X4 Foundations: Missile supply
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- เผยแพร่เมื่อ 22 ม.ค. 2025
- This is an answer or a few answers to the problem that the previous video can pose.... Supplying your ships with missiles! But a bigger look at supplying the universe with them as well.... or at least the component.
I'm not sure where your getting the idea that you spend less graphene using teladi method. That just simply isn't true as far as i can see. Yes you do end up using less Teladanium compared to absolute number of refined metals - but that's ore cost calculations. (Even then, you get more value per ore from using refined metals, not teladanium). The reality is, the Graphine cost for both methods is exactly the same, for exactly the same output - choosing Refined metals or Teladanium doesn't affect methane cost at all.
Upon further investigation you are right graphen consumption is the same. The only thing i can think i was meaning was in the creation of Teladiadium.... Thinking Teladiadium was the replacement for hull parts.... But it is only a replacement for refined metals. If you used a recycler you don't need graphen to produce Hull parts.... just a ton of energy cells. I will review the video and add a note. Thank you!
Dont forget that you can build Missiles on your Aux-Ship from Energycells only with "Closed Loop" (Torps need Energycells and Hullparts)
I was under the impression that they needed the material to produce so energy cells and missile comp. But this is even better! Also makes me wonder why I don’t have an Aux ship! They are amazing ships.
7x Hull parts & 1x Advanced composites can be run by a single Graphene refinery with a full workforce. It's easy to tack on a few missile component fabs (up to 108) after that.
Oh dropping some construction knowledge! I like that, that is also awesome to know. Thank you.
In Tharka's Ravine XVI and Tharka's Ravine VIII you have all the 6 resources you need. Make a Hull station than a Claytronics and this makes you able to make new stations for free, and stack up production for whatever you need.
Also if you kick out the Xenon from Tharka's Ravine IV Tharkas Fall that is practically next door, you will have Gas resources out of the wazoo.
They are two great sectors!
Terrans and Closed Loop production should go for other components for production, which MIGHT make it easier.
You can get literally INFINITE Advanced Satellites on any Terran or Vigor/Bakers wharft/yard because they produce them differently.
My biggest issue with missiles is that my ships always are full after a short fight, so i have to send them back to sell them so i can get more money from collecting them.
Since the Sat's are produced differently i wonder if that can help with the Sat trade to make a quick credit? I've never traded Sat's across the universe like that myself. Would be interesting to know.
@@T-Skillet Definitely worth testing out!
I set up trade stations that hold all raw mats 3 jumps away from each other, combined with aux ships i rarely have missle problems, its a grind to set it up but worth it once the profitsss come in (about 300 MPH )imop😊
wait, so terrans have to rely on the gate network people to make missiles Isnt there a terran method? I'll go check.
Believe they have their own way of making them. Their economy is pretty simple. Their energy cells production (if nothing has changed) is pretty weak compared to commonwealth production. Just looks a lot nicer.
Hey is there a reason why comments are off on your newest Vid? Wanted to comment on the shield matter.
It shouldn’t be…. Maybe cause it was a premier and the live comments are off?🤔