simona has a lot of crazy utilies. 1. her skilll can limit the enemy movement with ice on tile 2. she can make the enemy slide with knock back 3. she can also freeze the enemy 4. give shield to enemy (physical) 5. at rank 11 she can make 3 "dummy ice block" that will make your enemy attack the block for me her utility is insane, and I am glad I have her. but she only work for me. don;t know if the other player has the same opinion as me
You don't really need to make a whole build around a 4-turn cooldown skill imo. She starts with a Shield already, so just use the charge skill to reach far enemies and then go to town with the other skills. Nonethless, 3300 dmg for a 1-cost instant skill is pretty amazing!
I think if you were able to turn the character to face certain direction after moving it would nullify some mechanic of the gameplay, because attacking enemy from their side/back is better than attacking from front, that's also why there's some skill that will make a character face the attacker before getting attacked so they take less damage Also about the second test on why you couldnt jump over 3 target, her dash has 3 yellow tiles, she has to land on 1 of them, if all 3 yellow tile are occupied, then she cant do the dash because she dont have tile to land after her dash, so the max target she can jump over is 2 But yea she's really fun to play with
simona has a lot of crazy utilies.
1. her skilll can limit the enemy movement with ice on tile
2. she can make the enemy slide with knock back
3. she can also freeze the enemy
4. give shield to enemy (physical)
5. at rank 11 she can make 3 "dummy ice block" that will make your enemy attack the block
for me her utility is insane, and I am glad I have her. but she only work for me. don;t know if the other player has the same opinion as me
You don't really need to make a whole build around a 4-turn cooldown skill imo. She starts with a Shield already, so just use the charge skill to reach far enemies and then go to town with the other skills. Nonethless, 3300 dmg for a 1-cost instant skill is pretty amazing!
I think if you were able to turn the character to face certain direction after moving it would nullify some mechanic of the gameplay, because attacking enemy from their side/back is better than attacking from front, that's also why there's some skill that will make a character face the attacker before getting attacked so they take less damage
Also about the second test on why you couldnt jump over 3 target, her dash has 3 yellow tiles, she has to land on 1 of them, if all 3 yellow tile are occupied, then she cant do the dash because she dont have tile to land after her dash, so the max target she can jump over is 2
But yea she's really fun to play with
Smith Anthony Lopez Ronald Taylor Maria