I mean I still shot and exploded enemy camps too. I just used blue bullets, so I did it... nicely? I liked throwing briefcases like if donkey kong was was an angry insurance salesman.
I love driving in with a truck or bike and running a few Mules or terrorists over, then finish them off (less than lethally) with sleep grenades and shooting them in the neck or head with the Bola gun. If I miss with the bolas, I get to kick them lmao
@@DJPeachCobbler the only kill i got was from vehicular manslaughter[i ran over a whole camp once]. Except the terrorist variants, i merc'd the shit outta them.
Skyler: If I have to hear one more time that you did this for the family... Walter White: I did it for Bloons TD 3. I liked it. I was good at it. And... I was really... I was alive.
@DyLAn The coo kid I can't say I know much about either. I imagine it's sorta cringy, but kids be cringy. My next video is (probably) gonna be about a Chex (yeah, the cereal) Doom game. Always happy to get suggestions, though, my Stalker videos started due to a single comment
@@DJPeachCobbler I would really like to see you make an indepth overview on fortnite's influence on the internet and how it has fallen into the 'cringy' category of video games and movie but rise back again as an unironic meme that is finally being appreciated for what it is, a wacky kid's game
When I first played Death Stranding I played a cracked copy. This meant that I had to play offline. Earlier this year I bought it and started my second playthrough. Playing online feels like a completely different game. When I played offline the game was a very lonely experience and it was exactly the experience I wanted out of the game. Everything was quiet and untouched. I couldn't rely on the help of others so I always needed to plan my routes and equip myself accordingly. Every delivery felt like an expedition and I loved it. Fast forward to my second playthrough where I'm playing online. Everytime I use someone's ladder or bridge I spam it with likes. I always call out to the other Sams. I've been interacting with the social elements of the game as if I was a castaway who hadn't interacted with people for years and was desperate for human connections. My offline playthrough left its mark. I was tired of being alone in the world of Death Stranding. I was tired of having to solve every problem I encountered on my own. The whole theme of connection that the game has really hit me after this revelation.
This. I didnt realize how brutal my offline playthrough was until played The Director cut online and it added some perpesctive. Roads, safehouses, zipline networks that will take you halway from lake knot to south knot, shared vehicles, weapons, and etc.
@@WoodlandDrake I feel like you profundely missunderstood one of the core principles of the Death Stranding. This is a game about connection. The online component is a fundamental part of the game.
I understand what you’re getting at, that the whole game was about reconnecting a lonely and isolated world (and to appear right before COVID19). Though considering that people had profoundly different experiences when replaying the other way, further cementing the games theme of loneliness and community. I feel there is definitely room for an alternate new game + mode.
@@whatislife1337 yup that feeling of how is this gonna tie up to the video is great, ill try using it while writing an essay or making video sometime (edit:grammar)
If you took your entire comment and put a line directly in the middle of it (not at the end of a sentence but actually the visual middle) I thought the first half was an angry comment XD
I love making this videos, even if I don't have a lot of viewers. It's just nice getting any response at all, it wasn't that long ago that I'd get like 20 views. My next video's probably gonna be a bit lighter and funnier, hopefully you'll enjoy it!
I love how your channel puts up a front as a stereotypical gaming comedy channel, yet behind that crude exterior lies one of the most genuinely thoughtful and interesting channels I’ve ever had the pleasure of coming across. Never change, Cobbler!
@@kirbles2035 The downside is that it does mean I ignored him for a while before actually trying one of his videos, because I was put off by the facade.
You know, amidst the insanity going on for the last two years now. I had a chance to replay death stranding recently. In fact im going for a full playthrough, max stars on all locations and all that. So I genuinely remember the outrage at this game at release, and I never understood it. I've done insane amounts of hiking and wilderness forrays so to slap that in the midst of a surreal post apoclypse I was excited. I can say, not once have I seen anyone so succinctly capture in a video the feeling that this game managed to convey. Quiet, simply quiet is so refreshing amidst all the screaming. So i'll be honest, I've watched one, maybe two of your videos. But this was an instant subscription on my end thank you so much for making this, and here's to hoping that you go further then the casual screaming zeitgeist. But there's no need to hope, because to me you already have.
What? A TH-cam chanel who doesnt follow mob narative and actually make strong argument with open mindset about Death Stranding. You sir, i apreciate you.
TBH I think ziplines come in at exactly the right time, at least they did for me. It’s one last bit of infrastructure that allows you to complete those last set of otherwise annoying missions before the... experience... that is the finale.
@@colinfreyvogel3014 haha. Right. I can't imagine getting through the mountains for all those deliveries without them. Once I realized I could upgrade them to increase the distance I took down the whole network down and adjusted it. Probably spent more time doing that and collecting the resources than just walking.
The ziplines are one of things I love about Death Stranding. The feeling after grinding for days to build dozens of ziplines from the end to the start then slung above all of those mountains, is my most satisfying moment of this game.
I find building the network nice, but when it's done the game become boring as fuck since the only thing you do is zip across the map with nothing else to do then watch. I rather have liked more trike upgrades like mountain tires or stuff to make it more reliable in mountain conditions.
I actually have a sweet moment I remember from my play-through. During my first legs of the journey I helped finish a highway because I had the materials required just sitting around. When I came back later, the highway was largely completed and made my deliveries on the way back much easier. It felt like someone said "thank you for helping with the highway, now we can make it longer and farther for you!" There was never a time I felt the favor wasn't returned. Whether just through the likes, or that something good always came from taking the time to help out others. The favor was always returned.
i spent hours of playtime constructing the highway, and after i went to sleep and woke up the next day, someone else had extended it even farther, and i had hundreds of likes from people who used it. after that i paused everything else just to finish the roadway, with help, all the way from lake knot to mountain knot. and it was so satisfying to see other people, often the same people helping me in my task, and through the rest of my play through i would constantly see that people had liked my road. it was a great feeling that i had helped complete something that greatly benefited others, and made their tasks far easier and safer, and that i had done that. even if i didn’t see them, i could know that they were there and that they appreciated what i had done. the beginning and end of the highway were covered in messages. it’s quite beautiful i think
One of my favorite videos you've made. The screaming part is simple yet perfectly describes a lot what happened to these games. Love your content dude, keep it up.
YES, it was so much easier to just have a taste of the game than have to watch some idiot repeat others words. A seen people talk shit about games then i decide to play them anyways and end up having a great time.
Uh, no. A bunch of morons would destroy games before release because a 15 minute slice of a game was not capable of representing it. You don't remember that because you were younger, being a douchebag on TH-cam was not a job and slower connection meant people using their time on the internet more rationally.
@@marreco6347 Interesting point, also modern games tend to be more sprawling than earlier titles so a demo would be much harder to make today, still I think that a good vertical slice is possible for _most_ titles today, especially for live service ones although it'd probably be cheaper and easier to pull the Free to play with microtransactions up the ass arrangement. Also I don't think the 'douchebag on TH-cam' would matter much as it would be fairly easy to tell it someone played the full game or the demo and the word of xX_EpicMisogynist_Xx wouldn't matter to modern day sales figures Oh and by demo I don't mean early access I mean the actual ready-to-ship game with some limiter, be that a timer or what have you
@@gh05tnoh24 the problem is for good things to be made there first needs to be experimentation and failure, trial and error, try new things. If you discourage all that then you shoot yourself in the foot and developers won't try new things cause of snowflake gamers who can't handle something a little different.
Spoilers: You can actually throw the bomb in the tar lake without triggering this cutscene. I knew it was a bomb, the word "bomb" is fucking written on the package when you equip/unequip it ffs, but how was I supposed to know I had to throw it in a lake lol. Anyway, the option is still cool.
Glad to stick around. I'm also getting just a tad annoyed by the white noise of the internet hate machine. That's not to say that I'll tune it out just yet, but liking "unpopular" things feels impossible sometimes. For instance: I adore Fallout 4. I also legitimately cannot say that around certain people, or they'll scream "but Fallout New Vegas." Why can't we just like things that we like? Again, great video. Keep up the good work.
Fallout 4 definitely got more hate than it should've. Piss-poor main quest, but great gameplay loop that rewarded exploration really well. It's just that internet circle jerk that hates it. I love Todd and his sweet little lies. Thanks for watching and commenting. I always look forward to your comment.
Strangely enough people seem to bandwagon hate on Fall Guys even though I love the game. People call it dead (and somehow this makes the game bad?) but I still play it and I think it’s so unique and great.
Really really cool story, my grandpa met the Beatles while working for American Express, he was with them at gatwick in London and there was an absolute hoard of people outside wanting to get autographs and stuff so Paul came up to my grandpa and asked him if they could go out thr back so he helped escort them through the airport to a limo round the back, he also sat next to Wayne Gretzky on a plane once, it’s sad he has dementia now because I’d love to hear more incredible stories
That, and tlou1 were the only times I really legitimately disagreed with him, and he's changed his mind on both. Like he says, a good reviewer is a consistent one, and long-term, he definetely is.
Which is crazy to me, because I have no clue what people would want from this game by judging the trailers before release. Like, I had absolutely no clue what this game was even going to be. I loved it, and played the shit out of it (and has one of the most amazing soundtracks,) so how people can even watch reviews of this thing with a straight face is beyond me.
@@DisDatK9 I think part of it is that everyone was expecting another metal gear or silent hill type game. Kojima kinda shot himself in the foot when the brought Norman Reedus (who was supposed to be in the new Silent Hill game) and Guillermo Del Torro onto this project. People were expecting a horror game and the marketing was way too vague.
@@Beetlebub not as boring as pretend doing something you actually do in real life everyday of your life like walking is actually a pretty good mechanic
I bought death stranding at release. I paid $70 for the deluxe edition just to find out it isn't for me. What I wanted was MGS6, but what I got was postal simulator. I was upset that it wasn't the game I wanted, but I completely understand the love for it. For me, I'd rather just go for a hike in real life. I got a wife and kids and 15 minutes to play games a day. I simply cannot enjoy those calm moments of immersion at this moment. I will return, though, and give that game a chance
Play it on a cold morning it will help you to get in the mood, and for me the metal gear-ish part comes from thinking on the routes and equipment, watching on the gear, stamina and battery. Eventually you will get to that micro-management thinking.
I don't understand how anyone could've bought it thinking it was going to be MGS unless they saw and read literally nothing about the game before launch. All the trailers, interviews, and discussions had Kojima saying it was definitively not MGS and no one should expect it to be. I told my buddy that and he bought just because it was weird and not typical AAA game design. Think he only played for like 3 hours. Then again, that's exactly what he would say if it was just like MGS.
There's a warm up period to the game. It's one of my fav games standing with Elden Ring but I didn't get hooked until I reached the 2nd big area (Chapter 3)
So first off, when you put it through this perspective, you actually make me want to try the game. I never even got around to playing it because of the huge amounts of hate it received, and I let that form my opinion on if I’d like it before I even tried it. I really think what caused it to take as much hate as it did was the vague parts of the trailer we saw. The original release trailers did really well at kind of showing us some surreal story that really got people thinking “what’s this story gonna be about” and people over looked the fact that it would be a simple delivery game. Even though you’re correct, and it was clear and obvious the point of the game was blatant in the trailer, I think many viewers expected to see something darker from the surreal vibe the trailer gave. Almost like it was gonna end up like some Si-Fi mystery thriller type deal.
Just saw your snap, thanks for that. I want to work in the slide thing again, cause it was $100 lol. I got plans for that format As far as Death Stranding is concerned, it's definitely not for everyone but Elite Dangerous and Euro Truck Simulator are basically the same. Make deliveries, deal with problems, etc. Death Stranding didn't deserve anything close to the amount of hate it got. The gameplay in and of itself isn't dark, but the setting definitely is. It's a unique gaming experience, and I'd say that alone makes it commendable. Kojima said he wants to make a horror game next, so hopefully that'd match more with what you want
Lmao Kojima literally played hours of Death Stranding showing the actual game before it was released. Also, it was at a big live event. That's not an excuse to follow a hate mob and trash the game espically without even playing it. Some humans are really sad and disgusting
@@2dollarchickenwings689 that's why death Stranding is better. It's a breath up fresh air to uncover a mystery of not only the story but the game. I'm tired of the same boring crap that is pushed out every year from AAA studios
@@qwertyuiop3656 Except Elite Dangerous isn't the "same boring crap that is pushed out every year". Hell, I'm not even sure it's made by an AAA studio. I don't know how people got to a point where the very niche Sci-Fi MMO that requires hundreds of hours of dedication is mainstream.
This game will forever hold a special place in my heart, was so scared to buy it after the reviews crapped on it. I'm so glad I took a chance and got this, I had so much fun with this. I think my favorite part was finally finishing all the roads after hours of gathering and building. I felt like an absolute GANGSTER driving a truck full of packages down the road while taunting MULEs and BTs along the way..."HEY IM RIGHT HERE COME AND GET ME!!!"
like the point about steam reviews, its the place i trust the most when considering a game, its almost always honest, and the times its not its because of an update fucking the game up, or the company fucking up, and even then that is now overlooked by steam.
I love Death Stranding. I’m still playing the hell out of it. I understand that it might not be so amazing to everyone else, but I will say that I repeatedly hear how gamers are sick of the same old same old, but when a game comes out that has the stones to try something new and unique, people hate it because it’s not just another call of duty or some shit.
Mr. cobbler, I have to say you are one of the best reviewers. I found you after trying to find out about the story of stalker. I’m glad I found your gem of a channel keep up the good work my dear desert.
I’m not a conspiracy theorist, but I think this channel is kinda similar to Shammy’s so maybe check him out if u like this. Cobbler has a better upload schedule doe :}
Excellent video over reacting is a big problem within the internet as a whole.A game has to be a 0 or a 10 something is all good or all bad and everything is conclusive with no wiggle room.
Listen, you better stop having an opinion right now. This opinion isn't contained in the "Opinions you're Allowed to Have Internet Guide". The only opinions you're allowed to have are: 1. Minecraft good 2. Fortnite bad
It's usually prompted by an extreme reaction from one position I.E. lots of people start giving either 10s or 0s en masse prompting a backlash of the inverse score, then the backlash gets a backlash and so on. Part of the reason has to do with how giving a divisive title (note divisive does not equal bad) an extreme score 10 or 0 sets off most people's bullshit detectors, justified or not, and that's where I think a lot of the anger comes from, it's not just that they disagree it's, that they believe people are being deceitful in their condemnation or praise of something. I think it's somewhat worse with posting overly positive 10s because media companies have been known to bribe and bot high review scores so people are more likely to call shenanigans on high scores than low scores.
I don't know how you ended up on my recommendations but I am glad you did. You give an honest and unbiased review. I really enjoyed DS found it relaxing and I really did enjoy the story line but then again I can forgive plotholes for the sake of the story. It is a game I will play again slower next time and do a lot more exploring and building before I move to each new destination.
I like MULE combat; either taking on all of them with just a piece of string and some hands because you’re Batman, or steal thing them because you’re Batman. It’s not super useful for the most part, sure, but I like how clearing areas will let you see other friendly couriers and let your lil robot servants do their job easier, and that’s really all the reward I need.
That moment at 20:18 has left me shattered and broken. I had made the mistake of raising my volume and for my hubris I felt a resonance in my soul and a period of suffering.
Nice video! I agree that the gameplay is actually pretty interesting. It's the reason I completed the game. I think the bigger problem with Death Stranding is the "story". This "story" is an example of how just being cryptic, arbitrary, and overall gross does not make a deep story. Some people called it pretentious but that is not what it is, it just has no purpose. It's a fever dream of a bunch of ideas, visuals, and events that goes nowhere. If his goal was to make a nihilistic story then he failed miserably, and I can't think of any other mode for this story other than nihilism.
Definitely the weakest aspect of the game. I enjoyed it up until the very end purely for the weird visuals, but the ending 4 hours of pure cutscenes? If I wasn't making a video on the game, I would've stopped playing there. Boring, frustrating, indecipherable. Couldn't stand it.
I dunno man. They explain most of the world building and plot point in plain english (with some technobabbly mixed in). The "meaning" of the story is literally power of friendship. While sam doesnt seem to be all over other characters at the end, he does seem to have better relation with all of them.
The "meaning" is about depression and loneliness, and the fight that happen within you to be able to reach and appreciate other people in your life, at least for me
I disagree that the story is nihilistic, I believe it's very hopeful. Sam starts as someone who literally can't stand even being touched, and by the story's end, he's grown. Not enough to be chummy with everyone, but it's true growth. That's the take away that I got, that you can't grow and progress in total isolation. You need to connect yourself to others. Yes, even if the world is ending, and everything is falling apart, hold tight to the people around you. They're worth it. I think that's what Kojima was trying to impart on the player.
@@ethan2670 This is literally what Kojima said in interviews and marketing before game launch. It's not about nihilism, it's about connecting. That's why you're crossing the country and literally building bridges and connections with all of these people to overcome a tough situation. TLOU2 is about pure nihilism. I need to get the game myself to play it more, but my only issue with the story in the beginning is it's just so fucking vague and seems intent on withholding information from you and relegating most of it to long ass text logs to try and make sense of anything. And then a LOT of them are just pure bullshit. It's like they thought people would be annoyed on repeat playthroughs if they actually explained anything in game so they just did everything in text logs.
What a channel. Peachy (if I may call you Peachy, Mr Cobbler), you keep this up you shpuld be huge, mate. At least I hope you do. You make some very compelling arguments and the humour throughout - spot on. 👌🏻 *clicks* NOYCE
Thanks! You may call me Peachy, Mr. Cobbler was my father. I've been steadily growing and haven't been at this for long. My next video won't have any core argument, it'll just be a shorter video on a weird old game and should lean more into the humor.
@@DJPeachCobbler hahaha Peachy it is then. And hey: diversifying the portfolio never hurt anyone... except maybe for that one bloke who was really attached to his. RIP Wendell... lovely man. Jokes aside, I'll be eagerly awaiting. All the success to ya!
Just like Guillermo Del Toro said to Norman Reedus “Hey a guy called Hideo Kojima is gonna call you, just say yes”. People can’t understand my goat Kojima’s mind…
You're on your way up, Peach. Glad to know you before you get famous :D Wonderful video. I love it. I hope you sincerely enjoy making them. I feel like I would be exhausted making videos this long lol
I'm glad you liked it! This one took a lot out of me to be honest, I'm looking forward to that vacation I mentioned because I should definitely get away from my computer for a minute. I really do love making these videos, I certainly wouldn't make them if I didn't, this one was just a bit much. My next video should be a more normal length (10-20 minutes) and I hope you enjoy it as well.
Death Stranding is my favorite game of all time because of what it takes to complete the game. You have to CARE to win DS you have to care about Lou and you have to care about getting people the supplies they need. you have to care about your fellow players to build them roads and finish/upgrade their stuff. Empathy is the skill you need to be sick at Death Stranding, not being able to flick headshots, not pixel perfect platforming skills, fucking empathy! Even the enemies you kill you have to take to the furnaces so you essentially care for their corpse! So good! Kojima is the GOAT.
Yes! The funny thing about Death Stranding is the more empathy you had the better your experience became. If you made or laid structures to help yourself but also thought "hey even If I don't come back this way at least this will help someone else" then you were rewarded whether you realized it or not through likes and experience points. I don't think I'm wrong to assume, the more empathic a person is the more likely their experience with Death Stranding will be positive. If you look at the TH-camrs that trashed Death Stranding, unless my judgement is off they seem like the type of people to be self-centered and impathetic
@@qwertyuiop3656 honestly I felt the online version of the game to be less enjoyable as you often didn’t have to think very much about your route and what you should bring as you would just be going somewhere and someone already built it so it doesn’t feel like you have as much of a role to play
Awesome video man. I admit I fell under the screaming crowd when it came to LoU2. Then I watched a walkthrough (can’t play it, I don’t have a play station) and appreciated what it was trying to do. I still didn’t like it, but I realized that screaming with the mob was a waste of time. And there are some good moments.
I found you 2 days ago and you’re quickly shooting up the list of my favorite video game essay channels. While death stranding isn’t my cup of tea I appreciate the unique take on it
when we have total immersion VR suits that make your body feel the same strain as the character, I would play nothing but this game (as I love hiking and climbing) and just end up looking like gigachad.
@@Disissid19 mgs4 was rotten to the core, mgs5 could be at mgs2/3 level, but they cutted a fuck ton of things and now we have but the bones of what could be and amazing game.
@@0Chino13 There's a theory that kojima was getting revenge on his fans with MGS5. That he intentionally didn't finish the game on release knowing that Konami would kick him out sooner or later. This was revenge for the fandom that forced him to make MGS4, a game that has less inspiration compared to the other games. The phantom pain is supposed to represent the missing content, the pain we feel that such a great game never finished in the first place
Been burning through your videos recently, they're good, you've really got something going. I love video essays and it makes me really happy to see insightful video game commentary like this- I think you're just moments from blowing up. Thank you, these are some real bangers.
In my opinion Breath of the wild was both a mainstream hit and an artistic one because of the work that was put into the world. Its about how time changes things, and in playing it I began to see how thats beautiful. I had alot of those "sit down and listen" moments when I played it. And I really wish I could relax like that in my real life.
Time can cause an effect. But it us who usually create the cause and the effect. There more just time. Heroes, villains, when we just get intro to Zelda in the new game and then is force into being a dragon. Is another example of us creating an cause and then effect. Not just time, everything.
Making this comment to analyze and see how DJ Peach Cobbler structures his best video. Never really been able to understand how this guy makes his content, and how he makes a click moment in every one of his videos. Hopefully learning the structure will help. Amazing video, from the best video essayist on TH-cam. 0:00 - Funny unique banter (Promises the audience that this isn't an art-filled rambling and that it will have humor and flare to it.) 1:10 - Hook (Used to get you invested in the discussion of Death Stranding, which will be discussed later. By "teasing" the audience on the Death Stranding plot, it keeps the audience hooked enough to wait multiple minutes until the core subject of the video is discussed again.) 2:00 - Side Plot involving the Beatles (This connects to the Death Stranding plot at the end of the video, making a really satisfying click moment which makes DJ Peach Cobblers videos so interesting.) 5:19 - Overall Discussion of Death Stranding (The review part of the video. This section is much shorter and often isn't present in the average DJ Peach Cobbler video.) 21:38 - Public Opinion on Death Stranding (Gives information and build up to the next section of the video.) 24:03 - Stop Screaming (connects the Beatles plot and the discussion of Death Stranding, to create a dopamine moment where it feels like the viewer pieced together the puzzle.) 31:13 - Outro DJ Peach Cobbler's videos are so impactful because of the intense click moment you get while watching near the end, in which the side plot at the beginning of the video connects with the core subject of the video to create a click moment, where you see the bigger picture of the entire topic. The entire video is built around this idea of a "click" moment. He does this by having a hook about the core subject of the video and instantly cutting to the side plot. By doing this, he almost leaves you on a cliffhanger about the core subject of the video. Here, you ask "why does he still love Death Stranding even if it's bad?" By teasing you with this question and instantly discussing the side plot of the video, the Beatles and Sgt. Peppers, he makes you wait for him to answer the question. He tells the story of Sgt. Peppers and the Beatles, which is not only interesting because you are wondering "what is this guy getting at?" but also because you are genuinely interested in the side plot of the Beatles. This is a genuinely fascinating and interesting story to hear, and DJ Peach Cobbler makes it even more interesting by telling it with such detail and wordsmanship.
You're going to think this is funny: I clicked on this because I am so far removed from gaming that I didn't even know what " I wound up watching the whole video, because I found the concept of a package-delivery game that engages a player this profoundly to be intriguing. It reminded me of an SF novel I read in which one of the greatest artists of the generation was a maker of shadowboxes who could assemble shadowboxes of ordinary objects in a way that brought people viewing them to tears. Because hey, sometimes art is like that.
Bro, stop blowing my mind man. Every video of yours makes me stop and reconsider everything. It wont take too long for 1 milion plus subscribers for your channel. Keep the good work
I love this game 💞 The strongest memory I have from this game is building a single structure and then receiving +60k likes, I basically maxed out that part. The structure was a slightly unnecessary strip of road just outside knot-city, no one but me had built that part apparently. Edit: its the unbuilt part at 16:18, people must really hate that speedbump 😅 Edit2: I built a zip-line between connecting almost all settlements, I could zip from knot-city to the pacific without touching the ground.
goddamn, i just discovered this channel, and i have already eat 3 videos in a row. such good quality. Instantly subscribed. I am glad youtube recomended me this. Finally some smart criticism told in an interesting and clever way.
Hella late to this party but I played Death Stranding off and on since the pandemic, only just recently having finished it. Let me tell you, the themes of reconnection getting us through hard times after a disaster split us apart had me feeling some kind of way. Ultimately, it struck me as hopeful. But carrying that hope around these days is getting harder
Fucking underrated youtuber. Finnaly some authenticity. Your videos sound and looks like you put good work and love into them, just a part of you you wanna share, not disturbed by ratings/willing-to-make-money that so often nowadays obscure the final product of people who make analysis videos. So interesting. Keep it that way man, you're getting far. Greetings from Spain
I think Nier Automata is the embodiment of what an artistic game can do to still appeal to the unthinking masses. When you actually pick apart the story and symbolism, there's an almost unprecedented amount of depth for people to think about when they're done, but the gameplay isn't extremely boring like in Death Stranding and it's also not boggled down by the lack of agency plus emotional rage that Last of Us 2 had. It's the same sort of deal that the Harry Potter series got; the books themselves are fine, but all of their value is practically drowned by the fandom just warping it into something it's not. Undertale had a similar issue. FNaF has been abusing that phenomena. All around, if gaming is to break into the public consciousness as art, then it needs to ease into it.
Tacking onto this, parry but then don't do the strand followup. Just throw punches and parry the next attack. Additionally throw the junk packages that they drop. Great way to thin the numbers and you can go on a spree by picking up the ones they drop during slomo. Also by holding both straps and punching you do a rundown which usually unbalances them for a free knockout.
goddamn this video was actual insanity, favorited for later rewatch. I tried to explain to a good friend of mine who absolutely hates TLOU2 and DS after watching a couple clips of xqc of all people shitting on them. i played through both multiple times and adore them. when i tried to explain that the insane hate he's throwing on these is just because people keep screaming at him that's what the games are: " a boring walking simulator", "dogshit story where big woman kill our favorite hero guy and you play as her". THIS VIDEO PUTS MY SCRAMBLED THOUGHTS INTO WORDS FINALLY. Not that he'll ever care, i've moved past trying to convince people to give something a try before they make up their minds. It's pointless anyway, i enjoy both games a lot that's all that rlly matters. After this rant i just want to say the video was great, glad i found your channel and i'm subbing to get more from you.
Whatever value you got out of those two abominations are completely and utterly subjective and only indicative of your own poor taste. Objectively, Tlou2 and death stranding are probably the worst narratives in a narrative focused AAA game in the past 5-10 years.
@@Shadow666_ Death Stranding it's a flawed masterpiece and yes has a bunch of plotholes but its great game for introverts like me and yeah it's tedious, and has particulary 8 missions which are annoying to me. Those are: 4 times you need to carry the body of someone, 2 times when you need to carry a cargo exclusivily in your hands and 2 times when you carry an antimatter bomb. As for Tlou 2 I still have grudge on it because I know it's a great game but Ghost of Tsushima should have won GOTY.
@@mts9266 Nerds are weird, I reckon. Of course, you don't preface every critique with "in my opinion", because of course it's your opinion. But the issue I see goes past that. Often, they feel as if they have to argue that their opinions are objectively right, so they act as though they're arguing an objective fact that something is "good" or "bad"... but they end up talking about things that their interlocutor is given no reason to care about because they couldn't possibly escape from talking about their subjective opinion. It unironically makes them look autistic-- and this isn't an insult. Literally, it makes them sound like they lack theory of mind. Meanwhile, part of critique is to argue that your subjective opinions are rational, insightful, valuable, and deserve to be considered and maybe held in high esteem-- _not_ to try to demonstrate that what you're critiquing is "bad" because it fails to meet requirements that you've dubbed "objectively necessary" apropos of nothing you've even tried to convince me to care about.
Like it or not, Death Stranding is that one kind of experience I might not be able to have again. Sometimes I wish I can erase my memories that I've gained from the game so I can experience it all over again. Can't wait for DS2!
I don't have the proper words to describe the depth of this hitting every single thing I've been thinking about this medium of art for a long while, but, the potatos melody over the conclusion of this video really got me in the right place
@@glctcthnkr8059 It wasn't just dunkey. A few other content creators I watched said the game was boring, pretentious and repetitive I figured I saved myself $60 and disappointment
I loved the game man, when they showed the first playthrough demo I was kinda worried, this game is best played with a controller, you'll feel the weight. 140 hours later I still play it weekly.
I love this video, I really think that it demonstrates a problem with internet society as it divides between people who like to keep things as they are and people who hunger for the new. I think the ambition being stifled shows what's actually wrong with the internet is a big way
Hi, DJ! How are you? I hope you're fine and well. I've just discovered your channel a week ago and I simply loved the way you make your vídeos. They objectively make me think about the game that i've just played in a very good way. I agree and desagree with some points from time to time on some of you'r reviews, but thats awesome since that can make us talk about those points and have a better understanding about what people think, like and hate. I'm subscribing so that I can see your way to growth on this platform of videos.
If games like Spintires can be fun and addictive, then so can this. Do a menial task? NO. Do a menial task but it has implied effect and is actually challenging and engaging? YES
Honestly, the criticisms of the game sold me on it. I felt like an actual crazy person watching someone shit on it and thinking "Damn, I would LOVE to play that!" and I did. It is somehow the most peaceful and relaxing game I've ever played while also being one of the most stressful and anxiety inducing at times.
Honestly need more like this from you man, I love learning my Mesopotamian history but this is the video that got me to play and appreciate not only death stranding but the last of us. Or any game that get "critical hate" and to apply the art
i discovered this channel with the Aztec series, its weird, funny, tough-provoking and more addicting than crack. I don't know if your particular brand of madness that seams to get worst over time can appeal to enough people to make you a big 10+million sub youtuber (i hope so), but i love your work dearly and i am girthy enough for two so at least there is that. this video is on point on so many thing and maybe we will find each other on vacation hiking aimlessly in a beautiful vista someday.
Peach: “If you enjoy this sort of quiet solitude, then you will enjoy death stranding” Me: “huh, like elite dangerous?” 10 minutes later Peach: “so if you enjoy games like elite dangerous” Me: “WHO ARE YOU AND WHY DID YOU KNOW WHAT I WAS THINKING”
just finished Death Stranding and holy shit I agree with you. Towards the end the story becomes a lot stretched than it needs to be and at times had me screaming due to their sheer lengths but my god the last mission is truly something else it bumped my opinion from 7/10 to 9 easily. Also never expected that brawl with Higgs at the end, Kojima is truly a legend to do that. Loved this game and didn't knew it had so much hate.
I think this might be my favorite game. It made me a little pissed when everyone said it was bad just cause they were shit at the game and had a bad time. Dunkey's video didn't help, he just shat on the game cause he couldn't have high octane action every second and called it "an insult to the gaming industry". Everyone judged it unfairly. It has so many unique and interesting mechanics and is extremely immersive. I liked the character although I admit the story is a bit cheesy at times, but it made me cry. I'm excited to see what Koji has cookin.
Im so happy to see the Sgt Peppers moment happen, i dont even like FromSoft games but Elden Ring being from a more "hardcore" and niche genre breaking into the mainstream I think is that moment. FromSoft didnt abandon their ideals or game philosophies as people thought any other company announcing a linear game becoming Open World. I have casual friends who only play CoD and sports games ask me about Elden Ring, they dont even know what the "SoulsBorne" genre is, but they know about Elden Ring
It was time consuming but I built the road in the central location, helped with deliveries and the main plot A LOT. In addition I got something like 50,000 likes for doing so, so I know I helped a lot to.
Just watched your Dark Souls III bosses video, then got this one on recomended and now Im fucking diying. How are you so good at making videos and yet you are not known?
So something i noticed With you is the fact That you copy-paste the same memes as everyone eller for comedic effect but i keep catching myself chuckling at you use of those memes,well done
As someone who shit over TLOU2 upon release I genuinely regret my anger over it. The fact that they even tried to make a crack at answering and exploring difficult questions is bold enough. I just hope someone gets another chance at that and I could hold them up instead of tearing them down
Bro, you're going to be at a million subs any day now. You have a legitimate talent for these videos my man. Keep this shit up. Guys like you are inspiring because most people would probably say, "Don't make videos so long" or something like that but I like that you make these video essays.
This game was a nice experience. When I think of it I have fond memories. Maybe it was because I was playing it at a moment in my life when I was feeling kind of alone but it was nice. I wouldn't recommend it to most people and I wouldn't play it again but I'm glad games like these exist and that people like Kojima are in this industry where creativity is _going extinct_ by the day.
Nobody will see this comment so I’ll just say I’m gay.
I'm telling your parents
I’m telling too
Damn bro! Caught in 4k
no you're not
Came back to a year old video and pinned your comment just so we would all know your gay. Wow
I mean I still shot and exploded enemy camps too. I just used blue bullets, so I did it... nicely?
I liked throwing briefcases like if donkey kong was was an angry insurance salesman.
Damn, I really should've incorporated a briefcase toss into my murder compilation. And maybe a hit and run.
Yeah I attacked a lot of terrorists just for fun, also loved taking pictures of it after that photo mode dropped
@@DJPeachCobbler throw the nuke
I love driving in with a truck or bike and running a few Mules or terrorists over, then finish them off (less than lethally) with sleep grenades and shooting them in the neck or head with the Bola gun. If I miss with the bolas, I get to kick them lmao
@@DJPeachCobbler the only kill i got was from vehicular manslaughter[i ran over a whole camp once]. Except the terrorist variants, i merc'd the shit outta them.
JESUS CHRIST COB, THEY AREN'T ROCKS!
THEY'RE MINERALS!
You're god damn right
They’re edibles *CRUNCH*
@@DJPeachCobbler *Cue "Baby Blue" by Badfinger*
Skyler:
If I have to hear one more time that you did this for the family...
Walter White:
I did it for Bloons TD 3. I liked it. I was good at it. And... I was really... I was alive.
@@DJPeachCobbler HE LOST, HE POSTED CRINGE
Dj peach cobbler, future youtube giant
Aw, you're making me blush. Maybe I should make more Fortnite Funny Moments Compilations so I can accelerate that process
@DyLAn The coo kid I can't say I know much about either. I imagine it's sorta cringy, but kids be cringy. My next video is (probably) gonna be about a Chex (yeah, the cereal) Doom game. Always happy to get suggestions, though, my Stalker videos started due to a single comment
@@DJPeachCobbler I would really like to see you make an indepth overview on fortnite's influence on the internet and how it has fallen into the 'cringy' category of video games and movie but rise back again as an unironic meme that is finally being appreciated for what it is, a wacky kid's game
@@DJPeachCobbler or just forget my comment and do what you want, really hoping to see you go big btw
@@DJPeachCobbler how much have you grown in these 7 months. I just found you last night lol. And I'd agree your gonna go big lol :p
When I first played Death Stranding I played a cracked copy. This meant that I had to play offline. Earlier this year I bought it and started my second playthrough. Playing online feels like a completely different game.
When I played offline the game was a very lonely experience and it was exactly the experience I wanted out of the game. Everything was quiet and untouched. I couldn't rely on the help of others so I always needed to plan my routes and equip myself accordingly. Every delivery felt like an expedition and I loved it.
Fast forward to my second playthrough where I'm playing online. Everytime I use someone's ladder or bridge I spam it with likes. I always call out to the other Sams. I've been interacting with the social elements of the game as if I was a castaway who hadn't interacted with people for years and was desperate for human connections. My offline playthrough left its mark. I was tired of being alone in the world of Death Stranding. I was tired of having to solve every problem I encountered on my own. The whole theme of connection that the game has really hit me after this revelation.
This. I didnt realize how brutal my offline playthrough was until played The Director cut online and it added some perpesctive. Roads, safehouses, zipline networks that will take you halway from lake knot to south knot, shared vehicles, weapons, and etc.
I had the opposite experience, I played online first then offline. It was a wonderful addition of difficulty!
Honestly, the online component should be a new game+ feature
@@WoodlandDrake I feel like you profundely missunderstood one of the core principles of the Death Stranding. This is a game about connection.
The online component is a fundamental part of the game.
I understand what you’re getting at, that the whole game was about reconnecting a lonely and isolated world (and to appear right before COVID19).
Though considering that people had profoundly different experiences when replaying the other way, further cementing the games theme of loneliness and community.
I feel there is definitely room for an alternate new game + mode.
This man is literally so good at giving genuine reviews, I'd trust him with all my gamer money
right
Did you like the game
@@guidedexplosiveprojectileg9943 never played it, game looks like a badass puzzle adventure game
@@ForageGardener what game?
gamer money is the only true money
I literally don't care what you talk about. I got lost when you started talking about music but was just as incredibly interested as before.
So much this, I love when videos essays go to bumfuck nowhere just to then return back to the matter
@@whatislife1337 yup that feeling of how is this gonna tie up to the video is great, ill try using it while writing an essay or making video sometime (edit:grammar)
i skipped that shit
If you took your entire comment and put a line directly in the middle of it (not at the end of a sentence but actually the visual middle) I thought the first half was an angry comment XD
@@fuzzy8889 you missed out fr fr
Super underrated channel, you deserve a lot more views. Keep up the good work
I love making this videos, even if I don't have a lot of viewers. It's just nice getting any response at all, it wasn't that long ago that I'd get like 20 views.
My next video's probably gonna be a bit lighter and funnier, hopefully you'll enjoy it!
@@DJPeachCobbler I can't even watch this, because I haven't completed the game yet.
Will come back in a few days
These videos are what I would expect from a 100k+ channel, I'm so glad I found you!
@@grod5998 Found this channel a few days ago. This needs to grow. Makes youtube a better place :)
Lmfao "people in the 60's didn't like blacks or Kennedys it was weird" that shit made me laugh way to damn hard
It's an oversimplification of events, but yes.
@@cptTK421 well nobody clicked on this video for a history lesson mate
@@thedarkderp2520 issa meme, bruv :v
@@cptTK421 everything is bruv
Yeah, I like the Kennedys now.
I love how your channel puts up a front as a stereotypical gaming comedy channel, yet behind that crude exterior lies one of the most genuinely thoughtful and interesting channels I’ve ever had the pleasure of coming across. Never change, Cobbler!
Even his political content does this, with the beliefs expressed being somewhat left leaning, but with a very 4chan esque sense of humor.
@@kirbles2035 Love that kinda thing with a passion.
@@kirbles2035 The downside is that it does mean I ignored him for a while before actually trying one of his videos, because I was put off by the facade.
@@kirbles2035 socially right wing and politically left wing is where my boys are at
I thought this was a history channel lol... I never once ever thought this was a gaming or a political channel
You know, amidst the insanity going on for the last two years now. I had a chance to replay death stranding recently. In fact im going for a full playthrough, max stars on all locations and all that. So I genuinely remember the outrage at this game at release, and I never understood it. I've done insane amounts of hiking and wilderness forrays so to slap that in the midst of a surreal post apoclypse I was excited.
I can say, not once have I seen anyone so succinctly capture in a video the feeling that this game managed to convey. Quiet, simply quiet is so refreshing amidst all the screaming. So i'll be honest, I've watched one, maybe two of your videos. But this was an instant subscription on my end thank you so much for making this, and here's to hoping that you go further then the casual screaming zeitgeist. But there's no need to hope, because to me you already have.
Gamers never touch grass anyways that's why they can't appreciate the beauty of just walking around nature.
"civil right's assassination's "
*shows mlk*
"and just...."
*shows Malcolm x "
"just a lot of assassinations:"
What? A TH-cam chanel who doesnt follow mob narative and actually make strong argument with open mindset about Death Stranding. You sir, i apreciate you.
@J W I don't know who asked you
So refreshing to see a TH-cam with original thought, and doesn’t just copy what somebody else said.
@@williamingwerson4692 That is the dumbest possible response to anything in life. Of course no one asked them. They just commented on something.
@@HonsHon THATS the dumbest possible response?
Have you seen the comment above? Its way more idiotic, given it seems he didnt even care to read the OP
Worship contrarianism because any shared opinion must be because of groupthink
Once the game advanced from a hiking simulator to a mountain zipline simulator, I was very pleased.
Ziplining saved the game for me. I built zipline upon zipline just to skip all the boring bits.
TBH I think ziplines come in at exactly the right time, at least they did for me. It’s one last bit of infrastructure that allows you to complete those last set of otherwise annoying missions before the... experience... that is the finale.
@@colinfreyvogel3014 haha. Right. I can't imagine getting through the mountains for all those deliveries without them. Once I realized I could upgrade them to increase the distance I took down the whole network down and adjusted it. Probably spent more time doing that and collecting the resources than just walking.
The ziplines are one of things I love about Death Stranding.
The feeling after grinding for days to build dozens of ziplines from the end to the start then slung above all of those mountains, is my most satisfying moment of this game.
I find building the network nice, but when it's done the game become boring as fuck since the only thing you do is zip across the map with nothing else to do then watch. I rather have liked more trike upgrades like mountain tires or stuff to make it more reliable in mountain conditions.
I actually have a sweet moment I remember from my play-through. During my first legs of the journey I helped finish a highway because I had the materials required just sitting around. When I came back later, the highway was largely completed and made my deliveries on the way back much easier. It felt like someone said "thank you for helping with the highway, now we can make it longer and farther for you!" There was never a time I felt the favor wasn't returned. Whether just through the likes, or that something good always came from taking the time to help out others. The favor was always returned.
i spent hours of playtime constructing the highway, and after i went to sleep and woke up the next day, someone else had extended it even farther, and i had hundreds of likes from people who used it. after that i paused everything else just to finish the roadway, with help, all the way from lake knot to mountain knot. and it was so satisfying to see other people, often the same people helping me in my task, and through the rest of my play through i would constantly see that people had liked my road. it was a great feeling that i had helped complete something that greatly benefited others, and made their tasks far easier and safer, and that i had done that. even if i didn’t see them, i could know that they were there and that they appreciated what i had done. the beginning and end of the highway were covered in messages. it’s quite beautiful i think
One of my favorite videos you've made. The screaming part is simple yet perfectly describes a lot what happened to these games. Love your content dude, keep it up.
After spending the last 8 years working for FedEx, Postmates, and Jimmy John's...
I'm gonna pass.
Fellow delivery driver here, me too! Being a delivery driver is NOT as chill as this game makes it seem.
I wonder whether commercial pilots play ms flight simulator.
Dude I was working at USPS during the pandemic and I loved this game.
Not blaming ya
@@pluginleah cause you're cool. Good job keeping on when things got tough !
I feel like a lot of problems discussed here could be solved by making free demos a thing again
YES, it was so much easier to just have a taste of the game than have to watch some idiot repeat others words. A seen people talk shit about games then i decide to play them anyways and end up having a great time.
Nintendo still does them occasionally, not super often, but yeah
now we have broken betas
Uh, no. A bunch of morons would destroy games before release because a 15 minute slice of a game was not capable of representing it. You don't remember that because you were younger, being a douchebag on TH-cam was not a job and slower connection meant people using their time on the internet more rationally.
@@marreco6347
Interesting point, also modern games tend to be more sprawling than earlier titles so a demo would be much harder to make today,
still I think that a good vertical slice is possible for _most_ titles today, especially for live service ones although it'd probably be cheaper and easier to pull the Free to play with microtransactions up the ass arrangement.
Also I don't think the 'douchebag on TH-cam' would matter much as it would be fairly easy to tell it someone played the full game or the demo and the word of xX_EpicMisogynist_Xx wouldn't matter to modern day sales figures
Oh and by demo I don't mean early access I mean the actual ready-to-ship game with some limiter, be that a timer or what have you
this game made me feel emotion in a fleeting experience that wasn't fury
and i think about it often
I love Death Stranding. No game has given such a great sense of progression. Great to listen to podcasts to while you play.
Pre-ordered it because of the hype, it sucked ass. You were so entertained by it you needed supplemental entertainment
bro just cus you did not like it does not mean you need to shit on most people for liking it@@jasonwoods2802
@@jasonwoods2802 "pre ordered it cause of the hype"
And we should listen to the opinion of a fucking moron why???
Gamers: "We want better games
Game studio: *makes a new, interesting thing*
Gamers: "No."
it's windu waika
over and over again
i mean, new doesn’t = good
@@gh05tnoh24 if old = good this discussion wouldnt be happening tho
@@Helleborre old doesn’t = good either. good = good. age means nothing.
@@gh05tnoh24 the problem is for good things to be made there first needs to be experimentation and failure, trial and error, try new things. If you discourage all that then you shoot yourself in the foot and developers won't try new things cause of snowflake gamers who can't handle something a little different.
Spoilers:
You can actually throw the bomb in the tar lake without triggering this cutscene.
I knew it was a bomb, the word "bomb" is fucking written on the package when you equip/unequip it ffs, but how was I supposed to know I had to throw it in a lake lol.
Anyway, the option is still cool.
Sam literally means 'Alone' in Polish. Brilliant coincidence.
I was feel like that was intentional
it’s kojima, 100% intentional galaxy brain moment
@@gen2mediainc.577 Oh yeah, I forgot about those. In Kojima's coincidences do not exist.
In Bulgarian it also means "alone"
It's also means alone in Serbian too
Glad to stick around. I'm also getting just a tad annoyed by the white noise of the internet hate machine. That's not to say that I'll tune it out just yet, but liking "unpopular" things feels impossible sometimes. For instance: I adore Fallout 4. I also legitimately cannot say that around certain people, or they'll scream "but Fallout New Vegas." Why can't we just like things that we like?
Again, great video. Keep up the good work.
Fallout 4 definitely got more hate than it should've. Piss-poor main quest, but great gameplay loop that rewarded exploration really well. It's just that internet circle jerk that hates it. I love Todd and his sweet little lies.
Thanks for watching and commenting. I always look forward to your comment.
Strangely enough people seem to bandwagon hate on Fall Guys even though I love the game. People call it dead (and somehow this makes the game bad?) but I still play it and I think it’s so unique and great.
How the fuck can you not go around saying you like Fallout 4? Isn't that the game that got sucked off for 3 years straight?
Really really cool story, my grandpa met the Beatles while working for American Express, he was with them at gatwick in London and there was an absolute hoard of people outside wanting to get autographs and stuff so Paul came up to my grandpa and asked him if they could go out thr back so he helped escort them through the airport to a limo round the back, he also sat next to Wayne Gretzky on a plane once, it’s sad he has dementia now because I’d love to hear more incredible stories
Gotta love how Dunkey loves the game now
Id call it confused acceptance more so than love, but he is an enigma so who am i to say
@@shinimekekemee5828 cope
Now I'm waiting for him to say that the last of us 2 had a shit story and good gameplay and the world would heal again
@@DrShoe ??????????????????????????
That, and tlou1 were the only times I really legitimately disagreed with him, and he's changed his mind on both.
Like he says, a good reviewer is a consistent one, and long-term, he definetely is.
I feel like people were upset because it’s not what they wanted
Which is crazy to me, because I have no clue what people would want from this game by judging the trailers before release. Like, I had absolutely no clue what this game was even going to be. I loved it, and played the shit out of it (and has one of the most amazing soundtracks,) so how people can even watch reviews of this thing with a straight face is beyond me.
@@DisDatK9 people just have really boring lives and like to cause commotion
@@DisDatK9 I think part of it is that everyone was expecting another metal gear or silent hill type game. Kojima kinda shot himself in the foot when the brought Norman Reedus (who was supposed to be in the new Silent Hill game) and Guillermo Del Torro onto this project. People were expecting a horror game and the marketing was way too vague.
@@jettgroves6424 kinda have a point there
@@Beetlebub not as boring as pretend doing something you actually do in real life everyday of your life like walking is actually a pretty good mechanic
I bought death stranding at release. I paid $70 for the deluxe edition just to find out it isn't for me. What I wanted was MGS6, but what I got was postal simulator. I was upset that it wasn't the game I wanted, but I completely understand the love for it. For me, I'd rather just go for a hike in real life. I got a wife and kids and 15 minutes to play games a day. I simply cannot enjoy those calm moments of immersion at this moment. I will return, though, and give that game a chance
Play it on a cold morning it will help you to get in the mood, and for me the metal gear-ish part comes from thinking on the routes and equipment, watching on the gear, stamina and battery. Eventually you will get to that micro-management thinking.
Good. Haven't played it myself but good on you for giving the game a chance.
I don't understand how anyone could've bought it thinking it was going to be MGS unless they saw and read literally nothing about the game before launch. All the trailers, interviews, and discussions had Kojima saying it was definitively not MGS and no one should expect it to be. I told my buddy that and he bought just because it was weird and not typical AAA game design. Think he only played for like 3 hours.
Then again, that's exactly what he would say if it was just like MGS.
Exactly. May I ask nicely please if you ever watched anything about the game before it was released?
There's a warm up period to the game. It's one of my fav games standing with Elden Ring but I didn't get hooked until I reached the 2nd big area (Chapter 3)
So first off, when you put it through this perspective, you actually make me want to try the game. I never even got around to playing it because of the huge amounts of hate it received, and I let that form my opinion on if I’d like it before I even tried it. I really think what caused it to take as much hate as it did was the vague parts of the trailer we saw. The original release trailers did really well at kind of showing us some surreal story that really got people thinking “what’s this story gonna be about” and people over looked the fact that it would be a simple delivery game. Even though you’re correct, and it was clear and obvious the point of the game was blatant in the trailer, I think many viewers expected to see something darker from the surreal vibe the trailer gave. Almost like it was gonna end up like some Si-Fi mystery thriller type deal.
Just saw your snap, thanks for that. I want to work in the slide thing again, cause it was $100 lol. I got plans for that format
As far as Death Stranding is concerned, it's definitely not for everyone but Elite Dangerous and Euro Truck Simulator are basically the same. Make deliveries, deal with problems, etc. Death Stranding didn't deserve anything close to the amount of hate it got. The gameplay in and of itself isn't dark, but the setting definitely is. It's a unique gaming experience, and I'd say that alone makes it commendable.
Kojima said he wants to make a horror game next, so hopefully that'd match more with what you want
@@DJPeachCobbler Ngl, Elite Dangerous is a lot more accessible then Death Stranding. It's very clear as to what it is about.
Lmao Kojima literally played hours of Death Stranding showing the actual game before it was released. Also, it was at a big live event. That's not an excuse to follow a hate mob and trash the game espically without even playing it. Some humans are really sad and disgusting
@@2dollarchickenwings689 that's why death Stranding is better. It's a breath up fresh air to uncover a mystery of not only the story but the game. I'm tired of the same boring crap that is pushed out every year from AAA studios
@@qwertyuiop3656 Except Elite Dangerous isn't the "same boring crap that is pushed out every year". Hell, I'm not even sure it's made by an AAA studio.
I don't know how people got to a point where the very niche Sci-Fi MMO that requires hundreds of hours of dedication is mainstream.
A year on and good news everyone! Death stranding has a directors cut and Norman Reedus has confirmed a sequel!
This game will forever hold a special place in my heart, was so scared to buy it after the reviews crapped on it. I'm so glad I took a chance and got this, I had so much fun with this. I think my favorite part was finally finishing all the roads after hours of gathering and building. I felt like an absolute GANGSTER driving a truck full of packages down the road while taunting MULEs and BTs along the way..."HEY IM RIGHT HERE COME AND GET ME!!!"
I wanna hear Peach’s thoughts on Nier: Automata
I'm not too proud to admit that, after learning Cliff's backstory, I cried.
I’ve got a picture of an entire box’s worth of tissues on my desk. That was the byproduct of me learning about Cliff’s backstory
It was a good story and it hit most of us in the gut, so thankful I got to experience it.
After crying routinely, as I do each day, I wiped my eyes and learned Cliff’s backstory.
I just sit there and cried too, no shame in that, it's a good story
like the point about steam reviews, its the place i trust the most when considering a game, its almost always honest, and the times its not its because of an update fucking the game up, or the company fucking up, and even then that is now overlooked by steam.
Steam reviews are one of the best features of Steam and I'll never leave steam because of it
I love Death Stranding. I’m still playing the hell out of it. I understand that it might not be so amazing to everyone else, but I will say that I repeatedly hear how gamers are sick of the same old same old, but when a game comes out that has the stones to try something new and unique, people hate it because it’s not just another call of duty or some shit.
THIS. 😩💯
Crazy how it went from death stranding to the Beatles, legendary content
Mr. cobbler, I have to say you are one of the best reviewers. I found you after trying to find out about the story of stalker. I’m glad I found your gem of a channel keep up the good work my dear desert.
Are you DJ peach cobblers boss?
I’m not a conspiracy theorist, but I think this channel is kinda similar to Shammy’s so maybe check him out if u like this. Cobbler has a better upload schedule doe :}
@@gen2mediainc.577 Cobbler has an uploading schedule period XD I love Shammy so much but god damn he takes forever to upload.
Excellent video over reacting is a big problem within the internet as a whole.A game has to be a 0 or a 10 something is all good or all bad and everything is conclusive with no wiggle room.
Listen, you better stop having an opinion right now. This opinion isn't contained in the "Opinions you're Allowed to Have Internet Guide". The only opinions you're allowed to have are:
1. Minecraft good
2. Fortnite bad
It's usually prompted by an extreme reaction from one position I.E. lots of people start giving either 10s or 0s en masse prompting a backlash of the inverse score, then the backlash gets a backlash and so on. Part of the reason has to do with how giving a divisive title (note divisive does not equal bad) an extreme score 10 or 0 sets off most people's bullshit detectors, justified or not, and that's where I think a lot of the anger comes from, it's not just that they disagree it's, that they believe people are being deceitful in their condemnation or praise of something. I think it's somewhat worse with posting overly positive 10s because media companies have been known to bribe and bot high review scores so people are more likely to call shenanigans on high scores than low scores.
It's mostly a reaction. People spam 10s, they delete negative reviews / likes, so in turn people give 0s to balance it out.
@@DJPeachCobbler😮
I don't know how you ended up on my recommendations but I am glad you did. You give an honest and unbiased review. I really enjoyed DS found it relaxing and I really did enjoy the story line but then again I can forgive plotholes for the sake of the story. It is a game I will play again slower next time and do a lot more exploring and building before I move to each new destination.
I like MULE combat; either taking on all of them with just a piece of string and some hands because you’re Batman, or steal thing them because you’re Batman. It’s not super useful for the most part, sure, but I like how clearing areas will let you see other friendly couriers and let your lil robot servants do their job easier, and that’s really all the reward I need.
That moment at 20:18 has left me shattered and broken. I had made the mistake of raising my volume and for my hubris I felt a resonance in my soul and a period of suffering.
This video is criminally underappreciated.
Nice video!
I agree that the gameplay is actually pretty interesting. It's the reason I completed the game.
I think the bigger problem with Death Stranding is the "story". This "story" is an example of how just being cryptic, arbitrary, and overall gross does not make a deep story. Some people called it pretentious but that is not what it is, it just has no purpose. It's a fever dream of a bunch of ideas, visuals, and events that goes nowhere. If his goal was to make a nihilistic story then he failed miserably, and I can't think of any other mode for this story other than nihilism.
Definitely the weakest aspect of the game. I enjoyed it up until the very end purely for the weird visuals, but the ending 4 hours of pure cutscenes? If I wasn't making a video on the game, I would've stopped playing there. Boring, frustrating, indecipherable. Couldn't stand it.
I dunno man. They explain most of the world building and plot point in plain english (with some technobabbly mixed in). The "meaning" of the story is literally power of friendship. While sam doesnt seem to be all over other characters at the end, he does seem to have better relation with all of them.
The "meaning" is about depression and loneliness, and the fight that happen within you to be able to reach and appreciate other people in your life, at least for me
I disagree that the story is nihilistic, I believe it's very hopeful. Sam starts as someone who literally can't stand even being touched, and by the story's end, he's grown. Not enough to be chummy with everyone, but it's true growth. That's the take away that I got, that you can't grow and progress in total isolation. You need to connect yourself to others. Yes, even if the world is ending, and everything is falling apart, hold tight to the people around you. They're worth it. I think that's what Kojima was trying to impart on the player.
@@ethan2670 This is literally what Kojima said in interviews and marketing before game launch. It's not about nihilism, it's about connecting. That's why you're crossing the country and literally building bridges and connections with all of these people to overcome a tough situation. TLOU2 is about pure nihilism.
I need to get the game myself to play it more, but my only issue with the story in the beginning is it's just so fucking vague and seems intent on withholding information from you and relegating most of it to long ass text logs to try and make sense of anything. And then a LOT of them are just pure bullshit. It's like they thought people would be annoyed on repeat playthroughs if they actually explained anything in game so they just did everything in text logs.
What a channel.
Peachy (if I may call you Peachy, Mr Cobbler), you keep this up you shpuld be huge, mate.
At least I hope you do.
You make some very compelling arguments and the humour throughout - spot on. 👌🏻
*clicks* NOYCE
Thanks! You may call me Peachy, Mr. Cobbler was my father. I've been steadily growing and haven't been at this for long. My next video won't have any core argument, it'll just be a shorter video on a weird old game and should lean more into the humor.
@@DJPeachCobbler hahaha Peachy it is then.
And hey: diversifying the portfolio never hurt anyone... except maybe for that one bloke who was really attached to his. RIP Wendell... lovely man.
Jokes aside, I'll be eagerly awaiting.
All the success to ya!
Can I just say I love how genuine and just authentic your content is.
Just like Guillermo Del Toro said to Norman Reedus “Hey a guy called Hideo Kojima is gonna call you, just say yes”. People can’t understand my goat Kojima’s mind…
You're on your way up, Peach. Glad to know you before you get famous :D Wonderful video. I love it. I hope you sincerely enjoy making them. I feel like I would be exhausted making videos this long lol
I'm glad you liked it! This one took a lot out of me to be honest, I'm looking forward to that vacation I mentioned because I should definitely get away from my computer for a minute.
I really do love making these videos, I certainly wouldn't make them if I didn't, this one was just a bit much.
My next video should be a more normal length (10-20 minutes) and I hope you enjoy it as well.
@@DJPeachCobbler DUDE! Unreal! You had 250 subs when I made this comment. HUGE CONGRATS on the success! Wow! Super proud of you :DD
Death Stranding is my favorite game of all time because of what it takes to complete the game. You have to CARE to win DS you have to care about Lou and you have to care about getting people the supplies they need. you have to care about your fellow players to build them roads and finish/upgrade their stuff. Empathy is the skill you need to be sick at Death Stranding, not being able to flick headshots, not pixel perfect platforming skills, fucking empathy! Even the enemies you kill you have to take to the furnaces so you essentially care for their corpse! So good! Kojima is the GOAT.
Yes! The funny thing about Death Stranding is the more empathy you had the better your experience became. If you made or laid structures to help yourself but also thought "hey even If I don't come back this way at least this will help someone else" then you were rewarded whether you realized it or not through likes and experience points.
I don't think I'm wrong to assume, the more empathic a person is the more likely their experience with Death Stranding will be positive.
If you look at the TH-camrs that trashed Death Stranding, unless my judgement is off they seem like the type of people to be self-centered and impathetic
@@qwertyuiop3656 honestly I felt the online version of the game to be less enjoyable as you often didn’t have to think very much about your route and what you should bring as you would just be going somewhere and someone already built it so it doesn’t feel like you have as much of a role to play
Awesome video man. I admit I fell under the screaming crowd when it came to LoU2. Then I watched a walkthrough (can’t play it, I don’t have a play station) and appreciated what it was trying to do. I still didn’t like it, but I realized that screaming with the mob was a waste of time. And there are some good moments.
I found you 2 days ago and you’re quickly shooting up the list of my favorite video game essay channels. While death stranding isn’t my cup of tea I appreciate the unique take on it
when we have total immersion VR suits that make your body feel the same strain as the character, I would play nothing but this game (as I love hiking and climbing) and just end up looking like gigachad.
I love how you can see Kojima's descent into madness starting from MGS4 to MGS5. The difference is, MGS5 is actually a fun game to play.
Hey. Mgs4 is a great movie!
@@dominoprime Its the most badass story one can tell for snake's final story. But it definitely does show a lack of the same quality as snake eater
@@Disissid19 mgs4 was rotten to the core, mgs5 could be at mgs2/3 level, but they cutted a fuck ton of things and now we have but the bones of what could be and amazing game.
@@0Chino13 There's a theory that kojima was getting revenge on his fans with MGS5. That he intentionally didn't finish the game on release knowing that Konami would kick him out sooner or later. This was revenge for the fandom that forced him to make MGS4, a game that has less inspiration compared to the other games. The phantom pain is supposed to represent the missing content, the pain we feel that such a great game never finished in the first place
@@Disissid19 maybe, we will never know.
"Dogs make everygame they're in better."
Cries heard in Hotline Miami*
Hotline Miami was gorgeous!
But in dark souls 3 👀
Been burning through your videos recently, they're good, you've really got something going. I love video essays and it makes me really happy to see insightful video game commentary like this- I think you're just moments from blowing up. Thank you, these are some real bangers.
In my opinion Breath of the wild was both a mainstream hit and an artistic one because of the work that was put into the world. Its about how time changes things, and in playing it I began to see how thats beautiful. I had alot of those "sit down and listen" moments when I played it. And I really wish I could relax like that in my real life.
Time can cause an effect. But it us who usually create the cause and the effect. There more just time. Heroes, villains, when we just get intro to Zelda in the new game and then is force into being a dragon. Is another example of us creating an cause and then effect. Not just time, everything.
Making this comment to analyze and see how DJ Peach Cobbler structures his best video. Never really been able to understand how this guy makes his content, and how he makes a click moment in every one of his videos. Hopefully learning the structure will help. Amazing video, from the best video essayist on TH-cam.
0:00 - Funny unique banter (Promises the audience that this isn't an art-filled rambling and that it will have humor and flare to it.)
1:10 - Hook (Used to get you invested in the discussion of Death Stranding, which will be discussed later. By "teasing" the audience on the Death Stranding plot, it keeps the audience hooked enough to wait multiple minutes until the core subject of the video is discussed again.)
2:00 - Side Plot involving the Beatles (This connects to the Death Stranding plot at the end of the video, making a really satisfying click moment which makes DJ Peach Cobblers videos so interesting.)
5:19 - Overall Discussion of Death Stranding (The review part of the video. This section is much shorter and often isn't present in the average DJ Peach Cobbler video.)
21:38 - Public Opinion on Death Stranding (Gives information and build up to the next section of the video.)
24:03 - Stop Screaming (connects the Beatles plot and the discussion of Death Stranding, to create a dopamine moment where it feels like the viewer pieced together the puzzle.)
31:13 - Outro
DJ Peach Cobbler's videos are so impactful because of the intense click moment you get while watching near the end, in which the side plot at the beginning of the video connects with the core subject of the video to create a click moment, where you see the bigger picture of the entire topic. The entire video is built around this idea of a "click" moment.
He does this by having a hook about the core subject of the video and instantly cutting to the side plot. By doing this, he almost leaves you on a cliffhanger about the core subject of the video. Here, you ask "why does he still love Death Stranding even if it's bad?" By teasing you with this question and instantly discussing the side plot of the video, the Beatles and Sgt. Peppers, he makes you wait for him to answer the question.
He tells the story of Sgt. Peppers and the Beatles, which is not only interesting because you are wondering "what is this guy getting at?" but also because you are genuinely interested in the side plot of the Beatles. This is a genuinely fascinating and interesting story to hear, and DJ Peach Cobbler makes it even more interesting by telling it with such detail and wordsmanship.
You're going to think this is funny: I clicked on this because I am so far removed from gaming that I didn't even know what "
I wound up watching the whole video, because I found the concept of a package-delivery game that engages a player this profoundly to be intriguing. It reminded me of an SF novel I read in which one of the greatest artists of the generation was a maker of shadowboxes who could assemble shadowboxes of ordinary objects in a way that brought people viewing them to tears.
Because hey, sometimes art is like that.
Bro, stop blowing my mind man. Every video of yours makes me stop and reconsider everything. It wont take too long for 1 milion plus subscribers for your channel. Keep the good work
Your channel deserves much more attention!
Proactively seeing this well, after the release of death stranding, you really were one of the MSR that got this game
I love this game 💞
The strongest memory I have from this game is building a single structure and then receiving +60k likes, I basically maxed out that part.
The structure was a slightly unnecessary strip of road just outside knot-city, no one but me had built that part apparently.
Edit: its the unbuilt part at 16:18, people must really hate that speedbump 😅
Edit2: I built a zip-line between connecting almost all settlements, I could zip from knot-city to the pacific without touching the ground.
Beautiful :)
Im js when you’re walking and that random soundtrack comes in, makes the game worth it
goddamn, i just discovered this channel, and i have already eat 3 videos in a row. such good quality. Instantly subscribed. I am glad youtube recomended me this. Finally some smart criticism told in an interesting and clever way.
This is quickly becoming my favorite channel
If you aren't getting death threats over your art, then you're doing something wrong
This comment goes so fucking hard
Hella late to this party but I played Death Stranding off and on since the pandemic, only just recently having finished it. Let me tell you, the themes of reconnection getting us through hard times after a disaster split us apart had me feeling some kind of way. Ultimately, it struck me as hopeful.
But carrying that hope around these days is getting harder
How are you feeling?
Fucking underrated youtuber. Finnaly some authenticity. Your videos sound and looks like you put good work and love into them, just a part of you you wanna share, not disturbed by ratings/willing-to-make-money that so often nowadays obscure the final product of people who make analysis videos. So interesting.
Keep it that way man, you're getting far.
Greetings from Spain
I think Nier Automata is the embodiment of what an artistic game can do to still appeal to the unthinking masses.
When you actually pick apart the story and symbolism, there's an almost unprecedented amount of depth for people to think about when they're done, but the gameplay isn't extremely boring like in Death Stranding and it's also not boggled down by the lack of agency plus emotional rage that Last of Us 2 had.
It's the same sort of deal that the Harry Potter series got; the books themselves are fine, but all of their value is practically drowned by the fandom just warping it into something it's not.
Undertale had a similar issue.
FNaF has been abusing that phenomena.
All around, if gaming is to break into the public consciousness as art, then it needs to ease into it.
I just wanted that robussy
@@AC-hj9tv Nier has something for everyone
"The gameplay isnt extremely boring"
Yeah its just your average run of the mill boring instead
Hold triangle before fighting mules.Drops all resources that aren’t weapons.
Tacking onto this, parry but then don't do the strand followup. Just throw punches and parry the next attack.
Additionally throw the junk packages that they drop. Great way to thin the numbers and you can go on a spree by picking up the ones they drop during slomo.
Also by holding both straps and punching you do a rundown which usually unbalances them for a free knockout.
goddamn this video was actual insanity, favorited for later rewatch. I tried to explain to a good friend of mine who absolutely hates TLOU2 and DS after watching a couple clips of xqc of all people shitting on them. i played through both multiple times and adore them. when i tried to explain that the insane hate he's throwing on these is just because people keep screaming at him that's what the games are: " a boring walking simulator", "dogshit story where big woman kill our favorite hero guy and you play as her". THIS VIDEO PUTS MY SCRAMBLED THOUGHTS INTO WORDS FINALLY. Not that he'll ever care, i've moved past trying to convince people to give something a try before they make up their minds. It's pointless anyway, i enjoy both games a lot that's all that rlly matters.
After this rant i just want to say the video was great, glad i found your channel and i'm subbing to get more from you.
"big woman kills our favourite hero guy" lol
Whatever value you got out of those two abominations are completely and utterly subjective and only indicative of your own poor taste. Objectively, Tlou2 and death stranding are probably the worst narratives in a narrative focused AAA game in the past 5-10 years.
@@Shadow666_ Death Stranding it's a flawed masterpiece and yes has a bunch of plotholes but its great game for introverts like me and yeah it's tedious, and has particulary 8 missions which are annoying to me. Those are: 4 times you need to carry the body of someone, 2 times when you need to carry a cargo exclusivily in your hands and 2 times when you carry an antimatter bomb. As for Tlou 2 I still have grudge on it because I know it's a great game but Ghost of Tsushima should have won GOTY.
@@Shadow666_ you lost me at "objectively"
@@mts9266 Nerds are weird, I reckon. Of course, you don't preface every critique with "in my opinion", because of course it's your opinion. But the issue I see goes past that.
Often, they feel as if they have to argue that their opinions are objectively right, so they act as though they're arguing an objective fact that something is "good" or "bad"... but they end up talking about things that their interlocutor is given no reason to care about because they couldn't possibly escape from talking about their subjective opinion. It unironically makes them look autistic-- and this isn't an insult. Literally, it makes them sound like they lack theory of mind.
Meanwhile, part of critique is to argue that your subjective opinions are rational, insightful, valuable, and deserve to be considered and maybe held in high esteem-- _not_ to try to demonstrate that what you're critiquing is "bad" because it fails to meet requirements that you've dubbed "objectively necessary" apropos of nothing you've even tried to convince me to care about.
Like it or not, Death Stranding is that one kind of experience I might not be able to have again. Sometimes I wish I can erase my memories that I've gained from the game so I can experience it all over again. Can't wait for DS2!
I don't have the proper words to describe the depth of this hitting every single thing I've been thinking about this medium of art for a long while, but, the potatos melody over the conclusion of this video really got me in the right place
Wow. I let dunkey keep me from playing this game.
Thank you for this video
You really shouldn’t let some person on the internet stop you from making your own opinion on something
Imagine unironically listening to dunkey
dunkey is the sole reason this game tanked. the game was great, dunkey is kind of stupid and has let his fame go to his head.
@@glctcthnkr8059 It wasn't just dunkey. A few other content creators I watched said the game was boring, pretentious and repetitive
I figured I saved myself $60 and disappointment
I loved the game man, when they showed the first playthrough demo I was kinda worried, this game is best played with a controller, you'll feel the weight. 140 hours later I still play it weekly.
He dont miss
This video has become like that sock you keep under the bed and always come back to. Feels like home.
I love this video, I really think that it demonstrates a problem with internet society as it divides between people who like to keep things as they are and people who hunger for the new. I think the ambition being stifled shows what's actually wrong with the internet is a big way
Hi, DJ!
How are you? I hope you're fine and well.
I've just discovered your channel a week ago and I simply loved the way you make your vídeos.
They objectively make me think about the game that i've just played in a very good way.
I agree and desagree with some points from time to time on some of you'r reviews, but thats awesome since that can make us talk about those points and have a better understanding about what people think, like and hate.
I'm subscribing so that I can see your way to growth on this platform of videos.
If games like Spintires can be fun and addictive, then so can this. Do a menial task? NO. Do a menial task but it has implied effect and is actually challenging and engaging? YES
Honestly, the criticisms of the game sold me on it.
I felt like an actual crazy person watching someone shit on it and thinking "Damn, I would LOVE to play that!" and I did.
It is somehow the most peaceful and relaxing game I've ever played while also being one of the most stressful and anxiety inducing at times.
Honestly need more like this from you man, I love learning my Mesopotamian history but this is the video that got me to play and appreciate not only death stranding but the last of us. Or any game that get "critical hate" and to apply the art
i discovered this channel with the Aztec series, its weird, funny, tough-provoking and more addicting than crack. I don't know if your particular brand of madness that seams to get worst over time can appeal to enough people to make you a big 10+million sub youtuber (i hope so), but i love your work dearly and i am girthy enough for two so at least there is that.
this video is on point on so many thing and maybe we will find each other on vacation hiking aimlessly in a beautiful vista someday.
naughty dog made false advertisements in order to trick people, cobbler. To hell with them and their greedy ambitions
Wait what false advertisement?
I hope everyone enjoys the zip line system I created in the mountains. That 8+ hours I spent doing it was more for y’all than it was for myself.
My friend bought death stranding. He hated it & gave it to me. I loved it.
MGS4 is his favorite in the series, so…
"I'm going to [REDACTED]"
Immediately zooms in on Italy 10 seconds later
Kojima has posted Cringe for as long as he's been making games
Quiet amirite?
@@_ok1735 she wasn't cringe.
@@renaigh she was the big cringe
I'm going to eat the trans donut and you can't stop me.
@@thewazzockplonker8540 be my guest, it will only make us STRONGER
Peach: “If you enjoy this sort of quiet solitude, then you will enjoy death stranding”
Me: “huh, like elite dangerous?”
10 minutes later
Peach: “so if you enjoy games like elite dangerous”
Me: “WHO ARE YOU AND WHY DID YOU KNOW WHAT I WAS THINKING”
just finished Death Stranding and holy shit I agree with you. Towards the end the story becomes a lot stretched than it needs to be and at times had me screaming due to their sheer lengths but my god the last mission is truly something else it bumped my opinion from 7/10 to 9 easily. Also never expected that brawl with Higgs at the end, Kojima is truly a legend to do that. Loved this game and didn't knew it had so much hate.
This is one of the most entertaining channels on TH-cam I am constantly entertained threw out the video and I do believe I will watch for awhile
Here's the dababy mandatory meme, are you ready? Ok
YOOOO ISSS dabb LESSSSSSG
LESS GOOOOO
LESS gooo
Only 56k subs? This channel is one of those hidden gems you can only find if you have 10 youtube tabs open.
I think this might be my favorite game. It made me a little pissed when everyone said it was bad just cause they were shit at the game and had a bad time. Dunkey's video didn't help, he just shat on the game cause he couldn't have high octane action every second and called it "an insult to the gaming industry". Everyone judged it unfairly. It has so many unique and interesting mechanics and is extremely immersive. I liked the character although I admit the story is a bit cheesy at times, but it made me cry. I'm excited to see what Koji has cookin.
Im so happy to see the Sgt Peppers moment happen, i dont even like FromSoft games but Elden Ring being from a more "hardcore" and niche genre breaking into the mainstream I think is that moment. FromSoft didnt abandon their ideals or game philosophies as people thought any other company announcing a linear game becoming Open World. I have casual friends who only play CoD and sports games ask me about Elden Ring, they dont even know what the "SoulsBorne" genre is, but they know about Elden Ring
It was time consuming but I built the road in the central location, helped with deliveries and the main plot A LOT. In addition I got something like 50,000 likes for doing so, so I know I helped a lot to.
Just watched your Dark Souls III bosses video, then got this one on recomended and now Im fucking diying. How are you so good at making videos and yet you are not known?
So something i noticed With you is the fact That you copy-paste the same memes as everyone eller for comedic effect but i keep catching myself chuckling at you use of those memes,well done
Dark Souls is the S.T.A.L.K.E.R. of JRPGs
i hate how much sense this makes
As someone who shit over TLOU2 upon release I genuinely regret my anger over it. The fact that they even tried to make a crack at answering and exploring difficult questions is bold enough. I just hope someone gets another chance at that and I could hold them up instead of tearing them down
Bro, you're going to be at a million subs any day now. You have a legitimate talent for these videos my man. Keep this shit up. Guys like you are inspiring because most people would probably say, "Don't make videos so long" or something like that but I like that you make these video essays.
This game was a nice experience. When I think of it I have fond memories. Maybe it was because I was playing it at a moment in my life when I was feeling kind of alone but it was nice. I wouldn't recommend it to most people and I wouldn't play it again but I'm glad games like these exist and that people like Kojima are in this industry where creativity is _going extinct_ by the day.