seed can be helpful!
Thank you so so much both for these great, amazing tips and explanations! Had no idea I can control the wiggle with random seed!
I have a question, what does the "phase" tip helps do exactly? I'm still a bit fresh with expressions so I couldn't figure out what it does just by reading the code. Could you please elaborate more?
Does it serve as a delay to the wiggle? Like if two shapes have the same wiggle seeds but you want to delay them from each other a bit you use time+phase?
Thank you so much once again 🙏
@@m.a8735 Yes, exactly !
phase is like adding or subtracting from time value :)
And Damn again! This is EXACTLY what I have been trying to figure out how to do! Thank's so much!
youre story telling abilities are crazy good.
my fav expression of all time on after effects!
Most informative and productive 8 min and 43 seconds of my life - thank you!!
Wow, I've been using wiggle for years but it never crossed my mind that I could link it to a slider control. Thank you!
killing it with these tutorials!
just might be the best tutorial i’ve ever seen! thank you so much!!
Excellent structuring, quality, and information. Earned my sub and can't wait to see this channel grow!
hands down the best channel i have ever seen
The first tip has helped me a lot. Thanks for that.
Sick video! how did you do the reveal effect on logo and text at the beginning?
Such a well edited video! Love it!
I saw the intro on Reddit, i liked it and now I’m here.
Glad to have you here Cristofor!
To say this is an excellent video tutorial would be an understatement. I make templates that I sell and I'm always looking to learn different ways to use Expression Controls. I will definatley be checking out all your video content on your channel. Thanks again!
Legitimately fantastic work, these are hands down some of the best after effects tutorials I've ever seen. I'm including Andrew Kramer in that.
Wow, this is amazing! So very well explained too.
A most excellent example of keyframe assistant, graph editor, etc. Thank you! (I subbed).
What a great Video. Found exactly what I was looking for. And I really like your presentation style! Keep it up, bro!
you just saved my life, thank you.
OMG all those easter eggs that I find in all your videos.
I've been using After Effects recently and needed a good refresh on some basics.
I just found better, a new private teacher.
haha glad someone spotted them!
easter eggs? child..
@@jamskof lmao newie :)
Thank you for this simple and useful tutorial, this video was really helpful for me
So good, so well made. Thank you!!!!
Great content, thanks for the tips, I learnt a lot from your last video, I hope to use them soon!
Thanks Ignacio! glad to hear it!!
Dude great stuff! A shame that you have stopped uploading. Would love to see more!
You're such a legend dude.
This was very insightful. Thanks alot!
Love your work! Thanks for the great advice in such a high quality, easy to follow format! 10/10
Thanks so much! I’m glad you like it!
Amazing content ! Very well explanation
This tutorial is invaluable!
Great tutorial thank you
Amazing tutorial! Thank you for sharing
I was looking everywhere for how to do an only x axis up and down wiggle and couldn't find it until now, TYSM 😭
OMG! Thank you very much for sharing this, it helps me a lot😭😭😭😭
Such valuable tips...u got a new subs 😊
Very useful information, not sure if you still post or took a break but I will subscribe.
Great teaching, funny too. Subscribed!
I learn so many things today thankyou thankyou thankyou thankyou!!!
Thanks!
damn, best wiggle expression video on youtube man! thank you!!
4 years later... and still spot on!
Incredible tutorial! Thank you so much
My man you're the best!
2:43 that little talk anim added sauce on top! could you tell me which effects did u used?
This video is sooo good, great tips! Sub!
Very helpful, thanks!
Great tutorial thank you, is there any way to create a wiggle over a large space without it going outside the composition ? Thank you
hey, howd you do those transitions 0:08? they look really cool
Love the Easter eggs Lol
Thanks for this, worth the subscribe
Awesome Tutorial!
Holy shit, you are a lifesaver
Really nice video my dude! Appreciate the effort & the jokes :)
Super help!
Thank you sir ♥
Thank you!
Great video with really useful tips. I've subscribed to the channel but I see you haven't posted in a while, hopefully you'll come back before long!
@3:54 you mention key-framing using sliders. However, when I've tried this over the years, it goes haywire between those keyframes. There's no easing like you showed. I've tried this on the position as well as the rotation and it's the same.
Same here. In fact the latest After Effects doesn't seem to allow for slider "keyframes" for wiggle.
It's a huge issue since I need to pause the wiggle and continue but haven't found a reasonable solution.
Is there a non-destructive way to smooth out the wiggle? Without converting to keyframes?
I’ve definitely looked for a way before but sadly I don’t think there is
Hi! excellent video by the way, but I have a problem, when I put keyframe to slowly increase frequency and amount, I noticed that in the transition time between one value to another, the wiggle effect going crazy and then stabilize when the keyframe is passed, how can I resolve?
Thanks man
Damn great, thanks a lot!
THANK YOUUUUU
you are the man
youre fantastic
how to animate this map with graph ?
It's art... text reveal/transition, what have you, is a thing of beauty... I'd watch that tut... just saying. Don't tell anyone, I downloaded this video... shshshshhshhshshshsh (ya no idea how u spell that)
Don’t forget Wiggle Loop is very Important
Homie went and put so much quality into the tut. Made me feel like "okay this is going to be some good quality tips" n low n behold it was. Pleasure to watch and keep up the great work! Also check me out for less cool tuts. Cheers mate!
Hi, thank you for your tutorial. I am trying to write the code so while using wiggle the circle doesn't go out of the comp but covering most of the area. I take the conditions like the x and y must be between 0+radius and width/height-radius but it gets irresponsive or with error. Can you guide me or suggest where I can find the solution. I have two circles so the idea is to move them around randomly but if they get close, like length
Hey, you can try something like this:
w = wiggle(5, 1000);
padding = 200;
xClamp = linear(w[0], -1000, 1000, 0 + padding, 1920 - padding);
yClamp = linear(w[1], -1000, 1000, 0 + padding, 1080 - padding);
[xClamp, yClamp]
this assumes your comp is 1920x1080, you can adjust the padding to control how close it's allowed to get to the edges. Also if you change the wiggle amount, just make sure you also update the xClamp and yClamp expressions!
edit: if you want more info/want to brush up on the linear() function, check out my video on interpolating expressions :)
@@AcademyOfEdits Thank you very much. You literally got me out of the box with the padding. You're great!
for some reason my clip won't wiggle when i click on the ram preview, but it wiggles when it's been rendered. i used to be able to see it in the preview... any idea what could be wrong? 😓
nvm, i had it set to just front camera instead of active camera lmao
Cool. But what about next wiggle parameters? Actually there are 5 params.. Can you make a new video with explanation of these please?
HOW DID YOU DO THE "GROS" MOUTH THING???? 😱😱😱😱😱😱😱
4:17
I wish there was a way to smooth the expression without having to commit keyframes.
wiggle, wiggle, wiggle🤪
Thank you very much for explanation,
+1 subscriber ;-)
Questions :
- for smoothness, why don't you use 3rd and/or 4th parameters of wiggle expression ? = wiggle(freq, amp, octaves = 1, amp_mult = .5, t = time)
the amplitude multiplicator isn't the same as smoothness ?
- keyframe the AMPLITUDE is glitchy when decreasing it… it's better to decrease the amplitude. -> Because it's like time travelling fast or slow. Decreasing it when you where high amplitude (fast) means litterally going backward where should be, counting the value from the begining. Am i clear ? give it a try, you'll see.
👌
First rate. 👍
boommm wiggle
69K likes to 0. ....Nice....
one day i'll achieve my dream... one day...
Wiggle? Nah more like Viggle
Thank you!
thank you!