Wailing Caverns is the one dungeon that gives me the most nostalgia. Yeah vanilla version was long as hell but I've ran it so many times that its like a part of the WoW experience for me. I havnt played WoW since retail WotLK, but Im confident that if i boot up wailing caverns, I can navigate it with my eyes closed
I remember hating this dungeon when I first played it in retail. Because while I was breathing in the lore, the knuckleheaded group was running aggroing the whole place to optimise their run time, and while they all had their pretty heirloom sets of plate, mail and leather and whatnot, they still Needed on all the cloth drops we got while my warlock ass was running around in green gear and losing Need rolls because RNG
People who don't like BRD are people who don't understand BRD. I had to sit my friends down and explain how close the gate to make path to the other half of the city. The multiple paths you can take to get past the Grim Guzzler. How to open the Vaults and fight the optional boss. The place is bigger than Ironforge, and it's a 5 man dungeon, it's insane. I wish all Dungeons had as much interaction, choices, complexity and thought put into them as BRD.
It really, truly is the best WoW dungeon. Like even the new "Mega-Dungeons" dont compare to it, in my opinion. Its just drips with D&D inspiration and has so much more.... soul(?) I guess than the new dungeons. So hard to explain.
Cause its literally just an insstanced zone. All other dungeons are linear paths to an ending. Thats horrible game design if you ask me. Brd on the other hand is literally just an extension of the overworld content, inside a dungeon. Single handedly the best thing Blizzard ever made.
My problem with BRD is how easy it is to get lost. There’s no map, making it so much harder. If I had a map I would instantly swap the rating from 6/10 to 9/10.
Stockades would have been better as a tutorial dungeon for lvl 12-16 players similar to RFC since it's short and basic instead of coming in after you've already done the much more interesting Deadmines in Westfall.
agreed. It makes no sense to give them deadmines which is a bit complicated for beginners (especially the corridors leading up to actually getting into the dungeon) and then give them the most boring/basic dungeon after that
I almost wonder if Blizzard ran out of time to put any interesting loot or bosses in the Stockade or just forgot about it. I run it once to get the quests done and never do it again.
In my humble opinion vanilla wow dungeons were the most original and creative i had so much fun playing vanilla i think vanilla might be the best wow game ever
It weren't only the dungeons itself (of course they were great) it was also the mindset of (most of) the players. Finding a group took some time. Getting there took some time. So naturally going through it also took some time. Why rush it? Let the tank carefully pull, use CC or other helpful features of your class, and everyone will have a better time usually. It was like chill and cooperative round of DnD with strangers who often became friends and guildmates afterward.
I agree, vanilla dungeons are basically perfect but admittedly as a person who never gets a character past level 40 before making a new one I haven't played like a third of them.
Yeah I'm a bit of a hypocrite when it comes to dungeons. When doing the first couple of times, a massive dungeon is the best. (BRD would have been perfect if it had a different enviroment. I know it fits the lore but there's so many dark dungeons with fire in classic already. Had it been similar enviroment to the end of maraudon. Huge cave with a HIGH F-ING CEILING, plus it's nice with brighter dungeons imo(when it fits). Since day one Ive hated low ceilings with big ass candlelieer or whatever hanging down from the ceiling blocking the view!!! Worst part of wow having to constantly adjust the screen simply so you dont get a blocked view from some random object 5m above you. (rant over). I think WC is my fav dungeon back then. First real lore I stumbled upon back when I played the first time back in 2004, lots of good memories too from goofy things like my mate being a total noob and needing on the caster staff as a warrior cause the dps is higher. Meanwhile, my other friend, the druid would have loved that staff and lost the roll. Thought there would be a fist fight. He was so annoyed and ran it multiple times for it in the end but it never dropped again. x) (we were all LANing as well)
That staff is fucking huge for warriors at that level. +12 Spirit is Big for warriors while leveling too, and the dps is higher than most weapons at that level@@andreaskarlsson5251
Uldaman has, by far, my favorite lore moment in classic wow dungeons. The final boss retroactively gets so much extra lore tacked onto him over the years but it’s 100% canon that 5 chuckleheads busted into his cave and killed him in order to steal the external hard drive of the gods.
HAHA! It's funny because after you start to learn the lore of WOW, you realize that the player characters are just some low life thugs robbing and killing the most interesting places and characters in Azeroth. "Are we the baddies" Yes... yes we are. But its FUNNY XD
Deadmines was freaking great. I remember going through it for the first time, my heart was pounding and I was nervous as all hell because I'd never been part of a dungeon group before until that point. Hard to believe it's been 20 years since then.
@@Flirt136 As if players don't already rush through existing timewalking dungeons already, and if the Burning Crusade and Wrath of the Lich King timewalking dungeons are much different.
Lbrs is my personal favourite. - Dark iron history and architecture - WWII history (old horde) - different factions within the old horde having their own quarters Smolderthorn tribe, firetree tribe, spirestone ogres, blacktoothgrin clan, blackrock clan, dragonmaw clan - Telling the story of how the dwarves got pushed out of it by the old horde - The design of seeing this huuuuuge room through which you have to fight yourself through winding corridors. You can see the last bridge leading up to Warmthalak right then and there, but its gonna be a long way till then! At most spots in the dungeon you can look around and spot areas of where you were already, or still have to go to, exceptions being the troll area and the upper portions with quartermaster/wolves. This gives you a constant update on the progress you've made. It's also cool how after beating the dungeon, you can hope down bridges for a shorter way back - The spider area is suuuuper cool and ominous. I like to think that the troll convinced rend to not kill them so they can harness their poisons for their dark rituals - The wolf den is cool. Rend and Maim had their riding wolves keep mating to replenish the riding wolves lost after Ogrim Doomhammer outlawed wolf riders after WWI. - The story of Urok Doomhowl being the shadow leader of the Ogres and charming Omokk to make him unkillable by other ogres, and Warosh challenging his rule and being cursed for it. - How the different quarters reflect their inhabitants cultures, and look actually lived in. Lbrs features hammoks and bedrolls and mats, tarps, cooking fires, supply crates, smoking racks etc etc. It's like you are walking through someone's living room. - We have a quartermaster rationing supplies. - We have a breeding den for the wolves - We have the river of lava, which looks like it might've been caused by the dwarfs to cut of the orc's access to the lower reaches of blackrock mountain (brd) by summoning ragnaros. - We have caved in staircases (original entrance to brs would be at meeting stone, not above chain and a broken staircase's lower portion outside sees its upper counterpart within the dungeon) and tunnels (spider area). We have vermin in the area behind Urok spot, likely feeding off the scraps of the orcs above. - The gems hold by the different leutenants for the seal of ascencion to the upper reaches and the to be aquired privilege of entering the upper parts (cool animation opening upper püarts also) - The fact that you can fall from ubrs into lbrs (drakkisath bridge) - The fact that the guy that makes your ubrs key turns out to be Vaelastrasz, which you later encounter in bwl. - Having to go to ubrs to kill the leader of lbrs (Rend) - The feeling of seeing something ancient ruined and appropriated by an invading force The entire dungeon speaks a story. An image says more than a thousand words, and lbrs is particularly eloquent. They could've expanded more on the dungeon by for example adding Maim's Grave, A breeding facility for boars (food supply), a fountain (water supply), dragons from upper region flying through every now and then near the ceiling etc. But overall, yep, its my favourite. Biggest seller is its threedimensional design. Also the reason Stonetalon Mountains is among my favourite zones.
My favourite by far is SFK. The looming castle above the town, the theme and the entire layout is simply amazing. Oh and don't forget the music when you enter the courtyard. It's amazing
I really love razorfen downs. I think its the main connection for the horde getting involved in scourge stuff. which eventually leads to you going to plaguelands etc. the plague has arrived at kalimdor, and it started by corrupting and eating away an enemy, (quilboars), which tells you how much of a menace the scourge is in comparison to the quilboar.
I love the justification for every placing in this video is essentially "this dungeon is cool" or "I wish this dungeon was cooler" with minimal explanation or elaboration and I still agree with the rankings 100%
The best part about BRD was that you had ABSOLUTELY NO IDEA how huge it was when you first entered it. I remember how highly we valued players, who actually knew the way to the quests and bosses everyone needed. I could navigate it with certainty only by the end of vanilla, and I started to play just a few month after the release. Definitely one of the dungeons that benefited from the absence of a map, but I can understand people who hated it too :)
Btw one good thing about Deadminess is that in the end of the dungeon you could exit the dungeon instead of HS, and the exis has a quite nice view. Also, many people miss to kill the frog when they jump down from the ship
I LOVED that feature about that place. It gave a sense of accomplishment, that after the boss fight you can enjoy a nice victory and wind down a little as you make your way back to the surface. Years ago a buddy of mine and I enjoyed a successful run late one night, I thought to myself "ahhhh, fresh air!" as we were greeted by the calm night scape of the Westfall plains. We sat on the hill together vibing and enjoying each other's company as only good friends do, sharing a camaraderie and killing some time (although I was VERY eager to turn in the quest to receive the chausses of Westfall prize), it was then that we ran back across the plains under the night sky to claim our rewards. At that point of the game progression it just feels like such an achievement to have completed a dungeon of that magnitude but also like you've barely begun in the grand scheme of things, since there was still so much left to do from that point and so many places that still need to be discovered. If I went on for too long I apologize but clearly you can see the impression that place has made on me and the awesome memories as well.
Nice list. I personally ranked BFD higher because I played alliance first in vanilla, your classic night elf warrior, eventually a prot tank, and so BFD was my first actual dungeon experince as both tank and dps and not deadmines like most other alli races. But I just loved the dungeon, how complicated it was to get to the portal, the dungeon layout with its many adds patrolling or running (always causing wipes lol) and its many bosses including the secret underwater boss, plus the whole event at the end killing the warlock, summon the adds with the brazers (which often caused wipes cause of noobs clicked them all) and then the final final boss that chimera lizard.... and also a convenient portal out right to the main city darnasuss plus a nice buff. It was a great first dungeon experience, and I ran the hell out of it as a new player in vanilla.... BFD is what made me fall in love with dungeons (along with deadmines ofcourse) and esp as a tank I was able to get groups fairly easily so ran it often and perfected my tank pulling and learning which classes could CC on different pulls and all that. The loot was nothing special but it had some interesting bosses and a whole theme with the twilight cult. BFD was an awesome dungeon imo.
I love scholomance its my favorite vanilla dungeon. Your not the only one that thinks its neat about seeing the gargoyle part outside and also inside it was a really neat detail. Zug Zug
The only insanity here is Zul'Farak top 3, from a tank perspectiv it is one of my most hated dungeons. Beside that yeah i'd say it's a decent tier list.
Blackfathom Deeps and Wailing Caverns were my favourite. Always looked forward to running them on any alts I made. The way the entrances were inside caves too, made it feel even better. The area just before the Wailing Caverns entrance is beautiful, yet skipped over by many who just run into the portal.
The presentation is great here. You do something well that a lot of other youtubers struggle with: Inserting conversational humor while not distracting from the flow of the video or the points you're making. Ultimately, the points and flow are what makes a video and the humor should be a supplement. You do that really well. Enjoyable video.
One cool thing about Maraudon is that quest you can do to be able to open a portal that allows you to skip like half of the dungeon. I also think Maraudon is the most beautiful dungeon in the game, the Orange side and the area before Princess especially are gorgeous.
Vanilla WoW was amazing for having some of these long, almost unstructured dungeons. You could even say they were 'badly designed' since some didn't have a clear route, had a huge level difference across the dungeon, quests took a lot of conversation between party members, and the dungeons were too long for some people to do in one session. Yet that made them great to me. Deadmines was a goodtypical dungeon. You got your quests, ran through the linear track, killed some bosses, got some good loot. Nice experience you might run through multiple times as you're levelling. But Gnomeregan? That would've been your whole Saturday in vanilla. So Gnomeregan and Uldaman rank much higher on my list because it feels like you're exploring a lot more. Uldaman I'm also including all the stuff outside the dungeon.
Zug zug. *I completely agree with every aspect of your ranking.* I like those beautiful super-powerful crystal spiders found (in Vanilla/Classic) only in Blackrock and its surrounding regions: from the *Glassweb Spiders* to *Hedrum the Creeper* (dropper of the Silkweb Gloves) and *Mother Smolderweb,* the latter two only appearing in *Blackrock* (Spire for Smolder, but Depths for Hedrum)!
If you go into Gnomer knowing what you are doing, it's really not that bad, I actually really like it, you can get so much extra XP if you do a bunch of neat little things
2:59 what makes the stockades great is the epic dm questline leading up to it. The dungon is really simple, but the questline by it self puts it veary high up for me.
I played WoW Classic to WOLTK Classic and it was great. I didn't last one month of Cataclysm before I gave away my gold and deleted all characters, and I don't miss it at all. But how do you play lvl 60 classic now?
Scholomance is my favorite, waiting for my party to arrive and trying to solo the two elite skeleton guards at the entrance, just a lot of good boss fights and nice atmosphere
Great video, I feel like a lot of dungeons change their rankings depending on how often you run them. Some get kind of boring the more you run them and others become more enjoyable the more you run them. Once I figured out how to navigate WC, I did start to enjoy it a lot more.
I've played off and on since around a year after the game came out and STILL can't navigate the Wailing Caverns worth a shit to this day. I can navigate RFC, SFK, DM, and a couple others but WC is just a pain in the ass.
Did I miss something or my memory serves me wrong? No mention of Arathi Highlands dungeon here? I mean, you had to get mallet somewhere for final ZF boss.
Born 1990, raised in the Wailing Caverns, matured in Maraudon and Zul'Farrak, finished in BRD/Strat. Did play 2005 until 2010, returned 2018-2020 but the community was very different, probably because the former metalhead guild leaders who were like 30-35 back in 2005 are now replaced by Normies
Zug zug. Strath will always be my number 1 for the memories. It was always my goal back when I was a kid, leveling through TBC, to get strong enough to solo the place, and more importantly, explore it without needing a group to help me do so. I never got to do that until later Wrath, when I finally managed to reach level cap. I remember wandering around the streets, listening to music while I farmed the place for nothing in particular, just enjoying the atmosphere. Good times, better days... anyways, looking forward to the TBC vid!
I pretty much agree with this ranking with two exceptions: Gnomeregan and Uldaman. I love those places. My top five would be: 1 - Blackrock depths 2 - Stratholme 3 - Maraudon 4 - Dire Maul 5 - Sunken Temple
I came back to Classic WoW late last year and had so much fun leveling new characters. I spent a lot of time in BRD, and agree that BRD is truly one of if not the greatest dungeons in the entire history of WoW. I got multiple levels just doing all the quests there.
Gnomeregan takes me back! Back in the spring of 2005, I remember being in there with a group and I was on my mage. The group, overall, wasn't bad. But this was before everyone understood the concept of having a tank, healer, and 3 DPS. Back then, it was 5 people and they were doing a free-for-all of who does what. There was a paladin in the group and I don't even know what it was he was doing. But we eventually beat one of the final bosses, if not the final boss, and a very good blue head slot item dropped. The group leader, who'd done the run before, said grats to me because he assumed I'd get it because I was the only cloth wearer. The paladin rolled need and won it and got super excited and bragged about how awesome it was. Everyone asked why he took it and his justification was "because I don't have a helmet yet". They pointed out that nobody had a helmet yet. Most people didn't get a headpiece until the late 20s/early 30s. He realized he should've let me get it because he would've been able to wear any piece of gear since he was a paladin, but I was limited to cloth. He was 14 years old. I was 20. At the time, I viewed him as just a young kid that was probably impulsive and didn't think much before doing something. As it turns out, the 14 year old kid played with his dad, and his dad was friends with the guy running our dungeon. So the group leader told the kids dad who then yelled at the kid, who allegedly started crying and tried to give me the headpiece. He couldn't trade it, obviously, because it was BOP. And back then, GMs wouldn't give gear from one person to another for reasons like that. That was 19 years ago. Like I said, I was 20, and he was 14. I viewed him as just some little punk kid. Now I'm 40, and he's 34-35. I was never able to have kids with my wife because of medical issues, but he may have his own 14 year old kid now. It's crazy to think that world of warcraft is older than people alive today who are legally adults.
Zug zug Agree with pretty much all of the placements there. Especially Stockades - only time I ever step foot there is to do a few quests and at higher levels if I ever need a bunch of wool quickly and don't feel like fighting over mobs.
I started playing a few months before BC dropped. Those early days, when it was new to me, is so nostalgic. I quit playing like halfway through Pandaland because my lifestyle was changing, and I didn't have time. But I definitely miss it. Edit: wow I forgot about a lot of these dungeons. Strat was awesome. Probably my favorite. I loved quest lines that led to all the different dungeons.
Very good video my friend. For me personally, I don't like most of the vanilla dungeons (and for the record that's when I started playing lol). The only 2 I personally would put on any list, with a caveat, are The Deadmines and Maraudon. The deadmines because it was the first dungeon I ever stepped foot in all those years ago, and you're right, it is pretty cool considering when it came out. Maraudon gets a slight nod from me mostly because of the last area where the waterfalls are. It's absolutely beautiful! The rest of the dungeon looks like hot, nuclear garbage imo.
BRD holds a special place in my heart, because it's just so very extensive and well crafted. I used to love clearing the whole place all by myself, and did that often.
Sunken temple is literally a maze, I don't think any dungeon has caused my parties to be lost and confused more than ST. But you do kind of learn to navigate inside after a handful runs.
I pretty much agree with you. I would just move ZF a little lower, and I would swap Strath/BRD. Also BRD was supposed to be even bigger, there is a closed set of massive doors they planned more content for that was going to come out later. But they decided BRD was already massive and decided to keep it as is and cut that section.
BRD truly is what made me fall in love with MMORPGs and then fantasy fiction and then a really distressed wallet. Haven’t been there in a while and thank you for this because now I’m going there.
The Stockades is great in Classic, there's plenty of quests to earn good xp from including the questline that results in receiving King Wrynn's ring, best early-level ring in the game. Plus it's short and sweet.
Gnomeregan like Stratholme and Sunken Temple was a dungeon you picked a entrance then did a wing of the dungeon. Gnomeregan just having the final boss be same for both entrances. Fun dungeons.
UBRS will forever be my most favorite classic dungeon. So much so that if someone needed a tank I always logged over to my warrior and ranked it. In full bis t1 -2 - 3 and anything between I was doing it.
Back when I played, as a horde player only, I infiltrated Stormwind to do the Stockades. I farmed the Deadmines too, to get some fine leather loot and defias gear.
Would have ranked SM higher but I guess your reasoning also makes sense. But (U)BRS I find really, really epic and would have placed it all the way up, before BRD. The whole Blackrock Mountain area is just really well designed. Tons of atmosphere and world building, and with so many tiers of adventures to be discovered.
Sunken Temple is a favorite of mine, not just for the lore. I love fighting trolls, I love the troll lore, and I discovered the place by exploring it as a rogue
Great list! Your reasoning for everything's placement is good even if I don't agree with all of the placements. Classic really had such a great selection of dungeons and something for everyone.
I haven’t played in like 20 years but I was a little hurt when he said the stockades was the worst dungeon. I had such fond memories of it until I realized it was the deadmines I was remembering. Was very happy to see it near the top.
Nice list... but out of all dungeons you say RFK is easy to get lost in? Doesn't make sense to me since its basically just one path to the end then escort quest back out 🤔
Top 3 for me would be SFK, Strat, and Sunken Temple. For me, it's the ambience. They just feel right in terms of look and story. Also, one of my very favorite things is being in a group who's willing to do all of BRD.
I love Whailing Caverns and Deadmines because you can get the first low levels sets, I was all about collecting the sets in classic. But #1 for me will always be UBRS, I ran that dam thing for 3 to 5 times a day for like 2 months just to get my devout shoulders.
zugg zugg! my list: Brd, Stratholme, wailing caverns, Deadmines, Scarlet Monastery, Blackrock spire, Zul'Farrak, Gnomeregan, Razerfen Kraul, Mauradon, Scholomance, Sunken Tempel, Shadowfang keep, Dire Maul, Uldaman, Rage fire chasm, Black fathom deeps, Razorfen Downs, Stockades. from most to least favorite. i love almost every dungeon in this game, and almost never have a bad time doing any of them. anthing lower than Shadowfang keep each of those dungeons have something about them that makes them less worth my time than the others.
I pretty much agree with every ranking here, however I would give UBRS a higher rating because it created leeroy jeinkens and there is some dope boss fights there, like how you got to get a frost mage or hunter to kite out the final boss whilst you got two people tanking the ads. I just love that dungeon, feels like a mini raid.
Sunken temple being so high is pure madness. There aint a lot of cool stuff in it, it's a slog. The way you described THE DISCOVERY of the sunken temple, along with the vibes, yeah, that is good. BRD > Scholo > Strat > BRS > BFD
Back in school, we designed a file folder with printed-out pictures of things we liked, and I glued a screenshot of the beautiful waterfalls of Maraudon on it.
Wailing Caverns is the one dungeon that gives me the most nostalgia. Yeah vanilla version was long as hell but I've ran it so many times that its like a part of the WoW experience for me. I havnt played WoW since retail WotLK, but Im confident that if i boot up wailing caverns, I can navigate it with my eyes closed
I remember hating this dungeon when I first played it in retail. Because while I was breathing in the lore, the knuckleheaded group was running aggroing the whole place to optimise their run time, and while they all had their pretty heirloom sets of plate, mail and leather and whatnot, they still Needed on all the cloth drops we got while my warlock ass was running around in green gear and losing Need rolls because RNG
And then I played it in classic when that came out, and I got no gear on my warlock because it mostly dropped leather shit 😂
People who don't like BRD are people who don't understand BRD. I had to sit my friends down and explain how close the gate to make path to the other half of the city. The multiple paths you can take to get past the Grim Guzzler. How to open the Vaults and fight the optional boss. The place is bigger than Ironforge, and it's a 5 man dungeon, it's insane. I wish all Dungeons had as much interaction, choices, complexity and thought put into them as BRD.
It really, truly is the best WoW dungeon. Like even the new "Mega-Dungeons" dont compare to it, in my opinion. Its just drips with D&D inspiration and has so much more.... soul(?) I guess than the new dungeons. So hard to explain.
Back when the game was about adventure and exploration rather than content and meter farming.
Cause its literally just an insstanced zone. All other dungeons are linear paths to an ending. Thats horrible game design if you ask me. Brd on the other hand is literally just an extension of the overworld content, inside a dungeon. Single handedly the best thing Blizzard ever made.
My problem with BRD is how easy it is to get lost. There’s no map, making it so much harder. If I had a map I would instantly swap the rating from 6/10 to 9/10.
people who dont like BRD are just trying to be different tbh.
Stockades would have been better as a tutorial dungeon for lvl 12-16 players similar to RFC since it's short and basic instead of coming in after you've already done the much more interesting Deadmines in Westfall.
I have done Stockade on every character but there isn’t a single memorable boss fight in it.
agreed. It makes no sense to give them deadmines which is a bit complicated for beginners (especially the corridors leading up to actually getting into the dungeon) and then give them the most boring/basic dungeon after that
Would anyone nostalgia block an upgrade to Stockades?
I almost wonder if Blizzard ran out of time to put any interesting loot or bosses in the Stockade or just forgot about it. I run it once to get the quests done and never do it again.
That's a very good point.
In my humble opinion vanilla wow dungeons were the most original and creative i had so much fun playing vanilla i think vanilla might be the best wow game ever
It truly is
It weren't only the dungeons itself (of course they were great) it was also the mindset of (most of) the players. Finding a group took some time. Getting there took some time. So naturally going through it also took some time. Why rush it? Let the tank carefully pull, use CC or other helpful features of your class, and everyone will have a better time usually. It was like chill and cooperative round of DnD with strangers who often became friends and guildmates afterward.
I agree, vanilla dungeons are basically perfect but admittedly as a person who never gets a character past level 40 before making a new one I haven't played like a third of them.
I don't know. TBC heroics were pretty fun.
I think what really makes them good is they feel like real places instead of just game instance
You cant call it a dungeon if u cant get lost in it
Yeah I'm a bit of a hypocrite when it comes to dungeons. When doing the first couple of times, a massive dungeon is the best. (BRD would have been perfect if it had a different enviroment. I know it fits the lore but there's so many dark dungeons with fire in classic already. Had it been similar enviroment to the end of maraudon. Huge cave with a HIGH F-ING CEILING, plus it's nice with brighter dungeons imo(when it fits). Since day one Ive hated low ceilings with big ass candlelieer or whatever hanging down from the ceiling blocking the view!!! Worst part of wow having to constantly adjust the screen simply so you dont get a blocked view from some random object 5m above you. (rant over).
I think WC is my fav dungeon back then. First real lore I stumbled upon back when I played the first time back in 2004, lots of good memories too from goofy things like my mate being a total noob and needing on the caster staff as a warrior cause the dps is higher. Meanwhile, my other friend, the druid would have loved that staff and lost the roll. Thought there would be a fist fight. He was so annoyed and ran it multiple times for it in the end but it never dropped again. x) (we were all LANing as well)
That staff is fucking huge for warriors at that level. +12 Spirit is Big for warriors while leveling too, and the dps is higher than most weapons at that level@@andreaskarlsson5251
So if you actually did get lost in a dungeon, it was fun? Or infuriating?
Uldaman has, by far, my favorite lore moment in classic wow dungeons.
The final boss retroactively gets so much extra lore tacked onto him over the years but it’s 100% canon that 5 chuckleheads busted into his cave and killed him in order to steal the external hard drive of the gods.
HAHA! It's funny because after you start to learn the lore of WOW, you realize that the player characters are just some low life thugs robbing and killing the most interesting places and characters in Azeroth.
"Are we the baddies"
Yes... yes we are. But its FUNNY
XD
BRD feels like a true dungeon crawl/dungeoneering campaign where you can make it a multiple visit, multiple quest chain adventure with 4 buddies
The walking animation of the rock elementals... to this day, I love it! That swirl of rocks propelling them along.
20 years later I'm still not bored of BRD
It’s great
Same here bro :)
That sounds more like autism than a good dungeon
Same! Once I'm level to do it I'll run it up to 60 😂 just love it
Unless you need HOJ and lost it 20 times
I loved deadmines even more when I realise how much it resembles The Goonies movie
Deadmines was freaking great. I remember going through it for the first time, my heart was pounding and I was nervous as all hell because I'd never been part of a dungeon group before until that point. Hard to believe it's been 20 years since then.
Yup same😊@@scorpionwins6378
I wish there was "Classic" Timewalking, so we could go back to the Eastern Kingdom & Kalimdor dungeons with our max level characters.
I doubt they'll ever do that. It feels like the modern retail team hates a lot of the Classic content tbh
Ah yes, go back to a bunch of garbage dungeons designed for 20 years ago.
@@Flirt136 As if players don't already rush through existing timewalking dungeons already, and if the Burning Crusade and Wrath of the Lich King timewalking dungeons are much different.
@@Flirt136 Bait
You mean SoD?
Lbrs is my personal favourite.
- Dark iron history and architecture
- WWII history (old horde)
- different factions within the old horde having their own quarters
Smolderthorn tribe, firetree tribe, spirestone ogres, blacktoothgrin clan, blackrock clan, dragonmaw clan
- Telling the story of how the dwarves got pushed out of it by the old horde
- The design of seeing this huuuuuge room through which you have to fight yourself through winding corridors. You can see the last bridge leading up to Warmthalak right then and there, but its gonna be a long way till then! At most spots in the dungeon you can look around and spot areas of where you were already, or still have to go to, exceptions being the troll area and the upper portions with quartermaster/wolves.
This gives you a constant update on the progress you've made.
It's also cool how after beating the dungeon, you can hope down bridges for a shorter way back
- The spider area is suuuuper cool and ominous. I like to think that the troll convinced rend to not kill them so they can harness their poisons for their dark rituals
- The wolf den is cool. Rend and Maim had their riding wolves keep mating to replenish the riding wolves lost after Ogrim Doomhammer outlawed wolf riders after WWI.
- The story of Urok Doomhowl being the shadow leader of the Ogres and charming Omokk to make him unkillable by other ogres, and Warosh challenging his rule and being cursed for it.
- How the different quarters reflect their inhabitants cultures, and look actually lived in. Lbrs features hammoks and bedrolls and mats, tarps, cooking fires, supply crates, smoking racks etc etc. It's like you are walking through someone's living room.
- We have a quartermaster rationing supplies.
- We have a breeding den for the wolves
- We have the river of lava, which looks like it might've been caused by the dwarfs to cut of the orc's access to the lower reaches of blackrock mountain (brd) by summoning ragnaros.
- We have caved in staircases (original entrance to brs would be at meeting stone, not above chain and a broken staircase's lower portion outside sees its upper counterpart within the dungeon) and tunnels (spider area). We have vermin in the area behind Urok spot, likely feeding off the scraps of the orcs above.
- The gems hold by the different leutenants for the seal of ascencion to the upper reaches and the to be aquired privilege of entering the upper parts (cool animation opening upper püarts also)
- The fact that you can fall from ubrs into lbrs (drakkisath bridge)
- The fact that the guy that makes your ubrs key turns out to be Vaelastrasz, which you later encounter in bwl.
- Having to go to ubrs to kill the leader of lbrs (Rend)
- The feeling of seeing something ancient ruined and appropriated by an invading force
The entire dungeon speaks a story. An image says more than a thousand words, and lbrs is particularly eloquent.
They could've expanded more on the dungeon by for example adding Maim's Grave, A breeding facility for boars (food supply), a fountain (water supply), dragons from upper region flying through every now and then near the ceiling etc.
But overall, yep, its my favourite. Biggest seller is its threedimensional design. Also the reason Stonetalon Mountains is among my favourite zones.
My favourite by far is SFK. The looming castle above the town, the theme and the entire layout is simply amazing. Oh and don't forget the music when you enter the courtyard. It's amazing
I really love razorfen downs. I think its the main connection for the horde getting involved in scourge stuff. which eventually leads to you going to plaguelands etc. the plague has arrived at kalimdor, and it started by corrupting and eating away an enemy, (quilboars), which tells you how much of a menace the scourge is in comparison to the quilboar.
BRD IS MAYBE THE BEST DUNGEON EVER. As a Druid I spent months in there solo to see just how much I could solo.
I love the justification for every placing in this video is essentially "this dungeon is cool" or "I wish this dungeon was cooler" with minimal explanation or elaboration and I still agree with the rankings 100%
The best part about BRD was that you had ABSOLUTELY NO IDEA how huge it was when you first entered it. I remember how highly we valued players, who actually knew the way to the quests and bosses everyone needed. I could navigate it with certainty only by the end of vanilla, and I started to play just a few month after the release. Definitely one of the dungeons that benefited from the absence of a map, but I can understand people who hated it too :)
Btw one good thing about Deadminess is that in the end of the dungeon you could exit the dungeon instead of HS, and the exis has a quite nice view. Also, many people miss to kill the frog when they jump down from the ship
I LOVED that feature about that place.
It gave a sense of accomplishment, that after the boss fight you can enjoy a nice victory and wind down a little as you make your way back to the surface. Years ago a buddy of mine and I enjoyed a successful run late one night, I thought to myself "ahhhh, fresh air!" as we were greeted by the calm night scape of the Westfall plains. We sat on the hill together vibing and enjoying each other's company as only good friends do, sharing a camaraderie and killing some time (although I was VERY eager to turn in the quest to receive the chausses of Westfall prize), it was then that we ran back across the plains under the night sky to claim our rewards. At that point of the game progression it just feels like such an achievement to have completed a dungeon of that magnitude but also like you've barely begun in the grand scheme of things, since there was still so much left to do from that point and so many places that still need to be discovered.
If I went on for too long I apologize but clearly you can see the impression that place has made on me and the awesome memories as well.
Nice list. I personally ranked BFD higher because I played alliance first in vanilla, your classic night elf warrior, eventually a prot tank, and so BFD was my first actual dungeon experince as both tank and dps and not deadmines like most other alli races. But I just loved the dungeon, how complicated it was to get to the portal, the dungeon layout with its many adds patrolling or running (always causing wipes lol) and its many bosses including the secret underwater boss, plus the whole event at the end killing the warlock, summon the adds with the brazers (which often caused wipes cause of noobs clicked them all) and then the final final boss that chimera lizard.... and also a convenient portal out right to the main city darnasuss plus a nice buff. It was a great first dungeon experience, and I ran the hell out of it as a new player in vanilla.... BFD is what made me fall in love with dungeons (along with deadmines ofcourse) and esp as a tank I was able to get groups fairly easily so ran it often and perfected my tank pulling and learning which classes could CC on different pulls and all that. The loot was nothing special but it had some interesting bosses and a whole theme with the twilight cult. BFD was an awesome dungeon imo.
I completely agree. I made the exact same character too. A night elf prot warrior though I didn't completely understand the mechanics at the time
I love scholomance its my favorite vanilla dungeon. Your not the only one that thinks its neat about seeing the gargoyle part outside and also inside it was a really neat detail. Zug Zug
Dire maul, Maraudon and Walling caverns just hit me different
I get the most 2000s pc nostalgia in those places
Agree with wailing caverns and maraudon, personally I hate dire maul, just thought it was bland and boring
6:25 Where can I listen to this?
My takeaway from this video is how beautiful and atmospheric the vanilla dungeons were. Damn, I had almost forgotten.
Sunken Temple at 4 is literally insane.
Yeah should be top 3
The only insanity here is Zul'Farak top 3, from a tank perspectiv it is one of my most hated dungeons. Beside that yeah i'd say it's a decent tier list.
SoD phase 3 ruined it for me lol
ST and ZF are near the bottom for me for sure.
I was so invested in Sunken Temple back then. Just a big mysterious maze. My RPG brain was very happy.
Blackfathom Deeps and Wailing Caverns were my favourite. Always looked forward to running them on any alts I made. The way the entrances were inside caves too, made it feel even better. The area just before the Wailing Caverns entrance is beautiful, yet skipped over by many who just run into the portal.
It hurts to see this and knowing it will NEVER be the same again.
The presentation is great here. You do something well that a lot of other youtubers struggle with: Inserting conversational humor while not distracting from the flow of the video or the points you're making. Ultimately, the points and flow are what makes a video and the humor should be a supplement. You do that really well. Enjoyable video.
Thanks for the kind words!
Zug Zug my homie, brought back a lot of good times since I stopped during Cata in 09; subbed!
One cool thing about Maraudon is that quest you can do to be able to open a portal that allows you to skip like half of the dungeon.
I also think Maraudon is the most beautiful dungeon in the game, the Orange side and the area before Princess especially are gorgeous.
SFK and Strat are probably 2 of my favorites all time
this vid is fire, woulda put mara and dire maul lower but the vid itself is goated
Same, I like the human-sized dungeons more. Those 2 are big tho, with some parts better than others.
my favourite is shadowfang, i love the aesthetic and the theme
Vanilla WoW was amazing for having some of these long, almost unstructured dungeons. You could even say they were 'badly designed' since some didn't have a clear route, had a huge level difference across the dungeon, quests took a lot of conversation between party members, and the dungeons were too long for some people to do in one session. Yet that made them great to me.
Deadmines was a goodtypical dungeon. You got your quests, ran through the linear track, killed some bosses, got some good loot. Nice experience you might run through multiple times as you're levelling. But Gnomeregan? That would've been your whole Saturday in vanilla.
So Gnomeregan and Uldaman rank much higher on my list because it feels like you're exploring a lot more. Uldaman I'm also including all the stuff outside the dungeon.
Agreed for the most part. Nice list and video brother. Good work
Zug zug. *I completely agree with every aspect of your ranking.*
I like those beautiful super-powerful crystal spiders found (in Vanilla/Classic) only in Blackrock and its surrounding regions: from the *Glassweb Spiders* to *Hedrum the Creeper* (dropper of the Silkweb Gloves) and *Mother Smolderweb,* the latter two only appearing in *Blackrock* (Spire for Smolder, but Depths for Hedrum)!
"Frick Mythic+" truer words have never been spoken!
If you go into Gnomer knowing what you are doing, it's really not that bad, I actually really like it, you can get so much extra XP if you do a bunch of neat little things
2:59 what makes the stockades great is the epic dm questline leading up to it. The dungon is really simple, but the questline by it self puts it veary high up for me.
I played WoW Classic to WOLTK Classic and it was great. I didn't last one month of Cataclysm before I gave away my gold and deleted all characters, and I don't miss it at all. But how do you play lvl 60 classic now?
Just wait for era servers or classic+ no way we don’t get it.
What’s the outro music?
Scholomance is my favorite, waiting for my party to arrive and trying to solo the two elite skeleton guards at the entrance, just a lot of good boss fights and nice atmosphere
Deadmines is the perfect dungeon in any MMO. It's literally perfect.
That WC song was a fucking bop
Great video, I feel like a lot of dungeons change their rankings depending on how often you run them. Some get kind of boring the more you run them and others become more enjoyable the more you run them. Once I figured out how to navigate WC, I did start to enjoy it a lot more.
I've played off and on since around a year after the game came out and STILL can't navigate the Wailing Caverns worth a shit to this day. I can navigate RFC, SFK, DM, and a couple others but WC is just a pain in the ass.
Bro you had me right in the feels with that outro Hack Infection music holyyyy
Did I miss something or my memory serves me wrong? No mention of Arathi Highlands dungeon here? I mean, you had to get mallet somewhere for final ZF boss.
That's ZF. The mallet thing isnt a dungeon but a elite area
Zugzug, great video dude
Zug Zug!
I have to agree with dungeon #1. Many many fond memories there. Also really cool design.
Born 1990, raised in the Wailing Caverns, matured in Maraudon and Zul'Farrak, finished in BRD/Strat.
Did play 2005 until 2010, returned 2018-2020 but the community was very different, probably because the former metalhead guild leaders who were like 30-35 back in 2005 are now replaced by Normies
Omg man almost my story of life ! Agree 100%
(laughs in Scholomance) We aren't the same. Strat was easy compared to the hell of Scholo.
Zug zug. Strath will always be my number 1 for the memories. It was always my goal back when I was a kid, leveling through TBC, to get strong enough to solo the place, and more importantly, explore it without needing a group to help me do so. I never got to do that until later Wrath, when I finally managed to reach level cap. I remember wandering around the streets, listening to music while I farmed the place for nothing in particular, just enjoying the atmosphere. Good times, better days... anyways, looking forward to the TBC vid!
I watched this whole thing just to make sure you rated BRD as #1. Good job.
I pretty much agree with this ranking with two exceptions: Gnomeregan and Uldaman. I love those places.
My top five would be:
1 - Blackrock depths
2 - Stratholme
3 - Maraudon
4 - Dire Maul
5 - Sunken Temple
I came back to Classic WoW late last year and had so much fun leveling new characters. I spent a lot of time in BRD, and agree that BRD is truly one of if not the greatest dungeons in the entire history of WoW. I got multiple levels just doing all the quests there.
Could you please tell me what's the name of the song in the outro?
th-cam.com/video/u2CHlySAR4w/w-d-xo.html
Gnomeregan takes me back! Back in the spring of 2005, I remember being in there with a group and I was on my mage. The group, overall, wasn't bad. But this was before everyone understood the concept of having a tank, healer, and 3 DPS. Back then, it was 5 people and they were doing a free-for-all of who does what. There was a paladin in the group and I don't even know what it was he was doing. But we eventually beat one of the final bosses, if not the final boss, and a very good blue head slot item dropped. The group leader, who'd done the run before, said grats to me because he assumed I'd get it because I was the only cloth wearer. The paladin rolled need and won it and got super excited and bragged about how awesome it was. Everyone asked why he took it and his justification was "because I don't have a helmet yet". They pointed out that nobody had a helmet yet. Most people didn't get a headpiece until the late 20s/early 30s. He realized he should've let me get it because he would've been able to wear any piece of gear since he was a paladin, but I was limited to cloth. He was 14 years old. I was 20. At the time, I viewed him as just a young kid that was probably impulsive and didn't think much before doing something.
As it turns out, the 14 year old kid played with his dad, and his dad was friends with the guy running our dungeon. So the group leader told the kids dad who then yelled at the kid, who allegedly started crying and tried to give me the headpiece. He couldn't trade it, obviously, because it was BOP. And back then, GMs wouldn't give gear from one person to another for reasons like that.
That was 19 years ago. Like I said, I was 20, and he was 14. I viewed him as just some little punk kid. Now I'm 40, and he's 34-35. I was never able to have kids with my wife because of medical issues, but he may have his own 14 year old kid now. It's crazy to think that world of warcraft is older than people alive today who are legally adults.
Do you have an addon for different skins? Game looks different to me.
Zug Zug. Top 5 cannot be argued, some other choices can but that's whatever, the top 5 is perfect.
Zug zug
Agree with pretty much all of the placements there. Especially Stockades - only time I ever step foot there is to do a few quests and at higher levels if I ever need a bunch of wool quickly and don't feel like fighting over mobs.
I started playing a few months before BC dropped. Those early days, when it was new to me, is so nostalgic. I quit playing like halfway through Pandaland because my lifestyle was changing, and I didn't have time. But I definitely miss it.
Edit: wow I forgot about a lot of these dungeons. Strat was awesome. Probably my favorite. I loved quest lines that led to all the different dungeons.
Your Wailing Caverns inspired song goes hard. 👌
Very good video my friend. For me personally, I don't like most of the vanilla dungeons (and for the record that's when I started playing lol). The only 2 I personally would put on any list, with a caveat, are The Deadmines and Maraudon. The deadmines because it was the first dungeon I ever stepped foot in all those years ago, and you're right, it is pretty cool considering when it came out. Maraudon gets a slight nod from me mostly because of the last area where the waterfalls are. It's absolutely beautiful! The rest of the dungeon looks like hot, nuclear garbage imo.
My Top 5 (mostly nostalgia based):
1. Scarlet Monastery
2. Shadowfang Keep
3. Zul'Farrak
4. Blackrock Depths
5. Wailing Caverns
Great video. I enjoyed it a lot.
BRD holds a special place in my heart, because it's just so very extensive and well crafted. I used to love clearing the whole place all by myself, and did that often.
Sunken temple is literally a maze, I don't think any dungeon has caused my parties to be lost and confused more than ST. But you do kind of learn to navigate inside after a handful runs.
Zug zug! I liked Stratholme and Zul'farrak the best! Great list, I'd put the Stockade and Wailing Caverns as my bottom two.
Culling of Stratholme is probably my favorite. It's the only dungeon where I put on my headphones for!
Nice list and good video
I know you've answered this before but what CRT do you use? What resolution as well?
Black rock depths and spire are the BEST looking and cool dungeons in all WoW story even to this day
I pretty much agree with you. I would just move ZF a little lower, and I would swap Strath/BRD. Also BRD was supposed to be even bigger, there is a closed set of massive doors they planned more content for that was going to come out later. But they decided BRD was already massive and decided to keep it as is and cut that section.
Scholomance had a terrific theme and feel. BRD was just pure epicness, and SFK was my favorite early dungeon
Zug Zug! Nice video, presonally i like Uldaman the most
6:25 Did you share this song you made somewhere?
EDIT: Zug zug!
BRD truly is what made me fall in love with MMORPGs and then fantasy fiction and then a really distressed wallet. Haven’t been there in a while and thank you for this because now I’m going there.
Cool to see a classic tier list when I was feeling a pang of nostalgia for the game. Cheers.
Is there a vanilla server still going right now?
Classic era realms
The Stockades is great in Classic, there's plenty of quests to earn good xp from including the questline that results in receiving King Wrynn's ring, best early-level ring in the game. Plus it's short and sweet.
Gnomeregan like Stratholme and Sunken Temple was a dungeon you picked a entrance then did a wing of the dungeon. Gnomeregan just having the final boss be same for both entrances. Fun dungeons.
UBRS will forever be my most favorite classic dungeon. So much so that if someone needed a tank I always logged over to my warrior and ranked it. In full bis t1 -2 - 3 and anything between I was doing it.
Back when I played, as a horde player only, I infiltrated Stormwind to do the Stockades.
I farmed the Deadmines too, to get some fine leather loot and defias gear.
Would have ranked SM higher but I guess your reasoning also makes sense. But (U)BRS I find really, really epic and would have placed it all the way up, before BRD. The whole Blackrock Mountain area is just really well designed. Tons of atmosphere and world building, and with so many tiers of adventures to be discovered.
Great video. Commenting for the algorithm. You deserve more subs!
Sunken Temple is a favorite of mine, not just for the lore. I love fighting trolls, I love the troll lore, and I discovered the place by exploring it as a rogue
Deadmines is my number 1 for classic. I loved the loot cause it was where i found out about full sets. im glad it was at least number 5 in video
Great list! Your reasoning for everything's placement is good even if I don't agree with all of the placements. Classic really had such a great selection of dungeons and something for everyone.
They truly were some “classics”
I haven’t played in like 20 years but I was a little hurt when he said the stockades was the worst dungeon. I had such fond memories of it until I realized it was the deadmines I was remembering. Was very happy to see it near the top.
Nice list... but out of all dungeons you say RFK is easy to get lost in? Doesn't make sense to me since its basically just one path to the end then escort quest back out 🤔
Top 3 for me would be SFK, Strat, and Sunken Temple. For me, it's the ambience. They just feel right in terms of look and story. Also, one of my very favorite things is being in a group who's willing to do all of BRD.
In before this channel blows tf up!
I love Whailing Caverns and Deadmines because you can get the first low levels sets, I was all about collecting the sets in classic. But #1 for me will always be UBRS, I ran that dam thing for 3 to 5 times a day for like 2 months just to get my devout shoulders.
Great list. I agree with most of it. Would place ZF at around 10 tho.. BRD will always be the GOAT
BRD is best dung ever, by far. Its not just instance. Its whole location filled by content.
Dark Iron rules
Zug zug I completely agree with your ranking
zugg zugg!
my list: Brd, Stratholme, wailing caverns, Deadmines, Scarlet Monastery, Blackrock spire, Zul'Farrak, Gnomeregan, Razerfen Kraul, Mauradon, Scholomance, Sunken Tempel, Shadowfang keep, Dire Maul, Uldaman, Rage fire chasm, Black fathom deeps, Razorfen Downs, Stockades. from most to least favorite.
i love almost every dungeon in this game, and almost never have a bad time doing any of them. anthing lower than Shadowfang keep each of those dungeons have something about them that makes them less worth my time than the others.
I pretty much agree with every ranking here, however I would give UBRS a higher rating because it created leeroy jeinkens and there is some dope boss fights there, like how you got to get a frost mage or hunter to kite out the final boss whilst you got two people tanking the ads. I just love that dungeon, feels like a mini raid.
Sunken temple being so high is pure madness. There aint a lot of cool stuff in it, it's a slog.
The way you described THE DISCOVERY of the sunken temple, along with the vibes, yeah, that is good.
BRD > Scholo > Strat > BRS > BFD
Back in school, we designed a file folder with printed-out pictures of things we liked, and I glued a screenshot of the beautiful waterfalls of Maraudon on it.
Can't wait to see the other rankings! This was fun!
Haven’t played wow for a decade but wailing caverns and the barrens in general still give me a fuzzy feeling inside