The Cursed Chateau: OSR DnD Adventure Review

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  • เผยแพร่เมื่อ 27 ธ.ค. 2024

ความคิดเห็น • 42

  • @QuestingBeast
    @QuestingBeast  6 ปีที่แล้ว +2

    Join the Questing Knights on Patreon: bit.ly/QBPatreon
    Download my RPGs and adventures: bit.ly/ItchStore
    My favorite OSR books: bit.ly/TopOSRBooks
    My favorite RPG-related products: amzn.to/30kfamM

  • @seanmcgcostumes
    @seanmcgcostumes 4 ปีที่แล้ว +14

    1:13 seeing the layout, I *immediately* recognized the exact layout of Hatfield House, the grand manor where Elizabeth I grew up as a young princess. There's a couple of tweaks here and there, but it's pretty much the exact same layout and room proportions.

  • @Klovember
    @Klovember 6 ปีที่แล้ว +32

    I'm not a big fan of the invisible wall either, it's cheesy. I would solve the problem this way: Each time the players reenter and travel the forrest surrounding the chateau, they eventually return back to it, no matter what. This is more in line with the overall theme of the scenario.

    • @J3n50
      @J3n50 6 ปีที่แล้ว +1

      except now we're working on manned flight instead of the dungeon

    • @Hawdkoah
      @Hawdkoah 6 ปีที่แล้ว +10

      The good ol' Barovia trick.

    • @shawnmccuen6908
      @shawnmccuen6908 5 ปีที่แล้ว +1

      That's a great idea. Much better and adds to the mystery. Good show old boy 👍

    • @ronniejdio9411
      @ronniejdio9411 5 ปีที่แล้ว +6

      Greatest module ever had mist....
      3rd greatest module ever had mist...
      Use mist

  • @euansmith3699
    @euansmith3699 5 ปีที่แล้ว +5

    Sticking 100 locks on the inside of the front gate, and having them lock or unlock as points are lost or earned could be a way of reinforcing the PC's main objective; especially if the locks can be heard anywhere in the Château.

  • @aaaaaaaaaaaaaaaaaao
    @aaaaaaaaaaaaaaaaaao 6 ปีที่แล้ว +10

    The 'fun' mechanic looks absolutely genius/hilarious. It's a much cooler way of 'solving' a dungeon than just having to kill the baddies.

  • @DechantMusic
    @DechantMusic 5 ปีที่แล้ว +3

    Reminds me of Castle Amber for Old School D&D.

  • @ryanlynd8832
    @ryanlynd8832 6 ปีที่แล้ว +5

    Your reviews are clearing out my wallet! Bought LotFP, MotbM, ARaPL, DFD, Vornheim..and a couple more, waiting on the mail now. Thanks for the info! Currently running 5e, and beginning DCC/MCC, next is LotFP obviously. Would love to see you review the new Mutant Crawl Classics and get your ideas as well as Carcosa.

  • @davewire87
    @davewire87 ปีที่แล้ว

    This definitely reminds me of the Domains of Dread from Ravenloft (this possibly drew inspiration from that setting) so instead of an invisible barrier, you could just pull a page straight out of Ravenloft and use the mists to lock players in.

  • @Crust_Monster
    @Crust_Monster 6 ปีที่แล้ว +3

    I have a copy of the original Rogue Games printing so I never picked up this version, but after seeing this review I really need to. I knew the LotFP version would be higher quality, but I didn't realize just how much extra content got packed in as well.

  • @Klovember
    @Klovember 6 ปีที่แล้ว +3

    Because of the nature of the scenario, I would strongly suggest using this as a convention scenario with pre generated characters only.

    • @andrewmarrington5654
      @andrewmarrington5654 6 ปีที่แล้ว +3

      I think it would be too long for a typical convention game though.

  • @jonsnow3855
    @jonsnow3855 4 ปีที่แล้ว +1

    I really like the bronze aesthetic of the book. it looks really cool

  • @grendeloemga
    @grendeloemga 4 ปีที่แล้ว

    Just got my copy. Very Ravenloft in tone and setting. Love me the OSR!

  • @ThemildmanneredgamerBlogspot
    @ThemildmanneredgamerBlogspot 5 ปีที่แล้ว

    Excellent review. Not only do I now want this adventure, but you have a new subscriber.

  • @misomiso8228
    @misomiso8228 6 ปีที่แล้ว +1

    Amazing!
    Just so much good stuff out of the OCR and other RPGs.

  • @mikegould6590
    @mikegould6590 6 ปีที่แล้ว +2

    Looks like a better written Death House, and emulates the main concepts in that. Haunted house. You're trapped. It's undead. You have to lose to win (sacrifice a fellow versus get levels drained or have a fellow die).
    This , however, looks far more elaborate and could be run multiple times with different results. Death House was just a railroad grinder.

  • @kendallkruse355
    @kendallkruse355 2 ปีที่แล้ว

    The solution to the trapped situation is a storm gathers and the wild hunt is seen and you must not go outside or the hunt will take you!

  • @goblinrat6119
    @goblinrat6119 3 ปีที่แล้ว +1

    In play, our group found this to be rather flawed. The barrier wasn't so bad, but I'm really not sure as to how players would actually go about discovering that they're essentially supposed to suffer an arbitrary amount of misfortune, after which things wind down (at least as far as the random stuff is concerned). The whole mechanic is essentially out of the PCs hands for the most part, there's no real agency to it and no active effort on their part. So in practice, the play experience was "putz around this place and get screwed over for whatever length of time, after which a random voice shouts out and then I guess that's that over with."
    The actual content is not bad, and our group did enjoy it, but I guess the "big thing" this is built around felt more like a stupid digression than a large, central element. It's just random bad stuff for a given time, and then it just ends. This is what I mean by "No real agency"; it just runs by itself in the background. Our group was nowhere near done with the place itself, and the players did not even seem to really connect any of what had happened with a sudden voice shouting out, or why the barrier had gone away. For the most part they seemed to chalk this up to the randomness as well.

  • @seanhillman1016
    @seanhillman1016 6 ปีที่แล้ว +2

    Feels like it has some of X2: Castle Amber in it. Which is not a bad thing.

  • @j-henry7391
    @j-henry7391 4 ปีที่แล้ว

    Is question beast on a review of Lamentations of The flame Princess?

  • @lion9575
    @lion9575 6 ปีที่แล้ว +1

    Hey Questing Beast, nice review as always! Could you by chance make a video about how to get involved as an artist in the RPG industry?

    • @QuestingBeast
      @QuestingBeast  6 ปีที่แล้ว +1

      Never tried to do this, so I couldn't really say. Probably have a large portfolio with high quality fantasy art and post it on forums where RPG makers hang out?

    • @lion9575
      @lion9575 6 ปีที่แล้ว +1

      Really? I was under the impression you had done several maps.

    • @QuestingBeast
      @QuestingBeast  6 ปีที่แล้ว +1

      Oh, I see what you mean. I just posted a map I drew on reddit and people started asking me to do commissioned work.

  • @redfeildre349
    @redfeildre349 6 ปีที่แล้ว +2

    Quick question: Where do you get your LotFP books? Do you order them or do you go brick and mortar? If you order them then where do you order them?

    • @QuestingBeast
      @QuestingBeast  6 ปีที่แล้ว +2

      James Raggi sent me this copy to review. Links to where it's available for purchase are in the description, or you can usually find them at your local game store.

    • @redfeildre349
      @redfeildre349 6 ปีที่แล้ว

      Not my local gaming store but thanks.

    • @imreadydoctor
      @imreadydoctor 6 ปีที่แล้ว +2

      Amazon is a good place for everything indie

    • @seraaron
      @seraaron 6 ปีที่แล้ว +3

      DriveThruRPG and Lulu are usually pretty good. I think they do print-on-demand services too

    • @redfeildre349
      @redfeildre349 6 ปีที่แล้ว

      I like Print on Demand. I'll check it out.

  • @Belemrys
    @Belemrys 6 ปีที่แล้ว

    The Amazon says it is paperback but LotFP is Hardcover for same price. I am confused!

  • @MrRourk
    @MrRourk 6 ปีที่แล้ว

    How does it compare to Castle D Amberville? Which would you prefer?

  • @sanroman3461
    @sanroman3461 5 ปีที่แล้ว

    This book is amazing...

  • @DreamVoxels
    @DreamVoxels 6 ปีที่แล้ว

    cool i was wibdering what this one was about

  • @thisisbhm
    @thisisbhm 5 ปีที่แล้ว

    Maliszewski is a polish name. Should be more "malishevski"

  • @BrooksSligh
    @BrooksSligh 6 ปีที่แล้ว

    Good stuff! Probably going to have to pick that up, I love a good horror adventure. I feel bad that I've moved this video from 69 to 70 likes. Looking forward to next week's reviews already.