Sea of Stars (Zero Punctuation)

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  • เผยแพร่เมื่อ 1 ม.ค. 2025

ความคิดเห็น • 782

  • @theescapist
    @theescapist  ปีที่แล้ว +116

    This week's Zero Punctuation episode on Starfield is now available in Early Access on Patreon and TH-cam Memberships. We're also offering a 10% discount on our annual memberships on Patreon for a limited time at both the $2 (Early Access) and $5 (Sponsor-free) tiers! www.patreon.com/the_escapist

    • @Ragetiger1
      @Ragetiger1 ปีที่แล้ว +6

      oh boy, Loading Simulator 2024! This is going to be a fun one.

    • @44Quantum
      @44Quantum ปีที่แล้ว +2

      Can't wait. Yahtzee will it no mercy.

    • @naoway336
      @naoway336 ปีที่แล้ว

      The term Neo-fascism is dumb. Neo-nazi makes sense, it’s a nazi not part of the nazi party. Or a person similarly acting like a nazi in an era where the Nazi party doesn’t exist. What does neo fascism mean? It’s just fascism.

    • @rocko7711
      @rocko7711 ปีที่แล้ว

    • @violet_broregarde
      @violet_broregarde ปีที่แล้ว +2

      it's a pretty bold choice to make fun of the ninja pirate for being an early-2000's newgrounds gag when you're basically the angry video game nerd in a fedora

  • @adamtapparo2168
    @adamtapparo2168 ปีที่แล้ว +1650

    This episode had so many dumb visual gags and puns and I love it so much. “Some extra planning on the fly” made me choke on my drink.

    • @Arcananine77
      @Arcananine77 ปีที่แล้ว +35

      The visuals for the "powers of the Sun and Moon" were really funny as well.

    • @BrunoMaricFromZagreb
      @BrunoMaricFromZagreb ปีที่แล้ว +8

      "Had me thrown..."
      Also,what's the joke at 3:16 with Newground's ears burning?
      What is that supposed to represent?

    • @Deathstorm501
      @Deathstorm501 ปีที่แล้ว +27

      ​@@BrunoMaricFromZagrebnewgrounds is now old enough to feel embarrassed by the cringe worthy shit it got up to in the aughts

    • @igorthelight
      @igorthelight ปีที่แล้ว +3

      "made me choke on my drink." - be careful not to choke on your aspirations, Director! ;-)

    • @sailoritaly
      @sailoritaly ปีที่แล้ว +16

      “Why am I in this coffin, it’s very dark!” Had me rolling!

  • @HonkeyKongLive
    @HonkeyKongLive ปีที่แล้ว +1664

    I love that little aside about a DnD character with so much charisma it pisses everyone else off considering that's exactly what Yahtzee is doing in their game lol

    • @zen_of_chloe
      @zen_of_chloe ปีที่แล้ว +81

      So that’s why my DM was annoyed with me

    • @paulrus-keaton439
      @paulrus-keaton439 ปีที่แล้ว +76

      Steven Universe plays DnD.

    • @icarue993
      @icarue993 ปีที่แล้ว +26

      I love that the irony is not lost to like half the comments so far

    • @Uxkull_V
      @Uxkull_V ปีที่แล้ว +46

      To be fair, everyone in the group except KC (Sigmar) does the same. I was totally picturing their DM, Jack, attacking them with the Dice bag whenever he mentioned that bit. 😂

    • @RaxusXeronos
      @RaxusXeronos ปีที่แล้ว +25

      @@paulrus-keaton439 I dunno. Someone recently pointed out that Steven...doesn't really have a good track record of convincing people. He usually tries and then circumstances happen that either work in his favor or the problem character gets removed from the equation.

  • @Narifamen
    @Narifamen ปีที่แล้ว +648

    The best part about Sea Of Stars is that while Valere and Zale are clearly the chosen ones - being enormously talented at magic - Garl is the hero. The normal dude who fights with a freaking pot lid as a weapon.

    • @jeanguylouisbourg
      @jeanguylouisbourg ปีที่แล้ว +64

      Yeah, i had that discussion with one of my friends and we both agreed that Garl and Seraï are basically the main characters

    • @devinspencer1678
      @devinspencer1678 ปีที่แล้ว +74

      Typical second lead syndrome (probably not the right usage, but whatevs). The MCs need to be universally relatable, which ends up with them having little to no personality or motivation of their own. The supporting cast have no such baggage, so they get to be as unique and personal as they want to be.

    • @smonkk8556
      @smonkk8556 ปีที่แล้ว +29

      while it does have an issue or two (our leads are kind of uninteresting at times, for example) it is quite fun to spin the JRPG formula and have the everyman hero be the one who joins in later on, with you seeing the perspective of the slightly more plot relevant characters who would typically be thrown in much later into the story to convey that stakes are real now. i think it's a nice way to both have the conventional genre tropes we're all used to and would maybe actually miss if they were gone, without having it be so paint by numbers that the game eliminates its worth by being 100 things you've already seen before

    • @Garrus1995
      @Garrus1995 ปีที่แล้ว +24

      I’m kind of reminded of the story of Elder Scrolls IV: Oblivion. When you think about it, the story of that game isn’t really about your character; it’s about Martin Septim. You have to go off and find the guy who has no idea that he’s the lost son of a recently murdered emperor in order to put a stop to an apocalyptic evil. The PC helps facilitate a lot of the events, but it’s never really about them; you’re just there to help a guy stop Armageddon and when it’s over you kind of just waltz off to do other stuff.

    • @jmiller6066
      @jmiller6066 ปีที่แล้ว +13

      Garl is easily the best character in the game, and added a lot of color to an otherwise pretty generic JRPG party.
      Second best is B'st - his dialogue isn't anything too special but there's so much conveyed through his animations and design.

  • @zBurlz
    @zBurlz ปีที่แล้ว +552

    The ninja pirate's name is Klee'shae. They know it's a ridiculous trope.

    • @matthewmuir8884
      @matthewmuir8884 ปีที่แล้ว +107

      Okay; that's actually a clever joke.

    • @anexplosion5436
      @anexplosion5436 ปีที่แล้ว +101

      Holy shit I just got that. It's pronounced Cliché.

    • @avataraarow
      @avataraarow ปีที่แล้ว +45

      Jesus I can’t believe I didn’t catch that at first

    • @Emilio1985
      @Emilio1985 ปีที่แล้ว +100

      For real. The first big reveal about her is immediately responded to by the party members with "Yea, we already knew." It's almost as if the devs knew what they were doing by leaning into the style of video game storytelling in the 90s but doing so in the year of our dark lord 2023.

    • @bugjams
      @bugjams ปีที่แล้ว +7

      ​@@anexplosion5436 yes little jimmy... congrats! would you like a cupcake?

  • @bobemor
    @bobemor ปีที่แล้ว +547

    You know Yatzhee really is enjoying D&D because he can't go a review without using a D&D trope as an extended metaphor.

    • @Kuraerisu
      @Kuraerisu ปีที่แล้ว +23

      It appeals to his writer brain.

    • @zibbitybibbitybop
      @zibbitybibbitybop ปีที่แล้ว +12

      D&D is the absolute best source of analogies, in my experience of having played it for over a decade now.

  • @jkitty542
    @jkitty542 ปีที่แล้ว +632

    Yatzee referencing dog sick so much in this review makes me hope that Toffee is alright.

    • @TonyTheTGR
      @TonyTheTGR ปีที่แล้ว +4

      This

    • @jkitty542
      @jkitty542 ปีที่แล้ว +8

      @@TonyTheTGR Not sure if you saw the post ZP stream, but Toffee's back from the kennell and has a new scarf!

    • @TonyTheTGR
      @TonyTheTGR ปีที่แล้ว +3

      That's good! I'm so glad to hear it.

  • @casualbird7671
    @casualbird7671 ปีที่แล้ว +261

    "Why am I in this coffin it's very dark" caught me so off guard and caused quite the laugh

  • @VeritabIlIti
    @VeritabIlIti ปีที่แล้ว +13

    If Ayn Rand were to happen to reanimate in that fashion, Id just as soon remind her of her objectivist obligation to pull herself out by her bootstraps.

  • @PaperCatGames
    @PaperCatGames ปีที่แล้ว +354

    It's funny how Yahtzee was expecting Garl to be a masked villain type person when all the promotional material beyond the key art shows him as a party member. I knew the whole time playing the opening hours that he would join and I was waiting for it to happen. Makes me think that I would have enjoyed the opening to the game more if I didn't watch the launch trailer.

    • @HonkeyKongLive
      @HonkeyKongLive ปีที่แล้ว +98

      Yahtzee tries really hard to avoid too much promotional material outside of stuff he watches for work (like E3 stuff) and playable demos if they're available. I think it's the best way to do it.

    • @RustoKomuska
      @RustoKomuska ปีที่แล้ว +38

      Watching trailers for anything is a waste if you're interested because it kills excitement and if you're not interested because who cares

    • @prcervi
      @prcervi ปีที่แล้ว +13

      old hat jrpg fan, kinda expected more plot to happen between start and garl joining

    • @levesteM
      @levesteM ปีที่แล้ว +26

      In The Messenger they kinda did that as well. Mild spoilers:
      When you speak to the shopkeeper after going to the future and everything becomes 16 bit, your character will say how unexpected it is. To which the shopkeeper says "Someone hasn't seen the trailer"

    • @ribbon_dye
      @ribbon_dye ปีที่แล้ว +6

      To be fair, you needa go out of your way to check out the promotional material first. I honestly had a similar run as Yahtzee did. I was expecting the whole friend goes evil schlock only to be greatly surprised to find Garl didn't go that route. Hes easily the best character in the game thus far too, and I've only just now met the pirates. Game has a very 90s RPG vibe to how everyone acts and I'm loving it.

  • @AngelusNielson
    @AngelusNielson ปีที่แล้ว +271

    By the way, Garth literally does say "I made sandwiches." he's the cook.

    • @nintendude794
      @nintendude794 ปีที่แล้ว +6

      Party on, Garthle. Party on, Waynle!

    • @AngelusNielson
      @AngelusNielson ปีที่แล้ว +1

      @@nintendude794 Gare-eth not "Garth"

    • @Jabbernut-games
      @Jabbernut-games ปีที่แล้ว +6

      Yeah that was a really weird subversion (if you can even call it that), that he literally pops out of the bushes with sandwiches after the dramatic flashback sequence.

    • @StealthMarmot_
      @StealthMarmot_ ปีที่แล้ว +2

      And immediately he would become my favorite. Those three words could make me hug Cthulu.

    • @nintendude794
      @nintendude794 ปีที่แล้ว +5

      @@AngelusNielson Garl, not “Garth”. Unless he’s called Garth in one of the non-English versions of the game or something.

  • @brainflash1
    @brainflash1 ปีที่แล้ว +394

    She'd actually say: Has the maid returned with my Social Security check yet?

    • @philroo1
      @philroo1 ปีที่แล้ว +7

      It was restitution for what the state had stolen.

    • @Alverant
      @Alverant ปีที่แล้ว

      @@philroo1"The state" doesn't steal anything. If she doesn't want to pay taxes, she should go back to her homeland. The only reason she left was because she wasn't part of the elite. That's the problem with the libertarian mindset, they think they're entitled to live like royalty for reasons and everyone else to be in awe of them otherwise it's some kind of oppression.

    • @greenredblue
      @greenredblue ปีที่แล้ว +60

      ​@@philroo1If Ayn Rand believed such a shoddy, nakedly self-serving rationalization, she wouldn't have spent so long in poverty, refusing to enroll in Medicare.

    • @Fedacking
      @Fedacking ปีที่แล้ว +12

      Ayn Rand ideology: be as selfish as possible
      Critics: she's a hypocrite when she's selfish!
      Huh?

    • @Sam-vf5uc
      @Sam-vf5uc ปีที่แล้ว +12

      Telling someone who supports less state intervention to forego the benefits their taxes are paying for is like telling someone who supports more state intervention to go ahead and pay the extra taxes now before the policies are actually enacted.

  • @ASquared544
    @ASquared544 5 หลายเดือนก่อน +6

    I wonder if Yahtzee finished the game.
    He would’ve been livid to learn that Pirate Ninja is also a cyborg

  • @LSDnSideBurns
    @LSDnSideBurns ปีที่แล้ว +172

    I can confirm indeed that wearing armour is easy tiny baby mode, and the only way to truly be man is to fight Malenia bare ass naked with 2 katanas

    • @MissPoplarLeaf
      @MissPoplarLeaf ปีที่แล้ว +37

      Don't forget the pot on your head! Very important.

    • @EmeralBookwise
      @EmeralBookwise ปีที่แล้ว +12

      Weapons increase damage, increasing damage is also baby mode. Git gud scrub and fight her naked with your bare fists :-p

    • @daemonwhite3740
      @daemonwhite3740 ปีที่แล้ว

      @@MissPoplarLeaf Wait a minute.... THAT'S ARMOUR!
      BABY MODE DETECTED

    • @VeritabIlIti
      @VeritabIlIti ปีที่แล้ว +6

      ​@@daemonwhite3740considering that there's a race of anthropomorphic pots in Elden Ring, you could just as soon claim that it's the desecrated corpse of a child

    • @ingerasulffs
      @ingerasulffs ปีที่แล้ว

      To be honest, armor doesn't help much with Malenia I feel.

  • @OneOfTheLoveless
    @OneOfTheLoveless ปีที่แล้ว +42

    I applaude ayn rand's instinct for immediatly identifying a coffin without seeing anything.

    • @stevethepocket
      @stevethepocket ปีที่แล้ว +1

      It's an exactly-person-sized box that's padded like a couch cushion on the bottom and sides and has an arched lid; I can't imagine it could have been anything else.

    • @EmoSupremo-h9f
      @EmoSupremo-h9f ปีที่แล้ว

      Thus the powers of Objectivism reign superior.

  • @DanGamingFan2406
    @DanGamingFan2406 ปีที่แล้ว +133

    You could tell Yahtzee was speaking from experience in that DND bit. (Aside from that one infamous nat 1.) I feel like I should I be worried about Jacks' sanity. Also, that closing remark from Ayn Rand was hilarious.

    • @watershipup7101
      @watershipup7101 ปีที่แล้ว +3

      Yeah, that roll was wild.

    • @genjis5155
      @genjis5155 ปีที่แล้ว +4

      I was rolling on the floor.

    • @thusnameddigital9397
      @thusnameddigital9397 ปีที่แล้ว +3

      It's only a matter of time before the dice bag comes out.

  • @Konpekikaminari
    @Konpekikaminari ปีที่แล้ว +184

    That was one of the most positive Zero Punctuation videos I've seen

    • @MrMetalforever5
      @MrMetalforever5 ปีที่แล้ว +6

      Sounds like it must’ve been your first.

    • @red__guy
      @red__guy ปีที่แล้ว +9

      No review will be as positive as his Painkiller review.

    • @theunnamedaccount4009
      @theunnamedaccount4009 ปีที่แล้ว +5

      @@red__guy I thought you were making a joke about how Yahtzee would only say positive things about drugs that make the demons go away, but after a quick search, no, that is most definitely the best review he has ever given a game

    • @HollowGolem
      @HollowGolem ปีที่แล้ว +1

      ​@@theunnamedaccount4009It's hard to beat shurikens and lightning.

    • @paulfimbres9443
      @paulfimbres9443 ปีที่แล้ว +11

      His opening segment: “The company that employees me has a *branded launch partnership* with this game. Don’t expect me to actually criticize it.”
      And then he doesn’t even attempt to criticize it. Hmm. I wonder why not.

  • @strain42
    @strain42 ปีที่แล้ว +19

    I actually WAS traumatized by the letter "i" when I was a kid! See, it was during a spelling test and the teacher called out "I" and I specifically asked "Do you mean the letter or eye like eyeball?" she said "the letter" so I wrote "i" and she marked it wrong because I'd written a lower case i.
    So now I permanently live with the knowledge that once upon a time, I was so stupid that I misspelled a one letter word. The end.

  • @andrewphilos
    @andrewphilos ปีที่แล้ว +59

    Has Yahtz done a full Extra Punctuation video on accessibility tools? Based off of that last discussion, it sounds like he has a lot to say about it that didn't really fit in the full review.
    (For my part, I think designing accessibility tools in such a way that they feel good to use without cheapening the experience is a new frontier of game design that's still in its early exploration. I can't wait to see where it goes from here!)

    • @beefpelican
      @beefpelican ปีที่แล้ว +3

      I’m finally playing Deathloop and I like its difficulty slider. It’s one bar and it controls how many redos you get before your character is dead for good. I find that a lot more satisfying than making the enemies bullet sponges, or dumbing down the AI on easy mode.

    • @Mene0
      @Mene0 ปีที่แล้ว +4

      I don't think so, but I think JM8 did one on Celeste and its acessibility options. Don't remember if it was for the Escapist or his own channel though, might wanna check that one out

    • @billyeveryteen7328
      @billyeveryteen7328 ปีที่แล้ว +3

      What is there to even say about them? They're there for the people who want or need them and can be completely ignored by the people that don't.

    • @prcervi
      @prcervi ปีที่แล้ว +1

      i think there's a debate video with him and jack that actually covered that? it been awhile since then

    • @NotaWalrus1
      @NotaWalrus1 ปีที่แล้ว +8

      A lot of people like to pretend it doesn't matter how they're designed and whether they make the game less engaging on the grounds of "oh you can just ignore it". There's one person in this very comment thread doing that, even.
      They can be done very well and be a huge asset to a game, but in Sea of Stars's case I think they're quite badly-designed.

  • @mesektet5776
    @mesektet5776 ปีที่แล้ว +16

    I wonder if Odin made a similar deal?
    Odin: “Alright, Well, I’ll trade having two eyes for having a third digit wisdom score.”
    Garl: “Yo, Well, same deal but Charisma instead of Wis.”

  • @pebcak
    @pebcak ปีที่แล้ว +46

    The whole pirate thing makes more sense when you get further into the game and learn that character’s origin. I remember thinking some bits of the story felt very contrived, but a lot of it gets explained.

    • @GabrielMaciel-tr9kl
      @GabrielMaciel-tr9kl ปีที่แล้ว +21

      There are several layers to that companion. It goes deep. She's awesome.

    • @jadenwagener3259
      @jadenwagener3259 ปีที่แล้ว +7

      That moment when you find out who she really is...

  • @StrikeWarlock
    @StrikeWarlock ปีที่แล้ว +147

    Yahtzee goes through the Soulsborne realization where the difficulty option is baked into the gameplay, not the options.

    • @Hero_Puddle
      @Hero_Puddle ปีที่แล้ว +25

      Still pretty good to have a clear intended scope of difficulty which is separate from any alternate options purely for people who want to skip or mitigate the challenge.

    • @kiriseraph9674
      @kiriseraph9674 ปีที่แล้ว +2

      I feel like the game would lose it's mystique with an easy mode.

    • @StrikeWarlock
      @StrikeWarlock ปีที่แล้ว +7

      @@kiriseraph9674 For the Soulsborne genre, yes, that's been Miyazaki's intent as to why he preserves the game's base difficulty. It ties the game narratively and mechanically.

    • @Hero_Puddle
      @Hero_Puddle ปีที่แล้ว +3

      @@kiriseraph9674 There are plenty of people who appreciate the game without its challenge.
      Even then, if somebody has just as much trouble completing the game on a lower difficulty as the core audience does on it's standard difficulty doesn't that preserve the game's mystique? same level of challenge relative to the person's skill and all?

    • @Kalnaur
      @Kalnaur ปีที่แล้ว +3

      @@Hero_Puddle Yeah, that's always been my point: everyone is NOT starting from even close to the same point, and what might be hard for one person can easily be impossible to the next person, and if we're really interested in preserving the feel of the challenge of a Soulsborne game (hard but not impossible), it would stand to reason that settings (actual settings, not items or grinding or whatever else) would be the most reasonable way to adapt the difficulty to be "hard" for any player.

  • @hailmuffins6934
    @hailmuffins6934 ปีที่แล้ว +91

    Is Yahtzee playing DnD outside his contractual obligations with Adventure is Nigh? Because that Paladin analogy felt weirdly specific.

    • @firered23ful
      @firered23ful ปีที่แล้ว +11

      He probably listens to some podcasts

    • @crackedemerald4930
      @crackedemerald4930 ปีที่แล้ว +36

      ​@@firered23ful"Yahtzee listens to some podcasts" is like looking at a gay couple smooching horrors and thinking "i think they're close" lmao "game to play with a podcast" is one of his game categories. Honestly, never thought about what kind of podcasts he listens to even.

    • @thomastakesatollforthedark2231
      @thomastakesatollforthedark2231 ปีที่แล้ว +7

      ​@@crackedemerald4930true but knowing him id have expected the podcasts to be human anatomy and "how to make Beelzebub do your laundry with a spatula" based more than dnd

    • @ikebirchum6591
      @ikebirchum6591 ปีที่แล้ว +1

      ​@@crackedemerald4930"they must be very good friends"

    • @ZodiacShadow71
      @ZodiacShadow71 ปีที่แล้ว

      ​@@ikebirchum6591Probably roommates.

  • @almightyk11
    @almightyk11 ปีที่แล้ว +20

    I think the fundamental difference between a half damage relic, and armor reducing damage is the inherent nature of scaling.
    Usually by the time you get to the point in the game where you are reducing incoming damage by half, you have struggled to get to that point and earned it. And in some games, heavier more durable armour comes with other trade offs, such as lowered accuracy or dodge chance.
    On the other hand, having it given to you by a relic at the start is effectively an unearned boost with no trade off.

    • @dumbbumsc5329
      @dumbbumsc5329 ปีที่แล้ว +2

      I’m glad they’re optional and I wasn’t forced to play with them on

    • @shelbyherring92
      @shelbyherring92 ปีที่แล้ว +4

      I'd say since they're optional - it's fine. And it is nice that the relics are essentially your difficulty settings that you can change at any time.
      Is gonna make speedrun categories a nightmare though.

    • @MrOmegatronic
      @MrOmegatronic 2 หลายเดือนก่อน

      That, and difficulty reduction options tend to be outside the game's intended scaling by a _significant_ margin, whereas the game actually accounts for armour in its balancing.

  • @deanospimoniful
    @deanospimoniful ปีที่แล้ว +35

    That dad joke at the end was perfect.

  • @randomgamingramblings
    @randomgamingramblings ปีที่แล้ว +99

    I burst out laughing with that Ayn Rand bit. That was unexpected, thank you!

  • @hanniballahr94
    @hanniballahr94 ปีที่แล้ว +8

    2:29 18 Charisma DnD player? Now why does that sound familiar on the Escapist?

  • @kairider1770
    @kairider1770 ปีที่แล้ว +65

    I’ve got a drinking game for this year’s ZP compilation: take a shot every time Yahtzee promotes something else from The Escapist

    • @sabiro2315
      @sabiro2315 ปีที่แล้ว +17

      Probably Nick the editor asking him to do it, and honestly I can't really fault him that much.

    • @ryankudebeh2570
      @ryankudebeh2570 ปีที่แล้ว +2

      The only truly good thing the Escapism has added in years is Cold Take, and they don't need to promote that because it sells itself. Actually good stuff usually does, when there's a large viewer base to start with.

    • @jacketyt6992
      @jacketyt6992 ปีที่แล้ว

      This aged like milk

  • @Kunailover101
    @Kunailover101 ปีที่แล้ว +56

    Playing high Charisma Characters is always fun. Many characters and player characters end up helping you due to it.

    • @tuseroni6085
      @tuseroni6085 ปีที่แล้ว +9

      my dms always make me role play the high charisma character or give some idea of what he is saying, look i took high charisma for my fantasy character because i don't have any irl, i have no fecking clue what people say to people to convince them of things, i'm a programmer, i convince COMPUTERS.

    • @JESK-rh1tw
      @JESK-rh1tw ปีที่แล้ว

      Yahtzee’s D&D character is a roguish bard (or bardish rogue) who always tries to deceive his way out of combat 😂

  • @CushionSapp
    @CushionSapp ปีที่แล้ว +55

    So in the end, Yahtzee thought Sea of Stars was...fine

    • @thedudewhoeatspianos
      @thedudewhoeatspianos ปีที่แล้ว +5

      GoTY

    • @hailmuffins6934
      @hailmuffins6934 ปีที่แล้ว +50

      "Oh, a fine from Yahtzee ishigh praise anywhere else!"

    • @Numberfoxify
      @Numberfoxify ปีที่แล้ว +9

      Buzz buzz!

    • @Jabbernut-games
      @Jabbernut-games ปีที่แล้ว +19

      Yeah he didn't seem too interested. I was expecting him to mention the great animations or the soundtrack, but instead he just talks about the plot setup and the bland characters.

    • @chiselbit2
      @chiselbit2 ปีที่แล้ว +25

      He also made sure to mention the baby mode relics as a negative but didn't mention the opposite exists in the form of hard mode relics so the experience is adjustable to preference. Not his best work.@@Jabbernut-games

  • @superspider64
    @superspider64 ปีที่แล้ว +28

    Now that's actually an interesting philosophical quandry you made at the end there

    • @williamgreci8219
      @williamgreci8219 ปีที่แล้ว

      Agreed.

    • @ctpp64
      @ctpp64 4 หลายเดือนก่อน +1

      especially since in this game in particular, you flat out have to buy some of the "accessibility options". there's one that makes your ship go faster. so it's like, am i upgrading my ship or turning on an easy mode?

  • @Cronosonic
    @Cronosonic ปีที่แล้ว +6

    If you want another indie JRPG to review, albeit one that's been around for a few years, I absolutely recommend Crosscode, a rather fun action RPG set in a fictional MMO. It literally has a protagonist who is suffering from being a literal mute and through a specific workaround can only communicate through body language and a limited number of words, and she has a surprising amount of personality, though it helps that she has a cast of interesting characters to bounce off of too.

  • @lf4227
    @lf4227 ปีที่แล้ว +17

    The pissing on Atlas Shrugged really ties this whole episode together beautifully.

  • @Epicmonk117
    @Epicmonk117 ปีที่แล้ว +7

    3:14 Believe it or not, ninja pirates actually did exist. Each of the shinobi clans of the Warring States Period had their own specializations and techniques - for example, the Iga clan was really big on fire - and one of the clans had a nautical focus (though I forget their name).

    • @OtakuUnitedStudio
      @OtakuUnitedStudio ปีที่แล้ว

      Pirating and privateering are just different perspectives on the same basic job.

    • @Epicmonk117
      @Epicmonk117 ปีที่แล้ว +1

      @@OtakuUnitedStudio They literally are the same. The only difference is that privateers are sanctioned by a government.

    • @RedSpade37
      @RedSpade37 ปีที่แล้ว +1

      That's really interesting! I was led to believe real-life ninjas were simply "spy peasants" and occasionally "gardener who will garden your face when no one else will see it"

    • @Epicmonk117
      @Epicmonk117 ปีที่แล้ว +1

      @@RedSpade37 In most cases they were, but they still got into combat every now and then

    • @matthewmuir8884
      @matthewmuir8884 ปีที่แล้ว +1

      @@RedSpade37 "Spy peasants" isn't entirely accurate. In fact, a not-insignificant number of shinobi came from the samurai class; we know this because of recorded cases of shinobi who were also samurai.

  • @cybertramon0012
    @cybertramon0012 ปีที่แล้ว +6

    I’d say the argument about when armor becomes easy mode is when it gets too powerful too early (like how this video shows it as a 50% damage reduction). RPGs can definitely have armor that strong, but it’s usually something you acquire near the end as the final town equipment, a prize from a difficult dungeon, or a crafted item made from extremely rare objects. Basically, it’s ok if you had to put the effort in to get the item, because then it’s a reward for your hard work and for putting up with less effective armor up to that point.

    • @zeosummers3984
      @zeosummers3984 ปีที่แล้ว

      RPGs armor is to make getting hit more manageable , while reduction is left to elemental attacks or post secret boss fight. If its 50% natural from end game armor it's more the damage formula. Sea of stars has bosses hitting for 20 or 40 which is so low, normal enemies feel more dangerous. The values would still add up to just getting armor.

  • @terracottafred5126
    @terracottafred5126 ปีที่แล้ว +3

    The mention of the DnD character with high charisma brought on fond memories of when I caused my DM to have a mental breakdown by rolling a Nat 20 on persuasion and convinced an army of 124 self-multiplying gerbils to join our party.

  • @Demolishor27
    @Demolishor27 ปีที่แล้ว +3

    Loved the imp pissing on Atlas shrugged.

  • @Excelsior1937
    @Excelsior1937 ปีที่แล้ว +2

    I felt a little bit bad when Yahtz said it was disappointingly easy because I felt pretty challenged by the game in the early parts, but then he mentioned refilling health and mana completely at fires and using items in combat and I realized he played on Normal mode, while I played with Tactician’s Mettle on from the very beginning. If anyone is considering playing this and has experience with rpgs I highly recommend playing with Tactician’s Mettle on because it adds some extra challenge and helps make the gameplay incredibly fun.

    • @ctpp64
      @ctpp64 4 หลายเดือนก่อน

      idk why he didn't turn on that relic, it's basically the intended experience for the game. and yeah i also had trouble with the early parts of the game. tho it gets easier once serai joins since she's broken iirc

  • @HUNbullseye
    @HUNbullseye ปีที่แล้ว +9

    Yeah, what kind of monsters would try to talk/lie their way out of every combat encounter that -Ja-... the DM really meticulously designed to be fun and challenging?

  • @dqflynn
    @dqflynn ปีที่แล้ว +2

    I love the game, but have to concur with the bit about Relics. It feels like it's unclear which ones are "you can buy this upgrade with a tradeoff" and which ones are easy mode. It's easy enough when the headmaster hands you an amulet literally called the "Amulet of Storytelling" that doubles your HP and full-heals you after every encounter, but when you can buy the "Golden Tooth" for 225G that lowers shop prices, it's a little more fuzzy.

  • @axelprino
    @axelprino ปีที่แล้ว +10

    I actually wasn't aware of this game but this review definitely put it in my radar, I also really liked The Messenger so this being by the same studio makes me think I'll like the writing.

    • @jadenwagener3259
      @jadenwagener3259 ปีที่แล้ว +1

      If you liked The Messenger, it gets better. Sea of Stars is set in the same universe and takes place prior to the events of The Messenger, with quite a number of references to it.

  • @Kletian999
    @Kletian999 ปีที่แล้ว +2

    5:00 armor costs resources to buy or you have to find or make it. Accessibility by its nature is just given to the player. The game expects you to wear armor, the game is balanced without accessibility on.

  • @michellequinn1940
    @michellequinn1940 ปีที่แล้ว +1

    I really like that the combat encourages to use all your tools on a satisfying loop. You want to use your powerful skills which cost MP, and normal attacks restore MP, all the while building up your combo meter, rule using skills builds up to ultimate attacks. A nice blend of Chrono Trigger, Final Fantasy and SMRPG, but still approachable.

  • @kobuseksteen411
    @kobuseksteen411 ปีที่แล้ว +1

    I love idea that every Dark Souls super fan has a copy of Atlas Shrugged close at hand for throwing at accessibility options and easy modes.

  • @spencerbowler7287
    @spencerbowler7287 ปีที่แล้ว

    4:57 This is exactly how I felt in Skyrim when I realized that the Orc’s racial power “deal double damage and take half for 60 seconds” was literally synonymous with going into the setting’s menu and turning the game’s difficulty down temporarily, lmao

  • @airandfingers
    @airandfingers ปีที่แล้ว +2

    Adding my game recommendation to Yahtzee's pile: Patrick's Parabox. It's like that 90's puzzle game Box World, but with all sorts of mind-bending twists and mechanics that keep things fresh. To use one of Yahtzee's British-isms, beating levels makes me feel like a clever clogs, in a way that's quite satisfying.

  • @JohnD131
    @JohnD131 ปีที่แล้ว +2

    A nice apolitical ending, whatever you think of her work she wouldn't enjoy being in a coffin. That's a fair, neutral perspective

  • @Biggl
    @Biggl ปีที่แล้ว

    It's insane getting to watch a youtube channel that is the equivalent of a never-ending caught-lightning-in-a-bottle situation. It just keeps getting better and better because it's just more of the same 10/10 quality humor and writing with full consistency for years now.

  • @ASquared544
    @ASquared544 ปีที่แล้ว +1

    Note: there are also relics that make the game harder. They are locked behind purchase with in game currency however and are also hidden, so if you missed the item that allows you to use the shop and/or lack funds you can go fuck yourself.
    I still love the game to bits though.

  • @PeterDivine
    @PeterDivine 10 หลายเดือนก่อน +3

    For anyone who apparently didn't get it, Yahtzee included: the ninja-pirate's name is Captain Klee'Shae.
    She is _literally_ a walking cliche. Of course it's early 2000s web humor.

  • @heysamesam
    @heysamesam ปีที่แล้ว +1

    3:15 just a comment on the early 2000's humour: Her name is literally "Klee'shaë" lol

  • @solomonrex3955
    @solomonrex3955 ปีที่แล้ว

    4:58 Great question.
    Basically, when the player has incoming-damage reduction, that's "armor", but if the enemy has outgoing-damage reduction, it's "damage reduction".
    The difference between the two is whether or not the player knows how to dodge or the enemy knows how to aim.

  • @DrownedInExile
    @DrownedInExile ปีที่แล้ว

    2:37 "Using the dice-bag as an improvised flail"
    LMAO! 🤣

  • @OopsIshidded
    @OopsIshidded ปีที่แล้ว +3

    Any video that shits on Ayn Rand is a 10/10

  • @FaithandValor
    @FaithandValor ปีที่แล้ว

    That D&D reference started like a recurring scenario we all encounter but your resentment sounded very specific.

  • @Saturn2888
    @Saturn2888 ปีที่แล้ว +3

    So you liked it?

  • @TheSmart-CasualGamer
    @TheSmart-CasualGamer ปีที่แล้ว +1

    1:40 Hey, maybe that's what happened to Valerie too!

  • @TheHandThatTalksBack
    @TheHandThatTalksBack ปีที่แล้ว

    I recently learned who Rand was, and the kind of kindling trying in futility to be a book "Atlas Shrugged" was.
    Kinda feels like I obtained the joke context at the last minute.
    Neat!

  • @gregoryvn3
    @gregoryvn3 ปีที่แล้ว +1

    I have So Much empathy for that DM. I have been there! Or at least watched the train wreck happen from safely off to the side.

  • @Pecisk
    @Pecisk ปีที่แล้ว +23

    Funniest ep lately, lots of quotable jokes 😂

  • @braddrac
    @braddrac ปีที่แล้ว +1

    As someone who owns the best dog, her being a yorkie, I resent neofascism being represented as one of them.

    • @ashuggtube
      @ashuggtube ปีที่แล้ว

      Not all yorkies

  • @water2770
    @water2770 ปีที่แล้ว +2

    I think for rpgs where everything is so number based there is an intended difficulty where you have a certain amount of stats and skills. If you grinded thats easy and if you rushed through with minimal stuff thats hard. Of course the trinkets that auto do the quick time stuff feel more like a "can you physically not do this thing? Well you can just not do that" and a "you take significantly less damage" feels more giving a baby mode instead of earning baby mode through grinding.

    • @paulfimbres9443
      @paulfimbres9443 ปีที่แล้ว

      This game doesn’t have grinding. Unless you’re completely insane, it’s nearly impossible to grind levels. It takes *hours* to grind a single level beyond your “intended” level in each zone, and you get 1-2 stat points for leveling. It would take you longer to grind 2 levels past “intended” than to beat the game.

    • @water2770
      @water2770 ปีที่แล้ว

      @paulfimbres9443 its less about this specific game and more about rpgs in general from Yahtzee's philisophical point about the dmg reduction thing being technically armor

  • @sludgewave4786
    @sludgewave4786 ปีที่แล้ว +6

    Yeah I do find the relic system a bit weird. I get the easy mode relics. But there are also hard mode relics as well.
    And for now, those hard mode relics I got my hands on, don't offer any benefits, only malus. I'm playing with the relic that increase the damage received, but it doesn't offer any benefit. I thought it was going to be something like, you take more damage but you'll inflict more damage on time hits ,or receive more experience or something.
    Nier replicant did something similar, Hard mode made enemies stronger and gave them more HP but they had a much better item drop rate chances.
    Also, as a JRPG enjoyer, the fishing mini game is really good.

    • @jmiller6066
      @jmiller6066 ปีที่แล้ว +3

      There are relics that give you trade-offs too. Eg lock monster defense higher but non-lock defense lower.
      You can also mix and match - eg you can equip both the "easy" and "hard" damage received for net 10% more damage received.

    • @sludgewave4786
      @sludgewave4786 ปีที่แล้ว

      @@jmiller6066 Yeah I got this one too! I tried it a little bit cause I really like the lock mechanic.
      oooh I didn't know it stacked! Good to know! I'm pretty happy with my +40% ennemy damage for now, I just finish the water temple yesterday.
      And my only struggle with the game so far is money. I wanted to buy the discount relic, but it's pretty expensive. I tried selling cooked food cause I fish a lot, but I still need to invest a entire budget into buying grains.

  • @Kevbo2040
    @Kevbo2040 8 หลายเดือนก่อน +4

    I am genuinely surprised this game didn't get a new a-hole torn into it in this Zero Punctuation. The combat *is* a slog. Each character only has four skills for the entire game, that unlock via gameplay. There's no other magic or abilities. It's insanely repetitive. I guess Yahtzee didn't want to make the documentary look bad.

  • @Kio_Kurashi
    @Kio_Kurashi ปีที่แล้ว +1

    For me, the only difference between armor and that accessory is the fact that the accessory is global. People don't generally share the same armor piece. XD It's also always on, so if there was ever a point you'd lose your armor, they'd either leave that on and you'd still get less damage or turn it off and require you to remember to turn it back on (unless they were wise enough to track it). Which honestly the latter just sounds like far too much work.
    I've only started my Sea of Stars journey though, and I'm still excited to go through it :3 Just got the first two accessories and decided to turn on the one that gives visual feedback for when you time the hits properly. Figure I'd use that to practice at the very least, and then later if I have an auto one I can use that for grinding if I ever need to since it'd be less frustrating.

  • @Ubersupersloth
    @Ubersupersloth ปีที่แล้ว +6

    4:25
    Hasn’t Yahtzee talked about being against Easy Mode in Dark Souls themself at one point?

    • @Feeble_cursed_one
      @Feeble_cursed_one ปีที่แล้ว +4

      what if he like changed his mind over time or something

    • @HUNbullseye
      @HUNbullseye ปีที่แล้ว +4

      I guess there's a whole spectrum from simply not wanting easy mode to frothing at the mouth and yelling in 90 minutes videos whenever something reminds you it was asked for.

    • @nocturem
      @nocturem ปีที่แล้ว +5

      Think he has outgrown concerns about artistic integrity that override the broader point of being enjoyable recreation.
      He has also had views on whether games are supposed to be fun which broadly yes they are, not in the least because any time you have to 'work' at it in a way that ceases to be fun you may as well have applied that effort to some more productive end like doing actual chores, same amount of misery but at least your dishes are clean.

    • @Ubersupersloth
      @Ubersupersloth ปีที่แล้ว +2

      @@Feeble_cursed_one I mean, yeah. Human beings do that though it’s not as common as it probably should be.

    • @ArchusKanzaki
      @ArchusKanzaki ปีที่แล้ว +10

      Playing Armored Core makes me realize that its not that I dislike difficult game, I just dislike it when I’m constantly punished for sucking at it on first few try. Checkpoint and Assembly when dead goes a long way to make sure I enjoy trying to beat the boss. Meanwhile, Dark Souls system of “you are punished if you die” makes me don’t want to play the game much anymore I’m set back everytime I die.

  • @fuyuk1r1ft8
    @fuyuk1r1ft8 ปีที่แล้ว

    The ayn rand coffin is still on screen. And being watered throughout the outtro, beautiful

  • @Mene0
    @Mene0 ปีที่แล้ว +8

    4:26 I laughed out loud, good one Yathz
    Also credits gag, yeah I noticed it immediately

  • @Vvonter
    @Vvonter ปีที่แล้ว +12

    The Completionist said that the challenge comes from the post game and optional encounters. Kinda like the Mario way of handling accessibility by putting the really challenging stuff after the credits rolled.

    • @kevadu
      @kevadu ปีที่แล้ว +1

      Nothing wrong with having challenging optional content but that's no excuse for having zero challenge in the main game...

    • @JohnSmith-n6o
      @JohnSmith-n6o ปีที่แล้ว

      There's also a (somewhat hidden) relic or two you can buy and enable to make things harder.

    • @paulfimbres9443
      @paulfimbres9443 ปีที่แล้ว +5

      The difficulty is extremely artificial. You unlock a mode where you insta-die to any attack that you don’t time perfectly in blocking. Is it hard? Well, yeah. Is it any more strategic or interesting? No.

    • @LordLucario12
      @LordLucario12 ปีที่แล้ว

      That Docarri ruins superboss gave me more trouble than anything else in the game

    • @Willie6785
      @Willie6785 ปีที่แล้ว

      The side content is honestly just as easy as the main content. I 100%d the game and, while the combat was somewhat engaging, I would have dropped the game if I wasn't already fairly invested in its story and world (the worldbuilding is particularly nice, but found the story itself to be kinda meh)

  • @jackdavis4657
    @jackdavis4657 ปีที่แล้ว

    If Ayn Rand were to say anything it would be, 'Where are the trains? I need them for....objective purposes.'

  • @kgldude
    @kgldude ปีที่แล้ว +1

    I think we can all agree that it would be nice if Ayn Rand came back to life today.

  • @a_level_70_elite_raccoon
    @a_level_70_elite_raccoon ปีที่แล้ว +2

    I am currently playing Baldurs Gate as a high charisma Cleric, and let me tell you, there are an awful lot of combat encounters that can be entirely bypassed just by asking how people are doing.

  • @Aurongroove
    @Aurongroove ปีที่แล้ว

    I love how perfect the ending is with Ayn Rand.

  • @Feeble_cursed_one
    @Feeble_cursed_one ปีที่แล้ว +7

    "Why is it so dark?"
    dead

  • @M_Alexander
    @M_Alexander ปีที่แล้ว +14

    In any case I really enjoyed the game; finished it last night after about a week of obsessing. It thoroughly scratched the nostalgia itch and the soundtrack is excellent. Garl is my precious boy and if anything happens to him I'll fight whatever god it takes

    • @ctpp64
      @ctpp64 4 หลายเดือนก่อน +1

      collecting all 60 of those shells was worth it for garl

  • @jrjdu_99
    @jrjdu_99 ปีที่แล้ว

    4:15 Hilda, Hilda! Is that an Eddie Izzard reference I hear?

  • @jamesleiper6399
    @jamesleiper6399 ปีที่แล้ว +1

    "Holy shit I'm a skeleton "
    Ayn Rand

  • @Rezornch_and_Dvelenktronx
    @Rezornch_and_Dvelenktronx ปีที่แล้ว +1

    Always excellent.
    Thanks for sharing!

  • @WOLF36554
    @WOLF36554 ปีที่แล้ว +6

    Bioshock was indeed a very good game

  • @RAGEAlanBun
    @RAGEAlanBun ปีที่แล้ว

    With regards to difficulty, one thing I both loved and hated was that there are relics to make the game harder, but they’re hidden in a secret shop (near the start of the game mind you) that you won’t really find unless you blindly stumble upon it.
    I did and was lucky because I really liked the relic that increased damage. The game wasn’t “hard” by any means with it on but I found it challenging enough to be very satisfying.

  • @ThatFanBoyGuy
    @ThatFanBoyGuy ปีที่แล้ว +2

    I laughed a bit too hard for "zeppelin at a plate spinning contest" 😂🤣

  • @seleneshofner9176
    @seleneshofner9176 ปีที่แล้ว

    My 18 charisma paladin has never felt so called out, and she's got expertise in Persuasion and will be convincing you why she's a great addition to a D&D table!

  • @ymotle
    @ymotle 11 หลายเดือนก่อน +1

    While I don't think the game sucks I do believe that its just a good game and not the "masterpice" everyone are claiming, has a few good ideas but most die as that, just good ideas, the puzzles are designed for 3 year old babies and the story starts very childish thou grows up at the second half of the game.
    Overall an enjoyable experience 7/10
    but if you compare it to Chrono Trigger you need to check yourself ASAP, or you didn't played Chrono Trigger its just a whole other level.
    I think people really lose their mind about this game because its a noob friendly jrpg and they weren't turn off by learning a complex combat system and puzzles

  • @Ytinasniiable
    @Ytinasniiable ปีที่แล้ว

    Id say the point of the damage reduction one was that it's basically just armor, it allows for a more subtle difficulty reduction by basically assuming you magically bought the next areas armor before starting this one

  • @bjavin3487
    @bjavin3487 ปีที่แล้ว +1

    The games story can best be described as setting up all this lore so we can set up some more lore, building mystery and intrigue, but the full explanation just not being there. Like the running gag, and I'm saying that very loosely, "or my names not Keenathan". It dances on the fine line of "naw it's just a gag." and "Wait. Is this foreshadowing something actually important?". Or how you can learn about the Vampire Rose and what it is kinda, but you don't really understand the details of how it curses the person. and it becomes a big hook again when you learn that someone was using the rose, but again it's so vague on what's going on that it leaves you hanging. Or how it's this giant, literally, hint of "Hey, look at 'THE SLEEPER'", this will be very important and you quest to wake him with the implication that The Sleeper will do something of importance, but... Now that I think about it, there is a lot of "Here I am, now I'm going to exit stage left" and that's it, bye.

    • @ctpp64
      @ctpp64 4 หลายเดือนก่อน

      "Now that I think about it, there is a lot of "Here I am, now I'm going to exit stage left" and that's it, bye."
      hilarious how that's literally exactly what happens with resh'an lol. but yeah the plot really doesn't go as crazy with its ideas as it should've. i think being a prequel to the messenger kinda restricted it

  • @punklingyt
    @punklingyt ปีที่แล้ว +1

    My wife plays a kindly Ranger with ultimate dad energy and has talked her way out of more combat than I can keep track of at this point. He was passed the title of the god of Peace (Rao) by the god of Peace when he wanted to retire the godhood

    • @ashuggtube
      @ashuggtube ปีที่แล้ว

      That's pretty awesome 😄

  • @Gboy86ify
    @Gboy86ify ปีที่แล้ว +1

    I feel attacked by that Paladin analogy.

  • @KeithFraser82
    @KeithFraser82 ปีที่แล้ว

    Zero Punctuation neo-folkpunk protest anthem of the week:
    *Three Frying Pan Hits And A Knee In The Bollocks* by the *Solstice Warriors* (from their album *Prove Your Worth To The Gods, Destined Warriors* )

  • @AWanderingSwordsman
    @AWanderingSwordsman ปีที่แล้ว

    I'd be pretty impressed if someone upon waking up in pitch black and unable to move was able to instantly puzzle out that it was a coffin.

  • @justanothernerd6714
    @justanothernerd6714 ปีที่แล้ว

    So that third protagonist is basically just that episode of South Park when Butters gets a shuriken in the eye

  • @AnonEcho98
    @AnonEcho98 ปีที่แล้ว +1

    To address the whole armor thing... personally, I think the line is drawn with: "Does it eat up a slot of some kind?"
    Like, say you've got two armors. One reduces damage, and another buffs certain skills.
    At that point, you're not making some baby-mode decision, but instead, making decisions for your build.
    If it's just some relic thingy that you can have passively on without eating up an equipment or skill-slot, then yeah, it is a 'easy-mode' thing.

  • @DavidJohnson-mo7fq
    @DavidJohnson-mo7fq ปีที่แล้ว

    Part of me really hopes Ayn Rand did say exactly that shortly before her death.

  • @hacim42
    @hacim42 ปีที่แล้ว +5

    Dammit that final punchline was really good. I always like being able to see when Yahtzee enjoys a game through the harsh veneer that the zero punctuation format creates.

  • @90maducc
    @90maducc ปีที่แล้ว

    I'm glad I got the reference at 3:15. That was one weird webcomic.

  • @Tsumii610
    @Tsumii610 ปีที่แล้ว

    So for the philosophical question regarding armor:
    Armor is a tool the game gives you when it does something other than reduce damage. An example would be in Kingdom Hearts defense only decreases damage, passive gains keep the game paced as dev intends to keep difficulty yadda yadda. You can remove it to make it harder, its there as a sort of optional meta difficulty decrease/increase.
    Armor thats an actual tool has bonuses, or functional trades that change game-play without necessarily changing difficulty. Dark Souls trades armor/DR and weight, which causes build changes, you get extra poise options, again yadda yadda, the point is you can argue that armor changes game-play and not difficulty here.

  • @Robert399
    @Robert399 ปีที่แล้ว

    5:00 I know this is comedy but there isn't a border. There's only using mechanics in a way that increases your personal enjoyment and using mechanics in a way that decreases your personal enjoyment (in a single player game at least).

  • @benking3647
    @benking3647 ปีที่แล้ว

    Yahtz, since you mentioned equpiment being tied to difficulty (FF and now this), i'm curious if you'd do an Extra ZP about this issue. i think it's worth a mention as i think it may lead to an accessibility issue. a person who may need a game easier due to whatever reason needs to fill up a potentially valuable equipment slot rather than a slider on the settings screen? to me, i don't think that's very fair for some, so i'm curious if you had any further thoughts for an episode. great review here, too.

  • @GreatistheWorld
    @GreatistheWorld ปีที่แล้ว +1

    I like when a game pushes Yahtzee to write a little more fun and carefree, allows him to be more descriptive than usual. Makes for a very elegant review

  • @keaton718
    @keaton718 ปีที่แล้ว +1

    So did he like it? He didn't say he didn't dislike it...

  • @CamronMH
    @CamronMH ปีที่แล้ว +1

    Sea of stars is a gorgeous game but with such lackluster writing and characters after about 15 hours I don't think I have the motivation to beat the game. Slight spoilers, does anyone who has completed the game know if the 2 older solstice warriors could not just, you know, leave and move to a cabin in the woods together instead of DOOMING THE ENTIRE PLANET because they didn't want to play hero anymore?

    • @CamronMH
      @CamronMH ปีที่แล้ว

      @@FiveByFive5_x_5 I know it's been a while but I just happened across this. Very well written and you've inspired me to give the game another shot, thank you.