I think the room sample thing is exactly what I need. The drums I program always sound a bit like Midi, not because they lack velocity, but just because of the sound.
Been using your sample pack for years now even with electronic music. I love layering your real drum kit one shot samples with electronic one shot samples :)
On the drum role. I, well and everyone i ever trained with play drum roles with a double stroke technique. Meaning that my right hand hits the snare, lets the stick bounce up the through finger tension makes the second impact with out moving the hand. Repeat with the left. This is what makes a roll sound so fast when it actually isn't. So, you're interpetation to vary the velocity Is correct. I think lowering each second "muscle bounce" note would get you pretty close to real or "authentic". Granted, full time studio drummers with amazing finger muscles could almost pull off the machine sound perfeçtion but that's not what we're looking for any way. Thanks for the video
Ok, the big problem today is not letting the snare do some CRACK. This is where the energy drives from the kit into the tune, IF desired in the tune. It is the first thing that disappears from improper compression and limiting as well, and is why it is mostly missing from most modern productions, along with drum energy into the mix. Its just punch with a low blop for a snare hit, even worse if the style carries lots of rolls on the snare. Getting great drums without a snare on crack, is easy, the other way? not so easy... this from a biased old school Hardcore drummer.
You're absolutely right! A lot of programmed ones really miss that mid-range of a real snare. That why I like the room sample trick. Of course, I'll almost always opt to record real drums if I can.
@@SourceTrackStudio No room sample gonna be bringing Crack to a snare, and even if it did, its all fine and good for singles but do some 6 or 8 hit snare rolls at 140 bpm or better, and watch them fall apart quickly. It has to be in the sample from the get, and even then it takes a lot of work to even keep it.
I think the room sample thing is exactly what I need. The drums I program always sound a bit like Midi, not because they lack velocity, but just because of the sound.
If you end up trying it out, let me know what you think! Does it help?
Been using your sample pack for years now even with electronic music. I love layering your real drum kit one shot samples with electronic one shot samples :)
Thanks bro! Great video on that last single btw!
On the drum role. I, well and everyone i ever trained with play drum roles with a double stroke technique. Meaning that my right hand hits the snare, lets the stick bounce up the through finger tension makes the second impact with out moving the hand. Repeat with the left. This is what makes a roll sound so fast when it actually isn't. So, you're interpetation to vary the velocity Is correct. I think lowering each second "muscle bounce" note would get you pretty close to real or "authentic". Granted, full time studio drummers with amazing finger muscles could almost pull off the machine sound perfeçtion but that's not what we're looking for any way. Thanks for the video
Double stroke is a great point!
Ok, the big problem today is not letting the snare do some CRACK. This is where the energy drives from the kit into the tune, IF desired in the tune. It is the first thing that disappears from improper compression and limiting as well, and is why it is mostly missing from most modern productions, along with drum energy into the mix. Its just punch with a low blop for a snare hit, even worse if the style carries lots of rolls on the snare. Getting great drums without a snare on crack, is easy, the other way? not so easy... this from a biased old school Hardcore drummer.
You're absolutely right! A lot of programmed ones really miss that mid-range of a real snare. That why I like the room sample trick. Of course, I'll almost always opt to record real drums if I can.
@@SourceTrackStudio No room sample gonna be bringing Crack to a snare, and even if it did, its all fine and good for singles but do some 6 or 8 hit snare rolls at 140 bpm or better, and watch them fall apart quickly. It has to be in the sample from the get, and even then it takes a lot of work to even keep it.
Yes, but which real drummers sound like fake drums?
The question we didn't know we needed