I will never forget how they butchered Chaos Emperor Dragon, the lord of an Era. I wish they kept the effect and left him in the banlist. The only Errata I want is on the God cards that actually make them playable. At least give them better protection I mean come on. :/
Dude I was just thinking about this too! Why can't the God cards just be unaffected by other card effects? It's so silly that they lose to basic stuff like raigeki or dark hole...
@@phantom_mist1726 yea....I mean they are literally Gods. The ONLY cards to have the Divine attribute and they get slapped by basically everything. If they are so hard to search and cost so much resources, make them at least be unaffected by any spell, trap or card effect.
@@Aros-pr2xr it makes sense when you realize irl those "gods" amen ra, obelisk(which is the penis of Gilgamesh), and slifer the producer(Columbia,samaramis,Ishtar, isis) ... Are all real life false gods and sun worshippers. The reason they have no protection is because in reality they are false gods.
Im with you on this one. Im not a fan of Erratas. Im ok with some minor changes, things like adding once per turn, things that seemingly could have just been overlooked during the cards creation. But gutting a card just to take if off the ban list, for it to then not see any play, doesnt make any sense and tarnishes the legacy of the card. Sure its "legal" but most can only be used casually, and even then most still dont make it back into casual decks. You know what else you can do casually when dueling with friends? Just allow the use of banned cards. My friends and I like playing with banned cards/decks from time to time to be able to feel how truly oppressive they were or see of theres any modern "out" for some of these "impossible" to beat cards. Id rather have actual OP god cards that were so good they could never be taken off the ban list, instead we get the weak and pathetic basically unplayable versions, and they see no play. Cards are much cooler when they cant be played because they are too good vs cant be played because they are too bad.
@@franrc265 I know right? It was so infuriating to me why that errata even happened. Goyo could've just came back at 3 with its generic materials and still do nothing in today's format.
It’s so annoying and just raises the question of even having a ban list when they could theoretically errata every card. Plus they been releasing re-trained (nerf) versions of OP cards already like Lightning Vortex, The Pot of Cards (Desires, Duality, etc), Call of the Haunted, and more, so why couldn’t they just make newer cards instead of changing the effects of older cards? It’s also straight up unethical because people buy these cards with their hard earned money, only for them to be nerfed. At least bans, you can wait for a card to come off in the future and use it, but with errata, your card is basically worthless.
Yeah they should have nerfed his steal ability to something like "If this monster destroys your opponent's monster by battle you can special summon that monster to your field in face up defense position, but its defense is reduced to zero and it cannot be tributed or used as material during the turn it is special summoned. You may only used this effect once per turn" This way your opponent does have time to take out the monster before it can be used.
@@TheWoWBane Thats kinda what retrains are for. I think buffs are probably fine but at the same time why not just make a retrain instead? Literal alternate version style. Its a lot cleaner and sometimes it can even have the benefit of adding an option to use the retrain AND the original in a deck with the downside being that the original is bad. This might not always be good but when it comes to things with good support it can be great to just have the option of another 3 names.
@@Merilirem If you only retrain instead of buffing, you run into issues. Like Breaker, the Magical Knight. He has 2 retrains and both are terrible. However, the link version can easily be errata'd to be good unless they're going to make *another* retrain of it and hope it sees play.
Magic: The Gathering has started errata'ing card on their digital only formats ('Alchemy' on Magic: The Gathering Arena) and this has started causing A LOT of confusion since those cards in paper haven't actually been errata'd. So its possible that a digital card with the same name and art as a card in paper has a different effect. This has not been fun. Errata only makes things confusing
Magic has made a few direct card erratas., with oubliette being the most infamous I think (changed twice now). but for the most part they tend to leave cards as printed, which is good I think. I am not a fan of alchemy erratas and tweaks, but if they would have stuck to digital only and format specific cards it wouldn't be an issue. but they didn't. they changed cards that are also available in paper. it is bad enough going from explorer to historic, because historic uses the alchemy cards and text, but explorer does not, and it just gets worse in paper.
Indeed. They shoud make the current Errata CED into its own retrain and just change CED back to what it used to be so it can go sleep on the banlist until Yugioh powercreeps to its level. Thats the main issue with weakening cards, the game will eventually reach a level where you could have just taken the original off the ban list. Maybe not for CED or Pot of Greed since they are particularly powerful but its better to have a handful of cards forever banned than to have cards like mind control become pointless because even the original version got powercrept.
It costs litteraly no money to just keep the cards on the banlist rather than comming up with a reprint that ruins them and doesn't sell. Just why? I miss my bro Red-Eyes Darkness Metal Dragon.
I love how Brain Controll is a worse version of Mind Controll, which doesnt see any competitive play... And Mind Controll is a worse version of Change of Heart, which barely sees any play... and yet they still felt the need to nerf Brain Controll.
They should have never ever errata'd cards like Chaos Emperor Dragon and Sinister Serpent. They should be either unbanned in their full text, or left untouched til the end of time if need be. Those cards were a part of the game's history. It's like vandalizing a historic monument with graffiti.
Honestly, Sinister Serpent could have easily been left untouched and be absolutely fine off the list. Sure, it's infinite advantage since it keeps coming back, but honestly, what Decks could actually abuse it? It's not only slow (Needs to wait until your next Standby Phase), and Decks that could take advantage of it would likely have in-engine cards that grant far better pay off right away.
That's the thing about card erratas, Now they have to try and re sell you a legal copy of the card and we may not want to buy So just ban it instead, it's cheaper
The thing is, you can extend that to the several cards that were released as a nerfed version of cards that were banned at the time but later got removed from the ban list like what Lightning Vortex was to Raigeki. Lightning Vortex is just outright useless and became a waste of resources to print.
Outside of adding a Once per Turn or Once per Duel when necessary, I don't think Errata should be used to change a card. For the most part, it's effectively a different card when the effect is changed, so you may as well just retrain it instead.
The ones that add HOPTs on stuff seems fine, Substitoad and Mind Master seem like they’d be absolutely fine existing like that. Rescue Cat is pretty fair, and I agree with you about only having the Once Per Duel eff on Disk Commander. The others though, jeez… CED, ROD, CCV, Sangan, Witch, Serpent, DMOC, even Future Fusion.. I’d be happier if they were still banned rather than ruin their legacy like you said. Great video mate :)
I see Sangan and Witch as just updates for modern card design, so I don’t mind those two at all. But the rest of the ones you listed are really egregious, and should have just stayed banned (except maybe RoD, which could have just been errata’d to not cause a draw).
Really dislike errata's for a physical game; only creates confusion, specifically when it goes beyond clarification, and especially if it is changed significantly. Just create a separate banlist with permanent bans and print some weaker retrains
I'd prefer that they print new cards that are balanced better instead of changing the official effects on old cards. It's annoying to keep track of nerfs like this in a paper-based format because the text on your old card isn't going to change even if it does officially.
Feel like small things just to make cards more specific to an archetype, like adding wind lock to terrortop would make the card easy to unban without causing issues and making speedroid a bit more consistent
I think the best and most needed Errata was the one they gave Firewall Dragon. All they did was give it a hard OPT and limited it's special summoning effect to Cyberse type monsters. I think that's a good nerf.
I completely agree with you. What's the point of getting a card off the banlist if it's barely even the same card anymore, like with Crush Card Virus. Before Master Duel came along, I spent a lot of time playing Link Evolution, which implemented the Erratas along with the DLC/expansion. As a result, some of the AI decklists became a bit nonsensical. Like Trudge playing no Earth Tuners, so he can't summon Goyo Guardian, and the Torapart he used to use for that now being a dead card. It's one of the two biggest problems I have with that game.
One of the first sets I bought upon returning to collecting yugioh was Yugi’s Legendary Decks. It seriously irritated me that they printed literal POT OF GREED but also printed the errated version of Dark Magician of Chaos. I was looking forward to a DMOC reprint to play in legacy formats, as that’s the only time it’s ever useful, but the errated version is more confusing than helpful.
I think adding a HOPT on cards that are banned because they cause infinite loops without it is a thing that should be done, but I would stay away from other erratas. As you demonstrated, the power creep in YGO is such that some effects can end up fine after 4+ years. And I do think that the Ring of Destruction errata to make it not cause draws was mostly good too.
I just think the RIng should have been able to finish the opponent off. Like its fine not letting it kill YOU but not letting it kill the opposing player is just kinda silly. So many times you can have 8k life and not be able to win because Ring can't deal 500 damage for game.
I think erratas that change one thing to fix a card is good. For example, Goyo Guardian being changed to require an EARTH tuner. I think any card that is banned because it lacks a once-per-turn could be errata'd as well. These two could happen to one card, and the errata would still be acceptable, see Firewall Dragon. I think re-trains should be used when an errata would affect more than that. The Pot series is a great example of this: Extravagance, Duality, Prosperity, and Desires all see play in different decks, but none are being played in all decks. Giving Pot of Greed an errata that would make it not be played in all decks would have to amount to something like one of the re-trains.
The errata on CED is the worst and absolutely ruined its legacy. Still love the old version tho. It would be like the first piece displayed if you went to a historical competitive yugioh museum.
@@Andys_Auto I had tea good luck when I was a child. I still have my original deck from back then. Jinzo, Yata, CED, Vampire lord…all secret rare. I actually wanted lava golem when It came out and never got it. It turns out I didn’t need it but it would have been a great side deck option back then
@@AnTunZee The first thing i did when masterduel released was build my old Chaos deck as well as possible. Ring and CED were the hardest to come to terms with. Ring is basically worthless now. CED i can still use but its basically got no active effect 90% of the time. Took me ages to figure out how to use its new effect at all. Its mostly just a monster i can summon to do other plays or use for vanilla beatdowns strats. I wish they would just focus on retrains instead of weakening cards to make them playable in XX year.
@@Merilirem I agree. I think yugioh would do what magic the gathering does and have different formats/ban lists for different tournaments. I don’t play MTG but that’s how I understand it
I would rather cards stay banned till the power creep passes them by, then get returned with they're original effect intact. If that isn't possible keepem banned.
an issue I have with Eratas is - there are "so many" nowadays - that I and my friends dont know them all anymore so if you play with old cards - you have to look up if the card still works the same way - or how its used now... sure thats not something that happens often AS NO ONE PLAYS ERATAED CARDS (since they are gutten and bad now) but still annoying for legacy play
@@haruhirogrimgar6047 And pretty much each time, each one changed its functionality. Like at one point, you could say Summon Grapha. Other times, you cannot. It's so inconsistent and fickle at what it's supposed to do.
For cards that are way too strong I'd rather just see a retrain of some sort, though i think errata a card to make it slightly less powerful is fine, things like adding clauses to a cards use is fine so that the cards still has the same application in a deck but isn't just free advantage or whatever
Random related question: how do you feel about the idea of Errataing a card to *buff* it? Ive seen people ask for erratas for the Egyptian God Cards to give them more protection from card effects or so to try and make them live up to their supposed legacies and thatd be... Interesting?
Hey Paul, I've been thinking about something recently and I'd love to hear your thoughts. Nowadays it seems like every good combo deck is also simultaneously a control deck and OTK deck. I've been playing Master Duel and if you look at something like Adamancipator or Halqidon combo decks, they have big long combos but they end on a bunch of disruptions, negates, and stuff like Buster lock, so encroaching onto control decks' niche. Nowadays to be competitive it seems like control decks have to play oppressive floodgates like Mystic Mine or Skill Drain. They can also put up 8000 damage sometimes even easier than dedicated OTK decks like Crusadia, Numeron, or Cyber Dragon, especially thanks to cards like Accesscode Talker. What do you think about this? What should a good combo deck do in Yugioh these days while having its own niche and not being just a better and more consistent control/OTK deck?
I remember back in the day, you could use Future Fusion to basically dump all Machine monsters in your deck, then Overload Fusion into a really chonky Chimeratech Overdragon.
Konami can (Hopium) use Master duel as a way to test erratas, as it updates and is not like players kept the older version of that card Verte, a big target to ban, could be saved with a simple "2 predap" as the link materials, same for Halq (2 monsters, including a tuner Crystron, summons a Crystron from deck and locks to machines like his brothers does, same for "Accel synchro, so no Wonder magician or Riser)
Dark Magician of Chaos was another bad one, yeah sure its still playable to a degree, but i'd rather have it at one and have its original effect as opposed to what we were given Same with CED, that was waaaaaaay to far..
At a certain point there are only so many combinations or the words dark magican and chaos. This guy was already a retrain of a ritual monster that did nothing.
I loved the problem solving card text errata wave. I found those super helpful. I am fine with erratas to a card's name, for example cipher soldier. Of course I am also fine with erratas for misspellings or those awkward times they gave a card the wrong attribute, type, etc. I like the idea of trying to find a way to get cards off the ban list but I dont think erratas are the way to do it. I dont mind them making changes for the game overall in erratas. For example, they tried their best to stop ties from occurring. I would be ok with a ring of destruction that hit you with the damage first to ensure a tie didnt happen. All the other text should have stayed the same in my opinion though. I am always scared konomi will look at a card with a soft once per turn and decide its too OP and slap a hard once per turn on it to fix it. I feel they destroy the card by doing that. RIP Red eyes darkness metal dragon. (Did that errata ever make it to the TCG or is that still OCG only?)
I LOVED ring of destruction when I used to play. I ran a blue eyes, so you know where it was going. Also combed well with magic cylinder back then too.
What really tickles me about this specific wave of errata was that for YEARS, if not DECADES, Konami was more than okay with letting things be on the banlist and some of the cards got occasionally recreated by retrains and such. But for some reasons, they decided to "clean up" the banlist, but these nerfs either created such useless cards that barely resemble their original counterparts (CED) or they still got back to the banlist (Imperial Order). Not just that, but if this was their purpose, the amount of stuff they did was ridiculously low. It was obviously an experiment, but a failed one and we still have to deal with the consequences. This even contradicts their own legacy support in the sense that they decided to bring in Time Wizard, but how are we supposed to play those legacy formats when the errata'd versions are more accessible and the originals aren't? This isn't an issue with YGO only, though. Card game companies really got tempted by this due to Hearthstone, without realizing that it worked there because that's a DIGITAL platform where the collection is updated immediately when the designers change something. Not just that, but those card pools are much, much smaller even after years compared to a TCG where they nowadays release so many stuff that they add in a year more cards than the whole pool of a digital card game. But here we are, and we have to deal with the consequences, in one way or another.
I'm fine with erratas so long as the change keeps it in line with what was intended. Firewall Dragon is a prime example. Dragon Ball Super had some punctuation erratas, most notably Death Ball, then you have Ultimate Dark Dragon-Slaying Bullet which used to be used in response to Battle Cards instead of the intended Unison Cards and lead to a guaranteed shut down of a turn. There are definitely baffling erratas in that it doesn't follow any sensible game direction.
Sangan and WotBF were errataed before coming to the TCG. In the original OCG they triggered when sent from hand to GY as well, so the principal OP deck in the OCG was exodia because of Graceful Charity and such
I’m not really a fan of some erratas more particularly the Crush card errata and hope the next core set has a retrain of Saggi the Dark as support for the virus cards, maybe a new virus card, and monster version of Critias that can fusion summon by revealing a fusion that mentions The Fang of Critias and send the trap that is mentioned from the hand or deck to the GY along with this card and special summon the fusion monster. I’m also not a fan of some cards that had they’re effects changed or nerfed than what they were in the anime like for example Graverobber which would have been fine with it’s anime effect along with the 2000 life point cost and they could’ve added if it is used to summon one of your opponent’s monsters it effects are negated.
Two quick things 1 you can still ring for lethal if their life points equals the monsters attack (and via chaining more burn) this sometimes comes up with nurse burn. Secondly you forgot the original errata they did to our searching duo.... you didn't originally need them on the field. The entire gimmick of their fusion was Sangan+Witch+ Poly = two searches and an okay creature.
So I guess even if Konami added older formats to Master Duel to some capacity, it wouldn't include bringing back old rulings. I see Yugitubers use the laws of that era when they play older formats hmm... I wonder if that would make older formats extra interesting having to use the newer texts and rules.
The only time an errata that mechanically altered the card really was justified was Crush Card, since it was errata'd at around the time Konami was printing all the Legendary Dragon stuff and Crush Card is required as a "Fusion Material" for Doom Virus Dragon (which incidentally has the original effect). Dumb nerf, but I get why Konami felt like they had to do it. Still ultimately wasn't really necessary, especially not with the path the game developed where really all Crush Card would do by itself is act as a situational wipe to your opponent's strong monsters (if it even goes through and they don't have inherent protection) and give you info on your opponent's draws. I'm a LITTLE more lenient on cards where the errata is only really because Konami had an intended use for the card that isn't what it actually ended up being used for (Night Assailant, DMoC). Even then, I do think a retrain would be fine, unless Konami is trying to print some new support that for one reason or another requires the original card. Like say if they finally gave Ruka a deck, giving Ancient Fairy Dragon an errata to nerf her would be almost mandatory. Also while not OP it is kind of odd that Konami wouldn't errata cards that are just nightmarish even if they aren't good like Pole Position and Amplifier. I don't mind because those kind of weird cards are funny as hell.
You know, it's interesting... Future Fusion's errata, at least now, actually helped the card. While slowing it down, opponents don't consider it priority, and nearly every time I use the card I at least get to send five Shaddoll's and/or other Spellcasters to the GY for Quintet, activating all their GY effects. Effectively, using the card for the exact reason it received the errata to prevent, all because opponents deem it ineffective due to the errata.
@@Chimieskittyz I like pairing it with Necro Fusion on opponent's turn getting out board wiping Quintet during their battle phase, then at the start of my next turn summoning the originally fused Quintet to board wipe whatever they tried to set to stop me. Lol. They always forget about that second Quintet. :-)
I want to see more reprints of all cards and more alternative win condition support. I also want them to print legacy effect/advanced format effect reprints of all the cards that have been errata (similar design to pendulum text boxes; Old top, New bottom.) And bring in a restricted list (duellinks limited system) to have alongside the TCG/OCG lists. Eg. restrict mystic mine to 2 and skill drain to 2 = 2 copies of any restricted 2 cards max. This would semi limit both cards from currently 3 but then you can only use a 1:1 combo or 2 of 1 of them.
Konami should give crush card virus and chaos emperor dragon their original effect back I don’t think their effects is that broken in the modern day setup
To give my two cents: Like most of the people in the comments I agree that erratas to add a hard once per turn are okay. Like when they gave it to darkness metal dragon (both its own summon and the summon of another dragon) which is one of my favourite cards, I had no issue with it, the card still worked perfectly well (and it felt it was the way it was always meant to work). There are other erratas that do more than adding a hard opt but still feel like they don't damage the card or it's original intention, like rescue cat's and brionac's, but I feel like that's too hit or miss. Personally I would like for erratas to strictly stick to giving hard opt to cards that could come back with them, and any other change should be done in a retrain.
Ryko (lightsworn doggo) is the weirdest errata imho. At first he didn't target, and then they changed it so that he did, and then they changed it so that the effects don't apply in sequence, and then went back on that and made the effects resolve in order.
CED went through like 5 Erratas the 2nd errata (The one that stated you could not conduct your battle phase the turn you activate this effect.) that got it limited in the OCG could have stayed as is, since it basically prevented the user from using the battle phase then CED for game or setup some kind of pseudo yata lock, which was the huge issue for the card.
Maybe they can undo some of these erratas or buff some older cards to make them better. Also a bit of a tangent but I can't wrap my head around the fact that Change of Heart barely sees play, especially when Link monsters can use just about anything as a Material.
I want to save errata for cards that are totally fine when it came to the original context of their use, but are broken specifically because of something new, and it's something that can be easily accountable, like maybe stuff like level eater locking you into synchro for the turn or straight up not being able to be used as link material
@@gallo4861 This was at least 12 years ago. Tournaments, at least in my area, didn't put in a limit to deck size. Dude just had this massive pile of cards in front of him.
Theoretically you can finish off your opponent with Ring of Destruction even if there monster would be too strong. The ATK and LP comparison is only done at the activation, not at the resolution, so if your opponent has lower LP during a chain it is in before Ring of Destruction would resolve, it still works.
About Ring of Destruction: wording it so that it avoids draws is great; but changing it so that you can't finish your opponent with it is bad. Just because of that it's not even a 3-of in chain burn decks, which says a lot.
I remember the early days of syncro. Sucked for water decks at first everyone had stardust and goyo guardian etc. but eventually I got deep sea diva, Atlanteans, and I ran brionic and abyss soldier. Could use say premature burial over and over again assuming you had the lp and cards to discard. Was so much fun. And brionic abyss soldier penguins, ced was great tech vs stardust dragon and other syncros
Giving disk commander the ability to draw the turn it was sent without the "once per duel", but only if special summoned with a HERO eff? But then I guess you could go xtra crusader + dpe and go +4. But you'd have to use it in full HEROes deck and trade the dpe revival for it.
The card I think of most when I think of Errata is Exchange of Spirits / Reversal of Graves. It just made me feel icky to read it when I got back into the game after a long break.
Just for the sake of not running into problems that would come with people having the original and not knowing (or counting on the other player not knowing) about the errata, I'd say doing things like the various Pot cards where there's just a brand new card that sort of spin-offs the original. Like they didn't Errata Celtic Guardian or Gaia the Fierce Knight when they made the Obnoxious and Swift Effect card versions, they're just their own monsters. Erratas to fix typos or clarify confusing terminology on effects is fine, but straight up changing an effect is just begging for trouble situations that easily could have just had workarounds.
In regards to your question at end of video I think Errata's are fine as long as they balance the card to address the problem with the card but not to the point where we get CED or necrovalley who go through 5+ Erratas and subsequently become a brand new card because of all the changes. Necrovalley use to negate effects that activated in the gy or target cards in the gy. Now its a omninegate to anything that interacts with the GY.
"Erratas sometimes go too far." Konami fixing Pot of Greed like: Draw 2 cards, you cannot draw cards with other card effects when or before you activate this card. You cannot normal Summon/Set or special Summon a monster(s) before you activate this card. You cannot activate or set any other spell or trap card before you activate this card. You must do 20 jumping jacks before you play this card. You cannot have eaten breakfast or lunch when you activate this card. Tribute 5 dollars before playing this card. You can only play 1 Pot of Greed once per turn and during your End Phase, you lose the game. "Finally balanced enough to have it limited."
Small point about Ring of Destruction: the check is on the monster's current ATK, while the burn uses the original value. So if your opponent controls a monster with more original ATK than their LP, but you can reduce its ATK enough for a bit, and have enough LP to survive the burn yourself, then you can finish your opponent with Ring of Destruction. It's way too situational, but technically possible.
I'm somewhere in between on this. Rescue Cat was a good errata, while CED, Ring and Crush Card can get their original effects and they still wouldn't be good because of power creep.
Ultimate Offering's errata broke the card as pre-errata it had a nice little clause that both players may activate the effect. But that was subsequently removed, I still have my copy that says both players may use the effect and when i play traditional at the local card shop we now have people call it fake but i point out the Card ID (SDY-050) putting it in the original starter deck (which i had both) and they are surprised that the errata removed the effect. (I've been playing the game for too long)
I think when doing erratas, they should try to keep the card playable so it won't just be a card no one plays like Crush Card. They should also think of errataing cards to make them more powerful or undoing erratas when the old effect is no longer too powerful. I think it would be cool if they could undo the errata on Crush Card now that it isn't too powerful.
I can kinda see why they had to errata Ring of Destruction. As it was originally it could kind of function like a harder to use Self Destruct Button, and forcing draws like that can be used in a degenerate way in tournaments to essentially force a draw on your next duel if you ever lose one so you can never actually "lose" a full match. I guess even as it is now you could use it in a SelFTK strategy to farm gems in Master Duel but it hasn't been done enough for them to really care.
I get doing it to core cards like firewall dragon cuz they kinda can't leave an anime monster in the banlist but I still agree that we should just wait till the rest of the game catches up in power.
Honestly I hate it. I've been away from yugioh for a long time and I'm starting to pick up some of my favorites that used to be banned, limited or semi-limited, only to find out the card no longer does what the card says it does. Which sucks because stores like tcgplayer give no indication of this so now I gotta look things up just to be safe, including all newer cards because I've been gone since 2013. What a pain.
My favorite thing about the Brain Control errata is how they unbanned Change of Heart on the the recent TCG banlist and all it's done is be an extra deck card in a handful of decks. That makes the errata of Brain Control so redundant it's actually hilarious.
Many banned cards could have a Hard Once Per Turn effect and they could come immediately off the banlist without issue: Mass Driver, Premature Burial, Card of Safe Return, Butterfly Dagger Elma, Smoke Grenade, etc come to mind. And the only 2 cards that could see competitive play is Premature Burial (because you can search it reliably) and Card of Safe Return (just because it could set up an inherent +1 easily, but wouldn't survive past 1 turn).
When I was a kid, I didn't know cards got updated texts, and my friend and I would use the same card but it would have different texts. Was very confusing to young me.
I guess for future fusion, they could have made it so the monsters are banished instead of going to the gy? If that's too heavy-handed, you could have them go back to the gy after the 2 standy phases
IMHO maybe use Erratas to redo generic boss monsters. There's way too many generic boss monsters that are way too easy to summon out and often times with one card starters.
The annoying thing is when we get support for like an old archetype that makes it semi decent there’s no older type-attribute boss monsters to go along with it but just older generic boss monsters which makes comparing archetypes trivial (oh this this and that deck? they have the same end board but those 2 decks are easier to disrupt so this one is the good one)
You can use selene and blue dragon summoner to search exodia and summon another selene using selene blue dragon summoner and another. Then when you run out attach sangan to dark strike using union carrier and tribute dark strike and do e exodia
I remember activating Ring of Destruction and then flipping Pikeru's Circle of Enchantment and feeling like a GOD. I guess thise feelings will be trapped in the early to mid 2000s forever. 😔
The only reasonable way to nerf imperial order, or any other floodgate card would have restrictions on the card itself Like IO negates spells, make it a restriction where it’s effect is worded something like this “If you control no spells, and there are no spells in your GY or banished, activate this effect: Negate the activation and effects of all spells, also, neither player can activate spells in response to this card. You must pay 700 LP during each of your SP phases, if you can not, you lose the Duel” It would have to be in a deck that doesn’t play spells so you can’t just abuse your engine combo off then set imperial .
To me I’m on retrain side as well. I think for erratas if they are adding once per turn/duel makes sense. But when you have to super alter the effect you get then yeah just leave card alone and if anything just have a perma ban on it and release a retrain/spiritual successor instead.
I agree with you for sure. Several of these wouldn't see play today in their original form. I think the generic boss monsters could use an errata to make them less generic. I'd like to see Future Fusion back as a worse Grass that maybe didn't allow you to summon from the extra deck the same turn it was activated or negate the effects all the cards sent to the grave for that turn. Then, keep the rest of the original card. Of all the cards that fused from the deck, Future Fusion is not THAT bad.
Duel Links burn errata has made cards that nobody would even play competitively worse! Lava Golem could have just been put to Limit 1 along with other stall/burn related cards while keeping the 1000 burn damage in check.
The only kind of errata I can tolerate is one to Level Eater. Just add "Cannot be used as Link material" and it can come back while still being the Level Eater we know and love. It only got banned due to the introduction of Links.
I completely agree with your take on cards like Chaos Emperor Dragon that were so era-defining. Nerfing CED and Crush Card feels bad because of how iconic they are. However, cards like Future Fusion feel less bad being changed. I used Future Fusion in Dragunities for a while and oh boy was that epic hahaha. That said, it would have been easy to retrain the banned cards and be almost exactly the same + a drawback
I mean I understand both sides of the argument. I agree that some cards have been hit a little too hard with their erratas, whereas others are a bit more justified. A couple examples that I think are good to bring up with being sort of justified are Dark Strike Fighter and Chaos Emperor Dragon. As he said, you can just go into your battle phase, deal a bunch of damage, and then go into main phase 2 and use their effects to easily close out the game, and in the case of Chaos Emperor Dragon, even if it doesn't close the game, it can create a game state that's really hard for your opponent to make a comeback. Also, on a lesser note, I understand how they errata'd Ring of Destruction, as I assume their goal was to prevent ties.
Have they ever errata buffed a card? I don't mean like "Oh, the effect got nerfed, but its off the banlist so its a buff!" I mean like outright an errata that makes the effect better with no drawbacks added in the same errata. I know the halved nerf burn is a buff to some cards in Duel Links (the user burn is also halved), but its mostly a nerf overall. Just wondering if the regular card game has had any errata buffs. (Also I don't mean retrains, just pure text changes)
I agree with the dislike for erratas, you lose the card feeling and history because you wanted to make it playable... I dislike that but also when a new player comes to a game and doesn't know EVERY errata, they might be using card wrong because they happen to own a old version. What they could do (kinda late) but just make other versions with nerf affects. I mean hell they make so many other version of cards as it is, i dont see why not but yeah i really dislike erratas, just more confusing for newer players
I think erratas would be fine so long as the card getting the errata is just one small change; for example, changing it to once per turn. The issue with most of the cards that have been errata'd is that they've been given multiple changes to make sure it gets off the banlist, but even two changes can kill a card.
I think erratas are fine, so long as they make the new erratas easily accessible (Firewall Dragon being an example of where they didn't. An adorable printing of the errataed card wasn't made available until about a year after it was first errataed).
For a returning player, these were very heartbreaking. Some of the most iconic cards in the game were completely destroyed.
CED should rot in hell tho
@@Excessive_complaining That part^^^
I agree 100%
@@Excessive_complaining wrong, more like destroyed and ruined.
They are unplayable now though, I'd rather still have them banned and retain their history and power. Just my boomer opinion.
I will never forget how they butchered Chaos Emperor Dragon, the lord of an Era. I wish they kept the effect and left him in the banlist. The only Errata I want is on the God cards that actually make them playable. At least give them better protection I mean come on. :/
It’s funny how a frog has better protection than the GODS
Dude I was just thinking about this too! Why can't the God cards just be unaffected by other card effects? It's so silly that they lose to basic stuff like raigeki or dark hole...
@@phantom_mist1726 yea....I mean they are literally Gods. The ONLY cards to have the Divine attribute and they get slapped by basically everything. If they are so hard to search and cost so much resources, make them at least be unaffected by any spell, trap or card effect.
@@Aros-pr2xr it makes sense when you realize irl those "gods" amen ra, obelisk(which is the penis of Gilgamesh), and slifer the producer(Columbia,samaramis,Ishtar, isis) ... Are all real life false gods and sun worshippers.
The reason they have no protection is because in reality they are false gods.
Also if obelisk is a god card what is Odin and Thor?
Im with you on this one. Im not a fan of Erratas. Im ok with some minor changes, things like adding once per turn, things that seemingly could have just been overlooked during the cards creation. But gutting a card just to take if off the ban list, for it to then not see any play, doesnt make any sense and tarnishes the legacy of the card. Sure its "legal" but most can only be used casually, and even then most still dont make it back into casual decks. You know what else you can do casually when dueling with friends? Just allow the use of banned cards. My friends and I like playing with banned cards/decks from time to time to be able to feel how truly oppressive they were or see of theres any modern "out" for some of these "impossible" to beat cards. Id rather have actual OP god cards that were so good they could never be taken off the ban list, instead we get the weak and pathetic basically unplayable versions, and they see no play. Cards are much cooler when they cant be played because they are too good vs cant be played because they are too bad.
We'll never forget the Legacy of CED, DMOC and Goyo Guardian
@@fireblaze16 the goyo errata was dumb af. He wasn't even doing anything when he got the errata...
@@franrc265 I know right? It was so infuriating to me why that errata even happened. Goyo could've just came back at 3 with its generic materials and still do nothing in today's format.
It’s so annoying and just raises the question of even having a ban list when they could theoretically errata every card.
Plus they been releasing re-trained (nerf) versions of OP cards already like Lightning Vortex, The Pot of Cards (Desires, Duality, etc), Call of the Haunted, and more, so why couldn’t they just make newer cards instead of changing the effects of older cards?
It’s also straight up unethical because people buy these cards with their hard earned money, only for them to be nerfed. At least bans, you can wait for a card to come off in the future and use it, but with errata, your card is basically worthless.
To be fair even if the God cards had they're anime rffect they'd still be ass
Goyo Guardian the most frustrating OCG mandated errata even though we had unbanned him in TCG beforehand and it did nothing
@@nmr7203 I mean not at all. Forcing it to only be for Earth monsters literally was a crippling problem.
Yeah they should have nerfed his steal ability to something like "If this monster destroys your opponent's monster by battle you can special summon that monster to your field in face up defense position, but its defense is reduced to zero and it cannot be tributed or used as material during the turn it is special summoned. You may only used this effect once per turn"
This way your opponent does have time to take out the monster before it can be used.
@@digitaladventurer2142 it didn’t even need it though. It was already legal before the errata and it wasn’t amazing
Erratas are a horrendous idea, especially when you can easily retrain cards.
Erratas should only be for PSCT.
What about buffing weak cards? I think that would be a good use as well.
@@TheWoWBane Thats kinda what retrains are for. I think buffs are probably fine but at the same time why not just make a retrain instead? Literal alternate version style. Its a lot cleaner and sometimes it can even have the benefit of adding an option to use the retrain AND the original in a deck with the downside being that the original is bad. This might not always be good but when it comes to things with good support it can be great to just have the option of another 3 names.
💯
@@Merilirem If you only retrain instead of buffing, you run into issues. Like Breaker, the Magical Knight. He has 2 retrains and both are terrible. However, the link version can easily be errata'd to be good unless they're going to make *another* retrain of it and hope it sees play.
@@Merilirem Hell, even the non-link retrain could easily be errata'd.
Pot of greed:
"Draw a small pitcher of blood to play this card, pay 9000 life, throw your extra deck off a boat and divorce your wife, draw 1 card".
Magic: The Gathering has started errata'ing card on their digital only formats ('Alchemy' on Magic: The Gathering Arena) and this has started causing A LOT of confusion since those cards in paper haven't actually been errata'd. So its possible that a digital card with the same name and art as a card in paper has a different effect.
This has not been fun. Errata only makes things confusing
Not only alchemy companion got also an erata
Magic has made a few direct card erratas., with oubliette being the most infamous I think (changed twice now). but for the most part they tend to leave cards as printed, which is good I think.
I am not a fan of alchemy erratas and tweaks, but if they would have stuck to digital only and format specific cards it wouldn't be an issue. but they didn't. they changed cards that are also available in paper. it is bad enough going from explorer to historic, because historic uses the alchemy cards and text, but explorer does not, and it just gets worse in paper.
So basically how duel links changes some cards for the format, unless they would be too broken
If you count creature type errata's MTG errata's a lot. Some of which don't have a physical card that has its new creature type.
I feel you that's why I don't play alchemy because some of my cards work so different and forget what they do.
Chaos Emperor Dragon - Envoy of the End should be reverted. His effect isn't as devastating as it used to be.
At that, his effect definitely symbolized his name
Especially when it wouldn’t be as good in todays meta, but good enough to be rouge
Indeed. They shoud make the current Errata CED into its own retrain and just change CED back to what it used to be so it can go sleep on the banlist until Yugioh powercreeps to its level. Thats the main issue with weakening cards, the game will eventually reach a level where you could have just taken the original off the ban list.
Maybe not for CED or Pot of Greed since they are particularly powerful but its better to have a handful of cards forever banned than to have cards like mind control become pointless because even the original version got powercrept.
And so many cards that can literally prevent his effect being activated instead of nerfing him.
It costs litteraly no money to just keep the cards on the banlist rather than comming up with a reprint that ruins them and doesn't sell. Just why? I miss my bro Red-Eyes Darkness Metal Dragon.
I love how Brain Controll is a worse version of Mind Controll, which doesnt see any competitive play... And Mind Controll is a worse version of Change of Heart, which barely sees any play... and yet they still felt the need to nerf Brain Controll.
And yet Change of Heart still came off the banlist so it was all both moot and useless.
They should have never ever errata'd cards like Chaos Emperor Dragon and Sinister Serpent. They should be either unbanned in their full text, or left untouched til the end of time if need be. Those cards were a part of the game's history. It's like vandalizing a historic monument with graffiti.
Couldn't have said it better myself. They ruined the Emperor :/
It's not that they graffitied historic monuments, they just made new ones that look the same. Those cards are still there to show their history.
Honestly, Sinister Serpent could have easily been left untouched and be absolutely fine off the list.
Sure, it's infinite advantage since it keeps coming back, but honestly, what Decks could actually abuse it? It's not only slow (Needs to wait until your next Standby Phase), and Decks that could take advantage of it would likely have in-engine cards that grant far better pay off right away.
@@Boyzby nope, those new cards just showed that their didn't represent history at all
As a retro Yugioh enthusiast, it’s so hard to keep track of card erratas throughout the years.
That's the thing about card erratas,
Now they have to try and re sell you a legal copy of the card and we may not want to buy
So just ban it instead, it's cheaper
You don't need the most recent erratum version of a card to play it. As long as you are using it according to its current effect you're fine
The thing is, you can extend that to the several cards that were released as a nerfed version of cards that were banned at the time but later got removed from the ban list like what Lightning Vortex was to Raigeki. Lightning Vortex is just outright useless and became a waste of resources to print.
@@Nierlyyy your right 👍... thank you
Outside of adding a Once per Turn or Once per Duel when necessary, I don't think Errata should be used to change a card. For the most part, it's effectively a different card when the effect is changed, so you may as well just retrain it instead.
The ones that add HOPTs on stuff seems fine, Substitoad and Mind Master seem like they’d be absolutely fine existing like that. Rescue Cat is pretty fair, and I agree with you about only having the Once Per Duel eff on Disk Commander. The others though, jeez… CED, ROD, CCV, Sangan, Witch, Serpent, DMOC, even Future Fusion.. I’d be happier if they were still banned rather than ruin their legacy like you said. Great video mate :)
I see Sangan and Witch as just updates for modern card design, so I don’t mind those two at all. But the rest of the ones you listed are really egregious, and should have just stayed banned (except maybe RoD, which could have just been errata’d to not cause a draw).
Honestly CCV could've came back with its old effect and would still barely impact the game
ROD errata is fine but brain control is a TRAGEDY
Really dislike errata's for a physical game; only creates confusion, specifically when it goes beyond clarification, and especially if it is changed significantly. Just create a separate banlist with permanent bans and print some weaker retrains
I'd prefer that they print new cards that are balanced better instead of changing the official effects on old cards. It's annoying to keep track of nerfs like this in a paper-based format because the text on your old card isn't going to change even if it does officially.
The easiest erratas to do are stuff like Verte where it requires one/two predaplant monsters for its link summon.
True, just like other Extra deck cards that are too generic should get this treatment.
@@orios105 like I don't get why Baronne De Fleur doesn't use the Fleur Synchron like the other De Fleur Synchro
Feel like small things just to make cards more specific to an archetype, like adding wind lock to terrortop would make the card easy to unban without causing issues and making speedroid a bit more consistent
I think the best and most needed Errata was the one they gave Firewall Dragon. All they did was give it a hard OPT and limited it's special summoning effect to Cyberse type monsters. I think that's a good nerf.
yea, that was an example of how errata's should be treated: by limiting the card to its intended design
@@ectoOLDACC Indeed there is nothing wrong with making cards work as intended. Thats basically no different to fixing a typo.
I completely agree with you. What's the point of getting a card off the banlist if it's barely even the same card anymore, like with Crush Card Virus.
Before Master Duel came along, I spent a lot of time playing Link Evolution, which implemented the Erratas along with the DLC/expansion. As a result, some of the AI decklists became a bit nonsensical. Like Trudge playing no Earth Tuners, so he can't summon Goyo Guardian, and the Torapart he used to use for that now being a dead card. It's one of the two biggest problems I have with that game.
One of the first sets I bought upon returning to collecting yugioh was Yugi’s Legendary Decks. It seriously irritated me that they printed literal POT OF GREED but also printed the errated version of Dark Magician of Chaos. I was looking forward to a DMOC reprint to play in legacy formats, as that’s the only time it’s ever useful, but the errated version is more confusing than helpful.
I think adding a HOPT on cards that are banned because they cause infinite loops without it is a thing that should be done, but I would stay away from other erratas. As you demonstrated, the power creep in YGO is such that some effects can end up fine after 4+ years. And I do think that the Ring of Destruction errata to make it not cause draws was mostly good too.
I just think the RIng should have been able to finish the opponent off. Like its fine not letting it kill YOU but not letting it kill the opposing player is just kinda silly. So many times you can have 8k life and not be able to win because Ring can't deal 500 damage for game.
I think erratas that change one thing to fix a card is good. For example, Goyo Guardian being changed to require an EARTH tuner. I think any card that is banned because it lacks a once-per-turn could be errata'd as well. These two could happen to one card, and the errata would still be acceptable, see Firewall Dragon.
I think re-trains should be used when an errata would affect more than that. The Pot series is a great example of this: Extravagance, Duality, Prosperity, and Desires all see play in different decks, but none are being played in all decks. Giving Pot of Greed an errata that would make it not be played in all decks would have to amount to something like one of the re-trains.
The errata on CED is the worst and absolutely ruined its legacy. Still love the old version tho. It would be like the first piece displayed if you went to a historical competitive yugioh museum.
I agree. I still have my original secret rare CED from the Invasion of Chaos set. Technically I don’t have to play with the errata lol 😂
@@AnTunZee that's awesome. The only secret I ever pulled back in the day as a kid was lava golem. And back then I thought that card was terrible lol
@@Andys_Auto I had tea good luck when I was a child. I still have my original deck from back then. Jinzo, Yata, CED, Vampire lord…all secret rare. I actually wanted lava golem when It came out and never got it. It turns out I didn’t need it but it would have been a great side deck option back then
@@AnTunZee The first thing i did when masterduel released was build my old Chaos deck as well as possible. Ring and CED were the hardest to come to terms with. Ring is basically worthless now. CED i can still use but its basically got no active effect 90% of the time. Took me ages to figure out how to use its new effect at all. Its mostly just a monster i can summon to do other plays or use for vanilla beatdowns strats.
I wish they would just focus on retrains instead of weakening cards to make them playable in XX year.
@@Merilirem I agree. I think yugioh would do what magic the gathering does and have different formats/ban lists for different tournaments. I don’t play MTG but that’s how I understand it
I would rather cards stay banned till the power creep passes them by, then get returned with they're original effect intact. If that isn't possible keepem banned.
I think the "Pot of" series is the best example for why you should not do major erratas but instead do retrains.
an issue I have with Eratas is - there are "so many" nowadays - that I and my friends dont know them all anymore
so if you play with old cards - you have to look up if the card still works the same way - or how its used now...
sure thats not something that happens often
AS NO ONE PLAYS ERATAED CARDS
(since they are gutten and bad now)
but still annoying for legacy play
Necrovalley has popped in and out of the meta since release and has gotten an ungodly amount of errata's.
@@haruhirogrimgar6047 And pretty much each time, each one changed its functionality. Like at one point, you could say Summon Grapha. Other times, you cannot. It's so inconsistent and fickle at what it's supposed to do.
@@DaemonRayge I remember at one point as a kid my locals just treated it like Soul Drain because of how oddly worded it was at the time.
For cards that are way too strong I'd rather just see a retrain of some sort, though i think errata a card to make it slightly less powerful is fine, things like adding clauses to a cards use is fine so that the cards still has the same application in a deck but isn't just free advantage or whatever
This list didn’t even take into account the biggest murder of all time: Goyo Guardian
Random related question: how do you feel about the idea of Errataing a card to *buff* it? Ive seen people ask for erratas for the Egyptian God Cards to give them more protection from card effects or so to try and make them live up to their supposed legacies and thatd be... Interesting?
Hey Paul, I've been thinking about something recently and I'd love to hear your thoughts. Nowadays it seems like every good combo deck is also simultaneously a control deck and OTK deck. I've been playing Master Duel and if you look at something like Adamancipator or Halqidon combo decks, they have big long combos but they end on a bunch of disruptions, negates, and stuff like Buster lock, so encroaching onto control decks' niche. Nowadays to be competitive it seems like control decks have to play oppressive floodgates like Mystic Mine or Skill Drain. They can also put up 8000 damage sometimes even easier than dedicated OTK decks like Crusadia, Numeron, or Cyber Dragon, especially thanks to cards like Accesscode Talker. What do you think about this? What should a good combo deck do in Yugioh these days while having its own niche and not being just a better and more consistent control/OTK deck?
I remember back in the day, you could use Future Fusion to basically dump all Machine monsters in your deck, then Overload Fusion into a really chonky Chimeratech Overdragon.
Konami can (Hopium) use Master duel as a way to test erratas, as it updates and is not like players kept the older version of that card
Verte, a big target to ban, could be saved with a simple "2 predap" as the link materials, same for Halq (2 monsters, including a tuner Crystron, summons a Crystron from deck and locks to machines like his brothers does, same for "Accel synchro, so no Wonder magician or Riser)
Dark Magician of Chaos was another bad one, yeah sure its still playable to a degree, but i'd rather have it at one and have its original effect as opposed to what we were given
Same with CED, that was waaaaaaay to far..
At a certain point there are only so many combinations or the words dark magican and chaos. This guy was already a retrain of a ritual monster that did nothing.
Talks about Future Fusion, doesn't mention Chimeratech shenanigans.
I loved the problem solving card text errata wave. I found those super helpful. I am fine with erratas to a card's name, for example cipher soldier. Of course I am also fine with erratas for misspellings or those awkward times they gave a card the wrong attribute, type, etc. I like the idea of trying to find a way to get cards off the ban list but I dont think erratas are the way to do it. I dont mind them making changes for the game overall in erratas. For example, they tried their best to stop ties from occurring. I would be ok with a ring of destruction that hit you with the damage first to ensure a tie didnt happen. All the other text should have stayed the same in my opinion though.
I am always scared konomi will look at a card with a soft once per turn and decide its too OP and slap a hard once per turn on it to fix it. I feel they destroy the card by doing that. RIP Red eyes darkness metal dragon. (Did that errata ever make it to the TCG or is that still OCG only?)
I LOVED ring of destruction when I used to play. I ran a blue eyes, so you know where it was going.
Also combed well with magic cylinder back then too.
What really tickles me about this specific wave of errata was that for YEARS, if not DECADES, Konami was more than okay with letting things be on the banlist and some of the cards got occasionally recreated by retrains and such. But for some reasons, they decided to "clean up" the banlist, but these nerfs either created such useless cards that barely resemble their original counterparts (CED) or they still got back to the banlist (Imperial Order). Not just that, but if this was their purpose, the amount of stuff they did was ridiculously low. It was obviously an experiment, but a failed one and we still have to deal with the consequences.
This even contradicts their own legacy support in the sense that they decided to bring in Time Wizard, but how are we supposed to play those legacy formats when the errata'd versions are more accessible and the originals aren't?
This isn't an issue with YGO only, though. Card game companies really got tempted by this due to Hearthstone, without realizing that it worked there because that's a DIGITAL platform where the collection is updated immediately when the designers change something. Not just that, but those card pools are much, much smaller even after years compared to a TCG where they nowadays release so many stuff that they add in a year more cards than the whole pool of a digital card game.
But here we are, and we have to deal with the consequences, in one way or another.
I'm fine with erratas so long as the change keeps it in line with what was intended. Firewall Dragon is a prime example. Dragon Ball Super had some punctuation erratas, most notably Death Ball, then you have Ultimate Dark Dragon-Slaying Bullet which used to be used in response to Battle Cards instead of the intended Unison Cards and lead to a guaranteed shut down of a turn.
There are definitely baffling erratas in that it doesn't follow any sensible game direction.
IMO if the effect change to CED was "you can't activate cards or effects for the rest of the turn" it would have been enough.
Sangan and WotBF were errataed before coming to the TCG. In the original OCG they triggered when sent from hand to GY as well, so the principal OP deck in the OCG was exodia because of Graceful Charity and such
I’m not really a fan of some erratas more particularly the Crush card errata and hope the next core set has a retrain of Saggi the Dark as support for the virus cards, maybe a new virus card, and monster version of Critias that can fusion summon by revealing a fusion that mentions The Fang of Critias and send the trap that is mentioned from the hand or deck to the GY along with this card and special summon the fusion monster. I’m also not a fan of some cards that had they’re effects changed or nerfed than what they were in the anime like for example Graverobber which would have been fine with it’s anime effect along with the 2000 life point cost and they could’ve added if it is used to summon one of your opponent’s monsters it effects are negated.
Two quick things 1 you can still ring for lethal if their life points equals the monsters attack (and via chaining more burn) this sometimes comes up with nurse burn. Secondly you forgot the original errata they did to our searching duo.... you didn't originally need them on the field. The entire gimmick of their fusion was Sangan+Witch+ Poly = two searches and an okay creature.
So I guess even if Konami added older formats to Master Duel to some capacity, it wouldn't include bringing back old rulings. I see Yugitubers use the laws of that era when they play older formats hmm... I wonder if that would make older formats extra interesting having to use the newer texts and rules.
The only time an errata that mechanically altered the card really was justified was Crush Card, since it was errata'd at around the time Konami was printing all the Legendary Dragon stuff and Crush Card is required as a "Fusion Material" for Doom Virus Dragon (which incidentally has the original effect). Dumb nerf, but I get why Konami felt like they had to do it.
Still ultimately wasn't really necessary, especially not with the path the game developed where really all Crush Card would do by itself is act as a situational wipe to your opponent's strong monsters (if it even goes through and they don't have inherent protection) and give you info on your opponent's draws.
I'm a LITTLE more lenient on cards where the errata is only really because Konami had an intended use for the card that isn't what it actually ended up being used for (Night Assailant, DMoC). Even then, I do think a retrain would be fine, unless Konami is trying to print some new support that for one reason or another requires the original card. Like say if they finally gave Ruka a deck, giving Ancient Fairy Dragon an errata to nerf her would be almost mandatory.
Also while not OP it is kind of odd that Konami wouldn't errata cards that are just nightmarish even if they aren't good like Pole Position and Amplifier. I don't mind because those kind of weird cards are funny as hell.
You know, it's interesting... Future Fusion's errata, at least now, actually helped the card. While slowing it down, opponents don't consider it priority, and nearly every time I use the card I at least get to send five Shaddoll's and/or other Spellcasters to the GY for Quintet, activating all their GY effects. Effectively, using the card for the exact reason it received the errata to prevent, all because opponents deem it ineffective due to the errata.
I agree I’m using it in my infernoid deck and it’s great. Especially in combination with curse necrofear 🥶
@@Chimieskittyz I like pairing it with Necro Fusion on opponent's turn getting out board wiping Quintet during their battle phase, then at the start of my next turn summoning the originally fused Quintet to board wipe whatever they tried to set to stop me. Lol. They always forget about that second Quintet. :-)
Thank you for uploading so many videos recently i love discussions like that!
I think many of the cards can come off the ban list if they added a hard once per turn on them as an errata.
I want to see more reprints of all cards and more alternative win condition support.
I also want them to print legacy effect/advanced format effect reprints of all the cards that have been errata (similar design to pendulum text boxes; Old top, New bottom.)
And bring in a restricted list (duellinks limited system) to have alongside the TCG/OCG lists. Eg. restrict mystic mine to 2 and skill drain to 2 = 2 copies of any restricted 2 cards max.
This would semi limit both cards from currently 3 but then you can only use a 1:1 combo or 2 of 1 of them.
Konami should give crush card virus and chaos emperor dragon their original effect back I don’t think their effects is that broken in the modern day setup
To give my two cents: Like most of the people in the comments I agree that erratas to add a hard once per turn are okay. Like when they gave it to darkness metal dragon (both its own summon and the summon of another dragon) which is one of my favourite cards, I had no issue with it, the card still worked perfectly well (and it felt it was the way it was always meant to work). There are other erratas that do more than adding a hard opt but still feel like they don't damage the card or it's original intention, like rescue cat's and brionac's, but I feel like that's too hit or miss. Personally I would like for erratas to strictly stick to giving hard opt to cards that could come back with them, and any other change should be done in a retrain.
They need to errata the tearlaments field spell, and it JUST came out!
Ryko (lightsworn doggo) is the weirdest errata imho. At first he didn't target, and then they changed it so that he did, and then they changed it so that the effects don't apply in sequence, and then went back on that and made the effects resolve in order.
CED went through like 5 Erratas the 2nd errata (The one that stated you could not conduct your battle phase the turn you activate this effect.) that got it limited in the OCG could have stayed as is, since it basically prevented the user from using the battle phase then CED for game or setup some kind of pseudo yata lock, which was the huge issue for the card.
Maybe they can undo some of these erratas or buff some older cards to make them better. Also a bit of a tangent but I can't wrap my head around the fact that Change of Heart barely sees play, especially when Link monsters can use just about anything as a Material.
I want to save errata for cards that are totally fine when it came to the original context of their use, but are broken specifically because of something new, and it's something that can be easily accountable, like maybe stuff like level eater locking you into synchro for the turn or straight up not being able to be used as link material
I wanted Exchange of The Spirit on this list. I once decked out a 500 card deck using the pre-errata version.
500 card deck?!? Where you dueling a printer?
@@gallo4861 This was at least 12 years ago. Tournaments, at least in my area, didn't put in a limit to deck size. Dude just had this massive pile of cards in front of him.
There's something funny about taking a card no one can play, and making it into one that no one wants to play.
Theoretically you can finish off your opponent with Ring of Destruction even if there monster would be too strong. The ATK and LP comparison is only done at the activation, not at the resolution, so if your opponent has lower LP during a chain it is in before Ring of Destruction would resolve, it still works.
About Ring of Destruction: wording it so that it avoids draws is great; but changing it so that you can't finish your opponent with it is bad. Just because of that it's not even a 3-of in chain burn decks, which says a lot.
I remember the early days of syncro. Sucked for water decks at first everyone had stardust and goyo guardian etc. but eventually I got deep sea diva, Atlanteans, and I ran brionic and abyss soldier. Could use say premature burial over and over again assuming you had the lp and cards to discard. Was so much fun.
And brionic abyss soldier penguins, ced was great tech vs stardust dragon and other syncros
Giving disk commander the ability to draw the turn it was sent without the "once per duel", but only if special summoned with a HERO eff? But then I guess you could go xtra crusader + dpe and go +4. But you'd have to use it in full HEROes deck and trade the dpe revival for it.
wouldnt ring of destruction be fine at hard once per turn + you take damage first (i.e. if old version would draw, user loses)
The card I think of most when I think of Errata is Exchange of Spirits / Reversal of Graves. It just made me feel icky to read it when I got back into the game after a long break.
Just for the sake of not running into problems that would come with people having the original and not knowing (or counting on the other player not knowing) about the errata, I'd say doing things like the various Pot cards where there's just a brand new card that sort of spin-offs the original. Like they didn't Errata Celtic Guardian or Gaia the Fierce Knight when they made the Obnoxious and Swift Effect card versions, they're just their own monsters. Erratas to fix typos or clarify confusing terminology on effects is fine, but straight up changing an effect is just begging for trouble situations that easily could have just had workarounds.
For imperial order you could change it to negate the 1st spell card or effect that is activated each turn. That would completely kill it though
In regards to your question at end of video I think Errata's are fine as long as they balance the card to address the problem with the card but not to the point where we get CED or necrovalley who go through 5+ Erratas and subsequently become a brand new card because of all the changes. Necrovalley use to negate effects that activated in the gy or target cards in the gy. Now its a omninegate to anything that interacts with the GY.
"Erratas sometimes go too far."
Konami fixing Pot of Greed like:
Draw 2 cards, you cannot draw cards with other card effects when or before you activate this card. You cannot normal Summon/Set or special Summon a monster(s) before you activate this card. You cannot activate or set any other spell or trap card before you activate this card. You must do 20 jumping jacks before you play this card. You cannot have eaten breakfast or lunch when you activate this card. Tribute 5 dollars before playing this card. You can only play 1 Pot of Greed once per turn and during your End Phase, you lose the game.
"Finally balanced enough to have it limited."
Pot of Desires and Extrav are already balanced versions of Pot of Greed. And neither are that ridiculous in stipulation.
Small point about Ring of Destruction: the check is on the monster's current ATK, while the burn uses the original value. So if your opponent controls a monster with more original ATK than their LP, but you can reduce its ATK enough for a bit, and have enough LP to survive the burn yourself, then you can finish your opponent with Ring of Destruction. It's way too situational, but technically possible.
I'm somewhere in between on this. Rescue Cat was a good errata, while CED, Ring and Crush Card can get their original effects and they still wouldn't be good because of power creep.
Ultimate Offering's errata broke the card as pre-errata it had a nice little clause that both players may activate the effect. But that was subsequently removed, I still have my copy that says both players may use the effect and when i play traditional at the local card shop we now have people call it fake but i point out the Card ID (SDY-050) putting it in the original starter deck (which i had both) and they are surprised that the errata removed the effect. (I've been playing the game for too long)
I think when doing erratas, they should try to keep the card playable so it won't just be a card no one plays like Crush Card. They should also think of errataing cards to make them more powerful or undoing erratas when the old effect is no longer too powerful. I think it would be cool if they could undo the errata on Crush Card now that it isn't too powerful.
I can kinda see why they had to errata Ring of Destruction. As it was originally it could kind of function like a harder to use Self Destruct Button, and forcing draws like that can be used in a degenerate way in tournaments to essentially force a draw on your next duel if you ever lose one so you can never actually "lose" a full match.
I guess even as it is now you could use it in a SelFTK strategy to farm gems in Master Duel but it hasn't been done enough for them to really care.
There's been maybe two good erratas in history; Rescue Cat and Firewall Dragon. Everything else has been unnecessary
I want them to go back and make missing the timing a thing of the past. Mass errata of when to if.
I fully support this
I get doing it to core cards like firewall dragon cuz they kinda can't leave an anime monster in the banlist but I still agree that we should just wait till the rest of the game catches up in power.
Honestly I hate it. I've been away from yugioh for a long time and I'm starting to pick up some of my favorites that used to be banned, limited or semi-limited, only to find out the card no longer does what the card says it does. Which sucks because stores like tcgplayer give no indication of this so now I gotta look things up just to be safe, including all newer cards because I've been gone since 2013. What a pain.
My favorite thing about the Brain Control errata is how they unbanned Change of Heart on the the recent TCG banlist and all it's done is be an extra deck card in a handful of decks. That makes the errata of Brain Control so redundant it's actually hilarious.
Many banned cards could have a Hard Once Per Turn effect and they could come immediately off the banlist without issue:
Mass Driver, Premature Burial, Card of Safe Return, Butterfly Dagger Elma, Smoke Grenade, etc come to mind. And the only 2 cards that could see competitive play is Premature Burial (because you can search it reliably) and Card of Safe Return (just because it could set up an inherent +1 easily, but wouldn't survive past 1 turn).
When I was a kid, I didn't know cards got updated texts, and my friend and I would use the same card but it would have different texts. Was very confusing to young me.
I guess for future fusion, they could have made it so the monsters are banished instead of going to the gy? If that's too heavy-handed, you could have them go back to the gy after the 2 standy phases
IMHO maybe use Erratas to redo generic boss monsters. There's way too many generic boss monsters that are way too easy to summon out and often times with one card starters.
Everyone uses the same extra deck boss monsters. Making a few of them use less generic materials would be cool.
The annoying thing is when we get support for like an old archetype that makes it semi decent there’s no older type-attribute boss monsters to go along with it but just older generic boss monsters which makes comparing archetypes trivial (oh this this and that deck? they have the same end board but those 2 decks are easier to disrupt so this one is the good one)
You can use selene and blue dragon summoner to search exodia and summon another selene using selene blue dragon summoner and another. Then when you run out attach sangan to dark strike using union carrier and tribute dark strike and do e exodia
I remember activating Ring of Destruction and then flipping Pikeru's Circle of Enchantment and feeling like a GOD. I guess thise feelings will be trapped in the early to mid 2000s forever. 😔
The only reasonable way to nerf imperial order, or any other floodgate card would have restrictions on the card itself
Like IO negates spells, make it a restriction where it’s effect is worded something like this
“If you control no spells, and there are no spells in your GY or banished, activate this effect:
Negate the activation and effects of all spells, also, neither player can activate spells in response to this card. You must pay 700 LP during each of your SP phases, if you can not, you lose the Duel”
It would have to be in a deck that doesn’t play spells so you can’t just abuse your engine combo off then set imperial .
To me I’m on retrain side as well. I think for erratas if they are adding once per turn/duel makes sense. But when you have to super alter the effect you get then yeah just leave card alone and if anything just have a perma ban on it and release a retrain/spiritual successor instead.
I play change of heart in my going second strats. Brain control can be a decent tech choice vs Floowandereeze though
It’s so weird that state based actions are check on ring in the middle of it resolving.
I agree with you for sure. Several of these wouldn't see play today in their original form. I think the generic boss monsters could use an errata to make them less generic. I'd like to see Future Fusion back as a worse Grass that maybe didn't allow you to summon from the extra deck the same turn it was activated or negate the effects all the cards sent to the grave for that turn. Then, keep the rest of the original card. Of all the cards that fused from the deck, Future Fusion is not THAT bad.
I would love to see a lot of cards like frogs erata with just ones/hard ones per turn conditions.
Everything after 2013 was a mistake
Duel Links burn errata has made cards that nobody would even play competitively worse!
Lava Golem could have just been put to Limit 1 along with other stall/burn related cards while keeping the 1000 burn damage in check.
The only kind of errata I can tolerate is one to Level Eater. Just add "Cannot be used as Link material" and it can come back while still being the Level Eater we know and love. It only got banned due to the introduction of Links.
I completely agree with your take on cards like Chaos Emperor Dragon that were so era-defining. Nerfing CED and Crush Card feels bad because of how iconic they are. However, cards like Future Fusion feel less bad being changed.
I used Future Fusion in Dragunities for a while and oh boy was that epic hahaha. That said, it would have been easy to retrain the banned cards and be almost exactly the same + a drawback
I mean I understand both sides of the argument. I agree that some cards have been hit a little too hard with their erratas, whereas others are a bit more justified. A couple examples that I think are good to bring up with being sort of justified are Dark Strike Fighter and Chaos Emperor Dragon. As he said, you can just go into your battle phase, deal a bunch of damage, and then go into main phase 2 and use their effects to easily close out the game, and in the case of Chaos Emperor Dragon, even if it doesn't close the game, it can create a game state that's really hard for your opponent to make a comeback. Also, on a lesser note, I understand how they errata'd Ring of Destruction, as I assume their goal was to prevent ties.
Have they ever errata buffed a card?
I don't mean like "Oh, the effect got nerfed, but its off the banlist so its a buff!"
I mean like outright an errata that makes the effect better with no drawbacks added in the same errata.
I know the halved nerf burn is a buff to some cards in Duel Links (the user burn is also halved), but its mostly a nerf overall.
Just wondering if the regular card game has had any errata buffs. (Also I don't mean retrains, just pure text changes)
I agree with the dislike for erratas, you lose the card feeling and history because you wanted to make it playable... I dislike that but also when a new player comes to a game and doesn't know EVERY errata, they might be using card wrong because they happen to own a old version. What they could do (kinda late) but just make other versions with nerf affects. I mean hell they make so many other version of cards as it is, i dont see why not but yeah i really dislike erratas, just more confusing for newer players
I think erratas would be fine so long as the card getting the errata is just one small change; for example, changing it to once per turn. The issue with most of the cards that have been errata'd is that they've been given multiple changes to make sure it gets off the banlist, but even two changes can kill a card.
I think erratas are fine, so long as they make the new erratas easily accessible (Firewall Dragon being an example of where they didn't. An adorable printing of the errataed card wasn't made available until about a year after it was first errataed).