Talking About Sugary Spire Again
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- เผยแพร่เมื่อ 25 มิ.ย. 2024
- sugary spire awesome...
00:00 | Intro
01:27 | Recap
02:02 | Start of Unscripted Section
03:16 | Crunchy Construction (Entryway)
04:17 | Cottontown
12:18 | Molasses Swamp
22:42 | Sugarshack Mines
29:18 | Thoughts on Dev Update
33:25 | Scrapped Content
34:41 | Conclusion & Outro
Intro | Super Mario World - Bonus Clear
BG Music | Sugary Spire - Lookie! You found a steamy surprise.
BG Music | Sugary Spire - Title Theme
BG Music | Sugary Spire - Steamy Cotton Candy
BG Music | Sugary Spire - Around the Gateau's Gears
BG Music | Sugary Spire - Lost Chocolate
BG Music | Sugary Spire - Mineshaft Depths
BG Music | Sugary Spire - Cobalt Catastrophe
BG Music | Sugary Spire - Demo Credits
Sugary Spire Discord: discord.gg/2KZpbGXvPQ
Sugary Spire YT Channel: @sugaryspire5109
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Second Channel: @specterns_archive
Twitter: / spectralcandle
Tumblr: / spxtern - เกม
hey if you liked hearing me ramble about sugary spire for 40 minutes perhaps you would like hearing me ramble while I play it???
edited version of the footage I recorded is up on my second channel, go watch it maybe?
Where is your second channel I checked
I can't find it?
@@Wex501 It's at the very bottom of the description of this video, and is the first link in my channel's About section. My second channel is called Spectern's Archive.
@@spectern More specifically it's this channel that I'm using to leave this reply!
Ok I found it
Hi Spectern!
Thank you very much for talking about our game. I watched through the whole video just now, and I wanted to let you know that we are listening to your feedback. We've already made a lot of changes to how the levels work, and I wanted to talk about a few of the points you brought up.
With Cottontown, we have been making quite a few tweaks to how the cotton candy transformation works, and a lot of the level design around it is getting beefed up as well. For Molasses, I can't talk much about what we've been working on, but I will just confirm that the annoying molasses that clings to walls and stuff is long gone. Mines is probably the level we've been most aggressive in changing - Bloodsauce is my favorite World 1 level too, but Mines was no Bloodsauce. We're planning to either massively simplify the donut delivery aspect of Mines or else just remove it entirely, and the minecart sections will not be nearly as punitive. Also, just to be clear, our world/level order changes didn't add any "extra levels", and only increased the total boss count by one. There will be 12 total levels, which is the same as what we had planned before.
Lastly, since you mentioned it, I just wanted to clarify that we aren't planning to bring on any more playtesters. You can read our full answer in the Q&A post th-cam.com/channels/i_QCm9W9JUfRlvJOF5ArQA.htmlcommunity?lb=UgkxOdRg4MnXHwd7wIRU0pIUBiJ2f7Ag-ugZ but the gist is that we already have plenty of active testers who provide valuable feedback, so further help isn't really called for. We also don't want people getting the impression that influencers who cover our game positively receive special treatment, I'm sure you understand.
~Pier
Hey, thanks for taking the time to watch it! Since it's been a full year since my original review of the Sugary Spire demo, I wanted to talk about it again and see if I can provide more critiques and criticisms on the levels in the demo. I felt that, in my first video, I didn't talk much about about actual complaints or suggestions, but considering that was my first review in over 2 years, I was still finding my footing.
The level changes sound good so far! The brief clips we got in the recent update video look like a lot of fun, so I'm definitely excited to see what you guys are cooking up! Also yeah, I realized in editing that I said "extra levels" even though the level count just remained the same. I was referring to the three levels we hadn't seen yet (Coneboy Casino, Licorice and Souractive), but since the video was unscripted I'm not surprised I made a mistake like that.
I'm not surprised you guys aren't gonna be bringing in new playtesters, you guys have got plenty already! I did read the Q&A back when it was posted (I'm still in the discord server even if I don't talk on there :P ), and it was very nice to hear more about how development is going. I really wanted to be a playtester back when my original review was uploaded, but nowadays I'm just willing to sit out and wait for the full release or any surprise demos you spring on us (not that I'm expecting any). And trust me, I get it lol. I wouldn't want to receive any special treatment just for covering your game, that would come off pretty bad for both you and me. Like I said, my job is to give you guys free marketing by making videos about how cool the game is. I wish you and everyone else on the team the absolute best, good luck on the rest of the game! Keep us posted on any cool changes or additions!
ey
What we gotta remember is that these are meant to be either parallels or opposites. So Coneboy Casino is probably running just fine. Amongst other things
Yo just wanna say your an absolute W man, making 40 minutes to an hour and a half vid’s that all have amazing sense to detail and very descriptive voiceovers. New sub
Ohhh stop you're gonna make me blush :)
I'm glad you like my videos, welcome to the channel!
@@spectern it’s really no problem man, I can tell you try and you do well at that :)
This game is gonna be the Undertale Yellow of the Pizza Tower fanabse
after thinking about it it’s more of the TS Underswap of the fanbase
@@chips-a-hoy7612nah this is more like original underswap
@@ssg-eggunner what’s the difference? (Ion really know about undertale AU’s 😭)
Og Underswap isn't even a game
@@alimate53 the concept is still more similar to og Underswap than ts tough
Timecodes:
0:00 A word before intro
0:59 Intro + recap
2:02 Revisiting the Spire
3:16 Entryway (CC)
4:17 Cottontown
12:18 Molasses Swamp
22:42 Sugarshack Mines
29:18 Progress update thoughts
33:25 Scrapped content
34:41 Conclusion
36:32 Outro
I thank you for leaving a comment with timestamps, I've added chapters to the video based on your timestamps :)
take a shot every time he says "uh" or "um"
thanks for the alcohol poisoning
I’m in the hospital rn
Man that was a long sugary ride! I miss playing the demo, but thanks for covering it up (fun fact: if you get a p rank in the leak build, and go to the demo version, it’ll show an unused E Rank which was a placeholder rank)
01:34 underswap of pizza tower
Take as much time as you need we will be waiting no pressure❤🍕
Thank you :)
You're welcome :D
@@specternplease can you add chapters to this video
If you don't want to that is fine
@@Wex501 The video has chapters now!
@@specternthank you I really
Appreciate that by the way much love❤🍕
glad to see SP is going well in dev
As a Kirby fan, rest assured most of the fun is mobility focused.
I love your vids
34:14 Skill issue + Outdated joke mate
[Joke aside, neat vid]
Heck yeah awesome video
March 13, our first meeting
this is peak
SUgars fire
i'm really sad about the fact that the level about aliens in fridge or smth was scrapped because it had such an amazing 3 songs, cool ( ͡° ͜ʖ ͡°) enemy designs and backgrounds and a very interesting vibe in general
Have you heard of that P-rank build people are talking about?
so this is the fame gugary gpire
Correct me if I'm wrong, but I feel like the game kind of lacks an "oomph", I mean, killing enemies either by mach running or throwing them doesn't quite feel as good as in Pizza Tower
Outside of that and the art style not being of my liking, which is mostly a me problem, the game looks pretty cool
The demo definitely lacks the oomph you speak of, it's missing the hit stun that happens when you bash an enemy in Pizza Tower. It is just a demo, of course, and one based off an early Pizza Tower build, so they're still working on getting the game up to speed with modern Pizza Tower.
underswap
Pizza/candy + platformer Edition
Despite the fact you didn't wrote a script and it shows, it's still an amazing video nonetheless :)
He sounds like he just woke up after a hangover tbh
Pretty funny tho
And great vid
Such is my existence, I sound tired as hell to maintain my state of chill
Finally, someone who refers to pizzelle as she/her.
for me how my pizza tower worked was I played this first then pizza tower
3:46
its just john gutter in reverse.
how original.
(i suppose its the first version of john gutter? idk.)
i think that they should have experienced level designers in my opinion
You don't need to say "in my opinion" if you already said "I think"
cottontown= easy S rank
exitway real no clickbait here have link so scary oh mama AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
ahhhhhhhhh im so scared!!!!!!
Indigo Scoutdigo
videos like these remind me why most videos are scripted. so much "uh", "um", and awkward pauses
I mean it’s kinda intentional, he kinda talks how much he feels about the lvls
hot take: it really sucks they're continuing development after what the creator did.
One persons actions shouldn't ruin the game for everyone one else on the team
What did the creator do? If you don't mind me asking
@@Indi6902 Contain Pictures of kids
why are you talking about sugary spire 🤢
Let him talk about sugary spire, at least it ain’t a leaked build
I like Sugary Spire
souractive might be a dragon's lair type thing where the theme is escaping while it's blowing up. just a thought
Well we already have sucrose snowstorm so I do think that’s the case, they might do the old version of R-r-f where the level would change the longer you spend in it
aint sucrose snowstorm meant to be war?
@@monsterfucker sucrose snowstorm is basically war, but no 30 second refills, and, when you run out of time on the timer, coneball spawns, so no, it is not a war-like level, it is just a level where pizza time/sugar rush starts immediately and it goes up by 1 second each kill
@@monsterfucker yeah, there kinda similar in concept unless you mean like you a certain amount of lives whenever the timer hits zero.