That's because the legal definition for a "machine gun" is basically "Any weapon that can fire on full auto, or the primary functional part of such a weapon." The actual wording is much more verbose and specific, but that's the gist. Not anything _intended_ to fire on full-auto. Anything with the _capability_ to. That's also why US civilian legal MP5s (HK94s) don't have paddle magazine release; Their trigger groups were redesigned to remove full auto as a possibility entirely, and the paddle release (which is part of the trigger group) was omitted in the process
I greatly appreciate weapons such as this as it bridges the gap between crude pipe guns and pre war military weapons. It looks like a gun that could be manufactured by a larger wasteland faction post war, keep up the good work.
Btw for us in the business we refer to the bit on the recoil compensating stock as a "barrel shroud" because it's the shoulder thing that goes up (if you know you know)
I don't know which of your weapons you're not happy about in their final stage, but know that we love them all, and you're definitely gonna be your harshest critic. Nice work!
It looks like a small rifle that would fit in very well with the Minutemen and the triggerman I want to have it more as a standard rifle for my modded playthrough not as an automatic cuz you can burn through ammo this is perfect it fits in the same style of the Thompson but it's a carbine rifle militia rifle like you mentioned I appreciate drak and pig
Fits perfectly into my current Miniutemen load order. my Miniutemen use mostly ww2 weapons BAR, Thompson, and M1. this rifle is a good in-between for the M1 and Thompson since those are rather expensive guns to produce. a good weapon for Miniutemen in the level 10-19 range before they start kitting up at the 20-30
Love that the spitfire made it into fallout 4 mods, This also really reminds me of the gevarm d4 and the pleter m91. Would love to see someone put the Ingram Model 6 in fallout or the Ingram Model 6 smg.
"A brand-new .45 semi-auto carbine for Fallout 4, which is a sandbox role we don't really have in the vanilla game" The Combat Rifle. That's just the Combat Rifle.
DD, the work you do with Mr P are awesome!, I have a LO just of Daks & Pigs mod .. bliss oh DD is right on Munitions too thanks lads it’s regenerated my wasteland runs 🎉
I tend to prefer full auto platforms for .45 but at this point I'm just installing weapon mods for sheer variety and this is going to definitely fulfill that need. It also will make me feel better about rechambering the vanilla combat rifle to a different caliber since there would still be a .45 rifleman option available
Hello Dak i have a question, have you considered making a VZ.58 mod maybe in 5.56 since it would be nice to have an AK alternative for the Vanilla players.
I got a fully loaded a story wealth collection with like 40 additions to it already… hoping when I get home from work I can stuff this and lstring bows
Honestly 1st looking at it and seen that it's a Thompson Carbine without looking if it needed munitions or not, i randomly thought of another Thompson Bodied Carbine that took .30 Carbine, probably be something neat to add in maybe, idk
I am trying to make a gun for the minuteman rn, been haven a lot of trouble but it’s basically a small piece of a larger mod I am wanting to make that completely overhauls the minuteman and expands on what they are
"There just isn't a .45 carbine-like weapon in the game and this fills that role." So we just forgot about the vanilla combat rifle hu? lol Regardless, the gun looks great and i'm definitely installing.
Yeah but also there was away to have it be auto you just.. hold down the safety button and the bc of that the ATF said it was a machine gun so a lot of ppl converted them to be automatic
Dak and Pig will probably never see this, but you have no idea how badly i want to commission you to customize this...just a bit...for me. Hear me out....take the .45 mag out and adjust the reciever to take the slant bottom (medium) combat shotgun mag, and show the 12ga shell in the gun and ejections, let me keep that cool looking vent shrouded barrel, and throw an 1897 bayonet on the end. I wouldnt need another gun.
hey dak can you make a tommy gun replacer mod?, one that has new firing sounds and more realistic reload sounds?, i like the m1a1 thompson but none sound good, and maybe with a new reload anim?
Aw this is just begging for an integral suppressor barrel, c'mon! Anyway something I've been wondering is why don't you guys work with animators to get unique animations for your mods? Any reason other than it's easier to use what's already made?
I'm a relative mod newbie. I notice this mod on the nexus has no requirements. I have a simple mod list with no F4SE things. Is this mod generally "safe" to install mid-playthrough? I know there are no absolute guarantees. But it looks good and fits my current character. Thanks!
Don't take this the wrong way but I'd love to see you try your hand at focusing on one very high quality weapon mod, not to say you aren't putting effort in with your already released mods, being a 3D Artist myself I know how much effort this stuff takes, I just imagine you'd create something spectacular if you spent a good amount of time one single project. Just a thought. :D
They don't strike me as using a Tommy Gun/grease gun knock off. They are more into rifles probably mini 14 or FN FAL. But this is far better than that idiotic weapon Bethy gave them
I love these mods, but . . . can we please get something other than an obscure 70s firearm? They're very cool, dont get me wrong, but it'd be cool to see more heavy weapons, energy weapons, or even melee. It just gets old.
@@DegenerateDak 1) I was generalizing, many of the mods created have been from the 70s and the style consistent with your mods (and Fallout) is very 50s-60s-70s. 2) That's fair. I'm just not aware of very many quality, lore-friendly energy weapon mods that fit well into the base game. I meant no offense by this and I apologize if I sounded entitled.
Does anyone know why better settlers and simple settlers want work anymore ? I wanted named settlers so I got simple settlers mortal edition and regular but still my settlers show up with no names also better Settlers isn't working either
this is infact, a gun.
BIG if true
Twas fact a firearm
Or IS IT?!
not really
This is in fact a Pigness.
Fun fact of Spitfire is actually regulated as a machine gun in the US. Look up the Spitfire at Forgotten Weapons for more information.
Basically it could go “Free Willy” if you pressed down the safety after you pulled the trigger.
@@Xictlii welp i guess we know how the full auto unique in the game works now xD
That's because the legal definition for a "machine gun" is basically "Any weapon that can fire on full auto, or the primary functional part of such a weapon." The actual wording is much more verbose and specific, but that's the gist.
Not anything _intended_ to fire on full-auto. Anything with the _capability_ to. That's also why US civilian legal MP5s (HK94s) don't have paddle magazine release; Their trigger groups were redesigned to remove full auto as a possibility entirely, and the paddle release (which is part of the trigger group) was omitted in the process
Really great work on this. I enjoy it when modders make minutemen equipment.
I’d love to see someone make a minutemen specific shotgun or LMG one day.
There is a Minutemen LMG called the Roosevelt. I haven't come across it in my game yet, so I can't say how it performs, but it does exist.
A rifle for the minutemen is a rifle for me.
Preston Garvey is looking for you, something about a settlement I believe.
whenever dak posts a video. I rush to his Nexus cause there's most likely a new one ready to be savored
lol, I just checked Nexus b/c of your comment. Yep, new gun to download. Lever Action Shotgun.
Yeah it’s a really good release pattern. New video covering previous weapon release while sneak dropping the next.
this one is better in alot of ways then the Tommy we gotten in fallout 4. glad you guys made another weapon in .45
I greatly appreciate weapons such as this as it bridges the gap between crude pipe guns and pre war military weapons. It looks like a gun that could be manufactured by a larger wasteland faction post war, keep up the good work.
I really appreciate how your modded guns fit pretty seamlessly into FO4's asthetic and give a really healthy variety to weapons at all level ranges
Btw for us in the business we refer to the bit on the recoil compensating stock as a "barrel shroud" because it's the shoulder thing that goes up (if you know you know)
I don't know which of your weapons you're not happy about in their final stage, but know that we love them all, and you're definitely gonna be your harshest critic. Nice work!
This gun is gonna be so much fun. I'm already running the automatic rifle and the BAR, now I'm excited to see the next one too
I dig the scrappy foregrips, nice one
time to replace those pipe rifles
Thank you for these mods man! People like you make this game survive the passage of time
It looks like a small rifle that would fit in very well with the Minutemen and the triggerman I want to have it more as a standard rifle for my modded playthrough not as an automatic cuz you can burn through ammo this is perfect it fits in the same style of the Thompson but it's a carbine rifle militia rifle like you mentioned I appreciate drak and pig
I like the reused of Vanguard's weird fucked up "ye olde tacticool" attachments in something where they make sense.
Fifteen seconds in and I know this is going straight into my load order- I love the look of this thing
Great mod as always Dak
This thing is how the Radium Rifle should have behaved.
Long Barrel + Suppresser = TOOOOOOB
Fits perfectly into my current Miniutemen load order.
my Miniutemen use mostly ww2 weapons BAR, Thompson, and M1. this rifle is a good in-between for the M1 and Thompson since those are rather expensive guns to produce. a good weapon for Miniutemen in the level 10-19 range before they start kitting up at the 20-30
The gun that wants to be an automatic but is semiautomatic
This looks superb, I can't wait to try it out in F4. Thanks much !
Dude what a streak, I don't even know of this many guns.
I absolutely LOVE THIS! Dak & pig you're mods are hte best fallout 4 mods!
Dak, please, stop this, my carry weight is already struggling as is
3:45 “NOICE!”
Love that the spitfire made it into fallout 4 mods, This also really reminds me of the gevarm d4 and the pleter m91.
Would love to see someone put the Ingram Model 6 in fallout or the Ingram Model 6 smg.
It looks like an extended Beretta M12.
"A brand-new .45 semi-auto carbine for Fallout 4, which is a sandbox role we don't really have in the vanilla game"
The Combat Rifle. That's just the Combat Rifle.
I'm pretty sure on saw this on xbox too yesterday.
DD, the work you do with Mr P are awesome!, I have a LO just of Daks & Pigs mod .. bliss
oh DD is right on Munitions too thanks lads it’s regenerated my wasteland runs 🎉
The Minutemen will appreciate this
You and pig should make some energy weapons
Plz plz plz make a foregrip for the attachment pack, especially for the vanilla submachine gun
I looked from top to bottom in layton towers and could not find it
I tend to prefer full auto platforms for .45 but at this point I'm just installing weapon mods for sheer variety and this is going to definitely fulfill that need. It also will make me feel better about rechambering the vanilla combat rifle to a different caliber since there would still be a .45 rifleman option available
Hello Dak i have a question, have you considered making a VZ.58 mod maybe in 5.56 since it would be nice to have an AK alternative for the Vanilla players.
Tommy Gun !!!!!!!!!!
I love the firing range!
I give my Minutemen service rifles and grease guns mostly but I gotta get this too for sure
Hey Dak, would you ever consider doing a Throw-Back Pack with all the guns from the older games that didn’t make the cut to 4?
I mean most guns already have options, but id love that too.
Most of the ones i miss are energy weapons though. From 1/2
I got a fully loaded a story wealth collection with like 40 additions to it already… hoping when I get home from work I can stuff this and lstring bows
I love this thing! Are your guys' weapons added to the Legendary Pool?
Day two of requesting Dak and Pig to make an M1 Carbine, respectfully of course.
nope
@@DegenerateDak aww :(
Love your work Dak! MPLX Novasurge next?
Honestly 1st looking at it and seen that it's a Thompson Carbine without looking if it needed munitions or not, i randomly thought of another Thompson Bodied Carbine that took .30 Carbine, probably be something neat to add in maybe, idk
Damn I was really hoping for a super lore friendly Thompson replacer. The gun looks beautiful though
The open night sights are a dream :D
I am trying to make a gun for the minuteman rn, been haven a lot of trouble but it’s basically a small piece of a larger mod I am wanting to make that completely overhauls the minuteman and expands on what they are
you and pig are unstoppable
Made the idiot savant sound when I saw this because I just started my moddded Minutemen playthrough
i like it, but it looks pretty similar to the thompson smg in the vanilla game
I miss the damage tests on these
Glorious!
I’d love to download this one but thanks to ‘operation could not be completed’ I can’t access the mod page on my Xbox.
I really want a mod that adds the guns from Wolfenstein and this almost was perfect for the smg
There is a very good MP-40 mod for that, with custom animations.
Honestly I that think this would make a great pipe gun replacer
My minutemen thank you ^^
Would it be possible to release a gun pack featuring all your weapons?
"There just isn't a .45 carbine-like weapon in the game and this fills that role."
So we just forgot about the vanilla combat rifle hu? lol
Regardless, the gun looks great and i'm definitely installing.
Yes! I've been wanting a gun for my minuteman playthrough. BTW what is that outfit Dak's character is wearing? Looks cool.
That's nice. Now how about some more advanced ballistic weapons?
Yeah but also there was away to have it be auto you just.. hold down the safety button and the bc of that the ATF said it was a machine gun so a lot of ppl converted them to be automatic
Dak and Pig will probably never see this, but you have no idea how badly i want to commission you to customize this...just a bit...for me. Hear me out....take the .45 mag out and adjust the reciever to take the slant bottom (medium) combat shotgun mag, and show the 12ga shell in the gun and ejections, let me keep that cool looking vent shrouded barrel, and throw an 1897 bayonet on the end. I wouldnt need another gun.
amaaazing
There's an automatic receiver or something for it?
Please add an automatic receiver for it...
Its not designed to be full auto
Oh well, at least the unique is full auto =}
@@jimmnotjames5235 But i want ;-;
@@christinesulyvahn6043make a patch
I got a good idea for a new mod the Chinese grenade sniper
We need an endgame MG-21 pleaseeeeeeeee
Do you think we could get a merge pack for all these weapons? Would be nice as a console player
hey dak can you make a tommy gun replacer mod?, one that has new firing sounds and more realistic reload sounds?, i like the m1a1 thompson but none sound good, and maybe with a new reload anim?
Quantity > Quality
It seems like your Discord invite link is expired. You can create a permanent invite link, so if you could provide that, I'd be glad :)
So it's a combat rifle lol
combat rifle bad
When will it be able on the Xbox one ?
Will this be coming to xbox? 🤔
Straightlines and tubes never looked cooler.
Aw this is just begging for an integral suppressor barrel, c'mon!
Anyway something I've been wondering is why don't you guys work with animators to get unique animations for your mods? Any reason other than it's easier to use what's already made?
I'm a relative mod newbie. I notice this mod on the nexus has no requirements. I have a simple mod list with no F4SE things.
Is this mod generally "safe" to install mid-playthrough? I know there are no absolute guarantees. But it looks good and fits my current character.
Thanks!
That's a Tommy gun or a tommie gun ww2
Can you please make a black powder muskets&pistols from 76 🙏
nice, but I equip minutemen in M14
There was a laser M14 that seemed just perfect for the Minutemen but was way too OP.
@@SynthLizard8 you mean the laser garand?
Eeeeeeeeeeeeyyy whats goin on guyys
tbh it's just a bastardized version of a Thompson smg, sure you made it an open bolt style but not my cup of tea more power to ya brotha
Don't take this the wrong way but I'd love to see you try your hand at focusing on one very high quality weapon mod, not to say you aren't putting effort in with your already released mods, being a 3D Artist myself I know how much effort this stuff takes, I just imagine you'd create something spectacular if you spent a good amount of time one single project. Just a thought. :D
um ackshully 🤓it's pronounced as car-bean
Can you add a police pistols
Make it a full auto mod pleeeease or at least increase the RoF so i can shoot it as fast as i can pull the trigger!
They don't strike me as using a Tommy Gun/grease gun knock off. They are more into rifles probably mini 14 or FN FAL. But this is far better than that idiotic weapon Bethy gave them
I want dat kolibri, and why did you combine a Mauser and a Thompson, and I want a gyro jet port to Xbox.
Nice
I love these mods, but . . . can we please get something other than an obscure 70s firearm? They're very cool, dont get me wrong, but it'd be cool to see more heavy weapons, energy weapons, or even melee. It just gets old.
can I offer you obscure 80's firearms instead?
This gun is from the 60s, and we just made 2 guns from the 1800s. Also I'm going to make guns I like. It's a hobby, I'm gonna have fun with it.
@@DegenerateDak 1) I was generalizing, many of the mods created have been from the 70s and the style consistent with your mods (and Fallout) is very 50s-60s-70s.
2) That's fair. I'm just not aware of very many quality, lore-friendly energy weapon mods that fit well into the base game. I meant no offense by this and I apologize if I sounded entitled.
Epic
Chewy
Это выглядит плохо
Waiting for PS4 mods...
You're not getting any.
Playstation is against modding any games on their platform.
It'll never happen.
Pain
Dak go to sleep you are drunk
Does anyone know why better settlers and simple settlers want work anymore ? I wanted named settlers so I got simple settlers mortal edition and regular but still my settlers show up with no names also better Settlers isn't working either