060 ZBrush 2021.5 - Thick Skin Hard Surface Techniques - Mech Concept Details Using Thick Skin!

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  • เผยแพร่เมื่อ 2 มิ.ย. 2024
  • View the entire 2021 - What's New Playlist here (2021.5 starts at video 67) - 70 videos, 10.5 hours on new ZBrush 2021 features!
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ความคิดเห็น • 55

  • @mayurbadgujar3582
    @mayurbadgujar3582 3 ปีที่แล้ว +1

    Love you Michael. Yours tutorials is always awesome

  • @BlackMath69
    @BlackMath69 3 ปีที่แล้ว

    Much thanks as always .. always look forward to your feature break downs

  • @darcypatko1992
    @darcypatko1992 3 ปีที่แล้ว +6

    Mind blown. I've got so much more to learn but with videos like this, you make my goal of mastering this program achievable. Thank you so much, Michael! Subscriber for life.

  • @Motionworks
    @Motionworks 3 ปีที่แล้ว

    Great stuff, thanks Michael.

  • @mahen9394
    @mahen9394 ปีที่แล้ว

    You are so great, always amazed how quickly you go to the point explain as simple as you can. Thanks for your time and sharing mazing tricks 👍

  • @ajinkyalad8418
    @ajinkyalad8418 3 ปีที่แล้ว +4

    Michael is like Eminem of zbrush.

  • @GuardCleaner
    @GuardCleaner 5 หลายเดือนก่อน

    your tutorials are always full of condensed knowledge, just amazing

  • @heramann6916
    @heramann6916 3 ปีที่แล้ว +8

    My favorite game is taking a shot everytime Mike's voice cracks 😁

  • @vfxfisher
    @vfxfisher 9 หลายเดือนก่อน

    Just found this video - It is great! Thank you so much!

  • @carlobarley1985
    @carlobarley1985 3 ปีที่แล้ว

    tnx for the knowledge as always!

  • @edferrari9971
    @edferrari9971 3 ปีที่แล้ว

    Outstanding!!

  • @traumwelt1975
    @traumwelt1975 2 ปีที่แล้ว

    impressive ! thanks for sharing your knowledge OO

  • @BrianLife
    @BrianLife 3 ปีที่แล้ว

    Wowzerz! Amazing!

  • @terrablader
    @terrablader ปีที่แล้ว

    The Master of Master of Masters of Zbrush!

  • @cgihuang2237
    @cgihuang2237 3 ปีที่แล้ว

    Amazing!

  • @mrkimonojr9400
    @mrkimonojr9400 3 ปีที่แล้ว

    this is amazing

  • @simonthompson9724
    @simonthompson9724 3 ปีที่แล้ว

    Wow! Real Nice

  • @jamesswegle6946
    @jamesswegle6946 2 ปีที่แล้ว

    Love this ty

  • @omidpe7811
    @omidpe7811 2 ปีที่แล้ว

    very helpful 🖤

  • @justinyuvilla8944
    @justinyuvilla8944 3 ปีที่แล้ว

    this is game changin!

  • @bondarevillarion8857
    @bondarevillarion8857 ปีที่แล้ว

    WOOOOOOOOOOOOOOOOW Thanks you

  • @MILADISGONE
    @MILADISGONE 2 ปีที่แล้ว

    Awesome as always...
    Can I use thick skin and mask an area and then use move brush or transpose to make the effect?

  • @KarelChytilArt
    @KarelChytilArt 3 ปีที่แล้ว

    Perfect. Michael, is There any function with this how to make new polygroup with this skin? Cant wait for that update. (I dont know what this function does with polygroups sure)

  • @cantthinkofaname925
    @cantthinkofaname925 3 ปีที่แล้ว

    Are you able to pull i guess half of these hardsurfacing tricks in zbrushcore 2021? Would be interesting to see something like those amazing models you do within a half baked zbrush.

  • @Toskyval
    @Toskyval 3 ปีที่แล้ว

    When you press 1 it will repeat the stroke: there is a shortcut that will repeat that same sculpt stroke but instead of more surface displace it revert to masking?

  • @God.Revenant
    @God.Revenant 3 ปีที่แล้ว +1

    Will there be a tutorial for learning to do a robot like this?

  • @sevenseven31
    @sevenseven31 3 ปีที่แล้ว

    workng with mask is very useful too

  • @Glitch-Gremlin
    @Glitch-Gremlin ปีที่แล้ว +1

    For thick skin, is there a way to use it without it inlarging the entire mesh? Can i mask and use it only in some sections? I guess i could just polygroup the area out too..

  • @FattyBull
    @FattyBull 2 ปีที่แล้ว

    Would be cool to see how you go from the High Res Dynamesh (after using Thick Skin) to a low poly mesh while maintaining nice and clean edges.

    • @vgamepuppy1
      @vgamepuppy1 2 ปีที่แล้ว

      Remesher has edge and crease detection. Pair it with decimate and id imagine the process is fairly straightforward. This may be a time where you would benefit from having well organized/scaled tools to apply the algorithm differently across each part of the model as need be. I’m moving into zbrush from C4D to open up my toolset and stuff like this is a nightmare early on.

  • @Ben_CY123
    @Ben_CY123 3 ปีที่แล้ว +2

    When you guys doing some complex sculpt like this, will sculpt it from scratch with looking reference or draw a clear concept first?

    • @MichaelPavlovich
      @MichaelPavlovich  3 ปีที่แล้ว +5

      Reference yes, drawing first not necessarily, although there's nothing wrong with that. I'd do both - do a quick sketch, block out the idea in 3D making adjustments in the round as needed, screen capture, ideate on top of it a little, go back into 3D, continue to flesh it out, etc... Best of both worlds, no reason to lock yourself into one method unnecessarily!

    • @Ben_CY123
      @Ben_CY123 3 ปีที่แล้ว +2

      @@MichaelPavlovich very thanks for the advice!

  • @bruce4551
    @bruce4551 2 ปีที่แล้ว

    Hi Michaeal did you make this whole thing in zbrush? any touch on Maya?

  • @user-ux1rj5ub8o
    @user-ux1rj5ub8o 3 ปีที่แล้ว

    i like:)

  • @harariri8134
    @harariri8134 ปีที่แล้ว

    I see after you hit the cap the front look very clean and flat and sharp but the side is a bit messy, how can you improve that, if its possible?

  • @DeAndreJohnson212
    @DeAndreJohnson212 2 ปีที่แล้ว

    Wow

  • @felipebrockveld
    @felipebrockveld 3 ปีที่แล้ว

    10:42 I was holding to ask this. But it is just switch it off and it will permantly apply thaw transformation to the mesh?

  • @d100763
    @d100763 3 ปีที่แล้ว

    if there was a mount rushmore for ZBrush instructors Pav would be up there

  • @JoeMama-gx5mo
    @JoeMama-gx5mo 7 หลายเดือนก่อน

    Hello
    First it's a great video, but I encounter a problem with the step where you show the Hard Surface Technique (7:30). I try to do what you show with the Standard brush and LazyMouse on with the same preset but it dont work :/.
    I tap then I press the Shift key and drag, I had the red viewfinder shown but it does nothing.
    I'm on a 2022 version so I don’t know if it has something to do with this or if there is something else that I have to change on the parameter of the Stroke menu.
    If someone can help me with that, I will be grateful.
    It’s not a big deal since I can obtain the same kind of result from what it has been shown with Morph Target and the Chisel Brush, but I will be happy to understand why I can't do the same with the technique shown.
    But again, great video !
    (And sorry for grammatical mistake, english is not my mother tongue)

  • @nguyenling4478
    @nguyenling4478 ปีที่แล้ว

    I wish you could write the keyboard shortcuts that you mentioned on the video:(((

  • @mmmuck
    @mmmuck 2 หลายเดือนก่อน

    would be nice if you could just set the brush to max thickness depth

  • @CariagaXIII
    @CariagaXIII 3 ปีที่แล้ว

    so this is the modern hard surface technique

  • @yonderobserver8135
    @yonderobserver8135 3 ปีที่แล้ว +1

    it' seems to be only 360 quality?

    • @thisGuy481
      @thisGuy481 3 ปีที่แล้ว

      I think youtube just needed to process it. I watched it at 1080

  • @YOURBAEQUIN
    @YOURBAEQUIN 3 ปีที่แล้ว

    Can someone explain why there are dislikes on this video?

  • @MoodSwingZX
    @MoodSwingZX 3 ปีที่แล้ว

    Thick skin is tight

  • @maxer167
    @maxer167 25 วันที่ผ่านมา

    the only drawback of this brush is its inability to apply polygroups

    • @MichaelPavlovich
      @MichaelPavlovich  25 วันที่ผ่านมา +1

      This won't work for everything, but Polygroup > Group Changed Points might come in handy for this occasionally

  • @dmitriyeliseev2046
    @dmitriyeliseev2046 ปีที่แล้ว

    Безценная информация

  • @jokerledger5400
    @jokerledger5400 6 หลายเดือนก่อน +2

    just a concept, it not as detail. those words hurt man.