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Colonel: *Speaks*
Greenskin Music: *DUN DUN DUNDUNDUN*
My sultry tones cannot calm the Greenskin WAAAAAGH
NO TALKY
ONLY WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH!!!
Lmao
@@krausercruz2780 WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA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Waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagh
*Sees dwarf placement*
"...THEY HAVE WRONGED US!!!"
I wish they were higher but they aint
@@ColonelDamneders that is most certianly going in the book!
@@o98z MARK THIS DAY IN THE BOOK !!
Get the book out lads.
@@ColonelDamneders Beard-things are just jealous-spiteful, you did well-good!
"Vampire Counts only have one playstyle: Rush"
the word you're looking for is "Shamble"
no no no. the VC have 3 play styles.
rush (for people who dont know what theyre doing)
magic (*insert cackling kemler*)
goon squad ( for the lolz)
@@chiefbigsad7995 I love how "just use wind of death/Pit of Shades until they're dead" is a legit strategy.
@@dac314 VC are also one of the few factions that can make money though raiding. Also you left out purple sun.
Not even that it’s kind of a slow waddle
I would say there only playstile is cheese.... I would realy love to See them updated and reworked
love your content but maybe turn down the music when talking about the greenskins, could barely hear you
Would you believe music was the hardest part about this video! Tried to make it so you could hear me and the distinct music
Can’t hear you at all at greens kind but the rest was fine
I mean it kind of makes sense for the greenskins anyway 😂
Depending on what recording software that you're using, you can split each audio track and level out each audio file.
@@ColonelDamneders the Greenskins music was swelling and I kinda expected it to end in you going WAAAAAAAAGGGHHHH!!!!!
Greenskins are so strong, they take over the sound system and play their music, making their presentation incomprehensible. WAAAAAAAAAAGH!
Those are fighting words Colon Spameders ;)
Come at me ya hobbit lookin ass 😙
Came to the comments immediately looking for this interaction.
@GBoG How many pages in The Book are reserved just for the Colonel?
I got odds on Colonel winning this one ☝️
I have a k on GB vs campaign y'all ain't ready
What’s your ranking?
OK I hear it the Greenskins are too loud. Must've goofed the edit slightly, my b
I’m gonna be a Wingman and keep it real.
Ranking: On point
GBOB being roasted like it’s a Sunday: On point
Overall Verdict: 9/10 Very impressive with backing up the facts
Missing point: No Hawaiian Shirt
Can you do such a ranking but for the Multiplayer Campaign? Or would you say that there’s no difference?
Thanks in advance for any type of response and for your great videos on this game
Gonna be honest I expected norsca to be higher, because of the crow plague, mammoths and the straight up broken late game tech. I am very, very heavily biased towards norsca so could be that.
Definitely think Dark elves should be higher and I reckon High Elves come in 2nd behind Skaven. Empire have a strong roster but it’s so easy to counter artillery heavy armies, especially with elven flying units.
The empire doesn’t compete with either main Elf faction for monsters, Lords, Heroes, ranged units or economy cheese
@@alexandergolm1973 there’s a massive difference between multiplayer and campaign. Economy and faction bonuses/mechanics having HUGE impacts on campaign
Damn, those Greenskins really waagh'd in the middle of your video.
so accurate lol
One doesn't simply ignore a WAAGH.
I seriously went looking through other tabs to see if something accidently started playing music and had to pause this to confirm lol
The whole point of Beastmen and Warriors of Chaos is for when you get tired of all that empire management and campaign mechanics and dealing with leveling up 100 characters every turn. Those campaigns are fun because you just build 2-3 hordes and roll through the Empire like a wrecking ball. Its supposed to be simple.
Just 2-3 hordes? I typically build about a dozen!
same goes for Nakai. I always pick him on vortex if i just want a simple campaign with dinos
Until you start facing the ordertide and get clapped. RIP Kholek with shaggoth doomstack and Archaon with chosen doomstack to the Empire and Dwarves just spamming agents to kill my supplementing wizards and then moving 5 armies onto each horde to kill em... every... single... turn...
@@FrankCastle-tq9bz with beastmen I don't build any just confederate
Colonel: Mentions Greenskins
Greenskins: Absolutely lose it
Dwarfs on 12th place! That's going in the book!
8:43 "they have likely received their last dlc for Warhammer lifecycle"
Skaven at the top due to the sheer buoyancy of their dlc, i was blown away when they were announced to get ANOTHER lord
When was this? I cannot find any news.
@@generalharness8266 He probably referred to Throt with the last dlc. They really shouldnt have more content in Wh2. They are maxed out with 6 Lords. If anything more is coming, that'll be Wh3 down a long line.
All game 2 factions have 6 lords. Next Skavens to come will be Thanquol in game 3
@@Grivehn WH3 has already had a trailer like a month ago it's not that far away
@@Josh-fj9hi I think he means far away in terms of the dlc season for WH games
It was a bit hard to tell whether the list was based more on faction strength or general enjoyability but I found it fun and useful nevertheless.
In my experience half of these factions are just not good when the ai uses them. Especially skaven, they go from a menace to a stack of 14 clan rats
Oh yeah, the AI ranking would be somewhat different. Chaos still lowest, Ordertide on absolute top for each of them, and the rest in the middle above Chaos, but FAR below Order. Skaven, Delf and Vampire Counts can do well, but they usually dont. As for TK, they also could, but they NEVER have as many armies as a player does, they are stuck with 4-5 for some reason. At the time when Dwarfs or Brets come at them with 10+ around turn 100 from all their confederations, and their AI money cheats which means they never disband an army after confeds.
I just subscribed to unit cap mods for keeping the AI from spamming stupid shit... especially late game...
I don't know... While Ikit Claw's AI seems to be quite passive and ineffectual (which is weird, the AI can use the Nuke and it will use it, speaking from a painful experience on the receiving end of it as Dwarfs, not fun), Queek and Snikch can be rather competent if the Greenskins don't declare a Waaaagh on them too early (it's either them or the Dwarfs who gets to be the first target), their endgame will obliterate any army composition with the exception of the High and Wood Elves (Phoenixes are a nightmare to deal with and fighting in a magical forest with a machine gun is... Ineffective...), Dwarfs are absolutely helpless against them (everything the Dwarfs can do, the rats can do better and then some when you add their beasts to the mix)...
Generally speaking.
Grimgor or Riekland tend to do the best, and many, many Old World games come down to playing around the inevitable collision between them.
Grimgor specifically is like a 50/50. Grimgor's first WAAAGH! succeds, and he now owns generally 2/3 of the mountains north of him, the desert to the west, or the mountains+Gnoblar country to the southeast.
Grimgor's first WAAAGH! fails, and he generally gets confederated by a much worse Greenskin faction, and taken out by Queek, who now owns most of the South Old World. Maybe one in two dozen games, Kroq-Gar sweeps the desert, but this is pretty rare. I don't believe I've ever seen Kroq-Gar and Tlenqua confederate, for whatever reason.
Either Queek, Kroq-Gar, or one of Khemri/Followers of Nagash end up taking the desert of Grimgor doesn't. Rarely Brettonia will.
Riekland is pretty consistent, and only ever seems to fail if the Empire goes to war with Dwarfs early on, in which case Dorftide tends to consume the entire Old World.
Eatine and Avelorn typically split the toilet bowl, unless one confederates the other early, or the odd game when Malekith actually takes the Shrine of Asuryan. One time I saw Mazdamundi take like, half of the toilet bowl, but that has only happened once, and he was completely removed from Lustria.
Lustria usually falls to The Awakened or Pestilens, or both, in my experience. Mazdamundi hangs on for dear life, and I don't think I can recall a single, non highly unusual game where he was eliminated. However, Mazda also seems to never expand, or even finish wiping out Skeggi. Once in a blue moon, he sends armies north of the toilet bowl for mysterious, unknowable reasons.
Naggaroth/Cult of Pleasure confederation usually happens, and there's a 1/3 outcome. Either they own the north New World and fight Chaos for eternity, or Batman kills them both before being confederated by Eatine/Avelorn, or they migrate to the toilet bowl, and there's an endless scuffle over that. Once they make it to the toilet bowl, I almost never see them evicted, and they either stalemate, or else take the shrine, usually if someone else, usually The Dreadfleet, upsets the stalemate.
Wood Elves spend all of every game at war with everyone, clustering around their forest, except the one in two dozen games when one of them accidentally gets lost and owns Brettonia, or Grimgor makes it far enough west to stomp them.
Nakai, Beastmen, Order of Loremasters, Khalida, that other Tomb King, Rictus, Sartosa, Kemmler, and Cloystra all seem to just exist to die, or else hang on to a single minor settlement surrounded by an ally forever.
Other than what I mentioned, Skaven, Lizardmen, Vampire Counts, Dark Elves, High Elves, New World Empire, and Brettonia all tend to be very, very passive, and just sit there until a big player accidentally kills them, or they accidentally go to war and expand.
Norsca sometimes gets very, very lost, and the World Walkers will establish territory in the middle of nowhere.
So, that said
Top Tier: Riekland, Grimgor
High Tier: Dawitide dwarfs, Queek, Eatine, Avelorn, Naggaroth, Cult of Pleasure
Mid Tier: Alith Anar, Pestilens, The Awakening, non-Dawitide dwarfs.
Kingmaker Tier (often decides which higher tier faction wins): The Dreadfleet, Brettonia, Moulder, Itza, Mazdamundi (charitably), Other Greenskins, The Border Princes (usually determine whether the Empire and Dwarfs go to war)
Low Tier: most everything I didn't mention, includes super passive, but strong factions like Wood Elves.
Bottom Tier: Khalida, other Skaven or Lizardmen, minor factions not in higher tiers.
Why did you even show up tier: Nakai, Beastmen
Very accurate. Though after the rakarth update, Malekith almost always does very well.
Predicting the best faction yes-yes, I wonder who will winner-be
In a nutshell... Everything related to chaos sucks... Pray to Sigmar brothers
*Laughs-snickers in Skaven.*
Well, that will change when WH3 is released.
@@ZafrasF
*Laughs-snickers in Verminlords.*
Except the ratmen who as stupidly overpowred. Which is quite ironic because outside of clan pestilience and the deathmaster they’re kind of a joke.
It sucks so much it requires its own expansion lol! I mean, granted, Beastmen are an authentic Beastman experience, it fits. But sucks. Won't even comment Chaos Warriors, it's not that it's not effective, not at all, but it's mostly BORING(and one note). Especially when compared to its much more sexy counterpart, Norsca.
"Vampire Counts can only rush."
Skeleton Blob with wind of death?
vampire counts are top 2 ngl
what about kill 4 entire stack just by your lord.
They’ve got strong cav and flier game too. Blood knights to wreck cav and hexwraiths to absolutely devour missiles is a strong combo. Hexwraiths are criminally underrated. Their attack animation is really good for quickly chewing through routing units, allowing you to get them back into combat sooner, unlike other cav that knock over routing units and take ages to finish them off.
I won legendary with VC by mixing grinding with buffed chaff units and chariot/cav
Slave mechanic is easy: Just send them all to Naggarond, Quintex and Hag Graef, forget the others. Buid the slave building in every settlement of these provinces and then use your khainite assasins in one provice to buff the income (and your nobles distributed to slow the decay of slaves).
End result: Rich AF
yeah even with just naggarond maxxed with slave pens its like 10k
@@specificocean588 Exactly I've had some fun with other economies but DE slaves is just downright ridiculous how quickly it can spiral out of control. I never had as many armies in Very hard as with the Dark Elves.
@@davevd9944 yeah it gets pretty nutty, just sitting there with 15 high teir armies, money isn't an object with the dark elves
Dwarfs at 12? THAT'S A GRUDGIN'
That tomb king knowledge meme cut earned you a sub. Made me lol
Dwarfs are my favorite race, so the fact that I have to deal with the Greenskins AND the Skaven from the 4th lowest position makes me hate them even more.
The most fun I had in WH2 was when I became the trade diplomat of the world as Norsca using a few mods. Got up to 50k a turn, 24 full stack armies all fortifying the norscan peninsula . Eventually raised chaos shrines to summon the end times, and then subsequently squashed the end times to keep my perfect trade empire.
Hhaha freaking brilliant. When profit is more important then your religion.
Modern day Scandinavia?
The Empire isn't number 1? A certain Spiffing Brit, and Balthazar Gelt, would like a word.
The Highelves are completely overpowered, due to their overpowered heros.
Handmaidens and Nobles can give you global public order bonuses, so you can forget that part. Wizards have the entrepreneur trait, which if stacked in a province like Eitaine, will give you unlimited money
Sisters of Avelorn can dominate, because of their high melee defence, so they can form front and backline if spammed. And due to unlimited money, you can spam them without limit.
Their doomstacks are one of the best, due to having phonixes, which can be buffed to become invinicble due to overpowered hero traits (flammable and exilerated)
And then there is Nagarythe, which gives you ambush attack (most overpowered mechanic) and underway. Basically as a player, Nagaryth is the best faction of the whole game (maybe contended by clan skyre)
Vampire fleet is very underrated. If you can get a few crucial wins early on, the world is your oyster to plunder and colonize. Was able to take over all of lustria with Harkon, make stupid money raiding the high elves, then it was just a steamroll over the rest of the world with Necrofexx colossus stacks
Shadowy figure to Damneder after he just finished his video: You did good-good ! TH-camr-thing may live another day, yes-yes !
Now that Dwarves and Beastmen got reworked I'd like to see an update to this ranking.
I was boutta say beastmen got a huge update
@@atomicdogz5464 they went from a pile of shit to shitting on everybody
@@blanck7457 well said
So is it worth buying the dlc? Just started to play TW2 a few days ago and i'm bored af with the High Elves and just want something different
@@jordijordi6846 it is, trust me, it make you feel power
"Beastmen is terrible" that aged well
As a massive lizardmen fan skaven are absolutely in the number 1 spot
Of my hit list
I think the High Elves just win.
They can really rake in the money with trade. Almost half the factions are safe in Ulthuan. They can confederate really well. They have okay relations with the Order-Tide factions. The Widowmaker. They have some of the best LL's in the game. They have access to more lores of Magic than anyone else. Lothern Sea-Guard with shields.
The only down side is their high cost for troops. They have powerful units and one of the most flexible rosters out there. Essentially when you unite Ulthuan you have a more defensible faction than the Dwarfs on top of one that can easily go and murder-kill-kill anything else.
Cost does not matter if you spam entrepreneur mages/handmaiden in your richest province. High Elves are by far the richest faction, even after the trait was nerfed
The High Elves at place 5 is very low for them. They are power houses in the late game with a very strong eco and some of the best late game units in the game. Together with there position on Ulthuan they come easy into the late game, so I don't understand why there are not in the top 3
rockets, nukes, and wagh. thats why
I personally don't believe any faction is truly unbeatable, I have fought the Skaven, when they were easily the most dominate faction in the campaign and they were on the verge of completely wiping me out, but after a few well fought key battles and strategic manuvers on the world map while holding the line against them, I was able turn things around and beat them, though I will admit it was a serious slug fest and could have gone either way more than once
Dark Elves are pretty easy to play on campaign, especially in later game as you can make crazy amounts of money through the slave mechanic and out spend everyone.
Uh, no. The BEST faction is the richest faction-High Elves-because they have Entrepreneurial Mages. It is a level of exponential growth that no other faction can do. Skaven don't compare. Empire doesn't compare.
Are they the most fun? Def no. That goes to Skaven (depending on faction).
Bruh the Greenskins section music is too WAAAAAAAAAAAAAAA! I can only go to war now.
I couldn't hear a single thing he said during the greenskin section
I know the music being that loud at greenskins was unintentional but I also think it’s perfect for talking about orks and find it to be hilarious
sorry couldn't focus on the vampire coast cuz their theme is too much of a absolute banger
I think it depends a lot on the difficulty setting.
Woah there bud, rakarth comes out in 4 days calm thyself
That doesnt matter CA did the dark elves dirty literally every update. Its sad but im pretty sure the drucchi are gonna be an after thought for the lord pack again so dont get happy if you play the dark elves.
@@GwyndOwO Since Rakarth is coming now, it means Delves will have 6 Lords, and no additional content whatsoever. Maybe smt in Wh3, bits of rework, legendary hero or something, but they will definitely not be a priority. If the AI Black Arks could attack coastal settlements too, that would make them a whole lot better as AI. As for player mechanics, yeah, they probably got the shortest end of the stick out of all Wh2 races.
Dark Elves at 9 is a legit Bruh moment.
The actual top three
3. Dark Elves
2. Skaven
1. High Elves
Facts , why is greenskins at 3 and DE at 9? Lol
You lie lie skaven number one first. we rule
Agreed, Greenskins are one of the weakest races in the game. Very bizarre order.............
@@larry691 Not with the rework. Their biggest weakness was the lack of replenishment and the outdated tech tree. Sure they are melee focused which is generally not great in WH2, but now they can boost goblins like crazy early on and lategame they can still go for doomdiver+arachnorock spider stack which is really really good.
The problem with DE they dont really have a definitive lategame stack and their garrisons are really shitty so they cant defend well. Also their monsters are not great, most of their common enemies will beat them. (black dragon looses to moon and star dragons or to carnosaurs, hydra and scylla will loose to frost and arcane phoenixes and generally looses to stegadons/bastilidons, they dont have access to life magic either to heal them). Most of their unit is really gimicky and needs intense macro to utilize and even then they are not super strong.
Where they really shine is mid-late game economy due the slaves and mid game armies due shades and black arks. Dont get me wrong, I absolutely love DE, they are one of the coolest faction they are not particularly strong a the moment.
@@Debilinside Even with the re-work they are not that strong. They have a really poor economy which severely affects them. DE have a brilliant economy once you get motoring along. You don't even need to use their monsters in army comps. LL 2x Sorceress 4x Black Guard 10x Shades 3x Reaper Bolt Thrower. Sorted
Love the content man, but I don't really agree with the list tbh. IMO the Dark elves and the High elves are the 2 strongest factions in the game, because of how crazy their economy can get in the late game. Another thing is that both of them have a really strong unit selection, The DE have the most AP units, and the HE with their sisters and dragons. As for the Greenskins, they're not a top 3 faction in any way and the Skaven are only a top faction if you know "how to play them".
"HE with their sisters and dragons"
Rakarth: THEIR dragons?
it would be interesting to see Every Legendary lord in Total War Warhammer 2 Ranked From Worst to Best
Give me a few years to finish the updates and WH3 factions them sure
@@ColonelDamneders Well do it now and later do an update ;) :D
To sum it up: the Lizardmen are the best.
When in doubt crush it with Saurens....No work ? YUNO USE ENOUGH SAURENS LETTTSS GOOO
Imagine thinking the High Elves aren't the best faction lmao. Best economy, Best Infantry, Best cavalry, Best Monsters out of all Warhammer 2 Factions
It makes sense.
High Elves can have some serious matchup problems, their midgame in particular can run into issues if you run into an army that can shut down archerspam. High Elf cav is pretty good... for cavalry. Which is pretty bad unless you are Brettonia.
They have tons of money, sure, but until late game, there aren't many ways to actually use it. Dragonspam also has some problems that other endgame unit spam doesn't. High Elves are pretty much forced to hope that they can just quietly confederate all of the other High Elf factions during midgame, and hope that nobody else shows up on Ulthwan for a fight. That does happen pretty frequently, but if it turns out to be one of "those" games, and Malekith, Noctilus, Bretonnia, or Grimgor, or something somehow winds up on Ulthwan during the delicate midgame, then there's almost nothing that can be done about it.
Skaven have great and diverse army builds at every stage of play, and their mechanics generally just let them not have to deal with anything they really don't want to. Beefed up tier 5 unique settlement with a doomstack defending it? DOOOM scheme or doomsphere.
It's turn 26, and Grimgor is knocking on your door with a 40-man Black Orc spam WAAAGH! army? Drop a few nukes on him.
Random early Primeval Glory army? Plauge time!
The fact that Skaven can have a long range weapon team spam army to mow down infantry, backed by a single entity Moulder army to break open nuts, both supported by a cheap chaff army to deny large armies and corner enemies is something that no other faction can really do.
All that said, I'm under the impression that Nakai specifically is probably the strongest faction in the game, since he sidesteps most of the problems Lizardmen have, has tons of momentum due to Horde replenishment and recruitment, he can splinter off armies on the spot to corner armies, keep the faction alive, or do secondary tasks, and Nakai himself is probably either the strongest, or second strongest level 1 Lord in the game, maybe after Kolek. The vassal settlements are small potatoes to a large army, but instantly protect any captured settlement from small to mid-size armies, meaning territory Nakai captures can't really be reclaimed by a faction Nakai is personally attacking, since their main armies need to deal with him. He's also one of the few factions that can basically use the Sword of Khaine without issue. A Nakai that knows what he's doing is a nearly unstoppable once a little snowball starts. His only weakness is having to walk everywhere, which just means everything between him and where he is headed dies or is horribly crippled. He's all of the advantages of a horde faction, with basically none of the drawbacks, with features that bypass the weaknesses of his race. Player Nakai is wild, and I fully believe that in a hypothetical, all factions pvp game, Nakai would be one of the most likely players to win by a pretty huge margin. His only counterplay is Rakarth getting VERY good RNG in the first few turns, and instantly focusing those monster pulls on Nakai, who can still just leave and go bully Norsca or High Elves.
CPU Nakai is, thankfully, very bad. Norsca would be nearly unplayable if Nakai regularly showed up and canonballes through everything. Heck, High Elves and the Empire would be a lot worse if Nakai could just kinda get lost on those continents, too.
@@aprinnyonbreak1290 Dragon spam?? phoenix spam is the way to go, you can get them near invincible. Ulthuan is a super save starting postion, and you can use all your money at any point in the game, just by having additional armys and if you havent confederated 2 HE in the first 30 round you suck at the game.
Tier list without mentioning difficulty/unit size is a bit, uh, less than useful.
Brets, for example, get leaps and bounds better the higher you put campaign difficulty just because they don't have to deal with supply lines. When those are 2% per lord on normal that's a pretty lackluster benefit, when it's 15% per lord on legendary it's a m a z i n g.
Lizards, meanwhile, get better the smaller you set unit size because of their focus on monsters.
I still love the beastmen
Oddly enough, I really enjoy the chaos warriors and norsca campaigns lol
I like Warriors of Chaos too. It’s refreshing to occasionally play a faction that doesn’t have to focus on a gigantic bustling empire and managing a ton of cities and buildings. Sometimes I just wanna fuck shit up and move on to the next turn 😂
I tried to do beastmen thinking they would be similar to Warriors of Chaos but they are god awful. I’m hoping Silence and the Fury does a MAJOR rework on them because I’d love to play them without them being so terrible.
Your ranking videos are always entertaining. Good stuff dawg
Sorry friend, but I couldn't help but notice you rate the Vampire counts low tier, while showing footage of a zombie spam army with a generic lord and called the awakening mechanic "small buff" when for just 3 blood kisses each, you can get a permanent +25% research speed and -50% global hero upkeep, on a faction whose heroes are one of their best assets.
I assure you I'm not bias when I say BY SYLVANIA YOU WILL PAY FOR YOUR INSOLENCE!
It felt terrible to do it
New to game, playing as lizardmen, getting ass kicked by skaven, still learning the game mechanics
I love me my Lizardmen but damn are their mechanics boring. Give me some geomantic web army teleportation and temple city rediscovery mechanics any day. Having the last little bit of our roster would be nice too.
Disagree on the vampire counts, their armies cost almost nothing if player goes full skeletons, heroes are also cheap, they have the best lore of magic in the game, they can refill losses rising the dead. Bloodlines bonus are so useful that player should prioritize farming blood kisses in the early game. Top ten at least, much richer than lizardmen.
About Bretonnia: they actually make more money than dwarfs. If somebody say otherwise he should reconsider which buildings choose.
About the second position: that belongs to skaven or H elves. If you put the Asur so low in your ranking probably there are some sides of their military or economic power you haven't fully explored... For instance, they have at least 2 invincible (cannot literally be defeated) army composition
YESSSSSSSS ive been waiting for new vids from you, and this is PERFECT!
Weird. I’ve been waiting for a comment from you!
I could swear my video speed playing setting was on 1.5.
The roast on The Book of Grudges is to good
I never regret for buying the warden and the paunch dlc, I had so much fun as the greenskins and I can never get bored of their campaign
The latest update with the dwarf rework moved dwarves into the top 5 or 10.
The rework adds rune magic which is basically like a new magic type, and it's decent. It doesn't use winds of magic, only cooldowns so I don't think there's a limit to how many times you can cast spells. So I guess the longer a battle lasts the more useful it is.
Beastmen got a rework too that undoubtedly pushed them farther up the list as well but I've yet to play it.
I find Skaven quite easy to fight against, as Dwarfs or Empire, as it becomes a ranged duel, and Dawi & Empire artillery holds up extremely well because Skaven arty crews flee so easy due to low leadership. Still, in the hands of the player, Skaven is very OP.
I think CA needs to improve Skaven AI. There is probably no bigger gap in the game for how the player uses them and how the AI uses a faction. It's almost challenging to lose to Skaven AI unless you're merely overwhelmed by numbers.
Vampire count have another play style where you blob your units to make the fight as long as possible to get the most out of their magic. Unusable against aoe of course. If you play head to head and play High Elf at their maximum potential they might even be stronger than the Skaven. They have unlimited money and public order and their maxed out armies is much harder to deal with than the Skaven if both side is a player.
Fantastic content as always sir!!!
When your 2 favourite races are near the bottom :((
*Quietly writes grudges in dwarf*
Can't wait to see what this update does for the beastmen hope it makes them playable
What update?
@@Stephendsilva1 The new DLC that's coming out some time soon. Likelihood Is that it's going to overhaul the beastmen
@@dylanjones6148 I want a overhaul for them too. Was looking for confirmation.
Actually there is One man that can absolutely destroy skaven.
The name? markus wulfhart, given that he has some massive ambush defenses he can actually negate skaven ambushes, and if empire doesnt get caught in ambush skaven are fucked, given that hellstorms outranges them.
Number 15 "Beastmen"
Angry bronze hoof man in the distance
feel it ! the bronce hoof will stomp them all ! ò_ó
Great book of Grudges would probably take it as a compliment that the warhammer rlore is based on him and not the other way around 😂
Dark elves are much stronger as they rich af
Got several hundred K a turn the slaves mechanic if done right is broken as fuck. I was never able to field so many ridiculously large and top tier armies as Malekith.
at turn 100 in 90% of my campaigns the dark elves are number one, and I do in fact enjoy them a lot. I would definetely place it higher.
When playing ikit claw I only fear other skaven. When playing moulder I fear nothing. Skaven are truly insane, except for trash skaventail.
Got the game yesterday, first ever faction I played was the rats. I'm on like turn 17 now I think and like 4 factions declared war on me 10/10
OK, I know that I love this guide and agree with most things in it, but the dark elves are my favorite faction so I’m going to try and defend them. Now it is true that the dark alpha roster is very mixed having a large variety from magic casting cavalry to stealth infantry. But here’s the thing the reason that I feel as though the dark elves can be extremely powerful is because once the Lord has a high enough loyalty it will rarely decline and when it does you can normally just perform a rite or have an assassin hero in there army. Secondly the slave mechanic is overpowered, allowing you to both heal you are me whenever you take battle prisoners not to mention make more money than you know what to do with. I beat the eye of the vortex turn 237 and I was making billions of gold per turn. Lastly, The large variety in monsters is what I feel separates the dark elves from the high elves. The high elves have birds and dragons, if you include dlc then Aluriel has treemen and Eltharion has lions, but that’s it. The dark elves have dragons, manticores, hydras, Medusas, and so on. The only reason that I feel the dark elves lose so often in mortal empires, is because the dark elves don’t have some thing like the ordertide, there is no giant alliance of multiple nations for them to defeat the order tide alongside. I bet that if the dark elves allied with Norsca, Vampire coast/counts and any other “evil” faction they would have a much better chance. Ok, that’s my rant done, great video by the way have a nice day.
Sorry for any typos
High elves second or first easy IMO. Your army can be as strong as you like but no ones economy is as easy to get ridiculous so quickly
I start Warhammer 2 recently, thank you for share your tier list! Great Content!
need an updated one of this now.
The Beastmen rework was great! I’m really enjoying my Kazrak run.
Looks at my mains*
Sighs*
Not surprised*
Btw, its the Drucchi and TKs
Dude look how they massacred my vampire counts
@@ColonelDamneders lol, the balance team clearly has its favorites am i right?
I wish I could play skaven but I can't figure out how to balance their food gains and corruption vs public order
Undercities are crucial for Skaven. I found the best way to keep food high is to expand the under-empire in every direction as early as possible, using the building that has a chance to spread to adjacent settlements. Engineers can help you get your under-cities established in the far-away continents or areas with a bad climate that aren't worth conquering. You can also send a lord on a suicide mission to smash a few settlements and get a under-city foothold.
As for corruption/public order max corruption is best as you can either farm rebellions for XP and food or build a couple public order buildings. Also losing your own territory to rebels is not really a problem since once your food supply is in place, you can just retake your settlements at max tier.
@@ABadGamble Not really, on the early game you're stuck with having a sacking city. Ikit claw is the easiest to have a sack city, since you can abuse that mechanic since turn 1 (tobaro). More bodies = more food, more battles = more xp. You generally sack tobaro until Skavenblight is up to tier 3 and you have access to ratling guns, jezzails and plagueclaw catapults. But you still want to level up your lord and agents, such as plague priests since they're essential to sieges since lore of plague is so strong and your ammo capacity on your warlock. So if you aren't maxed out of food = chain sacking cities and having a warlock general level up to 15 besides Ikit.
@@matiaskenjinakazato7131 Or even better yet. You sack tabaro until you have the 105 food , abandon Skavenblight and turn it into a 4th tier city next turn.
@@VaeSapiens that's the maximum cheese right there lol.
@@matiaskenjinakazato7131 Yeah LOL XD
I kind of wish the Greenskins part just has a chorus of "WWAAAAAAAGGGGGHHHHHSS" now
If Skaven are so good, how come they never win campaign on Very Hard?
the ai doesn't use them well.
The Skaven are by far the strongest but have the best faction mechics in the game also. It seems they really wanted to show the Skaven some love and I am glad they did. I used to HATE the Skaven with a passion but now, they are my absolute favourite faction to play. Just so much variety depending on what clan you pick. All other races, it doesn't really matter what lord you pick, your armies will pretty much all the same in mid-late game (other than Tomb Kings to an extent) but Skaven, you don't wanna run a Clan Eshin army in an Ikit Claw game. I mean you can try but you'll be wasting time and resources to do it. Every legendary lord plays differently so every time you choose a different lord, you're playing differently. It's how all factions should be tbh, have the same race mechanics but vastly different legendary lord mechanics. Even if we get fewer legendary Lords in total, I'll take more unique mechanics any day! Skaven proved that it not only works but it's so much fun!
Never thought I'd say Skaven are my favourite faction in this game but it just goes to show how much care went into making them! Just wish the other races got as much love.. let's hope they do in WH3!
What is most effective race to kill skaven?
Of corse, we all know that: More skaven :D
calling vanilla ice cream boring is a mustard brain move
THORGRIM
GET THE BOOK
"Roster is strong" cuts to full skavenslave army
I ain't even need to see the video to guess it'll be the Skaven somewhere around/at the top, and the Beastie Bois all the way at the bottom.
I love you dude, but you need to sort out the audio spikes.very hard to hear you sometimes with loud music
You are going in the book of GRUDGES!
Oh boi. Colonel didn't figure Entrepreneur High Elf Gameplay? I'll wait for that.
As an Empire fanboy, I'm alright with this list.
I have played hundreds of hours and the only race that actually makes me nervous to fight has always been the skaven
My main faction in war hammer 2 is lizard men and my other is greens skins....I accept your judgement lol
Want to play skaven? Okay which faction:
Sneaky, with guns.
Good Infantry, with guns.
Cool abominations, with guns.
Tons of decent infantry swarm, with guns.
Tons of nukes and guns, with guns.
High Elves should be top 3 or top 2 if you ask me considering the ridiculous things you can do with their economy. Other than that I'd probably say more or less the same
Not to mention you can make everyone love you.
God bless the upcoming Dwarf update
I mean, uh, yeah Beastmen are getting a buff-
Skaven the strongest... laughs in entropenour
Btw. Empire has no momsters
Music so strong for the orc part :p But amazing video Thanks :D
Great video but I had trouble hearing you when the WAAAGH rampaged by but that's to be expected.
11:54 in the words of Caddicarus, "i love listening to my favoriate youtuber while the music is screaming at me at the same time."
It's really different depending on which difficulty you are playing. That's change how supply line, public order and melee gonna work on you. Economy is the primary concern in upper difficulty, which makes woodelf, greenskin and liazardmen shit in veryhard above (and make norsca even shittier). For the same reason vepire count and Brettonnia are the top tier.
dont forget HE and DE with their unlimited econemy
Skaven best-best race in game!
Skaven are the ultimate equalizer in the old world.
Ally to Order Tide?
Ally to Chaos Tide?
Ally to Skave?
*Y E S - Y E S*