Killing Floor 2 Perk Guide - [Killing Floor 2] Firebug - Perk Guide #5

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  • เผยแพร่เมื่อ 9 ก.พ. 2025
  • While far from the strongest perk in Killing Floor 2, the Firebug has its strengths and with the right knowledge can be an effective part of any team.
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ความคิดเห็น • 427

  • @RichardDangles
    @RichardDangles  6 ปีที่แล้ว +199

    Before y'all hang me, I do actually think the Firebug is a fun perk, and can be useful if played correctly. A bad *FIREBUG* will pretty much always be worse than a bad anything else except maybe a Demo, simply because you have a lot of potential to actively hurt your comrades.

    • @inthenameofnine
      @inthenameofnine 6 ปีที่แล้ว +15

      I don't mean to really harangue you a ton, but your video just doesn't give great information. There's no discussion of how important groundfire is to kill everyone short of a scrake, how to stay alive with flamer weapons because pyro is disgustingly soft for a close-range trashman, or how to use the large variety of afflictions his really varied weapons can cause.

    • @RichardDangles
      @RichardDangles  6 ปีที่แล้ว +10

      Honestly, the Firebug is pretty braindead, and the afflictions could only every be useful against ZEDs that don't die quickly to fire like Scrakes, QPs, and FPs, which you should be avoiding like the plague as a firebug if you can help it.

    • @inthenameofnine
      @inthenameofnine 6 ปีที่แล้ว +11

      You're more or less right. The distinctions between a good firebug and a bad one don't really have much to do with mechanical skill, but that's not to say there's no trick to playing him. Like I said, I don't want to sound like I'm just mad and trashing you (I want to talk about my favorite class), but that's really incorrect. His basic afflictions, stumble and panic, make him nearly untouchable to trash and medium zeds, and Microwaves extend that to QP. An example would be like a firebug running through the containment station hallways almost completely choked by all kinds of zeds and none of them will ever get a swing on him. Of course, until a scrake or FP spawn.

    • @geraltofrivia3012
      @geraltofrivia3012 6 ปีที่แล้ว

      Excited to see your gunslinger video, you should also update your sharpshooter :D

    • @onii_2350
      @onii_2350 6 ปีที่แล้ว +2

      I mainly play solo so it doesnt really matter which you choose cus you just play your playstyle and you dont have to rely on teammates

  • @MagnusHammerstorm
    @MagnusHammerstorm 6 ปีที่แล้ว +310

    It may not be the strongest perk, but god is it fun to hose the zed garden with fire.

  • @harnamchana114
    @harnamchana114 6 ปีที่แล้ว +241

    For a joke you should review a Big Mac or something in this format, it would be really funny.

    • @luissantiago5163
      @luissantiago5163 6 ปีที่แล้ว +9

      A food review from time to time would be pretty funny.

  • @MrPwner911
    @MrPwner911 6 ปีที่แล้ว +49

    Firebug is a guilty pleasure perk for me, there's nothing more amusing like turning a wave of zeds into a BBQ.

  • @iloveanimal13
    @iloveanimal13 6 ปีที่แล้ว +203

    Someone thought microwave gun was op so TW nerfed it, and then someone thought husk cannon was op so TW super nerfed it in the summer update -.-
    Of course every perk is good on solo games when all the zed number and health scales to one player instead of the usual 6 players. Yes firebug is the weakest perk since this summer update, although it use to be in the middle before.

    • @luissantiago5163
      @luissantiago5163 6 ปีที่แล้ว +4

      Sadly I didn't play the perk very much before it was nerfed.

    • @reyruiz8484
      @reyruiz8484 6 ปีที่แล้ว +31

      I remember when the husk cannon first came out it was easily my best weapon against large zeds but once it got nerfed it was completely useless.

    • @M3mphix
      @M3mphix 6 ปีที่แล้ว +4

      It's still good, imo. Recently prestiged mine, playing left-side (instead of Ground Fire spec) and have been absolutely destroying games on Hard at lvl0 and Suicidal at lvl15 with only an upgraded Trench (Flame Pistols for backup). Ground Fire is good, but it's defensive play that demands you let things get close, where left-side lets you burn entire spawns in a few shots before they can get anywhere near you (as the burning spreads) and usually before anyone but a Sharp can even kill any. If already pretty proficient at Scrake kills - they go down easy enough by emptying your pistols to soften them up and then unloading the Trench in their face point-blank. Don't mess with FPs if I can help it though, but that goes for some other classes too. FBs are *the* trash clearing class, so it's fine that they are the weakest against the biggest Zeds.

    • @sinisterthoughts2896
      @sinisterthoughts2896 6 ปีที่แล้ว

      What happened to the shotgun was unforgivable to me.

    • @thekenjistream8683
      @thekenjistream8683 6 ปีที่แล้ว +2

      AdorableNinja
      I loved the cannon. How I miss it now

  • @you-think-you-know3643
    @you-think-you-know3643 6 ปีที่แล้ว +46

    Damn he did the max spitfire and flamethrower as a loadout choice

  • @Prodigial
    @Prodigial 6 ปีที่แล้ว +120

    What really needs to be discussed is how to bring the Firebug in line with the other perks. Personally, I think a good way to do that is changing fire mechanics. If a zed is on fire, he should be slower and do less damage. This would enable Firebug to contribute towards large zed takedowns by providing support and also provide additional utility in order to at least have SOMETHING to compare to the utility of the commando and swat (even then it'd likely be worse).
    As it stands, the only time the Firebug was good was with an OP weapon. He needs some kind of buff and I think just changing the numbers on his weapons is not the way to do it. If you buff numbers, he will either be OP or still won't be used due to fundamental flaws of his kit. OP weapons eventually get nerfed (as seen with Husk Cannon). The perk honestly needs a minor rework in order to be anything more than a low tier perk.

    • @januszpolak254
      @januszpolak254 6 ปีที่แล้ว +1

      or they should rewert all nerfs he got and he will be good

    • @Prodigial
      @Prodigial 6 ปีที่แล้ว +6

      Reverting nerfs isn't the answer because then his numbers are TOO good. You can't fix a perk like Firebug by adjusting numbers because it doesn't fix his flaws, it just masks them with broken amounts of damage. Once those OP weapons get nerfed, he goes back to being low tier (as we saw with the Husk Cannon).

    • @januszpolak254
      @januszpolak254 6 ปีที่แล้ว +4

      at least husk cannon and microwave should have reverted nerfs they are tier 4 weapons so they should not be worse than tier 2 and 3 weapons

    • @allelujah1210
      @allelujah1210 6 ปีที่แล้ว +1

      I personally wish he could burn away the balls that the blob and abomination drop, without exploding them

    • @inthenameofnine
      @inthenameofnine 6 ปีที่แล้ว

      That'd be a pretty cool weapon design. Turn Firebug into more like a chemical weapons fighter or something; a new weapon that's combo oriented that spreads poison clouds and gunk that can then be ignited into fuel air bursts.

  • @ianwong3490
    @ianwong3490 6 ปีที่แล้ว +78

    Personally, firebug is my favorite perk, but I only play it if there is a sharpshooter or demolitionist on the team. A sharpshooting big game Hunter and a firebug armed with a flamer is an extremely powerful duo , capable to hold out a choke point with little chance of being overwhelmed

    • @you-think-you-know3643
      @you-think-you-know3643 6 ปีที่แล้ว

      Terror BIlly especially with heat wave it can give you and your team a bit of space between Flash pounds and scrake

    • @Setofhornsandahalo
      @Setofhornsandahalo 6 ปีที่แล้ว +2

      Try support if you like playing in tight spot. They are really fun to play with and love to see the zed corpse fly after getting hit with a boomstick or doomstick

    • @ianwong3490
      @ianwong3490 6 ปีที่แล้ว +2

      @@Setofhornsandahalo I tried support and liked it very much, but sometimes it feels very weak because it doesn't have the power to push back enemies and incapacitate them with fire. If I get grabbed by a clot and the rest of the zeds r hammering my ass, im fucked

    • @-AceItX-
      @-AceItX- 6 ปีที่แล้ว +23

      A powerful duo? It's annoying to have a firebug for a gunslinger and a sharpshooter due to the fact zeds panick like crazy, you don't make it better for the sharpshooter , just worst in my opinion. I hate firebug, always makes it hard to contribute and cause everyone deaths due to the zeds panicking around and not dying immediately

    • @sinisterthoughts2896
      @sinisterthoughts2896 6 ปีที่แล้ว +11

      @@-AceItX- if they are both playing to their strengths its not an issue. Sharpshooter goes for heavies, firebug for trash. Sharpshooter starts killing as soon as the enemy is in sight, fire bug plays defense up close. Between push back, and the microwave alt fire the firebug has some singular close quarter defense capabilities, and can be a good body gaurd. But to each their own.

  • @That1Guy_707
    @That1Guy_707 5 ปีที่แล้ว +7

    I play firebug as reverend so I can scream “burn in holy fire” at the top of my lungs

  • @Jojje4567
    @Jojje4567 6 ปีที่แล้ว +29

    Firebug is easily one of the most fun perks to play in the game, burning zeds to a smoky crisp feels so satisfying. That being said, i do agree he needs some rebalancing, such as:
    *Buffing the Husk Cannon so that it becomes a worthy big zed killer once more, maybe nerf the ammo capacity or clip size to compensate.
    *The right side skills need more incentive to be picked. Because honestly, with the exception of ground fire, they suck compared to the left side alternatives (Bring the heat’s damage increase is way more beneficial than Fuel capacity, Napalm offering a small but consistant bonus over Shrapnel’s RNG that rarely helps much, Heat Wave trumping Firestorm, you get the point).

    • @inthenameofnine
      @inthenameofnine 6 ปีที่แล้ว +3

      Fuel capacity makes you safe. Firebug is a close-range fighter that's as soft as a demo, so the only way to stop taking damage is to always have some fire ready. He goes from nearly invincible to punching-bag the instant he has to reload. I choose shrap over napalm for the same reason, too, otherwise you would have to rely on a molotov to let you reload in a bind.

    • @TotallyRealistic
      @TotallyRealistic 6 ปีที่แล้ว +2

      @@inthenameofnine Yeah, I have to agree. As long as I'm cooking zeds, I know I'm safe. As soon as the fire stops, we got problems. I'm confident enough in my sustained damage output as a trash-killer with fuel capacity, and in my team as big zed killers, to choose Zed Shrapnel too.

  • @autumnwitchmaple
    @autumnwitchmaple 6 ปีที่แล้ว +4

    Great video again here, Richard. Love hearing good information in a great, palatable format. Cheers.

  • @bamb0ostick
    @bamb0ostick 6 ปีที่แล้ว +11

    Firebug is hands-down the best in mob control. Better than both SWAT and Commando in dealing with trash. In the harder difficulties where you can get easily swarmed by small zeds, a Firebug is highly efficient in holding them back. In dire situations when the group needs to run and kite, the Firebug is great at clearing the way as well. I love playing as Firebug and have never gotten any grief from my team with how I play the class. Skilled Firebug players know when not to light any big Zeds on fire and I often have the highest kill score as Firebug.
    Also it is worth noting that not all maps cater to Firebug. It is better to know when a Firebug best fits a situation. If you know the team is holding out at cramped tight locations, a Firebug excels in those situations. Catacombs, Infernal Realm and Biotics Lab are excellent maps to play as Firebug. Any location where Zeds are funneled into narrow corridors there should be a Firebug there.
    It IS IN NO WAY THE WORST PERK.

  • @DiesNahts6969
    @DiesNahts6969 6 ปีที่แล้ว +16

    Firebug can't be the worst as long as survivalist is in the game

    • @deuceyd8468
      @deuceyd8468 5 ปีที่แล้ว +1

      preach brother

  • @NoName-md6fd
    @NoName-md6fd 6 ปีที่แล้ว +1

    This is the best firebug guide I have seen, it covers pretty much every possible build, thanks! I'll had a few things, you can reload cancel the spitfires, and heatwave is a guaranteed stumble every 3 seconds, It works on raging scrakes and fleshpounds too. Best used as a last resort. Without it, the scrake takedown at the end doesn't work ;)

  • @jynxvxa8342
    @jynxvxa8342 6 ปีที่แล้ว +2

    As a HoE firebug main with a clean record i can tell you a good fire bug is the best crowd control for the team able to clean out trash and send big zeds into a frenzy where they cant hit or fight back exposing all weakpoints beautiful for a firebug sharpshooter combo
    I love the Fb and i will always main it due to its versatility

    • @sunburneffect
      @sunburneffect 5 ปีที่แล้ว

      I'm a new firebug player, can you tell me what is the best loadout for beginning and endgame?

  • @brianallan8644
    @brianallan8644 6 ปีที่แล้ว +1

    firebug was one of the first perks I leveled completely and in the right hand is a huge asset, and a blast to play

  • @ajlam20
    @ajlam20 6 ปีที่แล้ว +30

    I remember a time when the firebug was the best perk

    • @jacobwickersham2516
      @jacobwickersham2516 6 ปีที่แล้ว +2

      Back in EA with microwave gun.

    • @sneakyangels9156
      @sneakyangels9156 6 ปีที่แล้ว +2

      Husk Cannon being brokenly OP by a bug. That was good shit aswell, then they fixed the bug and nerfed it extra. xD

  • @andrewsexton5746
    @andrewsexton5746 4 ปีที่แล้ว +2

    I literally just started playing KF2 a couple days ago. I have a lvl 16 firebug. It's the only class I like atm.
    I'm learning it's fun ways
    Burn it all!

  • @davey1577
    @davey1577 6 ปีที่แล้ว +3

    The biggest problem with the flamethrower is that it gives everyone else a headache. Especially on small maps where it can be really frustrating having to try looking through Firebug's flames, Bloat's bile explosions, Siren's screams, and Demolitionist's constant explosions. Too much happening at once hurts the eyes.

  • @ajinkyaparanjape6401
    @ajinkyaparanjape6401 5 ปีที่แล้ว +1

    Nice Perk Guides. However, the Helios Rifle is a beast and is probably the best gun in the game currently.
    I would go for:
    - Helios Rifle
    - Spitfire
    - Caulk n Burn
    Spitfire can be upgraded to Level 2 as it doesn't take up any weight. So in the first few waves, Caulk n Burn and Dual Spitfires should do the job. Then once the Boss Wave comes around, Helios will send the bad guys to hell and beyond and bring upon maximum fury to the waves.
    Looking forward to watching the remaining Perk Guides for KF2.

  • @stangjr5236
    @stangjr5236 6 ปีที่แล้ว +46

    As much as I was hoping it wouldn't be the case, the firebug is definitely the worst perk despite being my favorite. Hopefully the dev team can add a better alternative to the Husk Fireball Launcher as it acts kinda wonky. It may 2 shot FP's, but other than that it does not warrant dropping a flamethrower or spitfires. Yet you lack a big game hunting weapon even mildly capable of dealing with big zeds, and thats saying the Husk cannon is mildly capable which is generous. At least holding down the fire button on the flamethrower provides that cathartic feeling to remind you that while the Firebug may be the weakest perk, it can still be the most fun.
    Edit: 2 shotting FP's on suicidal on solo at level 25

    • @Pod0
      @Pod0 6 ปีที่แล้ว +2

      Didnt they nerf firebug before?
      Why did they do that?

    • @stangjr5236
      @stangjr5236 6 ปีที่แล้ว +2

      @@Pod0 I think the Husk Cannon was waaaaay better on release and was genuinely broken. Problem is mainly that looking at firebug without weapons offers nothing when compared to zed time, stun grenades, and shear lead being put down range with more control not to rage big zeds. Good firebugs wont rage them on purpose, but napalms screwed me over too often to ignore.

    • @ghoulbuster1
      @ghoulbuster1 6 ปีที่แล้ว

      they should revert the nerfs, why nerf the worst perk in the game? makes no sense, gunslinger is the best perk in the game and he hasn't been nerfed once.

    • @fosian5
      @fosian5 6 ปีที่แล้ว

      Is there a big difference in their behavior between hard and suicidal? On hard, if a teammate is low on health with an already angered sc/fp you can easily make him follow you instead, while taking 0 (SC) to minor (fp) damage with heat wave and well timed parties. Not ammo efficient but it's fun blasting a big Zed with fire for a few minutes

    • @Pod0
      @Pod0 6 ปีที่แล้ว

      @@stangjr5236 what do you think is a good way to pull them up to viability?

  • @beanboy3791
    @beanboy3791 6 ปีที่แล้ว +26

    The mixtape perk I see.

    • @baker90338
      @baker90338 6 ปีที่แล้ว

      Or the imperial perk. *”BURN IN HOLY FLAME”*

    • @JayF2912
      @JayF2912 6 ปีที่แล้ว

      @@baker90338
      *BROTHER I AM PINNED HERE*

    • @baker90338
      @baker90338 6 ปีที่แล้ว

      Jay Fairless *_AN ENEMY WITHOUT COVER IS WITHOUT HOPE_*

  • @slimmcali408
    @slimmcali408 6 ปีที่แล้ว +12

    My fav class. Don't really see how it's the worst. I think it can be the worst, but that's more user error than perk failure. Spitfire and Flamethrower is my load out of choice as well. Great vid!

    • @amicosayshi865
      @amicosayshi865 6 ปีที่แล้ว +2

      I don't either, I can't say I have trouble defending my team on HoE. Especially with Heat wave.

  • @ImLucky7en
    @ImLucky7en 6 ปีที่แล้ว +1

    Great guide as always!
    Can‘t wait for your Berzerker Guide

  • @fook6118
    @fook6118 6 ปีที่แล้ว +1

    Thanks Richard for the video I never really played firebug and was debating it so this gave me a hand with weapon choices. Also I think the trench guns kick should have been mentioned.

  • @paskudne
    @paskudne 6 ปีที่แล้ว +1

    Also useful trick: you can have first "magazine" extended for your weapons and it will have +35 damage from "bring the heat", just swap skill for extended mag between waves, reload all your weapons and change it back - sometimes 200 rounds in flamethrower is enough to clear entire wave without reloading. This also works with every other class, for example you can have 50 round for fal, so, you can kill 2-3 scrakes without even reloading, and support can have 30 round for aa12 and 24 for hz12. This trick has been in game for a while, but your ammo counter resets when you change weapons, but with haloween update it's start to work perfectly.

  • @chrisiguess5431
    @chrisiguess5431 3 ปีที่แล้ว +5

    Second favorite class. I find Dual Spitfires and Dragons Breath fully upgraded really devastating, but in reality, I couldn’t kill a Scrake for shit, and yes, it’s still the weakest class, but I usually play on Hard/Suicidal, so damage output isn’t too bad.

  • @V8SplashMan
    @V8SplashMan 5 ปีที่แล้ว +2

    I think the problem with this class is that on some maps when it's open then the class does not do as well because Zeds come from all different directions. Then on others, you simply create a fire storm through a choke point and the AI just feeds into it leading to enormous kill counts, and to make matters worse when the Zeds flip out, they block the path of others, causing them to take fire damage as well while they literally can't do anything. So I think they do in some cases have to be careful on what gets buffed. Either or I love the Microwave gun, always get the biggest kill count with it but I'll try some of the stuff in the vid to see other builds.

  • @cameronraleigh7354
    @cameronraleigh7354 6 ปีที่แล้ว +45

    weakest perk in the game you say? I think you forgot about the survivalist

    • @psychicwarlock5745
      @psychicwarlock5745 4 ปีที่แล้ว

      It's skills make it atleast tanky.

    • @jamesm783
      @jamesm783 4 ปีที่แล้ว

      The survivalist can at least assist in big zed takedowns with the freezethrower and the Killerwatt applies an EMP effect, IIRC

    • @duatia5315
      @duatia5315 4 ปีที่แล้ว

      The survivalist is able to carry an additional 5 in weight, opening up a few strategies that are usually impossible, such as the doom stick to rpg combo, and the freeze thrower to killerwatt combo.

  • @maj746
    @maj746 6 ปีที่แล้ว

    Your videos are great. When I played killing floor for the first time I came here and started watching it

  • @daishi3050
    @daishi3050 6 ปีที่แล้ว +5

    Uploaded on my birthday woot woot.

  • @kekkley
    @kekkley 6 ปีที่แล้ว +2

    The gentlemen's perk.

  • @bigsteve8921
    @bigsteve8921 6 ปีที่แล้ว +2

    I've been having a lot of success with a upgraded dragons breath and flamethrower. That dragons breath upgrade two or 3 times with headshots to scrakes brings it down pretty well.

  • @superxmario128
    @superxmario128 6 ปีที่แล้ว +10

    I'm not sure why everyone says firebug is one of the weakest classes. I'm usually on the board for most damage in the game when i'm using firebug

    • @wuggyplays
      @wuggyplays 6 ปีที่แล้ว +3

      It's very true, it is one of the best classes if you're not garbage.

    • @defuegodiablo4249
      @defuegodiablo4249 3 ปีที่แล้ว

      i have 22 hours in the game, 20 hours are on fire bug, either im already used to napalming my enemies or god gave me the.golden caulk

  • @thomasweeden2683
    @thomasweeden2683 6 ปีที่แล้ว +4

    Incendiary Trench Gun is awesome!

  • @Haddsman
    @Haddsman 6 ปีที่แล้ว +13

    Dont know about you but the trench gun is insanely good when you upgrade it

    • @iloveanimal13
      @iloveanimal13 6 ปีที่แล้ว +4

      haddsman yeah same with flamethrower and spitfire. Actually those two are way better than trench gun upgraded.

    • @Leo.23232
      @Leo.23232 6 ปีที่แล้ว

      No it's not, trench gun has awful upgrades only 10% per level.

    • @actualteddybear891
      @actualteddybear891 4 ปีที่แล้ว

      The trench gun is a good run and gun option imo. Aim at the legs if facing one or two, at the chest for a line, or alternate between legs and chest if fighting a big group.

  • @windblade988
    @windblade988 6 ปีที่แล้ว +2

    Haven’t played kf2 in a while, to find Firebug to be weaker than survivalist is mind blowing.

  • @whatifjesuswasastarfish9681
    @whatifjesuswasastarfish9681 4 ปีที่แล้ว +1

    Epic strat. Three fire bugs with flamethrowers in an easy to escape location. Behind them three field medics each assigned to one fire bug keeping them alive in the later rounds or maybe boss rounds

  • @sinofdreamz1154
    @sinofdreamz1154 6 ปีที่แล้ว +4

    Sure the firebug lacks in a lot of offensive capabilities but it's not meant to be played that way. It's a defensive perk that synergize well with sharpshooter and demo by controlling the flow of zeds better then the swat and commando hands down.

  • @frostsoul4199
    @frostsoul4199 5 ปีที่แล้ว +3

    I started to use Firebug when i was playing the PvP mode and my friend always died when i used the Caulk N Burn. He was hardly ever able to kill me because he'd lose health really fast even though he was always a Gorefiend or a Gorefast.

  • @fighter5583
    @fighter5583 6 ปีที่แล้ว +1

    Here's a tip for the husk cannon: charge up your shots FULLY genius. You can no longer spam tap for an easy like before. Also, the cannon is REALLY good against Hans as a charged shot with both BBQ and zed napalm eat at his shields quite nicely.

  • @nuclearwhale1817
    @nuclearwhale1817 5 ปีที่แล้ว +1

    man the days before the helios rifle existed

  • @ZeRedSpy
    @ZeRedSpy 6 ปีที่แล้ว

    One of the key things a Firebug is good at is to secure an escape during a breakdown. If a lane gets crushed and the team is forced to flee, the firebug can crush all the trash that could potentially block a team from escaping while also staggering or panicking the large zeds to delay the chase. While a well coordinated team "shouldn't" need this, its invaulable during pubs.
    Also, a single puff of flamethrower will stagger any zed without sending it to firepanic thanks to heatwave. Worth noting that you can use that to play keep away if needed with larger zed takedowns.

  • @yungrashcegister2636
    @yungrashcegister2636 6 ปีที่แล้ว +13

    I don't understand why people say that it's the worst..... It was the first perk I used when I got this game, and it's still my most used by a considerable margin. Ik it's bad at killing big game, but I don't target them anyway so eh

    • @jacobwickersham2516
      @jacobwickersham2516 6 ปีที่แล้ว +9

      The issue is that oftentimes you set big zeds on fire accidentally, even with taking zed shrapnel. Unlike a swat or commando, when a big zed shows up, you HAVE to move to a different lane entirely, or just sit there twiddling your thumbs until they are dead, or else you risk pissing it off and causing a team wipe.
      Swats can at least use flashbangs if need be, and can contribute to the takedown or kill trash near the big zed. Commandos can kill the trash and extend zed time to ensure VERY safe takedowns. Firebug is the only one who can't.
      This is coming from someone who also started with firebug and loves the perk. But I have to put aside my love for the perk and admit that he is pretty bad right now.

  • @gratuitouslurking8610
    @gratuitouslurking8610 6 ปีที่แล้ว +2

    The verdict on the Husk Cannon here makes me extra sad. Thing was a beautiful work of art in the original.

    • @sneakyangels9156
      @sneakyangels9156 6 ปีที่แล้ว

      Husk Cannon was brokenly OP by a bug. That was good shit aswell, then they fixed the bug and nerfed it extra. xD

    • @gratuitouslurking8610
      @gratuitouslurking8610 6 ปีที่แล้ว

      > Original Killing Floor AMR flashbacks...

    • @Psychoangel-d23
      @Psychoangel-d23 6 ปีที่แล้ว

      That Guy
      You´re shitting me? not only fixing the bug BUT NERFING ON TOP.
      FFS no wonder it´s a piece of shit now!

  • @FiftyStates5
    @FiftyStates5 5 ปีที่แล้ว

    Firebug will always be my favorite class

  • @gubbica99
    @gubbica99 6 ปีที่แล้ว +3

    firebug need a laser gun or something that would literally melt enemies like guns in wolfenstein , would be interesting to see that/

    • @droideka1890
      @droideka1890 6 ปีที่แล้ว +2

      Gubbica99
      That WAS the microwave gun

  • @heavenlydemon5994
    @heavenlydemon5994 5 ปีที่แล้ว

    The mac also had the added benefit of not blinding your teammates if they are holding a choke point with you.

  • @blakeatkins895
    @blakeatkins895 6 ปีที่แล้ว

    Here’s the thing I’m a firebug main myself I am a level 10 (used to be a level 16 but my stats got reset) I never realized that firebug was a bad class to use, I honestly thought it was one of the better ones. Your video along with a few others clearly say that it is the worst class to use in the game I’m quite surprised. I don’t really have a set perk loadout since I like to alternate but I run the Dragon’s Breath with the Microwave gun....two of the worst weapons for the class......but for some reason I do so much better with the firebug than with the other classes. Thank you for making this video because instead of avoiding firebug for another class, I’m using it indefinitely. I always like playing apart from the meta of any game.

    • @supercool1594
      @supercool1594 8 หลายเดือนก่อน

      its not bad its mostly tryhard asswipes who complain when they cant steal your kills with a headshot. Im glad you stayed FB.

  • @MagusTTV
    @MagusTTV 6 ปีที่แล้ว +9

    The weakest perk is actually Survivalist but we don't talk about the Survivalist...

    • @_Gandalf_The_White
      @_Gandalf_The_White 6 ปีที่แล้ว +1

      Ah survivalist, always the first to die on suicidal+...Ironic...

    • @nvsier1144
      @nvsier1144 4 ปีที่แล้ว

      @@_Gandalf_The_White I'm survivalist bit I beat hell on earth on solo

    • @matheusmoreira9951
      @matheusmoreira9951 3 ปีที่แล้ว

      @@nvsier1144 playing solo is super easy with any perk that has a high enough level for the benefits. Playing solo means that you'll get way less zeds and they'll have less health and all that.

  • @supercool1594
    @supercool1594 8 หลายเดือนก่อน +1

    Do you choose virgin meta perk or chad firebug?

  • @SandrockCustom
    @SandrockCustom 6 ปีที่แล้ว +2

    Firebug is one of the *best* perks and Dragonsbreath +1 Decimates

  • @jacobwickersham2516
    @jacobwickersham2516 6 ปีที่แล้ว +1

    Very nice video as usual richard. It's a shame the firebug is in such a sorry state right now, because I have the most fun playing around with its weapons more so than any other perk. Hopefully it gets some much deserved buffs in the Halloween update, or some perk reworks in general. ANYTHING.

  • @jefflegos
    @jefflegos 6 ปีที่แล้ว +7

    While I don't claim FB is the best perk, it's certainly not the worst. But one has to realize it's a defensive perk. It is more or less a wall you can place anywhere that will stop all enemies except big zeds using nothing but the flame thrower. Your ballistic weapons are trash, and you should really only use them for situations where the flame thrower isn't going to hold up, like at range. You don't deal much damage to big zeds, however, you can CC them very well. Between your ground fire slow, your stagger, and panic, you can pretty reliably buy a lot of time for the actual big zed killers on your team to what they have to do. That being said, in a pug game with no communication that CC is much less valuable, as the time you buy with it is not really relevant if your SS is not paying attention. So they suffer more in pugs, but on an actual team of people in comms, you'll find no issue swapping lanes momentarily to assist the big zed killers.
    As for negative synergy, it's a learn to play issue. If your sharp shooter is complaining that he can't land his shots because of the fire, the issue is not the fire; It's the sharpshooter. When you play SS/GS you have to be confident that you're going to have like above 90% accuracy in all scenarios. If you can't do that, it's not your teams fault, it's yours. Play an easier class or get better at the game. (Not speaking to you directly, Richard, just in general)
    Though I disagree with your viewpoint, this video, and all of your other videos are very well made and enjoyable to watch. Good work, and thanks for making these!

  • @TheUndeadslayer221
    @TheUndeadslayer221 6 ปีที่แล้ว +1

    Side note: The Husk Cannon has headshot multiplier of less than 1 in some cases (I have tested the Husk Cannon on bloats by firing uncharged shots into their faces, and it took more than 10 headshots to kill the bloat with headshots, but with bodyshots, it took just a few shots).

  • @demitrischoenwald1436
    @demitrischoenwald1436 6 ปีที่แล้ว +1

    I have a soft spot in my heart for the Firebug, while in co-op play he's not the most efficient perk to run with, in single player he's actually one of if not the single best thing to play if you want consistent success. Because of the huge scaling down of enemy health totals, Firebug's afterburn and initial damage bursts are immensely more effective, and I have killed Patriarch in one chain instance of damage (the damage shown as a flashing white bar on the boss' health) on several occasions.
    I am in large agreement on weapon choices, the Spitfire and Mac 10 are the strongest options, while the Trench gun is the worst gun in comparison to the other weapons.
    The Spitfires are absolutely insane with all damage skills enabled for Firebug, and are a must have in any loadout in my opinion.
    In conclusion, Firebug is a lot of fun and is best working alone.

  • @Korhi
    @Korhi 6 ปีที่แล้ว +62

    Firebug the worst perk? What? Really? Worse than survivalist? Surely that's not true. I always thought firebug was one of the best perks. Or at least it used to be.

    • @Ribs351
      @Ribs351 6 ปีที่แล้ว +9

      Survivalist is loadout dependant so nobody can say for certain :/

    • @Ribs351
      @Ribs351 6 ปีที่แล้ว +12

      Competitive KF2 is a thing????

    • @ghoulbuster1
      @ghoulbuster1 6 ปีที่แล้ว +8

      hell on earth is a thing, so yeah.

    • @januszpolak254
      @januszpolak254 6 ปีที่แล้ว +2

      But firebug its the best at killing trash only swat and commando is better cuz of ultillity

    • @FaToiP
      @FaToiP 6 ปีที่แล้ว +2

      Corey I think it’s one of the best, people just need to get good lol I only run the ground fire weapons with it, best way to play it

  • @thekenjistream8683
    @thekenjistream8683 6 ปีที่แล้ว

    I remember the day they introduced that class. Boy I dropped the others and played mostly if not only that one.
    I love fire

  • @TheOGSunStar
    @TheOGSunStar 5 ปีที่แล้ว

    .25 speed and he's the kid at school who stutters so much you often wonder if his brain has buffering issues

  • @AlittleLUCKKYY
    @AlittleLUCKKYY 6 ปีที่แล้ว +1

    I will never forget the time that I was instantly kicked from a game for just spawning in as a Firebug.

    • @kekkley
      @kekkley 6 ปีที่แล้ว

      Feels bad man.

    • @sinisterthoughts2896
      @sinisterthoughts2896 6 ปีที่แล้ว

      What a bunch of tool bags. Lets hope they got wiped on wave 1.

  • @ootdega
    @ootdega 6 ปีที่แล้ว

    Another thing to consider with Sharpshooters and Gunslingers is the smoke and the fire itself. Even if the Zeds aren't flailing around, the smoke and fire makes it *_extremely_* difficult to see their heads.
    Especially when you have an overzealous Firebug who is trying to burn the whole damn place to the ground. I can't see anything.

    • @Combine96
      @Combine96 6 ปีที่แล้ว

      Pain is trying to pop Scrakes with the AMR and then having some pleb torch said Scrakes and make them scatter like roaches only for them to come back to tear everyone in our squad a new asshole with extreme prejudice.

  • @inthenameofnine
    @inthenameofnine 6 ปีที่แล้ว +1

    >Microwave is not worth a buy
    Wat. It gives the firebug the best balance of safety and expedience at the cost of expensive and inefficient fuel. If you have fuel, the only thing that'll touch you is multi-pound mayhem. Although you DEFINITELY SHOULDN'T ALPHA STRIKE FP OR SC. Between Heat Wave tackling, alt-fire kickbacks, and fishing knockdowns, these tools allow you to protect your friends from everything.

    • @RichardDangles
      @RichardDangles  6 ปีที่แล้ว

      inthenameofnine You’ll just rage big zeds and have a painfully slow time to kill. Any other perk has faster big zed take downs especially as the player count and difficulty increase.

    • @inthenameofnine
      @inthenameofnine 6 ปีที่แล้ว

      The easiest way to die in Hell on Earth is during the transition to kiting and getting cut off by a blob of crap that most definitely didn't teleport in your path. Firebug has the fastest way to turn a crowd of zeds into a crowd of burning kittens without needing a lot of time to check its composition; the only other one that can is a paranoid demo's TNT, but those are too important to really waste and the firebug can do it as long as he has ammo. It helps to think of the Microwave as a much more flexible M16/M203 in this regard.
      Attacking big zeds is still a terrible idea, yes, but time to kill isn't as important in team games as you're there to help mitigate mistakes and make fumbled quick kills safer.

    • @yapyongliang7665
      @yapyongliang7665 6 ปีที่แล้ว

      It SHALL ONLY be used as a LAST resort.

  • @jobRobbemond
    @jobRobbemond 6 ปีที่แล้ว

    Quick Li'l note: Might be smart to give your videos an extra layer of polish. This is not to say your videos aren't good as is, but at 1:50, 3:01, 4:47, 5:49 and 9:05 there are some minor visual glitches. Also, and this might just be me, but the quality of the footage seems rather strange. Maybe I am just seeing things, but it doesn't feel like a solid 1080P 60FPS to me. The video itself is great, good content, and explained properly in a clear and easily understandable manner.

  • @BDozer666
    @BDozer666 6 ปีที่แล้ว +1

    I wish they gave us a Headshot capable Husk Cannon like KF1's that would be capable of taking on big zeds.
    PS How to use Spitfires (make sure you got at least one of the Dot extending skills)
    One shot bodyshot everything except Husks (need one upgrade or both dot skills for Bloat) and just watch them burn to death. If Gorefiend gets too close, just bash him. There's no need to put in more shots.

  • @BlackOctoberFox
    @BlackOctoberFox 6 ปีที่แล้ว

    Enemies on fire should be more susceptible to ballistic damage, not only would that give a Firebug a reason to set big Zeds on fire, it would also help supplement the otherwise minimal damage of the Spitfires, Mac-10 and especially the Dragonsbreath Shotgun and give Firebug a reason a strategy other than "set groundfires and hope the BGH knows what they are doing".

  • @-snek.
    @-snek. 6 ปีที่แล้ว

    Remember how disgustingly fucking broken the husk launcher was pre-nerf? I miss those days.

  • @porterhamilton2762
    @porterhamilton2762 2 ปีที่แล้ว

    5:45 based for sticking to ur opinion, even if it is objectively wrong

  • @sneakyangels9156
    @sneakyangels9156 6 ปีที่แล้ว

    Some notes:
    -Weapon Rebuying is the strongest on the Firebug perk because of its normal high ammo in weapon on purchase, perk weapon starting ammo and ammo skill; i.imgur.com/IN61BKj.png
    -Firebug's Ground Fire skill always has the same damage for Caulk N' Burn and Flamethrower regardless of upgrade whilst the Microwave Gun has its Ground Fire skill damage halved.
    -The Ground Fire skill can't be activated on water and snow.
    -Firebug's fire damage against big ZEDs is 0,3* on Scrakes, 0,3* on Fleshpounds and 0,37* on Quarterpounds.

  • @Ribs351
    @Ribs351 6 ปีที่แล้ว +6

    It is weird that i use the freezethrower when i play as the firebug?

  • @anonymousvillian9617
    @anonymousvillian9617 3 ปีที่แล้ว

    Lvl 4 Spitfires will kill anything but Skrakes & Flesh Pounds with ease. Helios Rifle kills everything period. Full Auto Helios + Zed Time Unlimited Ammo = WIN!

  • @stormtrooperisgb
    @stormtrooperisgb 6 ปีที่แล้ว

    Let’s take a moment to remember when the Husk Cannon was an absolute monster before the nerf and made Firebug a Tier 2 character like the field medic (in my opinion). And now I consider it a tier 4 in my 5 tier system.
    I would’ve considered it a tier 1 with Zerker if the Zerker wasn’t such a tank or if the firebug had survivability.
    Tier 1 for fun though and that’s what counts 👍

  • @FaToiP
    @FaToiP 6 ปีที่แล้ว

    Microwave gun all the way, that pushback saves games. One of the few perks that can push back big zeds/ hordes. Don’t forget you can spam the alt fire too at lvl 25. Can literally keep zeds from touching the squad/player.

  • @tempestcontrol7015
    @tempestcontrol7015 6 ปีที่แล้ว

    Hey dude, nice guide! But, when it comes to the Mac-10 takedown you really don't need the Mac-10 upgraded in order to kill the scrake. This frees up space for other, more beneficial weapons such as C4 to deal with QP. I've made my own video on the "puff N Sting" tactic if you're interested!

  • @FurryEskimo
    @FurryEskimo 4 ปีที่แล้ว

    (Decade old Firebug veteran advice)
    Based on the footage you have I think you and I play the Firebug very differently, and I’m not surprised you seem to dislike it, while I adore it.
    Firstly, don’t use duel flare guns, the added reload time isn’t worth the extra ammo. Use it like a magnum, to save ammo on your flamethrower, and to spam. The double ammo capacity perk makes the gun useful, but by default it’s only ok.
    The Mac-10 is sorta nice, but it’s not as strong as it was in KF1, when a single bullet could ignite and kill most enemies. I skip it entirely.
    You also upgraded your flamethrower to have extra damage on the ground, which is a popular choice, but as I said, I find the extra ammo capacity to be far, far more beneficial.
    I see you use the Husk’s weapon to take on fleshpounds, and while effective, I’d suggest only using this weapon on the boss. The ammo is too expensive and it’s not great for dealing with crowds. As a firebug you’re role is as a support, taking out the crowds so only the strong zeds remain, so your sharpshooter teammates can save ammo. Don’t try to fill every role at once, that’s your problem here. The firebug should not prioritize damage, but crowd control. If you try and boost its damage to compensate for this weakness, you’ll just end up with a mediocre class. Keep the class doing what it’s best at.
    Back to the spitfire, you seem to spam them, a Lot, to maximize damage, but calm down, let the afterburn do the work for you. It only takes about three bullets to put down a gorefast. Spam too much and you’re wasting damage from afterburner, which seems to be a real problem for you. Let the fire do the damage for you. You specifically mention the benefits of using one instead of two, but you’re not benefiting from using one because you spam it.
    Ok, you’re using the trench gun wrong too.. You’re not relying on the fire damage, ever. You’re running right up to the zeds and shooting them until they die. The damage per bullet is low, because that’s not where the damage comes from. Fire it down on a crowd and suddenly the whole crowd is on fire. Use it to set crowds on fire and leave them to burn up.
    The flamethrower should probably deserve more credit, because not only can it clear a room, it can stumble larger zeds, the importance of which shouldn’t be scoffed at. Large zeds are a firebug’s worst threat, so the ability to almost entirely nullify them is almost overpowered. Fleshpounds almost never hit me now, and I’ve gotten really good at using this ability to keep them off my teammates as well.
    The microwave gun is, fun, but I find it lacking. Its projectile can’t penetrate, and so it’s not useful for crowd control in my opinion. I haven’t used it in a while, but I recall the alt-fire using a lot of ammo and hindering the longevity of this weapon in a fight. All in all, I find the flamethrower to be far more reliable when trying to control the crowds.
    Also, you seem to toss flame grenades onto large enemies, presumably to get in some extra damage, but these grenades mostly just set stuff on fire, and large enemies you’re facing off against will almost certainly already be on fire, so it’s a waste of a grenade. Try to save those for when you or a teammate are being overwhelmed. Throw it at your feet and flee. It can also help with crowds, so toss it as far back into the crowd as you can, so you fire on the front line while new enemies in the back burn.
    Your desire to use all the medium weapons is also problematic, as I find using a spitfire, then jumping to top tier, results in saving a Lot of money, which I can give to my teammates.
    Overall I’d say your play-style is most similar to when I was a new firebug player in KF1, but that was a long time ago. You seem to view this class as problematic to have around and actively avoid playing near sharpshooters, even though doing so allows those classes to invest more heavily in sniper rifles. When both classes cover for each other’s weaknesses, they can invest in their own strengths as well.
    While not really a problem, I also think you tend to buy armor, and again, not a big deal, I do see it as a money sinkhole. The ability to clear crowds and stagger enemies is powerful. Staying away from larger zeds means you don’t need that armor as frequently, and could instead use it to help teammates upgrade their gear. Firebug weapons are relatively cheap, when you aren’t spamming the spitfire and buying multiple mid-tier weapons, which you also upgrade..
    Long story short, you seem to favor damage potential, and that hinders your ability to see and play into the role this class plays on the team, crowd control. Focus your weapon selection and perks on that so this class show its true potential.
    Oh! You also didn’t mention firebugs vs husks. Sure our damage against them is poor, but we’re resistant to their attacks too. I intentionally go after husks because they can’t do much damage to me. When they fire at us from a distance, I will intentionally get hit, because the damage is so low, but it could have been devastating should it hit one of my allies.
    Vs sirens is surprisingly easy too. As most classes I seem to struggle again them, but a few puffs of fire and they’re down. Since they spawn in groups on later levels, this is particularly useful, saving my team from a lot of strife.
    Ps- I think your biggest problem with the class stems from your favorite class being sharpshooting classes. If a poor firebug is causing your targets to panic, it makes getting critical shots on these targets harder. I’ve been playing as a firebug/sharpshooter duo with my best friend for a decade, and we’ve made it work. I take out the crowd and yes, panic the larger zeds, but I strafe, making the large zed follow me away from the sharpshooter. When they stop panicking, bam, headshot. It is a strong combo, and I’m disappointed you haven’t experienced that.

    • @DukeofBlasphemy
      @DukeofBlasphemy 4 ปีที่แล้ว

      Uhh, High Capacity Fuel Tank and Ground Fire are in different tiers.

    • @FurryEskimo
      @FurryEskimo 2 ปีที่แล้ว

      @@DukeofBlasphemy Is that really the most important point of what I had to say? I just started playing the game again and I’m still finding myself able to contribute massively to any team I’m on. Being able to clear out the smaller enemies means we can consistently hold choke points and heavy fire can be more consistently focused on larger targets. The Helios riffle is also superb at fighting stronger enemies, meaning the class can more effectively transition between low and high difficult settings. I stand by what I said before, in that this review offers unhelpful advice which lead them to misusing the class and having a worse opinion of it. When used correctly the class is superb, and it’s sad to see how many people fixate on prioritizing DPS vs a single target when AOE and damage over time should be considered.

  • @trilby3447
    @trilby3447 6 ปีที่แล้ว

    Firebug itself in concept, feels like it should be a recklessly played class (I’m a reckless kind of person, because I find it fun)

  • @adammoore251
    @adammoore251 6 ปีที่แล้ว

    The Husk cannon is OP. It can rip through any heavy Zeds or bosses.

  • @Elphret101
    @Elphret101 5 ปีที่แล้ว

    At first I thought "Weakest, are you serious?", then I saw that this video was before the introduction of the helios and the mac-10

    • @DukeofBlasphemy
      @DukeofBlasphemy 4 ปีที่แล้ว

      ? You literally see him using the Mac-10 in the video lol.

  • @yeti112
    @yeti112 6 ปีที่แล้ว

    True Firebug guide:
    Step 1: Find a group of Scrakes.
    Step 2: Set all Scrakes on fire.
    Step 3: Bring the raged Scrakes to team mates.
    Step 4: Repeat the previous steps.
    Oh and... if somebody complains, just say something like "It's not like I can control where the flames go".

    • @yapyongliang7665
      @yapyongliang7665 6 ปีที่แล้ว

      And then get instantly kicked. Have fun bye

  • @TARINunit9
    @TARINunit9 6 ปีที่แล้ว

    Why do you keep flashing text on the screen subliminal-message style? Happens roughly around 5:46 and also during the Dual Spitfires section

  • @acrobaticjesus6416
    @acrobaticjesus6416 6 ปีที่แล้ว

    Great video, thanks!!!!

  • @delloyde7969
    @delloyde7969 6 ปีที่แล้ว

    The Freezethrower (not mentioned in the video) is considered to be a Survivalist perk but when used off perk, it levels up your firebug skill. It's pretty bizarre, don't you think?

    • @undeadmercenary2080
      @undeadmercenary2080 6 ปีที่แล้ว

      Maybe it was coded from Flamethrower and they forget to remove it

  • @magnustimbre2824
    @magnustimbre2824 6 ปีที่แล้ว

    When you have a fire-based class but don’t call its special trait “burn damage”

  • @the2ndsaint
    @the2ndsaint 3 ปีที่แล้ว

    Man, the microwave gun used to be so much fun when it popped enemies like bloody balloons. Such a shame they took out that mechanic/visual effect.

  • @MaytayMaya
    @MaytayMaya 2 หลายเดือนก่อน

    "Probably the weakest perk"
    Dragonblaze & Scorcher: Allow me to introduce myself
    Kinda crazy to remember how bad firebug used to be.

  • @Djburstin
    @Djburstin 3 ปีที่แล้ว

    Firebug is a perfectly fine perk, i dont understand the people saying that he needs a buff. He does his job super well, yes he cant handle the big zeds super well but THATS NOT HIS JOB! Let your gunslinger, demo and sharpshooter handle the big boys. Its not hard to let go of the trigger when you see one. The braindead approach people take to this perk makes it feel like hes weak when hes not. Its firebugs job to keep the trash off of the team so they can drop the big zeds with sometimes just one bullet. I main gunslinger and the number of times ive had my entire team drop dead because a firebug decided he should set 4 scrakes on fire is unbelievably super common. Slingers drop scrakes in so few bullets to the head but the second he firepanics its impossible to land headshots reliably.
    TLDR: stop attacking big zeds as firebug if you can avoid it. Signed: any perk relying on accuracy

  • @_Gandalf_The_White
    @_Gandalf_The_White 6 ปีที่แล้ว

    I never understood the whole "microwave resistance" if you were to get hit by a powerful enough microwave you would boil from the inside out wouldn't that like kill anything and everything? I'm a dumb ass so don't quote me on this but wouldn't metal SHIELD you from radiation? Like yeah it would hurt (not a problem for FP loaded with drugs) but the internals would be shielded right?

  • @Irish1Eric
    @Irish1Eric 3 ปีที่แล้ว

    So as a new player, first games tonight, what class should i try to be helpful and not being too much of a burden tonother players?

  • @gamerargus9391
    @gamerargus9391 6 ปีที่แล้ว

    It's sad that a lot of people don't like this perk, since I really like playing it.

  • @paincentral2220
    @paincentral2220 6 ปีที่แล้ว

    Cool, been waiting to see how to play FB right

    • @psycosanches589
      @psycosanches589 6 ปีที่แล้ว

      From the sounds of things...you don't.

    • @paincentral2220
      @paincentral2220 6 ปีที่แล้ว

      psycosanches589 I play Fb decent, just my loadout and skills. But this video helped a ton, Thanks Rich!

  • @Toxon69
    @Toxon69 5 ปีที่แล้ว +1

    Ah before the Helios rifle aka before one of the best weapons

  • @Aibadenshi
    @Aibadenshi 6 ปีที่แล้ว

    I kinda wish they change the perk system that you can apply any perk that you unlock for more variety like instead of a skill tree.

  • @VOKZEL
    @VOKZEL 5 ปีที่แล้ว

    The problem with Firebug is that I don't know if I'm doing any damage. There's no sound or indicator that my flames are actually doing anything.

    • @marvinradermacher5781
      @marvinradermacher5781 5 ปีที่แล้ว

      You don't need any sound because as a your Flamethrower will definitely kill all the trash. Just don't attack any of the bigger zeds.

    • @VOKZEL
      @VOKZEL 5 ปีที่แล้ว

      @@marvinradermacher5781 Firebug isn't fun to play because I don't get the satisfaction of knowing when Im killing or doing damage to things. There should at least be some "crisping" sound which I think would be satisfying to hear while I'm killing hundreds of zeds.

    • @marvinradermacher5781
      @marvinradermacher5781 5 ปีที่แล้ว

      @@VOKZEL If I'm not mistaken there is such a sound in KF1. Try it out. It's satisfying for me nevertheless doing BBQ in both games

  • @pespinoza1995
    @pespinoza1995 6 ปีที่แล้ว

    hate to be the contrarian, but i actually like the trench gun. as firebug, i don't treat it like the spitfire but rather as what it is, a shotgun. as support, its cool to have a shotgun that also ignites zeds, i use it as my pest control weapon but also to weaken scrakes/fleshpounds before blasting them with the aa12. a cool ww1 winchester model 97 shot gun with incendiary ammo, what more do you want?

  • @kraiden3
    @kraiden3 6 ปีที่แล้ว +1

    Most of my wipes come when we get over run by trash and my skill shooters can't focus on the 2 fleshpounds

  • @yumyumeatemup
    @yumyumeatemup 6 ปีที่แล้ว

    Well for me I guess it all depends on the situation. If you define strength by overall ability to kill zeds in the game then yeah the firebug has its weaknesses against large Zeds. However on HOE solo play there really is no better class to use to get through each wave with the greatest of ease. In team play the fire bug is still really good in my opinion but you have to have a very defined role in a very specific location but should you do it this way the firebug fulfills said roll better than any other class in the game.
    Another thing I feel people underestimate about the firebug is it’s very specific utility that only it can provide which is map control and spacing control against the Z hordes. This when done effectively leads to very efficient damage prevention for the rest of your team as usually a firebug can hold an entire side to themselves in the early waves. Late waves when large Zeds show up the firebugs weakness against them is remedied when you pair him with a hard-hitting support. I go with support over any other class mainly because he gives ammo to the firebug allowing you to be a little bit more generous with your fire application and due to the large spread on support weapons things like panic relatively don’t affect the supports ability to hit Zeds. Overall when I play with my group of friends on six man hoe my firebug dominates in kills damage and money for the team, healing, large zeds and the boss kill are the only things that I never have a chance with. But that’s OK I understand the firebugs roll and I am perfectly fine and performing it.

  • @Nate-ic8bf
    @Nate-ic8bf 6 ปีที่แล้ว

    not sure if you watched the video before uploading, but there are some oddities with clipping, showing a picture for a spare second. apart from that, a great video.

    • @RichardDangles
      @RichardDangles  6 ปีที่แล้ว +2

      TH-cam messing with my videos again, I didn't see it on the render.

    • @Nate-ic8bf
      @Nate-ic8bf 6 ปีที่แล้ว

      @@RichardDangles :(

  • @kozakos1999
    @kozakos1999 4 ปีที่แล้ว +1

    It seems that the flamethrower class in both KF2 and TF2 are hated...

  • @slyvesterakaspookmcskull6113
    @slyvesterakaspookmcskull6113 6 ปีที่แล้ว

    richard dangles more like richard dongle ha gotem

  • @unfunnymeme2570
    @unfunnymeme2570 6 ปีที่แล้ว

    The microwave gun fun in my opinion, just seeing zeds explode is just so damn satisfying

  • @SunnyII3ridges
    @SunnyII3ridges 6 ปีที่แล้ว

    This guide hurt me. To think of the times I might've fukd my team in the past.