The State of Movement Shooters

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  • เผยแพร่เมื่อ 1 ธ.ค. 2024

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  • @FUNKe
    @FUNKe  5 ปีที่แล้ว +4636

    Getting a lot of comments about Titanfall, so I wanna clarify: I've played very, very little of the series. I didn't want to misrepresent the franchise from my inexperience, so focusing on games i AM familiar with was how I decided to handle the video. That way those more familiar with TF can add their perspective to the discussion in video comments/stream chats.

    • @anomel2468
      @anomel2468 5 ปีที่แล้ว +194

      So, what you’re saying is... it was a joke? Wtf is a joke doing here on TH-cam?

    • @kevg7040
      @kevg7040 5 ปีที่แล้ว +186

      I respect you for that, many youtubers have tried to talk about Titanfall 2 and painted the wrong picture of what it is because they didn't actually know the game.

    • @thefuzziestmonkie1515
      @thefuzziestmonkie1515 5 ปีที่แล้ว +43

      7:36 The fuck is this?

    • @connort9576
      @connort9576 5 ปีที่แล้ว +50

      this review from Shammy perfectly describes the movement in tf2 and i hope you consider watching it --> th-cam.com/video/L5uaeT_5HpQ/w-d-xo.html

    • @bogdanyuriev1507
      @bogdanyuriev1507 5 ปีที่แล้ว +63

      Well, the most obvious reason TF|2 failed is because there was no #1 and #2 in your chart-the release date was handled with the finesse of a man shooting himself in the leg and the franchise had a relatively small playerbase to begin with, which led to a lot of buyers being familliar iwth Titanfall already instead of rejuvenating new players influx.
      The game itself has seen a lot of improvements since the first installment, but some balance changes were questionable, mostly regarding the Titans, which were locked into a certian playstyle,hero-based mechs (unlike the TF1 customisation system, where you could forge your own cancerous Titan). This led to some robots being exceptionally versatile, some being braindead despite having the potential to be decent and some having the Blitz balance dilemma: it had to stay underpowered, because even a slight buff would make it an absolute monster on the battlefield.
      Regarding the movement itself: Titanfall 2's singleplayer campaign served as a cleverly crafted tutorial for both movement and Titan mechanics with a plot OK enough to keep you engaged so that the player would learn at least semi-advanced movement mechanics, pilot abilities and Titan arsenals.
      HOWEVER
      Respawn devs had intentionally given the tools for players to enjoy a completely stationary playstyle with no detriment, save for flanking, obviously. Due to nature of this game's community, this was looked down upon, and the devs gave some additional nerfs to help deal with those tools, but the choice was still there. Even if you knew how to jump around and to ascend towards the pilot skill ceiling, which was to be mobile with a sniper rifle and quickscope people without stopping(man that was fun), the choice to fully abandon TF|2's core principle was still there. And you could be decent enough with it to never bother using movement to it's full extent.
      Lastly, this game has a huge "burnout" problem. I cannot identify it, but here's the description: you play this game religiously for and extended period of time, then get considerably tired, leave, but...just don't want to come back, despite the amount of fun you had. Everyone, and I *mean* everyone who was decent at Titanfall 2 and had fun with it from simply gitting gud at pubs to semi-comp tourneys have this issue.
      And this is the saddest part.
      Hope this helps!

  • @shruum7023
    @shruum7023 5 ปีที่แล้ว +4153

    “I love movement”
    -Funke the heavy main

    • @HellecticMojo
      @HellecticMojo 5 ปีที่แล้ว +124

      You need to watch Lazy Purple's how to play heavy. "MOVEMENT"

    • @_vallee_5190
      @_vallee_5190 5 ปีที่แล้ว +29

      He uses Scout as mascot and he mostly plays Scout. A class that is the opposite of the Heavy.

    • @nexokor6091
      @nexokor6091 5 ปีที่แล้ว +9

      *Ironic, isn't it?*

    • @fourteenants
      @fourteenants 5 ปีที่แล้ว +15

      @@_vallee_5190 isnt he a heavy main? He used to play heavy in highlander a lot

    • @mr.nickname9172
      @mr.nickname9172 5 ปีที่แล้ว +40

      Oh lol that’s the reason, I thought he was crippled from the waist down or something.

  • @justanotherrandomcrit8115
    @justanotherrandomcrit8115 5 ปีที่แล้ว +4154

    It seems like he’s trying incredibly hard *not* to talk about TF2

    • @sh0bez
      @sh0bez 4 ปีที่แล้ว +139

      TF2 is a movement shooter tho

    • @shemshem9998
      @shemshem9998 4 ปีที่แล้ว +182

      Sh0bez depends, not if your sniper or heavy. But pyro, medic, engineer don’t really have anything, pyro can fly with a jet pack but it’s very situational, medic is the same with the quick fix, and engineer can sentry jump buts essentially useless. Demo, soldier, and schout on the other hand all have superior movement, it’s not necessary but it is extremely helpful. And spy is just dodging and weaving. Tf2 I’d say is decided 50/50 between classes and weapons make use of movement or move the enemy, and the other half just likes keep the feet on the ground.

    • @Glennjamyyyn
      @Glennjamyyyn 4 ปีที่แล้ว +74

      but he did talk about titanfall?

    • @bannedfromleagueoflegendsl8700
      @bannedfromleagueoflegendsl8700 4 ปีที่แล้ว +12

      - Glennjamin Team fortress 2 my guy

    • @Mate_Antal_Zoltan
      @Mate_Antal_Zoltan 4 ปีที่แล้ว +43

      @@shemshem9998 as an Engi you can sentry jump to a higher point which you couldn't normally access and use your Rescue Ranger to take your buildings with you, incredibly useful

  • @wotwott2319
    @wotwott2319 5 ปีที่แล้ว +3883

    the irony of Overwatch's movement abilities is that they were so accessible to the point that they were not satisfying to pull off.
    Even bigger irony is that when people take the movement abilities for granted and find a much more satisfying movement to pull off with said ability, suddenly it's too overpowering, unintended, and removed almost immediately.

    • @edd542
      @edd542 5 ปีที่แล้ว +260

      Yeah, I remember having to practice hours upon hours to learn how to bhop in css. Then servers started implementing an autobhop feature and I felt like my hours of hard work went to waste. It used to be something you could master and they turned it into something everyone can do. Stopped playing those servers shortly after.

    • @toninhosoldierhelmet4033
      @toninhosoldierhelmet4033 5 ปีที่แล้ว +107

      i stopped playing overwatch thanks to the fact that no character actually does anything exciting, mean while QC MAYBEEE pretty much dead now, i love railling people running 75 miles an hour and this kinda doens't happen in overwatch, another game that i have been hooked up is ballisticng, a wipeout remake on pc, that game is really hard on zen/hyper zen/drag speed and theres nothing more satysfying than making a lap without scratching the walls like you are a brush or something.

    • @elgatochurro
      @elgatochurro 5 ปีที่แล้ว +118

      My issue with the movement in OW was simple:
      - if I don't have movement abilities, I can't run away from those that do. In tf2 the demo and soldiers had the best and fastest options but you could run away, they didnt just oppress you because they had a movement option you didnt. Even scout who has the fastest movement was still the weakest of the classes making fending him off easier... but you couldnt do that to tracer because shed rewind and blink off somewhere and then come back in 10 seconds when rewinds back... even getting ult charge... meaning this was beneficial to her... she's rewarded for just shooting you and running off
      - there was stupid shit like tracers blinks letting her go behind you, genjis dash doing the same and parah just farting up in the sky forever as she shoots out easy to hit rockets while almost everyone else's shots had travel time, making her basically annoyingly evasive as long as she didnt hold still... its stupid that you need hit scan to deal with her... imagine if Reinhardt armor was considered sooooo good you NEEDED EXPLOSIVES to deal decent damage to him? Otherwise you're wasting your time? Parah can only be punished by certain heros so you'll HAVE to switch characters if you're not already playing them... (basically OW in a nutshell, you HAVE to switch to heros you don't main in order to counter... I mean BE EFFECTIVE)

    • @elgatochurro
      @elgatochurro 5 ปีที่แล้ว +50

      @ChaosKirby for me, as soon as I started playing it I pointed out these issues to my friends, hey disregarded it... yet these points are also what came true and what made them quit the game.
      I really feel OW is too focused on countering other characters rather than simply having smarts or skill determine the matchup... back here on tf2, the pyro can easily find and kill the spy, the pyro is a close range class though, so you can a use that as a spy by using your revolver at medium range, even short range if you have to. Point is, while pyro counters spy you're not out of options... yet OW feels like you're shit outta luck... symmetric range and lack of movement means you cant fight parah, reapers damage means you cant fight him at close range, there is a lot of this and theres just no helping it.

    • @elgatochurro
      @elgatochurro 5 ปีที่แล้ว +21

      @ChaosKirby yeah some characters are just broken like tracer, who was only accidentally countered by Brigitte and not the actual counters they put in the game brought to do that.
      Sombras hack lasts a whole 6 seconds, can use it at a pretty fast range even within its duration. and she can just stay invisible forever and just ult at the point tui won a game...
      Which reminds me... ultimate combos winning fights over actual fps gameplay... very annoying both ways
      Lastly even though OW maps are bigger, they are never really used to their fullest potential unlike tf2 maps. In tf2 yku can run into an enemy all over the place, looking for the point, ammo, health packs, etc. In OW thiugh theres unlimited ammo and healers give unlimited healing... theres never a reason for people to split up from the point and often leads to people just fighting near the point and on the point unlike ant situations you mighh find in tf2 where a stray spy, scout, back burner pyro, demoknight or more will planning an ambush.
      And back on the whole countering system, it's just obmoxious... if your character is countered it can make them useless, zimbra hacks Reinhardt ams hes forned to drop his shield, leaving the whole team vulnerable to everything.... sombra hacks roadhog and he cant heal or hook anymore... if you're being countered by parah you cant hit her at all, if she gets a mercy, you'll NEED to switch characters... I bear a lot of people give mei shit but she doesnt have any obnoxious movement or abilities other than passively freezing you, and theres more.
      The community itself as well is just retarded... doomfist patch comes out after like a year of him being out "hey guys, weve decided that when doomfist presses shit near you, you wont be unable to move for 3 seconds". And people were complaining about it... he had a 3 second stun basically to shotgun you down... but that's ok meanwhile Brigitte was getting yet more nerfs? "Oh hes dps" "oh he requires skill" skill to simply press one button and practically stun a group of people for your shotgun at close range???
      The community doesnt understand skill, and it gets horrible if toure trying to play a healer, where they think the more ANNOYING it is to heal someone the more "skill" the healer takes... zenyatta and lucio excluded because passively healing someone is somehow skillful, but using mercys beam which let's you survey the battlefield for your own safety rather than be ana and constantly focused on shooting needles into your teammates 24/7, let's you avoid flankers and divers. But because she holds down m1 shes "brainless". Meanwhile winston requires less mechanics overall and popular toxic streamers like XQC will play winston and talk about skill while hating on mercy when winston is literally press shift, e and hold mouse 1 around your enemies and you'll automatically start getting kills. "Winston takes more map knowledge because he can jump over walls" yeah and mercy and float and hover for keeping her team up, shes rewarded for keeping her WHOLE team alive "not the same thing". Or "winston requires watching cooldowns like mcree stun" yeah and mercy players wont benefit from the same practice? "She has an easy escape" and low ho, meanwhile winston has a automatic lock on tazer, an 800 hp shield, 600 hp... and can instantly fully heal himself on ult... really it's like people WANT the mere task of healing to be annoying so its "skillful" unlike zenyatta pressing 1 button and lucio farting out health

  • @IcedPTO
    @IcedPTO 5 ปีที่แล้ว +3688

    "In Overwatch, you hit shIFT..."
    I had a laugh at that :D

    • @skwerleyz
      @skwerleyz 5 ปีที่แล้ว +49

      That and the "I know it's ironic" had me dead

    • @thisislukas8951
      @thisislukas8951 5 ปีที่แล้ว +2

      Same xd

    • @doublesystem9790
      @doublesystem9790 5 ปีที่แล้ว +67

      True, but comparing pharah's boosters to any form of rocket jumping is just wrong. pharah is supposed to use that ability to gain height so she can stay at distance and shoot rockets, while on say, tf2, rocket jumping is used to get to the frontlines or highground quickly.
      I know Overwatch waters down a lot of it's mechanics, but most people tend to compare things that simply aren't there for the same reason or purpose. If you want to compare rocket jumping to something in overwatch, lucio wallriding or wrecking ball rolling are much better options.

    • @alexandera153
      @alexandera153 5 ปีที่แล้ว +34

      Double System you’ve never seen bombing soldiers, have you?

    • @FormulePoeme807
      @FormulePoeme807 5 ปีที่แล้ว +8

      @@alexandera153 Airstrike + B.A.S.E jump

  • @SoundSmithTF2
    @SoundSmithTF2 5 ปีที่แล้ว +1672

    I think it's important to mention that movement isn't just limited to competitive FPS games, either. Warframe being as successful as it is compared to all the other AAA Looter-Shooters is a testament to what cool movement can do for you. Don't get me wrong, there were other factors leading to its success (most notably, being Free to Play), but when Digital Extremes looked at coptering, a glitch which any other modern studio (see: Blizzard) would have patched out and forgot about, they instead thought, "Whoa, that's sick! How can we incorporate this into our game in an accessible way?" Now the game has a whole host of crazy movement that not only drives the skill cap way up, but also feels fucking AWESOME.
    I don't remember where I was going with this comment. TL;DR: Warframe is cool, and movement is sick.

    • @FUNKe
      @FUNKe  5 ปีที่แล้ว +222

      Agree 100%. I opted to not discuss Third Person Shooters because that WIDELY broadens the topic into a lot of subgenres of games, to a point i'd get off topic and honestly couldn't even do said discussion justice. But there's definitely huge merit to be found in movement beyond just FPS.

    • @SoundSmithTF2
      @SoundSmithTF2 5 ปีที่แล้ว +132

      @@FUNKe Oh, totally. Tbh if you went further than you did the video would be way too long. I just think Warframe is dope and wanted to talk about it lol

    • @elsleazo9592
      @elsleazo9592 5 ปีที่แล้ว +26

      For some reason I read this in Uncle Dane' s voice.

    • @remon95
      @remon95 5 ปีที่แล้ว +21

      @@elsleazo9592 Uncle Dane is lurking in everybody's mind controlling us for his benefits.
      #RemoveRandomCrits

    • @bulldog7016
      @bulldog7016 5 ปีที่แล้ว +14

      @@SoundSmithTF2 sNoT sMiT waTcHeS FuNkE...
      (Insert sequeaky voice here)

  • @deriznohappehquite
    @deriznohappehquite 5 ปีที่แล้ว +1167

    "Why is it so difficult for movement games to sell?"
    They're ridiculously hard to get into. They have a very high mechanical skill floor. Attempts to make mobility shooters more accessible only dilute the experience. Counterplay through player classes doesn't help new players at all, and is incredibly frustrating at high levels of play.
    Also, these games need single player campaigns. I don't know why people don't get this, but people need to acclimated to the mechanics before they get thrown headfirst into the meat grinder of online play. Developers who put in the effort to teach people how to play their games will usually shitstomp developers who don't.
    Also, mobility shooters were never actually extremely popular. The multiplayer shooter genre didn't really blow up to being dominant in video games until Halo, which sold six million copies. As far as I know, the best selling shooter before that was Unreal Tournament with two million copies sold.

    • @NaJk93
      @NaJk93 5 ปีที่แล้ว +108

      The issue lies with these games is match making.
      Always, always match making.
      As someone who once was invested into QuakeLive.
      Playing Quake champions for a little while made me realize this.
      You either met a new player, completely stomped them. Or you met an experienced player and got stomped.
      The amount of matches where it's even are extremely rare.
      Either it's experienced quake players or noobs.
      There is no middle ground, because the movement is so important, if you want to play it casually, you can't.
      The game has no middle ground. Compare that with CS:GO.
      CS:GO has a middle ground called "i can aim most of the time and i hope this tactic works for 7 rounds".
      CS:GO has many levels of skill, such as: Aim, timings, habits and tactics.
      Aim is obvious.
      Timing on maps (at what time can enemies come from here etc).
      habits of how players usually play certain maps.
      And tactics such as granade placement, run boosts, wall haxing, position holding etc.
      You can be good at 2/4 of this, creating a middle ground.
      Quake has 3 things: Aim, Movement and timings.
      If you can aim but not move, you are dead.
      If you can move without aiming, you can atleast get weapons.
      If you know timings (well then you have played enough to where you know the other 2).
      And if you can't do the movement or aim or timings, getting matched against people who can completely wrecks you.
      Making it a horrible experience for new players.

    • @sandisirritating4594
      @sandisirritating4594 5 ปีที่แล้ว +7

      Mobility games such as cod AW, BO3, Warframe, and Titanfall were quite loved and popular

    • @kurpophobic7050
      @kurpophobic7050 5 ปีที่แล้ว +33

      Titanfalls mobility is really simple and everyone would be able to use it since its just double jumps and wall running@@sandisirritating4594

    • @iM7SnaKe
      @iM7SnaKe 5 ปีที่แล้ว +15

      @@NaJk93 i agree with you.
      i was born with arena back in time and i loved them, then i started to play halo and cod and it seems a sweet spot game for me because i could play casual and hardcore when needed and enjoy the game both ways meanwhile in an arena game you just can't play casual until you are matched with new players or other casuals.
      i play QC and the only fun i can get is when matched with average players, play vs someone with 10 years of experience in just quake is not fun at all, they know the timings, they can reach other side of the map to spawn kill you in the time you need to actual respawn and they camp all good guns so you have no chance at all vs them because movements and aim can do nothing if you are stack with 50 shield and a stupid nailgun vs a lighting gun. but hey they finally added new game modes and a good progression system and i can now enjoy my instant rocket launcher, lighting gun and rail one as i spawn with all those juicy 100 players on EU servers.....after 5min of matchmaking....because no one plays this fucking game lol. (funfact: vs good players in normal deathmatch i stragle to reach top5 if they play by timing, in the new mode where i have 3 most powerful guns as i spawn i'm always at top 2, lol i'm good with aim and movement/strafe jump but i don't care about timings)
      another sweet spot is apex legends, but that game has 2 issues at the moment:
      1. you can get good in no time if already experienced fps player, so you gonna stomp 90% of the games even playing casually. so the game become boring in less than 2 months if there is no constant content.
      personally if i manage to get from skull town alive after killing 10 players, the game is won for me and sometimes if i can't find any team in less than 3 min i'm gonna just quit and land to skull town again. the game is fun only at the beggining where the TTK is average and you can kill a full team in solo even with white shield and there are alot of them so much action involved.
      2. the netcode is garbage and like every other br game if you don't find any good gun at the beggining you gonna be frustrated and restart the match over and over again. i wanna play right now, not waiting to start a decent match by finding a good gun and a shield right after the landing. this is why i back to play QC with my buddy, instant action = instant fun.

    • @zachb1706
      @zachb1706 5 ปีที่แล้ว +4

      And there aren’t many of them/good ones

  • @Zalinki
    @Zalinki 5 ปีที่แล้ว +1641

    Another FUNKe video
    Time to go put the dog down

  • @SollowP
    @SollowP 4 ปีที่แล้ว +571

    "Tribes Ascend haha just kidding."
    That one hurts. RIP Tribes. [VGS]

    • @the_realsoap269
      @the_realsoap269 4 ปีที่แล้ว +5

      Sollow Patrickson VGQ VGTG

    • @nexenojustice552
      @nexenojustice552 4 ปีที่แล้ว +1

      Shut up Kira. btw what is Tribes ascend?

    • @the_realsoap269
      @the_realsoap269 4 ปีที่แล้ว +22

      @@nexenojustice552 That hurt me a bit, Its great It was an FPS-Z game, Skiing and Jet packing with projectile based weapons you go faster on downhills and you capture the flag

    • @Beghty27
      @Beghty27 4 ปีที่แล้ว +5

      @@nexenojustice552 Go look up a video called "Fast Movers". It is a Tribes Ascend frag video and it will blow your mind.

    • @swagmessiah666
      @swagmessiah666 4 ปีที่แล้ว

      VGS brother :(

  • @Aapelinvideot
    @Aapelinvideot 5 ปีที่แล้ว +702

    TF2...
    Titanfall 2 of course that game has the best movement I've ever seen

    • @Aapelinvideot
      @Aapelinvideot 5 ปีที่แล้ว +10

      also I love movement in games so much thanks FUNKe for making this

    • @krisneufeld7034
      @krisneufeld7034 5 ปีที่แล้ว +18

      man... titan fall never stood a chance

    • @ironraccoon3536
      @ironraccoon3536 5 ปีที่แล้ว +17

      Poor Titanfall.

    • @Aapelinvideot
      @Aapelinvideot 5 ปีที่แล้ว +20

      @@ironraccoon3536 Well I mean it's still alive and very cheap to buy and the campaign is one of the best ones out there so it's still worth getting

    • @sheffb
      @sheffb 5 ปีที่แล้ว +12

      @@Aapelinvideot multiplayer is still a mess for new players. Getting shitted on for using sentries and sp and then being constantly teabagged after dying to a kraber quickscope or WE headshot wont make them stay for too long.
      On the other hand if you manage to climb past "mountain stupid" you get one of the best game communities.

  • @harryminh8689
    @harryminh8689 5 ปีที่แล้ว +691

    but if I stop using shotguns, how can I pay my respect to my favorite patron saint, DoomGuy?

  • @Destiny1G
    @Destiny1G 5 ปีที่แล้ว +63

    That Tribes Ascend bit hurt me more than I thought it would.

    • @iller3
      @iller3 5 ปีที่แล้ว +2

      ...Like getting Shrike'd by VirtW D:

    • @aaronstevers5015
      @aaronstevers5015 5 ปีที่แล้ว

      Yeah it did, loved that game.

  • @magnusm4
    @magnusm4 5 ปีที่แล้ว +170

    6:08 TF2 Soldier and Demoman would like to have a word with you.
    The problem is there's games where you CAN win and be successful with just basic movement and weapons BUT you also have the option to master more complex movement.
    Speedrunners are experts at this. Mario 64 is played like normal but when you speedrun the game then you use the butt travel strategy to use stairs to fly across the room through doors.
    The base game is fun but by adding more complicated moves to a simple moveset you expand the skillset you can learn. Which adds more gameplay.

    • @mattontop
      @mattontop 4 ปีที่แล้ว +6

      Also celeste is really great at this

    • @magnusm4
      @magnusm4 4 ปีที่แล้ว +2

      @@mattontop Simple but solid and has it's own twist on the basic controls.
      A solid foundation for any great game.

    • @5-sf
      @5-sf 4 ปีที่แล้ว +2

      Are you implying that you can be successful as a waddle-soldier ? I just fundamentally disagree.

    • @TalkingSandvich
      @TalkingSandvich 2 ปีที่แล้ว +1

      This comment is boggling my mind right now. Did you think FUNKe wouldn't know about Solly and Demo? This video isn't really about Team defense fort 2, it's about games that are far more relevant to the face of the contemporary gaming scene.

  • @CapnShades
    @CapnShades 5 ปีที่แล้ว +1675

    Hilarious that he makes a joke about TF2 and then actually doesn't bring it up at all for the rest of the video because he's well aware his viewerbase KNOWS it hits all these marks (or at least DID in terms of the whole constant update thing). Maybe we need more videos like this that let us put 2 and 2 together in our own heads rather than just telling us what's what...

    • @shweatypalms4423
      @shweatypalms4423 5 ปีที่แล้ว +78

      Thanks for telling me I hate simple addition

    • @m.b.7920
      @m.b.7920 5 ปีที่แล้ว +64

      @@shweatypalms4423 But which tf2? I'd say both are pretty good at most of them. Titanfall had bad coverage and a bad release date but a great cosmetic microtransaction system and free updates. From what ive seen, team fortress is comparable in quality

    • @CapnShades
      @CapnShades 5 ปีที่แล้ว +81

      @@m.b.7920 I did mean Team Fortress 2, but from what I've heard TitanFall 2 is also really good in this regard.

    • @brofist4675
      @brofist4675 5 ปีที่แล้ว

      which one?

    • @filbo7788
      @filbo7788 5 ปีที่แล้ว +20

      and also the marketing. the marketing for modern tf2 is like my life, it doesn't exist.

  • @mrhollywood0384
    @mrhollywood0384 5 ปีที่แล้ว +495

    You can't put TF2 and use guitar strings for it. I was mistaking it for team fortress 2 for so long and was wondering why Titanfall gameplay was showing lmao.

    • @kittyluvr
      @kittyluvr 5 ปีที่แล้ว +34

      god damn man, it was just a joke

    • @mrhollywood0384
      @mrhollywood0384 5 ปีที่แล้ว +23

      @@kittyluvr Yeah... So was my comment...

    • @kittyluvr
      @kittyluvr 5 ปีที่แล้ว +18

      @@mrhollywood0384 now, not to be rude but, you sound like you weren't joking. So i'm sorry if i'm that dense

    • @HKJeffer
      @HKJeffer 5 ปีที่แล้ว +4

      I also didn't get it until I saw your comment.

    • @NiquelBones
      @NiquelBones 4 ปีที่แล้ว +2

      @@HKJeffer yall are on another lvl i swear

  • @nayuki2020
    @nayuki2020 5 ปีที่แล้ว +426

    I like how you say "In overwatch, you hit shift, "
    Yes, the sentence ended with a ", "

    • @jakeshadows9134
      @jakeshadows9134 5 ปีที่แล้ว +55

      Yeah that was great lol
      He made it sound like he was gonna list things, but he just
      didn't

    • @nayuki2020
      @nayuki2020 5 ปีที่แล้ว +30

      @@jakeshadows9134 yeah exactly how overwatch feels in this regard too

    • @jakeshadows9134
      @jakeshadows9134 5 ปีที่แล้ว

      @@nayuki2020 lmao

    • @danielchinchilla4262
      @danielchinchilla4262 4 ปีที่แล้ว

      Sentence*

    • @nayuki2020
      @nayuki2020 4 ปีที่แล้ว

      @@danielchinchilla4262 thx

  • @THExRISER
    @THExRISER 4 ปีที่แล้ว +762

    Finally someone who shares my love for movement shooters instead of the all those "Ultra-realistic" camping simulators.

    • @hexaltheninjawow9531
      @hexaltheninjawow9531 4 ปีที่แล้ว +79

      Camping? Tactical waiting.

    • @THExRISER
      @THExRISER 4 ปีที่แล้ว +30

      @@hexaltheninjawow9531 Idk since I'm a movement junkie I can't bring myself to stay still when playing those kinds of games.

    • @hexaltheninjawow9531
      @hexaltheninjawow9531 4 ปีที่แล้ว +27

      @@THExRISER yeah nah, I'm the same, me and friends have developed a name for those games, "Tactical Waiting" games.

    • @THExRISER
      @THExRISER 4 ปีที่แล้ว +17

      @@hexaltheninjawow9531 God bless, I'll start using that when making fun of my friends' taste in games since they like these "Tactical waiting" games.

    • @hexaltheninjawow9531
      @hexaltheninjawow9531 4 ปีที่แล้ว +27

      @@THExRISER spread the word! Movement shooters will make a return!

  • @DaCoder
    @DaCoder 5 ปีที่แล้ว +1049

    Champions was such a slap in the face to Quake.
    Not because the abilities, but the game being on such a shitty engine.
    Meanwhile DOOM fans over here already getting a sequel on a totally new engine.
    *pouts in corner

    • @huntertierney5495
      @huntertierney5495 4 ปีที่แล้ว +14

      Sean Slater is that why champions takes so long to load and stutters?

    • @grzyruth9205
      @grzyruth9205 4 ปีที่แล้ว +29

      I also love how Vulkan support was promised but forgotten.

    • @mahmood2603
      @mahmood2603 4 ปีที่แล้ว +30

      I liked the game, but the fucking engine. man if i wanted to have both shit fps and shit graphics I'd play ps3 ffs

    • @catrielmarignaclionti4518
      @catrielmarignaclionti4518 4 ปีที่แล้ว

      @@mahmood2603 come to play in pc.

    • @deadchannel-xh8fl
      @deadchannel-xh8fl 4 ปีที่แล้ว +1

      yes

  • @arsen9233
    @arsen9233 5 ปีที่แล้ว +305

    fun fact, titanfall was made on Source engine

    • @danyu9560
      @danyu9560 5 ปีที่แล้ว +5

      Really?!

    • @arsen9233
      @arsen9233 5 ปีที่แล้ว +57

      @@danyu9560 i was suprised too, they used modified version of source engine
      (when i see "source" i imagine old and shitty gmod look :P)

    • @RED01SEA
      @RED01SEA 5 ปีที่แล้ว +28

      @@arsen9233 source also is dota 2 and portal 2 and apex legends so it can look good if the developer put in the time

    • @uxvu
      @uxvu 5 ปีที่แล้ว +4

      BLUE FIRE id understand portal and dotabut i had absolutely no fucking ckue that tf2 and apex was source

    • @shizzy7480
      @shizzy7480 5 ปีที่แล้ว +47

      Fun fact #2: during the release and hype around Titan Fall 1 ( sadly lacked content compared to the second game), news broke out that the game was running on source, gabe newell himself asked respawn entertainment on how they even managed to modifie the source engin as far as they did. Even valve does not know the power of it's own engin

  • @Styxz__
    @Styxz__ 5 ปีที่แล้ว +23

    I love the rocket jump segment around 6:20 “press shift”

  • @schlurfen
    @schlurfen 5 ปีที่แล้ว +9170

    TF2 is better than TF2

    • @yargolocus4853
      @yargolocus4853 5 ปีที่แล้ว +1123

      This comment is good because there are several right ways to interpret it.

    • @rachelslur8729
      @rachelslur8729 5 ปีที่แล้ว +313

      You stole/reinvented my comment. But I'm not mad because memes are memes.

    • @eyen22buck
      @eyen22buck 5 ปีที่แล้ว +593

      Eh, arguably TF2 is much more fun to me, but to each of their own.

    • @GroinMischief
      @GroinMischief 5 ปีที่แล้ว +57

      Fuck em both, QWTF did it best.

    • @krau6000
      @krau6000 5 ปีที่แล้ว +193

      you fucking take that back

  • @gilburtfilburt8779
    @gilburtfilburt8779 5 ปีที่แล้ว +46

    That Tribes: Ascend joke hurt my soul, Funke. I just want you to know that.

    • @shponglemcdongle5387
      @shponglemcdongle5387 5 ปีที่แล้ว +3

      i don't think hi-rez can ever redeem themselves. holy shit thinking about what ascend could have been makes me livid

    • @TheLegendsmith
      @TheLegendsmith 5 ปีที่แล้ว +4

      @@shponglemcdongle5387 RIP Tribes. When it was good, it was amazing. Remember the /v/ vs reddit tournament? That was incredible. Then they killed it with flag drag and grind. Tribes had potential. It was so fun. Capture the flag was a dream. You had roles, and even though tribes ascend is nominally about FAST, there was strategy with team composition and the defenders. Now I'm livid too.

    • @kevg7040
      @kevg7040 5 ปีที่แล้ว +1

      Download Midair on Steam (it's f2p) and join the official discord server. Pugs happen multiple times a day.

  • @mfd8346
    @mfd8346 5 ปีที่แล้ว +349

    TF2 =/= TF2
    TF2 > TF2 in some respects, each has their own pros and cons.
    But in terms of fun...
    TF2 = TF2

    • @_ynori
      @_ynori 5 ปีที่แล้ว +7

      Tf2+Tf2=Tf2. Tf2=Fun

    • @coffee6058
      @coffee6058 5 ปีที่แล้ว +9

      Honestly tf2>tf2

    • @PeekaBlue0
      @PeekaBlue0 5 ปีที่แล้ว

      Wait a fricking minute

    • @waffles6280
      @waffles6280 5 ปีที่แล้ว +3

      @@PeekaBlue0 It's been 4 weeks what are we waiting for

    • @PeekaBlue0
      @PeekaBlue0 5 ปีที่แล้ว

      @@waffles6280 1 month and a have no clue what is going on

  • @Mrjmaxted0291
    @Mrjmaxted0291 5 ปีที่แล้ว +161

    "Why is it so difficult for movement games to sell?"
    Hmm I dunno maybe because it requires skill to play well? Most people get frustrated at playing games where there's a skill barrier to entry. FPS in particular is typically a genre of videogame that attracts casual players like a magnet, so a large part of the potential audience are going to quickly find themselves driven away by xXxPu55Y_514Y3RxXx3022 and quit.

    • @AussieZeKieL
      @AussieZeKieL 4 ปีที่แล้ว +28

      Some people just want to play for fun and don’t want to sweat every game. That’s why modern warfare Reddit has a lot of complaints about the SBMM. You rank up until all you get is sweaters, instead of a mixture of skilled players.

    • @Semaj0z
      @Semaj0z 4 ปีที่แล้ว

      Also it makes it very hard to aim

    • @thijmstickman8349
      @thijmstickman8349 4 ปีที่แล้ว +16

      Well I mean if a game isn't fun to learn, thats a fault on the designers, not just that they should just git gud

    • @Semaj0z
      @Semaj0z 4 ปีที่แล้ว

      @@thijmstickman8349 yeah, they need to still be ez to get into, like have skill based matchmaking ornsomethijg

    • @literallyvergil1686
      @literallyvergil1686 4 ปีที่แล้ว +7

      @@thijmstickman8349 most of the time the game is fun to learn it's just sadly people don't want learn its not the fault of the devs

  • @trofchik9488
    @trofchik9488 5 ปีที่แล้ว +31

    Actually, Quake has both. 100% mobility and 100% strategy. Strategy is in controlling powerup locations and positioning yourself in such a way so, that you can take powerup yourself / get to it in time and don`t let enemy get it. And I`m not speaking about basic stuff like height advantage and resource management.

    • @lazysn1per
      @lazysn1per 5 ปีที่แล้ว +12

      Yea comparing the two aspects as a ratio doesn't really work when Quake puts more emphasis on both.

    • @p3num6ra
      @p3num6ra 5 ปีที่แล้ว +9

      Yeah thats where I saw an issue with his mobility/strategy spectrum example. Quake duels literally use both at 100%

  • @nflatei0n967
    @nflatei0n967 5 ปีที่แล้ว +99

    no one talking about that outro thats actually better than weezer in recent years

    • @isenokami7810
      @isenokami7810 5 ปีที่แล้ว +3

      inflateion Sounds just as good as the original song plus it’s hilarious. Funke did quite the good.

    • @Filmganget
      @Filmganget 5 ปีที่แล้ว

      What song is that originally

    • @backboneteller
      @backboneteller 5 ปีที่แล้ว

      The Good Life

  • @asparagusmelontoast
    @asparagusmelontoast 5 ปีที่แล้ว +596

    I'm so confused as to why you didn't talk about Titanfall or Titanfall 2 more, you used it for a jab for team fortress 2 but it has some of the best movement in an fps

    • @VeryBasedAnon
      @VeryBasedAnon 5 ปีที่แล้ว +59

      This, just started playing Titanfall again earlier today. The movement (especially if you don't use grapple/stim) is really hard to pull off but also the most rewarding.

    • @Jacox98
      @Jacox98 5 ปีที่แล้ว +103

      Titanfall 2 is quite possibly has the best movement in any fps ever

    • @Bizargh
      @Bizargh 5 ปีที่แล้ว +2

      One problem I have in overcoming when it comes to Titanfall is it's more demanding input compared to Halo or Doom. Although giving Frontier in the first game about 12hrs (I'm not a big PvP type), I haven't actually gotten past an hour of play in the Campaign's Tutorial for Titanfall 2 as trying to get a keybind & settings set-up ideal for my muscle memory was proving pretty tricky at the time (Something I do want to have another go at of course), with the course itself being as enjoyable as any classic-Infinity Ward training level has been (I must've made 3rd on the Scoreboard there, eager to get first whilst identifying my set-up). I have made my attempts to convince a friend that Titanfall 2 might be worth their time, perhaps in the hopes I would eventually go into Titanfall 2's Frontier with them for the Titanfall + Killing Floor experience I would love me once I have Pressed 'Key' to Do That T Thing!
      When it came to nu-DOOM, all I needed was WASD, Space & Mouse Look to achieve maximum mobility and get sunk deep into the experience, with only R, M1+M2 & weapon switch needed to get the most out of the weapons (And you only need consult 'clockner' to see the inhuman performance a human can achieve with this alone). Although having yet to play myself good-ol'-DOOM 1&2 or similar shooters of their time (Goodness have I been eyeballing a good number though from Serious Sam to Rise of the Woolball), Halo is a game that became a big part of my own life & the closest thing I had to Quake before I was playing games on a PC, and I certainly got to see what made Call of Duty 2 & 4 great in their own way get reused often in mistaken fashion to the point Wolfenstein: The New Order felt like a game I had been missing for too many years, and nu-DOOM bringing back everything that made me love Halo & Team Fortress 2 endlessly and being very eager to get stuck into DUSK.
      While the stuff I've seen pulled off in Titanfall is nothing short of amazing, there's a bit of sprint, crouch-sliding & ADS to accommodate in getting fully acquainted (Something akin to Mirror's Edge in which I was fumbling with key-binds & FOV trying to get things as natural to muscle-memory on an M&K set-up as I could). Once I've gotten the shotgun in nu-DOOM, I'm ready to tackle Ultra-Violence immediately & quickly yearn me some Nightmare, or at least DOOM Eternal or another go at Wolfenstein: The New Order & The Old Blood with the id5tweaker (I have some DREADFUL screen tearing/artifact issues with those id Tech 5 games that I attribute to their frame-rate caps). Or maybe I find the thrill of dodging hot fireballs, plasmas bolts or laser grids with simple air-hops more appealing than breaking line of sight on hit-scanners with fancy moves (I am a Stealth-First type on W:TNO & TOB)

    • @ricardopaixao6367
      @ricardopaixao6367 5 ปีที่แล้ว +32

      @@Jacox98 quake will always have the best movement, but titanfall2 is not bad

    • @gxgycf8348
      @gxgycf8348 5 ปีที่แล้ว +5

      As for Team Fortress 2 it seems to have virtually all the same features found in overwatch (INCLUDING the lack of the 4th requirement being long term support or balance) with the only difference being theres not much to bring up about it to spice up the conversation other than its been successful. As for Titanfall 2 it only satisfies 1 of the requirements so far (With that requirement being offering something to improve upon the old) due to the fact that it didnt resonate with enough players to stay active due to the time of its release, it completely lost exposure to audiences due to the time of its release and it's lost long term support almost completely to the game not receiving a patch in over 1 year so far, of which bringing up titanfall 2 would also not contribute too much to the conversation since these points were also brought up previously.

  • @jck1232
    @jck1232 5 ปีที่แล้ว +38

    But the thrilling thing about doing insane movement is the journey it takes to learn it. I despise playing soldier, but I absolutely love rocket jump maps. I can feel myself getting better with each stage I complete. I come across some huge obstacles, and I feel a bit demotivated. But in the end, when I finally pull it off, I feel even more rewarded. The point of making movement difficult is to make it feel rewarding to pull off. That's why insane TF2 clips are sometimes better as to do something like triple airshot a player, you need a good amount of skill and practice. This is also why "press Q for POTG" is a meme in OW
    Thank you for coming to my TED Talk

  • @robinowie
    @robinowie 5 ปีที่แล้ว +231

    *clicks*
    >Sees Sgt. Johnson
    *Like*

    • @iLiokardo
      @iLiokardo 5 ปีที่แล้ว +1

      profile pic OwO

    • @melonne7278
      @melonne7278 5 ปีที่แล้ว +1

      Sgt. Johnson is _the_ man

  • @shiverse9868
    @shiverse9868 5 ปีที่แล้ว +475

    Movement in shooters is usually about as consistent as Funke's upload schedule.
    Wow guys! Thanks so much for 400+ likes!

    • @ganzoVEVO
      @ganzoVEVO 5 ปีที่แล้ว +2

      Low blow

    • @BigSpanish1821
      @BigSpanish1821 5 ปีที่แล้ว +7

      @@ganzoVEVO not low enough

    • @vaskedagame880
      @vaskedagame880 5 ปีที่แล้ว

      Damn...

    • @treetoon-tf
      @treetoon-tf 5 ปีที่แล้ว +5

      that's an indication that he cares about making good videos a lot tho

    • @RequiemOfSolo
      @RequiemOfSolo 5 ปีที่แล้ว

      Idk about that dude.. pretty sure I've seen defrag and KZ/bhop tournaments in all the top movement fps games where people can consistently pull off some of the most beneficial movement techniques. Pretty sure I do it myself in Q3/QC and tf2

  • @ZooL_Smith
    @ZooL_Smith 5 ปีที่แล้ว +175

    TIL Sky Noon is a thing.

  • @nis5e
    @nis5e 5 ปีที่แล้ว +61

    man, i just wish they made Quake Live free-to-play, it really was the peak of video gaming in many ways
    *cracks open a Monster Energy White*

    • @jackedup447
      @jackedup447 4 ปีที่แล้ว +6

      If only they kept quake live as a f2p.

    • @5-sf
      @5-sf 4 ปีที่แล้ว +2

      It's okay, we get to watch it die all over again thanks to diabotical.

    • @Thalanox
      @Thalanox 3 ปีที่แล้ว +2

      @@jackedup447 It stopped being f2p?

    • @jackedup447
      @jackedup447 3 ปีที่แล้ว +6

      @@Thalanox Yeah, that was a while back, but yeah. Its like 9.99 now.

    • @goon8002
      @goon8002 ปีที่แล้ว +1

      Hahaha! Diabotical… People actually thought that would kill QL or QC instead of simply spreading the playerbase thinner.

  • @timbobway3934
    @timbobway3934 5 ปีที่แล้ว +286

    ME: *raises hand* "is Mario + Rabbids Kingdom Battle a movement shooter?"
    FUNKe: "no, Mario + Rabbids Kingdom Battle is not a movement shooter"
    ME: *puts down hand*
    ME: *raises hand agian*
    FUNKe: "Advance Wars isn't a movement shooter either"
    ME: *lowers hand again, this time more upset*

    • @syweb2
      @syweb2 5 ปีที่แล้ว +1

      Dem TBSs, huh.

    • @Despatche
      @Despatche 5 ปีที่แล้ว +1

      Is Battalion Wars a movement shooter?

    • @papersonic9941
      @papersonic9941 5 ปีที่แล้ว +7

      Fire Emblem is totally a movement shooter. Rescue is insane

    • @robertstegmann9260
      @robertstegmann9260 5 ปีที่แล้ว +1

      *What about Fire Emblem?*

    • @syweb2
      @syweb2 5 ปีที่แล้ว

      @@papersonic9941 Is rescue a FE game?

  • @SirMelon-iv9gk
    @SirMelon-iv9gk 5 ปีที่แล้ว +100

    I never saw you mention Minecraft, the perfect strategy and movement FPS.

    • @charlesstephens980
      @charlesstephens980 5 ปีที่แล้ว +14

      @Stale Bagelz No Sir. Melon is absolutely right. It has excellent map design and perfectly balanced combat.

    • @sorenkair
      @sorenkair 5 ปีที่แล้ว +6

      also, you can set your fov to quake pro.

    • @enthymeme4856
      @enthymeme4856 5 ปีที่แล้ว

      @Stale Bagelz faku mang minecraft is lit

  • @startan118
    @startan118 5 ปีที่แล้ว +173

    As someone who was with Quake Champions, Tribes, Mid-Air AND Reflex from the beginning, I completely agree. I feel like movement shooters are in the same vein as fighting games, where learning the complex movement mechanics IS the fun. But unlike fighting games, it's easy to dismiss missing a shot to a fast moving target as 'unlucky' or 'cheap'. Imagine missing a headshot to a 3-speed operator in Siege, I feel more 'cheated' than I do 'unskilled'.
    That being said, slowly strolling to the fight in ANY fps is boring and takes away from the core gameplay. Whenever I die in Overwatch, the respawn timer isn't the punishment, it's holding the dam W key halfway across the map. I remember back in the days of TF2, dying didn't hurt so bad because I had fun practising rollouts with soldier, I was actively participating in making my way back so by the time I was at the front lines again, my hands are already on my keyboard and mouse primed and ready to play. The number of times I've died just outside of respawn in OW because I wasn't paying attention is embarrassing, this would never happen in TF2. Why? Because I was actively playing the game even though I'm doing something as simple as returning to the fight (the 'real' core gameplay.)
    Bring back movement-based shooters.

    • @iwiffitthitotonacc4673
      @iwiffitthitotonacc4673 5 ปีที่แล้ว +7

      Yeah whenever I die in any non-movement-based shooter I just, sigh deeply.
      Even when playing Minecraft I instinctively strafejump now, and I wish there was a strafejump mod. Strafejumping is just objectively more engaging than holding down W.

    • @kevg7040
      @kevg7040 5 ปีที่แล้ว +6

      @@iwiffitthitotonacc4673 well there is a Minecraft mod that gives Quake 1 style movement called Squake. It's not perfect but it makes the game more interesting

    • @THEFurfoot
      @THEFurfoot 5 ปีที่แล้ว

      you sir may just have saved my interest in quake ive never thought of FPS like that fixing my self will be much easier than sighing heavily

    • @mplaysstuff
      @mplaysstuff 5 ปีที่แล้ว +1

      @@THEFurfoot fun fact if you wanna get back into quake, the quake 1.5 mod just dropped recently and its absolutely fantastic and also can work with arcane dimensions maps

    • @ZenoDovahkiin
      @ZenoDovahkiin 5 ปีที่แล้ว +4

      "But unlike fighting games, it's easy to dismiss missing a shot to a fast moving target as 'unlucky' or 'cheap'."
      Err, no. You're talking about noobs, and to a lot of those even so much as using your character's special moves is "cheap". Prime example: The infamous Hadouken "Spam" (read: "I can't be bothered to learn how to counter projectiles even though there's loads of ways!").
      I'd say the difference is that while both are niche, FG just have a somewhat bigger niche, and a shooter like Quake will offer nothing beyond missing or hitting your shots to new players that refuse to engage with the deeper mechanics. You need to learn cool stuff before doing cool stuff.
      Fighting games at least let you do some awesome *looking* abilities as your character's base moveset. If you download SFV now and manage just the input for your CA you get a (more or less, depending on character) awesome looking finishing move. Which is already really nice to use against your friends casually.
      So, fighting games will always be a niche as long as they refuse to suck your dick and pretend that you are awesome when you haven't trained at all, while multiplayer arena shooters go even further, even refusing you the short cutscene of you being awesome on demand, instead you step on Sorlag's lunch and die like a bitch or wonder where the other 90% of your brain went.

  • @Jessie_Helms
    @Jessie_Helms 5 ปีที่แล้ว +54

    Dirty Bomb died because the devs didn’t do marketing and the patches were too slow.
    Amazing game with issues.

    • @Thalanox
      @Thalanox 3 ปีที่แล้ว +2

      I stopped playing Dirty Bomb because the matchmaking wasn't balanced well enough. There might have been other reasons, but the matchmaking is all I remember.

  • @Fant
    @Fant 5 ปีที่แล้ว +35

    I miss the feeling of playing Soldier and improving more and more on my rocket jumps just by playing. And then I started searching about the tech. And then I started going on jump maps. And then I started playing around with Rocket Jumper + Gardener. My point is that skill ceiling feels limited when a game try to be a skill based game but instead of player skill it refers to hero skills.
    Cooldowns will never be as rewarding as doing a tech out of your own skill.

  • @pantseater1995
    @pantseater1995 5 ปีที่แล้ว +1201

    Week later... Apex Legends

    • @leanbard8791
      @leanbard8791 5 ปีที่แล้ว +86

      hit me with that slinging half a mile with pathfinders grapple

    • @Yveldi
      @Yveldi 5 ปีที่แล้ว +82

      It is a (somewhat) movement shooter with slow movement speeds and it is hella fun somehow

    • @Ki_Adi_Mundi
      @Ki_Adi_Mundi 5 ปีที่แล้ว +19

      @@Yveldi Slow? Slide.

    • @Scythra
      @Scythra 5 ปีที่แล้ว +77

      @@Ki_Adi_Mundi Sliding brings your camera closer to the ground, it looks a lot faster. But on paper it is only 10% faster than sprinting speed (except downhill speed cap).

    • @Ki_Adi_Mundi
      @Ki_Adi_Mundi 5 ปีที่แล้ว +3

      @@Scythra Lol I know, just being cheeky

  • @ParotandArmorfinish
    @ParotandArmorfinish 5 ปีที่แล้ว +276

    Everytime someone reminds me of what they did to Tribes Ascend my heart sinks

    • @ToyokaX
      @ToyokaX 5 ปีที่แล้ว +10

      Or Global Agenda.... HiRes was dead to me long ago!

    • @moweebin7021
      @moweebin7021 5 ปีที่แล้ว +12

      Sad nigga hours can we bomb Irate

    • @nolandandfriends
      @nolandandfriends 5 ปีที่แล้ว +1

      what did they do to it?

    • @lsq7833
      @lsq7833 5 ปีที่แล้ว +47

      @@nolandandfriends They essentially killed it, and there was and still is nothing like the thrill of capping a flag while going over 300kph like a jet-packing skiing hamster on crack.
      Nothing like nailing that perfect mid-air spinfusor kill when the combined velocity reached over 500 kph.
      It was gotta go fast: the game, and it was awesome while it lasted, and HiRez dropped it like a ton of brick.

    • @M4TTYN
      @M4TTYN 5 ปีที่แล้ว +4

      @@lsq7833 just like Epic did to their MOBA ..... that was good then said fuck it fortnite making the bucks it's not *omg gave it assets away tho* :kappa: to their MOBA is around still or what?

  • @nutsuloid1887
    @nutsuloid1887 4 ปีที่แล้ว +11

    The outro is so fucking amazing I love it.

  • @Tabby3456
    @Tabby3456 5 ปีที่แล้ว +382

    "*STOP USING THE SHOTGUN*"
    Guy who plays tf2 - 2019

    • @chinois11
      @chinois11 5 ปีที่แล้ว +18

      i think not he was talking about tf2, i feel the shotgun in tf2 is pretty balanced, maybe he had bad experiences on other games ?

    • @zeiccia
      @zeiccia 5 ปีที่แล้ว +11

      Shotgun in TF2 is shit lmfao. In majority of games shotgun can one-shot or two-shot kill someone, in TF2, if you use a shotgun against most classes you are pretty much fucked depending of the weapon your opponent is using.
      I mean, a Sniper against a Heavy with a Shotgun? No.

    • @MrCastleburger
      @MrCastleburger 5 ปีที่แล้ว +35

      the default shotgun can only kill light classes in 2 clean shots, same with the scattergun and all the other shotguns. In other games shotguns are usually 1 hit kill and extremely easy to use.

    • @chinois11
      @chinois11 5 ปีที่แล้ว +7

      @@MrCastleburger you are crazy boys, do you realise how OP the shotgun would be if it can one shot ?

    • @MrCastleburger
      @MrCastleburger 5 ปีที่แล้ว +26

      Spychopat
      You missed the point of my comment. The shotguns in tf2 are MEANT to be weaker than the other weapons (excluding the scatterguns). In other games, thats not the case. Im not saying tf2 shotguns SHOULD be 1-hit.

  • @MrRaccoonMaster
    @MrRaccoonMaster 5 ปีที่แล้ว +37

    love the new outro, just cause its your voice singing, idk man you rock

    • @thatrandomname7788
      @thatrandomname7788 5 ปีที่แล้ว +2

      I mean on his other channel he used this outro a lot

  • @weiwei_30
    @weiwei_30 5 ปีที่แล้ว +121

    Who needs fancy graphics when you can do stylish moves

    • @dragonflight2468
      @dragonflight2468 5 ปีที่แล้ว +9

      I heard Devil May Cry in this sentence

    • @weiwei_30
      @weiwei_30 5 ปีที่แล้ว +1

      @@dragonflight2468 BLESS ME WITH THE LEAF OFF OF THE TREE
      ON IT I SEE THE FREEDOM REIGN
      PRAISE TO MY FATHER BLESSED BY THE WATER
      BLACK NIGHT DARK SKY
      THE DEVIL'S CRY

    • @Jo-ew7lw
      @Jo-ew7lw 5 ปีที่แล้ว

      -Sword with sauce

    • @SE_Lin
      @SE_Lin 5 ปีที่แล้ว

      Motivated.

  • @Ragnarobb
    @Ragnarobb 5 ปีที่แล้ว +1

    Love the singing at the end XD.
    I subbed to you ages ago but found no notifications of anything. Then by chance I found a reccomend vid and was reminded how entertaining and well put together all of your content is.
    Glad to be back.

  • @lukalackovic9059
    @lukalackovic9059 5 ปีที่แล้ว +77

    Whoowee,would you look at that!

    • @Thornskade
      @Thornskade 5 ปีที่แล้ว +3

      @Residays *Earbuds

    • @cassidy8307
      @cassidy8307 5 ปีที่แล้ว +1

      *YIPPEEKEEYAAHEYAYKYAAAHKAYO*

  • @DarkIronGamer
    @DarkIronGamer 5 ปีที่แล้ว +235

    Bruh I just want Tribes baaaack bruh im cryin rn forreal

    • @TotalHat
      @TotalHat 5 ปีที่แล้ว +7

      I feel you man.

    • @Fwizzle45
      @Fwizzle45 5 ปีที่แล้ว +9

      I feel that. I was so fucking excited for Tribes Ascend. Tribes was my childhood. Ascend bent me over, fucked me, and stole my dreams.

    • @cainjacob4137
      @cainjacob4137 5 ปีที่แล้ว +3

      One word: Midair. Hope that helps.

    • @regriefing1807
      @regriefing1807 5 ปีที่แล้ว +4

      Cain Jacob lol

    • @thecalldron
      @thecalldron 5 ปีที่แล้ว +1

      @@Fwizzle45 I bought Lifetime VIP for that just before launch. What a mistake that was.

  • @MYG
    @MYG 5 ปีที่แล้ว +49

    You might be interested in "Get to the orange door" It's a single player movement shooter that really puts an emphasis on movement. It's got a devoted dev team and looks and plays quite well.

  • @testhekid
    @testhekid 3 ปีที่แล้ว +4

    just realised u made me love movement so much in games u changed me perception of it entirely and i am grateful for it to this day

  • @greenoftreeblackofblue6625
    @greenoftreeblackofblue6625 5 ปีที่แล้ว +80

    Fist full of frags is werid because it's on the low end of both sides but still really fun to play and get a good amount of active players.

    • @RogerDuckman
      @RogerDuckman 5 ปีที่แล้ว +1

      green of tree black of blue It was a different experience and free, so I think that’s why.

    • @powersbru7661
      @powersbru7661 5 ปีที่แล้ว +12

      I'm a cowboy parder, yee haw.

    • @Selektionsfaktor
      @Selektionsfaktor 5 ปีที่แล้ว +27

      Pass the Whiskey.

    • @yargolocus4853
      @yargolocus4853 5 ปีที่แล้ว +12

      Low mobility and low tactical elements keeps your success in the gunplay. No gun is full auto and reloading takes a while.

    • @nyxkes
      @nyxkes 5 ปีที่แล้ว

      FUNKe should make a video on it, if he has played it that is.

  • @squidtheinconsistent
    @squidtheinconsistent 5 ปีที่แล้ว +62

    I'm surprised DUSK didn't get mentioned once...

    • @FedorableJew
      @FedorableJew 5 ปีที่แล้ว +9

      Squiduffle DWN-019-GeminiMan I guess it’s not main stream enough. Even tho it’s arguably better than QC

    • @Echromono
      @Echromono 5 ปีที่แล้ว +5

      DUSK GOTY 2018

    • @percher4824
      @percher4824 5 ปีที่แล้ว +6

      DUSK isn't really a one in a million hidden gem. That spot's reserved for really obscure stuff that went completely under the radar that's top notch quality. You know, games like... I dunno. I can't actually think of anything. Silent Storm is the only that I can think of, but it's not quite good enough to deserve that spot. It's still a good game.

    • @iwiffitthitotonacc4673
      @iwiffitthitotonacc4673 5 ปีที่แล้ว +4

      Been playing a lot of Duskworld recently (Dusk multiplayer) and it's fun as hell, one of the faster arena shooters around.

    • @DukeWooze
      @DukeWooze 5 ปีที่แล้ว +5

      @The Average Loser Yeah Dusk isn't the one and a million game. The guy who made it simply knew what he was doing and kept his scope to a reasonable scale and didn't try to reinvent the wheel and he made a very good game as a result. I would argue that Dusk is better then the original quake.

  • @wilsan806
    @wilsan806 5 ปีที่แล้ว +32

    Atleast my boy funke remembers dirty bomb...

  • @AudioDud3
    @AudioDud3 3 ปีที่แล้ว +3

    Instructions unclear, removed sprint function and added automatic shotguns as primary and secondary.

  • @dazkid33
    @dazkid33 5 ปีที่แล้ว +10

    The casual audience doesn't like commitment, just instant gratification. It's why the mobile games market is so successful... hmm...

    • @koffe-
      @koffe- 5 ปีที่แล้ว +1

      hopefully Diabotical will save the arena fps genre.

  • @bulldog7016
    @bulldog7016 5 ปีที่แล้ว +126

    FUNKe, you are honestly underrated and should have more exposure...

    • @yourallygod8261
      @yourallygod8261 5 ปีที่แล้ว +8

      Hmm but he uploads i wanna say infrequently

    • @bestjobro539
      @bestjobro539 5 ปีที่แล้ว +8

      If he didnt uploaded once every century

    • @axmoylotl
      @axmoylotl 5 ปีที่แล้ว +5

      its hard to pull a jontron and upload once a year and still gets lots of views

    • @pluviarium
      @pluviarium 5 ปีที่แล้ว

      Anyone related to tf2 has not made it big time. (People who switched to or involved overwatch in their channels largely are an exception)

    • @bulldog7016
      @bulldog7016 5 ปีที่แล้ว +1

      @@pluviarium what about star_ he made tf2 and the ocasional random game every once in a while, he had a following of 700 thousand people.

  • @TheGvidaz
    @TheGvidaz 5 ปีที่แล้ว +15

    I feel like an appeal of movement in Team Fortress that Overwatch lacks is that yeah, the skill needed to be adequate in movement is lower in OW, but the skill ceiling is also rather unimpressive. You can't really do super crazy moves with OW characters, well you can untill that gets nerfed.
    One of the reasons Team Fortress is still fun a whole century after its release because of how crazy your movement can actually go. Rocket jumping or shield charging isin't too difficult but when you see mad lads jumping from one side of the map to the other with a few clicks or launching in to the air and doing wacky U turns with the charge shields it's still impressive but doesn't brake the game. I haven't played much OW but I feel like you discover everything you can really do with a single character in less then an hour of play while in tf2 weird wacky stuff people do with the mercs still surprises me.

    • @hutt1936
      @hutt1936 5 ปีที่แล้ว

      Bamboozly I totally agree. One reason it last so long is the depth in rocket jumping, sticky jumping, trick stabbing, sentry jumping the list goes on. By the way you mean decade not century.

  • @nordfreiheit
    @nordfreiheit 4 ปีที่แล้ว +5

    Dirty Bomb is honestly one of my favorite games of all time, of any genre.
    All they had to do was add a party system to play with friends and it could have lasted much longer

  • @vojinvmilojkovic7622
    @vojinvmilojkovic7622 5 ปีที่แล้ว +189

    Titanfall 2 ♥ movement and beautiful gun play ♥

    • @Nai_101
      @Nai_101 3 ปีที่แล้ว +3

      And beatiful story

    • @vojinvmilojkovic7622
      @vojinvmilojkovic7622 3 ปีที่แล้ว +3

      @@Nai_101 oh indeed :D
      I am still waiting for titanfall 3 ( i was never fan of battle royal genre)

    • @levisamom5069
      @levisamom5069 3 ปีที่แล้ว +4

      @@vojinvmilojkovic7622 I was never a fan of battle royale either... emphasis on the was... I gotta admit I was very hesitant on playing apex but my friends got me into it and it is the best BR in the market right now
      Not just in the game play department but also the lore and the character department...the characters all feel 3D and it also helps that it's in the same universe as titanfall

  • @Scout339th
    @Scout339th 5 ปีที่แล้ว +81

    Doom 2016 did it perfectly. Can't wait for the next Doom to bring more players to the genre!

    • @theninjaassassin4468
      @theninjaassassin4468 5 ปีที่แล้ว +2

      I really hope it releases on Steam

    • @Optically_Insane
      @Optically_Insane 5 ปีที่แล้ว +1

      @@theninjaassassin4468 Nope, just on the Bethesda launcher :(

    • @deriznohappehquite
      @deriznohappehquite 5 ปีที่แล้ว +6

      Hopefully it doesn't dilute its multiplayer with custom classes.

    • @raze956
      @raze956 5 ปีที่แล้ว +6

      @@theninjaassassin4468 its confirmed to be on steam

    • @theninjaassassin4468
      @theninjaassassin4468 5 ปีที่แล้ว +6

      @@raze956 Yeah, all future Bethesda titles are now confirmed to be on Steam :) Good move, Bethesda.

  • @sammeyer4686
    @sammeyer4686 5 ปีที่แล้ว +92

    I wish Unreal would keep working on Unreal Tournament rather than Fortnite.

    • @RED01SEA
      @RED01SEA 5 ปีที่แล้ว +22

      epic games dude ....

    • @cg-yj2er
      @cg-yj2er 5 ปีที่แล้ว +3

      yes Unreal Tournament is a great multyplayer game with alot of moevment

    • @SpunkyMcGoo
      @SpunkyMcGoo 5 ปีที่แล้ว

      Hot take: UT has always been trash and the only reason people loved UT2004 is it had a lot of content and good mod support

    • @xanious3759
      @xanious3759 5 ปีที่แล้ว +14

      @@SpunkyMcGoo hot take, you have objectively bad taste.

    • @AMpufnstuf
      @AMpufnstuf 5 ปีที่แล้ว

      Check out Diabotical when it comes out next month, it's a Quake/Unreal clone made by a former Quake legend turned Dota broadcaster, 2GD

  • @ViviDotArchive
    @ViviDotArchive 2 ปีที่แล้ว +4

    If your wondering why he dubbed over the audio and its now “Movement FPS” it’s most likely cause of TH-cam bots mistaking shooter for school shooter. No joke

  • @Thornskade
    @Thornskade 5 ปีที่แล้ว +45

    But... I love TF2's shotguns
    And I said TF2 and not Tf2!

    • @TheTheThe_
      @TheTheThe_ 5 ปีที่แล้ว +7

      TF2's shotguns are the best shotguns in any video game. They are satisfying, consistent, and fair.

    • @tesouro2146
      @tesouro2146 5 ปีที่แล้ว +3

      *looks at@@TheTheThe_ Frontier Justice*

    • @kyubikitsune974
      @kyubikitsune974 5 ปีที่แล้ว

      @@TheTheThe_ Wow wow, slow down, boi

    • @DJstarrfish
      @DJstarrfish 5 ปีที่แล้ว

      @@tesouro2146 Having a crit mechanic != unfair
      Besides, you're probably playing on nocrit servers anyway if you're complaining about this.

  • @cj.9738
    @cj.9738 5 ปีที่แล้ว +94

    "Mobility doesn't help in Siege"
    **Laughs in redhead FBI agent**

    • @noobguy9973
      @noobguy9973 5 ปีที่แล้ว +4

      *Laughs in no hitbox BS kills*

    • @Rat_Fบcker
      @Rat_Fบcker 5 ปีที่แล้ว +3

      No that not mobility that
      Hitbox 404 not found

    • @Julius064
      @Julius064 5 ปีที่แล้ว +2

      Mobility in seige is so important that being a 3 armor operator is an active handicap at all levels of play and in every scenario. Having 3 armor is more forgiving on defense but 2 armor is always gonna be better for anchoring at moderate and higher levels of play.

    • @dr.cranium9080
      @dr.cranium9080 4 ปีที่แล้ว

      Speaks in savta

    • @frozen_pizza1492
      @frozen_pizza1492 4 ปีที่แล้ว

      "How does anyone manage to hit ash? Her head is so small!" -Maestro

  • @Jo-ew7lw
    @Jo-ew7lw 5 ปีที่แล้ว +37

    fun movement?
    let me introduce you to dying light.
    his friend dying light 2: the dying lightening is coming over soon to play dying light and in a couple months, we can play dying light 2: the dying lightening. Assuming our lights don’t die because we haven’t payed the bill.

    • @Idothinkysaurus
      @Idothinkysaurus 5 ปีที่แล้ว +1

      So about zombie games...

    • @boltogen5416
      @boltogen5416 5 ปีที่แล้ว

      Dying Light: Really fun movement, in exchange for zombies being impossible to kill

    • @NightmareBlade10
      @NightmareBlade10 5 ปีที่แล้ว

      Freaking love the Dying Light games. Never was a fan of zombie media, but Dying Light totally got me into (or at least semi interested in) zombie games and the like.

    • @vanilla8956
      @vanilla8956 5 ปีที่แล้ว +2

      So guys, we did it.

  • @moltres42
    @moltres42 4 ปีที่แล้ว +7

    I remember my highschool would allow halo combat evolved's trial in the computer room... There were people during lunch playing halo multiplayer, LAN fights...it was awesome ☺️

  • @vicvegas3527
    @vicvegas3527 5 ปีที่แล้ว +41

    You should try DUSK. It's got a meaty single-player campaign with a great multiplayer that has frag nights every week. The whole game is an incredibyl faithful homage to Quake, Blood, Heretic, etc where your survivability is directly tied to how well you can manage your arsenal and stay moving at all times because every enemy fires dodgeable projectiles.

    • @ZenoDovahkiin
      @ZenoDovahkiin 5 ปีที่แล้ว

      Well, every single game up to now that was like that died out rather quickly/is played by like 5 people.
      Hope Dusk fairs better.

    • @scorpack628
      @scorpack628 5 ปีที่แล้ว +3

      Head cheese

    • @seronymus
      @seronymus 5 ปีที่แล้ว +1

      Dusk is awesome. All I want in life though is a recreation of Heretic/Hexen with a comfy yet unsettling dark fantasy aesthetic. That recent spiritual successor didn't really capture what I was looking for tbh

    • @M4TTYN
      @M4TTYN 5 ปีที่แล้ว

      @@ZenoDovahkiin all are trying to do a new thing but it's hard to ponying to streamers and their viewer base oof.

  • @TrenchWife
    @TrenchWife 5 ปีที่แล้ว +37

    As someone who plays quake champs literally every day, and all around loves fast movement in shooters and retro-shooters in general, I honestly do not believe they can have widespread success in todays videogame market. For one reason. Why sit down, install quake or some other multiplayer fps, brave the matchmaking, get your ass beat time and time again in the name of learning, go learn the movement mechanics (bhops, rocket jumping, nailboosting, surfing, walljumps, grapple-hooks, strafe jumping, air strafing, nadeboosting, double jumping, all dependent on the shooter and etc.), learn weapon and class matchups, train your accuracy, and practice-fucking-practice to have a chance to engage in some fucking jaw-droppingly, cheer-inducingly, awesome fast paced all out fragging...
    When you can go get overwatch, wait 5 minutes, hit q, and kill literally everyone.

    • @feedzuh
      @feedzuh 5 ปีที่แล้ว +1

      Most people nowadays don't want to bother with complexity, I saw this in Paladins as well, with the addition of the champion Dredge, which requires no skill at all.

    • @TrenchWife
      @TrenchWife 5 ปีที่แล้ว

      @Tetricz thank you!

    • @TrenchWife
      @TrenchWife 5 ปีที่แล้ว +2

      @@feedzuh I don't understand *why* though. My favorite parts of any game are when I'm learning the mechancs and trying new stuff out.

    • @Bada_Bing_Bada_Beowulf
      @Bada_Bing_Bada_Beowulf 5 ปีที่แล้ว +3

      @@TrenchWife There's a really simple answer to that. That answer is:
      *CASULS*

    • @nexokor6091
      @nexokor6091 5 ปีที่แล้ว

      @Stormer248 Nice job stealing my comment, dickweed.

  • @TwiejkVR
    @TwiejkVR 5 ปีที่แล้ว +126

    We better make a game that fits all the needs of FUNKe!!
    *releases game*
    Oh my god we already have 1 sale after a second!..... oh.... Its FUNKe....
    *month later*
    Seems FUNKe is still waiting for players in the lobby.... should we get him out?

    • @zockertwins
      @zockertwins 5 ปีที่แล้ว +14

      More like:
      We better make a game that fits all the needs of FUNKe!!
      releases game between 2 triple a releases so it doesn't get attention
      FUNKe mentions it for 3 seconds because he hasn't played it.

    • @shadowling77777
      @shadowling77777 4 ปีที่แล้ว

      @@zockertwins good thing there’s a pt 2 now xD

  • @jakobbritton17
    @jakobbritton17 4 ปีที่แล้ว +8

    “I love movement, and yeah, I know it’s ironic”
    Funniest shit I’ve ever heard

  • @Ebb0Productions
    @Ebb0Productions 5 ปีที่แล้ว +76

    Sweet, Lawbreakers getting a 10 second mention.
    That was my personal GOTY back in 2017. Last time I had that much fun was back in Tribes 2. Yes I'm still mad the servers shut down. Me and the 200 other guys who played it.

    • @GrumpyIan
      @GrumpyIan 5 ปีที่แล้ว +7

      I really wanted to play it but the low player count is why I never got it, and was waiting for a big update to possibly revive it. Honestly they should have made it free to play.

    • @iM7SnaKe
      @iM7SnaKe 5 ปีที่แล้ว +4

      @@GrumpyIan it should have been free to play from the begining to get new players. that games was actually good and fun to play.

    • @the_realsoap269
      @the_realsoap269 4 ปีที่แล้ว

      Hell, i still play Tribes 2 come play with me lol

  • @NANOTECHYT
    @NANOTECHYT 5 ปีที่แล้ว +65

    Disappointed that you did not talk about GunZ and it's super complex movement.

  • @free4fire
    @free4fire 5 ปีที่แล้ว +6

    Well thank you for reminding me about Tribes, now my depression is back... F and R.I.P. to one of my favorite shooters of all time.

  • @sabikikasuko6636
    @sabikikasuko6636 5 ปีที่แล้ว +2

    This video was surprisingly well edited :0 I really enjoyed the video, though~

  • @betsecaf2227
    @betsecaf2227 5 ปีที่แล้ว +67

    4:40
    wtf dude that hurt
    i used to play tribes ascend like 4-5 years ago and it was really fun why you do this

    • @Tricker1266
      @Tricker1266 5 ปีที่แล้ว +12

      Because 4-5 years ago it was good. I used to play it so much back in 2012 and it was actually kinda popular because it was fun. Then Hi-Rez limited movement speed of the pathfinders and killed the game with a couple updates and here we are now.

    • @bemusedmusician807
      @bemusedmusician807 5 ปีที่แล้ว +3

      I was so excited for a vid to mention tribes but then he crushed my dream.

    • @kaidubstep2404
      @kaidubstep2404 5 ปีที่แล้ว +1

      @@Tricker1266 Yeah, do you remember the plasma gun for the raider? That thing killed like 50% of the player base because it was so stupid.

    • @slashess69
      @slashess69 5 ปีที่แล้ว +7

      I watched this whole vid waiting for a Tribes shoutout and this stung man not like this

    • @YerdT3
      @YerdT3 5 ปีที่แล้ว +4

      Glad there’s other people to hurt with down here

  • @Goatmaster-ek8rq
    @Goatmaster-ek8rq 5 ปีที่แล้ว +16

    I'm sad about what happened to Lawbreakers. That lightning shooting class was really fun.

    • @viperdragz4403
      @viperdragz4403 5 ปีที่แล้ว +1

      Aaro Kaija lawbreakers was so fun until they added a bunch of terrible updates, adding health Regen and making almost all the squishy characters useless

    • @johnchristian5027
      @johnchristian5027 5 ปีที่แล้ว +1

      yeah it was fun and i was sad to see it do so poorly.

  • @stronk3833
    @stronk3833 5 ปีที่แล้ว +50

    Funke talked about Tf2 for 4 seconds REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

    • @MrCastleburger
      @MrCastleburger 5 ปีที่แล้ว +10

      Floppy
      Titanfall 2? Yeah you are right

    • @ThatGuy-cl9kz
      @ThatGuy-cl9kz 5 ปีที่แล้ว +1

      Team fortress 2 is not dead, look how many people play brink and compare with the CS 1.6

    • @MrCastleburger
      @MrCastleburger 5 ปีที่แล้ว +1

      NigWard
      Just a question, how? It hasnt really changed much in the past 5 or so years in terms of core gameplay.

  • @BlitzedNostradamus
    @BlitzedNostradamus 5 ปีที่แล้ว +1

    Your editing is goddamn phenomenal you absolute champion.

  • @sleightlyhandy889
    @sleightlyhandy889 5 ปีที่แล้ว +30

    You must be excited for Rage 2
    I love FPS games, but I lean more towards the faster ones that aren't strategy based. I also love single player FPS games. Its why I love Halo, DOOM, Titanfall, etc. (Hell, I even enjoyed Destiny until I found he Bullet Sponges and that everything was locked behind DLC, but I loved the actual combat), but I don't really feel compelled into playing something like Rainbow 6.
    I don't really think "mobility shooters" are dying out. I mean, take a look at the Master Chief Collection, everyone loved the campaigns (obviously), but the Multiplayer had no support so it sucked. But when 343 went back and fixed the multiplayer, not only is it fun, but a ton of people are playing again.
    I think the real issue is the fact that these games are harder to develop for. That's not to take away from strategy shooters, but with a mobility shooter, you just need to incorporate so much more into the maps and the games to make them as fun as possible. Furthermore, most Mobility Shooters are going to have a single-player to make it fun, where as a tactical FPS game's single player may not be fun as it would get repetitive fast. It's why DOOM Eternal is taking 3 years to develop, why Rage is taking 2 big studios and a bunch of time to develop, why Halo isn't shoved down our throats every year, etc.

    • @deriznohappehquite
      @deriznohappehquite 5 ปีที่แล้ว

      Is Halo 2 a mobility shooter?

    • @sleightlyhandy889
      @sleightlyhandy889 5 ปีที่แล้ว

      @@deriznohappehquite According to this video, yes. Also, I recently played Halo 2's multiplayer via the MCC and you move around so much in there. Combine that with the multilevel maps, and I'd call it a mobility shooter

  • @gibblegabble9201
    @gibblegabble9201 5 ปีที่แล้ว +14

    Hey, there is a classic quake-like game on steam for 20 dollars called Dusk which I have heard is pretty good.

    • @xanious3759
      @xanious3759 5 ปีที่แล้ว +1

      YES, GET IT.
      (its really good)

    • @hoxatron6024
      @hoxatron6024 5 ปีที่แล้ว +1

      YES

    • @telephonontv
      @telephonontv 5 ปีที่แล้ว

      *Quake 1.5 tho*

    • @Blustride
      @Blustride 5 ปีที่แล้ว +1

      Dusk is fantastic. I think its movement is a little basic (near as I can tell the mechanics are "hold W and A or D and bunnyhop to go fast"), but the game kicks ass. It _is_ a Quake-era shooter, just made 20 years after the fact.

  • @dirtycroat693
    @dirtycroat693 5 ปีที่แล้ว +8

    RIP Tribes Ascend

  • @on_iphone
    @on_iphone 4 ปีที่แล้ว +6

    more relevant than ever with Valorants release, thank you FUNKe, truly a masterpiece.

  • @Rdotmop
    @Rdotmop 5 ปีที่แล้ว +5

    I've always considered getting into Quake, so it's interesting to hear about how Champions is doing, and just the subject overall

  • @asmkalrizion7078
    @asmkalrizion7078 5 ปีที่แล้ว +91

    “It’s an EAgame, it never stood a chance” XD turns down an actually good movement/strategy game

    • @le_spider3668
      @le_spider3668 5 ปีที่แล้ว +15

      strategy?
      in titanfall?
      *laughs in stim pilot*

    • @Rat_Fบcker
      @Rat_Fบcker 5 ปีที่แล้ว +3

      Guys killing every living and non living thing is not strategy

    • @le_spider3668
      @le_spider3668 5 ปีที่แล้ว +7

      @@Rat_Fบcker i mean..... unless it works....

    • @boxcarz
      @boxcarz 3 ปีที่แล้ว +1

      @@Rat_Fบcker 'Murica.

    • @AlienX281
      @AlienX281 2 ปีที่แล้ว

      @@Rat_FบckerMans complaining that he lost a game of attrition 😭😭😭

  • @dutchduk3342
    @dutchduk3342 5 ปีที่แล้ว +10

    This perfectly summarized why I love movement shooters and while I feel OW is too restricted in its gameplay and is a bit toxic it’s a really good example of a movement shooter that works overall a great video

    • @stock6600
      @stock6600 5 ปีที่แล้ว

      Not really. His genji superdash argument was awful. It wasnt fixed because blizzard hates skill, it was removed because it was fucking unfair to other charachters who cant instantly jump over half of the map. As for restricted movement - there are charachters in this game (like tracer, genji, sombra, doomfist, hammond) who REQUIRE you to be skillful with their movement techniques to be sucsessful, because their guns are quite shite. And then there are mccree or widow who are essentially just walking guns and barely have movement abilities at all. Its deliberate balance.

    • @stock6600
      @stock6600 5 ปีที่แล้ว

      @DrIvanRadosivic oh, right, sure, you are right, how could i not think of such a convincing argument... Wait a minute! /s

    • @dutchduk3342
      @dutchduk3342 5 ปีที่แล้ว

      Stock I still feel the Genji Superdash tech should’ve stayed in, it required a lot of skill and was a really effective way to play Genji on flank with it requiring a time investment to pull off but yielding great reward it would be like if I said trickstabbing should be removed from TF2 because it lets the spy backstab you without being behind you even if it requires a great deal of skill. But yeah I do see your point on high skill movement characters while I don’t consider Doomfist (a simple ability combo), and Sombra (map knowledge)high skill mobility characters I do see the appeal in characters like Hammond and Lucio allowing for a lot of creativity in the play space when I played I was a Lucio main just throwing out my perspective

    • @curtisehoffman
      @curtisehoffman 5 ปีที่แล้ว

      @@stock6600 He was using that as an example of his main point. blizzard has curated OW and carefully stitched up any of the places where the engine started to show it's cracks. When you start dancing along those "flaws" is when true skill and ingenuity have a chance to blossom. Blizzard wants OW to be THE esport, so they've been trying to eliminate variability and room to improvise (mechanically, not strategically), but that is the very thing that limits the skill ceiling and also why some games are revered over others for the movement.

  • @rasmustagu
    @rasmustagu 5 ปีที่แล้ว +1

    Dirty Bomb IS dope as hell. Even now, I downloaded it a few weeks ago and have had a blast! The community is very much alive

  • @-Z33G-
    @-Z33G- 5 ปีที่แล้ว +6

    1. needs to resonate with enough to players stay active
    R.I.P. lawbreakers :(((

  • @ImperatorHagi
    @ImperatorHagi 5 ปีที่แล้ว +57

    Man, I loved Titanfall 2. Sadly EA killed it :(

    • @Free-4554
      @Free-4554 5 ปีที่แล้ว

      TitanFall 2

    • @Padlock_Steve
      @Padlock_Steve 5 ปีที่แล้ว +1

      dude people still play it

    • @edwinleechuanhao
      @edwinleechuanhao 5 ปีที่แล้ว

      @@Padlock_Steve People do but it's really hard to get a game. I once waited for 10 minutes and I still couldn't find one.

    • @vonGosling
      @vonGosling 5 ปีที่แล้ว

      Still alive on ps4. I play it once in a while.

  • @Kasparskjesol
    @Kasparskjesol 5 ปีที่แล้ว +4

    The amount of work that goes into these videos are insane

  • @robotman5105
    @robotman5105 3 ปีที่แล้ว +2

    I swear Quake Champions fucking lags to all hell whenever there's more than 4 people on screen

  • @darcamar100
    @darcamar100 5 ปีที่แล้ว +6

    QC needs a Offline mode so all the players can practice all that cool and weird mechanics.

    • @darcamar100
      @darcamar100 5 ปีที่แล้ว

      @DrIvanRadosivic The gam offer PVE and custom matches, but is not Offline, and is not helpful have 50-100 ping most part of the time.

    • @fitch9782
      @fitch9782 5 ปีที่แล้ว

      it really needs some tutorials. the game doesn't give new players the tools to have a fun experience, not good for the ftp model.

    • @koffe-
      @koffe- 5 ปีที่แล้ว

      QC is dead and they're obviously out of money. Better just looking forward to Diabotical instead.

    • @koffe-
      @koffe- 5 ปีที่แล้ว

      @DrIvanRadosivic i think the QC developers made many mistakes that made them lose a lot of players. in my opinion, having abilities in quake was not a very good idea from the beginning, but the game could still have had many more players if they listened to the community feedback during these 2 years.

  • @sunslap
    @sunslap 5 ปีที่แล้ว +102

    I think every character in overwatch feels slow, and under powered. Instead of making the game faster to compete with OP character strats, they just remove the character strats.

    • @emmanuelferguson
      @emmanuelferguson 5 ปีที่แล้ว +3

      do you play zarya? sounds like you play zarya

    • @sunslap
      @sunslap 5 ปีที่แล้ว +1

      @@emmanuelferguson Bridget and reaper actually. Never touched Zarya.

    • @justnuttedinasock2054
      @justnuttedinasock2054 5 ปีที่แล้ว +2

      Joostin Kookel u play bridgette? aka ez mode

    • @vvaveave
      @vvaveave 5 ปีที่แล้ว +3

      ​@@sunslap isnt it ironic brigitte was added to deal with super mobile characters like tracer/genji

    • @iUseDemFrapz
      @iUseDemFrapz 5 ปีที่แล้ว +6

      Well the general movement speed for characters is just kinda slow in overwatch so that’s probably why

  • @maxyw419
    @maxyw419 5 ปีที่แล้ว +37

    *crack*
    yep, Quake 3 was good game
    *siiiiiip*

    • @chaoticsoap
      @chaoticsoap 5 ปีที่แล้ว

      Check out Xonotic

    • @Atrey7XAddict
      @Atrey7XAddict 5 ปีที่แล้ว +3

      Hell yeah brother. Love playing some Quake 3 after long afternoon of mowing.

    • @chilldudie242
      @chilldudie242 5 ปีที่แล้ว

      what you sipping lil dudie

    • @spimpsmacker6422
      @spimpsmacker6422 5 ปีที่แล้ว +1

      @@chilldudie242 Monster Energy zero ultra

    • @chilldudie242
      @chilldudie242 5 ปีที่แล้ว

      @@spimpsmacker6422 oh so it's a zoomer thing gotcha lol us boomers (60+) like coffee

  • @purplehaze2358
    @purplehaze2358 2 ปีที่แล้ว +1

    "Fuck shotguns and snipers in any game"
    Me, a shotgun enthusiast: I beg your pardon?

  • @dopestgamer5686
    @dopestgamer5686 5 ปีที่แล้ว +19

    What about dusk?

  • @gangstasteve5753
    @gangstasteve5753 4 ปีที่แล้ว +9

    dude the doom multiplayer was flipping amazing. My only problem with it is that you leveled up too fast but other than that the gameplay was better than most cod games for me. I even liked it more than overwatch.

  • @vj7248
    @vj7248 5 ปีที่แล้ว +9

    multiplayer only games need bots. no, not the aimbots ;p i mean actual robustly designed AI opponents that can serve a wide variety of things.
    1. Introduction
    when trying to introduce a new multiplayer game, a tutorial is not enough. and ofc if they don't have the resources to expertly make a singleplayer campaign they need to be more creative then that. AND if its new and doesnt have Blizzard money to push ppl to play it well..
    thats where bots come in. having well designed bots means you can have a full server of "players" that you can mess around with a friend. they can be set to a low level to ease in the challenge of the game and learn the Mobility and Strategy in a safe environment.
    2. Practice
    sometimes people just want to lab out concepts and ideas to see if something works in a safe environment to grind in. fighting games all have training modes where you can do this.
    for shooters, you need to download some random training map IF the game is even moddable. but it shouldnt be like this, it should be baked into the game. as itll promote people WANTING to learn advanced movement and strategies.
    and if the AI is already robust, it's easy to break down how the machine is working to give the options to mess around with for the player so it's not some abstract thing.
    3. Offline
    not everyone in the world is fortunate enough to have good, stable internet. even places in US have beyond shitty internet. or in some cases where the scene for the game doesnt exist in their region and the only people they can connect with would be a 200+ ping well... some people are FORCED to grind offline so they can prep for scheduled events and such.
    having bots give those ppl an option to grind at the very least. god forbid the game is only online or some shit too, thats just a kiss of death...
    4. Longevity
    as the video has mentioned, some of these fresh new games have flopped so hard they had to shut down the servers OR the games are so old and obscure that you will NOT find a server with them. here's where the AI magic comes in.
    if you can truly figure out a way to emulate PvP combat with AI, then with that situation at the very least when you play that "Dead Game" you can have the option to play the game to see what it even was. in the Now it may seem like "whatever", but in 20+ years if you want to go back to and play your random obscure multiplayer game that you love well.. you are not gonna be able to rope 20-100 friends to "just check it out". AI be your friends now.

    • @chinois11
      @chinois11 5 ปีที่แล้ว

      99% of multiplayer games have bots

    • @joohwankim7222
      @joohwankim7222 5 ปีที่แล้ว

      @@chinois11 but are the bots good?

  • @AndrewVaughanOfficial
    @AndrewVaughanOfficial 4 ปีที่แล้ว +2

    That transition of Overwatch into a Wikipedia article was so well done, it really took me for a whim. Great video

  • @Turbopasta
    @Turbopasta 5 ปีที่แล้ว +6

    Does anyone even remember Brink?
    Didn't think so ;(

    • @Belodri
      @Belodri 5 ปีที่แล้ว

      I do *sadface*

  • @rhettorical
    @rhettorical 5 ปีที่แล้ว +5

    I absolutely adore Quake and have for decades. Quake Champions isn't Quake III Arena or Quake Live, in the same way that Starcraft 2 isn't Brood War, and I'm fine with that. It stands out and makes both the old and new games worth playing. But the problem with that (and incidentally, it also applies to Starcraft), is that those games are unbelievably skill-intensive. The skill floor is super low, on account of no worrying about crouching, sprinting, abilities, reloading, etc., just grab a gun, run around, shoot the mans, and once in a while, use an ability. The skill ceiling is super high, because there's so much room to improve when it comes to mastering the movement, memorizing maps, learning which guns are best for each situation, which champion to pick at a given moment, and so on.
    Overwatch, Fortnite, and other popular shooters crush that gap, which is why they're at the top (or were, in OW's case). I don't want Quake to be at the top, I just want it to be successful enough to keep going.

  • @Skynomer
    @Skynomer 5 ปีที่แล้ว +15

    1:05 "for the most part mobility wont be playing too large of a role"
    Gets killed by a crouch spamming qeqeqeqeqeqeqeqeqe ash

    • @AlternateEdit
      @AlternateEdit 5 ปีที่แล้ว +1

      Its a mechanic, but not one that helps you come from A to B in a neat way

    • @shadowfalcon1269
      @shadowfalcon1269 5 ปีที่แล้ว

      Glad not the only one that was thinking that

  • @pastor_pug
    @pastor_pug 3 ปีที่แล้ว +1

    I want a full song version of that outro