Thanks Dri for the playing! Nice to see some external shots other than what’s already been shown (specifically the ramp shots) and additional modes etc. I like the Alice theme and liked what I saw at expo from Dutch (Melvin, Rens and Barry)- beautiful looking and sounding game. Looks like a decent collector item... Also bought a couple of T-Shirts (from Christoph). Happy to have reserved a machine- looking forward to adding this to the game room.
Oh I wish I could afford it. Really beautiful. Seems a bit floaty. Would personnally rise a little bit the pitch and maybe bump sling power to avoid those sling to sling to sling to sling moments. Flipper power seems good. That's looking really positive for the upcoming game from DP which hopefully will be my first machine.😊
@@DRI374 this will be the most turned over pin in history at a discount. Sold out deposits isn’t sold out, and it took days. Metallica LE actually sold out in hours. I just can’t see anything fun or lasting with AIW
Nice looking game for sure but doesn't look fun to play (shots seem awfully tight a bit like with AP Houdini) and the code doesn't seem very mature yet (not much to do and it's more like rince and repeat so far). Slingshots and flippers action seems a tad sluggish too (floaty game) but this can probably be easily adjusted with a steeper angle and a few software settings i guess.
It shoots fine, the pitch is low I think and the reason for that is that they didn't want to dial up the flipper strength or something. The code is really shallow and disjointed and I think that's why they're at Expo to collect feedback.
Thanks Dri for the playing! Nice to see some external shots other than what’s already been shown (specifically the ramp shots) and additional modes etc.
I like the Alice theme and liked what I saw at expo from Dutch (Melvin, Rens and Barry)- beautiful looking and sounding game. Looks like a decent collector item... Also bought a couple of T-Shirts (from Christoph). Happy to have reserved a machine- looking forward to adding this to the game room.
This looks nice but it doesn’t look like it shoots super well. Hopefully I’ll get a chance to play one some day to get a feel of it for myself.
It shot better than I would think. They remade the entire layout to shoot better from the original cardboard.
Some sounds remind me of Tales of the Arabian Nights. The obit lane is unique and I like the sounds of the bumpers. Looks beautiful.
It's a stunner for sure. The sound I need to go back and listen to as I couldn't hear much at the show.
Sounds nothing like TOTAN. All I hear is Disney music on loop
Oh I wish I could afford it. Really beautiful. Seems a bit floaty. Would personnally rise a little bit the pitch and maybe bump sling power to avoid those sling to sling to sling to sling moments. Flipper power seems good. That's looking really positive for the upcoming game from DP which hopefully will be my first machine.😊
The floaty feel seemed intentional. If you dial up the flipper strength you get airballs because all the posts are so close to the flippers.
It actually looks like it shoots fine if you find the shots, this was a better look at the game.
It does shoot better than it looks. You just have to play better. :-)
Smile D and K, you are on stream....lol
Tough scoop to hit.
Many tough shots, check out the next Alice video on the channel coming out later. It takes practice to play this game, like all games.
Pretty machine but nothing else. $13K? Nice try Diddy
Well, it's sold out. So there's that.
@@DRI374 this will be the most turned over pin in history at a discount. Sold out deposits isn’t sold out, and it took days. Metallica LE actually sold out in hours. I just can’t see anything fun or lasting with AIW
@@joecaglitz8518hot take for sure. Hopefully it won't turn into a Big Bang Bar or POTC. I just hope that everyone who truly wants one gets one.
Nice looking game for sure but doesn't look fun to play (shots seem awfully tight a bit like with AP Houdini) and the code doesn't seem very mature yet (not much to do and it's more like rince and repeat so far). Slingshots and flippers action seems a tad sluggish too (floaty game) but this can probably be easily adjusted with a steeper angle and a few software settings i guess.
It shoots fine, the pitch is low I think and the reason for that is that they didn't want to dial up the flipper strength or something. The code is really shallow and disjointed and I think that's why they're at Expo to collect feedback.