Personally i except 3 cav units (Lancer type, Hussar type and Dragoon type) for Poland but I wouldn't be surprised if they gave us only Pancerci for Hussars and Dragoons, and make Winged Hussars like a special kind of unit, idk maybe mercernary or something like that. Kind of like how Jaegers in Sweden or Papal units for Italy works. Also obviously Strelet-like skirmishers and most probably Musketeers. Economy might be based on food, because Commonwealth in history was literally a bread basket for Europe. There was a lot of grain in Poland so I would expect food based economy.
I'd say they could give Poland a normal stable with Dragoon and Hussar and either have a royal house card or a Church card that allows them to train Vasa and Jagelion units, aka Winged Hussars, Lipka and Shock Cavalry allowing them to have lancer type cav, bow-cav, gunpowder cav and Hussars. As per units give them Strelets and Musks and not give them pikeman NOR halbs, keeping cav as their main focus. I'd also give them a "unique building" the Guliai-Gorod a "smaller but more spammable fort" almost like the Commandaries from Malta that can be garrisoned by siege for better range or infantry for more simultaneous shots. Something that was very comon practice in easter europe as they did not have the pike and shoot strategy
I think a Guliai-Gorod style of cannon with very high HP which can absorb or deflect damage from nearby units would be cool and historically accurate. The tradeoff would be that this skill also requires that the Polish would have no access to Pikemen or Halberds. That would be historically accurate since traditional Pike and Shot tactics were never really employed in Eastern Europe with armies in the region preferring a wandering fortress of movable walls instead of pikes to protect infantry and cannons. This idea could also be worked into a card somehow, by the way.
To be honest, it would be great if Poland will have availability to have all base types of European cavalry, regular hussars or cossacs, winged hussars instead of cuirassiers, and lancers or especially some kind of uhlan with lance and/or even staple uhlan but with some differences - according to Wiki in both Polish and English it is mentioned that Uhlans ("Ułan" in Polish) originated from Lithuania, which is even better if we get Polish-Lithuanian Commonwealth (I recommend checking more info about uhlans out on the Wiki, interesting stuff btw). Also ranged uhlan-like unit would be also interesting instead of dragoons but we can't have everything unique. EDIT About strelets, in Polish you write them as "strzelec", and streltsy as "strzelcy", which have similar pronunciation (sṭʃɛlɛt͡s for some phonetic freaks - the difference is also in the pronunciation, instead of simple "t" sound you have tough to pronounce "trz" consonants). And "Pancerni" seems to be at least for me as "pantserni", like "ts" in "streltsy", instead of "ch" like in "chess".
They could have a huss-dragoon stable but with cards (mostly church card or royal house card) they could train Winged Hussars, Shock Cav and Lipka Tatars, kinda how Germany can train certain royal houses and France can ally with the Bourbon for Royal Musks.
Strelets "стрелец" significa tirador en ruso, su plural es streltsy "стрелцы". Strelets proviene de la palabra strela "стрела"que significa flecha, se usaba el término streltsy para definir arqueros en el eslavo antiguo
Yo espero algo así cómo la legión polaca en infantería , el húsar alado obviamente y el lancero de vístula , serían las unidades más lógicas y espero que estén.
Grenadiers could be the royal guard upgrade. Maybe extra hitpoints. Tanky grenadiers. Or they could became grenadiers that can melee, not loosing to normal hussars. The Cossack could be the Daredevil Cossack! Like Dutch, they could have an outlaw card that let then train stronger Daredevil Cossack, one nice would be theyr mont and dismount becoming one second animation. Charge the pikes, dismount, fight, then mount and retreat!
I will bet on 1. Ułan (Uhlan) light cavarly as special unit - they changed the name of German Uhlan tu Prussian Uhlan which may explain why. 2. Winged Hussar (or a card to ship Jagiellonian allies to give you access to them) 3. For Infantry something like Obuch from AOE2 (They were used from the 16th to the 18th century according to aoe wiki) or Kosynier (Scythemen) but this is very late XVIII century unit, but can replace pikeman. 4. Probably Poles will have access to Cavarly Archer, not to the Dragoon. As for gunpowder units I think there will be just musk/skirm, there is nothing really unique for these types in Polish history. The main focus will be on cavarly. And the water play will suck, we preffered when the Baltic See was frozen, so we can go across it on the horseback :D No crossbows, maybe some light cavarly with bow in 2 age like Lakota or African Javeliners.
You didn't mention what Revolts they could have. I guess Ukraine, Lithuania, Prusia and Austria. These last two could be added to Germans so they finally get their beloved partition in the game
The Germany in the game is most likely The Holy Roman Empire as that stretched from 800 to 1806. I guess revolting into either Prussia, or Bavaria would make more sense if they were not their own civilizations anyway. The Germany in the game seems to be primarily based on Prussia as it is, with a strong cavalry bonus. I would imagine Bavaria being more infantry focused, like some of the royal families from the game. Maybe they would also focus on religious units and buildings, modern castles, and palaces.
I think that the polish-lithauanian civ will be more early to early midgame strong since the commonwealth lost much of its power and even got split up during the later stages of the relevant time period. I know such considerations often don't translate into the civ design for gameplay reasons but I'd like it to mimic the history like the swedish design does (insignificant early game, exploding into a very powerful midgame and then rapid fall off in late).
Making a Civ only effective during early game to early mid-game would honestly make the civ less enticing to play for new and old players, since it would only pressure players to play aggressively and punish them for playing moderately, take away options to play a turtling strategy, and it wouldn't make sense to make a civ less powerful during Age 5 when that's suppose to be the peak strength of every civ. Regardless of historical time period of the Commonwealth and it's waning power during the later half of the 18th century, gameplay and fun should be prioritized over a historical gimmick that would only frustrate players from trying out a new Civ.
how about scythemen as a replacement for pikemen. Its fits thematically with the grain export of poland. they would have les hp and resistance but higher speed. they would cost 60food 20wood making them a bit cheaper to produce. a card for them could allow you to build them from mills or perhaps spawn a group of them for each mill you have. an other option is to make mills produce thems lowly for free.
wybraniecka infantry should by unit insted grenadiers and cosacks infantry insted of strelets I think age up by choosing monarch like vasa wetin romanov habsburg de valois or other for age up
is it poland or poland / lithuania? in reality they should get a black masked plague doctor as a unit, they somehow did miraculously well during that period
Poland did well during the plague because Casimir closed the borders and made travellers quarantine. Same with Milano. And the plague happened in the 1350s, before the timespan of AOE3.
@@neal9424 I'd rather Austrians instead of Danish. I like Persians too, but would prefer even more Spanish to have the option to revolt in Peru, Colombia, Mexico and Chile in age 3; but not military revolt, just standard civ kind
Why Germans have the Winged hussars shipment. Makes no sense. Once they add Poland they should delete that card and add more tottenkopf hussars instead.
If devs would mess up stats of the winged hussars just like they did in aoe2 I won't buy this dlc. Speaking of winged hussars it should be heavy cavalary and not upgrade of a light cavalary. Winged hussar are often confused with the hussars from napoleonic era and in reality it was totally different military formation. It was heavy cavalary and wasn't even that numerous so making it trash unit met with my disrespect. I think devs should make this unit feel special and not as pathetic and cheap as they did in aoe2. They could at least fix their mistake by making winged hussar a unique upgrade for lancer in aoe2 because this type of cavalary usually used long lances in battle.
almost every european power deployed light cavalry units named Hussars, the original Hussars come from south east europe (hungary, serbia, croatia) and were a light lancer style cavalry unit. The polish winged hussar is a heavy version of that type of unit.
the developers taking notes rn because they have done nothing lol
This is the kind of thing I love in AoE3, theory crafting new civs!
Personally i except 3 cav units (Lancer type, Hussar type and Dragoon type) for Poland but I wouldn't be surprised if they gave us only Pancerci for Hussars and Dragoons, and make Winged Hussars like a special kind of unit, idk maybe mercernary or something like that. Kind of like how Jaegers in Sweden or Papal units for Italy works.
Also obviously Strelet-like skirmishers and most probably Musketeers.
Economy might be based on food, because Commonwealth in history was literally a bread basket for Europe. There was a lot of grain in Poland so I would expect food based economy.
I'd say they could give Poland a normal stable with Dragoon and Hussar and either have a royal house card or a Church card that allows them to train Vasa and Jagelion units, aka Winged Hussars, Lipka and Shock Cavalry allowing them to have lancer type cav, bow-cav, gunpowder cav and Hussars.
As per units give them Strelets and Musks and not give them pikeman NOR halbs, keeping cav as their main focus.
I'd also give them a "unique building" the Guliai-Gorod a "smaller but more spammable fort" almost like the Commandaries from Malta that can be garrisoned by siege for better range or infantry for more simultaneous shots. Something that was very comon practice in easter europe as they did not have the pike and shoot strategy
I think a Guliai-Gorod style of cannon with very high HP which can absorb or deflect damage from nearby units would be cool and historically accurate. The tradeoff would be that this skill also requires that the Polish would have no access to Pikemen or Halberds. That would be historically accurate since traditional Pike and Shot tactics were never really employed in Eastern Europe with armies in the region preferring a wandering fortress of movable walls instead of pikes to protect infantry and cannons. This idea could also be worked into a card somehow, by the way.
@@vladimiralexanderlagos1477 aaah i see You like sandroman
To be honest, it would be great if Poland will have availability to have all base types of European cavalry, regular hussars or cossacs, winged hussars instead of cuirassiers, and lancers or especially some kind of uhlan with lance and/or even staple uhlan but with some differences - according to Wiki in both Polish and English it is mentioned that Uhlans ("Ułan" in Polish) originated from Lithuania, which is even better if we get Polish-Lithuanian Commonwealth (I recommend checking more info about uhlans out on the Wiki, interesting stuff btw). Also ranged uhlan-like unit would be also interesting instead of dragoons but we can't have everything unique.
EDIT
About strelets, in Polish you write them as "strzelec", and streltsy as "strzelcy", which have similar pronunciation (sṭʃɛlɛt͡s for some phonetic freaks - the difference is also in the pronunciation, instead of simple "t" sound you have tough to pronounce "trz" consonants). And "Pancerni" seems to be at least for me as "pantserni", like "ts" in "streltsy", instead of "ch" like in "chess".
They could have a huss-dragoon stable but with cards (mostly church card or royal house card) they could train Winged Hussars, Shock Cav and Lipka Tatars, kinda how Germany can train certain royal houses and France can ally with the Bourbon for Royal Musks.
❤
Strelets "стрелец" significa tirador en ruso, su plural es streltsy "стрелцы". Strelets proviene de la palabra strela "стрела"que significa flecha, se usaba el término streltsy para definir arqueros en el eslavo antiguo
some link to sweden would be nice as they swedish prince was married to polish queen/princess
Great video really informative Widgie
I'd like to see the commonwealth aspect of the civ represented by having multiple different church cards, representing different regions.
Yo espero algo así cómo la legión polaca en infantería , el húsar alado obviamente y el lancero de vístula , serían las unidades más lógicas y espero que estén.
Siege of Vienna historical battles would be cool 🏃🐎🐎🇵🇱
BOBR KURWA
Grenadiers could be the royal guard upgrade. Maybe extra hitpoints. Tanky grenadiers. Or they could became grenadiers that can melee, not loosing to normal hussars.
The Cossack could be the Daredevil Cossack! Like Dutch, they could have an outlaw card that let then train stronger Daredevil Cossack, one nice would be theyr mont and dismount becoming one second animation. Charge the pikes, dismount, fight, then mount and retreat!
I will bet on 1. Ułan (Uhlan) light cavarly as special unit - they changed the name of German Uhlan tu Prussian Uhlan which may explain why. 2. Winged Hussar (or a card to ship Jagiellonian allies to give you access to them) 3. For Infantry something like Obuch from AOE2 (They were used from the 16th to the 18th century according to aoe wiki) or Kosynier (Scythemen) but this is very late XVIII century unit, but can replace pikeman. 4. Probably Poles will have access to Cavarly Archer, not to the Dragoon. As for gunpowder units I think there will be just musk/skirm, there is nothing really unique for these types in Polish history. The main focus will be on cavarly. And the water play will suck, we preffered when the Baltic See was frozen, so we can go across it on the horseback :D No crossbows, maybe some light cavarly with bow in 2 age like Lakota or African Javeliners.
You didn't mention what Revolts they could have. I guess Ukraine, Lithuania, Prusia and Austria. These last two could be added to Germans so they finally get their beloved partition in the game
The Germany in the game is most likely The Holy Roman Empire as that stretched from 800 to 1806. I guess revolting into either Prussia, or Bavaria would make more sense if they were not their own civilizations anyway. The Germany in the game seems to be primarily based on Prussia as it is, with a strong cavalry bonus.
I would imagine Bavaria being more infantry focused, like some of the royal families from the game. Maybe they would also focus on religious units and buildings, modern castles, and palaces.
I think that the polish-lithauanian civ will be more early to early midgame strong since the commonwealth lost much of its power and even got split up during the later stages of the relevant time period. I know such considerations often don't translate into the civ design for gameplay reasons but I'd like it to mimic the history like the swedish design does (insignificant early game, exploding into a very powerful midgame and then rapid fall off in late).
Making a Civ only effective during early game to early mid-game would honestly make the civ less enticing to play for new and old players, since it would only pressure players to play aggressively and punish them for playing moderately, take away options to play a turtling strategy, and it wouldn't make sense to make a civ less powerful during Age 5 when that's suppose to be the peak strength of every civ. Regardless of historical time period of the Commonwealth and it's waning power during the later half of the 18th century, gameplay and fun should be prioritized over a historical gimmick that would only frustrate players from trying out a new Civ.
Not every civ has to be a late-game powerhouse.
how about scythemen as a replacement for pikemen. Its fits thematically with the grain export of poland. they would have les hp and resistance but higher speed. they would cost 60food 20wood making them a bit cheaper to produce. a card for them could allow you to build them from mills or perhaps spawn a group of them for each mill you have. an other option is to make mills produce thems lowly for free.
We dont know if is coming "very soon"
When will this come out and where can I download it?
In the new year at some point - and you can get it on steam when the DLC releases
@Widgie will this be available on Microsoft Store?
the real thing we need are renegade spahi 3 area damage 3x anti inf like lancers
wybraniecka infantry should by unit insted grenadiers and cosacks infantry insted of strelets I think age up by choosing monarch like vasa wetin romanov habsburg de valois or other for age up
Any confirmation of their release?
Nothing as of yet I’m afraid
around when dlc will come out?
early 2025 at best
is it poland or poland / lithuania? in reality they should get a black masked plague doctor as a unit, they somehow did miraculously well during that period
Poland did well during the plague because Casimir closed the borders and made travellers quarantine. Same with Milano. And the plague happened in the 1350s, before the timespan of AOE3.
Strelet just means shooter kek
Pierogi.
I hope developers don't introduce more turtle-lame civs, please !!
Here’s hoping! They need to really switch up the scene I think
Mejor diría basta de civs europeas , también existe el resto del mundo , a mí me encantarían persas y coreanos
@@neal9424 I'd rather Austrians instead of Danish.
I like Persians too, but would prefer even more Spanish to have the option to revolt in Peru, Colombia, Mexico and Chile in age 3; but not military revolt, just standard civ kind
Why Germans have the Winged hussars shipment. Makes no sense. Once they add Poland they should delete that card and add more tottenkopf hussars instead.
Yeah I’m sure they will make some kind of adjustment
poland is getting a civ before Hungary 🦥
But hungary was most of the time period under ottoman and austrian rule
@@danieliyoverde123 aus/hungary and polish/lit mix right?
Hey cat wake up! New Widgie just dropped!
If devs would mess up stats of the winged hussars just like they did in aoe2 I won't buy this dlc.
Speaking of winged hussars it should be heavy cavalary and not upgrade of a light cavalary. Winged hussar are often confused with the hussars from napoleonic era and in reality it was totally different military formation. It was heavy cavalary and wasn't even that numerous so making it trash unit met with my disrespect. I think devs should make this unit feel special and not as pathetic and cheap as they did in aoe2. They could at least fix their mistake by making winged hussar a unique upgrade for lancer in aoe2 because this type of cavalary usually used long lances in battle.
God I hate AI artwork, why not use normal art or even the historical references??
Exactly!
Oh gods. These AI generated images are awful ;/
What the F are u talking about
They didn’t have regular husars, they had winged husars
I did say that they could get access to winged hussars in age 3
almost every european power deployed light cavalry units named Hussars, the original Hussars come from south east europe (hungary, serbia, croatia) and were a light lancer style cavalry unit. The polish winged hussar is a heavy version of that type of unit.