I've been wanting to learn Bevy, and have had trouble understanding how it really works, but this video helped a lot! Thanks! For me the pacing was perfect.
Thanks for making this simple tutorial. It was a bit fast paced, so I used pause and rewind a fair bit as I typed the code. Fortunately I now have Rust and a little Bevy experience so it all made sense to me. This is a great starting point. I am interested in simplifying the hit test code, perhaps with the Bevy collision function.
People have mentioned it being fast paced, in the future maybe include an unlisted video with nothing sped up. It shouldn’t require as much work although if you’re speeding up segments progressively while editing then it would require changing how you do it. Also people should generally watch a tutorial through once and then follow along, you want to know what the end result is, and so if you make the default longer then it's harder to watch it through first. This video has come at a perfect time for me as I last touched Bevy in 0.11 and I’m aware that a lot of things have changed. Thank you for this, the video is fine for me but I think only because I have a lot of Rust knowledge and prior Bevy knowledge
Hello I just got into bevy and I think it's amazing, yet difficult specially not being very good at rust. Thanks for this tutorial! I tried to make a very simple multiplayer example of a game using steamworks networking api and failed badly. Can you make a video of it? like just the bare bone basics of sending and receiving a package between players. Maybe applied to this Pong game would be very educational.
For anyone following along in neovim or really any non-IDE editor, this sounds stupid in hindsight but the parts like "schedule: Startup" where there's a little box around the term, THOSE AREN'T IN THE CODE. I spent hours staring and trying to troubleshoot this and wondering why the code in the video worked but mine didn't, until I just checked out the git repo and realized the mistake. Some of the words just aren't actually there. I thought it seemed oddly repetitive, and this is why
Personally I think windows is easier to find help for but it really is personal preference with rust, I know of few if any differences between the two when it comes to rust.
@hackyeff8164 yeah got to say 90% of the friction I find is me trying to do something I shouldn't be and 10% is a bug in my code the compiler is telling me about but I'm too annoyed to read the error messages properly 😅 I do find it funny how much of my issues with rust come down to me doing the wrong thing in the end
@@PhaestusFox oh my, and there is no other programming language with such nice and readable error messages. but yeah, I am also very good at ignoring error messages. :)
LOL, I always thought you had to install Visual Studio to have libraries and a linker for Rust on Windows (I already had it installed when I first installed Rust)
I found myself installing Rust on a new Windows laptop and yeah... Either you install Visual Studio tools or you have to pick x86_64-pc-windows-gnu then install something that gives you dlltool.exe (in my case I installed mingw C/C++ compiler) 😅
too quick on me, I do not understand at this pace, sorry, I need it step by step and slowly, this way I'm afraid you do not earn a youtube money, bye, switching off the video, just the opinion of the customer
I tried to only speed up when I was typing, the hope being if you are following along you don't get lost from a cut to everything being typed out but if your not following along you don't have to wait a long time for me to type things out
Additional you don't want to dive in with Bevy before understanding some Rust first. It's a different beast and Bevy heavily uses Rust specific concepts to do its jobs.
Thanks for making this game for beginners, there's not many videos like this for beginners on youtube. Very helpful, thanks again
I've been wanting to learn Bevy, and have had trouble understanding how it really works, but this video helped a lot! Thanks! For me the pacing was perfect.
Thanks for making this simple tutorial. It was a bit fast paced, so I used pause and rewind a fair bit as I typed the code. Fortunately I now have Rust and a little Bevy experience so it all made sense to me. This is a great starting point. I am interested in simplifying the hit test code, perhaps with the Bevy collision function.
People have mentioned it being fast paced, in the future maybe include an unlisted video with nothing sped up. It shouldn’t require as much work although if you’re speeding up segments progressively while editing then it would require changing how you do it.
Also people should generally watch a tutorial through once and then follow along, you want to know what the end result is, and so if you make the default longer then it's harder to watch it through first.
This video has come at a perfect time for me as I last touched Bevy in 0.11 and I’m aware that a lot of things have changed. Thank you for this, the video is fine for me but I think only because I have a lot of Rust knowledge and prior Bevy knowledge
great tutorial, keep it up! :)
Hello I just got into bevy and I think it's amazing, yet difficult specially not being very good at rust. Thanks for this tutorial!
I tried to make a very simple multiplayer example of a game using steamworks networking api and failed badly.
Can you make a video of it? like just the bare bone basics of sending and receiving a package between players. Maybe applied to this Pong game would be very educational.
I'll look into it
Please keep this tutorial going. Would love to see some card system with a nice hand visualization
For anyone following along in neovim or really any non-IDE editor, this sounds stupid in hindsight but the parts like "schedule: Startup" where there's a little box around the term, THOSE AREN'T IN THE CODE.
I spent hours staring and trying to troubleshoot this and wondering why the code in the video worked but mine didn't, until I just checked out the git repo and realized the mistake. Some of the words just aren't actually there. I thought it seemed oddly repetitive, and this is why
Which Operating System is Best for Rust ? linux or Windows ?
Whichever you prefer.
Personally I think windows is easier to find help for but it really is personal preference with rust, I know of few if any differences between the two when it comes to rust.
Cannot talk for Windows, but under Linux Rust is pretty frictionless; it just works. Never had any issues.
@hackyeff8164 yeah got to say 90% of the friction I find is me trying to do something I shouldn't be and 10% is a bug in my code the compiler is telling me about but I'm too annoyed to read the error messages properly 😅 I do find it funny how much of my issues with rust come down to me doing the wrong thing in the end
@@PhaestusFox oh my, and there is no other programming language with such nice and readable error messages. but yeah, I am also very good at ignoring error messages. :)
LOL, I always thought you had to install Visual Studio to have libraries and a linker for Rust on Windows (I already had it installed when I first installed Rust)
You do but the rust installer detects you don't have it and installs it all for you, got to love how polished rusts tools are
I found myself installing Rust on a new Windows laptop and yeah... Either you install Visual Studio tools or you have to pick x86_64-pc-windows-gnu then install something that gives you dlltool.exe (in my case I installed mingw C/C++ compiler) 😅
too quick on me, I do not understand at this pace, sorry, I need it step by step and slowly, this way I'm afraid you do not earn a youtube money, bye, switching off the video, just the opinion of the customer
Bro please slower... I've never touched Bevy or Rust in my life, and you're rushing as hell ;-; to much speeding up
I tried to only speed up when I was typing, the hope being if you are following along you don't get lost from a cut to everything being typed out but if your not following along you don't have to wait a long time for me to type things out
there is a play speed you can make it go slower.
Additional you don't want to dive in with Bevy before understanding some Rust first. It's a different beast and Bevy heavily uses Rust specific concepts to do its jobs.
@@dakunskye good to know! thanks!
Start by reading the rust book (found on the rust website), and then reading bevy's quick start guide on their website.