Gris and Ashen (Zero Punctuation)

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  • เผยแพร่เมื่อ 20 ต.ค. 2024
  • This week Yahtzee reviews Gris and Ashen.
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ความคิดเห็น • 995

  • @elcheshireilustracion9396
    @elcheshireilustracion9396 5 ปีที่แล้ว +1319

    Can confirm the Eel part on Gris. I also stopped moving, just to see what would happen and the game was too invested on itself to care.

    • @ajax_all_mighty
      @ajax_all_mighty 5 ปีที่แล้ว +133

      This is what we call Beyond Two souls syndrome

    • @crossbones116
      @crossbones116 5 ปีที่แล้ว +211

      "Should we have a fail state?"
      "NON! Ze audience will be too invested to even consider putting ze controller down!"

    • @marnsdnfois7006
      @marnsdnfois7006 5 ปีที่แล้ว +22

      @@crossbones116 GRIS is Spanish.

    • @alexandredesbiens-brassard9109
      @alexandredesbiens-brassard9109 5 ปีที่แล้ว +86

      @@marnsdnfois7006 The word gris means grey in both French and Spanish.

    • @marnsdnfois7006
      @marnsdnfois7006 5 ปีที่แล้ว +26

      @@alexandredesbiens-brassard9109 The game is Spanish, too.

  • @Raganui
    @Raganui 5 ปีที่แล้ว +673

    Gris: A platformer about depression.
    Me: Didn't I play this flash game ages ago on Newgrounds?

    • @Jolfgard
      @Jolfgard 4 ปีที่แล้ว +8

      Nah, that was You Left Me or some shit.

    • @clickpause8732
      @clickpause8732 4 ปีที่แล้ว +17

      Oh why don't you just
      Get Over It.

    • @chrisdude119
      @chrisdude119 3 ปีที่แล้ว +2

      which flash game tho?
      newgrounds has too many great flash games to keep track of one...
      i guess you could say that we would have... Adventures With Anxiety!

    • @2dcreative94
      @2dcreative94 ปีที่แล้ว +2

      I hope you remember its name because otherwise it will take months to find the game with just this description
      It will be a real
      Time Fcuk

    • @jarrellfamily1422
      @jarrellfamily1422 5 หลายเดือนก่อน

      Celeste

  • @mr.candyworm2693
    @mr.candyworm2693 5 ปีที่แล้ว +78

    That cheeryfull "fuckup was in you all along" made my day.

  • @7OwlsWithALaptop
    @7OwlsWithALaptop 5 ปีที่แล้ว +2423

    To be honest Gris just could've been an animated short film and everything would've been fine.

    • @shadowtoast6294
      @shadowtoast6294 5 ปีที่แล้ว +149

      By "fine" do you mean "the same"?

    • @7OwlsWithALaptop
      @7OwlsWithALaptop 5 ปีที่แล้ว +214

      @@shadowtoast6294 I mean that people would've liked itway more, since they woudn't expect any gameplay.

    • @marnsdnfois7006
      @marnsdnfois7006 5 ปีที่แล้ว +12

      Says someone who hasn't played it.

    • @ferry1226
      @ferry1226 5 ปีที่แล้ว +36

      Yes but then it would have been in a different medium and nobody would have given a damn about it. Not to mention it wouldn't have made them any money. See Vidya gaems is where the $$$ is in entertainment these days.

    • @corruptedhelios3731
      @corruptedhelios3731 5 ปีที่แล้ว +41

      I'd disagree. The story is understandable through the gameplay and would carry no impact without it. Also I think the game uses its gameplay quite well to develop its themes and make way for beautiful imagery that is interesting specifically because you cna interact with it (if you're not being chased by an eel that is). Just because you cant die doesn't mean it's not a good videogame.

  • @SingeStheos
    @SingeStheos 3 ปีที่แล้ว +57

    Yahtzee's Wife: How does it look outside, honey?
    Yahtzee: GRAAYYGGGHK

  • @B-Roll_Gaming
    @B-Roll_Gaming 5 ปีที่แล้ว +243

    Journey was also a game with a low bar for challenging gameplay, but the difference is that it was fun. That is, the movement system was fun and playing it over and over was encouraged because you wanted to memorize the locations for all the collectibles so that you could fly longer distances and your scarf would grow longer.
    My point just being that Journey was built around gameplay, and that's why it was good despite being easy

    • @Exel3nce
      @Exel3nce 5 ปีที่แล้ว +5

      Seems like "artsy" is bad period nowadays

    • @antares3030
      @antares3030 5 ปีที่แล้ว +14

      Fair point, yo! I love how we keep getting narrative hooded person walking simulators after Journey happened. The problem is that Journey was much more than that.

    • @yourgameisstupid
      @yourgameisstupid 2 ปีที่แล้ว

      People are actually gullible enough to think Journey has a story?

    • @B-Roll_Gaming
      @B-Roll_Gaming 2 ปีที่แล้ว +2

      @@yourgameisstupid Journey does have a story, and it's not a secret or subtle

    • @yourgameisstupid
      @yourgameisstupid 2 ปีที่แล้ว +2

      @@B-Roll_Gaming Right, it's just so trivial that you'd have to be gullible to consider it a proper story.

  • @n3ddn3dd24
    @n3ddn3dd24 5 ปีที่แล้ว +163

    Gris and Ashen: A buddy cop game about an incompetent depressive new detective and an old one who hate his life and wants to die on the line of duty

    • @wanada6938
      @wanada6938 5 ปีที่แล้ว +10

      Wouldn't mind watching that.

  • @RegretfulDeadMan
    @RegretfulDeadMan 5 ปีที่แล้ว +365

    *Out now*
    Gris and Ashen
    *Coming soon*
    Sallow and Pallid

    • @ManaAdvent
      @ManaAdvent 5 ปีที่แล้ว +9

      I'm more hyped for Ecru and Beige.

    • @hugar3499
      @hugar3499 5 ปีที่แล้ว +11

      are you kidding me, taupe and brown is gonna be the next big thing

    • @Ninetails2000
      @Ninetails2000 5 ปีที่แล้ว +3

      I felt Chareuse and Geoluhread was pretty decent if not a bit obtuse...

  • @Arcananine77
    @Arcananine77 5 ปีที่แล้ว +906

    Video in a nutshell: Yahtzee throwing fifty levels of shade at 2 games whose titles mean "Grey"

    • @mistychef5458
      @mistychef5458 5 ปีที่แล้ว +9

      Shade makes things grey.

    • @FirstnameLastname-kn5sw
      @FirstnameLastname-kn5sw 5 ปีที่แล้ว +18

      So he decided to whip them instead of flog them?

    • @bionicdragon5
      @bionicdragon5 5 ปีที่แล้ว +18

      Keep your Zero Punctuation fanfics to yourself.

    • @SinHurr
      @SinHurr 5 ปีที่แล้ว

      I hate you

    • @gabriellarena2256
      @gabriellarena2256 5 ปีที่แล้ว +3

      so.... Fifth shades of games?

  • @JRedNose
    @JRedNose 5 ปีที่แล้ว +99

    "The fuckup was in YOU all along~!"
    ..
    Welp, now I'm gonna have to find a way to casually insert that into a random conversation..

  • @sportyzmech2104
    @sportyzmech2104 5 ปีที่แล้ว +774

    Just the title "Gris and ashen" sounds like a single game

    • @nicktheanticlause1313
      @nicktheanticlause1313 5 ปีที่แล้ว +39

      I didn't know either title so thought this was going to be a review for some sort of coop game that I hadn't heard about. Now I'm a bit sad it isn't.
      I had this build up in my head of a two player coop fantasy RPG with a female character named Gris and her brother, Ashen. Something along the lines Hunted: The Demon Forge but you know... good.

    • @alexanderzhmurov9624
      @alexanderzhmurov9624 5 ปีที่แล้ว

      I know right? Got me confused there for a minute, even forgot I knew about Gris...

    • @jamiekamihachi3135
      @jamiekamihachi3135 5 ปีที่แล้ว +5

      Honestly, I thought it was just one game. And after the review I’m not convinced I was wrong in my assumption.

    • @Vaguer_Weevil
      @Vaguer_Weevil 5 ปีที่แล้ว +2

      It almost sounds like a shitty Banjo-Kazooie clone where the joke is the duo's names translate into the word "Grey" and is the only joke in the game that most people wouldn't catch on at first, in an effort to be clever.

    • @xycubed
      @xycubed 5 ปีที่แล้ว +1

      "Gris and ashen" sounds like grits and eggs that got way overcooked.

  • @sampappas6934
    @sampappas6934 5 ปีที่แล้ว +117

    I don't know when Yahtzee wrote the bit about Gris's Steam description, but I just checked and it was changed to this:
    "Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality."
    This description seems a little less full of itself.

  • @jman8904
    @jman8904 5 ปีที่แล้ว +284

    I miss the golden age of dramatic flash games. That was the hay day of this version of storytelling.

    • @hoodedman6579
      @hoodedman6579 5 ปีที่แล้ว +6

      @@redfoxbennaton Have you never heard of games like The Company of Myself?

    • @Nijht
      @Nijht 5 ปีที่แล้ว +18

      @@redfoxbennaton Alright, you incompetent *fuck,* you can't claim everything in a genre is shit if you haven't even touched the genre in a decade.

    • @ddxinthehouse
      @ddxinthehouse 5 ปีที่แล้ว +2

      @@Nijht RIP

  • @vinnythewebsurfer
    @vinnythewebsurfer 5 ปีที่แล้ว +33

    1:51
    Of all the box art gags over the years, this one is just great.

    • @DoAGoldeneye
      @DoAGoldeneye 3 หลายเดือนก่อน

      I now want to make a game about someone stuck in their bathroom with a paper bag over their head.

  • @LautrecOfCarim
    @LautrecOfCarim 5 ปีที่แล้ว +28

    "The Fuckup was in you all along!"
    That seems like the kind of life leason that isn't valued enough in this day and age.
    Heh.

  • @JustinY.
    @JustinY. 5 ปีที่แล้ว +755

    Why are you reviewing that guy who reviews poundland stuff on his couch? What's that got to do with games?

    • @supermegazeldaland
      @supermegazeldaland 5 ปีที่แล้ว +23

      Thanks for the obvious joke save me from making it :)

    • @rayannasmith2336
      @rayannasmith2336 5 ปีที่แล้ว +1

      Sup

    • @videogamer4500
      @videogamer4500 5 ปีที่แล้ว +13

      Is this how you make your living?

    • @travisretriever7473
      @travisretriever7473 5 ปีที่แล้ว +2

      This comment is my life goal.

    • @Ven_detta_
      @Ven_detta_ 5 ปีที่แล้ว +4

      wOw I think this is the first comment I've seen of yours that hasn't got someone saying "stop following me"

  • @maskofice9432
    @maskofice9432 5 ปีที่แล้ว +11

    Rewatching ZP and that bit sarcastically talking about the Epic Store taking on Steam is now funny for a very different reason.

  • @hashslingingslasher97
    @hashslingingslasher97 5 ปีที่แล้ว +32

    I'd watch an entire video of Yahtzee just saying GRIS in an increasingly aggressive tone.

  • @nortonthedestroyer
    @nortonthedestroyer 5 ปีที่แล้ว +168

    Damnit! Now I want to play THE BAG.

    • @zombiefinatic7033
      @zombiefinatic7033 5 ปีที่แล้ว +16

      You know Joel, if it was some artsy bullshit where you wake up bound, bagged and blind, and have to escape a place by bumping into shit to figure out the rooms layout... It could be more interesting than Grey and Grey.

    • @xmm-cf5eg
      @xmm-cf5eg 5 ปีที่แล้ว +6

      I play THE SKIMASK, myself, much more engaging.

    • @dastvan8002
      @dastvan8002 5 ปีที่แล้ว +6

      THE BAG
      A gripping story about some twat with a paper bag on his head that somehow ends with the twat overthrowing the brutal dictatorship and becoming president. All without removing the titular bag

  • @takuansoho5836
    @takuansoho5836 5 ปีที่แล้ว +2

    "In you all along the fuck-up was."
    Such true and inspirational words...

  • @GretgorPooper
    @GretgorPooper 5 ปีที่แล้ว +281

    I wish indies would stop using an artsy pretense to forego making an interesting and engaging gameplay experience. Come on, Undertale proved that it is possible to be equal parts artistic, funny and challenging.
    Now that I think of it, Psychonauts proved that it was possible more than a decade before Undertale, albeit with slightly clunky gameplay.

    • @omegaxtrigun
      @omegaxtrigun 5 ปีที่แล้ว +70

      Halcyonacoustic He didn’t compare it’s art style to undertale. He said they’re both artistic which is true. Also them being artistic is not just about art style.

    • @marnsdnfois7006
      @marnsdnfois7006 5 ปีที่แล้ว +10

      I wish people only made games that I like, too.

    • @sajanpatel4956
      @sajanpatel4956 5 ปีที่แล้ว +5

      Undertale isn’t artistic.

    • @everinghall8622
      @everinghall8622 5 ปีที่แล้ว +12

      Now psychonauts....
      That was a masterpiece.

    • @Steidemeister56
      @Steidemeister56 5 ปีที่แล้ว

      "slightly"

  • @gokuxsephiroth4505
    @gokuxsephiroth4505 5 ปีที่แล้ว +8

    I love how he gets growlier and growlier every time he says Gris

  • @RS250Squid
    @RS250Squid 3 ปีที่แล้ว +11

    I just keep coming back to hear all the varied ways yahtzee can pronounce *GRIS*...

  • @kingsleycy3450
    @kingsleycy3450 5 ปีที่แล้ว +92

    Now the Epic store owns half the upcoming PC games. Nice prediction, Yahtzee, eater of pies and tempter of fate.

    • @2Scribble
      @2Scribble 5 ปีที่แล้ว +11

      Eh - only the shit ones
      They're WELCOME to everything that's sold out to them imo

  • @ArcaneAzmadi
    @ArcaneAzmadi 2 ปีที่แล้ว +25

    Having finally played GRIS, I can actually say that it's a STAGGERINGLY beautiful game, particularly the soundtrack which goes beyond merely "nice" into "on my top 10 game soundtracks of all time", and the puzzle platformer gameplay is actually reasonably challenging. Yeah, you can't die, but talking about that sequence Yahtzee took issue with where the darkness is chasing you in the form of a giant eel but your character flees automatically, thinking about Yahtzee's criticisms as I played it, I realised that if the eel had caught me and killed me and the game had just gone "tut tut, too bad, now respawn and try again" the scene would have gone from dramatic, tense and evocative to merely irritating. It's like what Yahtzee said in his review of Outlast II where the first time psychopaths catch you and split your nadgers in half with a harvest scythe only for you to immediately respawn so you can try again, all sense of tension or fear is lost. Some games just don't need a failure state to accomplish their stated objective. Yeah, it's a bit pretentious, but I thought it was well worth the effort (it took me less than 3 hours to beat, not getting all hidden items or achievements), just not for everyone (such as Yahtzee).

    • @nicoornelas5676
      @nicoornelas5676 2 ปีที่แล้ว +3

      I actually really love Gris! It is one of my favorite games of all time and seeing this video felt really disheartening. I think that some people just like things to do in video games. Gris isn't supposed to be a dark souls or very demanding of a player. It is more an ambitious interact piece of art. Even the creator of the game expressed how they were afraid this exact thing would happen. I suppose it is just a game that not everybody can enjoy unfortunately. Ironically Jahtzee had talked about how in your face it feels when in reality the story is very vague at times and there are a lot of interpretations as to what many things mean.

    • @Erick-tv8oq
      @Erick-tv8oq 2 ปีที่แล้ว +3

      In concept, I like Gris. It's just not good as a game imo. The soundtrack is phenomenal, the art is gorgeous and the themes are kinda pretentious but get a pass because I don't personally relate and there might be someone out there that does. But the platforming feels more like it was included to MAKE it a game than to enhance the experience as a game, if you catch my drift. Gris asks you to pay close attention to everything it presents you, except when you decide to take a look at what it asks you to do as a player.

  • @Mrlegitbeans
    @Mrlegitbeans 5 ปีที่แล้ว +4

    That last sentence resonates so well

  • @molh394
    @molh394 5 ปีที่แล้ว +7

    Ok I must admit to being thoroughly amused by the ending

  • @comradeshadles4967
    @comradeshadles4967 5 ปีที่แล้ว +2

    With how much praise he gave subnautica I'm surprised he never did The Forest or being set up the same way but with a more dedicated horror focus

  • @NeverStark
    @NeverStark 4 ปีที่แล้ว +10

    I really enjoyed Gris, unchallenging though it was. The concept of playing a story rather than just watching one really worked for me - and I found the controls responsive and fluid (even literally, in parts where you glide effortlessly in and out of water.) The musical elements of the game were impressive, too - and the visuals tied perfectly into the story. By the end, I actually felt moved. I'll probably play though it again just for the relaxing, emotional experience. I really appreciate the impressive effort to engage players on a journey through trauma from loss.

  • @Mathmachine
    @Mathmachine 5 ปีที่แล้ว +373

    Gris seems like one of those games ashamed to be a game. Basically every David Cage game. So help me I will never understand why people that don't want to make a game end up making a game rather than making it in some other medium that they seem to prefer.

    • @BaranZenon
      @BaranZenon 5 ปีที่แล้ว +14

      So it is basically like with white folks hating on other white people or that weird lass that played video games to prove their point that she hates video games, becouse they appeal to the male fantasies or whatever :)

    • @nathanclark2424
      @nathanclark2424 5 ปีที่แล้ว +56

      Then again its surprising to me that David cage games are ashamed about being games rather than being huge fucking wastes of time and an insult to storytelling as a whole

    • @RCN2820
      @RCN2820 5 ปีที่แล้ว +69

      BaranZenon this analogy makes no fucking sense.

    • @daviddelpozofiliu5556
      @daviddelpozofiliu5556 5 ปีที่แล้ว +57

      It's not ashamed of being a game, it's just a different type of game. It's very upfront about it too. I guess it's not for everyone, but it was a wonderful experience for me.

    • @TheDakattack3000
      @TheDakattack3000 5 ปีที่แล้ว +41

      Hardly to me. Gris seems more honest and upfront with it's subject matter than a David Cage game. Cage games beat you over the head with subject matter, has cringe dialogue and terrible plots. GRIS is straightforward, has no dialogue to criticize except for maybe Gris's own voice and let's the visual story telling do it's job. Maybe not as deep or complex as it could be but it has a art style that will outlast most games in future, is short and consistent, let's you control it and not require QTEs or choices and is priced far less than those games.
      No GRIS is more in the realm of games like Journey, Flower, flOw, Abzu and other games of those types that is more environmental driven than narrative driven. It's more abstract and what you think it is rather than being upfront of what it is. It's why Yahtzee likes Papers Please and Return of The Obra Dinn instead of Journey or Flower because he likes an actual cohesive story and unique way it's played/read. On a side note I do find it hypocritical that Yahtzee doesnt care for GRIS when the same can be leverage at Obra Dinn and Papers Please that have arguably similar boring ways to show itself as a game. Still like those games but his stance on games like Gris and Journey feels contrived.

  • @wednesday8174
    @wednesday8174 5 ปีที่แล้ว +126

    Can't argue that the titles are misleading I suppose.

    • @cruzthesasquatch
      @cruzthesasquatch 5 ปีที่แล้ว +3

      Ashens title isnt misleading. Theres literally ash everywhere

  • @Gastogh
    @Gastogh 5 ปีที่แล้ว +8

    "The fuck-up was in you all along!" Adulthood in a nutshell.

  • @abreufortaleza
    @abreufortaleza 4 ปีที่แล้ว +14

    Reading the comments one year later makes me sad for how many people didn't play GRIS because they thought it was "artsy". Yes, it is artsy. It is also really fucking good.
    - Perfect animation.
    - Perfect soundtrack and sound design.
    - Shows you the right way through level design alone, not a single word required.
    - The emotion is earned, there's nothing "contrived" (as someone commented one year ago).
    - The puzzles are interesting, though they're on the easier side.
    I think it's even sadder that people are comparing this to Journey and saying "at least that game had actual mechanics". To me, Gris had more "gameplay feel" than Journey, and that's coming from someone who loved journey.
    I don't think this game could have been made in any other media without changing the emotional response to it. It's one thing to watch a watercolour-style 2d animation - it's another thing to "be" in it, to feel the weight, speed, sound of the character, to interact with puzzles, to find secrets etc.
    I loved Gris. If you think this is an "artsy" game, at least give it the chance to amaze you.

    • @MnecraftEpicPro
      @MnecraftEpicPro 4 ปีที่แล้ว +5

      Yahtzee is looking at Gris the same way IGN did. Gris was literally meant to be playable art, form over function, not watercolour Dark Souls. Heading into Gris expecting it to play like Celeste, another platformer, is like playing The Last of Us and complaining it wasn't like DayZ purely because both were zombie games, ignoring that both games went for completely different styles. In the end, Gris is definitely not for everyone and it was quite funny seeing Gris flying over Yahtzee's head with an audible whoosh.

    • @jofol1757
      @jofol1757 4 ปีที่แล้ว +2

      @@MnecraftEpicPro This. Sometimes I want play a less stress inducing game while still using some initiative and that's what GRIS is. I find it strange that a lot of people believe this game 'plays itself' and should be a movie instead. No it wouldn't be the same if it were a movie, the whole game requires you to interact with the exception of the eel part which almost everyone is tunnel visioned on. If you go into the game expecting it to be Celeste ofcourse you'll be disappointed; The only similarities I can think of is the 2d artstyle and hidden strawberries/memories

    • @chefrory6271
      @chefrory6271 4 ปีที่แล้ว +5

      except gris has nothing to say i mean yahtzee describes it best "sad person wants to be less sad" there are literally thousands of other games that handle grief, depression, and mental illness MILES better and what the fuck are you on about it having more mechanics than journey it's literally just a side scroller with some puzzles sprinkled in plus i refuse to play a game that is so invested in itself to remember that games are supposed to have challenges and consequences or at the very least be fun to play

    • @luminosity01
      @luminosity01 3 ปีที่แล้ว +3

      @@chefrory6271 if you don't find it fun, good for you, most people including me find it enjoyable for what it's trying to achieve.

  • @abdulrahmanalhamali1707
    @abdulrahmanalhamali1707 4 ปีที่แล้ว +11

    I found Gris to be a great game. Yes, the gameplay wasn't that challenging, but it was not boring either. And the experience was very immersive and enjoyable

  • @philthephilosopher9235
    @philthephilosopher9235 5 ปีที่แล้ว +27

    "Gris" is actually grey in Spanish. So it's okay to pronounce the s.

    • @Rex13013
      @Rex13013 4 ปีที่แล้ว +2

      Yeah, it sounds weird without the s tbh.

    • @GuyRosenfeld
      @GuyRosenfeld 3 ปีที่แล้ว +2

      Gris is also grey in French, and there you don't pronounce the s.

    • @taikenSHOW
      @taikenSHOW 2 ปีที่แล้ว +7

      @@GuyRosenfeld but the dev team is spanish, mate

    • @b4byj3susm4n
      @b4byj3susm4n 2 ปีที่แล้ว +1

      @@taikenSHOW How would Yahtz have known it was Spanish and not French from just looking at the steam page?

    • @taikenSHOW
      @taikenSHOW 2 ปีที่แล้ว

      @@b4byj3susm4n Wikipedia .___.

  • @SleepTalkMetropolis
    @SleepTalkMetropolis 5 ปีที่แล้ว +64

    How many Sad Onions do you rate this game?

    • @theharvardyard2356
      @theharvardyard2356 5 ปีที่แล้ว +15

      Naught to three

    • @Gofr5
      @Gofr5 5 ปีที่แล้ว +13

      @@theharvardyard2356 An excellent rating.

  • @TheOneGreat
    @TheOneGreat 5 ปีที่แล้ว +62

    Erm... Isn't gris Spanish for grey? And isn't the game made by Spanish people? The whole credits is full of Spanish names..

    • @Darkgun231
      @Darkgun231 5 ปีที่แล้ว +13

      'Gris' also means 'grey' in French.

    • @marnsdnfois7006
      @marnsdnfois7006 5 ปีที่แล้ว +29

      @@Darkgun231 Real inconvenient the game isn't French, then, huh?

    • @guscgonzalez
      @guscgonzalez 5 ปีที่แล้ว +3

      It is, yes

    • @discojoe3
      @discojoe3 5 ปีที่แล้ว +1

      Yes. Ben made a mistake.

    • @Gridseeker
      @Gridseeker 4 ปีที่แล้ว +3

      Yep, "Gris" is developed by a Spanish company and also is the spanish word for grey.

  • @Nolan183
    @Nolan183 5 ปีที่แล้ว +1

    had the same experience with Ashen...the game is designed around 2 competent players but it's really just you vs the world. Plus, every single combat encounter is an ambush.

  • @xplojunz
    @xplojunz 5 ปีที่แล้ว +34

    My weekly dose of happiness

  • @spacehooliganzack7429
    @spacehooliganzack7429 5 ปีที่แล้ว

    Never before have I heard the words "which invites further analysis" uttered with more contemptuous sadistic glee

  • @nalazala7387
    @nalazala7387 5 ปีที่แล้ว +32

    I knew exactly what gris was the second i saw it

    • @Exel3nce
      @Exel3nce 5 ปีที่แล้ว +1

      @@kyotheman69 what crappy Argument

    • @Exel3nce
      @Exel3nce 5 ปีที่แล้ว

      Well we saw gameplay of it so its not hard to figure out

  • @chrislin2663
    @chrislin2663 5 ปีที่แล้ว +1

    "The fuck-up was in you all along!"
    Story of my life

  • @JenkoRun
    @JenkoRun 5 ปีที่แล้ว +7

    Just reading these comments... Am I the only one here who loves GRIS so much because of what it is and how it's done?

    • @NeverStark
      @NeverStark 4 ปีที่แล้ว +3

      You are not. I thought Gris was a beautiful game.

    • @ivosamuelgiosadominguez6649
      @ivosamuelgiosadominguez6649 3 ปีที่แล้ว +2

      I loved GRIS. It's not a great "game" IMHO because it really doesn't have much in the way of gameplay, but it's an amazing experience.

  • @Plankensen
    @Plankensen 5 ปีที่แล้ว +1

    I like how he's trying to pronounce it like the Dutch because Girs is a Dutch name pronouced similar to how he says it.
    I used to go camping with a guy named that, I tried saying his name, until I just asked if I could call him ''Reich'' since that's what it kinda sounded like :P

  • @runesmith1171
    @runesmith1171 5 ปีที่แล้ว +4

    I love Wednesdays. Listening to Yahtzee surgically dismantle a game in the most profane way possible pairs fucking excellently with coffee.

  • @HeyItsAJOmega
    @HeyItsAJOmega ปีที่แล้ว

    Honestly, the multiple ways Yahtzee says GRIISSSSS in this review keeps me coming back and giggling every time.

  • @Ouvii
    @Ouvii 5 ปีที่แล้ว +8

    I'm so glad that TH-cam is smart enough to only recommend Yahtzee to me so that I don't have to subscribe to all the other stuff on this channel.

  • @shaysela6989
    @shaysela6989 5 ปีที่แล้ว

    "The fuck-up was in you all along." the truest words I have ever heard

  • @gigaport
    @gigaport 5 ปีที่แล้ว +6

    I'd love to hear yatzhee's thoughts on YIIK

  • @ShjadeNexayre
    @ShjadeNexayre 5 ปีที่แล้ว +1

    That conclusion is...pretty accurate, actually: if you kept failing a dungeon because you kept relying on your (most likely AI) companion to save you and couldn't hack it on your own, that is indeed on you!
    Honestly I found the game a lot more tense and interesting when the AI was either disabled or dead and I had to try surviving on my own, usually in the dark with a lantern in my offhand. It was about as close to survival horror as I've ever seen an action RPG get, and helped somewhat to balance out the rather simplistic combat options available.
    Biggest complaint that Yahtzee didn't get around to making since he quit too early to see it: the game's difficulty spikes HARD at the very end, to the point where all but two of my combat deaths were in the final dungeon or the final bosses. (I did have several more deaths to *gravity* before that point, but not enemies.) It's a pretty rocky finish, and not really in a good way.

  • @isalt5
    @isalt5 5 ปีที่แล้ว +14

    "So, our second game, whose title means "gray", is Ashen."
    _Doo-Dee_
    _Doo-Dee_
    _Dee-Doo_
    _"Hello!"_

    • @MrDudeInTheSuit
      @MrDudeInTheSuit 5 ปีที่แล้ว +2

      Doo-Dee
      Doo-Dee
      Dee-Doo
      "Cheapo!"
      POUNDLAND SPECIAL!

  • @AsharOzborne95
    @AsharOzborne95 4 ปีที่แล้ว +2

    And to add another round of healing salt in the wound for Griiieyh, Gris ( no silent letters) literally means pig in Norwegian.
    Needless to say i tittered like an overly excited schoolboy who has just learned that their substitute teacher has a really unfortunate name that is rife for mockery.

  • @manudc6273
    @manudc6273 5 ปีที่แล้ว +87

    "Gris", is spanish, as the game, not french -.-

    • @nindger4270
      @nindger4270 5 ปีที่แล้ว +52

      Well, the word is *also* French and means the same...but in this case yes, it's Spanish.

    • @marnsdnfois7006
      @marnsdnfois7006 5 ปีที่แล้ว +19

      @@nindger4270 Yhatzee just assumed it was French because he was lazy.

    • @XanderVJ
      @XanderVJ 5 ปีที่แล้ว +24

      @@marnsdnfois7006 He's far from the only person who's made that mistake, but every TH-cam video about "Gris" has the correction among the top comments, so you'd think they had caught up in The Escapist.
      Considering that Yahtzee is going out of his way to mispronounce the word, at least he could try to butcher the right language.

    • @marnsdnfois7006
      @marnsdnfois7006 5 ปีที่แล้ว +4

      @@XanderVJ It's because Yhatzee made the review in bad faith. He's known to hate games that don't focus on gameplay.

    • @Kaarl_Mills
      @Kaarl_Mills 5 ปีที่แล้ว +1

      its the same hipster/auteur kind of bull they eat up like snack cakes, so its a very honest and easy mistake to make

  • @frankdrebiin
    @frankdrebiin 5 ปีที่แล้ว +1

    Idk if Ashen is supposed to give you random Co-op partners, but you definitely can play with another friend. You just have to exchange codes and ping each other in the world to find one another.

  • @ISoulreaverI
    @ISoulreaverI 5 ปีที่แล้ว +140

    Gris is a great reminder what happens when "games are art" is taken too far and we make something that is so artsy that we forget it's actually supposed to be a videogame at some point.
    Or in other words: We have gone from all game and no art to all art and no game. Well played indie devs.

    • @LydCal999
      @LydCal999 5 ปีที่แล้ว +6

      The Razielim I played it and it's more of a puzzle game than a platformer

    • @ZetaStriker0000
      @ZetaStriker0000 5 ปีที่แล้ว +22

      I'd personally argue that it's more of an emotional experience than a game, and that's why the company markets it as such. Yahtzee is right that it would be disappointing as a platformer, what the game excels at is using music, art and platforming gameplay as a metaphor for the emotional experience of losing a loved one, specifically in going through the 5-stage cycle of grief. The fact that Yahtzee both didn't understand the story and only judged its gameplay shows he didn't really get that, but these types of games are pretty niche so I think it's totally fair for him - and others - not to like it. As someone who lost his sister a number of years ago though, an artistic metaphor for dealing with a family member's death really hit home for me.

    • @TheWoostergirl
      @TheWoostergirl 5 ปีที่แล้ว +8

      @@ZetaStriker0000 The gries part exist only because the game told you so, there's litterally no signs of it in the story since there's no story to begin with. Also I find it really perplexing that one can make a game about grief and at the same time describe it as "serene and free of danger".

    • @Sunderfury
      @Sunderfury 5 ปีที่แล้ว +28

      @@ZetaStriker0000 You see, the problem here is not that someone didn't get that oh so wondrous niche experience reserved for the select few who have experienced the true grief of this terrible world. It's that it's completely worthless to present your story in a medium for whose mechanics you don't give a shit. If you want to present your story as a game, you should take advantage of the fact that it's the only truly interactive medium to incorporate that function into how you tell the story, immersing the player by having them mentally take the place of the character they are in control of. If you're going to just write a short film and then intersperse token gameplay segments for the player to move from one chapter to the next, you're wasting everyone's time and insulting the medium of choice.
      In other words, the OP has it wrong. Art and game are not separate opposite elements for which a balance must be struck. Art can be expressed through game mechanics, and done so wonderfuly, but if you're just stringing cinematics together with bad gameplay for the sake of the player moving from one scene to the next, just go make a movie instead.

    • @TheDakattack3000
      @TheDakattack3000 5 ปีที่แล้ว +13

      Your last part of the comment makes no sense. Games, all games no matter how they are looked at, are art. As for the game itself, Gris is really no different than other games like Obra Dinn or Journey they just express themselves through environmental design than narrative. And what's wrong with a game not "feeling like a game"? Isn't the point of games is to draw you into it's world and immerse you, trying to make you forget real life for a moment and enjoy the world it offers? That's basically the same thing Souls games do and yet no one dares combat that (and that can arguably have mediocre gameplay, long walking sections, ambiguous story telling and such). What makes it any different? Sure challenge but not all games can or have to be challenging to be loved or be immersed in. It's all in how the experience you feel at the end of the game is what matters.

  • @headwyvern11
    @headwyvern11 5 ปีที่แล้ว

    The last bit cracked me up, “the fuckup was in you all along!” Lmfao

  • @davidsavage519
    @davidsavage519 5 ปีที่แล้ว +92

    I almost bought this but I got Celeste instead. Yahtzee confirmed my suspicions about Gris. I swear everyone else in the industry is paid off.

    • @derrinerrow4369
      @derrinerrow4369 5 ปีที่แล้ว +18

      Yahtzee should review Celeste someday. I got it with Xbox's games with gold and had some fun.

    • @ooshaboy29
      @ooshaboy29 5 ปีที่แล้ว +40

      Despite both being 2D platformers Celeste and Gris are pretty much polar opposites.
      Celeste is all about mechanically amazing platforming surrounded by a layer of emotional indie bullshit.
      Gris is a mechanically sound platformer built around a core of emotional indie bullshit, smart level design, jaw dropping art, incredible music and perfect sound design.
      If you're looking for a hard game you will not like Gris. It requires *some* thought and *some* mechanical skill, but it's not a difficult game. And if you ask me, that's fine. Not every game needs to push the player to their limits. Sometimes a more relaxed, emotional experience which just envelops you for a few hours is what you want.
      If you're the type of person who gets a lot out of listening to albums front to back, you'll probably love Gris. If not, you won't.

    • @BoostedMonkey05
      @BoostedMonkey05 5 ปีที่แล้ว +5

      He fucking changed his mind about celeste the bastard... He said he liked it when he was doing a chill stream with it. Then he said in his review of Katamari Damacy Reroll is that he doesn't like it.

    • @marnsdnfois7006
      @marnsdnfois7006 5 ปีที่แล้ว

      @Vazazell Wow, you definitely know what you're talking about.

    • @BFedie518
      @BFedie518 5 ปีที่แล้ว +2

      He just (kinda) reviewed Celeste actually. It's a small bit of this week's review on the Escapist site.

  • @Spooky0w0
    @Spooky0w0 2 ปีที่แล้ว +1

    God damnit yahtzee, ya jinxed us with the bitcoin joke

  • @2Rice
    @2Rice 5 ปีที่แล้ว +7

    I enjoyed Gris. It was beautiful, and the platforming was well planned. It would introduce a new platforming concept via the environment before presenting a new platforming challenging with that new concept integrated in it. And the whole "don't have to backtrack": I've noticed that there are actually secrets you can access by notices things out of the norm. Why you would want to collect these bonus "stars" I have no idea, but they are there. Also, each time a new color is added, it actually changes the previous areas, but they look so different its hard to notice.
    TLDR: Relaxing, beautiful, decent puzzles. At least worth it's price on steam.

  • @NarffetWerlz
    @NarffetWerlz 5 ปีที่แล้ว

    "The fuck-up was in you all along" is my new mantra.

  • @kickkrispy6464
    @kickkrispy6464 5 ปีที่แล้ว +8

    I honestly enjoy ashen but i must say that the multiplayer sucks unless you actually have someone to run through the whole game with you.

    • @danteclayborne5462
      @danteclayborne5462 5 ปีที่แล้ว +1

      I liked Ashen. I would even say it was a good KMart Souls clone. I had a buddy to play with so it wasn't that bad.

  • @Starphoenix
    @Starphoenix 5 ปีที่แล้ว

    "The fuck up was in you all along!"
    Truly, words to live by... Or be set on fire to...

  • @RossZ428
    @RossZ428 5 ปีที่แล้ว +3

    Having beaten Ashen, I agree with Yahtzee regarding most everything he said, although I didn't find it boring. I thought it was a fun, though short, experience.
    Re: co-op. You have the option to disable AI companions. You also have the option to enable multiplayer filtering with a code. If you and a friend put in the same code, you can play together. Doing that, I avoided many of the multiplayer issues Yahtzee had.

  • @princessaria
    @princessaria 5 ปีที่แล้ว

    HEY YOU TAKE THAT BACK ABOUT THE COLOR GREY! It can be very elegant, I’ll have you know, and looks quite nice with my other favorite colors which make up the other half of my wardrobe that isn’t grey.

  • @zwergz1122
    @zwergz1122 5 ปีที่แล้ว +3

    Am I the only one who loves how begrudgingly he says "GRIS" every time

  • @RavenStorm332
    @RavenStorm332 5 ปีที่แล้ว

    Ashen's "CO-OP" is set so the person that joins you has to be on the same quest as you are. I tried it with a friend on XBone and couldn't figure it out because the game is easy to far ahead of everyone else early on. So in order to play with a friend you have to start the game at the exact same time. Then to top it off on your screen they will be controlling the NPC that's with you while on their screen you're controlling the NPC that's with them.

  • @madman407708
    @madman407708 5 ปีที่แล้ว +5

    Finished this week's video, now I gotta wait for next week's all _super caj_

  • @shinyfireet1
    @shinyfireet1 2 ปีที่แล้ว +2

    I like Gris actually, one of those games that had an impact on me despite not being challenging at all.

  • @Big_Bad_Gammon
    @Big_Bad_Gammon 3 ปีที่แล้ว +3

    I liked GRIS. Definitely one of my favourite games ever.

  • @8ight8ight12
    @8ight8ight12 5 ปีที่แล้ว +1

    "Keep advancing along a linear string of areas so that you can do side quests in them."
    Borderlands?

  • @nicklager1666
    @nicklager1666 5 ปีที่แล้ว +5

    Was that the first cameo from your and Kesses dog?

  • @apotsmokinjedi
    @apotsmokinjedi 5 ปีที่แล้ว +1

    i liked the semi casual nature of ashen and personally didn’t mind the art style. haven’t finished it yet but i’m in the final area. my one complaint is that the dungeons are big difficulty spikes when they come up.

  • @jknifgijdfui
    @jknifgijdfui 2 ปีที่แล้ว +3

    I find it funny how he has the same points ign did but everyone agrees with him here but disagrees with ign

  • @adamsagehorn3520
    @adamsagehorn3520 5 ปีที่แล้ว

    "The fuckup was in you all along!" Thats hilarious.

  • @RegretfulDeadMan
    @RegretfulDeadMan 5 ปีที่แล้ว +26

    Remember when being an arty indie platformer actually meant something?

    • @tyrus1235
      @tyrus1235 5 ปีที่แล้ว +9

      I like to remember how Limbo was an artsy indie platformer, as well as Braid. Those two were some of the first in that particular subgenre and they both did well not just because they were artsy, but also because they were challenging to a certain point and had compelling gameplay. Limbo had all sorts of physics puzlzes while Braid had the time manipulation mechanic in it.

    • @TheOneGreat
      @TheOneGreat 5 ปีที่แล้ว +18

      Remember when people actually played a game before passing judgement?

    • @Yamartim
      @Yamartim 5 ปีที่แล้ว +3

      @@TheOneGreat savage

    • @dylanmcla
      @dylanmcla 5 ปีที่แล้ว +4

      @@tyrus1235 Pfft. Gris is actually about as challenging as Limbo. Limbo is just trial and error of "Oh that shadow was a spike instead of a leaf"

    • @Exel3nce
      @Exel3nce 5 ปีที่แล้ว +2

      @@TheOneGreat good God. You pretty much destroyed most comments who mindlessly follow yahtzees opinions/reviews

  • @the3diamonds472
    @the3diamonds472 5 ปีที่แล้ว +3

    I like how he was name off Dark Souls starting areas but couldn't do Dark Souls 3 because it also has Firelink Shrine.

  • @billveusay9423
    @billveusay9423 5 ปีที่แล้ว +1

    As a french person, hearing Yathzee yelling "Grrrrrrrrrris" is even more hilarious ^^ (Same goes for the pretentiousness joke)

  • @chrischris9123
    @chrischris9123 5 ปีที่แล้ว +3

    Finally. A good upload from the Escapist

    • @chrischris9123
      @chrischris9123 5 ปีที่แล้ว +1

      @@BuriedFlame Not a bad idea. I've noticed that TH-cam recommends all sorts of videos from channels I'm not subscribed to.

  • @ShadowLynx777
    @ShadowLynx777 5 ปีที่แล้ว

    "The fuck up was in you all along!" - Yahtzee 2019

  • @DarknessInferno15
    @DarknessInferno15 5 ปีที่แล้ว +8

    I just realized, he's never played Celeste.

  • @Gipsy_Eureka
    @Gipsy_Eureka 5 ปีที่แล้ว

    I'm surprised that he hasn't reviewed Celeste yet, whether to shower it with additional praise, or more likely, to smack it right back down to Earth.

  • @FioreFire
    @FioreFire 5 ปีที่แล้ว +3

    yahtzee won't hesitate to call out a game for its flaws, indie or not, even if it's nice looking or everyone loves it, and that is a very respectable thing

    • @Kweerby
      @Kweerby 5 ปีที่แล้ว

      True
      Even tho I enjoyed the fuck out Gris, it's gameplay was veeeeeeery lacking

  • @har0her059
    @har0her059 4 ปีที่แล้ว +2

    Personally I played through ashen with my buddy and it’s not that bad to me. I don’t mind the simplistic art cause it’s kinda give the impression that you’re just a faceless nobody in all of it but that could just be my way of seeing it. The combat wasn’t that bad and some of the areas and bosses were somewhat difficult even with a friend. The story is a bit slow but not the worst that I’ve come across (besides this game was only like a few gigs to download so I wasn’t expecting every character, boss, and minion to have tragic backstory). All in all I still say it held my interest more than most souls like games and I think it’s worth people to check out.

  • @Cacahueify
    @Cacahueify 5 ปีที่แล้ว +8

    Gris is a Spanish game. The final "S" in Gris is pronounced in Spanish or Catalan, the languages of the authors. :)

    • @Darkgun231
      @Darkgun231 5 ปีที่แล้ว

      'Gris' also means 'grey' in French, because they share the same Latin roots.

    • @Cacahueify
      @Cacahueify 5 ปีที่แล้ว +7

      @@Darkgun231 True, but the joke about archetypical empty pretentiousness of French "auteurs" falls quite flat if the developers of this game are not French but Spanish.

  • @CrayfishCraig
    @CrayfishCraig 5 ปีที่แล้ว

    I lost it at
    “The fuck up was in you all along”
    At 5:30

  • @STHUltra
    @STHUltra 3 ปีที่แล้ว +3

    I hate that he calls it gri instead of Gris which is the Spanish word for grey. The only complaint I have about the review

    • @b4byj3susm4n
      @b4byj3susm4n 2 ปีที่แล้ว +1

      He’s British. Therefore more familiar with French than Spanish (even if he should have looked to see it was dev’d in Barcelona). And since French “gris” and Spanish “gris” are spelt the same, he assumed the French pronunciation. Understandable, since “French” is often jokingly synonymous with “pretentious,” as the game was the latter to him anyhow.

  • @shadowfalcon1269
    @shadowfalcon1269 5 ปีที่แล้ว +26

    Isn’t just me or a lot of indie title are in french in 2018
    Edit: maybe the title of this ones is spanish idk

    • @CrossPak
      @CrossPak 5 ปีที่แล้ว +9

      is not french, is spanish

    • @marnsdnfois7006
      @marnsdnfois7006 5 ปีที่แล้ว +2

      GRIS isn't French.

    • @shadowfalcon1269
      @shadowfalcon1269 5 ปีที่แล้ว +2

      Ok so I hope you are all kidding.
      I especially said “in french” not “french titles”.
      What it means is that the title is in the french language.

    • @marnsdnfois7006
      @marnsdnfois7006 5 ปีที่แล้ว +8

      @@shadowfalcon1269 It's in Spanish, genius. Way to double down.

    • @ultgamercw6759
      @ultgamercw6759 5 ปีที่แล้ว

      it's 2019...

  • @ManoredRed
    @ManoredRed 5 ปีที่แล้ว +2

    3:50 complaining about a map, Yahtzee is officially hardcore.

  • @casbyness
    @casbyness 5 ปีที่แล้ว +4

    What if Ashen is secretly a new Turing test? :)

    • @dydlus
      @dydlus 5 ปีที่แล้ว +2

      I can already imagine the new tagline.
      "Ashen: AI so realistic, you won't tell the difference between a normal moron and an AI moron!"

  • @tylerduncanson2661
    @tylerduncanson2661 5 ปีที่แล้ว

    The “ai might actually be a person” trick also works to hide shitty ai.

  • @Pile_of_carbon
    @Pile_of_carbon 5 ปีที่แล้ว +5

    Gris is pig in Swedish, making the description really hilarious to read.

  • @Golemon_of_Cat
    @Golemon_of_Cat 5 ปีที่แล้ว +1

    In the defense of Ashen, the general movement of your character is way better then dark souls as you can jump like a normal person and grap/climb up ledges (plus a separate way to move around which you unlock) , allowing for different kinds of exploration making it more satisfying then "this door leds to this ladder which unlocks this door at the bonfire you couldnt open before".

  • @BladeLigerV
    @BladeLigerV 4 ปีที่แล้ว +6

    Turns out Grrrris was effective Oscar-Bait. It won an award. For making an impact on the gaming industry. Whatever the fuck that means.

  • @seredahawke3207
    @seredahawke3207 5 ปีที่แล้ว

    "The fuck up was in you all along" could make a decent t-shirt.

  • @GBMouth
    @GBMouth 5 ปีที่แล้ว +33

    I don't quite care that GRIS (which is spanish btw) is boring for some. I quite enjoyed it and felt it was worth the time spent. It does lean in on handling grief in it's design, but the art style just kept me going. Conrad Roset did pretty good with the art direction, though i get it's not for everyone

    • @Darkgun231
      @Darkgun231 5 ปีที่แล้ว +2

      Gris is also grey in French.

    • @GBMouth
      @GBMouth 5 ปีที่แล้ว +4

      @@Darkgun231 I'm aware, just that this is game was produced in spain.

    • @theharvardyard2356
      @theharvardyard2356 5 ปีที่แล้ว +4

      I think this comment section is a good illustration of how we're in a sort of growing-pains type of period with the interactive medium, and many consumers are going to put up a fight against anything that stretches the definition of what video games "should be," as if it's a threat to the things they enjoy. In the past, if you were interacting with a game on a screen, it would seem weird if you weren't going for a high score. Some time later it would seem weird if there was no lives system of "Game Over" screen. Now it seems weird if there's no focus on challenge at all. Some time in the future I'm sure it won't seem so weird at all. Things keep evolving, but changes in public perception take time.

    • @fbritannia
      @fbritannia 5 ปีที่แล้ว +3

      @@theharvardyard2356 Yeah, whenever art forms evolve people hate on the new stuff. I think Gris is very enjoyable as it presents a different experience to most games, it doesn't quite have a set narrative and it is not based on challenge. Very similar to journey which is one of my favorite games... but I think that's the problem, the medium is known as video games which does limit what it can be as with the word game there is always an expectation of fun, which I think limits the possibilities of said medium.

    • @KelltheTitan
      @KelltheTitan 5 ปีที่แล้ว

      @@theharvardyard2356
      Absolutely not. A game that doesn't make proper use of the *interactive* part of it being an interactive medium has no place being a game at all. It would be like having a movie, but the 'movie' is just a camera pointed at a book while someone slowly turns the pages.
      The fact that some pompous artsy shit isn't well liked because it is pompous garbage that belongs in a different medium isn't some sign that "gamers feel threatened by things being different", and the fact that you have the gall to make that claim, and spam it through the comments section, while Journey and many other actually good artsy games were well received, says a lot about you. But, as the pompous tend to do, I'll leave what that says about you up to individual interpretation.

  • @despawn7663
    @despawn7663 5 ปีที่แล้ว +1

    Nailed it on the Indi artistic platform gameplay. I salute you

  • @LuLYeah
    @LuLYeah 5 ปีที่แล้ว +3

    But Ashen is pretty good :(

    • @AmberStarlight
      @AmberStarlight 4 ปีที่แล้ว

      @@jontedeakin1986 i like your comment

  • @TheDoctorOfThrills
    @TheDoctorOfThrills 4 ปีที่แล้ว +2

    Remember when games like Gris were free to play on Armor Games or Newgrounds?

  • @mistprowen3157
    @mistprowen3157 5 ปีที่แล้ว +3

    One of these days, I want to see an actual walking simulator, except have it be tough as balls and the main challenge is to try and walk through a single hallway full of vicious man eating snakes and poisonous spiders.

  • @krazer9515
    @krazer9515 5 ปีที่แล้ว

    "The fuck-up was in you all along"
    That just sounds like it should be some kind of motto or company slogan.