Accurately Measuring the Terminal Velocity in Genshin Impact

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  • เผยแพร่เมื่อ 24 พ.ย. 2024

ความคิดเห็น • 25

  • @Lennis01
    @Lennis01 6 หลายเดือนก่อน +9

    The difference between going "ow!' and going splat. Got it.

    • @CountSacke
      @CountSacke  6 หลายเดือนก่อน

      Lol, if you insist. I don't really know at what height the player dies from fall damage though.

  • @p.s.arlove1780
    @p.s.arlove1780 6 หลายเดือนก่อน +29

    I don't know how I got here but here I am and here I stay.

    • @CountSacke
      @CountSacke  6 หลายเดือนก่อน +1

      Haha that's nice to hear :)

  • @CountSacke
    @CountSacke  6 หลายเดือนก่อน +7

    I have no idea how or why this video blew up so much, but thank you all sooo much. (Seriously, I expected at most 40 views).
    Funnily enough, this video has more views than the second video I made about gravity, and a lot more than the first one lol

  • @pr0ntab
    @pr0ntab 21 วันที่ผ่านมา +1

    An assumption you can make sbout Genshin is that since its written in Unity, the physics model is (essentially) built in and very simple. It won't have a drag force model, just basic kinematics. But it will have a speed cap depending on your model state (with a drag-like speed reduction per frame until that limit is met) and a vertical free fall speed cap. These parameters were established for like... super mario 64 back in the 90s and there's a reason why this hasn't changed much in decades. Its easy for designers to dial in constants to make it feel right but also add fudges here and there appropriate for a 3D action game.

    • @CountSacke
      @CountSacke  20 วันที่ผ่านมา +1

      My thoughts exactly

  • @Sl4ts_
    @Sl4ts_ 6 หลายเดือนก่อน +5

    i'm glad i found this video! fun little exercise to follow along, especially since i'm studying for my AP physics exam that's later this week

    • @CountSacke
      @CountSacke  6 หลายเดือนก่อน +1

      Nice to know you found it useful. Good luck on your exam :)

  • @GraveUypo
    @GraveUypo 6 หลายเดือนก่อน +9

    the thing with gravity in this game, is that it's relative. you can clearly see in this very video that it's higher than normal for xianyun on her first E cast than it is normally.

    • @CountSacke
      @CountSacke  6 หลายเดือนก่อน +13

      Well yes, but without using any elemental skills or just modifications to the player movement, all characters consistently fall with the same acceleration as I proved in the first video. That consistent value for gravity is what I measured.

  • @FoxDog1080
    @FoxDog1080 25 วันที่ผ่านมา +1

    I was gonna write a comment but I ended up making an entire graph in Desmos
    Also the description says "If you for long enough"

    • @CountSacke
      @CountSacke  24 วันที่ผ่านมา

      Thank you for catching my mistake, it should be fixed now haha.
      Lol what kind of graph did you make?

  • @222phantom
    @222phantom 13 ชั่วโมงที่ผ่านมา

    using this video (or atleast the conclusion at the very end) i calculated that the new floating area above northwest natlan is 1200m high at its peak

    • @CountSacke
      @CountSacke  10 ชั่วโมงที่ผ่านมา

      I see. Interesting

  • @hewontdothefandango
    @hewontdothefandango 6 หลายเดือนก่อน +7

    This dude doesn’t have 1 million subs? Crimes

    • @CountSacke
      @CountSacke  6 หลายเดือนก่อน +6

      Ty for saying that :)
      Though, I’m not that surprised with the amount of subs I have. Educational Topics + Video Games is a more niche audience so it is what it is.

    • @hewontdothefandango
      @hewontdothefandango 6 หลายเดือนก่อน

      @@CountSacke As long as you’re happy :)

    • @CountSacke
      @CountSacke  6 หลายเดือนก่อน +1

      Of course if I had 1 million subs I wouldn’t be complaining in the slightest XD

  • @Continental_Champ
    @Continental_Champ 6 หลายเดือนก่อน +1

    why

  • @storagecrafter5701
    @storagecrafter5701 6 หลายเดือนก่อน +3

    yo what is this content? 😆

    • @CountSacke
      @CountSacke  6 หลายเดือนก่อน +7

      It’s physics applied to a video game.

    • @hewontdothefandango
      @hewontdothefandango 6 หลายเดือนก่อน +6

      It’s great content, that’s what.