I even noticed that the background of the image of the ERS battery turns green and it flows to the left when you are activelly using any amount of your stored energy and it turns red and flows to the right when you recharge any amount of energy. Pretty cool little detail.
yea imagine talking about things in more ways than "great" and "shit". I think "odd" is an accurate describtion. If you like it or not is another matter.
@@Neolithic5556 yeah, which is wild to me. I've heard never bite the hand that feeds but that has ALWAYS come second to stand up for what you believe in.
@@zkj470 No that's the green bar. Red bar is the energy harvested throughout the lap and the green bar is the amount of energy able to be used throughout the lap. The yellow bar is how much energy you actually have at the current time.
finally someone who knows what the red bar is lol,,, people doesnt pay enough attention to it thru out the race to notice that the moment they apply the brakes the red bar moves coz when u hit the brakes your harvesting energy the energy you harvest is connected to your brakes, im pretty sure it was explained on F1 in real life some years ago
To my knowledge, the red bar is how much energy you can harvest from the mguh each lap. If you look at 17:00 you will see how he still recharges from the mguk in the straights, but under breaking, even with deploy on none, when the red bar is full, you regenerate no battery.
What's even weirder to me is that it seems to change throughout that lap in Jeddah. At points it looks very glossy and then under different lighting it looks matte. Very strange.
Handling 'looks' far more like a sim than a simcade. Cars are 40-60 (front to rear) weight distribution, so it sounds about right with that 'anchor' feeling because the cars are rear engined.
Yeah realised now, just seems my ERS management tactics so consistent I pretty much harvest in a way that it just looks like it's filling up as the lap goes on lmao
I played the beta testing. The handling is very different. And I like in the wet, how a dry line will form eventually. Makes it a lot easier than last years game in the wet
If I wanted raw realism I would've bought Assetto Corsa tho, there's a lot of casuals that will play and it will make their experience quite shit because the handling is too realistic and tricky
The UI in the menus are kinda... Well, they look like they belong in a mobile game, ngl. The driver's faces... I honestly think that, especially for Verstappen and Gasly, they didn't nail the haircuts. Coolest thing for me, though, was hearing Sainz' actual voice over the radio when you crossed the line in P3. That alone kinda sold the game for me, and if I end up playing MP or Career, I'll never experience it
19:30-19:38 surprised F1 24 doesn’t use the new F2 2024 car🏎️ but the F2 2018. 19:30-19:38 maybe codemasters will change the F2 2018 cars to F2 2024 in an update.
They spoke to pro drivers and F1 drivers have played the game and said it feels more like IRL. Could it be that the feeling is more attuned to real life and its a system we have to get used to? The kerb riding is a bit ridiculous though. Definitely should have some bottoming out and bouncing over the sausage kerbs.
The only time you will hear anyone say something positive about the handling, they are most likely getting paid. Also, the F1 drivers feedback was just Max saying "yeah i like my car a bit more pointy" and the rest was just the devs.
Yeah it is diffecult and i like it! Also think it is way more realistic. F1 23 had a way too easy handling in my opinion. Smooth driving style is what is promoted the most calm turning. It saves the tires and is quicker!
@@GameKanaal37 its not more realistic, in theory the physics are more realistic but more complex physics dose not equate to more realistic handling especially as in the case of f1 24 its designed for a controller then ported over to a wheel
@@awakeandwatching953 it feels more realistic to me. Micro corrections is what they also alway make in real life and slow speed since the cars are so heavy. Weight tranfser is also noticable something that was not this present in f1 23. With that i do agree that the steering rate on a wheel is very small. But that i believe is easier changable. It is not the whole handling model.
@vinnievinnie-sj5kr it's not. And I'm not a sim racer I'm a huge f1 fan that casualy plays f1 games in exclusively single player or co op. The handling is garbage and will put a lot of people off.
I already try the f1 24 beta gameplay 3 different time but I couldn't broadcast it due to EA demo rules but did make commentary can't wait to be ready next week.
Talk about realistic, the cars are supposed to weigh almost 800kg, so irl they are tanks Also, how is it challenging to have the traction be so insane that you don't even need TC even on gamepad
From what I see it looks like handling from F1 2012 and older, extremely responsive to small wheel inputs and the steering angle seems to be very small too.
I am NOT a fan of Ferrari but DAMN! That was some good driving with Sainz coming from near last to 3rd. I can't wait to see him kill it with another team next season!
Is this game going to be playable on the pad? When i turn the sterling wheel is the game going to assist me when i have steering assist off like it was in f1 23 which was unplayable on the pad
@@kk-xy5mq When i try to turn it seems like the game auto turns a bit and makes the steering very sensative sometimes because of it i cant even turn and i have the assist off and i use controller settings and setups from sim racing setups
From what I can see it look more sim than simcade, I don't know how it will feel, but it looks more strugglish with the steering and that's what I want form f124
Handling that isn't realistic. Handling that if mirrored on any racing game it would send the community running for the hills. Kerbs that don't effect the car, that's an improvement? People that learn to play on this are gonna be screwed when moving to a real sim.
‘The front end is very pointy’ well Max Verstappen did help with the handling for this game so cheers Max
Bro is setting us up for failure lmao.
Well im going to enjoy this then. I do like a pointy car in these games.
@@stevenjoseph6048 Just like his teammates!
Is he going to start with F2?
@@thepython4068probably but it would ill be streamed live maybe just like he did last year with F1 23
I even noticed that the background of the image of the ERS battery turns green and it flows to the left when you are activelly using any amount of your stored energy and it turns red and flows to the right when you recharge any amount of energy. Pretty cool little detail.
so a simple way of telling how much is left and when you are using it
yeah barely neat little detail, most likely the bare minimum
It does the same as last years HUD, it just looks way worse
@@productproducer664it even way worse HUD than even F1 99.
I love how you are made to say that the handling is "odd" and you can't just say that it is straight up shit like in the beta
Lmao
yea imagine talking about things in more ways than "great" and "shit". I think "odd" is an accurate describtion. If you like it or not is another matter.
You mean more realistic
These TH-camrs would never say such a thing to risk their perks
@@Neolithic5556 yeah, which is wild to me. I've heard never bite the hand that feeds but that has ALWAYS come second to stand up for what you believe in.
The red bar is the energy recovered
No it how much you use that lap
@@zkj470 No that's the green bar. Red bar is the energy harvested throughout the lap and the green bar is the amount of energy able to be used throughout the lap. The yellow bar is how much energy you actually have at the current time.
@@zkj470he is right it’s the energy recovered
finally someone who knows what the red bar is lol,,, people doesnt pay enough attention to it thru out the race to notice that the moment they apply the brakes the red bar moves coz when u hit the brakes your harvesting energy the energy you harvest is connected to your brakes, im pretty sure it was explained on F1 in real life some years ago
@@operatordingoso the red bars in F1 24 is basically used ERS energy huh?
I’m sorry but how does that look like anything like James Hunt???💀😂
I’m sure if Hunt was alive, he’d describe it with the same word he used to describe Rene Arnoux.
Yeah, I looked at the face and suddenly Aarava said it's James Hunt and I was like WTF bro?
Just as bad as Villeneuve or to a lesser extent Mika.
Montoya is even worse
Bro looks like James got cancer
12:52 *sees Logan in 11th*
'MURRICA!!!
What’s a kilometer
Dryyyyyy
RARRRR 🦅🦅🦅🦅
@@ransomsdpI have no idea lol
@@ransomsdpDU DU DU DU (LOGAN SARGEANT).😂
To my knowledge, the red bar is how much energy you can harvest from the mguh each lap. If you look at 17:00 you will see how he still recharges from the mguk in the straights, but under breaking, even with deploy on none, when the red bar is full, you regenerate no battery.
I think that red bar at the battery shows how much energy you have saved off the maximum amount you can save from the regulations
Yes
The Redbull looks very glossy while it looks more matte in real life I think. Seems a bit off
What's even weirder to me is that it seems to change throughout that lap in Jeddah. At points it looks very glossy and then under different lighting it looks matte. Very strange.
@@NYRangers928and in some sectors, pure metallic colours.
Handling 'looks' far more like a sim than a simcade.
Cars are 40-60 (front to rear) weight distribution, so it sounds about right with that 'anchor' feeling because the cars are rear engined.
the cars are mid engined.
The cars are mid engined, the handling is awful it is so arcady its horrendous dont buy the game
@@14.jtkm.bosh.have you played it yet? No. You can shut up
@@ammarisrar2005 have you played it yet? No. You can shut up
@@14.jtkm.bosh.it’s not really Arcady imo it looks even more realistic than last game
I like the fact that the car changes position with g-forces
1:05 *is it just me or does George's face look like Ron Weasley from Harry Potter*
2:10 that aint james hunt bruh 💀
Common knowledge of a englishman
01:24 They added Walt Junior to F1 24 ? No fucking way !!!
😂😂
I don't know, if you heared about Daniel Bereznay, but he is hearthbroken. The game lost it's simulator part, and is not ready to host ESport.
3:00 to 3-14
Max Verstappen: Simply, Simply, Simply lovely.
This F1 23 mod is crazy!!
Fr😂😂
You mean F1 2016 part 8
The red bar isnt an indication how far you are in the lap, its a meter showing you how much ERS you can harvest in a lap
James Hunt💀😭
i pray to god that they let players make schemes for the multiplayer helmets like with Forza
I got some sad news for you bud
No livery or helmet creation😔
F1 Manager 24 will let you do this - full customisation or both the car and helmet. Releases in July, half the price of this.
@@listeed6532 Well unfortunately, I prefer to play than watch so… :(
@@listeed6532too bad you actually can’t drive the liveries you make in that game
why does the redbull still hav so much gloss, the paint in real life is satin matte , and brand new tyres dont have gloss on them
from the sound of it if they had f1 23s low speed handling and f1 24s high speed handing it would be really solid
The hud💀
What
From my understanding, the Red Bar is how much energy you have harvested. Is there a limit on that?
Yes, the rules limit how much you can harvest per lap.
Yeah realised now, just seems my ERS management tactics so consistent I pretty much harvest in a way that it just looks like it's filling up as the lap goes on lmao
its nice to see the ers charging while driving in a straight line now
I played the beta testing. The handling is very different. And I like in the wet, how a dry line will form eventually. Makes it a lot easier than last years game in the wet
The dry line fading in in the wet happened last year as well bro
That’s cause 24 is catered to controller plyrs. To give them more of a chance against personal setups.
i don’t know why so many people complain about the new handling, verstappen literally helped to develop it so it must be pretty realistic
If I wanted raw realism I would've bought Assetto Corsa tho, there's a lot of casuals that will play and it will make their experience quite shit because the handling is too realistic and tricky
Play with assists then lol
"TOO REALISTIC"?!?!?! My guys have any of you seen any video on the handling?
I will say the character models are really good and lifelike for the most part
The UI in the menus are kinda... Well, they look like they belong in a mobile game, ngl. The driver's faces... I honestly think that, especially for Verstappen and Gasly, they didn't nail the haircuts. Coolest thing for me, though, was hearing Sainz' actual voice over the radio when you crossed the line in P3. That alone kinda sold the game for me, and if I end up playing MP or Career, I'll never experience it
Came for the game review, stayed for the commentary, on point👌
No matter what gameplay video you watch, Nico and Yuki are competing for last place.😢
Still haven’t fixed the messed up steering animation when you get out of the box
Aarava I think the red bar on the hud is how much ERS you have harvested though out the lap
Can you teach the camera settings for f1 24?
19:30-19:38 surprised F1 24 doesn’t use the new F2 2024 car🏎️ but the F2 2018.
19:30-19:38 maybe codemasters will change the F2 2018 cars to F2 2024 in an update.
They spoke to pro drivers and F1 drivers have played the game and said it feels more like IRL. Could it be that the feeling is more attuned to real life and its a system we have to get used to?
The kerb riding is a bit ridiculous though. Definitely should have some bottoming out and bouncing over the sausage kerbs.
When you get paid even pros and irl racers aren't trust worthy
The only time you will hear anyone say something positive about the handling, they are most likely getting paid.
Also, the F1 drivers feedback was just Max saying "yeah i like my car a bit more pointy" and the rest was just the devs.
How about the VR?
Why is the Red Bull glossy ? 😂
Tf are those shiftlights??
So I should buy 23 instead of 24, that's what I'm getting from this video.
Bottas looks great the good old mullet 😂😂😂😂
Rare footage of a red bull riding curbs
The low speed problem is duo to having too much engine braking
The red bar is how much you energy you have harvested. According to the rules, there is a limit to that too
It looks like you are drifting around the corners in wet spa
Some things are off, like why there's no Peroni sponsor on the Ferrari?
The tyre wear, kerbs, and the weight distribution looks very concerning
Yeah it is diffecult and i like it! Also think it is way more realistic. F1 23 had a way too easy handling in my opinion. Smooth driving style is what is promoted the most calm turning. It saves the tires and is quicker!
@@GameKanaal37 its not more realistic, in theory the physics are more realistic but more complex physics dose not equate to more realistic handling especially as in the case of f1 24 its designed for a controller then ported over to a wheel
@@awakeandwatching953 it feels more realistic to me. Micro corrections is what they also alway make in real life and slow speed since the cars are so heavy. Weight tranfser is also noticable something that was not this present in f1 23. With that i do agree that the steering rate on a wheel is very small. But that i believe is easier changable. It is not the whole handling model.
Hello, is there support steering by gyroscope in DualSense, like in GranTurismo7? Or not? Thx
Why the hell is the RedBull still glossy af ?!?!?!
Why tf is every youtuber uploadimg at the same time
Contracts 🤣
Embargoes, this will be the earliest in which they can upload
They have to upload from a certain time so they wanna do it asap to get more view for people craving f1 24 content
Becasue EA gives them a time to do it
NDA embargoes got lifted.
It’s worth to buy the standard or champion version?
Is there still an option to have to rearview mirror on top of the screen?
But like how did u get the brandings? Is it a content creator thing? I just have team A-H or sum
If the handking is the same as the beta, the thats a problem. It feels very very bad
It’s realistic though. Much more enjoyable
@Resilience16 it's not enjoyable. It's truly awful. There's no feeling to it, it's floaty
@@thesw1ftmohawk77I felt beta was quite good handling felt like a car
@@thesw1ftmohawk77it’s like that in all f1 games 😂😂 go play a proper sim stop crying
@vinnievinnie-sj5kr it's not. And I'm not a sim racer I'm a huge f1 fan that casualy plays f1 games in exclusively single player or co op. The handling is garbage and will put a lot of people off.
I really hope that they find a way to ghost those idiots that break check when you are making an overtake
So nobody is gonna talk about the pitrelease? Jumping into Hamilton :P
You said you would talk about handling with the controller.. did i miss it or didn't you say a thing about it
the red is how much you have harvested during the lap
The handling in F1 24 is a combination of F1 22 + F1 2012.
wait wait wait. why is the battery recharging at over 300kph?????????????????
Because he was not using it, it was on none so the dynamo charges the battery so not only when you are braking, like in real life
Medium*
At 11:36 he changes to medium and he recharges even before going to none
@@Nick-cy7kq aah yes i see, well he is turning off his overtake button so idk really than hahah xD
@@Pascalleke_ it happened at the start of the vid where he was all the tame on medium. Anyways its cool
Staying on f1 23. Do not like 24 handling
I already try the f1 24 beta gameplay 3 different time but I couldn't broadcast it due to EA demo rules but did make commentary can't wait to be ready next week.
I think I have ea Play if it work I will do my first game play
Intrigued how this will turn out
Yeah red bar is fhe harvesting ERS limit per lap
I don’t know if I want this game now or wait till friday. but I am more excited for f1 manager.
So the car doesnt drive like a tank anymore. Sounds more realistig and challenging. I like it
Talk about realistic, the cars are supposed to weigh almost 800kg, so irl they are tanks
Also, how is it challenging to have the traction be so insane that you don't even need TC even on gamepad
From what I see it looks like handling from F1 2012 and older, extremely responsive to small wheel inputs and the steering angle seems to be very small too.
This game is now full arcade as opposed to simcade
What are your camera settings??
If by any chance, can you please review the looks of the F1 world car liveries?
How is the handling compered to F1 21, when you haven't played since?
21 is literally worst of all lol
Better than 22@@geert574
I am NOT a fan of Ferrari but DAMN! That was some good driving with Sainz coming from near last to 3rd. I can't wait to see him kill it with another team next season!
Does this game help complete beginners in any way?
How many icons are now in the game?
But did they fix VR at all?
Is there a rear view mirror?
Is this game going to be playable on the pad? When i turn the sterling wheel is the game going to assist me when i have steering assist off like it was in f1 23 which was unplayable on the pad
wtf never met someone with this problem, the game is really enjoyable with a pad
@@kk-xy5mq When i try to turn it seems like the game auto turns a bit and makes the steering very sensative sometimes because of it i cant even turn and i have the assist off and i use controller settings and setups from sim racing setups
@@miguelcorreia1291you can calibrate it in controls settings
From what I can see it look more sim than simcade, I don't know how it will feel, but it looks more strugglish with the steering and that's what I want form f124
Cam settings?
Apparently the esports drivers did not like f1 24 maybe because of the handling
They're all different steering wheels , right?
But the steering wheels interface is all the same;
What i wanna know is why tf are the Haas icons red?? Like huh? White was fine
Nice that they changed the engine sounds from the bèta to the full release, the Ferrari was awefull
Can we get the camera settings??
20% tire wear after 5 laps of spa on softs? damn
game is dying a slow death as it turns full arcade so the drive to survive people will be able to play it
EA and Liberty Media only cares about high sales
Im looking to buy the game . Is it worth it ? U got early acess so if i buy i can play it early on 28 th ?
Why does Russell look like he’s spent the weekend in Chernobyl
Handling that makes you drive more aggressively I like that
Handling that isn't realistic. Handling that if mirrored on any racing game it would send the community running for the hills. Kerbs that don't effect the car, that's an improvement? People that learn to play on this are gonna be screwed when moving to a real sim.
I’m have a very aggressive driving style but the handling in this game looks horrible for wheel players. It’s unnaturally sharp and arcade like.
Red bar seems to be recovery allowance
good to see the japanesse version of piastri
You're going to have a diffecult time with your driving style this game Aarava. Sliding is NOT the way to go on this game anymore
It fits mine to perfection. Like verstappen, I love a very responsive pointy front end. This handling model is perfect for me
@@The_bread_mannnn yeah just be really smooth with it and the laptime will come to you!
I hate oversteer so I might hate this game
That is NOT james hunt
Will someone explain to me the HUD and all those bars?
How on earth did the facial designs get worse 😂
The handling has gone backwards towards ARCADE LIKE... it's a miss for me.
Did he even say sth about the handling on Controller?
Don't know if I like the way you deploy ERS now.
This is making me a bit excited for this game tbh, the beta was a little underwhelming but seeing the full game now is making me a little excited
Me too😅
Bèta was shit but this looks really good
I must be excited, I just bought this game 😉